CodeWalker/ProjectForm.cs

10587 lines
371 KiB
C#

using CodeWalker.GameFiles;
using CodeWalker.Project;
using CodeWalker.Properties;
using CodeWalker.World;
using SharpDX;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace CodeWalker
{
public partial class ProjectForm : Form
{
WorldForm WorldForm;
GameFileCache GameFileCache;
RpfManager RpfMan;
ProjectFile CurrentProjectFile;
YmapFile CurrentYmapFile;
YmapEntityDef CurrentEntity;
YmapCarGen CurrentCarGen;
YndFile CurrentYndFile;
YndNode CurrentPathNode;
YndLink CurrentPathLink;
YnvFile CurrentYnvFile;
YnvPoly CurrentNavPoly;
TrainTrack CurrentTrainTrack;
TrainTrackNode CurrentTrainNode;
YmtFile CurrentScenario;
ScenarioNode CurrentScenarioNode;
MCScenarioChainingEdge CurrentScenarioChainEdge;
bool renderentities = true;
bool hidegtavmap = false;
object ymapsyncroot = new object();
object yndsyncroot = new object();
object ynvsyncroot = new object();
object trainsyncroot = new object();
object scenariosyncroot = new object();
Dictionary<int, YndFile> visibleynds = new Dictionary<int, YndFile>();
Dictionary<int, YnvFile> visibleynvs = new Dictionary<int, YnvFile>();
Dictionary<string, TrainTrack> visibletrains = new Dictionary<string, TrainTrack>();
Dictionary<string, YmtFile> visiblescenarios = new Dictionary<string, YmtFile>();
bool populatingui = false;
public bool IsProjectLoaded
{
get { return CurrentProjectFile != null; }
}
public ProjectForm(WorldForm worldForm)
{
InitializeComponent();
MainTabControl.TabPages.Remove(YnvTabPage);//TODO
EntityTabControl.TabPages.Remove(EntityExtensionsTabPage);//TODO
LoadDropDowns();
WorldForm = worldForm;
if ((WorldForm != null) && (WorldForm.GameFileCache != null))
{
GameFileCache = WorldForm.GameFileCache;
RpfMan = GameFileCache.RpfMan;
}
else
{
GameFileCache = GameFileCacheFactory.Create();
new Thread(new ThreadStart(() => {
GameFileCache.Init(UpdateStatus, UpdateStatus);
RpfMan = GameFileCache.RpfMan;
})).Start();
}
}
private void LoadDropDowns()
{
EntityLodLevelComboBox.Items.Clear();
EntityLodLevelComboBox.Items.Add(Unk_1264241711.LODTYPES_DEPTH_ORPHANHD);
EntityLodLevelComboBox.Items.Add(Unk_1264241711.LODTYPES_DEPTH_HD);
EntityLodLevelComboBox.Items.Add(Unk_1264241711.LODTYPES_DEPTH_LOD);
EntityLodLevelComboBox.Items.Add(Unk_1264241711.LODTYPES_DEPTH_SLOD1);
EntityLodLevelComboBox.Items.Add(Unk_1264241711.LODTYPES_DEPTH_SLOD2);
EntityLodLevelComboBox.Items.Add(Unk_1264241711.LODTYPES_DEPTH_SLOD3);
EntityLodLevelComboBox.Items.Add(Unk_1264241711.LODTYPES_DEPTH_SLOD4);
EntityPriorityLevelComboBox.Items.Clear();
EntityPriorityLevelComboBox.Items.Add(Unk_648413703.PRI_REQUIRED);
EntityPriorityLevelComboBox.Items.Add(Unk_648413703.PRI_OPTIONAL_HIGH);
EntityPriorityLevelComboBox.Items.Add(Unk_648413703.PRI_OPTIONAL_MEDIUM);
EntityPriorityLevelComboBox.Items.Add(Unk_648413703.PRI_OPTIONAL_LOW);
}
private void UpdateStatus(string text)
{
try
{
if (InvokeRequired)
{
BeginInvoke(new Action(() => { UpdateStatus(text); }));
}
else
{
//TODO: status text
//StatusLabel.Text = text;
}
}
catch { }
}
private void UpdateFormTitleText()
{
if (CurrentProjectFile == null)
{
Text = "Project - CodeWalker by dexyfex";
}
else
{
Text = CurrentProjectFile.Name + " - CodeWalker by dexyfex";
}
}
private void RefreshProjectUI()
{
bool enable = (CurrentProjectFile != null);
FileCloseProjectMenu.Enabled = enable;
FileSaveProjectMenu.Enabled = enable;
FileSaveProjectAsMenu.Enabled = enable;
}
private void RefreshYmapUI()
{
bool enable = (CurrentYmapFile != null);
bool inproj = YmapExistsInProject(CurrentYmapFile);
YmapNewEntityMenu.Enabled = enable && inproj;
YmapNewCarGenMenu.Enabled = enable && inproj;
if (CurrentYmapFile != null)
{
YmapNameMenu.Text = "(" + CurrentYmapFile.Name + ")";
}
else
{
YmapNameMenu.Text = "(No .ymap file selected)";
}
YmapAddToProjectMenu.Enabled = enable && !inproj;
YmapRemoveFromProjectMenu.Enabled = inproj;
if (WorldForm != null)
{
WorldForm.EnableYmapUI(enable, CurrentYmapFile?.Name ?? "");
}
}
private void RefreshEntityUI()
{
bool enable = (CurrentEntity != null);
bool isinproj = false;
if (CurrentEntity != null)
{
isinproj = YmapExistsInProject(CurrentEntity.Ymap);
}
EntityAddToProjectButton.Enabled = !isinproj;
EntityDeleteButton.Enabled = isinproj;
}
private void RefreshCarGenUI()
{
bool enable = (CurrentCarGen != null);
bool isinproj = false;
if (CurrentCarGen != null)
{
isinproj = YmapExistsInProject(CurrentCarGen.Ymap);
}
CarAddToProjectButton.Enabled = !isinproj;
CarDeleteButton.Enabled = isinproj;
}
private void RefreshYndUI()
{
bool enable = (CurrentYndFile != null);
bool inproj = YndExistsInProject(CurrentYndFile);
YndNewNodeMenu.Enabled = enable && inproj;
if (CurrentYndFile != null)
{
YndNameMenu.Text = "(" + CurrentYndFile.Name + ")";
}
else
{
YndNameMenu.Text = "(No .ynd file selected)";
}
YndAddToProjectMenu.Enabled = enable && !inproj;
YndRemoveFromProjectMenu.Enabled = inproj;
if (WorldForm != null)
{
WorldForm.EnableYndUI(enable, CurrentYndFile?.Name ?? "");
}
}
private void RefreshYnvUI()
{
bool enable = (CurrentYnvFile != null);
bool inproj = YnvExistsInProject(CurrentYnvFile);
YnvNewPolygonMenu.Enabled = enable && inproj;
if (CurrentYnvFile != null)
{
YnvNameMenu.Text = "(" + CurrentYnvFile.Name + ")";
}
else
{
YnvNameMenu.Text = "(No .ynv file selected)";
}
YnvAddToProjectMenu.Enabled = enable && !inproj;
YnvRemoveFromProjectMenu.Enabled = inproj;
if (WorldForm != null)
{
WorldForm.EnableYnvUI(enable, CurrentYnvFile?.Name ?? "");
}
}
private void RefreshTrainTrackUI()
{
bool enable = (CurrentTrainTrack != null);
bool inproj = TrainTrackExistsInProject(CurrentTrainTrack);
TrainsNewNodeMenu.Enabled = enable && inproj;
if (CurrentTrainTrack != null)
{
TrainsNameMenu.Text = "(" + CurrentTrainTrack.Name + ")";
}
else
{
TrainsNameMenu.Text = "(No train track selected)";
}
TrainsAddToProjectMenu.Enabled = enable && !inproj;
TrainsRemoveFromProjectMenu.Enabled = inproj;
if (WorldForm != null)
{
WorldForm.EnableTrainsUI(enable, CurrentTrainTrack?.Name ?? "");
}
}
private void RefreshScenarioUI()
{
bool enable = (CurrentScenario != null);
bool inproj = ScenarioExistsInProject(CurrentScenario);
ScenarioNewPointMenu.Enabled = enable && inproj;
ScenarioNewPointFromSelectedMenu.Enabled = enable && inproj && (CurrentScenarioNode != null);
ScenarioNewEntityOverrideMenu.Enabled = enable && inproj;
ScenarioNewChainMenu.Enabled = enable && inproj;
ScenarioNewClusterMenu.Enabled = enable && inproj;
ScenarioImportChainMenu.Enabled = enable && inproj;
if (CurrentScenario != null)
{
ScenarioNameMenu.Text = "(" + CurrentScenario.Name + ")";
}
else
{
ScenarioNameMenu.Text = "(No scenario region selected)";
}
ScenarioAddToProjectMenu.Enabled = enable && !inproj;
ScenarioRemoveFromProjectMenu.Enabled = inproj;
if (WorldForm != null)
{
WorldForm.EnableScenarioUI(enable, CurrentScenario?.Name ?? "");
}
}
private void RefreshUI()
{
RefreshYmapUI();
RefreshEntityUI();
RefreshCarGenUI();
RefreshYndUI();
RefreshYnvUI();
RefreshTrainTrackUI();
RefreshScenarioUI();
SetCurrentSaveItem();
LoadYmapTabPage();
LoadEntityTabPage();
LoadCarGenTabPage();
LoadYndTabPage();
LoadYnvTabPage();
LoadPathNodeTabPage();
LoadTrainTrackTabPage();
LoadTrainNodeTabPage();
LoadScenarioTabPage();
LoadScenarioNodeTabPages();
}
private void SetCurrentSaveItem()
{
string filename = null;
if (CurrentYmapFile != null)
{
filename = CurrentYmapFile.RpfFileEntry?.Name;
}
else if (CurrentYndFile != null)
{
filename = CurrentYndFile.RpfFileEntry?.Name;
}
else if (CurrentYnvFile != null)
{
filename = CurrentYnvFile.RpfFileEntry?.Name;
}
else if (CurrentTrainTrack != null)
{
filename = CurrentTrainTrack.RpfFileEntry?.Name;
}
else if (CurrentScenario != null)
{
filename = CurrentScenario.RpfFileEntry?.Name;
}
bool enable = !string.IsNullOrEmpty(filename);
if (enable)
{
FileSaveItemMenu.Text = "Save " + filename;
FileSaveItemAsMenu.Text = "Save " + filename + " As...";
}
else
{
FileSaveItemMenu.Text = "Save";
FileSaveItemAsMenu.Text = "Save As...";
}
FileSaveItemMenu.Tag = filename;
FileSaveItemAsMenu.Tag = filename;
FileSaveItemMenu.Enabled = enable;
FileSaveItemMenu.Visible = enable;
FileSaveItemAsMenu.Enabled = enable;
FileSaveItemAsMenu.Visible = enable;
if (WorldForm != null)
{
WorldForm.SetCurrentSaveItem(filename);
}
}
public void Save()
{
if (CurrentYmapFile != null)
{
SaveYmap();
}
else if (CurrentYndFile != null)
{
SaveYnd();
}
else if (CurrentYnvFile != null)
{
SaveYnv();
}
else if (CurrentTrainTrack != null)
{
SaveTrainTrack();
}
else if (CurrentScenario != null)
{
SaveScenario();
}
else if (CurrentProjectFile != null)
{
SaveProject();
}
}
public void SaveAll()
{
if (CurrentProjectFile != null)
{
if (CurrentProjectFile.YmapFiles != null)
{
var cymap = CurrentYmapFile;
foreach (var ymap in CurrentProjectFile.YmapFiles)
{
CurrentYmapFile = ymap;
SaveYmap();
}
CurrentYmapFile = cymap;
LoadYmapTabPage();
}
if (CurrentProjectFile.YndFiles != null)
{
var cynd = CurrentYndFile;
foreach (var ynd in CurrentProjectFile.YndFiles)
{
CurrentYndFile = ynd;
SaveYnd();
}
CurrentYndFile = cynd;
LoadYndTabPage();
}
if (CurrentProjectFile.YnvFiles != null)
{
var cynv = CurrentYnvFile;
foreach (var ynv in CurrentProjectFile.YnvFiles)
{
CurrentYnvFile = ynv;
SaveYnv();
}
CurrentYnvFile = cynv;
LoadYnvTabPage();
}
if (CurrentProjectFile.TrainsFiles != null)
{
var ctrack = CurrentTrainTrack;
foreach (var track in CurrentProjectFile.TrainsFiles)
{
CurrentTrainTrack = track;
SaveYnd();
}
CurrentTrainTrack = ctrack;
LoadTrainTrackTabPage();
}
if (CurrentProjectFile.ScenarioFiles != null)
{
var cscen = CurrentScenario;
foreach (var scen in CurrentProjectFile.ScenarioFiles)
{
CurrentScenario = scen;
SaveScenario();
}
CurrentScenario = cscen;
LoadScenarioTabPage();
}
SaveProject();
}
}
private void SaveCurrentItem(bool saveas = false)
{
if (CurrentYmapFile != null)
{
SaveYmap(saveas);
}
else if (CurrentYndFile != null)
{
SaveYnd(saveas);
}
else if (CurrentYnvFile != null)
{
SaveYnv(saveas);
}
else if (CurrentTrainTrack != null)
{
SaveTrainTrack(saveas);
}
else if (CurrentScenario != null)
{
SaveScenario(saveas);
}
}
public void NewProject()
{
if (CurrentProjectFile != null)
{
////unload current project first
CloseProject();
}
CurrentProjectFile = new ProjectFile();
CurrentProjectFile.Name = "New CodeWalker Project";
CurrentProjectFile.Version = 1;
CurrentProjectFile.HasChanged = true;
LoadProjectUI();
}
public void OpenProject()
{
string file = ShowOpenDialog("CodeWalker Projects|*.cwproj", string.Empty);
if (string.IsNullOrEmpty(file))
{
return;
}
CloseProject();
CurrentProjectFile = new ProjectFile();
CurrentProjectFile.Load(file);
string cpath = new FileInfo(CurrentProjectFile.Filepath).Directory.FullName;
foreach (var ymap in CurrentProjectFile.YmapFiles)
{
string filename = ymap.FilePath;
if (!File.Exists(filename))
{
filename = cpath + "\\" + filename;
}
if (File.Exists(filename))
{
LoadYmapFromFile(ymap, filename);
}
else
{
MessageBox.Show("Couldn't find file: " + filename);
}
}
foreach (var ynd in CurrentProjectFile.YndFiles)
{
string filename = ynd.FilePath;
if (!File.Exists(filename))
{
filename = cpath + "\\" + filename;
}
if (File.Exists(filename))
{
LoadYndFromFile(ynd, filename);
}
else
{
MessageBox.Show("Couldn't find file: " + filename);
}
}
foreach (var ynv in CurrentProjectFile.YnvFiles)
{
string filename = ynv.FilePath;
if (!File.Exists(filename))
{
filename = cpath + "\\" + filename;
}
if (File.Exists(filename))
{
LoadYnvFromFile(ynv, filename);
}
else
{
MessageBox.Show("Couldn't find file: " + filename);
}
}
foreach (var track in CurrentProjectFile.TrainsFiles)
{
string filename = track.FilePath;
if (!File.Exists(filename))
{
filename = cpath + "\\" + filename;
}
if (File.Exists(filename))
{
LoadTrainTrackFromFile(track, filename);
}
else
{
MessageBox.Show("Couldn't find file: " + filename);
}
}
foreach (var scenario in CurrentProjectFile.ScenarioFiles)
{
string filename = scenario.FilePath;
if (!File.Exists(filename))
{
filename = cpath + "\\" + filename;
}
if (File.Exists(filename))
{
LoadScenarioFromFile(scenario, filename);
}
else
{
MessageBox.Show("Couldn't find file: " + filename);
}
}
LoadProjectUI();
}
public void SaveProject(bool saveas = false)
{
if (CurrentProjectFile == null) return;
if (string.IsNullOrEmpty(CurrentProjectFile.Filepath) || saveas)
{
string fileName = ShowSaveDialog("CodeWalker Projects|*.cwproj", CurrentProjectFile.Filepath);
if (string.IsNullOrEmpty(fileName))
{ return; } //user cancelled
string oldpath = CurrentProjectFile.Filepath;
CurrentProjectFile.Filepath = fileName;
CurrentProjectFile.Filename = new FileInfo(fileName).Name;
CurrentProjectFile.UpdateFilenames(oldpath);
}
CurrentProjectFile.Save();
SetProjectHasChanged(false);
}
private void CloseProject()
{
if (CurrentProjectFile == null) return;
foreach (var ymap in CurrentProjectFile.YmapFiles)
{
if ((ymap != null) && (ymap.HasChanged))
{
//save the current ymap first?
if (MessageBox.Show("Would you like to save "+ymap.Name+" before closing?", "Save .ymap before closing?", MessageBoxButtons.YesNo) == DialogResult.Yes)
{
CurrentYmapFile = ymap;
SaveYmap();
}
}
}
foreach (var ynd in CurrentProjectFile.YndFiles)
{
if ((ynd != null) && (ynd.HasChanged))
{
//save the current ynd first?
if (MessageBox.Show("Would you like to save " + ynd.Name + " before closing?", "Save .ynd before closing?", MessageBoxButtons.YesNo) == DialogResult.Yes)
{
CurrentYndFile = ynd;
SaveYnd();
}
}
}
foreach (var ynv in CurrentProjectFile.YnvFiles)
{
if ((ynv != null) && (ynv.HasChanged))
{
//save the current ynv first?
if (MessageBox.Show("Would you like to save " + ynv.Name + " before closing?", "Save .ynv before closing?", MessageBoxButtons.YesNo) == DialogResult.Yes)
{
CurrentYnvFile = ynv;
SaveYnv();
}
}
}
foreach (var trains in CurrentProjectFile.TrainsFiles)
{
if ((trains != null) && (trains.HasChanged))
{
//save the current trains file first?
if (MessageBox.Show("Would you like to save " + trains.Name + " before closing?", "Save trains file before closing?", MessageBoxButtons.YesNo) == DialogResult.Yes)
{
CurrentTrainTrack = trains;
SaveTrainTrack();
}
}
}
foreach (var scenario in CurrentProjectFile.ScenarioFiles)
{
if ((scenario != null) && (scenario.HasChanged))
{
//save the current scenario file first?
if (MessageBox.Show("Would you like to save " + scenario.Name + " before closing?", "Save scenario file before closing?", MessageBoxButtons.YesNo) == DialogResult.Yes)
{
CurrentScenario = scenario;
SaveScenario();
}
}
}
if (CurrentProjectFile.HasChanged)
{
//save the current project first?
if (MessageBox.Show("Would you like to save the current project before closing?", "Save project before closing?", MessageBoxButtons.YesNo) == DialogResult.Yes)
{
SaveProject();
}
}
CurrentProjectFile = null;
CurrentYmapFile = null;
CurrentYndFile = null;
LoadProjectUI();
if (WorldForm != null)
{
WorldForm.SelectItem(null);//make sure current selected item isn't still selected...
}
}
private void LoadProjectUI()
{
RefreshProjectUI();
UpdateFormTitleText();
LoadProjectTree();
LoadProjectTabPage();
RefreshUI();
}
private void LoadProjectTree()
{
ProjectTreeView.Nodes.Clear();
if (CurrentProjectFile == null) return;
var pcstr = CurrentProjectFile.HasChanged ? "*" : "";
var projnode = ProjectTreeView.Nodes.Add(pcstr + CurrentProjectFile.Name);
projnode.Tag = CurrentProjectFile;
if (CurrentProjectFile.YmapFiles.Count > 0)
{
var ymapsnode = projnode.Nodes.Add("Ymap Files");
ymapsnode.Name = "Ymap";
foreach (var ymapfile in CurrentProjectFile.YmapFiles)
{
var ycstr = ymapfile.HasChanged ? "*" : "";
string name = ymapfile.Name;
if (ymapfile.RpfFileEntry != null)
{
name = ymapfile.RpfFileEntry.Name;
}
var ymapnode = ymapsnode.Nodes.Add(ycstr + name);
ymapnode.Tag = ymapfile;
LoadYmapTreeNodes(ymapfile, ymapnode);
JenkIndex.Ensure(name);
JenkIndex.Ensure(Path.GetFileNameWithoutExtension(name));
}
ymapsnode.Expand();
}
if (CurrentProjectFile.YndFiles.Count > 0)
{
var yndsnode = projnode.Nodes.Add("Ynd Files");
yndsnode.Name = "Ynd";
foreach (var yndfile in CurrentProjectFile.YndFiles)
{
var ycstr = yndfile.HasChanged ? "*" : "";
string name = yndfile.Name;
if (yndfile.RpfFileEntry != null)
{
name = yndfile.RpfFileEntry.Name;
}
var yndnode = yndsnode.Nodes.Add(ycstr + name);
yndnode.Tag = yndfile;
LoadYndTreeNodes(yndfile, yndnode);
}
yndsnode.Expand();
}
if (CurrentProjectFile.YnvFiles.Count > 0)
{
var ynvsnode = projnode.Nodes.Add("Ynv Files");
ynvsnode.Name = "Ynv";
foreach (var ynvfile in CurrentProjectFile.YnvFiles)
{
var ycstr = ynvfile.HasChanged ? "*" : "";
string name = ynvfile.Name;
if (ynvfile.RpfFileEntry != null)
{
name = ynvfile.RpfFileEntry.Name;
}
var ynvnode = ynvsnode.Nodes.Add(ycstr + name);
ynvnode.Tag = ynvfile;
LoadYnvTreeNodes(ynvfile, ynvnode);
}
ynvsnode.Expand();
}
if (CurrentProjectFile.TrainsFiles.Count > 0)
{
var trainsnode = projnode.Nodes.Add("Trains Files");
trainsnode.Name = "Trains";
foreach (var trainfile in CurrentProjectFile.TrainsFiles)
{
var tcstr = trainfile.HasChanged ? "*" : "";
string name = trainfile.Name;
if (trainfile.RpfFileEntry != null)
{
name = trainfile.RpfFileEntry.Name;
}
var trainnode = trainsnode.Nodes.Add(tcstr + name);
trainnode.Tag = trainfile;
LoadTrainTrackTreeNodes(trainfile, trainnode);
}
trainsnode.Expand();
}
if (CurrentProjectFile.ScenarioFiles.Count > 0)
{
var scenariosnode = projnode.Nodes.Add("Scenario Files");
scenariosnode.Name = "Scenarios";
foreach (var scenariofile in CurrentProjectFile.ScenarioFiles)
{
var scstr = scenariofile.HasChanged ? "*" : "";
string name = scenariofile.Name;
if (scenariofile.RpfFileEntry != null)
{
name = scenariofile.RpfFileEntry.Name;
}
var scenarionode = scenariosnode.Nodes.Add(scstr + name);
scenarionode.Tag = scenariofile;
LoadScenarioTreeNodes(scenariofile, scenarionode);
}
scenariosnode.Expand();
}
projnode.Expand();
}
private void LoadProjectTabPage()
{
if (CurrentProjectFile == null)
{
ProjectPanel.Enabled = false;
ProjectNameTextBox.Text = "<No project loaded>";
ProjectVersionLabel.Text = "Version: -";
}
else
{
ProjectPanel.Enabled = true;
ProjectNameTextBox.Text = CurrentProjectFile.Name;
ProjectVersionLabel.Text = "Version: " + CurrentProjectFile.Version.ToString();
}
}
private void SetProjectHasChanged(bool changed)
{
if (CurrentProjectFile == null) return;
CurrentProjectFile.HasChanged = changed;
if (ProjectTreeView.Nodes.Count > 0)
{
//first node is the project...
