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f520ca4991e0ca7d26f6f659869fca39246889e6
CodeWalker/Rendering/Shaders
T
Soloman N b971beb5bf added grass painting
b971beb5bf · 2018-06-07 12:42:41 -04:00
History
..
BasicShader.cs
added grass painting
2018-06-07 12:42:41 -04:00
BoundsShader.cs
R26_dev8 - First public commit
2017-09-21 20:33:05 +10:00
CableShader.cs
R26_dev8 - First public commit
2017-09-21 20:33:05 +10:00
CloudsShader.cs
R26_dev8 - First public commit
2017-09-21 20:33:05 +10:00
DistantLightsShader.cs
R26_dev8 - First public commit
2017-09-21 20:33:05 +10:00
MarkerShader.cs
R26_dev8 - First public commit
2017-09-21 20:33:05 +10:00
PathShader.cs
Improved rendering for nav poly selection, path shader now batches selection lines and tris
2018-05-01 18:03:20 +10:00
PostProcessor.cs
R26_dev8 - First public commit
2017-09-21 20:33:05 +10:00
Shader.cs
R26_dev8 - First public commit
2017-09-21 20:33:05 +10:00
ShadowShader.cs
Rendering support for missing/new vertex type used by some vehicles
2018-03-17 01:03:37 +11:00
SkydomeShader.cs
R26_dev8 - First public commit
2017-09-21 20:33:05 +10:00
TerrainShader.cs
R26_dev8 - First public commit
2017-09-21 20:33:05 +10:00
TreesLodShader.cs
R26_dev8 - First public commit
2017-09-21 20:33:05 +10:00
WaterShader.cs
R26_dev8 - First public commit
2017-09-21 20:33:05 +10:00
WidgetShader.cs
R26_dev8 - First public commit
2017-09-21 20:33:05 +10:00
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