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osu-lazer/osu.Game.Tests/Visual/Gameplay/TestSceneSkinEditorComponentsList.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Allocation;
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using osu.Framework.Graphics;
using osu.Game.Overlays;
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using osu.Game.Overlays.SkinEditor;
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using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu;
using osu.Game.Skinning;
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namespace osu.Game.Tests.Visual.Gameplay
{
public partial class TestSceneSkinEditorComponentsList : SkinnableTestScene
{
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
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[Test]
public void TestToggleEditor()
{
var skinComponentsContainer = new SkinnableContainer(new GlobalSkinnableContainerLookup(GlobalSkinnableContainers.SongSelect));
AddStep("show available components", () => SetContents(_ => new SkinComponentToolbox(skinComponentsContainer, null)
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{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
Width = 0.6f,
}));
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}
protected override Ruleset CreateRulesetForSkinProvider() => new OsuRuleset();
}
}