mirror of
https://mirror.ghproxy.com/https://github.com/dexyfex/CodeWalker
synced 2024-11-17 04:22:54 +08:00
285 lines
9.7 KiB
C#
285 lines
9.7 KiB
C#
using CodeWalker.GameFiles;
|
|
using SharpDX;
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.ComponentModel;
|
|
using System.Data;
|
|
using System.Drawing;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
using System.Windows.Forms;
|
|
|
|
namespace CodeWalker.Forms
|
|
{
|
|
public partial class ModelMatForm : Form
|
|
{
|
|
private ModelForm ModelForm;
|
|
private DrawableBase Drawable;
|
|
private Dictionary<uint, Drawable> DrawableDict;
|
|
|
|
|
|
public ModelMatForm(ModelForm modelForm)
|
|
{
|
|
InitializeComponent();
|
|
|
|
ModelForm = modelForm;
|
|
|
|
}
|
|
|
|
|
|
public void LoadModel(DrawableBase drawable)
|
|
{
|
|
Drawable = drawable;
|
|
|
|
ModelsTreeView.Nodes.Clear();
|
|
ModelsTreeView.ShowRootLines = false;
|
|
if (drawable != null)
|
|
{
|
|
AddDrawableModelsTreeNodes(drawable.DrawableModelsHigh, "High Detail");
|
|
AddDrawableModelsTreeNodes(drawable.DrawableModelsMedium, "Medium Detail");
|
|
AddDrawableModelsTreeNodes(drawable.DrawableModelsLow, "Low Detail");
|
|
AddDrawableModelsTreeNodes(drawable.DrawableModelsVeryLow, "Very Low Detail");
|
|
|
|
var fdrawable = drawable as FragDrawable;
|
|
if (fdrawable != null)
|
|
{
|
|
var plod1 = fdrawable.OwnerFragment?.PhysicsLODGroup?.PhysicsLOD1;
|
|
if ((plod1 != null) && (plod1.Children?.data_items != null))
|
|
{
|
|
foreach (var child in plod1.Children.data_items)
|
|
{
|
|
var cdrwbl = child.Drawable1;
|
|
if ((cdrwbl != null) && (cdrwbl.AllModels?.Length > 0))
|
|
{
|
|
if (cdrwbl.Owner is FragDrawable) continue; //it's a copied drawable... eg a wheel
|
|
|
|
var dname = child.GroupNameHash.ToString();
|
|
AddDrawableModelsTreeNodes(cdrwbl.DrawableModelsHigh, dname + " - High Detail");
|
|
AddDrawableModelsTreeNodes(cdrwbl.DrawableModelsMedium, dname + " - Medium Detail");
|
|
AddDrawableModelsTreeNodes(cdrwbl.DrawableModelsLow, dname + " - Low Detail");
|
|
AddDrawableModelsTreeNodes(cdrwbl.DrawableModelsVeryLow, dname + " - Very Low Detail");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
public void LoadModels(Dictionary<uint, Drawable> dict)
|
|
{
|
|
DrawableDict = dict;
|
|
|
|
ModelsTreeView.Nodes.Clear();
|
|
//ModelsTreeView.ShowRootLines = true;
|
|
|
|
if (dict != null)
|
|
{
|
|
foreach (var kvp in dict)
|
|
{
|
|
MetaHash mhash = new MetaHash(kvp.Key);
|
|
var drawable = kvp.Value;
|
|
|
|
var dnode = ModelsTreeView.Nodes.Add(mhash.ToString());
|
|
dnode.Tag = drawable;
|
|
|
|
AddDrawableModelsTreeNodes(drawable.DrawableModelsHigh, "High Detail", dnode);
|
|
AddDrawableModelsTreeNodes(drawable.DrawableModelsMedium, "Medium Detail", dnode);
|
|
AddDrawableModelsTreeNodes(drawable.DrawableModelsLow, "Low Detail", dnode);
|
|
AddDrawableModelsTreeNodes(drawable.DrawableModelsVeryLow, "Very Low Detail", dnode);
|
|
|
|
dnode.Expand();
|
|
}
|
|
}
|
|
}
|
|
|
|
private void AddDrawableModelsTreeNodes(ResourcePointerList64<DrawableModel> models, string prefix, TreeNode parentDrawableNode = null)
|
|
{
|
|
if (models == null) return;
|
|
if (models.data_items == null) return;
|
|
|
|
for (int mi = 0; mi < models.data_items.Length; mi++)
|
|
{
|
|
var tnc = (parentDrawableNode != null) ? parentDrawableNode.Nodes : ModelsTreeView.Nodes;
|
|
|
|
var model = models.data_items[mi];
|
|
string mprefix = prefix + " " + (mi + 1).ToString();
|
|
var mnode = tnc.Add(mprefix + " " + model.ToString());
|
|
mnode.Tag = model;
|
|
|
|
if ((model.Geometries == null) || (model.Geometries.data_items == null)) continue;
|
|
|
|
foreach (var geom in model.Geometries.data_items)
|
|
{
|
|
var gname = geom.ToString();
|
|
var gnode = mnode.Nodes.Add(gname);
|
|
gnode.Tag = geom;
|
|
}
|
|
|
|
mnode.Expand();
|
|
}
|
|
}
|
|
|
|
|
|
