.. |
BasicPS_Deferred.hlsl
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Support for normal_only and spec_only decals in deferred mode
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2019-12-11 21:38:40 +11:00 |
BasicPS.hlsl
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Deferred shading
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2019-12-04 00:52:22 +11:00 |
BasicPS.hlsli
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Deferred shading
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2019-12-04 00:52:22 +11:00 |
BasicVS_Box.hlsl
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Moved Shaders src to CodeWalker.Shaders
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2019-11-18 16:25:40 +01:00 |
BasicVS_Capsule.hlsl
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Moved Shaders src to CodeWalker.Shaders
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2019-11-18 16:25:40 +01:00 |
BasicVS_Cylinder.hlsl
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Moved Shaders src to CodeWalker.Shaders
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2019-11-18 16:25:40 +01:00 |
BasicVS_PBBNCCT.hlsl
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Ped clothes not exploding
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2019-11-29 20:47:11 +11:00 |
BasicVS_PBBNCCTTX.hlsl
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Ped clothes not exploding
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2019-11-29 20:47:11 +11:00 |
BasicVS_PBBNCCTX.hlsl
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Ped clothes not exploding
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2019-11-29 20:47:11 +11:00 |
BasicVS_PBBNCT.hlsl
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Ped clothes not exploding
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2019-11-29 20:47:11 +11:00 |
BasicVS_PBBNCTT.hlsl
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Ped clothes not exploding
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2019-11-29 20:47:11 +11:00 |
BasicVS_PBBNCTTT.hlsl
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Ped clothes not exploding
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2019-11-29 20:47:11 +11:00 |
BasicVS_PBBNCTTX.hlsl
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Ped clothes not exploding
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2019-11-29 20:47:11 +11:00 |
BasicVS_PBBNCTX.hlsl
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Ped clothes not exploding
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2019-11-29 20:47:11 +11:00 |
BasicVS_PNCCT.hlsl
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Moved Shaders src to CodeWalker.Shaders
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2019-11-18 16:25:40 +01:00 |
BasicVS_PNCCTT.hlsl
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Moved Shaders src to CodeWalker.Shaders
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2019-11-18 16:25:40 +01:00 |
BasicVS_PNCCTTT.hlsl
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Moved Shaders src to CodeWalker.Shaders
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2019-11-18 16:25:40 +01:00 |
BasicVS_PNCCTTTX.hlsl
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Moved Shaders src to CodeWalker.Shaders
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2019-11-18 16:25:40 +01:00 |
BasicVS_PNCCTTX.hlsl
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Moved Shaders src to CodeWalker.Shaders
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2019-11-18 16:25:40 +01:00 |
BasicVS_PNCCTX.hlsl
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Moved Shaders src to CodeWalker.Shaders
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2019-11-18 16:25:40 +01:00 |
BasicVS_PNCT.hlsl
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Moved Shaders src to CodeWalker.Shaders
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2019-11-18 16:25:40 +01:00 |
BasicVS_PNCTT.hlsl
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Moved Shaders src to CodeWalker.Shaders
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2019-11-18 16:25:40 +01:00 |
BasicVS_PNCTTT.hlsl
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Moved Shaders src to CodeWalker.Shaders
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2019-11-18 16:25:40 +01:00 |
BasicVS_PNCTTTX.hlsl
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Moved Shaders src to CodeWalker.Shaders
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2019-11-18 16:25:40 +01:00 |
BasicVS_PNCTTX.hlsl
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Moved Shaders src to CodeWalker.Shaders
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2019-11-18 16:25:40 +01:00 |
BasicVS_PNCTX.hlsl
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Performance optimalizations and refactoring
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2023-10-27 21:31:09 +02:00 |
BasicVS_Sphere.hlsl
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Moved Shaders src to CodeWalker.Shaders
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2019-11-18 16:25:40 +01:00 |
BasicVS.hlsli
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Ped clothes not exploding
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2019-11-29 20:47:11 +11:00 |
BoundingBoxVS.hlsl
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Moved Shaders src to CodeWalker.Shaders
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2019-11-18 16:25:40 +01:00 |
BoundingSphereVS.hlsl
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Moved Shaders src to CodeWalker.Shaders
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2019-11-18 16:25:40 +01:00 |
BoundsPS.hlsl
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Moved Shaders src to CodeWalker.Shaders
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2019-11-18 16:25:40 +01:00 |
CablePS_Deferred.hlsl
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Deferred shading
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2019-12-04 00:52:22 +11:00 |
CablePS.hlsl
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Deferred shading
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2019-12-04 00:52:22 +11:00 |
CablePS.hlsli
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Deferred shading
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2019-12-04 00:52:22 +11:00 |
CableVS.hlsl
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Moved Shaders src to CodeWalker.Shaders
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2019-11-18 16:25:40 +01:00 |
Clouds.hlsli
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Moved Shaders src to CodeWalker.Shaders
