39 lines
1.5 KiB
Plaintext
39 lines
1.5 KiB
Plaintext
[constants]
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vs_path = 'C:\BuildTools'
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msvc_version = '14.29.30133'
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msvc_version_dir = vs_path / 'VC\Tools\MSVC' / msvc_version
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msvc_x64_bindir = msvc_version_dir / 'bin\Hostx64\x64'
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msvc_x64_libdir = msvc_version_dir / 'lib\x64'
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wk_path = 'C:\Program Files (x86)\Windows Kits'
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wk_version = '10.0.19041.0'
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wk_x64_libdir = wk_path / '10\lib' / wk_version / 'um\x64'
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wk_x64_crt_libdir = wk_path / '10\lib' / wk_version / 'ucrt\x64'
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# Forcibly link to x64 libs when using native linker, otherwise the LIB
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# variable in the env will cause link.exe to pick up libs from the cross
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# msvc libdir. A better fix might be to use a wrapper script that calls
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# link.exe inside the correct VS environment for x64.
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msvc_x64_libs = [msvc_x64_libdir / 'msvcrt.lib', msvc_x64_libdir / 'msvcrtd.lib', msvc_x64_libdir / 'vcruntime.lib', msvc_x64_libdir / 'oldnames.lib', wk_x64_crt_libdir / 'ucrt.lib']
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[host_machine]
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system = 'windows'
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cpu_family = 'x86_64'
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cpu = 'x86_64'
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endian = 'little'
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[properties]
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needs_exe_wrapper = true
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[built-in options]
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# Ensure that x64 libs are used for linking even when we're inside, say, an
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# arm64 VS environment
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c_link_args = ['/LIBPATH:' + wk_x64_libdir] + msvc_x64_libs
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cpp_link_args = ['/LIBPATH:' + wk_x64_libdir] + msvc_x64_libs
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[binaries]
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lib = msvc_x64_bindir / 'lib.exe'
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c = msvc_x64_bindir / 'cl.exe'
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c_ld = msvc_x64_bindir / 'link.exe'
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cpp = msvc_x64_bindir / 'cl.exe'
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cpp_ld = msvc_x64_bindir / 'link.exe'
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pkgconfig = 'false'
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