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osu-lazer/osu.Game.Rulesets.Catch/Objects/Drawables/CaughtDroplet.cs

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2020-12-09 09:40:42 +08:00
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2022-06-17 15:37:17 +08:00
#nullable disable
2020-12-09 09:40:42 +08:00
using osu.Game.Rulesets.Catch.Skinning.Default;
namespace osu.Game.Rulesets.Catch.Objects.Drawables
{
/// <summary>
/// Represents a <see cref="Droplet"/> caught by the catcher.
/// </summary>
public class CaughtDroplet : CaughtObject
{
public override bool StaysOnPlate => false;
public CaughtDroplet()
: base(CatchSkinComponents.Droplet, _ => new DropletPiece())
{
}
}
}