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osu-lazer/osu.Game.Tests/Visual/TestCaseChannelTabControl.cs

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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.MathUtils;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
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using osu.Game.Online.Chat;
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using osu.Game.Overlays.Chat.Tabs;
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using osu.Game.Users;
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using osuTK.Graphics;
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namespace osu.Game.Tests.Visual
{
public class TestCaseChannelTabControl : OsuTestCase
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{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(ChannelTabControl),
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};
private readonly ChannelTabControl channelTabControl;
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public TestCaseChannelTabControl()
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{
SpriteText currentText;
Add(new Container
{
RelativeSizeAxes = Axes.X,
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Children = new Drawable[]
{
channelTabControl = new ChannelTabControl
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{
RelativeSizeAxes = Axes.X,
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Height = 50
},
new Box
{
Colour = Color4.Black.Opacity(0.1f),
RelativeSizeAxes = Axes.X,
Height = 50,
Depth = -1,
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
}
}
});
Add(new Container
{
Origin = Anchor.TopLeft,
Anchor = Anchor.TopLeft,
Children = new Drawable[]
{
currentText = new SpriteText
{
Text = "Currently selected channel:"
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}
}
});
channelTabControl.OnRequestLeave += channel => channelTabControl.RemoveChannel(channel);
channelTabControl.Current.ValueChanged += channel => currentText.Text = "Currently selected channel: " + channel.ToString();
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AddStep("Add random private channel", addRandomUser);
AddAssert("There is only one channels", () => channelTabControl.Items.Count() == 2);
AddRepeatStep("Add 3 random private channels", addRandomUser, 3);
AddAssert("There are four channels", () => channelTabControl.Items.Count() == 5);
AddStep("Add random public channel", () => addChannel(RNG.Next().ToString()));
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AddRepeatStep("Select a random channel", () => channelTabControl.Current.Value = channelTabControl.Items.ElementAt(RNG.Next(channelTabControl.Items.Count())), 20);
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}
private List<User> users;
private void addRandomUser()
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{
channelTabControl.AddChannel(new Channel
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{
Users =
{
users?.Count > 0
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? users[RNG.Next(0, users.Count - 1)]
: new User
{
Id = RNG.Next(),
Username = "testuser" + RNG.Next(1000)
}
}
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});
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}
private void addChannel(string name)
{
channelTabControl.AddChannel(new Channel
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{
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Type = ChannelType.Public,
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Name = name
});
}
[BackgroundDependencyLoader]
private void load(IAPIProvider api)
{
GetUsersRequest req = new GetUsersRequest();
req.Success += list => users = list.Select(e => e.User).ToList();
api.Queue(req);
}
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}
}