mirror of
https://mirror.ghproxy.com/https://github.com/dexyfex/CodeWalker
synced 2024-11-22 23:12:59 +08:00
1404 lines
40 KiB
C#
1404 lines
40 KiB
C#
using CodeWalker.GameFiles;
|
|
using CodeWalker.World;
|
|
using SharpDX;
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
|
|
namespace CodeWalker.Project
|
|
{
|
|
public abstract class UndoStep
|
|
{
|
|
|
|
//revert the object to the state marked at the start of this step
|
|
public abstract void Undo(WorldForm wf, ref MapSelection sel);
|
|
|
|
//revert the object to the state marked at the end of this step
|
|
public abstract void Redo(WorldForm wf, ref MapSelection sel);
|
|
|
|
}
|
|
|
|
|
|
public abstract class MultiItemUndoStep : UndoStep
|
|
{
|
|
protected MapSelection Selection;
|
|
|
|
protected void UpdateGraphics(WorldForm wf)
|
|
{
|
|
Selection.UpdateGraphics(wf);
|
|
}
|
|
}
|
|
public class MultiPositionUndoStep : MultiItemUndoStep
|
|
{
|
|
public Vector3 StartPosition { get; set; }
|
|
public Vector3 EndPosition { get; set; }
|
|
|
|
public MultiPositionUndoStep(MapSelection multiSel, Vector3 startpos, WorldForm wf)
|
|
{
|
|
Selection = multiSel;
|
|
StartPosition = startpos;
|
|
EndPosition = multiSel.WidgetPosition;
|
|
|
|
UpdateGraphics(wf);
|
|
}
|
|
|
|
private void Update(WorldForm wf, ref MapSelection sel, Vector3 p, Vector3 o)
|
|
{
|
|
//update selection items positions for new widget position p
|
|
|
|
Selection.MultipleSelectionCenter = o;
|
|
Selection.SetPosition(p, false);
|
|
|
|
sel.MultipleSelectionCenter = p; //center used for widget pos...
|
|
|
|
wf.SelectMulti(Selection.MultipleSelectionItems);
|
|
wf.SetWidgetPosition(p);
|
|
|
|
UpdateGraphics(wf);
|
|
}
|
|
|
|
public override void Undo(WorldForm wf, ref MapSelection sel)
|
|
{
|
|
Update(wf, ref sel, StartPosition, EndPosition);
|
|
}
|
|
|
|
public override void Redo(WorldForm wf, ref MapSelection sel)
|
|
{
|
|
Update(wf, ref sel, EndPosition, StartPosition);
|
|
}
|
|
|
|
public override string ToString()
|
|
{
|
|
return (Selection.MultipleSelectionItems?.Length ?? 0).ToString() + " items: Position";
|
|
}
|
|
}
|
|
public class MultiRotationUndoStep : MultiItemUndoStep
|
|
{
|
|
public Quaternion StartRotation { get; set; }
|
|
public Quaternion EndRotation { get; set; }
|
|
|
|
public MultiRotationUndoStep(MapSelection multiSel, Quaternion startrot, WorldForm wf)
|
|
{
|
|
Selection = multiSel;
|
|
StartRotation = startrot;
|
|
EndRotation = multiSel.WidgetRotation;
|
|
|
|
UpdateGraphics(wf);
|
|
}
|
|
|
|
private void Update(WorldForm wf, ref MapSelection sel, Quaternion r, Quaternion o)
|
|
{
|
|
//update selection items positions+rotations for new widget rotation r
|
|
|
|
Selection.MultipleSelectionRotation = o;
|
|
Selection.SetRotation(r, false);
|
|
|
|
sel.MultipleSelectionRotation = r; //used for widget rot...
|
|
|
|
wf.SelectMulti(Selection.MultipleSelectionItems);
|
|
wf.SetWidgetRotation(r);
|
|
|
|
UpdateGraphics(wf);
|
|
}
|
|
|
|
public override void Undo(WorldForm wf, ref MapSelection sel)
|
|
{
|
|
Update(wf, ref sel, StartRotation, EndRotation);
|
|
}
|
|
|
|
public override void Redo(WorldForm wf, ref MapSelection sel)
|
|
{
|
|
Update(wf, ref sel, EndRotation, StartRotation);
|
|
}
|
|
|
|
public override string ToString()
|
|
{
|
|
return (Selection.MultipleSelectionItems?.Length ?? 0).ToString() + " items: Rotation";
|
|
}
|
|
}
|
|
public class MultiScaleUndoStep : MultiItemUndoStep
|
|
{
|
|
public Vector3 StartScale { get; set; }
|
|
public Vector3 EndScale { get; set; }
|
|
|
|
public MultiScaleUndoStep(MapSelection multiSel, Vector3 startpos, WorldForm wf)
|
|
{
|
|
Selection = multiSel;
|
|
StartScale = startpos;
|
|
EndScale = multiSel.WidgetScale;
|
|
|
|
UpdateGraphics(wf);
|
|
}
|
|
|
|
private void Update(WorldForm wf, ref MapSelection sel, Vector3 s, Vector3 o)
|
|
{
|
|
//update selection items positions for new widget position p
|
|
|
|
Selection.MultipleSelectionScale = o;
|
|
Selection.SetScale(s, false);
|
|
|
|
sel.MultipleSelectionScale = s; // used for widget scale...
