// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.

using osu.Framework.Bindables;

namespace osu.Game.Rulesets.Objects.Types
{
    /// <summary>
    /// A HitObject that has a slider velocity multiplier.
    /// </summary>
    public interface IHasSliderVelocity
    {
        /// <summary>
        /// The slider velocity multiplier.
        /// </summary>
        double SliderVelocity { get; set; }

        BindableNumber<double> SliderVelocityBindable { get; }
    }
}