string changestr = changed ? "*" : "";
ProjectTreeView.Nodes[0].Text = changestr + CurrentProjectFile.Name;
}
UpdateFormTitleText();
}
private void GenerateProjectManifest()
{
StringBuilder sb = new StringBuilder();
Dictionary<string, YtypFile> deps = new Dictionary<string, YtypFile>();
sb.AppendLine("<?xml version=\"1.0\" encoding=\"UTF-8\" standalone=\"no\"?>");
sb.AppendLine("<CPackFileMetaData>");
sb.AppendLine(" <MapDataGroups/>");
sb.AppendLine(" <HDTxdBindingArray/>");
sb.AppendLine(" <imapDependencies/>");
if ((CurrentProjectFile != null) && (CurrentProjectFile.YmapFiles.Count > 0))
{
sb.AppendLine(" <imapDependencies_2>");
foreach (var ymap in CurrentProjectFile.YmapFiles)
{
var ymapname = ymap.RpfFileEntry?.NameLower;
if (string.IsNullOrEmpty(ymapname))
{
ymapname = ymap.Name.ToLowerInvariant();
}
if (ymapname.EndsWith(".ymap"))
{
ymapname = ymapname.Substring(0, ymapname.Length - 5);
}
deps.Clear();
if (ymap.AllEntities != null)
{
foreach (var ent in ymap.AllEntities)
{
var ytyp = ent.Archetype?.Ytyp;
if (ytyp != null)
{
var ytypname = ytyp.FileEntry?.NameLower;
if (string.IsNullOrEmpty(ytypname))
{
ytypname = ytyp.FileEntry?.Name?.ToLowerInvariant();
if (ytypname == null) ytypname = "";
}
if (ytypname.EndsWith(".ytyp"))
{
ytypname = ytypname.Substring(0, ytypname.Length - 5);
}
deps[ytypname] = ytyp;
}
}
}
sb.AppendLine(" <Item>");
sb.AppendLine(" <imapName>" + ymapname + "</imapName>");
sb.AppendLine(" <manifestFlags/>");
sb.AppendLine(" <itypDepArray>");
foreach (var kvp in deps)
{
sb.AppendLine(" <Item>" + kvp.Key + "</Item>");
}
sb.AppendLine(" </itypDepArray>");
sb.AppendLine(" </Item>");
}
sb.AppendLine(" </imapDependencies_2>");
}
else
{
sb.AppendLine(" <imapDependencies_2/>");
}
sb.AppendLine(" <itypDependencies_2/>");
sb.AppendLine(" <Interiors/>");
sb.AppendLine("</CPackFileMetaData>");
ProjectManifestTextBox.Text = sb.ToString();
}
public void NewYmap()
{
if (CurrentProjectFile == null)
{
NewProject();
}
if (CurrentProjectFile == null) return;
int testi = 1;
string fname = string.Empty;
bool filenameok = false;
while (!filenameok)
{
fname = "map" + testi.ToString() + ".ymap";
filenameok = !CurrentProjectFile.ContainsYmap(fname);
testi++;
}
lock (ymapsyncroot)
{
YmapFile ymap = CurrentProjectFile.AddYmapFile(fname);
if (ymap != null)
{
ymap.Loaded = true;
ymap.HasChanged = true; //new ymap, flag as not saved
ymap._CMapData.contentFlags = 65; //stream flags value
}
}
CurrentProjectFile.HasChanged = true;
LoadProjectTree();
}
public void OpenYmap()
{
string[] files = ShowOpenDialogMulti("Ymap files|*.ymap", string.Empty);
if (files == null)
{
return;
}
if (CurrentProjectFile == null)
{
NewProject();
}
foreach (string file in files)
{
if (!File.Exists(file)) continue;
var ymap = CurrentProjectFile.AddYmapFile(file);
if (ymap != null)
{
SetProjectHasChanged(true);
LoadYmapFromFile(ymap, file);
LoadProjectTree();
}
else
{
MessageBox.Show("Couldn't add\n" + file + "\n - the file already exists in the project.");
}
}
}
public void SaveYmap(bool saveas = false)
{
if (CurrentYmapFile == null) return;
string ymapname = CurrentYmapFile.Name;
string filepath = CurrentYmapFile.FilePath;
if (string.IsNullOrEmpty(filepath))
{
filepath = ymapname;
}
string origfile = filepath;
if (!File.Exists(filepath))
{
saveas = true;
}
byte[] data;
lock (ymapsyncroot) //need to sync writes to ymap objects...
{
saveas = saveas || string.IsNullOrEmpty(filepath);
if (saveas)
{
filepath = ShowSaveDialog("Ymap files|*.ymap", filepath);
if (string.IsNullOrEmpty(filepath))
{ return; }
string newname = Path.GetFileNameWithoutExtension(filepath);
JenkIndex.Ensure(newname);
CurrentYmapFile.FilePath = filepath;
CurrentYmapFile.RpfFileEntry.Name = new FileInfo(filepath).Name;
CurrentYmapFile.Name = CurrentYmapFile.RpfFileEntry.Name;
CurrentYmapFile._CMapData.name = new MetaHash(JenkHash.GenHash(newname));
}
data = CurrentYmapFile.Save();
}
if (data != null)
{
File.WriteAllBytes(filepath, data);
}
SetYmapHasChanged(false);
if (saveas)
{
LoadYmapTabPage();
if (CurrentProjectFile != null)
{
//string newname = CurrentYmapFile.Name;
string origpath = CurrentProjectFile.GetRelativePath(origfile);
string newpath = CurrentProjectFile.GetRelativePath(CurrentYmapFile.FilePath);
if (!CurrentProjectFile.RenameYmap(origpath, newpath))
{ //couldn't rename it in the project?
MessageBox.Show("Couldn't rename ymap in project! This shouldn't happen - check the project file XML.");
}
}
SetProjectHasChanged(true);
SetCurrentSaveItem();
}
if (CurrentYmapFile.SaveWarnings != null)
{
string w = string.Join("\n", CurrentYmapFile.SaveWarnings);
MessageBox.Show(CurrentYmapFile.SaveWarnings.Count.ToString() + " warnings were generated while saving the ymap:\n" + w);
CurrentYmapFile.SaveWarnings = null;//clear it out for next time..
}
}
private void AddYmapToProject(YmapFile ymap)
{
if (ymap == null) return;
if (CurrentProjectFile == null)
{
NewProject();
}
if (YmapExistsInProject(ymap)) return;
if (CurrentProjectFile.AddYmapFile(ymap))
{
ymap.HasChanged = true;
CurrentProjectFile.HasChanged = true;
LoadProjectTree();
}
CurrentYmapFile = ymap;
RefreshUI();
if (CurrentEntity != null)
{
TrySelectEntityTreeNode(CurrentEntity);
}
else if (CurrentCarGen != null)
{
TrySelectCarGenTreeNode(CurrentCarGen);
}
}
private void RemoveYmapFromProject()
{
if (CurrentYmapFile == null) return;
if (CurrentProjectFile == null) return;
CurrentProjectFile.RemoveYmapFile(CurrentYmapFile);
CurrentYmapFile = null;
LoadProjectTree();
RefreshUI();
}
private void LoadYmapTabPage()
{
if (CurrentYmapFile == null)
{
YmapPanel.Enabled = false;
YmapNameTextBox.Text = "<No ymap selected>";
YmapNameHashLabel.Text = "Hash: 0";
YmapParentTextBox.Text = string.Empty;
YmapParentHashLabel.Text = "Hash: 0";
YmapFlagsTextBox.Text = string.Empty;
YmapContentFlagsTextBox.Text = string.Empty;
YmapCFlagsHDCheckBox.Checked = false;
YmapCFlagsLODCheckBox.Checked = false;
YmapCFlagsSLOD2CheckBox.Checked = false;
YmapCFlagsInteriorCheckBox.Checked = false;
YmapCFlagsSLODCheckBox.Checked = false;
YmapCFlagsOcclusionCheckBox.Checked = false;
YmapCFlagsPhysicsCheckBox.Checked = false;
YmapCFlagsLODLightsCheckBox.Checked = false;
YmapCFlagsDistLightsCheckBox.Checked = false;
YmapCFlagsCriticalCheckBox.Checked = false;
YmapCFlagsGrassCheckBox.Checked = false;
YmapFlagsScriptedCheckBox.Checked = false;
YmapFlagsLODCheckBox.Checked = false;
YmapPhysicsDictionariesTextBox.Text = string.Empty;
YmapEntitiesExtentsMinTextBox.Text = string.Empty;
YmapEntitiesExtentsMaxTextBox.Text = string.Empty;
YmapStreamingExtentsMinTextBox.Text = string.Empty;
YmapStreamingExtentsMaxTextBox.Text = string.Empty;
YmapFileLocationTextBox.Text = string.Empty;
YmapProjectPathTextBox.Text = string.Empty;
}
else
{
populatingui = true;
var md = CurrentYmapFile.CMapData;
if (md.name.Hash == 0)
{
string name = Path.GetFileNameWithoutExtension(CurrentYmapFile.Name);
JenkIndex.Ensure(name);
md.name = new MetaHash(JenkHash.GenHash(name));
}
YmapPanel.Enabled = true;
YmapNameTextBox.Text = md.name.ToString();
YmapNameHashLabel.Text = "Hash: " + md.name.Hash.ToString();
YmapParentTextBox.Text = md.parent.ToString();
YmapParentHashLabel.Text = "Hash: " + md.parent.Hash.ToString();
YmapEntitiesExtentsMinTextBox.Text = FloatUtil.GetVector3String(md.entitiesExtentsMin);
YmapEntitiesExtentsMaxTextBox.Text = FloatUtil.GetVector3String(md.entitiesExtentsMax);
YmapStreamingExtentsMinTextBox.Text = FloatUtil.GetVector3String(md.streamingExtentsMin);
YmapStreamingExtentsMaxTextBox.Text = FloatUtil.GetVector3String(md.streamingExtentsMax);
YmapFileLocationTextBox.Text = CurrentYmapFile.FilePath;
YmapProjectPathTextBox.Text = (CurrentProjectFile != null) ? CurrentProjectFile.GetRelativePath(CurrentYmapFile.FilePath) : CurrentYmapFile.FilePath;
UpdateYmapFlagsUI(true, true);
UpdateYmapPhysicsDictionariesUI();
populatingui = false;
////struct CMapData:
//MetaHash name { get; set; } //8 8: Hash: 0: name
//MetaHash parent { get; set; } //12 12: Hash: 0: parent
//uint flags { get; set; } //16 16: UnsignedInt: 0: flags
//uint contentFlags { get; set; } //20 20: UnsignedInt: 0: contentFlags//1785155637
//Vector3 streamingExtentsMin { get; set; } //32 32: Float_XYZ: 0: streamingExtentsMin//3710026271
//Vector3 streamingExtentsMax { get; set; } //48 48: Float_XYZ: 0: streamingExtentsMax//2720965429
//Vector3 entitiesExtentsMin { get; set; } //64 64: Float_XYZ: 0: entitiesExtentsMin//477478129
//Vector3 entitiesExtentsMax { get; set; } //80 80: Float_XYZ: 0: entitiesExtentsMax//1829192759
//Array_StructurePointer entities { get; set; } //96 96: Array: 0: entities {0: StructurePointer: 0: 256}
//Array_Structure containerLods { get; set; } //112 112: Array: 0: containerLods//2935983381 {0: Structure: 372253349: 256}
//Array_Structure boxOccluders { get; set; } //128 128: Array: 0: boxOccluders//3983590932 {0: Structure: SectionUNKNOWN7: 256}
//Array_Structure occludeModels { get; set; } //144 144: Array: 0: occludeModels//2132383965 {0: Structure: SectionUNKNOWN5: 256}
//Array_uint physicsDictionaries { get; set; } //160 160: Array: 0: physicsDictionaries//949589348 {0: Hash: 0: 256}
//rage__fwInstancedMapData instancedData { get; set; } //176 176: Structure: rage__fwInstancedMapData: instancedData//2569067561
//Array_Structure timeCycleModifiers { get; set; } //224 224: Array: 0: timeCycleModifiers {0: Structure: CTimeCycleModifier: 256}
//Array_Structure carGenerators { get; set; } //240 240: Array: 0: carGenerators//3254823756 {0: Structure: CCarGen: 256}
//CLODLight LODLightsSOA { get; set; } //256 256: Structure: CLODLight: LODLightsSOA//1774371066
//CDistantLODLight DistantLODLightsSOA { get; set; } //392 392: Structure: CDistantLODLight: DistantLODLightsSOA//2954466641
//CBlockDesc block { get; set; } //440 440: Structure: CBlockDesc//3072355914: block
}
}
private void LoadYmapFromFile(YmapFile ymap, string filename)
{
byte[] data = File.ReadAllBytes(filename);
ymap.Load(data);
GameFileCache.InitYmapEntityArchetypes(ymap); //this needs to be done after calling YmapFile.Load()
}
private void LoadYmapTreeNodes(YmapFile ymap, TreeNode node)
{
if (ymap == null) return;
if (!string.IsNullOrEmpty(node.Name)) return; //named nodes are eg Entities and CarGens
node.Nodes.Clear();
if ((ymap.AllEntities != null)&& (ymap.AllEntities.Length > 0))
{
var entsnode = node.Nodes.Add("Entities (" + ymap.AllEntities.Length.ToString() + ")");
entsnode.Name = "Entities";
entsnode.Tag = ymap;
var ents = ymap.AllEntities;
for (int i = 0; i < ents.Length; i++)
{
var ent = ents[i];
var edef = ent.CEntityDef;
var enode = entsnode.Nodes.Add(edef.archetypeName.ToString());
enode.Tag = ent;
}
}
if ((ymap.CarGenerators != null) && (ymap.CarGenerators.Length > 0))
{
var cargensnode = node.Nodes.Add("Car Generators (" + ymap.CarGenerators.Length.ToString() + ")");
cargensnode.Name = "CarGens";
cargensnode.Tag = ymap;
var cargens = ymap.CarGenerators;
for (int i = 0; i < cargens.Length; i++)
{
var cargen = cargens[i];
var ccgnode = cargensnode.Nodes.Add(cargen.ToString());
ccgnode.Tag = cargen;
}
}
if ((ymap.GrassInstanceBatches != null) && (ymap.GrassInstanceBatches.Length > 0))
{
var grassbatchesnodes = node.Nodes.Add("Grass Batches (" + ymap.GrassInstanceBatches.Length.ToString() + ")");
grassbatchesnodes.Name = "GrassBatches";
grassbatchesnodes.Tag = ymap;
var grassbatches = ymap.GrassInstanceBatches;
for (int i = 0; i < grassbatches.Length; i++)
{
var batch = grassbatches[i];
var gbnode = grassbatchesnodes.Nodes.Add(batch.ToString());
gbnode.Tag = batch;
}
}
}
private void SetYmapHasChanged(bool changed)
{
if (CurrentYmapFile == null) return;
bool changechange = changed != CurrentYmapFile.HasChanged;
if (!changechange) return;
CurrentYmapFile.HasChanged = changed;
SetYmapHasChangedUI(changed);
}
private void SetYmapHasChangedUI(bool changed)
{
if (ProjectTreeView.Nodes.Count > 0)
{
var pnode = ProjectTreeView.Nodes[0];
var ymnode = GetChildTreeNode(pnode, "Ymap");
if (ymnode == null) return;
string changestr = changed ? "*" : "";
for (int i = 0; i < ymnode.Nodes.Count; i++)
{
var ynode = ymnode.Nodes[i];
if (ynode.Tag == CurrentYmapFile)
{
string name = CurrentYmapFile.Name;
if (CurrentYmapFile.RpfFileEntry != null)
{
name = CurrentYmapFile.RpfFileEntry.Name;
}
ynode.Text = changestr + name;
break;
}
}
}
}
private void UpdateYmapFlagsUI(bool updateCheckboxes, bool updateTextboxes)
{
if (CurrentYmapFile == null) return;
var md = CurrentYmapFile.CMapData;
var flags = md.flags;
var contentFlags = md.contentFlags;
if (updateCheckboxes)
{
YmapCFlagsHDCheckBox.Checked = IsBitSet(contentFlags, 0); //1
YmapCFlagsLODCheckBox.Checked = IsBitSet(contentFlags, 1); //2
YmapCFlagsSLOD2CheckBox.Checked = IsBitSet(contentFlags, 2); //4
YmapCFlagsInteriorCheckBox.Checked = IsBitSet(contentFlags, 3); //8
YmapCFlagsSLODCheckBox.Checked = IsBitSet(contentFlags, 4); //16
YmapCFlagsOcclusionCheckBox.Checked = IsBitSet(contentFlags, 5); //32
YmapCFlagsPhysicsCheckBox.Checked = IsBitSet(contentFlags, 6); //64
YmapCFlagsLODLightsCheckBox.Checked = IsBitSet(contentFlags, 7); //128
YmapCFlagsDistLightsCheckBox.Checked = IsBitSet(contentFlags, 8); //256
YmapCFlagsCriticalCheckBox.Checked = IsBitSet(contentFlags, 9); //512
YmapCFlagsGrassCheckBox.Checked = IsBitSet(contentFlags, 10); //1024
YmapFlagsScriptedCheckBox.Checked = IsBitSet(flags, 0); //1
YmapFlagsLODCheckBox.Checked = IsBitSet(flags, 1); //2
}
if (updateTextboxes)
{
YmapFlagsTextBox.Text = flags.ToString();
YmapContentFlagsTextBox.Text = contentFlags.ToString();
}
}
private void SetYmapFlagsFromCheckBoxes()
{
if (populatingui) return;
if (CurrentYmapFile == null) return;
uint flags = 0;
uint contentFlags = 0;
contentFlags = UpdateBit(contentFlags, 0, YmapCFlagsHDCheckBox.Checked);
contentFlags = UpdateBit(contentFlags, 1, YmapCFlagsLODCheckBox.Checked);
contentFlags = UpdateBit(contentFlags, 2, YmapCFlagsSLOD2CheckBox.Checked);
contentFlags = UpdateBit(contentFlags, 3, YmapCFlagsInteriorCheckBox.Checked);
contentFlags = UpdateBit(contentFlags, 4, YmapCFlagsSLODCheckBox.Checked);
contentFlags = UpdateBit(contentFlags, 5, YmapCFlagsOcclusionCheckBox.Checked);
contentFlags = UpdateBit(contentFlags, 6, YmapCFlagsPhysicsCheckBox.Checked);
contentFlags = UpdateBit(contentFlags, 7, YmapCFlagsLODLightsCheckBox.Checked);
contentFlags = UpdateBit(contentFlags, 8, YmapCFlagsDistLightsCheckBox.Checked);
contentFlags = UpdateBit(contentFlags, 9, YmapCFlagsCriticalCheckBox.Checked);
contentFlags = UpdateBit(contentFlags, 10, YmapCFlagsGrassCheckBox.Checked);
flags = UpdateBit(flags, 0, YmapFlagsScriptedCheckBox.Checked);
flags = UpdateBit(flags, 1, YmapFlagsLODCheckBox.Checked);
lock (ymapsyncroot)
{
if (CurrentYmapFile._CMapData.flags != flags)
{
CurrentYmapFile._CMapData.flags = flags;
SetYmapHasChanged(true);
}
if (CurrentYmapFile._CMapData.contentFlags != contentFlags)
{
CurrentYmapFile._CMapData.contentFlags = contentFlags;
SetYmapHasChanged(true);
}
}
populatingui = true;
UpdateYmapFlagsUI(false, true); //update textbox
populatingui = false;
}
private void SetYmapFlagsFromTextBoxes()
{
if (populatingui) return;
if (CurrentYmapFile == null) return;
uint flags = 0;
uint contentFlags = 0;
uint.TryParse(YmapFlagsTextBox.Text, out flags);
uint.TryParse(YmapContentFlagsTextBox.Text, out contentFlags);
lock (ymapsyncroot)
{
if (CurrentYmapFile._CMapData.flags != flags)
{
CurrentYmapFile._CMapData.flags = flags;
SetYmapHasChanged(true);
}
if (CurrentYmapFile._CMapData.contentFlags != contentFlags)
{
CurrentYmapFile._CMapData.contentFlags = contentFlags;
SetYmapHasChanged(true);
}
}
populatingui = true;
UpdateYmapFlagsUI(true, false); //update checkboxes
populatingui = false;
}
private void CalcYmapFlags()
{
if (populatingui) return;
if (CurrentYmapFile == null) return;
lock (ymapsyncroot)
{
if (CurrentYmapFile.CalcFlags())
{
SetYmapHasChanged(true);
}
}
populatingui = true;
UpdateYmapFlagsUI(true, true); //update checkboxes and textboxes
populatingui = false;
}
private void CalcYmapExtents()
{
if (CurrentYmapFile == null) return;
var allents = CurrentYmapFile.AllEntities;
var allbatches = CurrentYmapFile.GrassInstanceBatches;
if ((allents == null) && (allbatches == null))
{
MessageBox.Show("No items to calculate extents from.");
return;
}
lock (ymapsyncroot)
{
if (CurrentYmapFile.CalcExtents())
{
SetYmapHasChanged(true);
}
}
populatingui = true;
var md = CurrentYmapFile.CMapData;
YmapEntitiesExtentsMinTextBox.Text = FloatUtil.GetVector3String(md.entitiesExtentsMin);
YmapEntitiesExtentsMaxTextBox.Text = FloatUtil.GetVector3String(md.entitiesExtentsMax);
YmapStreamingExtentsMinTextBox.Text = FloatUtil.GetVector3String(md.streamingExtentsMin);
YmapStreamingExtentsMaxTextBox.Text = FloatUtil.GetVector3String(md.streamingExtentsMax);
populatingui = false;
}
private void UpdateYmapPhysicsDictionariesUI()
{
if ((CurrentYmapFile == null) || (CurrentYmapFile.physicsDictionaries == null))
{
YmapPhysicsDictionariesTextBox.Text = string.Empty;
}
else
{
StringBuilder sb = new StringBuilder();
foreach (var hash in CurrentYmapFile.physicsDictionaries)
{
sb.AppendLine(hash.ToString());
}
YmapPhysicsDictionariesTextBox.Text = sb.ToString();
}
}
private void SetYmapPhysicsDictionariesFromTextbox()
{
if (populatingui) return;
if (CurrentYmapFile == null) return;
List<MetaHash> hashes = new List<MetaHash>();
var strs = YmapPhysicsDictionariesTextBox.Text.Split('\n');
foreach (var str in strs)
{
var tstr = str.Trim();
if (!string.IsNullOrEmpty(tstr))
{
uint h = 0;
if (uint.TryParse(tstr, out h))
{
hashes.Add(h);
}
else
{
h = JenkHash.GenHash(tstr.ToLowerInvariant());
hashes.Add(h);
}
}
}
lock (ymapsyncroot)
{
CurrentYmapFile.physicsDictionaries = (hashes.Count > 0) ? hashes.ToArray() : null;
SetYmapHasChanged(true);
}
}
private Vector3 GetSpawnPos(float dist)
{
Vector3 pos = Vector3.Zero;
if (WorldForm != null)
{
Vector3 campos = WorldForm.GetCameraPosition();
Vector3 camdir = WorldForm.GetCameraViewDir();
pos = campos + camdir * dist;
}
return pos;
}
public void NewEntity(YmapEntityDef copy = null, bool copyPosition = false)
{
if (CurrentYmapFile == null) return;
float spawndist = 5.0f; //use archetype BSradius if starting with a copy...
if (copy != null)
{
spawndist = copy.BSRadius * 2.5f;
}
bool cp = copyPosition && (copy != null);
Vector3 pos = cp ? copy.Position : GetSpawnPos(spawndist);
CEntityDef cent = new CEntityDef();
if (copy != null)
{
cent = copy.CEntityDef;
//TODO: copy entity extensions!