|
|
|
|
wf.SelectMulti(Selection.MultipleSelectionItems);
|
|
wf.SetWidgetScale(s);
|
|
|
|
UpdateGraphics(wf);
|
|
}
|
|
|
|
public override void Undo(WorldForm wf, ref MapSelection sel)
|
|
{
|
|
Update(wf, ref sel, StartScale, EndScale);
|
|
}
|
|
|
|
public override void Redo(WorldForm wf, ref MapSelection sel)
|
|
{
|
|
Update(wf, ref sel, EndScale, StartScale);
|
|
}
|
|
|
|
public override string ToString()
|
|
{
|
|
return (Selection.MultipleSelectionItems?.Length ?? 0).ToString() + " items: Scale";
|
|
}
|
|
}
|
|
|
|
|
|
|
|
public class EntityPositionUndoStep : UndoStep
|
|
{
|
|
public YmapEntityDef Entity { get; set; }
|
|
public Vector3 StartPosition { get; set; }
|
|
public Vector3 EndPosition { get; set; }
|
|
|
|
public EntityPositionUndoStep(YmapEntityDef ent, Vector3 startpos)
|
|
{
|
|
Entity = ent;
|
|
StartPosition = startpos;
|
|
EndPosition = ent?.WidgetPosition ?? Vector3.Zero;
|
|
}
|
|
|
|
private void Update(WorldForm wf, ref MapSelection sel, Vector3 p)
|
|
{
|
|
Entity?.SetPositionFromWidget(p);
|
|
|
|
if (Entity != sel.EntityDef) wf.SelectObject(Entity);
|
|
wf.SetWidgetPosition(Entity.WidgetPosition);
|
|
}
|
|
|
|
public override void Undo(WorldForm wf, ref MapSelection sel)
|
|
{
|
|
Update(wf, ref sel, StartPosition);
|
|
}
|
|
|
|
public override void Redo(WorldForm wf, ref MapSelection sel)
|
|
{
|
|
Update(wf, ref sel, EndPosition);
|
|
}
|
|
|
|
public override string ToString()
|
|
{
|
|
return (Entity?._CEntityDef.archetypeName.ToString() ?? "") + ": Position";
|
|
}
|
|
}
|
|
public class EntityRotationUndoStep : UndoStep
|
|
{
|
|
public YmapEntityDef Entity { get; set; }
|
|
public Quaternion StartRotation { get; set; }
|
|
public Quaternion EndRotation { get; set; }
|
|
|
|
public EntityRotationUndoStep(YmapEntityDef ent, Quaternion startrot)
|
|
{
|
|
Entity = ent;
|
|
StartRotation = startrot;
|
|
EndRotation = ent?.WidgetOrientation ?? Quaternion.Identity;
|
|
}
|
|
|
|
|
|
private void Update(WorldForm wf, ref MapSelection sel, Quaternion q)
|
|
{
|
|
Entity?.SetOrientationFromWidget(q);
|
|
|
|
if (Entity != sel.EntityDef) wf.SelectObject(Entity);
|
|
wf.SetWidgetRotation(q);
|
|
}
|
|
|
|
|
|
public override void Undo(WorldForm wf, ref MapSelection sel)
|
|
{
|
|
Update(wf, ref sel, StartRotation);
|
|
}
|
|
|
|
public override void Redo(WorldForm wf, ref MapSelection sel)
|
|
{
|
|
Update(wf, ref sel, EndRotation);
|
|
}
|
|
|
|
public override string ToString()
|
|
{
|
|
return (Entity?._CEntityDef.archetypeName.ToString() ?? "") + ": Rotation";
|
|
}
|
|
}
|
|
public class EntityScaleUndoStep : UndoStep
|
|
{
|
|
public YmapEntityDef Entity { get; set; }
|
|
public Vector3 StartScale { get; set; }
|
|
public Vector3 EndScale { get; set; }
|
|
|
|
public EntityScaleUndoStep(YmapEntityDef ent, Vector3 startscale)
|
|
{
|
|
Entity = ent;
|
|
StartScale = startscale;
|
|
EndScale = ent?.Scale ?? Vector3.One;
|
|
}
|
|
|
|
|
|
private void Update(WorldForm wf, ref MapSelection sel, Vector3 s)
|
|
{
|
|
Entity?.SetScale(s);
|
|
|
|
if (Entity != sel.EntityDef) wf.SelectObject(Entity);
|
|
wf.SetWidgetScale(s);
|
|
}
|
|
|
|
|
|
public override void Undo(WorldForm wf, ref MapSelection sel)
|
|
{
|
|
Update(wf, ref sel, StartScale);
|
|
}
|
|
|
|
public override void Redo(WorldForm wf, ref MapSelection sel)
|
|
{
|
|
Update(wf, ref sel, EndScale);
|
|
}
|
|
|
|
public override string ToString()
|
|
{
|
|
return (Entity?._CEntityDef.archetypeName.ToString() ?? "") + ": Scale";
|
|
}
|
|
}
|
|
|
|
|
|
|
|
public class EntityPivotPositionUndoStep : UndoStep
|
|
{
|
|
public YmapEntityDef Entity { get; set; }
|
|
public Vector3 StartPosition { get; set; }
|
|
public Vector3 EndPosition { get; set; }
|
|
|
|
public EntityPivotPositionUndoStep(YmapEntityDef ent, Vector3 startpos)
|
|
{
|
|
Entity = ent;
|
|
StartPosition = startpos;
|
|
EndPosition = ent?.WidgetPosition ?? Vector3.Zero;
|
|
}
|
|
|
|
private void Update(WorldForm wf, ref MapSelection sel, Vector3 p)
|
|
{
|
|
Entity?.SetPivotPositionFromWidget(p);
|
|
|
|
if (Entity != sel.EntityDef) wf.SelectObject(Entity);
|
|
wf.SetWidgetPosition(p);
|
|
}
|
|
|
|
public override void Undo(WorldForm wf, ref MapSelection sel)
|
|
{
|
|
Update(wf, ref sel, StartPosition);
|
|
}
|
|
|
|
public override void Redo(WorldForm wf, ref MapSelection sel)
|
|
{
|
|
Update(wf, ref sel, EndPosition);
|
|
}
|
|
|
|
public override string ToString()
|
|
{
|
|
return (Entity?._CEntityDef.archetypeName.ToString() ?? "") + ": Pivot Position";
|
|
}
|
|
}
|
|
public class EntityPivotRotationUndoStep : UndoStep
|
|
{
|
|
public YmapEntityDef Entity { get; set; }
|
|
public Quaternion StartRotation { get; set; }
|
|
public Quaternion EndRotation { get; set; }
|
|
|
|
