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54 lines
1.9 KiB
C#
54 lines
1.9 KiB
C#
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Linq;
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using osu.Framework.Graphics;
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using osu.Game.Screens.Play.HUD;
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using osuTK;
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namespace osu.Game.Skinning
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{
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public class ArgonSkinTransformer : SkinTransformer
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{
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public ArgonSkinTransformer(ISkin skin)
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: base(skin)
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{
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}
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public override Drawable? GetDrawableComponent(ISkinComponentLookup lookup)
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{
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switch (lookup)
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{
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case SkinComponentsContainerLookup containerLookup:
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switch (containerLookup.Target)
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{
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case SkinComponentsContainerLookup.TargetArea.MainHUDComponents when containerLookup.Ruleset != null:
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var rulesetHUDComponents = Skin.GetDrawableComponent(lookup);
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rulesetHUDComponents ??= new DefaultSkinComponentsContainer(container =>
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{
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var combo = container.OfType<ArgonComboCounter>().FirstOrDefault();
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if (combo != null)
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{
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combo.Anchor = Anchor.BottomLeft;
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combo.Origin = Anchor.BottomLeft;
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combo.Position = new Vector2(36, -66);
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combo.Scale = new Vector2(1.3f);
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}
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})
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{
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new ArgonComboCounter(),
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};
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return rulesetHUDComponents;
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}
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break;
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}
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return base.GetDrawableComponent(lookup);
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}
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}
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}
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