}
else
{
cent.archetypeName = new MetaHash(JenkHash.GenHash("prop_alien_egg_01"));
cent.rotation = new Vector4(0, 0, 0, 1);
cent.scaleXY = 1.0f;
cent.scaleZ = 1.0f;
cent.flags = 1572872;
cent.parentIndex = -1;
cent.lodDist = 200.0f;
cent.lodLevel = Unk_1264241711.LODTYPES_DEPTH_ORPHANHD;
cent.priorityLevel = Unk_648413703.PRI_REQUIRED;
cent.ambientOcclusionMultiplier = 255;
cent.artificialAmbientOcclusion = 255;
}
cent.position = pos;
YmapEntityDef ent = new YmapEntityDef(CurrentYmapFile, 0, ref cent);
ent.SetArchetype(GameFileCache.GetArchetype(cent.archetypeName));
if (WorldForm != null)
{
lock (WorldForm.RenderSyncRoot) //don't try to do this while rendering...
{
CurrentYmapFile.AddEntity(ent);
}
}
else
{
CurrentYmapFile.AddEntity(ent);
}
LoadProjectTree();
TrySelectEntityTreeNode(ent);
CurrentEntity = ent;
LoadEntityTabPage();
}
public bool DeleteEntity()
{
if (CurrentYmapFile == null) return false;
if (CurrentEntity == null) return false;
if (CurrentEntity.Ymap != CurrentYmapFile) return false;
if (CurrentYmapFile.AllEntities == null) return false; //nothing to delete..
if (CurrentYmapFile.RootEntities == null) return false; //nothing to delete..
if (CurrentEntity._CEntityDef.numChildren != 0)
{
MessageBox.Show("This entity's numChildren is not 0 - deleting entities with children is not currently supported by CodeWalker.");
return true;
}
int idx = CurrentEntity.Index;
for (int i = idx + 1; i < CurrentYmapFile.AllEntities.Length; i++)
{
var ent = CurrentYmapFile.AllEntities[i];
if (ent._CEntityDef.numChildren != 0)
{
MessageBox.Show("There are other entities present in this .ymap that have children. Deleting this entity is not currently supported by CodeWalker.");
return true;
}
}
if (MessageBox.Show("Are you sure you want to delete this entity?\n" + CurrentEntity._CEntityDef.archetypeName.ToString() + "\n" + CurrentEntity.Position.ToString() + "\n\nThis operation cannot be undone. Continue?", "Confirm delete", MessageBoxButtons.YesNo) != DialogResult.Yes)
{
return true;
}
//find this now to remove it later.
var tn = FindEntityTreeNode(CurrentEntity);
bool res = false;
if (WorldForm != null)
{
lock (WorldForm.RenderSyncRoot) //don't try to do this while rendering...
{
res = CurrentYmapFile.RemoveEntity(CurrentEntity);
//WorldForm.SelectItem(null, null, null);
}
}
else
{
res = CurrentYmapFile.RemoveEntity(CurrentEntity);
}
if (!res)
{
MessageBox.Show("Entity.Index didn't match the index of the entity in the ymap. This shouldn't happen, check LOD linkages!");
}
SetYmapHasChangedUI(true);
CurrentEntity = null;
if ((tn != null) && (tn.Parent != null))
{
tn.Parent.Text = "Entities (" + CurrentYmapFile.AllEntities.Length.ToString() + ")";
tn.Parent.Nodes.Remove(tn);
}
else
{
//no need for this when removing the node above will select something else.
LoadEntityTabPage(); //this case really shouldn't happen...
}
return true;
}
private void AddEntityToProject()
{
if (CurrentEntity == null) return;
if (CurrentEntity.Ymap == null)
{
MessageBox.Show("Sorry, interior entities cannot currently be added to the project.");
return;
}
CurrentYmapFile = CurrentEntity.Ymap;
if (!YmapExistsInProject(CurrentYmapFile))
{
var ent = CurrentEntity;
CurrentYmapFile.HasChanged = true;
AddYmapToProject(CurrentYmapFile);
CurrentEntity = ent; //bug fix for some reason the treeview selects the project node here.
CurrentYmapFile = ent.Ymap;
TrySelectEntityTreeNode(ent);
}
}
private void LoadEntityTabPage()
{
if (CurrentEntity == null)
{
EntityPanel.Enabled = false;
EntityArchetypeTextBox.Text = string.Empty;
EntityArchetypeHashLabel.Text = "Hash: 0";
EntityFlagsTextBox.Text = string.Empty;
EntityGuidTextBox.Text = string.Empty;
EntityPositionTextBox.Text = string.Empty;
EntityRotationTextBox.Text = string.Empty;
EntityScaleXYTextBox.Text = string.Empty;
EntityScaleZTextBox.Text = string.Empty;
EntityParentIndexTextBox.Text = string.Empty;
EntityLodDistTextBox.Text = string.Empty;
EntityChildLodDistTextBox.Text = string.Empty;
EntityLodLevelComboBox.SelectedIndex = 0;// Math.Max(EntityLodLevelComboBox.FindString(), 0);
EntityNumChildrenTextBox.Text = string.Empty;
EntityPriorityLevelComboBox.SelectedIndex = 0; //Math.Max(..
EntityAOMultiplierTextBox.Text = string.Empty;
EntityArtificialAOTextBox.Text = string.Empty;
EntityTintValueTextBox.Text = string.Empty;
EntityPivotEditCheckBox.Checked = false;
EntityPivotPositionTextBox.Text = string.Empty;
EntityPivotRotationTextBox.Text = string.Empty;
foreach (int i in EntityFlagsCheckedListBox.CheckedIndices)
{
EntityFlagsCheckedListBox.SetItemCheckState(i, CheckState.Unchecked);
}
}
else
{
populatingui = true;
var e = CurrentEntity.CEntityDef;
var po = CurrentEntity.PivotOrientation;
EntityPanel.Enabled = true;
EntityArchetypeTextBox.Text = e.archetypeName.ToString();
EntityArchetypeHashLabel.Text = "Hash: " + e.archetypeName.Hash.ToString();
EntityFlagsTextBox.Text = e.flags.ToString();
EntityGuidTextBox.Text = e.guid.ToString();
EntityPositionTextBox.Text = FloatUtil.GetVector3String(e.position);
EntityRotationTextBox.Text = FloatUtil.GetVector4String(e.rotation);
EntityScaleXYTextBox.Text = FloatUtil.ToString(e.scaleXY);
EntityScaleZTextBox.Text = FloatUtil.ToString(e.scaleZ);
EntityParentIndexTextBox.Text = e.parentIndex.ToString();
EntityLodDistTextBox.Text = FloatUtil.ToString(e.lodDist);
EntityChildLodDistTextBox.Text = FloatUtil.ToString(e.childLodDist);
EntityLodLevelComboBox.SelectedIndex = Math.Max(EntityLodLevelComboBox.FindString(e.lodLevel.ToString()), 0);
EntityNumChildrenTextBox.Text = e.numChildren.ToString();
EntityPriorityLevelComboBox.SelectedIndex = Math.Max(EntityPriorityLevelComboBox.FindString(e.priorityLevel.ToString()), 0);
EntityAOMultiplierTextBox.Text = e.ambientOcclusionMultiplier.ToString();
EntityArtificialAOTextBox.Text = e.artificialAmbientOcclusion.ToString();
EntityTintValueTextBox.Text = e.tintValue.ToString();
EntityPivotPositionTextBox.Text = FloatUtil.GetVector3String(CurrentEntity.PivotPosition);
EntityPivotRotationTextBox.Text = FloatUtil.GetVector4String(new Vector4(po.X, po.Y, po.Z, po.W));
for (int i = 0; i < EntityFlagsCheckedListBox.Items.Count; i++)
{
var cv = ((e.flags & (1u << i)) > 0);
EntityFlagsCheckedListBox.SetItemCheckState(i, cv ? CheckState.Checked : CheckState.Unchecked);
}
populatingui = false;
if (WorldForm != null)
{
WorldForm.SelectEntity(CurrentEntity); //hopefully the drawable is already loaded - this will try get from cache
}
////struct CEntityDef:
//MetaHash archetypeName { get; set; } //8 8: Hash: 0: archetypeName
//uint flags { get; set; } //12 12: UnsignedInt: 0: flags
//uint guid { get; set; } //16 16: UnsignedInt: 0: guid
//Vector3 position { get; set; } //32 32: Float_XYZ: 0: position
//Vector4 rotation { get; set; } //48 48: Float_XYZW: 0: rotation
//float scaleXY { get; set; } //64 64: Float: 0: 2627937847
//float scaleZ { get; set; } //68 68: Float: 0: 284916802
//int parentIndex { get; set; } //72 72: SignedInt: 0: parentIndex
//float lodDist { get; set; } //76 76: Float: 0: lodDist
//float childLodDist { get; set; } //80 80: Float: 0: childLodDist//3398912973
//Unk_1264241711 lodLevel { get; set; } //84 84: IntEnum: 1264241711: lodLevel //LODTYPES_DEPTH_
//uint numChildren { get; set; } //88 88: UnsignedInt: 0: numChildren//2793909385
//Unk_648413703 priorityLevel { get; set; } //92 92: IntEnum: 648413703: priorityLevel//647098393
//Array_StructurePointer extensions { get; set; } //96 96: Array: 0: extensions {0: StructurePointer: 0: 256}
//int ambientOcclusionMultiplier { get; set; } //112 112: SignedInt: 0: ambientOcclusionMultiplier//415356295
//int artificialAmbientOcclusion { get; set; } //116 116: SignedInt: 0: artificialAmbientOcclusion//599844163
//uint tintValue { get; set; } //120 120: UnsignedInt: 0: tintValue//1015358759
}
}
public bool IsCurrentEntity(YmapEntityDef ent)
{
return CurrentEntity == ent;
}
public void NewCarGen(YmapCarGen copy = null, bool copyPosition = false)
{
if (CurrentYmapFile == null) return;
Vector3 pos = GetSpawnPos(10.0f);
CCarGen ccg = new CCarGen();
if (copy != null)
{
ccg = copy.CCarGen;
}
else
{
ccg.flags = 3680;
ccg.orientX = 5.0f;
ccg.perpendicularLength = 2.6f;
//TODO: set default values for cargen
}
if (!copyPosition || (copy == null))
{
ccg.position = pos;
}
YmapCarGen cg = new YmapCarGen(CurrentYmapFile, ccg);
if (WorldForm != null)
{
lock (WorldForm.RenderSyncRoot) //don't try to do this while rendering...
{
CurrentYmapFile.AddCarGen(cg);
}
}
else
{
CurrentYmapFile.AddCarGen(cg);
}
LoadProjectTree();
TrySelectCarGenTreeNode(cg);
CurrentCarGen = cg;
LoadCarGenTabPage();
}
public bool DeleteCarGen()
{
if (CurrentYmapFile == null) return false;
if (CurrentCarGen == null) return false;
if (CurrentCarGen.Ymap != CurrentYmapFile) return false;
if (CurrentYmapFile.CarGenerators == null) return false; //nothing to delete..
if (MessageBox.Show("Are you sure you want to delete this car generator?\n" + CurrentCarGen.ToString() + "\n\nThis operation cannot be undone. Continue?", "Confirm delete", MessageBoxButtons.YesNo) != DialogResult.Yes)
{
return true;
}
//find this now to remove it later.
var tn = FindCarGenTreeNode(CurrentCarGen);
bool res = false;
if (WorldForm != null)
{
lock (WorldForm.RenderSyncRoot) //don't try to do this while rendering...
{
res = CurrentYmapFile.RemoveCarGen(CurrentCarGen);
//WorldForm.SelectItem(null, null, null);
}
}
else
{
res = CurrentYmapFile.RemoveCarGen(CurrentCarGen);
}
if (!res)
{
MessageBox.Show("Unable to delete the car generator. This shouldn't happen!");
}
SetYmapHasChangedUI(true);
CurrentCarGen = null;
if ((tn != null) && (tn.Parent != null))
{
tn.Parent.Text = "Car Generators (" + CurrentYmapFile.CarGenerators.Length.ToString() + ")";
tn.Parent.Nodes.Remove(tn);
}
else
{
//no need for this when removing the node above will select something else.
LoadCarGenTabPage(); //this case really shouldn't happen...
}
return true;
}
private void AddCarGenToProject()
{
if (CurrentCarGen == null) return;
CurrentYmapFile = CurrentCarGen.Ymap;
if (!YmapExistsInProject(CurrentYmapFile))
{
var cargen = CurrentCarGen;
CurrentYmapFile.HasChanged = true;
AddYmapToProject(CurrentYmapFile);
CurrentCarGen = cargen; //bug fix for some reason the treeview selects the project node here.
CurrentYmapFile = cargen.Ymap;
TrySelectCarGenTreeNode(cargen);
}
}
private void LoadCarGenTabPage()
{
if (CurrentCarGen == null)
{
CarGenPanel.Enabled = false;
CarModelTextBox.Text = string.Empty;
CarModelHashLabel.Text = "Hash: 0";
CarPopGroupTextBox.Text = string.Empty;
CarPopGroupHashLabel.Text = "Hash: 0";
CarFlagsTextBox.Text = string.Empty;
CarPositionTextBox.Text = string.Empty;
CarOrientXTextBox.Text = string.Empty;
CarOrientYTextBox.Text = string.Empty;
CarPerpendicularLengthTextBox.Text = string.Empty;
CarBodyColorRemap1TextBox.Text = string.Empty;
CarBodyColorRemap2TextBox.Text = string.Empty;
CarBodyColorRemap3TextBox.Text = string.Empty;
CarBodyColorRemap4TextBox.Text = string.Empty;
CarLiveryTextBox.Text = string.Empty;
foreach (int i in CarFlagsCheckedListBox.CheckedIndices)
{
CarFlagsCheckedListBox.SetItemCheckState(i, CheckState.Unchecked);
}
}
else
{
populatingui = true;
var c = CurrentCarGen.CCarGen;
CarGenPanel.Enabled = true;
CarModelTextBox.Text = c.carModel.ToString();
CarModelHashLabel.Text = "Hash: " + c.carModel.Hash.ToString();
CarPopGroupTextBox.Text = c.popGroup.ToString();
CarPopGroupHashLabel.Text = "Hash: " + c.popGroup.Hash.ToString();
CarFlagsTextBox.Text = c.flags.ToString();
CarPositionTextBox.Text = FloatUtil.GetVector3String(c.position);
CarOrientXTextBox.Text = FloatUtil.ToString(c.orientX);
CarOrientYTextBox.Text = FloatUtil.ToString(c.orientY);
CarPerpendicularLengthTextBox.Text = FloatUtil.ToString(c.perpendicularLength);
CarBodyColorRemap1TextBox.Text = c.bodyColorRemap1.ToString();
CarBodyColorRemap2TextBox.Text = c.bodyColorRemap2.ToString();
CarBodyColorRemap3TextBox.Text = c.bodyColorRemap3.ToString();
CarBodyColorRemap4TextBox.Text = c.bodyColorRemap4.ToString();
CarLiveryTextBox.Text = c.livery.ToString();
for (int i = 0; i < CarFlagsCheckedListBox.Items.Count; i++)
{
var cv = ((c.flags & (1u << i)) > 0);
CarFlagsCheckedListBox.SetItemCheckState(i, cv ? CheckState.Checked : CheckState.Unchecked);
}
populatingui = false;
if (WorldForm != null)
{
WorldForm.SelectCarGen(CurrentCarGen);
}
////struct CCarGen:
//Vector3 position { get; set; } //16 16: Float_XYZ: 0: position
//float orientX { get; set; } //32 32: Float: 0: orientX=735213009
//float orientY { get; set; } //36 36: Float: 0: orientY=979440342
//float perpendicularLength { get; set; } //40 40: Float: 0: perpendicularLength=124715667
//MetaHash carModel { get; set; } //44 44: Hash: 0: carModel
//uint flags { get; set; } //48 48: UnsignedInt: 0: flags
//int bodyColorRemap1 { get; set; } //52 52: SignedInt: 0: bodyColorRemap1=1429703670
//int bodyColorRemap2 { get; set; } //56 56: SignedInt: 0: bodyColorRemap2=1254848286
//int bodyColorRemap3 { get; set; } //60 60: SignedInt: 0: bodyColorRemap3=1880965569
//int bodyColorRemap4 { get; set; } //64 64: SignedInt: 0: bodyColorRemap4=1719152247
//MetaHash popGroup { get; set; } //68 68: Hash: 0: popGroup=911358791
//sbyte livery { get; set; } //72 72: SignedByte: 0: livery
}
}
public bool IsCurrentCarGen(YmapCarGen cargen)
{
return CurrentCarGen == cargen;
}
public void NewYnd()
{
if (CurrentProjectFile == null)
{
NewProject();
}
if (CurrentProjectFile == null) return;
int testi = 1;
string fname = string.Empty;
bool filenameok = false;
while (!filenameok)
{
fname = "nodes" + testi.ToString() + ".ynd";
filenameok = !CurrentProjectFile.ContainsYnd(fname);
testi++;
}
lock (yndsyncroot)
{
YndFile ynd = CurrentProjectFile.AddYndFile(fname);
if (ynd != null)
{
ynd.Loaded = true;
ynd.HasChanged = true; //new ynd, flag as not saved
//TODO: set new ynd default values...
ynd.NodeDictionary = new NodeDictionary();
}
}
CurrentProjectFile.HasChanged = true;
LoadProjectTree();
}
public void OpenYnd()
{
string[] files = ShowOpenDialogMulti("Ynd files|*.ynd", string.Empty);
if (files == null)
{
return;
}
if (CurrentProjectFile == null)
{
NewProject();
}
foreach (string file in files)
{
if (!File.Exists(file)) continue;
var ynd = CurrentProjectFile.AddYndFile(file);
if (ynd != null)
{
SetProjectHasChanged(true);
LoadYndFromFile(ynd, file);
LoadProjectTree();
}
else
{
MessageBox.Show("Couldn't add\n" + file + "\n - the file already exists in the project.");
}
}
}
public void SaveYnd(bool saveas = false)
{
if ((CurrentYndFile == null) && (CurrentPathNode != null)) CurrentYndFile = CurrentPathNode.Ynd;
if (CurrentYndFile == null) return;
string yndname = CurrentYndFile.Name;
string filepath = CurrentYndFile.FilePath;
if (string.IsNullOrEmpty(filepath))
{
filepath = yndname;
}
string origfile = filepath;
if (!File.Exists(filepath))
{
saveas = true;
}
byte[] data;
lock (yndsyncroot) //need to sync writes to ynd objects...
{
saveas = saveas || string.IsNullOrEmpty(filepath);
if (saveas)
{
filepath = ShowSaveDialog("Ynd files|*.ynd", filepath);
if (string.IsNullOrEmpty(filepath))
{ return; }
string newname = Path.GetFileNameWithoutExtension(filepath);
JenkIndex.Ensure(newname);
CurrentYndFile.FilePath = filepath;
CurrentYndFile.RpfFileEntry.Name = new FileInfo(filepath).Name;
CurrentYndFile.Name = CurrentYndFile.RpfFileEntry.Name;
}
data = CurrentYndFile.Save();
}
if (data != null)
{
File.WriteAllBytes(filepath, data);
}
SetYndHasChanged(false);
if (saveas)
{
LoadYndTabPage();
if (CurrentProjectFile != null)
{
string origpath = CurrentProjectFile.GetRelativePath(origfile);
string newpath = CurrentProjectFile.GetRelativePath(CurrentYndFile.FilePath);
if (!CurrentProjectFile.RenameYnd(origpath, newpath))
{ //couldn't rename it in the project? happens when project not saved yet...
//MessageBox.Show("Couldn't rename ynd in project! This shouldn't happen - check the project file XML.");
}
}
SetProjectHasChanged(true);
SetCurrentSaveItem();
}
}
private void AddYndToProject(YndFile ynd)
{
if (ynd == null) return;
if (CurrentProjectFile == null)
{
NewProject();
}
if (YndExistsInProject(ynd)) return;
if (CurrentProjectFile.AddYndFile(ynd))
{
ynd.HasChanged = true;
CurrentProjectFile.HasChanged = true;
LoadProjectTree();
}
CurrentYndFile = ynd;
RefreshUI();
if (CurrentPathNode != null)
{
TrySelectPathNodeTreeNode(CurrentPathNode);
}
}
private void RemoveYndFromProject()
{
if (CurrentYndFile == null) return;
if (CurrentProjectFile == null) return;
CurrentProjectFile.RemoveYndFile(CurrentYndFile);
CurrentYndFile = null;
LoadProjectTree();
RefreshUI();
}
private void LoadYndTabPage()
{
if (CurrentYndFile == null)
{
YndPanel.Enabled = false;
YndRpfPathTextBox.Text = string.Empty;
YndFilePathTextBox.Text = string.Empty;
YndProjectPathTextBox.Text = string.Empty;
YndAreaIDXUpDown.Value = 0;
YndAreaIDYUpDown.Value = 0;
YndAreaIDInfoLabel.Text = "ID: 0";
YndTotalNodesLabel.Text = "Total Nodes: 0";
YndVehicleNodesUpDown.Value = 0;
YndVehicleNodesUpDown.Maximum = 0;
YndPedNodesUpDown.Value = 0;
YndPedNodesUpDown.Maximum = 0;
}
else
{
populatingui = true;
var nd = CurrentYndFile.NodeDictionary;
YndPanel.Enabled = true;
YndRpfPathTextBox.Text = CurrentYndFile.RpfFileEntry.Path;
YndFilePathTextBox.Text = CurrentYndFile.FilePath;
YndProjectPathTextBox.Text = (CurrentProjectFile != null) ? CurrentProjectFile.GetRelativePath(CurrentYndFile.FilePath) : CurrentYndFile.FilePath;
YndAreaIDXUpDown.Value = CurrentYndFile.CellX;
YndAreaIDYUpDown.Value = CurrentYndFile.CellY;
YndAreaIDInfoLabel.Text = "ID: " + CurrentYndFile.AreaID.ToString();
YndTotalNodesLabel.Text = "Total Nodes: " + (nd?.NodesCount.ToString()??"0");
YndVehicleNodesUpDown.Maximum = nd?.NodesCount??0;
YndVehicleNodesUpDown.Value = Math.Min(nd?.NodesCountVehicle??0, YndVehicleNodesUpDown.Maximum);
YndPedNodesUpDown.Maximum = nd?.NodesCount??0;
YndPedNodesUpDown.Value = Math.Min(nd?.NodesCountPed??0, YndPedNodesUpDown.Maximum);
populatingui = false;
}
}
private void LoadYndFromFile(YndFile ynd, string filename)
{
byte[] data = File.ReadAllBytes(filename);
ynd.Load(data);
if (WorldForm != null)
{
WorldForm.UpdatePathYndGraphics(ynd, true); //links don't get drawn until something changes otherwise
//note: this is actually necessary to properly populate junctions data........