public EntityPivotRotationUndoStep(YmapEntityDef ent, Quaternion startrot)
|
|
{
|
|
Entity = ent;
|
|
StartRotation = startrot;
|
|
EndRotation = ent?.WidgetOrientation ?? Quaternion.Identity;
|
|
}
|
|
|
|
|
|
private void Update(WorldForm wf, ref MapSelection sel, Quaternion q)
|
|
{
|
|
Entity?.SetPivotOrientationFromWidget(q);
|
|
|
|
if (Entity != sel.EntityDef) wf.SelectObject(Entity);
|
|
wf.SetWidgetRotation(q);
|
|
}
|
|
|
|
|
|
public override void Undo(WorldForm wf, ref MapSelection sel)
|
|
{
|
|
Update(wf, ref sel, StartRotation);
|
|
}
|
|
|
|
public override void Redo(WorldForm wf, ref MapSelection sel)
|
|
{
|
|
Update(wf, ref sel, EndRotation);
|
|
}
|
|
|
|
public override string ToString()
|
|
{
|
|
return (Entity?._CEntityDef.archetypeName.ToString() ?? "") + ": Pivot Rotation";
|
|
}
|
|
}
|
|
|
|
|
|
|
|
public class CarGenPositionUndoStep : UndoStep
|
|
{
|
|
public YmapCarGen CarGen { get; set; }
|
|
public Vector3 StartPosition { get; set; }
|
|
public Vector3 EndPosition { get; set; }
|
|
|
|
public CarGenPositionUndoStep(YmapCarGen cargen, Vector3 startpos)
|
|
{
|
|
CarGen = cargen;
|
|
StartPosition = startpos;
|
|
EndPosition = cargen?.Position ?? Vector3.Zero;
|
|
}
|
|
|
|
private void Update(WorldForm wf, ref MapSelection sel, Vector3 p)
|
|
{
|
|
CarGen?.SetPosition(p);
|
|
|
|
if (CarGen != sel.CarGenerator) wf.SelectObject(CarGen);
|
|
wf.SetWidgetPosition(p);
|
|
}
|
|
|
|
public override void Undo(WorldForm wf, ref MapSelection sel)
|
|
{
|
|
Update(wf, ref sel, StartPosition);
|
|
}
|
|
|
|
public override void Redo(WorldForm wf, ref MapSelection sel)
|
|
{
|
|
Update(wf, ref sel, EndPosition);
|
|
}
|
|
|
|
public override string ToString()
|
|
{
|
|
return "CarGen " + (CarGen?._CCarGen.carModel.ToString() ?? "") + ": Position";
|
|
}
|
|
}
|
|
public class CarGenRotationUndoStep : UndoStep
|
|
{
|
|
public YmapCarGen CarGen { get; set; }
|
|
public Quaternion StartRotation { get; set; }
|
|
public Quaternion EndRotation { get; set; }
|
|
|
|
public CarGenRotationUndoStep(YmapCarGen cargen, Quaternion startrot)
|
|
{
|
|
CarGen = cargen;
|
|
StartRotation = startrot;
|
|
EndRotation = cargen?.Orientation ?? Quaternion.Identity;
|
|
}
|
|
|
|
|
|
private void Update(WorldForm wf, ref MapSelection sel, Quaternion q)
|
|
{
|
|
CarGen?.SetOrientation(q);
|
|
|
|
if (CarGen != sel.CarGenerator) wf.SelectObject(CarGen);
|
|
wf.SetWidgetRotation(q);
|
|
}
|
|
|
|
public override void Undo(WorldForm wf, ref MapSelection sel)
|
|
{
|
|
Update(wf, ref sel, StartRotation);
|
|
}
|
|
|
|
public override void Redo(WorldForm wf, ref MapSelection sel)
|
|
{
|
|
Update(wf, ref sel, EndRotation);
|
|
}
|
|
|
|
public override string ToString()
|
|
{
|
|
return "CarGen " + (CarGen?._CCarGen.carModel.ToString() ?? "") + ": Rotation";
|
|
}
|
|
}
|
|
public class CarGenScaleUndoStep : UndoStep
|
|
{
|
|
public YmapCarGen CarGen { get; set; }
|
|
public Vector3 StartScale { get; set; }
|
|
public Vector3 EndScale { get; set; }
|
|
|
|
public CarGenScaleUndoStep(YmapCarGen cargen, Vector3 startscale)
|
|
{
|
|
CarGen = cargen;
|
|
StartScale = startscale;
|
|
EndScale = new Vector3(cargen?._CCarGen.perpendicularLength ?? 1.0f);
|
|
}
|
|
|
|
private void Update(WorldForm wf, ref MapSelection sel, Vector3 s)
|
|
{
|
|
CarGen?.SetScale(s);
|
|
|
|
if (CarGen != sel.CarGenerator) wf.SelectObject(CarGen);
|
|
wf.SetWidgetScale(s);
|
|
}
|
|
|
|
|
|
public override void Undo(WorldForm wf, ref MapSelection sel)
|
|
{
|
|
Update(wf, ref sel, StartScale);
|
|
}
|
|
|
|
public override void Redo(WorldForm wf, ref MapSelection sel)
|
|
{
|
|
Update(wf, ref sel, EndScale);
|
|
}
|
|
|
|
public override string ToString()
|
|
{
|
|
return "CarGen " + (CarGen?._CCarGen.carModel.ToString() ?? "") + ": Scale";
|
|
}
|
|
}
|
|
|
|
|
|
|
|
public class CollisionPositionUndoStep : UndoStep
|
|
{
|
|
public Bounds Bounds { get; set; }
|
|
public YmapEntityDef Entity { get; set; }
|
|
public Vector3 StartPosition { get; set; }
|
|
public Vector3 EndPosition { get; set; }
|
|
|
|
public CollisionPositionUndoStep(Bounds bounds, YmapEntityDef ent, Vector3 startpos, WorldForm wf)
|
|
{
|
|
Bounds = bounds;
|
|
Entity = ent;
|
|
StartPosition = startpos;
|
|
EndPosition = bounds?.Position ?? Vector3.Zero;
|
|
|
|
UpdateGraphics(wf);
|
|
}
|
|
|
|
private void Update(WorldForm wf, ref MapSelection sel, Vector3 p)
|
|
{
|
|
if (Bounds != null)
|
|
{
|
|
if (Entity != null)
|
|
{
|
|
Bounds.Position = Quaternion.Invert(Entity.Orientation).Multiply(p - Entity.Position);
|
|
}
|
|
else
|
|
{
|
|
Bounds.Position = p;
|
|
}
|
|
}
|
|
|
|
|
|
if (Bounds != sel.CollisionBounds) wf.SelectObject(Bounds);
|
|
wf.SetWidgetPosition(p);
|
|
|
|
UpdateGraphics(wf);
|
|
}
|
|
|
|
