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280 lines
12 KiB
C#
280 lines
12 KiB
C#
/*
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Copyright(c) 2016 Neodymium
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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*/
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//mangled to fit
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using SharpDX;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace CodeWalker.GameFiles
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{
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[TypeConverter(typeof(ExpandableObjectConverter))] public class NodeDictionary : ResourceFileBase
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{
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public override long BlockLength
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{
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get { return 112; }
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}
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public ulong NodesPointer { get; set; }
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public uint NodesCount { get; set; }
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public uint NodesCountVehicle { get; set; }
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public uint NodesCountPed { get; set; }
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public uint Unk24 { get; set; } // 0x00000000
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public ulong LinksPtr { get; set; }
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public uint LinksCount { get; set; }
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public uint Unk34 { get; set; } // 0x00000000
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public ulong JunctionsPtr { get; set; }
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public ulong JunctionHeightmapBytesPtr { get; set; }
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public uint Unk48 { get; set; } = 1; // 0x00000001
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public uint Unk4C { get; set; } // 0x00000000
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public ulong JunctionRefsPtr { get; set; }
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public ushort JunctionRefsCount0 { get; set; }
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public ushort JunctionRefsCount1 { get; set; } // same as JunctionRefsCount0
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public uint Unk5C { get; set; } // 0x00000000
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public uint JunctionsCount { get; set; } // same as JunctionRefsCount0
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public uint JunctionHeightmapBytesCount { get; set; }
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public uint Unk68 { get; set; } // 0x00000000
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public uint Unk6C { get; set; } // 0x00000000
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public Node[] Nodes { get; set; }
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public NodeLink[] Links { get; set; }
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public NodeJunction[] Junctions { get; set; }
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public byte[] JunctionHeightmapBytes { get; set; }
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public NodeJunctionRef[] JunctionRefs { get; set; }
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private ResourceSystemStructBlock<Node> NodesBlock = null;
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private ResourceSystemStructBlock<NodeLink> LinksBlock = null;
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private ResourceSystemStructBlock<NodeJunction> JunctionsBlock = null;
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private ResourceSystemStructBlock<byte> JunctionHeightmapBytesBlock = null;
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private ResourceSystemStructBlock<NodeJunctionRef> JunctionRefsBlock = null;
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public override void Read(ResourceDataReader reader, params object[] parameters)
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{
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base.Read(reader, parameters);
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this.NodesPointer = reader.ReadUInt64();
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this.NodesCount = reader.ReadUInt32();
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this.NodesCountVehicle = reader.ReadUInt32();
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this.NodesCountPed = reader.ReadUInt32();
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this.Unk24 = reader.ReadUInt32();
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this.LinksPtr = reader.ReadUInt64();
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this.LinksCount = reader.ReadUInt32();
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this.Unk34 = reader.ReadUInt32();
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this.JunctionsPtr = reader.ReadUInt64();
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this.JunctionHeightmapBytesPtr = reader.ReadUInt64();
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this.Unk48 = reader.ReadUInt32();
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this.Unk4C = reader.ReadUInt32();
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this.JunctionRefsPtr = reader.ReadUInt64();
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this.JunctionRefsCount0 = reader.ReadUInt16();
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this.JunctionRefsCount1 = reader.ReadUInt16();
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this.Unk5C = reader.ReadUInt32();
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this.JunctionsCount = reader.ReadUInt32();
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this.JunctionHeightmapBytesCount = reader.ReadUInt32();
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this.Unk68 = reader.ReadUInt32();
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this.Unk6C = reader.ReadUInt32();
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this.Nodes = reader.ReadStructsAt<Node>(this.NodesPointer, this.NodesCount);
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this.Links = reader.ReadStructsAt<NodeLink>(this.LinksPtr, this.LinksCount);
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this.Junctions = reader.ReadStructsAt<NodeJunction>(this.JunctionsPtr, this.JunctionsCount);
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this.JunctionHeightmapBytes = reader.ReadBytesAt(this.JunctionHeightmapBytesPtr, this.JunctionHeightmapBytesCount);
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this.JunctionRefs = reader.ReadStructsAt<NodeJunctionRef>(this.JunctionRefsPtr, this.JunctionRefsCount1);
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}
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public override void Write(ResourceDataWriter writer, params object[] parameters)
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{
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base.Write(writer, parameters);
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// update structure data
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NodesPointer = (ulong)(NodesBlock?.FilePosition ?? 0);
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NodesCount = (uint)(Nodes?.Length ?? 0); //assume NodesCountVehicle and Ped already updated..
