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osu-lazer/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/BodyPiece.cs

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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
using osu.Framework.Caching;
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using OpenTK.Graphics;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
{
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/// <summary>
/// Represents length-wise portion of a hold note.
/// </summary>
internal class BodyPiece : Container, IHasAccentColour
{
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private readonly Container subtractionLayer;
private readonly Drawable background;
private readonly BufferedContainer foreground;
private readonly BufferedContainer subtractionContainer;
public BodyPiece()
{
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Blending = BlendingMode.Additive;
Children = new[]
{
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background = new Box { RelativeSizeAxes = Axes.Both },
foreground = new BufferedContainer
{
RelativeSizeAxes = Axes.Both,
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CacheDrawnFrameBuffer = true,
Children = new Drawable[]
{
new Box { RelativeSizeAxes = Axes.Both },
subtractionContainer = new BufferedContainer
{
RelativeSizeAxes = Axes.Both,
// This is needed because we're blending with another object
BackgroundColour = Color4.White.Opacity(0),
CacheDrawnFrameBuffer = true,
// The 'hole' is achieved by subtracting the result of this container with the parent
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Blending = new BlendingParameters { AlphaEquation = BlendingEquation.ReverseSubtract },
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Child = subtractionLayer = new CircularContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
// Height computed in Update
Width = 1,
Masking = true,
Child = new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0,
AlwaysPresent = true
}
}
}
}
}
};
}
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protected override void LoadComplete()
{
base.LoadComplete();
updateAccentColour();
}
private Color4 accentColour;
public Color4 AccentColour
{
get { return accentColour; }
set
{
if (accentColour == value)
return;
accentColour = value;
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updateAccentColour();
}
}
private Cached subtractionCache = new Cached();
public override bool Invalidate(Invalidation invalidation = Invalidation.All, Drawable source = null, bool shallPropagate = true)
{
if ((invalidation & Invalidation.DrawSize) > 0)
subtractionCache.Invalidate();
return base.Invalidate(invalidation, source, shallPropagate);
}
protected override void Update()
{
base.Update();
if (!subtractionCache.IsValid)
{
subtractionLayer.Width = 5;
subtractionLayer.Height = Math.Max(0, DrawHeight - DrawWidth);
subtractionLayer.EdgeEffect = new EdgeEffectParameters
{
Colour = Color4.White,
Type = EdgeEffectType.Glow,
Radius = DrawWidth
};
foreground.ForceRedraw();
subtractionContainer.ForceRedraw();
subtractionCache.Validate();
}
}
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private void updateAccentColour()
{
if (!IsLoaded)
return;
foreground.Colour = AccentColour.Opacity(0.4f);
background.Colour = AccentColour.Opacity(0.2f);
subtractionCache.Invalidate();
}
}
}