}
}
private void LoadYndTreeNodes(YndFile ynd, TreeNode node)
{
if (ynd == null) return;
if (!string.IsNullOrEmpty(node.Name)) return; //named nodes are eg Nodes
node.Nodes.Clear();
if ((ynd.Nodes != null) && (ynd.Nodes.Length > 0))
{
var nodesnode = node.Nodes.Add("Nodes (" + ynd.Nodes.Length.ToString() + ")");
nodesnode.Name = "Nodes";
nodesnode.Tag = ynd;
var nodes = ynd.Nodes;
for (int i = 0; i < nodes.Length; i++)
{
var ynode = nodes[i];
var nnode = ynode.RawData;
var tnode = nodesnode.Nodes.Add(nnode.ToString());
tnode.Tag = ynode;
}
}
}
private void SetYndHasChanged(bool changed)
{
if (CurrentYndFile == null) return;
bool changechange = changed != CurrentYndFile.HasChanged;
if (!changechange) return;
CurrentYndFile.HasChanged = changed;
SetYndHasChangedUI(changed);
}
private void SetYndHasChangedUI(bool changed)
{
if (ProjectTreeView.Nodes.Count > 0)
{
var pnode = ProjectTreeView.Nodes[0];
var ynnode = GetChildTreeNode(pnode, "Ynd");
if (ynnode == null) return;
string changestr = changed ? "*" : "";
for (int i = 0; i < ynnode.Nodes.Count; i++)
{
var ynode = ynnode.Nodes[i];
if (ynode.Tag == CurrentYndFile)
{
string name = CurrentYndFile.Name;
if (CurrentYndFile.RpfFileEntry != null)
{
name = CurrentYndFile.RpfFileEntry.Name;
}
ynode.Text = changestr + name;
break;
}
}
}
}
public void NewPathNode(YndNode copy = null, bool copyPosition = false)
{
if (CurrentYndFile == null) return;
var n = CurrentYndFile.AddNode();
var areaid = n.AreaID;
var nodeid = n.NodeID;
if (copy == null)
{
copy = CurrentPathNode;
}
if (copy != null)
{
n.Init(CurrentYndFile, copy.RawData);
n.LinkCountUnk = copy.LinkCountUnk;
}
n.AreaID = areaid;
n.NodeID = nodeid;
bool cp = copyPosition && (copy != null);
Vector3 pos = cp ? copy.Position : GetSpawnPos(10.0f);
n.SetPosition(pos);
if (copy != null)
{
var link1 = n.AddLink(copy);
var link2 = copy.AddLink(n);
if ((copy.Links != null) && (copy.Links.Length > 0))
{
var clink = copy.Links[0];
link1.CopyFlags(clink);
var clnode = clink.Node2;
if (clnode.Links != null)
{
for (int i = 0; i < clnode.Links.Length; i++)
{
var clnlink = clnode.Links[i];
if (clnlink.Node2 == copy)
{
link2.CopyFlags(clnlink);
break;
}
}
}
}
}
CurrentYndFile.UpdateAllNodePositions(); //for the graphics...
CurrentYndFile.BuildBVH();
LoadProjectTree();
TrySelectPathNodeTreeNode(n);
CurrentPathNode = n;
LoadYndTabPage();
LoadPathNodeTabPage();
if (WorldForm != null)
{
WorldForm.UpdatePathYndGraphics(CurrentYndFile, false);
}
}
public bool DeletePathNode()
{
if (CurrentYndFile == null) return false;
if (CurrentPathNode == null) return false;
if (CurrentPathNode.Ynd != CurrentYndFile) return false;
if (CurrentYndFile.Nodes == null) return false; //nothing to delete..
if (MessageBox.Show("Are you sure you want to delete this path node?\n" + CurrentPathNode.ToString() + "\n\nThis operation cannot be undone. Continue?", "Confirm delete", MessageBoxButtons.YesNo) != DialogResult.Yes)
{
return true;
}
//find this now to remove it later.
var tn = FindPathNodeTreeNode(CurrentPathNode);
bool res = false;
if (WorldForm != null)
{
lock (WorldForm.RenderSyncRoot) //don't try to do this while rendering...
{
res = CurrentYndFile.RemoveNode(CurrentPathNode);
//WorldForm.SelectItem(null, null, null);
}
}
else
{
res = CurrentYndFile.RemoveNode(CurrentPathNode);
}
if (!res)
{
MessageBox.Show("Unable to delete the path node. This shouldn't happen!");
}
SetYndHasChangedUI(true);
CurrentPathNode = null;
if ((tn != null) && (tn.Parent != null))
{
tn.Parent.Text = "Nodes (" + CurrentYndFile.Nodes.Length.ToString() + ")";
tn.Parent.Nodes.Remove(tn);
}
else
{
//no need for this when removing the node above will select something else.
LoadPathNodeTabPage(); //this case really shouldn't happen...
}
if (WorldForm != null)
{
WorldForm.UpdatePathYndGraphics(CurrentYndFile, false);
}
return true;
}
private void AddPathNodeToProject()
{
if (CurrentPathNode == null) return;
if (CurrentYndFile != null)
{
AddYndToProject(CurrentYndFile);
}
}
private void LoadPathNodeTabPage()
{
CurrentPathLink = null;
if (CurrentPathNode == null)
{
YndNodePanel.Enabled = false;
PathNodeDeleteButton.Enabled = false;
PathNodeAddToProjectButton.Enabled = false;
PathNodeAreaIDUpDown.Value = 0;
PathNodeNodeIDUpDown.Value = 0;
PathNodePositionTextBox.Text = string.Empty;
PathNodeStreetHashTextBox.Text = string.Empty;
PathNodeStreetNameLabel.Text = "Name: [None]";
UpdatePathNodeFlagsUI(true, true);
PathNodeLinkCountLabel.Text = "Link Count: 0";
PathNodeLinksListBox.Items.Clear();
}
else
{
populatingui = true;
var n = CurrentPathNode.RawData;
YndNodePanel.Enabled = true;
PathNodeDeleteButton.Enabled = YndExistsInProject(CurrentYndFile);
PathNodeAddToProjectButton.Enabled = !PathNodeDeleteButton.Enabled;
var streetname = GlobalText.TryGetString(n.StreetName.Hash);
PathNodeAreaIDUpDown.Value = n.AreaID;
PathNodeNodeIDUpDown.Value = n.NodeID;
PathNodePositionTextBox.Text = FloatUtil.GetVector3String(CurrentPathNode.Position);
PathNodeStreetHashTextBox.Text = n.StreetName.Hash.ToString();
PathNodeStreetNameLabel.Text = "Name: " + ((n.StreetName.Hash == 0) ? "[None]" : (string.IsNullOrEmpty(streetname) ? "[Not found]" : streetname));
UpdatePathNodeFlagsUI(true, true);
PathNodeLinkCountLabel.Text = "Link Count: " + CurrentPathNode.LinkCount.ToString();
PathNodeLinksListBox.Items.Clear();
if (CurrentPathNode.Links != null)
{
foreach (var link in CurrentPathNode.Links)
{
PathNodeLinksListBox.Items.Add(link);
}
}
populatingui = false;
if (WorldForm != null)
{
WorldForm.SelectPathNode(CurrentPathNode);
}
}
LoadPathNodeJunctionPage();
LoadPathNodeLinkPage();
}
private void LoadPathNodeLinkPage()
{
if (CurrentPathLink == null)
{
PathNodeLinkPanel.Enabled = false;
PathNodeLinkAreaIDUpDown.Value = 0;
PathNodeLinkNodeIDUpDown.Value = 0;
UpdatePathNodeLinkFlagsUI(true, true);
PathNodeLinkLengthUpDown.Value = 0;
PathNodeLinkageStatusLabel.Text = "";
}
else
{
populatingui = true;
PathNodeLinkPanel.Enabled = true;
PathNodeLinkAreaIDUpDown.Value = CurrentPathLink._RawData.AreaID;
PathNodeLinkNodeIDUpDown.Value = CurrentPathLink._RawData.NodeID;
UpdatePathNodeLinkFlagsUI(true, true);
PathNodeLinkLengthUpDown.Value = CurrentPathLink.LinkLength.Value;
PathNodeLinkageStatusLabel.Text = "";
populatingui = false;
if (WorldForm != null)
{
WorldForm.SelectPathLink(CurrentPathLink);
}
}
}
private void LoadPathNodeJunctionPage()
{
var junc = CurrentPathNode?.Junction;
if (junc == null)
{
PathNodeJunctionEnableCheckBox.Checked = false;
PathNodeJunctionPanel.Enabled = false;
PathNodeJunctionMaxZUpDown.Value = 0;
PathNodeJunctionMinZUpDown.Value = 0;
PathNodeJunctionPosXUpDown.Value = 0;
PathNodeJunctionPosYUpDown.Value = 0;
PathNodeJunctionHeightmapDimXUpDown.Value = 1;
PathNodeJunctionHeightmapDimYUpDown.Value = 1;
PathNodeJunctionHeightmapBytesTextBox.Text = string.Empty;
}
else
{
populatingui = true;
PathNodeJunctionEnableCheckBox.Checked = CurrentPathNode.HasJunction;
PathNodeJunctionPanel.Enabled = PathNodeJunctionEnableCheckBox.Checked;
PathNodeJunctionMaxZUpDown.Value = junc.MaxZ;
PathNodeJunctionMinZUpDown.Value = junc.MinZ;
PathNodeJunctionPosXUpDown.Value = junc.PositionX;
PathNodeJunctionPosYUpDown.Value = junc.PositionY;
PathNodeJunctionHeightmapDimXUpDown.Value = junc.Heightmap.CountX;
PathNodeJunctionHeightmapDimYUpDown.Value = junc.Heightmap.CountY;
PathNodeJunctionHeightmapBytesTextBox.Text = junc.Heightmap?.GetDataString() ?? "";
populatingui = false;
}
}
public bool IsCurrentPathNode(YndNode pathnode)
{
return CurrentPathNode == pathnode;
}
private void UpdatePathNodeFlagsUI(bool updateCheckboxes, bool updateUpDowns)
{
var flags0 = CurrentPathNode?.Flags0.Value ?? 0;
var flags1 = CurrentPathNode?.Flags1.Value ?? 0;
var flags2 = CurrentPathNode?.Flags2.Value ?? 0;
var flags3 = CurrentPathNode?.Flags3.Value ?? 0;
var flags4 = CurrentPathNode?.Flags4.Value ?? 0;
var flags5 = (uint)(CurrentPathNode?.LinkCountUnk ?? 0);
if (updateCheckboxes)
{
PathNodeFlags01CheckBox.Checked = IsBitSet(flags0, 0);
PathNodeFlags02CheckBox.Checked = IsBitSet(flags0, 1);
PathNodeFlags03CheckBox.Checked = IsBitSet(flags0, 2);
PathNodeFlags04CheckBox.Checked = IsBitSet(flags0, 3);
PathNodeFlags05CheckBox.Checked = IsBitSet(flags0, 4);
PathNodeFlags06CheckBox.Checked = IsBitSet(flags0, 5);
PathNodeFlags07CheckBox.Checked = IsBitSet(flags0, 6);
PathNodeFlags08CheckBox.Checked = IsBitSet(flags0, 7);
PathNodeFlags11CheckBox.Checked = IsBitSet(flags1, 0);
PathNodeFlags12CheckBox.Checked = IsBitSet(flags1, 1);
PathNodeFlags13CheckBox.Checked = IsBitSet(flags1, 2);
PathNodeFlags14CheckBox.Checked = IsBitSet(flags1, 3);
PathNodeFlags15CheckBox.Checked = IsBitSet(flags1, 4);
PathNodeFlags16CheckBox.Checked = IsBitSet(flags1, 5);
PathNodeFlags17CheckBox.Checked = IsBitSet(flags1, 6);
PathNodeFlags18CheckBox.Checked = IsBitSet(flags1, 7);
PathNodeFlags21CheckBox.Checked = IsBitSet(flags2, 0);
PathNodeFlags22CheckBox.Checked = IsBitSet(flags2, 1);
PathNodeFlags23CheckBox.Checked = IsBitSet(flags2, 2);
PathNodeFlags24CheckBox.Checked = IsBitSet(flags2, 3);
PathNodeFlags25CheckBox.Checked = IsBitSet(flags2, 4);
PathNodeFlags26CheckBox.Checked = IsBitSet(flags2, 5);
PathNodeFlags27CheckBox.Checked = IsBitSet(flags2, 6);
PathNodeFlags28CheckBox.Checked = IsBitSet(flags2, 7);
PathNodeFlags31CheckBox.Checked = IsBitSet(flags3, 0);
PathNodeFlags32UpDown.Value = (flags3 >> 1) & 127;
PathNodeFlags41CheckBox.Checked = IsBitSet(flags4, 0);
PathNodeFlags42UpDown.Value = (flags4 >> 1) & 7;
PathNodeFlags45CheckBox.Checked = IsBitSet(flags4, 4);
PathNodeFlags46CheckBox.Checked = IsBitSet(flags4, 5);
PathNodeFlags47CheckBox.Checked = IsBitSet(flags4, 6);
PathNodeFlags48CheckBox.Checked = IsBitSet(flags4, 7);
PathNodeFlags51CheckBox.Checked = IsBitSet(flags5, 0);
PathNodeFlags52CheckBox.Checked = IsBitSet(flags5, 1);
PathNodeFlags53CheckBox.Checked = IsBitSet(flags5, 2);
}
if (updateUpDowns)
{
PathNodeFlags0UpDown.Value = flags0;
PathNodeFlags1UpDown.Value = flags1;
PathNodeFlags2UpDown.Value = flags2;
PathNodeFlags3UpDown.Value = flags3;
PathNodeFlags4UpDown.Value = flags4;
PathNodeFlags5UpDown.Value = flags5;
}
var n = CurrentPathNode;
if (n != null)
{
PathNodeFlags0Label.Text = n.Flags0.ToHexString();
PathNodeFlags1Label.Text = n.Flags1.ToHexString();
PathNodeFlags2Label.Text = n.Flags2.ToHexString();
PathNodeFlags3Label.Text = n.Flags3.ToHexString();
PathNodeFlags4Label.Text = n.Flags4.ToHexString();
}
else
{
PathNodeFlags0Label.Text = "0x00";
PathNodeFlags1Label.Text = "0x00";
PathNodeFlags2Label.Text = "0x00";
PathNodeFlags3Label.Text = "0x00";
PathNodeFlags4Label.Text = "0x00";
}
}
private void SetPathNodeFlagsFromCheckBoxes()
{
if (populatingui) return;
if (CurrentPathNode == null) return;
uint flags0 = 0;
uint flags1 = 0;
uint flags2 = 0;
uint flags3 = 0;
uint flags4 = 0;
uint flags5 = 0;
flags0 = UpdateBit(flags0, 0, PathNodeFlags01CheckBox.Checked);
flags0 = UpdateBit(flags0, 1, PathNodeFlags02CheckBox.Checked);
flags0 = UpdateBit(flags0, 2, PathNodeFlags03CheckBox.Checked);
flags0 = UpdateBit(flags0, 3, PathNodeFlags04CheckBox.Checked);
flags0 = UpdateBit(flags0, 4, PathNodeFlags05CheckBox.Checked);
flags0 = UpdateBit(flags0, 5, PathNodeFlags06CheckBox.Checked);
flags0 = UpdateBit(flags0, 6, PathNodeFlags07CheckBox.Checked);
flags0 = UpdateBit(flags0, 7, PathNodeFlags08CheckBox.Checked);
flags1 = UpdateBit(flags1, 0, PathNodeFlags11CheckBox.Checked);
flags1 = UpdateBit(flags1, 1, PathNodeFlags12CheckBox.Checked);
flags1 = UpdateBit(flags1, 2, PathNodeFlags13CheckBox.Checked);
flags1 = UpdateBit(flags1, 3, PathNodeFlags14CheckBox.Checked);
flags1 = UpdateBit(flags1, 4, PathNodeFlags15CheckBox.Checked);
flags1 = UpdateBit(flags1, 5, PathNodeFlags16CheckBox.Checked);
flags1 = UpdateBit(flags1, 6, PathNodeFlags17CheckBox.Checked);
flags1 = UpdateBit(flags1, 7, PathNodeFlags18CheckBox.Checked);
flags2 = UpdateBit(flags2, 0, PathNodeFlags21CheckBox.Checked);
flags2 = UpdateBit(flags2, 1, PathNodeFlags22CheckBox.Checked);
flags2 = UpdateBit(flags2, 2, PathNodeFlags23CheckBox.Checked);
flags2 = UpdateBit(flags2, 3, PathNodeFlags24CheckBox.Checked);
flags2 = UpdateBit(flags2, 4, PathNodeFlags25CheckBox.Checked);
flags2 = UpdateBit(flags2, 5, PathNodeFlags26CheckBox.Checked);
flags2 = UpdateBit(flags2, 6, PathNodeFlags27CheckBox.Checked);
flags2 = UpdateBit(flags2, 7, PathNodeFlags28CheckBox.Checked);
flags3 = UpdateBit(flags3, 0, PathNodeFlags31CheckBox.Checked);
flags3 += (((uint)PathNodeFlags32UpDown.Value & 127u) << 1);
flags4 = UpdateBit(flags4, 0, PathNodeFlags41CheckBox.Checked);
flags4 += (((uint)PathNodeFlags42UpDown.Value & 7u) << 1);
flags4 = UpdateBit(flags4, 4, PathNodeFlags45CheckBox.Checked);
flags4 = UpdateBit(flags4, 5, PathNodeFlags46CheckBox.Checked);
flags4 = UpdateBit(flags4, 6, PathNodeFlags47CheckBox.Checked);
flags4 = UpdateBit(flags4, 7, PathNodeFlags48CheckBox.Checked);
flags5 = UpdateBit(flags5, 0, PathNodeFlags51CheckBox.Checked);
flags5 = UpdateBit(flags5, 1, PathNodeFlags52CheckBox.Checked);
flags5 = UpdateBit(flags5, 2, PathNodeFlags53CheckBox.Checked);
lock (yndsyncroot)
{
if (CurrentPathNode.Flags0.Value != flags0)
{
CurrentPathNode.Flags0 = (byte)flags0;
SetYndHasChanged(true);
}
if (CurrentPathNode.Flags1.Value != flags1)
{
CurrentPathNode.Flags1 = (byte)flags1;
SetYndHasChanged(true);
}
if (CurrentPathNode.Flags2.Value != flags2)
{
CurrentPathNode.Flags2 = (byte)flags2;
SetYndHasChanged(true);
}
if (CurrentPathNode.Flags3.Value != flags3)
{
CurrentPathNode.Flags3 = (byte)flags3;
SetYndHasChanged(true);
}
if (CurrentPathNode.Flags4.Value != flags4)
{
CurrentPathNode.Flags4 = (byte)flags4;
SetYndHasChanged(true);
}
if (CurrentPathNode.LinkCountUnk != flags5)
{
CurrentPathNode.LinkCountUnk = (byte)flags5;
SetYndHasChanged(true);
}
}
populatingui = true;
UpdatePathNodeFlagsUI(false, true); //update updowns
populatingui = false;
}
private void SetPathNodeFlagsFromUpDowns()
{
if (populatingui) return;
if (CurrentPathNode == null) return;
uint flags0 = (uint)PathNodeFlags0UpDown.Value;
uint flags1 = (uint)PathNodeFlags1UpDown.Value;
uint flags2 = (uint)PathNodeFlags2UpDown.Value;
uint flags3 = (uint)PathNodeFlags3UpDown.Value;
uint flags4 = (uint)PathNodeFlags4UpDown.Value;
uint flags5 = (uint)PathNodeFlags5UpDown.Value;
lock (yndsyncroot)
{
if (CurrentPathNode.Flags0.Value != flags0)
{
CurrentPathNode.Flags0 = (byte)flags0;
SetYndHasChanged(true);
}
if (CurrentPathNode.Flags1.Value != flags1)
{
CurrentPathNode.Flags1 = (byte)flags1;
SetYndHasChanged(true);
}
if (CurrentPathNode.Flags2.Value != flags2)
{
CurrentPathNode.Flags2 = (byte)flags2;
SetYndHasChanged(true);
}
if (CurrentPathNode.Flags3.Value != flags3)
{
CurrentPathNode.Flags3 = (byte)flags3;
SetYndHasChanged(true);
}
if (CurrentPathNode.Flags4.Value != flags4)
{
CurrentPathNode.Flags4 = (byte)flags4;
SetYndHasChanged(true);
}
if (CurrentPathNode.LinkCountUnk != flags5)
{
CurrentPathNode.LinkCountUnk = (byte)flags5;
SetYndHasChanged(true);
}
}
populatingui = true;
UpdatePathNodeFlagsUI(true, false); //update checkboxes
populatingui = false;
}
private void UpdatePathNodeLinkFlagsUI(bool updateCheckboxes, bool updateUpDowns)
{
var flags0 = CurrentPathLink?.Flags0.Value ?? 0;
var flags1 = CurrentPathLink?.Flags1.Value ?? 0;
var flags2 = CurrentPathLink?.Flags2.Value ?? 0;
if (updateCheckboxes)
{
PathNodeLinkFlags01CheckBox.Checked = IsBitSet(flags0, 0);
PathNodeLinkFlags02CheckBox.Checked = IsBitSet(flags0, 1);
PathNodeLinkFlags03UpDown.Value = (flags0 >> 2) & 7;
PathNodeLinkFlags04UpDown.Value = (flags0 >> 5) & 7;
PathNodeLinkFlags11CheckBox.Checked = IsBitSet(flags1, 0);
PathNodeLinkFlags12CheckBox.Checked = IsBitSet(flags1, 1);
PathNodeLinkFlags13CheckBox.Checked = IsBitSet(flags1, 2);
PathNodeLinkFlags14CheckBox.Checked = IsBitSet(flags1, 3);
PathNodeLinkOffsetSizeUpDown.Value = (flags1 >> 4) & 7;
PathNodeLinkFlags18CheckBox.Checked = IsBitSet(flags1, 7);
PathNodeLinkFlags21CheckBox.Checked = IsBitSet(flags2, 0);
PathNodeLinkFlags22CheckBox.Checked = IsBitSet(flags2, 1);
PathNodeLinkBackLanesUpDown.Value = (flags2 >> 2) & 7;
PathNodeLinkFwdLanesUpDown.Value = (flags2 >> 5) & 7;
}
if (updateUpDowns)
{
PathNodeLinkFlags0UpDown.Value = flags0;
PathNodeLinkFlags1UpDown.Value = flags1;
PathNodeLinkFlags2UpDown.Value = flags2;
}
var l = CurrentPathLink;
if (l != null)
{
PathNodeLinkFlags0Label.Text = l.Flags0.ToHexString();
PathNodeLinkFlags1Label.Text = l.Flags1.ToHexString();
PathNodeLinkFlags2Label.Text = l.Flags2.ToHexString();
}
else
{
PathNodeLinkFlags0Label.Text = "0x00";
PathNodeLinkFlags1Label.Text = "0x00";
PathNodeLinkFlags2Label.Text = "0x00";
}
}
private void SetPathNodeLinkFlagsFromCheckBoxes()
{
if (populatingui) return;
if (CurrentPathLink == null) return;
uint flags0 = 0;
uint flags1 = 0;
uint flags2 = 0;
flags0 = UpdateBit(flags0, 0, PathNodeLinkFlags01CheckBox.Checked);
flags0 = UpdateBit(flags0, 1, PathNodeLinkFlags02CheckBox.Checked);
flags0 += (((uint)PathNodeLinkFlags03UpDown.Value & 7u) << 2);
flags0 += (((uint)PathNodeLinkFlags04UpDown.Value & 7u) << 5);
flags1 = UpdateBit(flags1, 0, PathNodeLinkFlags11CheckBox.Checked);
flags1 = UpdateBit(flags1, 1, PathNodeLinkFlags12CheckBox.Checked);
flags1 = UpdateBit(flags1, 2, PathNodeLinkFlags13CheckBox.Checked);
flags1 = UpdateBit(flags1, 3, PathNodeLinkFlags14CheckBox.Checked);
flags1 += (((uint)PathNodeLinkOffsetSizeUpDown.Value & 7u) << 4);
flags1 = UpdateBit(flags1, 7, PathNodeLinkFlags18CheckBox.Checked);
flags2 = UpdateBit(flags2, 0, PathNodeLinkFlags21CheckBox.Checked);
flags2 = UpdateBit(flags2, 1, PathNodeLinkFlags22CheckBox.Checked);
flags2 += (((uint)PathNodeLinkBackLanesUpDown.Value & 7u) << 2);
flags2 += (((uint)PathNodeLinkFwdLanesUpDown.Value & 7u) << 5);
bool updgfx = false;
lock (yndsyncroot)
{
if (CurrentPathLink.Flags0.Value != flags0)
{
CurrentPathLink.Flags0 = (byte)flags0;
SetYndHasChanged(true);
}
if (CurrentPathLink.Flags1.Value != flags1)
{
CurrentPathLink.Flags1 = (byte)flags1;
SetYndHasChanged(true);
updgfx = true;
}
if (CurrentPathLink.Flags2.Value != flags2)
{
CurrentPathLink.Flags2 = (byte)flags2;
SetYndHasChanged(true);
updgfx = true;
}
}
populatingui = true;
UpdatePathNodeLinkFlagsUI(false, true); //update updowns
populatingui = false;
if (updgfx && (WorldForm != null) && (CurrentYndFile != null))
{
WorldForm.UpdatePathYndGraphics(CurrentYndFile, false);
}
}
private void SetPathNodeLinkFlagsFromUpDowns()
{
if (populatingui) return;
if (CurrentPathLink == null) return;
uint flags0 = (uint)PathNodeLinkFlags0UpDown.Value;
uint flags1 = (uint)PathNodeLinkFlags1UpDown.Value;
uint flags2 = (uint)PathNodeLinkFlags2UpDown.Value;
bool updgfx = false;
lock (yndsyncroot)
{
if (CurrentPathLink.Flags0.Value != flags0)
{
CurrentPathLink.Flags0 = (byte)flags0;
SetYndHasChanged(true);
}
if (CurrentPathLink.Flags1.Value != flags1)
{
CurrentPathLink.Flags1 = (byte)flags1;
SetYndHasChanged(true);
}
if (CurrentPathLink.Flags2.Value != flags2)
{
CurrentPathLink.Flags2 = (byte)flags2;
SetYndHasChanged(true);
updgfx = true;
}
}
populatingui = true;
UpdatePathNodeLinkFlagsUI(true, false); //update checkboxes
populatingui = false;
if (updgfx && (WorldForm != null) && (CurrentYndFile != null))
{
WorldForm.UpdatePathYndGraphics(CurrentYndFile, false);
}
}
private void AddPathLink()
{
if (CurrentPathNode == null) return;
var l = CurrentPathNode.AddLink();
LoadPathNodeTabPage();
PathNodeLinksListBox.SelectedItem = l;
if (WorldForm != null)
{
WorldForm.UpdatePathNodeGraphics(CurrentPathNode, false);
}
}
private void RemovePathLink()
{
if (CurrentPathLink == null) return;
if (CurrentPathNode == null) return;
var r = CurrentPathNode.RemoveLink(CurrentPathLink);
if (!r) return;
LoadPathNodeTabPage();
if (WorldForm != null)
{
WorldForm.UpdatePathNodeGraphics(CurrentPathNode, false);
}
}
private void UpdatePathNodeLinkage()
{
if (CurrentPathLink == null) return;
if (CurrentYndFile == null) return;
YndNode linknode = null;
ushort areaid = CurrentPathLink._RawData.AreaID;
ushort nodeid = CurrentPathLink._RawData.NodeID;
if (areaid == CurrentYndFile.AreaID)
{
//link to the same ynd. find the new node in the current ynd.
