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53 lines
1.4 KiB
C#
53 lines
1.4 KiB
C#
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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using osu.Framework.Bindables;
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using osu.Game.Utils;
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namespace osu.Game.Tests.Utils
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{
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[TestFixture]
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public class BindableValueAccessorTest
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{
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[Test]
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public void GetValue()
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{
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const int value = 1337;
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BindableInt bindable = new BindableInt(value);
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Assert.That(BindableValueAccessor.GetValue(bindable), Is.EqualTo(value));
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}
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[Test]
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public void SetValue()
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{
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const int value = 1337;
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BindableInt bindable = new BindableInt();
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BindableValueAccessor.SetValue(bindable, value);
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Assert.That(bindable.Value, Is.EqualTo(value));
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}
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[Test]
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public void GetInvalidBindable()
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{
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BindableList<object> list = new BindableList<object>();
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Assert.That(BindableValueAccessor.GetValue(list), Is.EqualTo(list));
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}
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[Test]
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public void SetInvalidBindable()
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{
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const int value = 1337;
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BindableList<int> list = new BindableList<int> { value };
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BindableValueAccessor.SetValue(list, 2);
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Assert.That(list, Has.Exactly(1).Items);
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Assert.That(list[0], Is.EqualTo(value));
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}
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}
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}
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