Logo
Explore Help
Sign In
ZeroDream/CodeWalker
2
0
Fork 0
You've already forked CodeWalker
mirror of https://mirror.ghproxy.com/https://github.com/dexyfex/CodeWalker synced 2026-05-14 23:15:27 +08:00
Code Issues Packages Projects Releases Wiki Activity
Files
d0eabc095aa5e71dea17fcc6a8a64b77e0888f31
CodeWalker/Rendering
T
dexy b61899dedf Fix loading some YCDs
b61899dedf · 2019-11-02 18:37:21 +11:00
History
..
DirectX
Editing points and portals in navmesh, improved DX error message
2018-03-14 12:36:43 +11:00
Shaders
Experimental UV animations playing from YCD. (some air cons broken!)
2019-11-02 06:46:45 +11:00
Utils
RPF Explorer drag & drop folders, delete folders with items, render bug fix
2018-02-28 03:46:06 +11:00
Renderable.cs
Fix loading some YCDs
2019-11-02 18:37:21 +11:00
RenderableCache.cs
Stopped HD ytd's getting loaded when HD texture not enabled, changed cache stacks to queues, added distance property to entity
2019-01-08 18:57:24 +11:00
Renderer.cs
Experimental bone animations playing from YCD. Windmills, fans, radars, ufos etc
2019-11-02 18:14:36 +11:00
ShaderManager.cs
Fixed casing issues with MetaNames which probably was causing XML issues. Moved shader param names to new ShaderParamNames enum to preserve casing. Moved meta type names to new MetaTypeName enum to avoid polluting MetaNames.
2019-10-31 17:11:12 +11:00
VertexTypes.cs
Renamed skin vertex types and adjusted vertex layouts
2018-12-21 20:11:28 +11:00
Powered by Gitea Page: 39ms Template: 4ms
GitHub Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API