if ((CurrentYndFile.Nodes != null) && (nodeid < CurrentYndFile.Nodes.Length))
{
linknode = CurrentYndFile.Nodes[nodeid];
}
}
else
{
//try lookup the link node from the space.
if (WorldForm != null)
{
linknode = WorldForm.GetPathNodeFromSpace(areaid, nodeid);
}
}
if (linknode == null)
{
PathNodeLinkageStatusLabel.Text = "Unable to find node " + areaid.ToString() + ":" + nodeid.ToString() + ".";
}
else
{
PathNodeLinkageStatusLabel.Text = "";
}
CurrentPathLink.Node2 = linknode;
CurrentPathLink.UpdateLength();
////need to rebuild the link verts.. updating the graphics should do it...
if (WorldForm != null)
{
WorldForm.UpdatePathYndGraphics(CurrentYndFile, false);
}
}
public void NewYnv()//TODO!
{
}
public void OpenYnv()//TODO!
{
}
public void SaveYnv(bool saveas = false)//TODO!
{
}
private void AddYnvToProject(YnvFile ynv)//TODO!
{
}
private void RemoveYnvFromProject()//TODO!
{
}
private void LoadYnvTabPage()//TODO!
{
}
private void LoadYnvFromFile(YnvFile ynv, string filename)//TODO!
{
}
private void LoadYnvTreeNodes(YnvFile ynv, TreeNode node)//TODO!
{
}
private void SetYnvHasChanged(bool changed)//TODO!
{
}
private void SetYnvHasChangedUI(bool changed)//TODO!
{
}
public void NewNavPoly(YnvPoly copy = null, bool copyposition = false)//TODO!
{
}
public bool DeleteNavPoly()//TODO!
{
return false;
}
private void AddNavPolyToProject()//TODO!
{
}
private void LoadNavPolyTabPage()//TODO!
{
}
public bool IsCurrentNavPoly(YnvPoly poly)
{
return poly == CurrentNavPoly;
}
public void NewTrainTrack()
{
if (CurrentProjectFile == null)
{
NewProject();
}
if (CurrentProjectFile == null) return;
int testi = 13;
string fname = string.Empty;
bool filenameok = false;
while (!filenameok)
{
fname = "trains" + testi.ToString() + ".dat";
filenameok = !CurrentProjectFile.ContainsTrainTrack(fname);
testi++;
}
lock (trainsyncroot)
{
TrainTrack track = CurrentProjectFile.AddTrainsFile(fname);
if (track != null)
{
track.Loaded = true;
track.HasChanged = true; //new track, flag as not saved
//TODO: set new train track default values...
}
}
CurrentProjectFile.HasChanged = true;
LoadProjectTree();
}
public void OpenTrainTrack()
{
string[] files = ShowOpenDialogMulti("Dat files|*.dat", string.Empty);
if (files == null)
{
return;
}
if (CurrentProjectFile == null)
{
NewProject();
}
foreach (string file in files)
{
if (!File.Exists(file)) continue;
var track = CurrentProjectFile.AddTrainsFile(file);
if (track != null)
{
SetProjectHasChanged(true);
LoadTrainTrackFromFile(track, file);
LoadProjectTree();
}
else
{
MessageBox.Show("Couldn't add\n" + file + "\n - the file already exists in the project.");
}
}
}
public void SaveTrainTrack(bool saveas = false)
{
if ((CurrentTrainTrack == null) && (CurrentTrainNode != null)) CurrentTrainTrack = CurrentTrainNode.Track;
if (CurrentTrainTrack == null) return;
string trackname = CurrentTrainTrack.Name;
string filepath = CurrentTrainTrack.FilePath;
if (string.IsNullOrEmpty(filepath))
{
filepath = trackname;
}
string origfile = filepath;
if (!File.Exists(filepath))
{
saveas = true;
}
byte[] data;
lock (trainsyncroot) //need to sync writes to ynd objects...
{
saveas = saveas || string.IsNullOrEmpty(filepath);
if (saveas)
{
filepath = ShowSaveDialog("Dat files|*.dat", filepath);
if (string.IsNullOrEmpty(filepath))
{ return; }
string newname = Path.GetFileNameWithoutExtension(filepath);
//JenkIndex.Ensure(newname);
CurrentTrainTrack.FilePath = filepath;
CurrentTrainTrack.RpfFileEntry.Name = new FileInfo(filepath).Name;
CurrentTrainTrack.Name = CurrentTrainTrack.RpfFileEntry.Name;
}
data = CurrentTrainTrack.Save();
}
if (data != null)
{
File.WriteAllBytes(filepath, data);
}
SetTrainTrackHasChanged(false);
if (saveas)
{
LoadTrainTrackTabPage();
if (CurrentProjectFile != null)
{
string origpath = CurrentProjectFile.GetRelativePath(origfile);
string newpath = CurrentProjectFile.GetRelativePath(CurrentTrainTrack.FilePath);
if (!CurrentProjectFile.RenameTrainTrack(origpath, newpath))
{ //couldn't rename it in the project? happens when project not saved yet...
//MessageBox.Show("Couldn't rename train track in project! This shouldn't happen - check the project file XML.");
}
}
SetProjectHasChanged(true);
SetCurrentSaveItem();
}
}
private void AddTrainTrackToProject(TrainTrack track)
{
if (track == null) return;
if (CurrentProjectFile == null)
{
NewProject();
}
if (TrainTrackExistsInProject(track)) return;
if (CurrentProjectFile.AddTrainsFile(track))
{
track.HasChanged = true;
CurrentProjectFile.HasChanged = true;
LoadProjectTree();
}
CurrentTrainTrack = track;
RefreshUI();
if (CurrentTrainNode != null)
{
TrySelectTrainNodeTreeNode(CurrentTrainNode);
}
}
private void RemoveTrainTrackFromProject()
{
if (CurrentTrainTrack == null) return;
if (CurrentProjectFile == null) return;
CurrentProjectFile.RemoveTrainsFile(CurrentTrainTrack);
CurrentTrainTrack = null;
LoadProjectTree();
RefreshUI();
}
private void LoadTrainTrackTabPage()
{
if (CurrentTrainTrack == null)
{
TrainTrackFilePanel.Enabled = false;
TrainTrackFilenameTextBox.Text = string.Empty;
TrainTrackConfigNameTextBox.Text = string.Empty;
TrainTrackIsPingPongCheckBox.Checked = false;
TrainTrackStopsAtStationsCheckBox.Checked = false;
TrainTrackMPStopsAtStationsCheckBox.Checked = false;
TrainTrackSpeedTextBox.Text = string.Empty;
TrainTrackBrakingDistTextBox.Text = string.Empty;
TrainTrackRpfPathTextBox.Text = string.Empty;
TrainTrackFilePathTextBox.Text = string.Empty;
TrainTrackProjectPathTextBox.Text = string.Empty;
TrainTrackInfoLabel.Text = string.Empty;
}
else
{
populatingui = true;
TrainTrackFilePanel.Enabled = true;
TrainTrackFilenameTextBox.Text = CurrentTrainTrack.filename;
TrainTrackConfigNameTextBox.Text = CurrentTrainTrack.trainConfigName;
TrainTrackIsPingPongCheckBox.Checked = CurrentTrainTrack.isPingPongTrack;
TrainTrackStopsAtStationsCheckBox.Checked = CurrentTrainTrack.stopsAtStations;
TrainTrackMPStopsAtStationsCheckBox.Checked = CurrentTrainTrack.MPstopsAtStations;
TrainTrackSpeedTextBox.Text = FloatUtil.ToString(CurrentTrainTrack.speed);
TrainTrackBrakingDistTextBox.Text = FloatUtil.ToString(CurrentTrainTrack.brakingDist);
TrainTrackRpfPathTextBox.Text = CurrentTrainTrack.RpfFileEntry?.Path ?? string.Empty;
TrainTrackFilePathTextBox.Text = string.Empty; //todo
TrainTrackProjectPathTextBox.Text = string.Empty; //todo
TrainTrackInfoLabel.Text = CurrentTrainTrack.StationCount.ToString() + " stations";
populatingui = false;
}
}
private void LoadTrainTrackFromFile(TrainTrack track, string filename)
{
byte[] data = File.ReadAllBytes(filename);
string fname = new FileInfo(filename).Name;
track.Load(data);
track.Name = fname;
track.FilePath = filename;
track.RpfFileEntry.Name = fname;
track.RpfFileEntry.NameLower = fname.ToLowerInvariant();
if (WorldForm != null)
{
WorldForm.UpdateTrainTrackGraphics(track, true); //links don't get drawn until something changes otherwise
}
}
private void LoadTrainTrackTreeNodes(TrainTrack track, TreeNode node)
{
if (track == null) return;
if (!string.IsNullOrEmpty(node.Name)) return; //named nodes are eg Nodes
node.Nodes.Clear();
if ((track.Nodes != null) && (track.Nodes.Count > 0))
{
var nodesnode = node.Nodes.Add("Nodes (" + track.Nodes.Count.ToString() + ")");
nodesnode.Name = "Nodes";
nodesnode.Tag = track;
var nodes = track.Nodes;
for (int i = 0; i < nodes.Count; i++)
{
var ynode = nodes[i];
var tnode = nodesnode.Nodes.Add(ynode.ToString());
tnode.Tag = ynode;
}
}
}
private void SetTrainTrackHasChanged(bool changed)
{
if (CurrentTrainTrack == null) return;
bool changechange = changed != CurrentTrainTrack.HasChanged;
if (!changechange) return;
CurrentTrainTrack.HasChanged = changed;
SetTrainTrackHasChangedUI(changed);
}
private void SetTrainTrackHasChangedUI(bool changed)
{
if (ProjectTreeView.Nodes.Count > 0)
{
var pnode = ProjectTreeView.Nodes[0];
var trnode = GetChildTreeNode(pnode, "Trains");
if (trnode == null) return;
string changestr = changed ? "*" : "";
for (int i = 0; i < trnode.Nodes.Count; i++)
{
var tnode = trnode.Nodes[i];
if (tnode.Tag == CurrentTrainTrack)
{
string name = CurrentTrainTrack.Name;
if (CurrentTrainTrack.RpfFileEntry != null)
{
name = CurrentTrainTrack.RpfFileEntry.Name;
}
tnode.Text = changestr + name;
break;
}
}
}
}
public void NewTrainNode(TrainTrackNode copy = null, bool copyPosition = false)
{
if (CurrentTrainTrack == null) return;
var afternode = copyPosition ? copy : null;
var n = CurrentTrainTrack.AddNode(afternode);
if (copy == null)
{
copy = CurrentTrainNode;
}
if (copy != null)
{
n.NodeType = copy.NodeType;
}
bool cp = copyPosition && (copy != null);
Vector3 pos = cp ? copy.Position : GetSpawnPos(10.0f);
n.SetPosition(pos);
//CurrentTrainTrack.BuildVertices(); //for the graphics...
CurrentTrainTrack.BuildBVH();
LoadProjectTree();
TrySelectTrainNodeTreeNode(n);
CurrentTrainNode = n;
LoadTrainNodeTabPage();
if (WorldForm != null)
{
WorldForm.UpdateTrainTrackGraphics(CurrentTrainTrack, false);
}
}
public bool DeleteTrainNode()
{
if (CurrentTrainTrack == null) return false;
if (CurrentTrainNode == null) return false;
if (CurrentTrainNode.Track != CurrentTrainTrack) return false;
if (CurrentTrainTrack.Nodes == null) return false; //nothing to delete..
if (MessageBox.Show("Are you sure you want to delete this train track node?\n" + CurrentTrainNode.ToString() + "\n\nThis operation cannot be undone. Continue?", "Confirm delete", MessageBoxButtons.YesNo) != DialogResult.Yes)
{
return true;
}
//find this now to remove it later.
var tn = FindTrainNodeTreeNode(CurrentTrainNode);
bool res = false;
if (WorldForm != null)
{
lock (WorldForm.RenderSyncRoot) //don't try to do this while rendering...
{
res = CurrentTrainTrack.RemoveNode(CurrentTrainNode);
//WorldForm.SelectItem(null, null, null);
}
}
else
{
res = CurrentTrainTrack.RemoveNode(CurrentTrainNode);
}
if (!res)
{
MessageBox.Show("Unable to delete the train track node. This shouldn't happen!");
}
SetTrainTrackHasChangedUI(true);
CurrentTrainNode = null;
if ((tn != null) && (tn.Parent != null))
{
tn.Parent.Text = "Nodes (" + CurrentTrainTrack.Nodes.Count.ToString() + ")";
tn.Parent.Nodes.Remove(tn);
}
else
{
//no need for this when removing the node above will select something else.
LoadTrainNodeTabPage(); //this case really shouldn't happen...
}
if (WorldForm != null)
{
WorldForm.UpdateTrainTrackGraphics(CurrentTrainTrack, false);
}
return true;
}
private void AddTrainNodeToProject()
{
if (CurrentTrainNode == null) return;
if (CurrentTrainTrack != null)
{
AddTrainTrackToProject(CurrentTrainTrack);
}
}
private void LoadTrainNodeTabPage()
{
if (CurrentTrainNode == null)
{
TrainNodePanel.Enabled = false;
TrainNodeDeleteButton.Enabled = false;
TrainNodeAddToProjectButton.Enabled = false;
TrainNodePositionTextBox.Text = string.Empty;
TrainNodeTypeComboBox.SelectedIndex = -1;
}
else
{
populatingui = true;
TrainNodePanel.Enabled = true;
TrainNodeDeleteButton.Enabled = TrainTrackExistsInProject(CurrentTrainTrack);
TrainNodeAddToProjectButton.Enabled = !TrainNodeDeleteButton.Enabled;
TrainNodePositionTextBox.Text = FloatUtil.GetVector3String(CurrentTrainNode.Position);
TrainNodeTypeComboBox.SelectedIndex = CurrentTrainNode.NodeType;
populatingui = false;
if (WorldForm != null)
{
WorldForm.SelectTrainTrackNode(CurrentTrainNode);
}
}
}
public bool IsCurrentTrainNode(TrainTrackNode node)
{
return node == CurrentTrainNode;
}
public void NewScenario()
{
if (CurrentProjectFile == null)
{
NewProject();
}
if (CurrentProjectFile == null) return;
int testi = 1;
string fname = string.Empty;
bool filenameok = false;
while (!filenameok)
{
fname = "scenario" + testi.ToString() + ".ymt";
filenameok = !CurrentProjectFile.ContainsScenario(fname);
testi++;
}
lock (scenariosyncroot)
{
YmtFile ymt = CurrentProjectFile.AddScenarioFile(fname);
if (ymt != null)
{
ymt.CScenarioPointRegion = new MCScenarioPointRegion();
ymt.CScenarioPointRegion.Ymt = ymt;
ymt.CScenarioPointRegion.Points = new MCScenarioPointContainer(ymt.CScenarioPointRegion);
ymt.CScenarioPointRegion.Paths = new MUnk_4023740759(ymt.CScenarioPointRegion);
ymt.CScenarioPointRegion.LookUps = new MCScenarioPointLookUps(ymt.CScenarioPointRegion);
ymt.ScenarioRegion = new ScenarioRegion();
ymt.ScenarioRegion.Region = ymt.CScenarioPointRegion;
ymt.ScenarioRegion.Ymt = ymt;
ymt.ScenarioRegion.BuildNodes(); //should be empty
ymt.ScenarioRegion.BuildBVH(); //should be empty
ymt.ScenarioRegion.BuildVertices(); //should be empty
ymt.HasChanged = true; //new ymt, flag as not saved
ymt.Loaded = true;
}
}
CurrentProjectFile.HasChanged = true;
LoadProjectTree();
}
public void OpenScenario()
{
string[] files = ShowOpenDialogMulti("Ymt files|*.ymt", string.Empty);
if (files == null)
{
return;
}
if (CurrentProjectFile == null)
{
NewProject();
}
foreach (string file in files)
{
if (!File.Exists(file)) continue;
var ymt = CurrentProjectFile.AddScenarioFile(file);
if (ymt != null)
{
SetProjectHasChanged(true);
LoadScenarioFromFile(ymt, file);
LoadProjectTree();
}
else
{
MessageBox.Show("Couldn't add\n" + file + "\n - the file already exists in the project.");
}
}
}
public void SaveScenario(bool saveas = false)
{
if ((CurrentScenario == null) && (CurrentScenarioNode != null)) CurrentScenario = CurrentScenarioNode.Ymt;
if (CurrentScenario == null) return;
string ymtname = CurrentScenario.Name;
string filepath = CurrentScenario.FilePath;
if (string.IsNullOrEmpty(filepath))
{
filepath = ymtname;
}
string origfile = filepath;
if (!File.Exists(filepath))
{
saveas = true;
}
byte[] data;
lock (scenariosyncroot) //need to sync writes to scenario...
{
saveas = saveas || string.IsNullOrEmpty(filepath);
if (saveas)
{
filepath = ShowSaveDialog("Ymt files|*.ymt", filepath);
if (string.IsNullOrEmpty(filepath))
{ return; }
string newname = Path.GetFileNameWithoutExtension(filepath);
JenkIndex.Ensure(newname);
CurrentScenario.FilePath = filepath;
CurrentScenario.RpfFileEntry.Name = new FileInfo(filepath).Name;
CurrentScenario.Name = CurrentScenario.RpfFileEntry.Name;
}
CurrentScenario.ContentType = YmtFileContentType.ScenarioPointRegion;//just to be sure..
data = CurrentScenario.Save();
}
if (data != null)
{
File.WriteAllBytes(filepath, data);
}
SetScenarioHasChanged(false);
if (saveas)
{
LoadScenarioTabPage();
if (CurrentProjectFile != null)
{
string origpath = CurrentProjectFile.GetRelativePath(origfile);
string newpath = CurrentProjectFile.GetRelativePath(CurrentScenario.FilePath);
if (!CurrentProjectFile.RenameScenario(origpath, newpath))
{ //couldn't rename it in the project? happens when project not saved yet...
