2020-05-29 17:58:34 +08:00
|
|
|
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
|
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
|
|
2025-01-21 19:16:36 +08:00
|
|
|
|
using System.Collections.Generic;
|
|
|
|
|
using System.Linq;
|
|
|
|
|
using osu.Framework.Input.Events;
|
2020-05-29 15:40:10 +08:00
|
|
|
|
using osu.Game.Rulesets.Edit;
|
2021-04-27 14:40:35 +08:00
|
|
|
|
using osu.Game.Rulesets.Objects;
|
2020-05-30 14:24:37 +08:00
|
|
|
|
using osu.Game.Rulesets.Taiko.Edit.Blueprints;
|
2020-05-29 15:40:10 +08:00
|
|
|
|
using osu.Game.Screens.Edit.Compose.Components;
|
2025-01-21 19:16:36 +08:00
|
|
|
|
using osuTK;
|
2020-05-29 15:40:10 +08:00
|
|
|
|
|
|
|
|
|
namespace osu.Game.Rulesets.Taiko.Edit
|
|
|
|
|
{
|
|
|
|
|
public partial class TaikoBlueprintContainer : ComposeBlueprintContainer
|
|
|
|
|
{
|
2025-01-21 19:16:36 +08:00
|
|
|
|
public new TaikoHitObjectComposer Composer => (TaikoHitObjectComposer)base.Composer;
|
|
|
|
|
|
|
|
|
|
public TaikoBlueprintContainer(TaikoHitObjectComposer composer)
|
2020-11-12 18:52:02 +08:00
|
|
|
|
: base(composer)
|
2020-05-29 15:40:10 +08:00
|
|
|
|
{
|
|
|
|
|
}
|
|
|
|
|
|
2021-04-27 14:40:35 +08:00
|
|
|
|
protected override SelectionHandler<HitObject> CreateSelectionHandler() => new TaikoSelectionHandler();
|
2020-05-29 15:40:10 +08:00
|
|
|
|
|
2021-05-13 18:53:32 +08:00
|
|
|
|
public override HitObjectSelectionBlueprint CreateHitObjectBlueprintFor(HitObject hitObject) =>
|
2020-05-29 15:40:10 +08:00
|
|
|
|
new TaikoSelectionBlueprint(hitObject);
|
2025-01-21 19:16:36 +08:00
|
|
|
|
|
|
|
|
|
protected override bool TryMoveBlueprints(DragEvent e, IList<(SelectionBlueprint<HitObject> blueprint, Vector2[] originalSnapPositions)> blueprints)
|
|
|
|
|
{
|
|
|
|
|
Vector2 distanceTravelled = e.ScreenSpaceMousePosition - e.ScreenSpaceMouseDownPosition;
|
|
|
|
|
|
|
|
|
|
// The final movement position, relative to movementBlueprintOriginalPosition.
|
|
|
|
|
Vector2 movePosition = blueprints.First().originalSnapPositions.First() + distanceTravelled;
|
|
|
|
|
|
|
|
|
|
// Retrieve a snapped position.
|
|
|
|
|
var result = Composer.FindSnappedPositionAndTime(movePosition);
|
|
|
|
|
|
|
|
|
|
var referenceBlueprint = blueprints.First().blueprint;
|
|
|
|
|
bool moved = SelectionHandler.HandleMovement(new MoveSelectionEvent<HitObject>(referenceBlueprint, result.ScreenSpacePosition - referenceBlueprint.ScreenSpaceSelectionPoint));
|
|
|
|
|
if (moved)
|
|
|
|
|
ApplySnapResultTime(result, referenceBlueprint.Item.StartTime);
|
|
|
|
|
return moved;
|
|
|
|
|
}
|
2020-05-29 15:40:10 +08:00
|
|
|
|
}
|
|
|
|
|
}
|