2019-02-15 15:25:44 +08:00
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Difficulty;
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using osu.Game.Rulesets.Mania.Difficulty;
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2021-02-20 13:27:58 +08:00
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using osu.Game.Rulesets.Mania.Mods;
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2019-02-15 15:25:44 +08:00
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using osu.Game.Tests.Beatmaps;
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namespace osu.Game.Rulesets.Mania.Tests
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{
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public class ManiaDifficultyCalculatorTest : DifficultyCalculatorTest
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{
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protected override string ResourceAssembly => "osu.Game.Rulesets.Mania";
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2020-10-14 16:09:01 +08:00
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[TestCase(2.3449735700206298d, "diffcalc-test")]
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2019-02-15 15:25:44 +08:00
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public void Test(double expected, string name)
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=> base.Test(expected, name);
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2021-02-20 13:52:19 +08:00
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[TestCase(2.7879104989252959d, "diffcalc-test")]
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2021-02-20 13:27:58 +08:00
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public void TestClockRateAdjusted(double expected, string name)
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=> Test(expected, name, new ManiaModDoubleTime());
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2021-11-15 17:42:47 +08:00
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protected override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => new ManiaDifficultyCalculator(new ManiaRuleset().RulesetInfo, beatmap);
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2019-02-15 15:25:44 +08:00
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protected override Ruleset CreateRuleset() => new ManiaRuleset();
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}
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}
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