2016-12-06 17:56:20 +08:00
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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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2016-11-18 16:36:53 +08:00
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Input;
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using OpenTK;
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namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
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{
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public class ApproachCircle : Container
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{
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private Sprite approachCircle;
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public ApproachCircle()
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{
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Anchor = Anchor.Centre;
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Origin = Anchor.Centre;
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AutoSizeAxes = Axes.Both;
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Children = new Drawable[]
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{
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approachCircle = new Sprite()
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};
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}
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[BackgroundDependencyLoader]
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private void load(TextureStore textures)
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{
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approachCircle.Texture = textures.Get(@"Play/osu/approachcircle@2x");
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}
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}
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}
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