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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Localisation ;
namespace osu.Game.Localisation
{
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public static class ModSelectOverlayStrings
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{
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private const string prefix = @"osu.Game.Resources.Localisation.ModSelectOverlay" ;
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/// <summary>
/// "Mod Select"
/// </summary>
public static LocalisableString ModSelectTitle = > new TranslatableString ( getKey ( @"mod_select_title" ) , @"Mod Select" ) ;
/// <summary>
/// "Mods provide different ways to enjoy gameplay. Some have an effect on the score you can achieve during ranked play. Others are just for fun."
/// </summary>
public static LocalisableString ModSelectDescription = > new TranslatableString ( getKey ( @"mod_select_description" ) , @"Mods provide different ways to enjoy gameplay. Some have an effect on the score you can achieve during ranked play. Others are just for fun." ) ;
/// <summary>
/// "Mod Customisation"
/// </summary>
public static LocalisableString ModCustomisation = > new TranslatableString ( getKey ( @"mod_customisation" ) , @"Mod Customisation" ) ;
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/// <summary>
/// "Personal Presets"
/// </summary>
public static LocalisableString PersonalPresets = > new TranslatableString ( getKey ( @"personal_presets" ) , @"Personal Presets" ) ;
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/// <summary>
/// "Add preset"
/// </summary>
public static LocalisableString AddPreset = > new TranslatableString ( getKey ( @"add_preset" ) , @"Add preset" ) ;
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private static string getKey ( string key ) = > $@"{prefix}:{key}" ;
}
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}