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LinksPtr = (ulong)(LinksBlock?.FilePosition ?? 0);
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LinksCount = (uint)(Links?.Length ?? 0);
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JunctionsPtr = (ulong)(JunctionsBlock?.FilePosition ?? 0);
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JunctionHeightmapBytesPtr = (ulong)(JunctionHeightmapBytesBlock?.FilePosition ?? 0);
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JunctionRefsPtr = (ulong)(JunctionRefsBlock?.FilePosition ?? 0);
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JunctionRefsCount0 = (ushort)(JunctionRefs?.Length ?? 0);
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JunctionRefsCount1 = JunctionRefsCount1;
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JunctionsCount = (uint)(Junctions?.Length ?? 0);
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JunctionHeightmapBytesCount = (uint)(JunctionHeightmapBytes?.Length ?? 0);
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// write structure data
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writer.Write(this.NodesPointer);
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writer.Write(this.NodesCount);
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writer.Write(this.NodesCountVehicle);
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writer.Write(this.NodesCountPed);
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writer.Write(this.Unk24);
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writer.Write(this.LinksPtr);
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writer.Write(this.LinksCount);
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writer.Write(this.Unk34);
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writer.Write(this.JunctionsPtr);
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writer.Write(this.JunctionHeightmapBytesPtr);
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writer.Write(this.Unk48);
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writer.Write(this.Unk4C);
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writer.Write(this.JunctionRefsPtr);
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writer.Write(this.JunctionRefsCount0);
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writer.Write(this.JunctionRefsCount1);
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writer.Write(this.Unk5C);
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writer.Write(this.JunctionsCount);
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writer.Write(this.JunctionHeightmapBytesCount);
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writer.Write(this.Unk68);
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writer.Write(this.Unk6C);
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}
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public override IResourceBlock[] GetReferences()
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{
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var list = new List<IResourceBlock>(base.GetReferences());
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if ((JunctionRefs != null) && (JunctionRefs.Length > 0))
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{
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JunctionRefsBlock = new ResourceSystemStructBlock<NodeJunctionRef>(JunctionRefs);
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list.Add(JunctionRefsBlock);
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}
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if ((JunctionHeightmapBytes != null) && (JunctionHeightmapBytes.Length > 0))
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{
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JunctionHeightmapBytesBlock = new ResourceSystemStructBlock<byte>(JunctionHeightmapBytes);
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list.Add(JunctionHeightmapBytesBlock);
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}
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if ((Junctions != null) && (Junctions.Length > 0))
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{
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JunctionsBlock = new ResourceSystemStructBlock<NodeJunction>(Junctions);
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list.Add(JunctionsBlock);
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}
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if ((Links != null) && (Links.Length > 0))
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{
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LinksBlock = new ResourceSystemStructBlock<NodeLink>(Links);
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list.Add(LinksBlock);
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}
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if ((Nodes != null) && (Nodes.Length > 0))
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{
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NodesBlock = new ResourceSystemStructBlock<Node>(Nodes);
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list.Add(NodesBlock);
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}
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return list.ToArray();
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}
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}
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[TypeConverter(typeof(ExpandableObjectConverter))] public struct Node
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{
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public uint Unused0 { get; set; } // 0x00000000
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public uint Unused1 { get; set; } // 0x00000000
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public uint Unused2 { get; set; } // 0x00000000
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public uint Unused3 { get; set; } // 0x00000000
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public ushort AreaID { get; set; }
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public ushort NodeID { get; set; }
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public TextHash StreetName { get; set; }
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public ushort Unused4 { get; set; }
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public ushort LinkID { get; set; }
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public short PositionX { get; set; }
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public short PositionY { get; set; }
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public FlagsByte Flags0 { get; set; }
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public FlagsByte Flags1 { get; set; }
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public short PositionZ { get; set; }
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public FlagsByte Flags2 { get; set; }
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public FlagsByte LinkCountFlags { get; set; }
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public FlagsByte Flags3 { get; set; }
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public FlagsByte Flags4 { get; set; }
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public override string ToString()
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{
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//return Unused0.ToString() + ", " + Unused1.ToString() + ", " + Unused2.ToString() + ", " +
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// Unused3.ToString() + ", " + AreaID.ToString() + ", " + NodeID.ToString() + ", " +
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// UnknownInterp.ToString() + ", " + HeuristicCost.ToString() + ", " + LinkID.ToString() + ", " +
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// PositionX.ToString() + ", " + PositionY.ToString() + ", " + Unk20.ToString() + ", " + Unk21.ToString() + ", " +
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// Unk22.ToString() + ", " + Unk24.ToString() + ", " + Unk26.ToString();
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return AreaID.ToString() + ", " + NodeID.ToString() + ", " + StreetName.ToString();// + ", X:" +
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//PositionX.ToString() + ", Y:" + PositionY.ToString() + ", " + PositionZ.ToString();// + ", " +
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//Flags0.ToString() + ", " + Flags1.ToString() + ", Z:" +
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//Flags2.ToString() + ", " + LinkCountFlags.ToString() + ", " +
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//Flags3.ToString() + ", " + Flags4.ToString();
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}
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}
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[TypeConverter(typeof(ExpandableObjectConverter))] public struct NodeLink
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{
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public ushort AreaID { get; set; }
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public ushort NodeID { get; set; }
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public FlagsByte Flags0 { get; set; }
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public FlagsByte Flags1 { get; set; }
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public FlagsByte Flags2 { get; set; }
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public FlagsByte LinkLength { get; set; }
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public override string ToString()
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{
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return AreaID.ToString() + ", " + NodeID.ToString() + ", " + Flags0.Value.ToString() + ", " + Flags1.Value.ToString() + ", " + Flags2.Value.ToString() + ", " + LinkLength.Value.ToString();
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}
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}
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[TypeConverter(typeof(ExpandableObjectConverter))] public struct NodeJunction
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{
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public short MaxZ { get; set; }
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public short PositionX { get; set; }
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public short PositionY { get; set; }
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public short MinZ { get; set; }
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public ushort HeightmapPtr { get; set; }
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public byte HeightmapDimX { get; set; }
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public byte HeightmapDimY { get; set; }
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public override string ToString()
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{
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return PositionX.ToString() + ", " + PositionY.ToString() + ": " + MinZ.ToString() + ", " + MaxZ.ToString() + ": " + HeightmapDimX.ToString() + " x " + HeightmapDimY.ToString();
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}
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}
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[TypeConverter(typeof(ExpandableObjectConverter))] public struct NodeJunctionRef
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{
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public ushort AreaID { get; set; }
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public ushort NodeID { get; set; }
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public ushort JunctionID { get; set; }
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public ushort Unk0 { get; set; }
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public override string ToString()
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{
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return AreaID.ToString() + ", " + NodeID.ToString() + ", " + JunctionID.ToString();
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}
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}
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} |