private void UpdateGraphics(WorldForm wf)
|
|
{
|
|
if (Bounds != null)
|
|
{
|
|
wf.UpdateCollisionBoundsGraphics(Bounds);
|
|
}
|
|
}
|
|
|
|
public override void Undo(WorldForm wf, ref MapSelection sel)
|
|
{
|
|
Update(wf, ref sel, StartPosition);
|
|
}
|
|
|
|
public override void Redo(WorldForm wf, ref MapSelection sel)
|
|
{
|
|
Update(wf, ref sel, EndPosition);
|
|
}
|
|
|
|
public override string ToString()
|
|
{
|
|
return "Collision " + (Bounds?.GetName() ?? "") + ": Position";
|
|
}
|
|
}
|
|
public class CollisionRotationUndoStep : UndoStep
|
|
{
|
|
public Bounds Bounds { get; set; }
|
|
public YmapEntityDef Entity { get; set; }
|
|
public Quaternion StartRotation { get; set; }
|
|
public Quaternion EndRotation { get; set; }
|
|
|
|
public CollisionRotationUndoStep(Bounds bounds, YmapEntityDef ent, Quaternion startrot, WorldForm wf)
|
|
{
|
|
Bounds = bounds;
|
|
Entity = ent;
|
|
StartRotation = startrot;
|
|
EndRotation = bounds?.Orientation ?? Quaternion.Identity;
|
|
if (ent != null)
|
|
{
|
|
EndRotation = EndRotation * ent.Orientation;
|
|
}
|
|
|
|
UpdateGraphics(wf);
|
|
}
|
|
|
|
|
|
private void Update(WorldForm wf, ref MapSelection sel, Quaternion q)
|
|
{
|
|
if (Bounds != null)
|
|
{
|
|
if (Entity != null)
|
|
{
|
|
Bounds.Orientation = Quaternion.Invert(Entity.Orientation) * q;
|
|
}
|
|
else
|
|
{
|
|
Bounds.Orientation = q;
|
|
}
|
|
}
|
|
|
|
if (Bounds != sel.CollisionBounds) wf.SelectObject(Bounds);
|
|
wf.SetWidgetRotation(q);
|
|
|
|
UpdateGraphics(wf);
|
|
}
|
|
|
|
private void UpdateGraphics(WorldForm wf)
|
|
{
|
|
if (Bounds != null)
|
|
{
|
|
wf.UpdateCollisionBoundsGraphics(Bounds);
|
|
}
|
|
}
|
|
|
|
public override void Undo(WorldForm wf, ref MapSelection sel)
|
|
{
|
|
Update(wf, ref sel, StartRotation);
|
|
}
|
|
|
|
public override void Redo(WorldForm wf, ref MapSelection sel)
|
|
{
|
|
Update(wf, ref sel, EndRotation);
|
|
}
|
|
|
|
public override string ToString()
|
|
{
|
|
return "Collision " + (Bounds?.GetName() ?? "") + ": Rotation";
|
|
}
|
|
}
|
|
public class CollisionScaleUndoStep : UndoStep
|
|
{
|
|
public Bounds Bounds { get; set; }
|
|
public Vector3 StartScale { get; set; }
|
|
public Vector3 EndScale { get; set; }
|
|
|
|
public CollisionScaleUndoStep(Bounds bounds, Vector3 startsca, WorldForm wf)
|
|
{
|
|
Bounds = bounds;
|
|
StartScale = startsca;
|
|
EndScale = bounds?.Scale ?? Vector3.One;
|
|
|
|
UpdateGraphics(wf);
|
|
}
|
|
|
|
private void Update(WorldForm wf, ref MapSelection sel, Vector3 s)
|
|
{
|
|
if (Bounds != null)
|
|
{
|
|
Bounds.Scale = s;
|
|
}
|
|
|
|
if (Bounds != sel.CollisionBounds) wf.SelectObject(Bounds);
|
|
wf.SetWidgetScale(s);
|
|
|
|
UpdateGraphics(wf);
|
|
}
|
|
|
|
private void UpdateGraphics(WorldForm wf)
|
|
{
|
|
if (Bounds != null)
|
|
{
|
|
wf.UpdateCollisionBoundsGraphics(Bounds);
|
|
}
|
|
}
|
|
|
|
public override void Undo(WorldForm wf, ref MapSelection sel)
|
|
{
|
|
Update(wf, ref sel, StartScale);
|
|
}
|
|
|
|
public override void Redo(WorldForm wf, ref MapSelection sel)
|
|
{
|
|
Update(wf, ref sel, EndScale);
|
|
}
|
|
|
|
public override string ToString()
|
|
{
|
|
return "Collision " + (Bounds?.GetName() ?? "") + ": Scale";
|
|
}
|
|
}
|
|
|
|
public class CollisionPolyPositionUndoStep : UndoStep
|
|
{
|
|
public BoundPolygon Polygon { get; set; }
|
|
public YmapEntityDef Entity { get; set; }
|
|
public Vector3 StartPosition { get; set; }
|
|
public Vector3 EndPosition { get; set; }
|
|
|
|
public CollisionPolyPositionUndoStep(BoundPolygon poly, YmapEntityDef ent, Vector3 startpos, WorldForm wf)
|
|
{
|
|
Polygon = poly;
|
|
Entity = ent;
|
|
StartPosition = startpos;
|
|
EndPosition = poly?.Position ?? Vector3.Zero;
|
|
|
|
UpdateGraphics(wf);
|
|
}
|
|
|
|
private void Update(WorldForm wf, ref MapSelection sel, Vector3 p)
|
|
{
|
|
if (Polygon != null)
|
|
{
|
|
if (Entity != null)
|
|
{
|
|
Polygon.Position = Quaternion.Invert(Entity.Orientation).Multiply(p - Entity.Position);
|
|
}
|
|
else
|
|
{
|
|
Polygon.Position = p;
|
|
}
|
|
}
|
|
|
|
if (Polygon != sel.CollisionPoly) wf.SelectObject(Polygon);
|
|
wf.SetWidgetPosition(p);
|
|
|
|
UpdateGraphics(wf);
|
|
}
|
|
|
|
private void UpdateGraphics(WorldForm wf)
|
|
{
|
|
if (Polygon?.Owner != null)
|
|
{
|
|
wf.UpdateCollisionBoundsGraphics(Polygon.Owner);
|
|
}
|
|
}
|
|
|
|
public override void Undo(WorldForm wf, ref MapSelection sel)
|
|
{
|
|
Update(wf, ref sel, StartPosition);
|
|
}
|
|
|
|
public override void Redo(WorldForm wf, ref MapSelection sel)
|
|
{
|
|
Update(wf, ref sel, EndPosition);
|
|
}
|
|
|
|
public override string ToString()
|
|
{
|
|
return "Collision Poly " + (Polygon?.Index.ToString() ?? "") + ": Position";
|
|
}
|
|
}
|
|
public class CollisionPolyRotationUndoStep : UndoStep
