1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-13 22:07:25 +08:00
osu-lazer/osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs

30 lines
1007 B
C#
Raw Normal View History

2018-08-05 20:20:56 +08:00
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI;
namespace osu.Game.Rulesets.Osu.Mods
{
public class OsuModBlinds : ModBlinds<OsuHitObject>
{
public override double ScoreMultiplier => 1.12;
private DrawableOsuBlinds flashlight;
public override void ApplyToRulesetContainer(RulesetContainer<OsuHitObject> rulesetContainer)
{
rulesetContainer.Overlays.Add(flashlight = new DrawableOsuBlinds(restrictTo: rulesetContainer.Playfield));
}
public override void ApplyToScoreProcessor(ScoreProcessor scoreProcessor)
{
scoreProcessor.Health.ValueChanged += val => {
flashlight.Value = (float)val;
};
}
}
}