//MessageBox.Show("Couldn't rename scenario in project! This shouldn't happen - check the project file XML.");
}
}
SetProjectHasChanged(true);
SetCurrentSaveItem();
}
}
private void AddScenarioToProject(YmtFile ymt)
{
if (ymt == null) return;
if (CurrentProjectFile == null)
{
NewProject();
}
if (ScenarioExistsInProject(ymt)) return;
if (CurrentProjectFile.AddScenarioFile(ymt))
{
ymt.HasChanged = true;
CurrentProjectFile.HasChanged = true;
LoadProjectTree();
}
CurrentScenario = ymt;
RefreshUI();
if (CurrentScenarioNode != null)
{
TrySelectScenarioNodeTreeNode(CurrentScenarioNode);
}
}
private void RemoveScenarioFromProject()
{
if (CurrentScenario == null) return;
if (CurrentProjectFile == null) return;
CurrentProjectFile.RemoveScenarioFile(CurrentScenario);
CurrentScenario = null;
LoadProjectTree();
RefreshUI();
}
private void LoadScenarioTabPage()
{
if (CurrentScenario == null)
{
populatingui = true;
ScenarioYmtPanel.Enabled = false;
ScenarioYmtNameTextBox.Text = string.Empty;
ScenarioYmtVersionTextBox.Text = string.Empty;
ScenarioYmtGridMinTextBox.Text = string.Empty;
ScenarioYmtGridMaxTextBox.Text = string.Empty;
ScenarioYmtGridScaleTextBox.Text = string.Empty;
ScenarioYmtGridInfoLabel.Text = "Total grid points: 0";
ScenarioYmtExtentsMinTextBox.Text = string.Empty;
ScenarioYmtExtentsMaxTextBox.Text = string.Empty;
ScenarioYmtFileLocationTextBox.Text = string.Empty;
ScenarioYmtProjectPathTextBox.Text = string.Empty;
populatingui = false;
}
else
{
var rgn = CurrentScenario.CScenarioPointRegion;
var accg = rgn?._Data.AccelGrid ?? new rage__spdGrid2D();
var bvh = CurrentScenario.ScenarioRegion?.BVH;
var emin = bvh?.Box.Minimum ?? Vector3.Zero;
var emax = bvh?.Box.Maximum ?? Vector3.Zero;
populatingui = true;
ScenarioYmtPanel.Enabled = true;
ScenarioYmtNameTextBox.Text = CurrentScenario.Name;
ScenarioYmtVersionTextBox.Text = rgn?.VersionNumber.ToString() ?? "";
ScenarioYmtGridMinTextBox.Text = FloatUtil.GetVector2String(accg.Min);
ScenarioYmtGridMaxTextBox.Text = FloatUtil.GetVector2String(accg.Max);
ScenarioYmtGridScaleTextBox.Text = FloatUtil.GetVector2String(accg.Scale);
ScenarioYmtGridInfoLabel.Text = "Total grid points: " + (rgn?.Unk_3844724227?.Length ?? 0).ToString();
ScenarioYmtExtentsMinTextBox.Text = FloatUtil.GetVector3String(emin);
ScenarioYmtExtentsMaxTextBox.Text = FloatUtil.GetVector3String(emax);
ScenarioYmtFileLocationTextBox.Text = CurrentScenario.RpfFileEntry?.Path ?? "";
ScenarioYmtProjectPathTextBox.Text = (CurrentProjectFile != null) ? CurrentProjectFile.GetRelativePath(CurrentScenario.FilePath) : CurrentScenario.FilePath;
populatingui = false;
}
}
private void LoadScenarioFromFile(YmtFile ymt, string filename)
{
byte[] data = File.ReadAllBytes(filename);
ymt.LoadRSC(data);
}
private void LoadScenarioTreeNodes(YmtFile ymt, TreeNode node)
{
if (!string.IsNullOrEmpty(node.Name)) return; //named nodes are eg Points
node.Nodes.Clear();
var region = ymt?.ScenarioRegion;
if (region == null) return;
var nodes = region.Nodes;
if ((nodes == null) || (nodes.Count == 0)) return;
var pointsnode = node.Nodes.Add("Points (" + nodes.Count.ToString() + ")");
pointsnode.Name = "Points";
pointsnode.Tag = ymt;
for (int i = 0; i < nodes.Count; i++)
{
var snode = nodes[i];
var tnode = pointsnode.Nodes.Add(snode.MedTypeName + ": " + snode.StringText);
tnode.Tag = snode;
}
//var sr = region.Region;
//if (sr == null) return;
//int pointCount = (sr.Points?.LoadSavePoints?.Length ?? 0) + (sr.Points?.MyPoints?.Length ?? 0);
//int entityOverrideCount = (sr.EntityOverrides?.Length ?? 0);
//int chainCount = (sr.Paths?.Chains?.Length ?? 0);
//int clusterCount = (sr.Clusters?.Length ?? 0);
//TreeNode pointsNode = null;
//TreeNode entityOverridesNode = null;
//TreeNode chainsNode = null;
//TreeNode clustersNode = null;
//if (pointCount > 0)
//{
// pointsNode = node.Nodes.Add("Points (" + pointCount.ToString() + ")");
//}
//if (entityOverrideCount > 0)
//{
// entityOverridesNode = node.Nodes.Add("Entity Overrides (" + entityOverrideCount.ToString() + ")");
//}
//if (chainCount > 0)
//{
// chainsNode = node.Nodes.Add("Chains (" + chainsNode.ToString() + ")");
//}
//if (clusterCount > 0)
//{
// clustersNode = node.Nodes.Add("Clusters (" + clusterCount.ToString() + ")");
//}
//for (int i = 0; i < nodes.Count; i++)
//{
// var snode = nodes[i];
// if (snode == null) continue;
// if ((pointsNode != null) && ((snode.LoadSavePoint != null) || (snode.MyPoint != null)))
// {
// pointsNode.Nodes.Add(snode.ToString()).Tag = snode;
// }
// if ((entityOverridesNode != null) && ((snode.EntityOverride != null) || (snode.EntityPoint != null)))
// {
// entityOverridesNode.Nodes.Add(snode.ToString()).Tag = snode;
// }
// if ((chainsNode != null) && (snode.ChainingNode != null))
// {
// chainsNode.Nodes.Add(snode.ToString()).Tag = snode;
// }
// if ((clustersNode != null) && ((snode.Cluster != null) || (snode.ClusterLoadSavePoint != null) || (snode.ClusterMyPoint != null)))
// {
// clustersNode.Nodes.Add(snode.ToString()).Tag = snode;
// }
//}
}
private void SetScenarioHasChanged(bool changed)
{
if (CurrentScenario == null) return;
bool changechange = changed != CurrentScenario.HasChanged;
if (!changechange) return;
CurrentScenario.HasChanged = changed;
SetScenarioHasChangedUI(changed);
}
private void SetScenarioHasChangedUI(bool changed)
{
if (ProjectTreeView.Nodes.Count > 0)
{
var pnode = ProjectTreeView.Nodes[0];
var scnode = GetChildTreeNode(pnode, "Scenarios");
if (scnode == null) return;
string changestr = changed ? "*" : "";
for (int i = 0; i < scnode.Nodes.Count; i++)
{
var snode = scnode.Nodes[i];
if (snode.Tag == CurrentScenario)
{
string name = CurrentScenario.Name;
if (CurrentScenario.RpfFileEntry != null)
{
name = CurrentScenario.RpfFileEntry.Name;
}
snode.Text = changestr + name;
break;
}
}
}
}
public void NewScenarioNode(ScenarioNode copy = null, bool copyPosition = false)
{
if (CurrentScenario == null) return;
if (CurrentScenario.ScenarioRegion == null) return;
if (copy == null)
{
copy = CurrentScenarioNode;
}
var n = CurrentScenario.ScenarioRegion.AddNode(copy);
bool cp = copyPosition && (copy != null);
Vector3 pos = cp ? copy.Position : GetSpawnPos(10.0f);
Quaternion ori = cp ? copy.Orientation : Quaternion.Identity;
n.SetPosition(pos);
n.SetOrientation(ori);
LoadProjectTree();
TrySelectScenarioNodeTreeNode(n);
CurrentScenarioNode = n;
LoadScenarioTabPage();
LoadScenarioNodeTabPages();
if (WorldForm != null)
{
WorldForm.UpdateScenarioGraphics(CurrentScenario, false);
}
else
{
CurrentScenario.ScenarioRegion.BuildBVH();
CurrentScenario.ScenarioRegion.BuildVertices(); //for the graphics...
}
}
public bool DeleteScenarioNode()
{
if (CurrentScenario == null) return false;
if (CurrentScenario.ScenarioRegion == null) return false;
if (CurrentScenarioNode == null) return false;
if (MessageBox.Show("Are you sure you want to delete this scenario node?\n" + CurrentScenarioNode.ToString() + "\n\nThis operation cannot be undone. Continue?", "Confirm delete", MessageBoxButtons.YesNo) != DialogResult.Yes)
{
return true;
}
//find this now to remove it later.
var tn = FindScenarioNodeTreeNode(CurrentScenarioNode);
bool res = false;
if (WorldForm != null)
{
lock (WorldForm.RenderSyncRoot) //don't try to do this while rendering...
{
res = CurrentScenario.ScenarioRegion.RemoveNode(CurrentScenarioNode);
}
}
else
{
res = CurrentScenario.ScenarioRegion.RemoveNode(CurrentScenarioNode);
}
if (!res)
{
MessageBox.Show("Unable to delete the scenario node. This shouldn't happen!");
}
SetScenarioHasChangedUI(true);
CurrentScenarioNode = null;
if ((tn != null) && (tn.Parent != null))
{
tn.Parent.Text = "Points (" + (CurrentScenario?.ScenarioRegion?.Nodes?.Count ?? 0).ToString() + ")";
tn.Parent.Nodes.Remove(tn);
}
else
{
//no need for this when removing the node above will select something else.
LoadScenarioNodeTabPages(); //this case really shouldn't happen...
}
if (WorldForm != null)
{
WorldForm.UpdateScenarioGraphics(CurrentScenario, false);
}
return true;
}
private void AddScenarioNodeToProject()
{
if (CurrentScenarioNode == null) return;
if (CurrentScenario != null)
{
AddScenarioToProject(CurrentScenario);
}
}
private void LoadScenarioNodeTabPages()
{
populatingui = true;
LoadScenarioDropDowns();
LoadScenarioPointTabPage();
LoadScenarioEntityTabPage();
LoadScenarioEntityPointTabPage();
LoadScenarioChainTabPage();
LoadScenarioChainEdgeTabPage();
LoadScenarioChainNodeTabPage();
LoadScenarioClusterTabPage();
LoadScenarioClusterPointTabPage();
populatingui = false;
if (CurrentScenarioNode != null)
{
if (WorldForm != null)
{
WorldForm.SelectScenarioNode(CurrentScenarioNode);
}
}
}
private void LoadScenarioDropDowns()
{
if (ScenarioPointTypeComboBox.Items.Count > 0) return;
var types = Scenarios.ScenarioTypes; //these are loaded by Scenarios.Init
if (types == null)
{ return; }
var stypes = types.GetScenarioTypes();
if (stypes == null) return;
var pmsets = types.GetPedModelSets();
if (pmsets == null) return;
var vmsets = types.GetVehicleModelSets();
if (vmsets == null) return;
ScenarioPointTypeComboBox.Items.Clear();
ScenarioPointTypeComboBox.Items.Add("");
ScenarioClusterPointTypeComboBox.Items.Clear();
ScenarioClusterPointTypeComboBox.Items.Add("");
ScenarioChainNodeTypeComboBox.Items.Clear();
ScenarioChainNodeTypeComboBox.Items.Add("");
foreach (var stype in stypes)
{
ScenarioPointTypeComboBox.Items.Add(stype);
ScenarioClusterPointTypeComboBox.Items.Add(stype);
ScenarioChainNodeTypeComboBox.Items.Add(stype);
}
ScenarioPointModelSetComboBox.Items.Clear();
ScenarioPointModelSetComboBox.Items.Add("");
ScenarioClusterPointModelSetComboBox.Items.Clear();
ScenarioClusterPointModelSetComboBox.Items.Add("");
foreach (var pmset in pmsets)
{
ScenarioPointModelSetComboBox.Items.Add(pmset);
ScenarioClusterPointModelSetComboBox.Items.Add(pmset);
}
foreach (var vmset in vmsets)
{
ScenarioPointModelSetComboBox.Items.Add(vmset);
ScenarioClusterPointModelSetComboBox.Items.Add(vmset);
}
ScenarioEntityPointAvailableInMpSpComboBox.Items.Clear();
ScenarioEntityPointAvailableInMpSpComboBox.Items.Add(Unk_3573596290.kBoth);
ScenarioEntityPointAvailableInMpSpComboBox.Items.Add(Unk_3573596290.kOnlySp);
ScenarioEntityPointAvailableInMpSpComboBox.Items.Add(Unk_3573596290.kOnlyMp);
ScenarioChainEdgeActionComboBox.Items.Clear();
ScenarioChainEdgeActionComboBox.Items.Add(Unk_3609807418.Move);
ScenarioChainEdgeActionComboBox.Items.Add(Unk_3609807418.Unk_7865678);
ScenarioChainEdgeActionComboBox.Items.Add(Unk_3609807418.MoveFollowMaster);
ScenarioChainEdgeNavModeComboBox.Items.Clear();
ScenarioChainEdgeNavModeComboBox.Items.Add(Unk_3971773454.Direct);
ScenarioChainEdgeNavModeComboBox.Items.Add(Unk_3971773454.NavMesh);
ScenarioChainEdgeNavModeComboBox.Items.Add(Unk_3971773454.Roads);
ScenarioChainEdgeNavSpeedComboBox.Items.Clear();
ScenarioChainEdgeNavSpeedComboBox.Items.Add(Unk_941086046.Unk_00_3279574318);
ScenarioChainEdgeNavSpeedComboBox.Items.Add(Unk_941086046.Unk_01_2212923970);
ScenarioChainEdgeNavSpeedComboBox.Items.Add(Unk_941086046.Unk_02_4022799658);
ScenarioChainEdgeNavSpeedComboBox.Items.Add(Unk_941086046.Unk_03_1425672334);
ScenarioChainEdgeNavSpeedComboBox.Items.Add(Unk_941086046.Unk_04_957720931);
ScenarioChainEdgeNavSpeedComboBox.Items.Add(Unk_941086046.Unk_05_3795195414);
ScenarioChainEdgeNavSpeedComboBox.Items.Add(Unk_941086046.Unk_06_2834622009);
ScenarioChainEdgeNavSpeedComboBox.Items.Add(Unk_941086046.Unk_07_1876554076);
ScenarioChainEdgeNavSpeedComboBox.Items.Add(Unk_941086046.Unk_08_698543797);
ScenarioChainEdgeNavSpeedComboBox.Items.Add(Unk_941086046.Unk_09_1544199634);
ScenarioChainEdgeNavSpeedComboBox.Items.Add(Unk_941086046.Unk_10_2725613303);
ScenarioChainEdgeNavSpeedComboBox.Items.Add(Unk_941086046.Unk_11_4033265820);
ScenarioChainEdgeNavSpeedComboBox.Items.Add(Unk_941086046.Unk_12_3054809929);
ScenarioChainEdgeNavSpeedComboBox.Items.Add(Unk_941086046.Unk_13_3911005380);
ScenarioChainEdgeNavSpeedComboBox.Items.Add(Unk_941086046.Unk_14_3717649022);
ScenarioChainEdgeNavSpeedComboBox.Items.Add(Unk_941086046.Unk_15_3356026130);
}
private void LoadScenarioPointTabPage()
{
var p = CurrentScenarioNode?.MyPoint;
if (p == null)
{
ScenarioPointPanel.Enabled = false;
ScenarioPointCheckBox.Checked = false;
ScenarioPointAddToProjectButton.Enabled = false;
ScenarioPointDeleteButton.Enabled = false;
ScenarioPointPositionTextBox.Text = "";
ScenarioPointDirectionTextBox.Text = "";
ScenarioPointTypeComboBox.SelectedItem = null;
ScenarioPointModelSetComboBox.SelectedItem = null;
ScenarioPointInteriorTextBox.Text = "";
ScenarioPointInteriorHashLabel.Text = "Hash: 0";
ScenarioPointGroupTextBox.Text = "";
ScenarioPointGroupHashLabel.Text = "Hash: 0";
ScenarioPointImapTextBox.Text = "";
ScenarioPointImapHashLabel.Text = "Hash: 0";
ScenarioPointTimeStartUpDown.Value = 0;
ScenarioPointTimeEndUpDown.Value = 0;
ScenarioPointProbabilityUpDown.Value = 0;
ScenarioPointSpOnlyFlagUpDown.Value = 0;
ScenarioPointRadiusUpDown.Value = 0;
ScenarioPointWaitTimeUpDown.Value = 0;
ScenarioPointFlagsValueUpDown.Value = 0;
foreach (int i in ScenarioPointFlagsCheckedListBox.CheckedIndices)
{
ScenarioPointFlagsCheckedListBox.SetItemCheckState(i, CheckState.Unchecked);
}
}
else
{
ScenarioPointPanel.Enabled = true;
ScenarioPointCheckBox.Checked = true;
ScenarioPointDeleteButton.Enabled = ScenarioExistsInProject(CurrentScenario);
ScenarioPointAddToProjectButton.Enabled = !ScenarioPointDeleteButton.Enabled;
ScenarioPointPositionTextBox.Text = FloatUtil.GetVector3String(p.Position);
ScenarioPointDirectionTextBox.Text = FloatUtil.ToString(p.Direction);
ScenarioPointTypeComboBox.SelectedItem = ((object)p.Type) ?? "";
ScenarioPointModelSetComboBox.SelectedItem = ((object)p.ModelSet) ?? "";
ScenarioPointInteriorTextBox.Text = p.InteriorName.ToString();
ScenarioPointInteriorHashLabel.Text = "Hash: " + p.InteriorName.Hash.ToString();
ScenarioPointGroupTextBox.Text = p.GroupName.ToString();
ScenarioPointGroupHashLabel.Text = "Hash: " + p.GroupName.Hash.ToString();
ScenarioPointImapTextBox.Text = p.IMapName.ToString();
ScenarioPointImapHashLabel.Text = "Hash: " + p.IMapName.Hash.ToString();
ScenarioPointTimeStartUpDown.Value = p.TimeStart;
ScenarioPointTimeEndUpDown.Value = p.TimeEnd;
ScenarioPointProbabilityUpDown.Value = p.Probability;
ScenarioPointSpOnlyFlagUpDown.Value = p.AvailableMpSp;
ScenarioPointRadiusUpDown.Value = p.Radius;
ScenarioPointWaitTimeUpDown.Value = p.WaitTime;
var iflags = (int)p.Flags;
ScenarioPointFlagsValueUpDown.Value = iflags;
for (int i = 0; i < ScenarioPointFlagsCheckedListBox.Items.Count; i++)
{
var c = ((iflags & (1 << i)) > 0);
ScenarioPointFlagsCheckedListBox.SetItemCheckState(i, c ? CheckState.Checked : CheckState.Unchecked);
}
}
}
private void LoadScenarioEntityTabPage()
{
var e = CurrentScenarioNode?.Entity;
if (e == null)
{
ScenarioEntityPanel.Enabled = false;
ScenarioEntityCheckBox.Checked = false;
ScenarioEntityAddToProjectButton.Enabled = false;
ScenarioEntityDeleteButton.Enabled = false;
ScenarioEntityPositionTextBox.Text = "";
ScenarioEntityTypeTextBox.Text = "";
ScenarioEntityTypeHashLabel.Text = "Hash: 0";
ScenarioEntityUnk1UpDown.Value = 0;
ScenarioEntityUnk2UpDown.Value = 0;
ScenarioEntityInfoLabel.Text = "0 override points";
ScenarioEntityPointsListBox.Items.Clear();
ScenarioEntityAddPointButton.Enabled = false;
}
else
{
ScenarioEntityPanel.Enabled = true;
ScenarioEntityCheckBox.Checked = true;
ScenarioEntityDeleteButton.Enabled = ScenarioExistsInProject(CurrentScenario);
ScenarioEntityAddToProjectButton.Enabled = !ScenarioEntityDeleteButton.Enabled;
ScenarioEntityPositionTextBox.Text = FloatUtil.GetVector3String(e.Position);
ScenarioEntityTypeTextBox.Text = e.TypeName.ToString();
ScenarioEntityTypeHashLabel.Text = "Hash: " + e.TypeName.Hash.ToString();
ScenarioEntityUnk1UpDown.Value = e.Unk1;
ScenarioEntityUnk2UpDown.Value = e.Unk2;
var pc = e.ScenarioPoints?.Length ?? 0;
ScenarioEntityInfoLabel.Text = pc.ToString() + " override point" + ((pc != 1) ? "s" : "");
ScenarioEntityPointsListBox.Items.Clear();
ScenarioEntityAddPointButton.Enabled = true;
if (e.ScenarioPoints != null)
{
foreach (var point in e.ScenarioPoints)
{
ScenarioEntityPointsListBox.Items.Add(point);
}
if (CurrentScenarioNode.EntityPoint != null)
{
ScenarioEntityPointsListBox.SelectedItem = CurrentScenarioNode.EntityPoint;
}
}
}
}
private void LoadScenarioEntityPointTabPage()
{
var p = CurrentScenarioNode?.EntityPoint;
if (p == null)
{
ScenarioEntityPointPanel.Enabled = false;
ScenarioEntityPointCheckBox.Checked = false;
ScenarioEntityPointAddToProjectButton.Enabled = false;
ScenarioEntityPointDeleteButton.Enabled = false;
ScenarioEntityPointNameTextBox.Text = "";
ScenarioEntityPointNameHashLabel.Text = "Hash: 0";
ScenarioEntityPointPositionTextBox.Text = "";
ScenarioEntityPointRotationTextBox.Text = "";
ScenarioEntityPointSpawnTypeTextBox.Text = "";
ScenarioEntityPointSpawnTypeHashLabel.Text = "Hash: 0";
ScenarioEntityPointPedTypeTextBox.Text = "";
ScenarioEntityPointPedTypeHashLabel.Text = "Hash: 0";
ScenarioEntityPointGroupTextBox.Text = "";
ScenarioEntityPointGroupHashLabel.Text = "Hash: 0";
ScenarioEntityPointInteriorTextBox.Text = "";
ScenarioEntityPointInteriorHashLabel.Text = "Hash: 0";
ScenarioEntityPointRequiredImapTextBox.Text = "";
ScenarioEntityPointRequiredImapHashLabel.Text = "Hash: 0";
ScenarioEntityPointAvailableInMpSpComboBox.SelectedItem = null;
ScenarioEntityPointProbabilityTextBox.Text = "";
ScenarioEntityPointTimeTillPedLeavesTextBox.Text = "";
ScenarioEntityPointRadiusTextBox.Text = "";
ScenarioEntityPointStartUpDown.Value = 0;
ScenarioEntityPointEndUpDown.Value = 0;
ScenarioEntityPointExtendedRangeCheckBox.Checked = false;
ScenarioEntityPointShortRangeCheckBox.Checked = false;
ScenarioEntityPointHighPriCheckBox.Checked = false;
ScenarioEntityPointFlagsUpDown.Value = 0;
foreach (int i in ScenarioEntityPointFlagsCheckedListBox.CheckedIndices)
{
ScenarioEntityPointFlagsCheckedListBox.SetItemCheckState(i, CheckState.Unchecked);
}
}
else
{
ScenarioEntityPointPanel.Enabled = true;
ScenarioEntityPointCheckBox.Checked = true;
ScenarioEntityPointDeleteButton.Enabled = ScenarioExistsInProject(CurrentScenario);
ScenarioEntityPointAddToProjectButton.Enabled = !ScenarioEntityPointDeleteButton.Enabled;
ScenarioEntityPointNameTextBox.Text = p.NameHash.ToString();
ScenarioEntityPointNameHashLabel.Text = "Hash: " + p.NameHash.Hash.ToString();
ScenarioEntityPointPositionTextBox.Text = FloatUtil.GetVector3String(p.OffsetPosition);
ScenarioEntityPointRotationTextBox.Text = FloatUtil.GetVector4String(p.OffsetRotation);
ScenarioEntityPointSpawnTypeTextBox.Text = p.SpawnType.ToString();
ScenarioEntityPointSpawnTypeHashLabel.Text = "Hash: " + p.SpawnType.Hash.ToString();
ScenarioEntityPointPedTypeTextBox.Text = p.PedType.ToString();
ScenarioEntityPointPedTypeHashLabel.Text = "Hash: " + p.PedType.Hash.ToString();
ScenarioEntityPointGroupTextBox.Text = p.Group.ToString();
ScenarioEntityPointGroupHashLabel.Text = "Hash: " + p.Group.Hash.ToString();
ScenarioEntityPointInteriorTextBox.Text = p.Interior.ToString();
ScenarioEntityPointInteriorHashLabel.Text = "Hash: " + p.Interior.Hash.ToString();