|
|
{
|
|
public BoundPolygon Polygon { get; set; }
|
|
public YmapEntityDef Entity { get; set; }
|
|
public Quaternion StartRotation { get; set; }
|
|
public Quaternion EndRotation { get; set; }
|
|
|
|
public CollisionPolyRotationUndoStep(BoundPolygon poly, YmapEntityDef ent, Quaternion startrot, WorldForm wf)
|
|
{
|
|
Polygon = poly;
|
|
Entity = ent;
|
|
StartRotation = startrot;
|
|
EndRotation = poly?.Orientation ?? Quaternion.Identity;
|
|
if (ent != null)
|
|
{
|
|
EndRotation = EndRotation * ent.Orientation;
|
|
}
|
|
|
|
UpdateGraphics(wf);
|
|
}
|
|
|
|
private void Update(WorldForm wf, ref MapSelection sel, Quaternion q)
|
|
{
|
|
if (Polygon != null)
|
|
{
|
|
if (Entity != null)
|
|
{
|
|
Polygon.Orientation = Quaternion.Invert(Entity.Orientation) * q;
|
|
}
|
|
else
|
|
{
|
|
Polygon.Orientation = q;
|
|
}
|
|
}
|
|
|
|
if (Polygon != sel.CollisionPoly) wf.SelectObject(Polygon);
|
|
wf.SetWidgetRotation(q);
|
|
|
|
UpdateGraphics(wf);
|
|
}
|
|
|
|
private void UpdateGraphics(WorldForm wf)
|
|
{
|
|
if (Polygon?.Owner != null)
|
|
{
|
|
wf.UpdateCollisionBoundsGraphics(Polygon.Owner);
|
|
}
|
|
}
|
|
|
|
public override void Undo(WorldForm wf, ref MapSelection sel)
|
|
{
|
|
Update(wf, ref sel, StartRotation);
|
|
}
|
|
|
|
public override void Redo(WorldForm wf, ref MapSelection sel)
|
|
{
|
|
Update(wf, ref sel, EndRotation);
|
|
}
|
|
|
|
public override string ToString()
|
|
{
|
|
return "Collision Poly " + (Polygon?.Index.ToString() ?? "") + ": Rotation";
|
|
}
|
|
}
|
|
public class CollisionPolyScaleUndoStep : UndoStep
|
|
{
|
|
public BoundPolygon Polygon { get; set; }
|
|
public Vector3 StartScale { get; set; }
|
|
public Vector3 EndScale { get; set; }
|
|
|
|
public CollisionPolyScaleUndoStep(BoundPolygon poly, Vector3 startsca, WorldForm wf)
|
|
{
|
|
Polygon = poly;
|
|
StartScale = startsca;
|
|
EndScale = poly?.Scale ?? Vector3.One;
|
|
|
|
UpdateGraphics(wf);
|
|
}
|
|
|
|
private void Update(WorldForm wf, ref MapSelection sel, Vector3 s)
|
|
{
|
|
if (Polygon != null)
|
|
{
|
|
Polygon.Scale = s;
|
|
}
|
|
|
|
if (Polygon != sel.CollisionPoly) wf.SelectObject(Polygon);
|
|
wf.SetWidgetScale(s);
|
|
|
|
UpdateGraphics(wf);
|
|
}
|
|
|
|
private void UpdateGraphics(WorldForm wf)
|
|
{
|
|
if (Polygon?.Owner != null)
|
|
{
|
|
wf.UpdateCollisionBoundsGraphics(Polygon.Owner);
|
|
}
|
|
}
|
|
|
|
public override void Undo(WorldForm wf, ref MapSelection sel)
|
|
{
|
|
Update(wf, ref sel, StartScale);
|
|
}
|
|
|
|
public override void Redo(WorldForm wf, ref MapSelection sel)
|
|
{
|
|
Update(wf, ref sel, EndScale);
|
|
}
|
|
|
|
public override string ToString()
|
|
{
|
|
return "Collision Poly " + (Polygon?.Index.ToString() ?? "") + ": Scale";
|
|
}
|
|
}
|
|
|
|
public class CollisionVertexPositionUndoStep : UndoStep
|
|
{
|
|
public BoundVertex Vertex { get; set; }
|
|
public YmapEntityDef Entity { get; set; }
|
|
public Vector3 StartPosition { get; set; }
|
|
public Vector3 EndPosition { get; set; }
|
|
|
|
public CollisionVertexPositionUndoStep(BoundVertex vertex, YmapEntityDef ent, Vector3 startpos, WorldForm wf)
|
|
{
|
|
Vertex = vertex;
|
|
Entity = ent;
|
|
StartPosition = startpos;
|
|
EndPosition = vertex?.Position ?? Vector3.Zero;
|
|
|
|
UpdateGraphics(wf);
|
|
}
|
|
|
|
private void Update(WorldForm wf, ref MapSelection sel, Vector3 p)
|
|
{
|
|
if (Vertex != null)
|
|
{
|
|
if (Entity != null)
|
|
{
|
|
Vertex.Position = Quaternion.Invert(Entity.Orientation).Multiply(p - Entity.Position);
|
|
}
|
|
else
|
|
{
|
|
Vertex.Position = p;
|
|
}
|
|
}
|
|
|
|
if (Vertex != sel.CollisionVertex) wf.SelectObject(Vertex);
|
|
wf.SetWidgetPosition(p);
|
|
|
|
UpdateGraphics(wf);
|
|
}
|
|
|
|
private void UpdateGraphics(WorldForm wf)
|
|
{
|
|
if (Vertex?.Owner != null)
|
|
{
|
|
wf.UpdateCollisionBoundsGraphics(Vertex.Owner);
|
|
}
|
|
}
|
|
|
|
public override void Undo(WorldForm wf, ref MapSelection sel)
|
|
{
|
|
Update(wf, ref sel, StartPosition);
|
|
}
|
|
|
|
public override void Redo(WorldForm wf, ref MapSelection sel)
|
|
{
|
|
Update(wf, ref sel, EndPosition);
|
|
}
|
|
|
|
public override string ToString()
|
|
{
|
|
return "Collision Vertex " + (Vertex?.Index.ToString() ?? "") + ": Position";
|
|
}
|
|
}
|
|
|
|
|
|
|
|
public class PathNodePositionUndoStep : UndoStep
|
|
{
|
|
public YndNode PathNode { get; set; }
|
|
public Vector3 StartPosition { get; set; }
|
|
public Vector3 EndPosition { get; set; }
|
|
|
|
public PathNodePositionUndoStep(YndNode pathnode, Vector3 startpos, WorldForm wf)
|
|
{
|
|
PathNode = pathnode;
|
|
StartPosition = startpos;
|
|
EndPosition = pathnode?.Position ?? Vector3.Zero;
|
|
|
|
UpdateGraphics(wf); //forces the update of the path graphics when it's moved...
