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osu-lazer/osu.Game/Utils/RavenLogger.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using System;
using System.Collections.Generic;
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using System.IO;
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using System.Threading.Tasks;
using osu.Framework.Logging;
using SharpRaven;
using SharpRaven.Data;
namespace osu.Game.Utils
{
/// <summary>
/// Report errors to sentry.
/// </summary>
public class RavenLogger : IDisposable
{
private readonly RavenClient raven = new RavenClient("https://5e342cd55f294edebdc9ad604d28bbd3@sentry.io/1255255");
private readonly List<Task> tasks = new List<Task>();
public RavenLogger(OsuGame game)
{
raven.Release = game.Version;
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if (!game.IsDeployedBuild) return;
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Exception lastException = null;
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Logger.NewEntry += entry =>
{
if (entry.Level < LogLevel.Verbose) return;
var exception = entry.Exception;
if (exception != null)
{
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if (exception is IOException ioe)
{
// disk full exceptions, see https://stackoverflow.com/a/9294382
const int hr_error_handle_disk_full = unchecked((int)0x80070027);
const int hr_error_disk_full = unchecked((int)0x80070070);
if (ioe.HResult == hr_error_handle_disk_full || ioe.HResult == hr_error_disk_full)
return;
}
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// since we let unhandled exceptions go ignored at times, we want to ensure they don't get submitted on subsequent reports.
if (lastException != null &&
lastException.Message == exception.Message && exception.StackTrace.StartsWith(lastException.StackTrace))
{
return;
}
lastException = exception;
queuePendingTask(raven.CaptureAsync(new SentryEvent(exception)));
}
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else
raven.AddTrail(new Breadcrumb(entry.Target.ToString(), BreadcrumbType.Navigation) { Message = entry.Message });
};
}
private void queuePendingTask(Task<string> task)
{
lock (tasks) tasks.Add(task);
task.ContinueWith(_ =>
{
lock (tasks)
tasks.Remove(task);
});
}
#region Disposal
~RavenLogger()
{
Dispose(false);
}
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
private bool isDisposed;
protected virtual void Dispose(bool isDisposing)
{
if (isDisposed)
return;
isDisposed = true;
lock (tasks) Task.WaitAll(tasks.ToArray(), 5000);
}
#endregion
}
}