1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-16 10:23:04 +08:00
osu-lazer/osu.Game/Graphics/UserInterface/FocusedTextBox.cs

61 lines
1.7 KiB
C#
Raw Normal View History

2017-03-02 17:45:20 +08:00
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK.Graphics;
2017-02-19 16:59:22 +08:00
using OpenTK.Input;
using osu.Framework.Allocation;
2017-02-19 16:59:22 +08:00
using osu.Framework.Input;
using System;
using System.Linq;
namespace osu.Game.Graphics.UserInterface
{
public class FocusedTextBox : OsuTextBox
{
protected override Color4 BackgroundUnfocused => new Color4(10, 10, 10, 255);
protected override Color4 BackgroundFocused => new Color4(10, 10, 10, 255);
public Action Exit;
private bool focus;
public bool HoldFocus
{
get { return focus; }
set
{
focus = value;
if (!focus && HasFocus)
inputManager.ChangeFocus(null);
2017-02-19 16:59:22 +08:00
}
}
private InputManager inputManager;
[BackgroundDependencyLoader]
private void load(UserInputManager inputManager)
{
this.inputManager = inputManager;
}
2017-05-30 15:33:26 +08:00
protected override void OnFocus(InputState state)
2017-02-19 16:59:22 +08:00
{
2017-05-30 15:33:26 +08:00
base.OnFocus(state);
2017-02-19 16:59:22 +08:00
BorderThickness = 0;
}
protected override void OnFocusLost(InputState state)
{
if (state.Keyboard.Keys.Any(key => key == Key.Escape))
{
if (Text.Length > 0)
Text = string.Empty;
else
Exit?.Invoke();
}
base.OnFocusLost(state);
}
2017-05-30 15:33:26 +08:00
public override bool RequestsFocus => HoldFocus;
2017-02-19 16:59:22 +08:00
}
}