|
|
}
|
|
|
|
private void Update(WorldForm wf, ref MapSelection sel, Vector3 p)
|
|
{
|
|
PathNode?.SetPosition(p);
|
|
|
|
if (PathNode != sel.PathNode)
|
|
{
|
|
if (sel.PathLink != null)
|
|
{
|
|
wf.SelectObject(sel.PathLink);
|
|
}
|
|
else
|
|
{
|
|
wf.SelectObject(PathNode);
|
|
}
|
|
}
|
|
wf.SetWidgetPosition(p);
|
|
|
|
|
|
UpdateGraphics(wf);
|
|
}
|
|
|
|
private void UpdateGraphics(WorldForm wf)
|
|
{
|
|
if (PathNode != null)
|
|
{
|
|
//Ynd graphics needs to be updated.....
|
|
wf.UpdatePathNodeGraphics(PathNode, false);
|
|
}
|
|
}
|
|
|
|
|
|
public override void Undo(WorldForm wf, ref MapSelection sel)
|
|
{
|
|
Update(wf, ref sel, StartPosition);
|
|
}
|
|
|
|
public override void Redo(WorldForm wf, ref MapSelection sel)
|
|
{
|
|
Update(wf, ref sel, EndPosition);
|
|
}
|
|
|
|
public override string ToString()
|
|
{
|
|
return "PathNode " + (PathNode?._RawData.ToString() ?? "") + ": Position";
|
|
}
|
|
}
|
|
|
|
|
|
|
|
public class NavPointPositionUndoStep : UndoStep
|
|
{
|
|
public YnvPoint Point { get; set; }
|
|
public Vector3 StartPosition { get; set; }
|
|
public Vector3 EndPosition { get; set; }
|
|
|
|
public NavPointPositionUndoStep(YnvPoint point, Vector3 startpos, WorldForm wf)
|
|
{
|
|
Point = point;
|
|
StartPosition = startpos;
|
|
EndPosition = point?.Position ?? Vector3.Zero;
|
|
|
|
UpdateGraphics(wf); //forces the update of the path graphics when it's moved...
|
|
}
|
|
|
|
private void Update(WorldForm wf, ref MapSelection sel, Vector3 p)
|
|
{
|
|
Point?.SetPosition(p);
|
|
|
|
if (Point != sel.NavPoint)
|
|
{
|
|
wf.SelectObject(Point);
|
|
}
|
|
wf.SetWidgetPosition(p);
|
|
|
|
|
|
UpdateGraphics(wf);
|
|
}
|
|
|
|
private void UpdateGraphics(WorldForm wf)
|
|
{
|
|
if (Point != null)
|
|
{
|
|
//Ynv graphics needs to be updated.....
|
|
wf.UpdateNavYnvGraphics(Point.Ynv, false);
|
|
}
|
|
}
|
|
|
|
|
|
public override void Undo(WorldForm wf, ref MapSelection sel)
|
|
{
|
|
Update(wf, ref sel, StartPosition);
|
|
}
|
|
|
|
public override void Redo(WorldForm wf, ref MapSelection sel)
|
|
{
|
|
Update(wf, ref sel, EndPosition);
|
|
}
|
|
|
|
public override string ToString()
|
|
{
|
|
return "NavPoint " + (Point?.ToString() ?? "") + ": Position";
|
|
}
|
|
}
|
|
public class NavPointRotationUndoStep : UndoStep
|
|
{
|
|
public YnvPoint Point { get; set; }
|
|
public Quaternion StartRotation { get; set; }
|
|
public Quaternion EndRotation { get; set; }
|
|
|
|
public NavPointRotationUndoStep(YnvPoint point, Quaternion startrot, WorldForm wf)
|
|
{
|
|
Point = point;
|
|
StartRotation = startrot;
|
|
EndRotation = point?.Orientation ?? Quaternion.Identity;
|
|
|
|
//UpdateGraphics(wf);
|
|
}
|
|
|
|
|
|
private void Update(WorldForm wf, ref MapSelection sel, Quaternion q)
|
|
{
|
|
Point?.SetOrientation(q);
|
|
|
|
if (Point != sel.NavPoint) wf.SelectObject(Point);
|
|
wf.SetWidgetRotation(q);
|
|
|
|
//UpdateGraphics(wf);
|
|
}
|
|
|
|
private void UpdateGraphics(WorldForm wf)
|
|
{
|
|
////this function shouldn't actually be needed for rotating...
|
|
//if (Point != null)
|
|
//{
|
|
// //Ynv graphics needs to be updated.....