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2019-11-18 16:25:40 +01:00 |
CloudsPS.hlsl
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Moved Shaders src to CodeWalker.Shaders
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2019-11-18 16:25:40 +01:00 |
CloudsVS.hlsl
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Moved Shaders src to CodeWalker.Shaders
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2019-11-18 16:25:40 +01:00 |
CodeWalker.Shaders.vcxproj
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Performance optimalizations and refactoring
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2023-10-27 21:31:09 +02:00 |
CodeWalker.Shaders.vcxproj.filters
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HD lights rendering in interiors
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2019-12-05 03:40:52 +11:00 |
Common.hlsli
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Performance optimalizations and refactoring
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2023-10-27 21:31:09 +02:00 |
DirLightPS_MS.hlsl
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Performance optimalizations and refactoring
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2023-10-27 21:31:09 +02:00 |
DirLightPS.hlsl
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Performance optimalizations and refactoring
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2023-10-27 21:31:09 +02:00 |
DirLightVS.hlsl
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Refactored deferred lights code, and skipping SSAA when sample count is 1
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2019-12-04 17:54:48 +11:00 |
DistantLightsPS.hlsl
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Moved Shaders src to CodeWalker.Shaders
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2019-11-18 16:25:40 +01:00 |
DistantLightsVS.hlsl
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Moved Shaders src to CodeWalker.Shaders
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2019-11-18 16:25:40 +01:00 |
LightPS_MS.hlsl
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Performance optimalizations and refactoring
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2023-10-27 21:31:09 +02:00 |
LightPS.hlsl
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Performance optimalizations and refactoring
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2023-10-27 21:31:09 +02:00 |
LightPS.hlsli
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Performance optimalizations and refactoring
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2023-10-27 21:31:09 +02:00 |
LightVS.hlsl
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Spot lights geometry improvement, LodLights cone angles and game crash fixes
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2021-05-01 21:17:43 +10:00 |
LodLightsPS_MS.hlsl
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Performance optimalizations and refactoring
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2023-10-27 21:31:09 +02:00 |
LodLightsPS.hlsl
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Performance optimalizations and refactoring
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2023-10-27 21:31:09 +02:00 |
LodLightsVS.hlsl
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Performance optimalizations and refactoring
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2023-10-27 21:31:09 +02:00 |
MarkerPS.hlsl
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Moved Shaders src to CodeWalker.Shaders
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2019-11-18 16:25:40 +01:00 |
MarkerVS.hlsl
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Moved Shaders src to CodeWalker.Shaders
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2019-11-18 16:25:40 +01:00 |
PathBoxPS.hlsl
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Moved Shaders src to CodeWalker.Shaders
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2019-11-18 16:25:40 +01:00 |
PathBoxVS.hlsl
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Finxed rendering issues due to reversed depth
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2019-12-01 20:47:16 +11:00 |
PathDynVS.hlsl
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Finxed rendering issues due to reversed depth
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2019-12-01 20:47:16 +11:00 |
PathPS.hlsl
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Moved Shaders src to CodeWalker.Shaders
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2019-11-18 16:25:40 +01:00 |
PathVS.hlsl
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Finxed rendering issues due to reversed depth
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2019-12-01 20:47:16 +11:00 |
PPBloomFilterBPHCS.hlsl
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Moved Shaders src to CodeWalker.Shaders
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2019-11-18 16:25:40 +01:00 |
PPBloomFilterVCS.hlsl
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Moved Shaders src to CodeWalker.Shaders
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2019-11-18 16:25:40 +01:00 |
PPCopyPixelsPS.hlsl
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Moved Shaders src to CodeWalker.Shaders
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2019-11-18 16:25:40 +01:00 |
PPFinalPassPS.hlsl
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Moved Shaders src to CodeWalker.Shaders
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2019-11-18 16:25:40 +01:00 |
PPFinalPassVS.hlsl
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Moved Shaders src to CodeWalker.Shaders
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2019-11-18 16:25:40 +01:00 |
PPLumBlendCS.hlsl
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Moved Shaders src to CodeWalker.Shaders
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2019-11-18 16:25:40 +01:00 |
PPReduceTo0DCS.hlsl
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Moved Shaders src to CodeWalker.Shaders
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2019-11-18 16:25:40 +01:00 |
PPReduceTo1DCS.hlsl
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Moved Shaders src to CodeWalker.Shaders
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2019-11-18 16:25:40 +01:00 |
PPSSAAPS.hlsl
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Refactored deferred lights code, and skipping SSAA when sample count is 1
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2019-12-04 17:54:48 +11:00 |
Quaternion.hlsli
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Moved Shaders src to CodeWalker.Shaders
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2019-11-18 16:25:40 +01:00 |
