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osu-lazer/osu.Game/Graphics/UserInterface/OsuMenu.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
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using osuTK.Graphics;
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using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osuTK;
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namespace osu.Game.Graphics.UserInterface
{
public class OsuMenu : Menu
{
public OsuMenu(Direction direction, bool topLevelMenu = false)
: base(direction, topLevelMenu)
{
BackgroundColour = Color4.Black.Opacity(0.5f);
MaskingContainer.CornerRadius = 4;
ItemsContainer.Padding = new MarginPadding(5);
}
protected override void AnimateOpen() => this.FadeIn(300, Easing.OutQuint);
protected override void AnimateClose() => this.FadeOut(300, Easing.OutQuint);
protected override void UpdateSize(Vector2 newSize)
{
if (Direction == Direction.Vertical)
{
Width = newSize.X;
this.ResizeHeightTo(newSize.Y, 300, Easing.OutQuint);
}
else
{
Height = newSize.Y;
this.ResizeWidthTo(newSize.X, 300, Easing.OutQuint);
}
}
protected override DrawableMenuItem CreateDrawableMenuItem(MenuItem item) => new DrawableOsuMenuItem(item);
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protected override ScrollContainer<Drawable> CreateScrollContainer(Direction direction) => new OsuScrollContainer(direction);
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protected override Menu CreateSubMenu() => new OsuMenu(Direction.Vertical)
{
Anchor = Direction == Direction.Horizontal ? Anchor.BottomLeft : Anchor.TopRight
};
protected class DrawableOsuMenuItem : DrawableMenuItem
{
private const int margin_horizontal = 17;
private const int text_size = 17;
private const int transition_length = 80;
public const int MARGIN_VERTICAL = 4;
private SampleChannel sampleClick;
private SampleChannel sampleHover;
private TextContainer text;
public DrawableOsuMenuItem(MenuItem item)
: base(item)
{
}
[BackgroundDependencyLoader]
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private void load(AudioManager audio)
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{
sampleHover = audio.Samples.Get(@"UI/generic-hover");
sampleClick = audio.Samples.Get(@"UI/generic-select");
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BackgroundColour = Color4.Transparent;
BackgroundColourHover = OsuColour.FromHex(@"172023");
updateTextColour();
}
private void updateTextColour()
{
switch ((Item as OsuMenuItem)?.Type)
{
default:
case MenuItemType.Standard:
text.Colour = Color4.White;
break;
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case MenuItemType.Destructive:
text.Colour = Color4.Red;
break;
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case MenuItemType.Highlighted:
text.Colour = OsuColour.FromHex(@"ffcc22");
break;
}
}
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protected override bool OnHover(HoverEvent e)
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{
sampleHover.Play();
text.BoldText.FadeIn(transition_length, Easing.OutQuint);
text.NormalText.FadeOut(transition_length, Easing.OutQuint);
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return base.OnHover(e);
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}
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protected override void OnHoverLost(HoverLostEvent e)
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{
text.BoldText.FadeOut(transition_length, Easing.OutQuint);
text.NormalText.FadeIn(transition_length, Easing.OutQuint);
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base.OnHoverLost(e);
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}
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protected override bool OnClick(ClickEvent e)
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{
sampleClick.Play();
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return base.OnClick(e);
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}
protected sealed override Drawable CreateContent() => text = CreateTextContainer();
protected virtual TextContainer CreateTextContainer() => new TextContainer();
protected class TextContainer : Container, IHasText
{
public string Text
{
get => NormalText.Text;
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set
{
NormalText.Text = value;
BoldText.Text = value;
}
}
public readonly SpriteText NormalText;
public readonly SpriteText BoldText;
public TextContainer()
{
Anchor = Anchor.CentreLeft;
Origin = Anchor.CentreLeft;
AutoSizeAxes = Axes.Both;
Children = new Drawable[]
{
NormalText = new OsuSpriteText
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Font = OsuFont.GetFont(size: text_size),
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Margin = new MarginPadding { Horizontal = margin_horizontal, Vertical = MARGIN_VERTICAL },
},
BoldText = new OsuSpriteText
{
AlwaysPresent = true,
Alpha = 0,
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Font = OsuFont.GetFont(size: text_size, weight: FontWeight.Bold),
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Margin = new MarginPadding { Horizontal = margin_horizontal, Vertical = MARGIN_VERTICAL },
}
};
}
}
}
}
}