|
|
// wf.UpdateNavYnvGraphics(Point.Ynv, false);
|
|
//}
|
|
}
|
|
|
|
public override void Undo(WorldForm wf, ref MapSelection sel)
|
|
{
|
|
Update(wf, ref sel, StartRotation);
|
|
}
|
|
|
|
public override void Redo(WorldForm wf, ref MapSelection sel)
|
|
{
|
|
Update(wf, ref sel, EndRotation);
|
|
}
|
|
|
|
public override string ToString()
|
|
{
|
|
return "NavPoint " + (Point?.ToString() ?? "") + ": Rotation";
|
|
}
|
|
}
|
|
|
|
public class NavPortalPositionUndoStep : UndoStep
|
|
{
|
|
public YnvPortal Portal { get; set; }
|
|
public Vector3 StartPosition { get; set; }
|
|
public Vector3 EndPosition { get; set; }
|
|
|
|
public NavPortalPositionUndoStep(YnvPortal portal, Vector3 startpos, WorldForm wf)
|
|
{
|
|
Portal = portal;
|
|
StartPosition = startpos;
|
|
EndPosition = portal?.Position ?? Vector3.Zero;
|
|
|
|
UpdateGraphics(wf); //forces the update of the path graphics when it's moved...
|
|
}
|
|
|
|
private void Update(WorldForm wf, ref MapSelection sel, Vector3 p)
|
|
{
|
|
Portal?.SetPosition(p);
|
|
|
|
if (Portal != sel.NavPortal)
|
|
{
|
|
wf.SelectObject(Portal);
|
|
}
|
|
wf.SetWidgetPosition(p);
|
|
|
|
|
|
UpdateGraphics(wf);
|
|
}
|
|
|
|
private void UpdateGraphics(WorldForm wf)
|
|
{
|
|
if (Portal != null)
|
|
{
|
|
//Ynv graphics needs to be updated.....
|
|
wf.UpdateNavYnvGraphics(Portal.Ynv, false);
|
|
}
|
|
}
|
|
|
|
|
|
public override void Undo(WorldForm wf, ref MapSelection sel)
|
|
{
|
|
Update(wf, ref sel, StartPosition);
|
|
}
|
|
|
|
public override void Redo(WorldForm wf, ref MapSelection sel)
|
|
{
|
|
Update(wf, ref sel, EndPosition);
|
|
}
|
|
|
|
public override string ToString()
|
|
{
|
|
return "NavPortal " + (Portal?.ToString() ?? "") + ": Position";
|
|
}
|
|
}
|
|
public class NavPortalRotationUndoStep : UndoStep
|
|
{
|
|
public YnvPortal Portal { get; set; }
|
|
public Quaternion StartRotation { get; set; }
|
|
public Quaternion EndRotation { get; set; }
|
|
|
|
public NavPortalRotationUndoStep(YnvPortal portal, Quaternion startrot, WorldForm wf)
|
|
{
|
|
Portal = portal;
|
|
StartRotation = startrot;
|
|
EndRotation = portal?.Orientation ?? Quaternion.Identity;
|
|
|
|
//UpdateGraphics(wf);
|
|
}
|
|
|
|
|
|
private void Update(WorldForm wf, ref MapSelection sel, Quaternion q)
|
|
{
|
|
Portal?.SetOrientation(q);
|
|
|
|
if (Portal != sel.NavPortal) wf.SelectObject(Portal);
|
|
wf.SetWidgetRotation(q);
|
|
|
|
//UpdateGraphics(wf);
|
|
}
|
|
|
|
private void UpdateGraphics(WorldForm wf)
|
|
{
|
|
////this function shouldn't actually be needed for rotating...
|
|
//if (Point != null)
|
|
//{
|
|
// //Ynv graphics needs to be updated.....
|
|
// wf.UpdateNavYnvGraphics(Point.Ynv, false);
|
|
//}
|
|
}
|
|
|
|
public override void Undo(WorldForm wf, ref MapSelection sel)
|
|
{
|
|
Update(wf, ref sel, StartRotation);
|
|
}
|
|
|
|
public override void Redo(WorldForm wf, ref MapSelection sel)
|
|
{
|
|
Update(wf, ref sel, EndRotation);
|
|
}
|
|
|
|
public override string ToString()
|
|
{
|
|
return "NavPortal " + (Portal?.ToString() ?? "") + ": Rotation";
|
|
}
|
|
}
|
|
|
|
|
|
|
|
public class TrainTrackNodePositionUndoStep : UndoStep
|
|
{
|
|
public TrainTrackNode Node { get; set; }
|
|
public Vector3 StartPosition { get; set; }
|
|
public Vector3 EndPosition { get; set; }
|
|
|
|
public TrainTrackNodePositionUndoStep(TrainTrackNode node, Vector3 startpos, WorldForm wf)
|
|
{
|
|
Node = node;
|
|
StartPosition = startpos;
|
|
EndPosition = node?.Position ?? Vector3.Zero;
|
|
|
|
UpdateGraphics(wf); //forces the update of the path graphics when it's moved...
|
|
}
|
|
|
|
private void Update(WorldForm wf, ref MapSelection sel, Vector3 p)
|
|
{
|
|
Node?.SetPosition(p);
|
|
|
|
if (Node != sel.TrainTrackNode)
|
|
{
|
|
wf.SelectObject(Node);
|
|
}
|
|
wf.SetWidgetPosition(p);
|
|
|
|
|
|
UpdateGraphics(wf);
|
|
}
|
|
|
|
private void UpdateGraphics(WorldForm wf)
|
|
{
|
|
if (Node != null)
|
|
{
|
|
//Ynd graphics needs to be updated.....
|
|
wf.UpdateTrainTrackNodeGraphics(Node, false);
|
|
}
|
|
}
|
|
|
|
|
|
public override void Undo(WorldForm wf, ref MapSelection sel)
|
|
{
|
|
Update(wf, ref sel, StartPosition);
|
|
}
|
|
|
|
public override void Redo(WorldForm wf, ref MapSelection sel)
|
|
{
|
|
Update(wf, ref sel, EndPosition);
|
|
}
|
|
|
|
public override string ToString()
|
|
{
|
|
return "TrainTrackNode " + (Node?.ToString() ?? "") + ": Position";
|
|
}
|
|
}
|
|
|
|
|
|
|
|
public class ScenarioNodePositionUndoStep : UndoStep
|
|
{
|
|
public ScenarioNode ScenarioNode { get; set; }
|
|
public Vector3 StartPosition { get; set; }
|
|
public Vector3 EndPosition { get; set; }
|
|
|
|
public ScenarioNodePositionUndoStep(ScenarioNode node, Vector3 startpos, WorldForm wf)
|
|
{
|
|
ScenarioNode = node;
|
|
StartPosition = startpos;
|
|
EndPosition = node?.Position ?? Vector3.Zero;
|
|
|
|
UpdateGraphics(wf); //forces the update of the path graphics when it's moved...
