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osu-lazer/osu.Game/Localisation/LoginPanelStrings.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Localisation;
namespace osu.Game.Localisation
{
public static class LoginPanelStrings
{
private const string prefix = @"osu.Game.Resources.Localisation.LoginPanel";
/// <summary>
/// "Do not disturb"
/// </summary>
public static LocalisableString DoNotDisturb => new TranslatableString(getKey(@"do_not_disturb"), @"Do not disturb");
/// <summary>
/// "Appear offline"
/// </summary>
public static LocalisableString AppearOffline => new TranslatableString(getKey(@"appear_offline"), @"Appear offline");
/// <summary>
/// "Signed in"
/// </summary>
public static LocalisableString SignedIn => new TranslatableString(getKey(@"signed_in"), @"Signed in");
/// <summary>
/// "Account"
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/// </summary>
public static LocalisableString Account => new TranslatableString(getKey(@"account"), @"Account");
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/// <summary>
/// "Remember username"
/// </summary>
public static LocalisableString RememberUsername => new TranslatableString(getKey(@"remember_username"), @"Remember username");
/// <summary>
/// "Stay signed in"
/// </summary>
public static LocalisableString StaySignedIn => new TranslatableString(getKey(@"stay_signed_in"), @"Stay signed in");
/// <summary>
/// "Register"
/// </summary>
public static LocalisableString Register => new TranslatableString(getKey(@"register"), @"Register");
private static string getKey(string key) => $@"{prefix}:{key}";
}
}