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87 lines
2.6 KiB
C#
87 lines
2.6 KiB
C#
using SharpDX;
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using SharpDX.Direct3D11;
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using SharpDX.Mathematics.Interop;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace CodeWalker.Rendering
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{
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public class RenderTargetSwitch
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{
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RenderTargetView[] OrigRenderTargetViewArr;
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DepthStencilView OrigDepthStencilView;
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RasterizerState OrigRasterizerState;
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RawViewportF[] OrigViewports;
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bool IsReset = true;
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//bool ResetOnDestroy = false;
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int RenderTargetCount = 1;
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public void Dispose()
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{
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if (OrigRenderTargetViewArr != null)
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{
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for (int i = 0; i < RenderTargetCount; i++)
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{
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if (OrigRenderTargetViewArr[i] != null)
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{
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OrigRenderTargetViewArr[i].Dispose();
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}
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}
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OrigRenderTargetViewArr = null;
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}
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if (OrigDepthStencilView != null)
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{
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OrigDepthStencilView.Dispose();
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OrigDepthStencilView = null;
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}
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if (OrigRasterizerState != null)
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{
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OrigRasterizerState.Dispose();
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OrigRasterizerState = null;
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}
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}
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public void Set(DeviceContext context)
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{
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Dispose();
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OrigRenderTargetViewArr = context.OutputMerger.GetRenderTargets(RenderTargetCount, out OrigDepthStencilView);
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OrigViewports = context.Rasterizer.GetViewports<RawViewportF>();
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OrigRasterizerState = context.Rasterizer.State;
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//OrigRenderTargetViewArr = new RenderTargetView[RenderTargetCount];
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//uint origNumViewports = 1;
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//dc->OMGetRenderTargets(RenderTargetCount, OrigRenderTargetViewArr, &OrigDepthStencilView);
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//dc->RSGetViewports(&origNumViewports, &OrigViewport);
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//dc->RSGetState(&OrigRasterizerState);
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IsReset = false;
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}
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public void Reset(DeviceContext context)
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{
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if (IsReset) return;
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context.OutputMerger.SetRenderTargets(OrigDepthStencilView, OrigRenderTargetViewArr);
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context.Rasterizer.State = OrigRasterizerState;
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context.Rasterizer.SetViewports(OrigViewports);
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//auto dc = DXManager::GetDeviceContext();
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//dc->OMSetRenderTargets(RenderTargetCount, OrigRenderTargetViewArr, OrigDepthStencilView);
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//dc->RSSetState(OrigRasterizerState);
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//dc->RSSetViewports(1, &OrigViewport);
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IsReset = true;
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Dispose();
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}
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};
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}
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