|
|
}
|
|
|
|
private void Update(WorldForm wf, ref MapSelection sel, Vector3 p)
|
|
{
|
|
ScenarioNode?.SetPosition(p);
|
|
|
|
if (ScenarioNode != sel.ScenarioNode) wf.SelectObject(ScenarioNode);
|
|
wf.SetWidgetPosition(p);
|
|
|
|
UpdateGraphics(wf);
|
|
}
|
|
|
|
private void UpdateGraphics(WorldForm wf)
|
|
{
|
|
if (ScenarioNode != null)
|
|
{
|
|
//Ymt graphics needs to be updated.....
|
|
wf.UpdateScenarioGraphics(ScenarioNode.Ymt, false);
|
|
}
|
|
}
|
|
|
|
public override void Undo(WorldForm wf, ref MapSelection sel)
|
|
{
|
|
Update(wf, ref sel, StartPosition);
|
|
}
|
|
|
|
public override void Redo(WorldForm wf, ref MapSelection sel)
|
|
{
|
|
Update(wf, ref sel, EndPosition);
|
|
}
|
|
|
|
public override string ToString()
|
|
{
|
|
return ScenarioNode.ToString() + ": Position";
|
|
}
|
|
}
|
|
public class ScenarioNodeRotationUndoStep : UndoStep
|
|
{
|
|
public ScenarioNode ScenarioNode { get; set; }
|
|
public Quaternion StartRotation { get; set; }
|
|
public Quaternion EndRotation { get; set; }
|
|
|
|
public ScenarioNodeRotationUndoStep(ScenarioNode node, Quaternion startrot, WorldForm wf)
|
|
{
|
|
ScenarioNode = node;
|
|
StartRotation = startrot;
|
|
EndRotation = node?.Orientation ?? Quaternion.Identity;
|
|
|
|
//UpdateGraphics(wf);
|
|
}
|
|
|
|
|
|
private void Update(WorldForm wf, ref MapSelection sel, Quaternion q)
|
|
{
|
|
ScenarioNode?.SetOrientation(q);
|
|
|
|
if (ScenarioNode != sel.ScenarioNode) wf.SelectObject(ScenarioNode);
|
|
wf.SetWidgetRotation(q);
|
|
|
|
//UpdateGraphics(wf);
|
|
}
|
|
|
|
private void UpdateGraphics(WorldForm wf)
|
|
{
|
|
////this function shouldn't actually be needed for rotating...
|
|
//if (ScenarioNode != null)
|
|
//{
|
|
// //Ymt graphics needs to be updated.....
|
|
// wf.UpdateScenarioGraphics(ScenarioNode.Ymt, false);
|
|
//}
|
|
}
|
|
|
|
public override void Undo(WorldForm wf, ref MapSelection sel)
|
|
{
|
|
Update(wf, ref sel, StartRotation);
|
|
}
|
|
|
|
public override void Redo(WorldForm wf, ref MapSelection sel)
|
|
{
|
|
Update(wf, ref sel, EndRotation);
|
|
}
|
|
|
|
public override string ToString()
|
|
{
|
|
return ScenarioNode.ToString() + ": Rotation";
|
|
}
|
|
}
|
|
|
|
|
|
|
|
public class AudioPositionUndoStep : UndoStep
|
|
{
|
|
public AudioPlacement Audio { get; set; }
|
|
public Vector3 StartPosition { get; set; }
|
|
public Vector3 EndPosition { get; set; }
|
|
|
|
public AudioPositionUndoStep(AudioPlacement audio, Vector3 startpos)
|
|
{
|
|
Audio = audio;
|
|
StartPosition = startpos;
|
|
EndPosition = audio?.Position ?? Vector3.Zero;
|
|
}
|
|
|
|
private void Update(WorldForm wf, ref MapSelection sel, Vector3 p)
|
|
{
|
|
Audio?.SetPosition(p);
|
|
|
|
if (Audio != sel.Audio) wf.SelectObject(Audio);
|
|
wf.SetWidgetPosition(p);
|
|
}
|
|
|
|
public override void Undo(WorldForm wf, ref MapSelection sel)
|
|
{
|
|
Update(wf, ref sel, StartPosition);
|
|
}
|
|
|
|
public override void Redo(WorldForm wf, ref MapSelection sel)
|
|
{
|
|
Update(wf, ref sel, EndPosition);
|
|
}
|
|
|
|
public override string ToString()
|
|
{
|
|
return "Audio " + (Audio?.GetNameString() ?? "") + ": Position";
|
|
}
|
|
}
|
|
public class AudioRotationUndoStep : UndoStep
|
|
{
|
|
public AudioPlacement Audio { get; set; }
|
|
public Quaternion StartRotation { get; set; }
|
|
public Quaternion EndRotation { get; set; }
|
|
|
|
public AudioRotationUndoStep(AudioPlacement audio, Quaternion startrot)
|
|
{
|
|
Audio = audio;
|
|
StartRotation = startrot;
|
|
EndRotation = audio?.Orientation ?? Quaternion.Identity;
|
|
}
|
|
|
|
|
|
private void Update(WorldForm wf, ref MapSelection sel, Quaternion q)
|
|
{
|
|
Audio?.SetOrientation(q);
|
|
|
|
if (Audio != sel.Audio) wf.SelectObject(Audio);
|
|
wf.SetWidgetRotation(q);
|
|
}
|
|
|
|
public override void Undo(WorldForm wf, ref MapSelection sel)
|
|
{
|
|
Update(wf, ref sel, StartRotation);
|
|
}
|
|
|
|
public override void Redo(WorldForm wf, ref MapSelection sel)
|
|
{
|
|
Update(wf, ref sel, EndRotation);
|
|
}
|
|
|
|
public override string ToString()
|
|
{
|
|
return "Audio " + (Audio?.GetNameString() ?? "") + ": Rotation";
|
|
}
|
|
}
|
|
|
|
|
|
}
|