Shadowmap.hlsli
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Added LOD manager, improved shadows performance
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2019-12-08 05:42:06 +11:00 |
ShadowPS.hlsl
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Weapon rendering improvements
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2019-11-27 12:56:34 +11:00 |
ShadowVS_Skin.hlsl
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Ped clothes not exploding
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2019-11-29 20:47:11 +11:00 |
ShadowVS.hlsl
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Moved Shaders src to CodeWalker.Shaders
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2019-11-18 16:25:40 +01:00 |
Skydome.hlsli
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Moved Shaders src to CodeWalker.Shaders
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2019-11-18 16:25:40 +01:00 |
SkydomePS.hlsl
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Moved Shaders src to CodeWalker.Shaders
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2019-11-18 16:25:40 +01:00 |
SkydomeVS.hlsl
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Moved Shaders src to CodeWalker.Shaders
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2019-11-18 16:25:40 +01:00 |
SkyMoonPS.hlsl
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Moved Shaders src to CodeWalker.Shaders
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2019-11-18 16:25:40 +01:00 |
SkyMoonVS.hlsl
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Moved Shaders src to CodeWalker.Shaders
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2019-11-18 16:25:40 +01:00 |
SkySunPS.hlsl
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Moved Shaders src to CodeWalker.Shaders
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2019-11-18 16:25:40 +01:00 |
SkySunVS.hlsl
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Moved Shaders src to CodeWalker.Shaders
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2019-11-18 16:25:40 +01:00 |
TerrainPS_Deferred.hlsl
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Deferred shading
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2019-12-04 00:52:22 +11:00 |
TerrainPS.hlsl
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Deferred shading
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2019-12-04 00:52:22 +11:00 |
TerrainPS.hlsli
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Deferred shading
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2019-12-04 00:52:22 +11:00 |
TerrainVS_PNCCT.hlsl
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Moved Shaders src to CodeWalker.Shaders
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2019-11-18 16:25:40 +01:00 |
TerrainVS_PNCCTT.hlsl
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Moved Shaders src to CodeWalker.Shaders
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2019-11-18 16:25:40 +01:00 |
TerrainVS_PNCCTTTX.hlsl
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Moved Shaders src to CodeWalker.Shaders
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2019-11-18 16:25:40 +01:00 |
TerrainVS_PNCCTTX.hlsl
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Moved Shaders src to CodeWalker.Shaders
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2019-11-18 16:25:40 +01:00 |
TerrainVS_PNCCTX.hlsl
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Moved Shaders src to CodeWalker.Shaders
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2019-11-18 16:25:40 +01:00 |
TerrainVS_PNCTTTX.hlsl
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Moved Shaders src to CodeWalker.Shaders
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2019-11-18 16:25:40 +01:00 |
TerrainVS_PNCTTX.hlsl
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Moved Shaders src to CodeWalker.Shaders
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2019-11-18 16:25:40 +01:00 |
TerrainVS.hlsli
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Moved Shaders src to CodeWalker.Shaders
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2019-11-18 16:25:40 +01:00 |
TreesLodPS_Deferred.hlsl
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Deferred shading
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2019-12-04 00:52:22 +11:00 |
TreesLodPS.hlsl
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Deferred shading
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2019-12-04 00:52:22 +11:00 |
TreesLodPS.hlsli
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Deferred shading
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2019-12-04 00:52:22 +11:00 |
TreesLodVS.hlsl
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Moved Shaders src to CodeWalker.Shaders
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2019-11-18 16:25:40 +01:00 |
WaterPS_Deferred.hlsl
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Deferred shading
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2019-12-04 00:52:22 +11:00 |
WaterPS.hlsl
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Deferred shading
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2019-12-04 00:52:22 +11:00 |
WaterPS.hlsli
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Deferred shading
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2019-12-04 00:52:22 +11:00 |
WaterVS_PCT.hlsl
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Moved Shaders src to CodeWalker.Shaders
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2019-11-18 16:25:40 +01:00 |
WaterVS_PNCT.hlsl
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Moved Shaders src to CodeWalker.Shaders
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2019-11-18 16:25:40 +01:00 |
WaterVS_PNCTX.hlsl
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Moved Shaders src to CodeWalker.Shaders
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2019-11-18 16:25:40 +01:00 |
WaterVS_PT.hlsl
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Moved Shaders src to CodeWalker.Shaders
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2019-11-18 16:25:40 +01:00 |
WaterVS.hlsli
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Moved Shaders src to CodeWalker.Shaders
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2019-11-18 16:25:40 +01:00 |
WidgetPS.hlsl
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Moved Shaders src to CodeWalker.Shaders
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2019-11-18 16:25:40 +01:00 |
WidgetVS.hlsl
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Moved Shaders src to CodeWalker.Shaders
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2019-11-18 16:25:40 +01:00 |