ScenarioEntityPointRequiredImapTextBox.Text = p.RequiredImap.ToString();
ScenarioEntityPointRequiredImapHashLabel.Text = "Hash: " + p.RequiredImap.Hash.ToString();
ScenarioEntityPointAvailableInMpSpComboBox.SelectedItem = p.AvailableInMpSp;
ScenarioEntityPointProbabilityTextBox.Text = FloatUtil.ToString(p.Probability);
ScenarioEntityPointTimeTillPedLeavesTextBox.Text = FloatUtil.ToString(p.TimeTillPedLeaves);
ScenarioEntityPointRadiusTextBox.Text = FloatUtil.ToString(p.Radius);
ScenarioEntityPointStartUpDown.Value = p.StartTime;
ScenarioEntityPointEndUpDown.Value = p.EndTime;
ScenarioEntityPointExtendedRangeCheckBox.Checked = p.ExtendedRange;
ScenarioEntityPointShortRangeCheckBox.Checked = p.ShortRange;
ScenarioEntityPointHighPriCheckBox.Checked = p.HighPri;
var iflags = (int)p.Flags;
ScenarioEntityPointFlagsUpDown.Value = 0;
for (int i = 0; i < ScenarioEntityPointFlagsCheckedListBox.Items.Count; i++)
{
var c = ((iflags & (1 << i)) > 0);
ScenarioEntityPointFlagsCheckedListBox.SetItemCheckState(i, c ? CheckState.Checked : CheckState.Unchecked);
}
}
}
private void LoadScenarioChainTabPage()
{
CurrentScenarioChainEdge = null;
var n = CurrentScenarioNode?.ChainingNode;
if (n == null)
{
ScenarioChainAddToProjectButton.Enabled = false;
ScenarioChainDeleteButton.Enabled = false;
ScenarioChainEdgesListBox.Items.Clear();
ScenarioChainEdgeCountLabel.Text = "Edge Count: 0";
ScenarioChainUnk1UpDown.Value = 0;
}
else
{
ScenarioChainDeleteButton.Enabled = ScenarioChainNodeDeleteButton.Enabled;// ScenarioExistsInProject(CurrentScenario);
ScenarioChainAddToProjectButton.Enabled = !ScenarioChainDeleteButton.Enabled;
ScenarioChainEdgesListBox.Items.Clear();
ScenarioChainEdgeCountLabel.Text = "Edge Count: " + (n.Chain?.EdgeIds?.Length ?? 0).ToString();
ScenarioChainUnk1UpDown.Value = n.Chain?.Unk1 ?? 0;
if ((n.Chain != null) && (n.Chain.Edges != null))
{
foreach (var edge in n.Chain.Edges)
{
ScenarioChainEdgesListBox.Items.Add(edge);
}
}
else
{ }
}
}
private void LoadScenarioChainEdgeTabPage()
{
var e = CurrentScenarioChainEdge;
if (e == null)
{
ScenarioChainEdgePanel.Enabled = false;
ScenarioChainEdgeNodeIndexFromUpDown.Value = 0;
ScenarioChainEdgeNodeIndexToUpDown.Value = 0;
ScenarioChainEdgeActionComboBox.SelectedItem = null;
ScenarioChainEdgeNavModeComboBox.SelectedItem = null;
ScenarioChainEdgeNavSpeedComboBox.SelectedItem = null;
ScenarioChainMoveEdgeDownButton.Enabled = false;
ScenarioChainMoveEdgeUpButton.Enabled = false;
}
else
{
ScenarioChainEdgePanel.Enabled = true;
ScenarioChainEdgeNodeIndexFromUpDown.Value = e.NodeIndexFrom;
ScenarioChainEdgeNodeIndexToUpDown.Value = e.NodeIndexTo;
ScenarioChainEdgeActionComboBox.SelectedItem = e.Action;
ScenarioChainEdgeNavModeComboBox.SelectedItem = e.NavMode;
ScenarioChainEdgeNavSpeedComboBox.SelectedItem = e.NavSpeed;
ScenarioChainMoveEdgeDownButton.Enabled = true;
ScenarioChainMoveEdgeUpButton.Enabled = true;
if (WorldForm != null)
{
WorldForm.SelectScenarioEdge(CurrentScenarioNode, e);
}
}
}
private void LoadScenarioChainNodeTabPage()
{
var n = CurrentScenarioNode?.ChainingNode;
if (n == null)
{
ScenarioChainNodePanel.Enabled = false;
ScenarioChainNodeCheckBox.Checked = false;
ScenarioChainNodeAddToProjectButton.Enabled = false;
ScenarioChainNodeDeleteButton.Enabled = false;
ScenarioChainNodePositionTextBox.Text = "";
ScenarioChainNodeUnk1TextBox.Text = "";
ScenarioChainNodeUnk1HashLabel.Text = "Hash: 0";
ScenarioChainNodeTypeComboBox.SelectedItem = null;
ScenarioChainNodeFirstCheckBox.Checked = false;
ScenarioChainNodeLastCheckBox.Checked = false;
ScenarioChainNodeIndexTextBox.Text = "";
}
else
{
ScenarioChainNodePanel.Enabled = true;
ScenarioChainNodeCheckBox.Checked = true;
ScenarioChainNodeDeleteButton.Enabled = ScenarioExistsInProject(CurrentScenario);
ScenarioChainNodeAddToProjectButton.Enabled = !ScenarioChainNodeDeleteButton.Enabled;
ScenarioChainNodePositionTextBox.Text = FloatUtil.GetVector3String(n.Position);
ScenarioChainNodeUnk1TextBox.Text = n.Unk1.ToString();
ScenarioChainNodeUnk1HashLabel.Text = "Hash: " + n.Unk1.Hash.ToString();
ScenarioChainNodeTypeComboBox.SelectedItem = ((object)n.Type) ?? "";
ScenarioChainNodeFirstCheckBox.Checked = !n.NotFirst;
ScenarioChainNodeLastCheckBox.Checked = !n.NotLast;
ScenarioChainNodeIndexTextBox.Text = n.NodeIndex.ToString();
}
}
private void LoadScenarioClusterTabPage()
{
var c = CurrentScenarioNode?.Cluster;
if (c == null)
{
ScenarioClusterPanel.Enabled = false;
ScenarioClusterCheckBox.Checked = false;
ScenarioClusterAddToProjectButton.Enabled = false;
ScenarioClusterDeleteButton.Enabled = false;
ScenarioClusterCenterTextBox.Text = "";
ScenarioClusterRadiusTextBox.Text = "";
ScenarioClusterUnk1TextBox.Text = "";
ScenarioClusterUnk2CheckBox.Checked = false;
ScenarioClusterPointsListBox.Items.Clear();
ScenarioClusterAddPointButton.Enabled = false;
}
else
{
ScenarioClusterPanel.Enabled = true;
ScenarioClusterCheckBox.Checked = true;
ScenarioClusterDeleteButton.Enabled = ScenarioExistsInProject(CurrentScenario);
ScenarioClusterAddToProjectButton.Enabled = !ScenarioClusterDeleteButton.Enabled;
ScenarioClusterCenterTextBox.Text = FloatUtil.GetVector3String(c.Position);
ScenarioClusterRadiusTextBox.Text = FloatUtil.ToString(c.Radius);
ScenarioClusterUnk1TextBox.Text = FloatUtil.ToString(c.Unk1);
ScenarioClusterUnk2CheckBox.Checked = c.Unk2;
ScenarioClusterPointsListBox.Items.Clear();
ScenarioClusterAddPointButton.Enabled = true;
if (c.Points != null)
{
if (c.Points.MyPoints != null)
{
foreach (var point in c.Points.MyPoints)
{
ScenarioClusterPointsListBox.Items.Add(point);
}
if (CurrentScenarioNode.ClusterMyPoint != null)
{
ScenarioClusterPointsListBox.SelectedItem = CurrentScenarioNode.ClusterMyPoint;
}
}
if (c.Points.LoadSavePoints != null)
{
foreach (var point in c.Points.LoadSavePoints)
{
ScenarioClusterPointsListBox.Items.Add(point);
}
if (CurrentScenarioNode.ClusterLoadSavePoint != null)
{
ScenarioClusterPointsListBox.SelectedItem = CurrentScenarioNode.ClusterLoadSavePoint;
}
}
}
}
}
private void LoadScenarioClusterPointTabPage()
{
var p = CurrentScenarioNode?.ClusterMyPoint;
if (p == null)
{
ScenarioClusterPointPanel.Enabled = false;
ScenarioClusterPointCheckBox.Checked = false;
ScenarioClusterPointAddToProjectButton.Enabled = false;
ScenarioClusterPointDeleteButton.Enabled = false;
ScenarioClusterPointPositionTextBox.Text = "";
ScenarioClusterPointDirectionTextBox.Text = "";
ScenarioClusterPointTypeComboBox.SelectedItem = null;
ScenarioClusterPointModelSetComboBox.SelectedItem = null;
ScenarioClusterPointInteriorTextBox.Text = "";
ScenarioClusterPointInteriorHashLabel.Text = "Hash: 0";
ScenarioClusterPointGroupTextBox.Text = "";
ScenarioClusterPointGroupHashLabel.Text = "Hash: 0";
ScenarioClusterPointImapTextBox.Text = "";
ScenarioClusterPointImapHashLabel.Text = "Hash: 0";
ScenarioClusterPointTimeStartUpDown.Value = 0;
ScenarioClusterPointTimeEndUpDown.Value = 0;
ScenarioClusterPointProbabilityUpDown.Value = 0;
ScenarioClusterPointAnimalFlagUpDown.Value = 0;
ScenarioClusterPointRadiusUpDown.Value = 0;
ScenarioClusterPointWaitTimeUpDown.Value = 0;
ScenarioClusterPointFlagsUpDown.Value = 0;
foreach (int i in ScenarioClusterPointFlagsCheckedListBox.CheckedIndices)
{
ScenarioClusterPointFlagsCheckedListBox.SetItemCheckState(i, CheckState.Unchecked);
}
}
else
{
ScenarioClusterPointPanel.Enabled = true;
ScenarioClusterPointCheckBox.Checked = true;
ScenarioClusterPointDeleteButton.Enabled = ScenarioExistsInProject(CurrentScenario);
ScenarioClusterPointAddToProjectButton.Enabled = !ScenarioClusterPointDeleteButton.Enabled;
ScenarioClusterPointPositionTextBox.Text = FloatUtil.GetVector3String(p.Position);
ScenarioClusterPointDirectionTextBox.Text = FloatUtil.ToString(p.Direction);
ScenarioClusterPointTypeComboBox.SelectedItem = ((object)p.Type) ?? "";
ScenarioClusterPointModelSetComboBox.SelectedItem = ((object)p.ModelSet) ?? "";
ScenarioClusterPointInteriorTextBox.Text = p.InteriorName.ToString();
ScenarioClusterPointInteriorHashLabel.Text = "Hash: " + p.InteriorName.Hash.ToString();
ScenarioClusterPointGroupTextBox.Text = p.GroupName.ToString();
ScenarioClusterPointGroupHashLabel.Text = "Hash: " + p.GroupName.Hash.ToString();
ScenarioClusterPointImapTextBox.Text = p.IMapName.ToString();
ScenarioClusterPointImapHashLabel.Text = "Hash: " + p.IMapName.Hash.ToString();
ScenarioClusterPointTimeStartUpDown.Value = p.TimeStart;
ScenarioClusterPointTimeEndUpDown.Value = p.TimeEnd;
ScenarioClusterPointProbabilityUpDown.Value = p.Probability;
ScenarioClusterPointAnimalFlagUpDown.Value = p.AvailableMpSp;
ScenarioClusterPointRadiusUpDown.Value = p.Radius;
ScenarioClusterPointWaitTimeUpDown.Value = p.WaitTime;
var iflags = (int)p.Flags;
ScenarioClusterPointFlagsUpDown.Value = iflags;
for (int i = 0; i < ScenarioClusterPointFlagsCheckedListBox.Items.Count; i++)
{
var c = ((iflags & (1 << i)) > 0);
ScenarioClusterPointFlagsCheckedListBox.SetItemCheckState(i, c ? CheckState.Checked : CheckState.Unchecked);
}
}
}
private void SelectScenarioNodeTabPages(ScenarioNode node)
{
//select the appropriate tab page(s) for the given node.
if (node == null) return;
bool reseltree = ProjectTreeView.Focused;
bool change = false;
if (node.MyPoint != null)
{
bool sw = true;
if ((node.Entity != null) && (ScenarioTabControl.SelectedTab == ScenarioEntityTabPage))
{
sw = false;
}
if ((node.EntityPoint != null) && (ScenarioTabControl.SelectedTab == ScenarioEntityPointTabPage))
{
sw = false;
}
if ((node.Cluster != null) && (ScenarioTabControl.SelectedTab == ScenarioClusterTabPage))
{
sw = false;
}
if ((node.ClusterMyPoint != null) && (ScenarioTabControl.SelectedTab == ScenarioClusterPointTabPage))
{
sw = false;
}
if ((node.ChainingNode != null) && (ScenarioTabControl.SelectedTab == ScenarioChainTabPage))
{
sw = false;
}
if ((node.ChainingNode != null) && (ScenarioTabControl.SelectedTab == ScenarioChainNodeTabPage))
{
sw = false;
}
if (sw)
{
change = ScenarioTabControl.SelectedTab != ScenarioPointTabPage;
ScenarioTabControl.SelectedTab = ScenarioPointTabPage;
}
}
else if (node.EntityPoint != null)
{
if (ScenarioTabControl.SelectedTab != ScenarioEntityTabPage)
{
change = ScenarioTabControl.SelectedTab != ScenarioEntityPointTabPage;
ScenarioTabControl.SelectedTab = ScenarioEntityPointTabPage;
}
}
else if (node.Entity != null)
{
change = ScenarioTabControl.SelectedTab != ScenarioEntityTabPage;
ScenarioTabControl.SelectedTab = ScenarioEntityTabPage;
}
else if (node.ClusterMyPoint != null)
{
if (ScenarioTabControl.SelectedTab != ScenarioClusterTabPage)
{
change = ScenarioTabControl.SelectedTab != ScenarioClusterPointTabPage;
ScenarioTabControl.SelectedTab = ScenarioClusterPointTabPage;
}
}
else if (node.Cluster != null)
{
change = ScenarioTabControl.SelectedTab != ScenarioClusterTabPage;
ScenarioTabControl.SelectedTab = ScenarioClusterTabPage;
}
else if (node.ChainingNode != null)
{
if (ScenarioTabControl.SelectedTab != ScenarioChainTabPage)
{
change = ScenarioTabControl.SelectedTab != ScenarioChainNodeTabPage;
ScenarioTabControl.SelectedTab = ScenarioChainNodeTabPage;
}
}
else //if (node.MyPoint != null)
{
change = ScenarioTabControl.SelectedTab != ScenarioPointTabPage;
ScenarioTabControl.SelectedTab = ScenarioPointTabPage;
}
if (reseltree && change)
{
ProjectTreeView.Focus();
}
}
public bool IsCurrentScenarioNode(ScenarioNode node)
{
return node == CurrentScenarioNode;
}
private void AddScenarioChain()
{
if (CurrentScenario.ScenarioRegion == null) return;
var paths = CurrentScenario?.CScenarioPointRegion?.Paths;
if (paths == null) return;
var copy = CurrentScenarioNode?.ChainingNode?.Chain;
var copyn = CurrentScenarioNode?.ChainingNode;
var copyp = CurrentScenarioNode?.MyPoint;
var copye = CurrentScenarioChainEdge;
var copycl = CurrentScenarioNode?.Cluster;
MCScenarioChain chain = new MCScenarioChain();
chain.Unk1 = 1; //default value
if (copy != null)
{
chain.Data = copy.Data;
chain._Data.EdgeIds = new Array_ushort(); //start empty.. not really necessary
}
paths.AddChain(chain);
//add 2 new nodes to the new chain.
var pos1 = GetSpawnPos(10.0f);
var pos2 = pos1 + Vector3.UnitX;
ScenarioNode n1 = null;// CurrentScenario.ScenarioRegion.AddNode();
if (copycl != null)
{
ScenarioNode copyclnode = new ScenarioNode(CurrentScenario);
copyclnode.Cluster = copycl;
copyclnode.ClusterMyPoint = new MCScenarioPoint(CurrentScenario.CScenarioPointRegion);
copyclnode.ClusterMyPoint.InteriorName = 493038497; //JenkHash.GenHash("none");
copyclnode.ClusterMyPoint.GroupName = 493038497;
copyclnode.ClusterMyPoint.IMapName = 493038497;
copyclnode.ClusterMyPoint.TimeStart = 0;
copyclnode.ClusterMyPoint.TimeEnd = 24;
n1 = CurrentScenario.ScenarioRegion.AddNode(copyclnode);
}
else
{
n1 = CurrentScenario.ScenarioRegion.AddNode();
}
ScenarioNode n2 = CurrentScenario.ScenarioRegion.AddNode();
if (copyp != null)
{
n1.MyPoint.CopyFrom(copyp);
n2.MyPoint.CopyFrom(copyp);
}
n1.ChainingNode = new MCScenarioChainingNode();
n2.ChainingNode = new MCScenarioChainingNode();
if (copyn != null)
{
n1.ChainingNode.CopyFrom(copyn);
n2.ChainingNode.CopyFrom(copyn);
}
n1.ChainingNode.NotLast = true;
n2.ChainingNode.NotFirst = true;
n1.ChainingNode.ScenarioNode = n1;
n2.ChainingNode.ScenarioNode = n2;
paths.AddNode(n1.ChainingNode);
paths.AddNode(n2.ChainingNode);
n1.ChainingNode.Chain = chain;
n2.ChainingNode.Chain = chain;
var ed = new MCScenarioChainingEdge();
if (copye != null)
{
ed.Data = copye.Data;
}
ed.NodeFrom = n1.ChainingNode;
ed.NodeTo = n2.ChainingNode;
ed.NodeIndexFrom = (ushort)n1.ChainingNode.NodeIndex;
ed.NodeIndexTo = (ushort)n2.ChainingNode.NodeIndex;
paths.AddEdge(ed);
chain.AddEdge(ed);
n1.SetPosition(pos1);
n2.SetPosition(pos2);
LoadProjectTree();
TrySelectScenarioNodeTreeNode(n1);
CurrentScenarioNode = n1;
CurrentScenarioChainEdge = ed;
LoadScenarioChainTabPage();
//LoadScenarioTabPage();
//LoadScenarioNodeTabPages();
if (WorldForm != null)
{
WorldForm.UpdateScenarioGraphics(CurrentScenario, false);
}
else
{
CurrentScenario.ScenarioRegion.BuildBVH();
CurrentScenario.ScenarioRegion.BuildVertices(); //for the graphics...
}
}
private void AddScenarioEdge()
{
var chain = CurrentScenarioNode?.ChainingNode?.Chain;
if (chain == null) return;
var paths = CurrentScenario?.CScenarioPointRegion?.Paths;
if (paths == null) return;
MCScenarioChainingEdge edge = new MCScenarioChainingEdge();
if (CurrentScenarioChainEdge != null)
{
edge.Data = CurrentScenarioChainEdge.Data;
}
paths.AddEdge(edge);
chain.AddEdge(edge);
CurrentScenarioChainEdge = edge;
UpdateScenarioEdgeLinkage();
LoadScenarioChainTabPage();
ScenarioChainEdgesListBox.SelectedItem = edge;
}
private void RemoveScenarioEdge()
{
if (CurrentScenarioChainEdge == null) return;
if (CurrentScenario == null) return;
var chain = CurrentScenarioNode?.ChainingNode?.Chain;
if (chain == null) return;
var paths = CurrentScenario?.CScenarioPointRegion?.Paths;
if (paths == null) return;
if (MessageBox.Show("Are you sure you want to delete this scenario chain edge?\n" + CurrentScenarioChainEdge.ToString() + "\n\nThis operation cannot be undone. Continue?", "Confirm delete", MessageBoxButtons.YesNo) != DialogResult.Yes)
{
return;
}
chain.RemoveEdge(CurrentScenarioChainEdge);
paths.RemoveEdge(CurrentScenarioChainEdge);
LoadScenarioChainTabPage();
if (WorldForm != null)
{
WorldForm.UpdateScenarioGraphics(CurrentScenario, false);
WorldForm.SelectScenarioEdge(CurrentScenarioNode, null);
}
}
private void MoveScenarioEdge(bool moveDown)
{
var chain = CurrentScenarioNode?.ChainingNode?.Chain;
if (chain == null) return;
if (chain.Edges == null) return;
if (chain.EdgeIds == null) return;
if (CurrentScenarioChainEdge == null) return;
var edges = CurrentScenario?.CScenarioPointRegion?.Paths?.Edges;
if (edges == null) return;
int lasti = (chain.Edges?.Length ?? 0) - 1;
var edgeid = 0;
for (int i = 0; i < chain.Edges.Length; i++)
{
if (chain.Edges[i] == CurrentScenarioChainEdge)
{
edgeid = i;
break;
}
}
if (!moveDown && (edgeid <= 0)) return;
if (moveDown && (edgeid >= lasti)) return;
var swapid = edgeid + (moveDown ? 1 : -1);
var swaped = chain.Edges[swapid];
chain.Edges[swapid] = CurrentScenarioChainEdge;
chain.EdgeIds[swapid] = (ushort)CurrentScenarioChainEdge.EdgeIndex;
chain.Edges[edgeid] = swaped;
chain.EdgeIds[edgeid] = (ushort)swapid;
var ce = CurrentScenarioChainEdge;
LoadScenarioChainTabPage();
CurrentScenarioChainEdge = ce;
ScenarioChainEdgesListBox.SelectedItem = ce;
//LoadScenarioChainEdgeTabPage();
}
private void UpdateScenarioEdgeLinkage()
{
if (CurrentScenarioChainEdge == null) return;
if (CurrentScenario == null) return;
var chains = CurrentScenario?.CScenarioPointRegion?.Paths;
if (chains == null) return;
var nodes = chains.Nodes;
if (nodes == null) return;
ushort nifrom = CurrentScenarioChainEdge.NodeIndexFrom;
ushort nito = CurrentScenarioChainEdge.NodeIndexTo;
if (nifrom < nodes.Length) CurrentScenarioChainEdge.NodeFrom = nodes[nifrom];
if (nito < nodes.Length) CurrentScenarioChainEdge.NodeTo = nodes[nito];
////need to rebuild the link verts.. updating the graphics should do it...
if (WorldForm != null)
{
WorldForm.UpdateScenarioGraphics(CurrentScenario, false);
}
}
private void DeleteScenarioChain()
{
if (CurrentScenario == null) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.ChainingNode == null) return;
if (CurrentScenarioNode.ChainingNode.Chain == null) return;
var chain = CurrentScenarioNode.ChainingNode.Chain;
var paths = CurrentScenario.CScenarioPointRegion?.Paths;
if (paths == null) return;
var rgn = CurrentScenario.ScenarioRegion;
if (rgn == null) return;
if (MessageBox.Show("Are you sure you want to delete this scenario chain?\n" + chain.ToString() + "\n\nThis operation cannot be undone. Continue?", "Confirm delete", MessageBoxButtons.YesNo) != DialogResult.Yes)
{
return;
}
bool delpoints = false;
if (MessageBox.Show("Delete all Scenario Points for this chain as well?", "Confirm delete points", MessageBoxButtons.YesNo) == DialogResult.Yes)
{
delpoints = true;
}
Dictionary<MCScenarioChainingNode, int> ndict = new Dictionary<MCScenarioChainingNode, int>();
var edges = chain.Edges;
if (edges != null)
{
foreach (var edge in edges)
{
//paths.RemoveEdge(edge); //removing nodes also removes edges!
paths.RemoveNode(edge.NodeFrom);
paths.RemoveNode(edge.NodeTo);
ndict[edge.NodeFrom] = 1;
ndict[edge.NodeTo] = 1;
}
}
paths.RemoveChain(chain);
List<ScenarioNode> delnodes = new List<ScenarioNode>();
foreach (var node in rgn.Nodes)
{
if ((node.ChainingNode != null) && (ndict.ContainsKey(node.ChainingNode)))
{
delnodes.Add(node);
}
}
foreach (var delnode in delnodes)
{
delnode.ChainingNode = null;//this chaining node has been removed from the region. remove this association.
if (delpoints)
{
rgn.RemoveNode(delnode);
}
}
var cn = CurrentScenarioNode;
var cs = CurrentScenario;
LoadProjectTree();
if (!delpoints && (cn != null))
{
TrySelectScenarioNodeTreeNode(cn);
}
else
{
TrySelectScenarioTreeNode(cs);
}
if (WorldForm != null)
{
WorldForm.UpdateScenarioGraphics(cs, false);
if (delpoints)
{
WorldForm.SelectItem(null);
}
}
else if (cs?.ScenarioRegion != null)
{
cs.ScenarioRegion.BuildBVH();
cs.ScenarioRegion.BuildVertices(); //for the graphics...