private void SelectGeometry(DrawableGeometry geom)
|
|
{
|
|
MaterialPropertiesPanel.Controls.Clear();
|
|
|
|
var pl = geom?.Shader?.ParametersList;
|
|
|
|
if (pl == null) return;
|
|
|
|
var tmpPanel = new Panel(); //need this so textboxes resize correctly in case of scrollbar
|
|
tmpPanel.Size = new Size(MaterialPropertiesPanel.Width, 10);
|
|
tmpPanel.Location = new System.Drawing.Point(0, 0);
|
|
tmpPanel.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
|
|
|
var w = MaterialPropertiesPanel.Width - 140;
|
|
|
|
var h = pl.Hashes;
|
|
var p = pl.Parameters;
|
|
for (int ip = 0; ip < h.Length; ip++)
|
|
{
|
|
var hash = pl.Hashes[ip];
|
|
var parm = pl.Parameters[ip];
|
|
var data = parm?.Data;
|
|
|
|
tmpPanel.Height += 25;
|
|
|
|
var l = new Label();
|
|
l.AutoSize = true;
|
|
l.Location = new System.Drawing.Point(5, 5 + ip * 25);
|
|
l.Text = hash.ToString();
|
|
tmpPanel.Controls.Add(l);
|
|
|
|
var t = new TextBox();
|
|
t.Size = new Size(w, 20);
|
|
t.Location = new System.Drawing.Point(130, 2 + ip * 25);
|
|
t.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
|
t.Tag = parm;
|
|
tmpPanel.Controls.Add(t);
|
|
|
|
if (data is Vector4)
|
|
{
|
|
t.Text = FloatUtil.GetVector4String((Vector4)data);
|
|
}
|
|
else if (data is Vector4[])
|
|
{
|
|
var txt = "";
|
|
var vecs = (Vector4[])data;
|
|
foreach (var vec in vecs)
|
|
{
|
|
if (txt.Length > 0) txt += "; ";
|
|
txt += FloatUtil.GetVector4String(vec);
|
|
}
|
|
t.Text = txt;
|
|
}
|
|
else if (data is TextureBase)
|
|
{
|
|
var tex = (TextureBase)data;
|
|
t.Text = tex.Name;
|
|
if(tex is Texture)
|
|
{
|
|
t.Text += " (embedded)";
|
|
t.ReadOnly = true;
|
|
}
|
|
}
|
|
|
|
t.TextChanged += ParamTextBox_TextChanged;
|
|
|
|
}
|
|
|
|
|
|
MaterialPropertiesPanel.Controls.Add(tmpPanel);
|
|
}
|
|
|
|
private void ParamTextBox_TextChanged(object sender, EventArgs e)
|
|
{
|
|
var tb = sender as TextBox;
|
|
var parm = tb?.Tag as ShaderParameter;
|
|
var txt = tb?.Text;
|
|
|
|
if (parm == null) return;
|
|
|
|
if (parm.DataType == 0)//texture
|
|
{
|
|
var tex = parm.Data as TextureBase;
|
|
var ttex = tex as Texture;
|
|
if (ttex == null)//don't do this for embedded textures!
|
|
{
|
|
tex.Name = txt;
|
|
tex.NameHash = JenkHash.GenHash(txt.ToLowerInvariant());
|
|
}
|
|
else
|
|
{
|
|
//TODO: modify embedded textures!
|
|
}
|
|
}
|
|
else if (parm.DataType == 1)//Vector4
|
|
{
|
|
parm.Data = FloatUtil.ParseVector4String(txt);
|
|
}
|
|
else //Vector4 array
|
|
{
|
|
var strs = txt.Split(';');
|
|
var vecs = new Vector4[parm.DataType];
|
|
for (int i = 0; i < parm.DataType; i++)
|
|
{
|
|
var vec = Vector4.Zero;
|
|
if (i < strs.Length)
|
|
{
|
|
vec = FloatUtil.ParseVector4String(strs[i].Trim());
|
|
}
|
|
vecs[i] = vec;
|
|
}
|
|
parm.Data = vecs;
|
|
}
|
|
|
|
|
|
var geom = ModelsTreeView.SelectedNode?.Tag as DrawableGeometry;
|
|
if (geom != null)
|
|
{
|
|
if (Drawable != null)
|
|
{
|
|
UpdateRenderableParams(Drawable, geom.Shader);
|
|
}
|
|
if (DrawableDict != null)
|
|
{
|
|
foreach (var dwbl in DrawableDict.Values)
|
|
{
|
|
UpdateRenderableParams(dwbl, geom.Shader);
|
|
}
|
|
}
|
|
}
|
|
|
|
ModelForm.OnModelModified();
|
|
|
|
}
|
|
|
|
private void UpdateRenderableParams(DrawableBase dwbl, ShaderFX shader)
|
|
{
|
|
foreach (var model in dwbl.AllModels)
|
|
{
|
|
if (model?.Geometries?.data_items == null) continue;
|
|
foreach (var geom in model.Geometries.data_items)
|
|
{
|
|
if (geom.Shader == shader)
|
|
{
|
|
geom.UpdateRenderableParameters = true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
private void ModelMatForm_FormClosed(object sender, FormClosedEventArgs e)
|
|
{
|
|
ModelForm.OnMaterialFormClosed();
|
|
}
|
|
|
|
private void ModelsTreeView_AfterSelect(object sender, TreeViewEventArgs e)
|
|
{
|
|
SelectGeometry(e.Node.Tag as DrawableGeometry);
|
|
}
|
|
}
|
|
}
|