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https://mirror.ghproxy.com/https://github.com/dexyfex/CodeWalker
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50 lines
2.5 KiB
HLSL
50 lines
2.5 KiB
HLSL
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cbuffer clouds_locals : register(b0)
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{
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float3 gSkyColor; // Offset: 0 Size: 12 [unused]
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float gPad00;
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float3 gEastMinusWestColor; // Offset: 16 Size: 12 [unused]
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float gPad01;
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float3 gWestColor; // Offset: 32 Size: 12 [unused]
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float gPad02;
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float3 gSunDirection; // Offset: 48 Size: 12
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float gPad03;
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float3 gSunColor; // Offset: 64 Size: 12
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float gPad04;
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float3 gCloudColor; // Offset: 80 Size: 12 [unused]
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float gPad05;
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float3 gAmbientColor; // Offset: 96 Size: 12 [unused]
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float gPad06;
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float3 gBounceColor; // Offset: 112 Size: 12 [unused]
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float gPad07;
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float4 gDensityShiftScale; // Offset: 128 Size: 16 [unused]
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float4 gScatterG_GSquared_PhaseMult_Scale;// Offset: 144 Size: 16
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float4 gPiercingLightPower_Strength_NormalStrength_Thickness;// Offset: 160 Size: 16
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float3 gScaleDiffuseFillAmbient; // Offset: 176 Size: 12 [unused]
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float gPad08;
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float3 gWrapLighting_MSAARef; // Offset: 192 Size: 12 [unused]
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float gPad09;
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float4 gNearFarQMult; // Offset: 208 Size: 16 [unused]
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float3 gAnimCombine; // Offset: 224 Size: 12 [unused]
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float gPad10;
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float3 gAnimSculpt; // Offset: 240 Size: 12 [unused]
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float gPad11;
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float3 gAnimBlendWeights; // Offset: 256 Size: 12 [unused]
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float gPad12;
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float4 gUVOffset[2]; // Offset: 272 Size: 32
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row_major float4x4 gCloudViewProj; // Offset: 304 Size: 64
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float4 gCameraPos; // Offset: 368 Size: 16
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float2 gUVOffset1; // Offset: 384 Size: 8
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float2 gUVOffset2; // Offset: 392 Size: 8
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float2 gUVOffset3; // Offset: 400 Size: 8
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float2 gRescaleUV1; // Offset: 408 Size: 8
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float2 gRescaleUV2; // Offset: 416 Size: 8
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float2 gRescaleUV3; // Offset: 424 Size: 8
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float gSoftParticleRange; // Offset: 432 Size: 4 [unused]
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float gEnvMapAlphaScale; // Offset: 436 Size: 4 [unused]
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float2 cloudLayerAnimScale1; // Offset: 440 Size: 8
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float2 cloudLayerAnimScale2; // Offset: 448 Size: 8
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float2 cloudLayerAnimScale3; // Offset: 456 Size: 8
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};
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