CodeWalker/Project/MenyooXml.cs

201 lines
6.6 KiB
C#

using SharpDX;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Xml;
namespace CodeWalker.Project
{
public class MenyooXml
{
public string Name { get; set; }
public string FileName { get; set; }
public string FilePath { get; set; }
public List<MenyooXmlPlacement> Placements { get; set; } = new List<MenyooXmlPlacement>();
public void Init(string xmlstr)
{
XmlDocument doc = new XmlDocument();
doc.LoadXml(xmlstr);
XmlElement root = doc.DocumentElement;
//see:
//https://github.com/sollaholla/me2ymap/blob/master/YMapExporter/SpoonerPlacements.cs
//https://github.com/Guad/MapEditor/blob/master/MenyooCompatibility.cs
//example:
//<Note />
//<AudioFile volume="400" />
//<ClearDatabase>false</ClearDatabase>
//<ClearWorld>0</ClearWorld>
//<ClearMarkers>false</ClearMarkers>
//<IPLsToLoad load_mp_maps="false" load_sp_maps="false" />
//<IPLsToRemove />
//<InteriorsToEnable />
//<InteriorsToCap />
//<WeatherToSet></WeatherToSet>
//<StartTaskSequencesOnLoad>true</StartTaskSequencesOnLoad>
//<ReferenceCoords>
// <X>-180.65478</X>
// <Y>100.87645</Y>
// <Z>100.05556</Z>
//</ReferenceCoords>
var placements = root.SelectNodes("Placement");
foreach (XmlNode node in placements)
{
MenyooXmlPlacement pl = new MenyooXmlPlacement();
pl.Init(node);
Placements.Add(pl);
}
}
}
public class MenyooXmlPlacement
{
public uint ModelHash { get; set; }
public int Type { get; set; }
public bool Dynamic { get; set; }
public bool FrozenPos { get; set; }
public string HashName { get; set; }
public int InitialHandle { get; set; }
public List<MenyooXmlObjectProperty> ObjectProperties { get; set; }
public int OpacityLevel { get; set; }
public float LodDistance { get; set; }
public bool IsVisible { get; set; }
public int MaxHealth { get; set; }
public int Health { get; set; }
public bool HasGravity { get; set; }
public bool IsOnFire { get; set; }
public bool IsInvincible { get; set; }
public bool IsBulletProof { get; set; }
public bool IsCollisionProof { get; set; }
public bool IsExplosionProof { get; set; }
public bool IsFireProof { get; set; }
public bool IsMeleeProof { get; set; }
public bool IsOnlyDamagedByPlayer { get; set; }
public Vector3 Position { get; set; }
public Vector3 RotationYawPitchRoll { get; set; }
public bool Attachment_isAttached { get; set; }
public Vector4 Rotation
{
get
{
var pry = RotationYawPitchRoll * -(float)(Math.PI / 180.0);
return Quaternion.RotationYawPitchRoll(pry.Z, pry.Y, pry.X).ToVector4();
}
}
public void Init(XmlNode node)
{
XmlElement enode = node as XmlElement;
var hashstr = Xml.GetChildInnerText(node, "ModelHash").ToLowerInvariant();
if (hashstr.StartsWith("0x")) hashstr = hashstr.Substring(2);
ModelHash = Convert.ToUInt32(hashstr, 16);
Type = Xml.GetChildIntInnerText(node, "Type");
Dynamic = Xml.GetChildBoolInnerText(node, "Dynamic");
FrozenPos = Xml.GetChildBoolInnerText(node, "FrozenPos");
HashName = Xml.GetChildInnerText(node, "HashName");
InitialHandle = Xml.GetChildIntInnerText(node, "InitialHandle");
if (enode != null)
{
var objprops = Xml.GetChild(enode, "ObjectProperties");
ObjectProperties = new List<MenyooXmlObjectProperty>();
if (objprops != null)
{
foreach (XmlNode objpropn in objprops.ChildNodes)
{
MenyooXmlObjectProperty pr = new MenyooXmlObjectProperty();
pr.Name = objpropn.Name;
pr.Value = objpropn.InnerText;
ObjectProperties.Add(pr);
}
}
var posrot = Xml.GetChild(enode, "PositionRotation");
var px = Xml.GetChildFloatInnerText(posrot, "X");
var py = Xml.GetChildFloatInnerText(posrot, "Y");
var pz = Xml.GetChildFloatInnerText(posrot, "Z");
var rp = Xml.GetChildFloatInnerText(posrot, "Pitch");
var rr = Xml.GetChildFloatInnerText(posrot, "Roll");
var ry = Xml.GetChildFloatInnerText(posrot, "Yaw");
Position = new Vector3(px, py, pz);
RotationYawPitchRoll = new Vector3(ry, rp, rr);
}
OpacityLevel = Xml.GetChildIntInnerText(node, "OpacityLevel");
LodDistance = Xml.GetChildFloatInnerText(node, "LodDistance");
IsVisible = Xml.GetChildBoolInnerText(node, "IsVisible");
MaxHealth = Xml.GetChildIntInnerText(node, "MaxHealth");
Health = Xml.GetChildIntInnerText(node, "Health");
HasGravity = Xml.GetChildBoolInnerText(node, "HasGravity");
IsOnFire = Xml.GetChildBoolInnerText(node, "IsOnFire");
IsInvincible = Xml.GetChildBoolInnerText(node, "IsInvincible");
IsBulletProof = Xml.GetChildBoolInnerText(node, "IsBulletProof");
IsCollisionProof = Xml.GetChildBoolInnerText(node, "IsCollisionProof");
IsExplosionProof = Xml.GetChildBoolInnerText(node, "IsExplosionProof");
IsFireProof = Xml.GetChildBoolInnerText(node, "IsFireProof");
IsMeleeProof = Xml.GetChildBoolInnerText(node, "IsMeleeProof");
IsOnlyDamagedByPlayer = Xml.GetChildBoolInnerText(node, "IsOnlyDamagedByPlayer");
Attachment_isAttached = Xml.GetChildBoolAttribute(node, "Attachment", "isAttached");
}
public override string ToString()
{
return Type.ToString() + ": " + HashName + ": " + Position.ToString();
}
}
public class MenyooXmlObjectProperty
{
public string Name { get; set; }
public string Value { get; set; }
public override string ToString()
{
return Name + ": " + Value;
}
}
}