}
}
private void AddScenarioCluster()//TODO: add defualt cluster points to new cluster
{
if (CurrentScenario == null) return;
var sr = CurrentScenario.ScenarioRegion;
if (sr == null) return;
var rgn = CurrentScenario.CScenarioPointRegion;
if (rgn == null) return;
var copy = CurrentScenarioNode?.Cluster;
MCScenarioPointCluster cluster = new MCScenarioPointCluster(rgn, copy);
List<MCScenarioPoint> clusterpoints = new List<MCScenarioPoint>();
if (copy != null)
{
if (copy.Points?.MyPoints != null)
{
clusterpoints.AddRange(copy.Points.MyPoints);
}
}
rgn.AddCluster(cluster); //add the base cluster to the region.
var pos1 = GetSpawnPos(10.0f);
var ncopy = new ScenarioNode(CurrentScenario);//copy an empty node to start with, to avoid creating default MyPoint
var nc = sr.AddNode(ncopy); //add the base cluster's display node.
nc.Cluster = cluster;
nc.SetPosition(pos1);
if (cluster.Points != null)
{
foreach (var cpt in clusterpoints)
{
//TODO: copy cluster points....
//or create some default points!
}
}
LoadProjectTree();
TrySelectScenarioNodeTreeNode(nc);
CurrentScenarioNode = nc;
LoadScenarioClusterTabPage();
if (WorldForm != null)
{
WorldForm.UpdateScenarioGraphics(CurrentScenario, false);
}
else
{
CurrentScenario.ScenarioRegion.BuildBVH();
CurrentScenario.ScenarioRegion.BuildVertices(); //for the graphics...
}
}
private void DeleteScenarioCluster()
{
if (CurrentScenario == null) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.Cluster == null) return;
var cluster = CurrentScenarioNode.Cluster;
var rgn = CurrentScenario.ScenarioRegion;
if (rgn == null) return;
var crgn = CurrentScenario.CScenarioPointRegion;
if (crgn == null) return;
if (MessageBox.Show("Are you sure you want to delete this scenario cluster?\n" + cluster.ToString() + "\n\nThis operation cannot be undone. Continue?", "Confirm delete", MessageBoxButtons.YesNo) != DialogResult.Yes)
{
return;
}
bool delpoints = false;
if (MessageBox.Show("Delete all Scenario Points for this cluster as well?", "Confirm delete points", MessageBoxButtons.YesNo) == DialogResult.Yes)
{
delpoints = true;
}
crgn.RemoveCluster(cluster);
Dictionary<MCScenarioPoint, int> ndict = new Dictionary<MCScenarioPoint, int>();
if (cluster?.Points?.MyPoints != null)
{
foreach (var point in cluster.Points.MyPoints)
{
ndict[point] = 1;
}
}
List<ScenarioNode> delnodes = new List<ScenarioNode>();
foreach (var node in rgn.Nodes)
{
if ((node.ClusterMyPoint != null) && (ndict.ContainsKey(node.ClusterMyPoint)))
{
delnodes.Add(node);
}
else if (node.Cluster == cluster)
{
delnodes.Add(node);
}
}
foreach (var delnode in delnodes)
{
if (!delpoints && (crgn.Points != null) && (delnode.ClusterMyPoint != null))
{
var copypt = new MCScenarioPoint(crgn, delnode.ClusterMyPoint);
crgn.Points.AddMyPoint(copypt);
delnode.MyPoint = copypt;
}
bool iscl = false;
if ((delnode.Cluster != null) && (delnode.ClusterMyPoint == null) && (delnode.ClusterLoadSavePoint == null))
{
iscl = true;
}
delnode.Cluster = null;
delnode.ClusterMyPoint = null;//this cluster point has been removed from the region. remove this association.
delnode.ClusterLoadSavePoint = null;
if (delpoints)
{
//if ((delnode.ChainingNode == null) && (delnode.EntityPoint == null))
{
rgn.RemoveNode(delnode);
}
}
else if (iscl)
{
rgn.RemoveNode(delnode); //remove the cluster node itself.
}
}
var cn = CurrentScenarioNode;
var cs = CurrentScenario;
LoadProjectTree();
if (!delpoints && (cn != null))
{
TrySelectScenarioNodeTreeNode(cn);
}
else
{
TrySelectScenarioTreeNode(cs);
}
if (WorldForm != null)
{
WorldForm.UpdateScenarioGraphics(cs, false);
if (delpoints || ((cn != null) && (cn.MyPoint == null)))
{
WorldForm.SelectItem(null);
}
}
else if (cs?.ScenarioRegion != null)
{
cs.ScenarioRegion.BuildBVH();
cs.ScenarioRegion.BuildVertices(); //for the graphics...
}
}
private void AddScenarioClusterPoint()
{
if (CurrentScenario == null) return;
var sr = CurrentScenario.ScenarioRegion;
if (sr == null) return;
var rgn = CurrentScenario.CScenarioPointRegion;
if (rgn == null) return;
var cluster = CurrentScenarioNode?.Cluster;
if (cluster == null) return;
if (cluster.Points == null)
{
cluster.Points = new MCScenarioPointContainer(rgn);
cluster.Points.Parent = cluster;
}
var copy = CurrentScenarioNode?.ClusterMyPoint;
var pos1 = GetSpawnPos(10.0f);
var ori1 = copy?.Orientation ?? Quaternion.Identity;
var cn = new ScenarioNode(CurrentScenario);//copy a blank node
var n = sr.AddNode(cn);
var np = new MCScenarioPoint(rgn, copy);
cluster.Points.AddMyPoint(np);
n.ClusterMyPoint = np;
n.Cluster = cluster;
n.SetPosition(pos1);
n.SetOrientation(ori1);
LoadProjectTree();
TrySelectScenarioNodeTreeNode(n);
CurrentScenarioNode = n;
LoadScenarioClusterTabPage();
LoadScenarioClusterPointTabPage();
//LoadScenarioTabPage();
//LoadScenarioNodeTabPages();
if (WorldForm != null)
{
WorldForm.UpdateScenarioGraphics(CurrentScenario, false);
}
else
{
CurrentScenario.ScenarioRegion.BuildBVH();
CurrentScenario.ScenarioRegion.BuildVertices(); //for the graphics...
}
}
private void AddScenarioEntity()//TODO: add default entity point(s) to entity
{
if (CurrentScenario == null) return;
var sr = CurrentScenario.ScenarioRegion;
if (sr == null) return;
var rgn = CurrentScenario.CScenarioPointRegion;
if (rgn == null) return;
var copy = CurrentScenarioNode?.Entity;
MCScenarioEntityOverride entity = new MCScenarioEntityOverride(rgn, copy);
List<MCExtensionDefSpawnPoint> entpoints = new List<MCExtensionDefSpawnPoint>();
if (copy != null)
{
if (copy.ScenarioPoints != null)
{
entpoints.AddRange(copy.ScenarioPoints);
}
}
rgn.AddEntity(entity); //add the base entity to the region.
var pos1 = GetSpawnPos(10.0f);
var ncopy = new ScenarioNode(CurrentScenario);//copy an empty node to start with, to avoid creating default MyPoint
var ne = sr.AddNode(ncopy); //add the base entity's display node.
ne.Entity = entity;
ne.SetPosition(pos1);
if (entity.ScenarioPoints != null)
{
foreach (var cpt in entpoints)
{
//TODO: copy entity points....
//or create some default points!
}
}
LoadProjectTree();
TrySelectScenarioNodeTreeNode(ne);
CurrentScenarioNode = ne;
LoadScenarioEntityTabPage();
if (WorldForm != null)
{
WorldForm.UpdateScenarioGraphics(CurrentScenario, false);
}
else
{
CurrentScenario.ScenarioRegion.BuildBVH();
CurrentScenario.ScenarioRegion.BuildVertices(); //for the graphics...
}
}
private void DeleteScenarioEntity()
{
if (CurrentScenario == null) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.Entity == null) return;
var entity = CurrentScenarioNode.Entity;
var rgn = CurrentScenario.ScenarioRegion;
if (rgn == null) return;
var crgn = CurrentScenario.CScenarioPointRegion;
if (crgn == null) return;
if (MessageBox.Show("Are you sure you want to delete this scenario entity override, and all its override points?\n" + entity.ToString() + "\n\nThis operation cannot be undone. Continue?", "Confirm delete", MessageBoxButtons.YesNo) != DialogResult.Yes)
{
return;
}
//bool delpoints = false;
//if (MessageBox.Show("Delete all Scenario Points for this entity override as well?", "Confirm delete points", MessageBoxButtons.YesNo) == DialogResult.Yes)
//{
// delpoints = true;
//}
crgn.RemoveEntity(entity);
Dictionary<MCExtensionDefSpawnPoint, int> ndict = new Dictionary<MCExtensionDefSpawnPoint, int>();
if (entity.ScenarioPoints != null)
{
foreach (var point in entity.ScenarioPoints)
{
ndict[point] = 1;
}
}
List<ScenarioNode> delnodes = new List<ScenarioNode>();
foreach (var node in rgn.Nodes)
{
if ((node.EntityPoint != null) && (ndict.ContainsKey(node.EntityPoint)))
{
delnodes.Add(node);
}
else if (node.Entity == entity)
{
delnodes.Add(node);
}
}
foreach (var delnode in delnodes)
{
delnode.Entity = null;
delnode.EntityPoint = null;//this entity point has been removed from the region. remove this association.
rgn.RemoveNode(delnode);
}
var cn = CurrentScenarioNode;
var cs = CurrentScenario;
LoadProjectTree();
TrySelectScenarioTreeNode(cs);
if (WorldForm != null)
{
WorldForm.UpdateScenarioGraphics(cs, false);
WorldForm.SelectItem(null);
}
else if (cs?.ScenarioRegion != null)
{
cs.ScenarioRegion.BuildBVH();
cs.ScenarioRegion.BuildVertices(); //for the graphics...
}
}
private void AddScenarioEntityPoint()
{
if (CurrentScenario == null) return;
var sr = CurrentScenario.ScenarioRegion;
if (sr == null) return;
var rgn = CurrentScenario.CScenarioPointRegion;
if (rgn == null) return;
var entity = CurrentScenarioNode?.Entity;
if (entity == null) return;
var copy = CurrentScenarioNode?.EntityPoint;
var pos1 = GetSpawnPos(10.0f);
var ori1 = copy?.Orientation ?? Quaternion.Identity;
var cn = new ScenarioNode(CurrentScenario);//copy a blank node
var n = sr.AddNode(cn);
var np = new MCExtensionDefSpawnPoint(rgn, copy);
entity.AddScenarioPoint(np);
n.EntityPoint = np;
n.Entity = entity;
n.SetPosition(pos1);
n.SetOrientation(ori1);
LoadProjectTree();
TrySelectScenarioNodeTreeNode(n);
CurrentScenarioNode = n;
LoadScenarioEntityTabPage();
LoadScenarioEntityPointTabPage();
//LoadScenarioTabPage();
//LoadScenarioNodeTabPages();
if (WorldForm != null)
{
WorldForm.UpdateScenarioGraphics(CurrentScenario, false);
}
else
{
CurrentScenario.ScenarioRegion.BuildBVH();
CurrentScenario.ScenarioRegion.BuildVertices(); //for the graphics...
}
}
private void ImportScenarioChain()
{
var paths = CurrentScenario?.CScenarioPointRegion?.Paths;
if (paths == null) return;
var rgn = CurrentScenario.ScenarioRegion;
if (rgn == null) return;
TextInputForm f = new TextInputForm();
f.TitleText = "Import scenario chain points";
f.PromptText = "Input chain points in CSV (or TSV) format. Direction is in radians. NavSpeed is from 0 to 15. NavMode can be either Direct, NavMesh, or Roads. ScenarioType is the name of the scenario type to use.";
f.MainText = "X, Y, Z, Direction, NavSpeed, NavMode, ScenarioType, ModelSet, Flags";
if (f.ShowDialog() == DialogResult.Cancel) return;
var stypes = Scenarios.ScenarioTypes; //these are loaded by Scenarios.Init
ScenarioType defaulttype = null;
if (stypes != null)
{
defaulttype = stypes.GetScenarioType(1194480618); //"drive";
}
AmbientModelSet defaultmodelset = null;
uint defaultflags = 0;
ScenarioNode thisnode = null;
ScenarioNode lastnode = null;
MCScenarioChainingEdge lastedge = null;
var str = f.MainText;
var lines = str.Split('\n');
if (lines.Length < 2)
{
return;//need at least 2 lines (1 point) to work with...
}
MCScenarioChain chain = new MCScenarioChain();
paths.AddChain(chain);
for (int i = 0; i < lines.Length; i++)
{
var line = lines[i];
var delim = line.Contains(",") ? "," : " ";
var vals = line.Split(new[] { delim }, StringSplitOptions.RemoveEmptyEntries);
if (vals.Length < 3) continue;
if (vals[0].StartsWith("X")) continue;
Vector3 pos = Vector3.Zero;
float dir = 0;
var action = Unk_3609807418.Move;
var navMode = Unk_3971773454.Direct;
var navSpeed = Unk_941086046.Unk_00_3279574318;
var stype = defaulttype;
var modelset = defaultmodelset;
var flags = defaultflags;
var ok = true;
ok = ok && FloatUtil.TryParse(vals[0].Trim(), out pos.X);
ok = ok && FloatUtil.TryParse(vals[1].Trim(), out pos.Y);
ok = ok && FloatUtil.TryParse(vals[2].Trim(), out pos.Z);
if (vals.Length > 3)
{
ok = ok && FloatUtil.TryParse(vals[3].Trim(), out dir);
while (dir > Math.PI) dir -= 2.0f * (float)Math.PI;
while (dir < -Math.PI) dir += 2.0f * (float)Math.PI;
}
if (vals.Length > 4)
{
byte nsb = 0;
byte.TryParse(vals[4].Trim(), out nsb);
if (nsb > 15) nsb = 15;
navSpeed = (Unk_941086046)nsb;
}
if (vals.Length > 5)
{
switch (vals[5].Trim())
{
case "Direct": navMode = Unk_3971773454.Direct; break;
case "NavMesh": navMode = Unk_3971773454.NavMesh; break;
case "Roads": navMode = Unk_3971773454.Roads; break;
}
}
if (vals.Length > 6)
{
var sthash = JenkHash.GenHash(vals[6].Trim().ToLowerInvariant());
stype = stypes?.GetScenarioType(sthash) ?? defaulttype;
}
if (vals.Length > 7)
{
var mshash = JenkHash.GenHash(vals[7].Trim().ToLowerInvariant());
modelset = stypes?.GetPedModelSet(mshash) ?? null;
if (modelset == null) modelset = stypes?.GetVehicleModelSet(mshash) ?? null;
}
if (vals.Length > 8)
{
if (!uint.TryParse(vals[8].Trim(), out flags)) flags = defaultflags;
}
if (!ok) continue;
thisnode = rgn.AddNode();
thisnode.MyPoint.Direction = dir;
thisnode.MyPoint.Type = stype;
thisnode.MyPoint.ModelSet = modelset;
thisnode.MyPoint.Flags = (Unk_700327466)flags;
thisnode.ChainingNode = new MCScenarioChainingNode();
thisnode.ChainingNode.ScenarioNode = thisnode;
thisnode.ChainingNode.Chain = chain;
thisnode.ChainingNode.Type = stype;
thisnode.ChainingNode.TypeHash = stype?.NameHash ?? 0;
thisnode.ChainingNode.NotLast = (i < (lines.Length - 1));
thisnode.ChainingNode.NotFirst = (lastnode != null);
thisnode.SetPosition(pos);
thisnode.Orientation = thisnode.MyPoint.Orientation;
paths.AddNode(thisnode.ChainingNode);
if (lastnode != null)
{
var edge = new MCScenarioChainingEdge();
edge.NodeFrom = lastnode.ChainingNode;
edge.NodeTo = thisnode.ChainingNode;
edge.NodeIndexFrom = (ushort)lastnode.ChainingNode.NodeIndex;
edge.NodeIndexTo = (ushort)thisnode.ChainingNode.NodeIndex;
edge.Action = action;
edge.NavMode = navMode;
edge.NavSpeed = navSpeed;
paths.AddEdge(edge);
chain.AddEdge(edge);
lastedge = edge;
}
lastnode = thisnode;
}
LoadProjectTree();
if (lastnode != null)
{
TrySelectScenarioNodeTreeNode(lastnode);
CurrentScenarioNode = lastnode;
}
CurrentScenarioChainEdge = lastedge;
LoadScenarioChainTabPage();
//LoadScenarioTabPage();
//LoadScenarioNodeTabPages();
if (WorldForm != null)
{
WorldForm.UpdateScenarioGraphics(CurrentScenario, false);
}
else
{
CurrentScenario.ScenarioRegion.BuildBVH();
CurrentScenario.ScenarioRegion.BuildVertices(); //for the graphics...
}
}
private void ImportMenyooXml()
{
if (CurrentProjectFile == null)
{
NewProject();
}
var xmlpath = ShowOpenDialog("XML Files|*.xml", string.Empty);
if (string.IsNullOrEmpty(xmlpath)) return;
var xmlstr = string.Empty;
try
{
xmlstr = File.ReadAllText(xmlpath);
}
catch (Exception ex)
{
MessageBox.Show("Error loading file!\n" + ex.ToString());
}
if (string.IsNullOrEmpty(xmlstr)) return;
var finf = new FileInfo(xmlpath);
MenyooXml menyooXml = new MenyooXml();
menyooXml.FilePath = xmlpath;
menyooXml.FileName = finf.Name;
menyooXml.Name = Path.GetFileNameWithoutExtension(finf.Name);
menyooXml.Init(xmlstr);
string fname = menyooXml.Name + ".ymap";
lock (ymapsyncroot)
{
YmapFile ymap = CurrentProjectFile.AddYmapFile(fname);
if (ymap != null)
{
ymap.Loaded = true;
ymap.HasChanged = true; //new ymap, flag as not saved
ymap._CMapData.contentFlags = 65; //stream flags value
}
CurrentYmapFile = ymap;
}
CurrentProjectFile.HasChanged = true;
int pedcount = 0;
int carcount = 0;
int entcount = 0;
int unkcount = 0;
foreach (var placement in menyooXml.Placements)
{
if (placement.Type == 1)
{
pedcount++;
}
else if (placement.Type == 2)
{
CCarGen ccg = new CCarGen();
var rotq = Quaternion.Invert(new Quaternion(placement.Rotation));
Vector3 cdir = rotq.Multiply(new Vector3(0, 5, 0));
ccg.flags = 3680;
ccg.orientX = cdir.X;
ccg.orientY = cdir.Y;
ccg.perpendicularLength = 2.6f;
ccg.position = placement.Position;
ccg.carModel = placement.ModelHash;
YmapCarGen cg = new YmapCarGen(CurrentYmapFile, ccg);
if (WorldForm != null)
{
lock (WorldForm.RenderSyncRoot) //don't try to do this while rendering...
{
CurrentYmapFile.AddCarGen(cg);
}
}
else
{
CurrentYmapFile.AddCarGen(cg);
}
carcount++;
}
else if (placement.Type == 3) //standard entity
{
CEntityDef cent = new CEntityDef();
cent.archetypeName = placement.ModelHash;
cent.position = placement.Position;
cent.rotation = placement.Rotation;
cent.scaleXY = 1.0f;
cent.scaleZ = 1.0f;
cent.flags = placement.Dynamic ? 32u : 0;// 1572872; //?
cent.parentIndex = -1;
cent.lodDist = placement.LodDistance;
cent.lodLevel = Unk_1264241711.LODTYPES_DEPTH_ORPHANHD;
cent.priorityLevel = Unk_648413703.PRI_REQUIRED;
cent.ambientOcclusionMultiplier = 255;
cent.artificialAmbientOcclusion = 255;
YmapEntityDef ent = new YmapEntityDef(CurrentYmapFile, 0, ref cent);
ent.SetArchetype(GameFileCache.GetArchetype(cent.archetypeName));
if (WorldForm != null)
{
lock (WorldForm.RenderSyncRoot) //don't try to do this while rendering...
{
CurrentYmapFile.AddEntity(ent);
}
}
else
{
CurrentYmapFile.AddEntity(ent);
}
entcount++;
}
else
{
unkcount++;
}
}
LoadProjectTree();
CalcYmapFlags();
CalcYmapExtents();
MessageBox.Show(entcount.ToString() + " entities imported. \n" + carcount.ToString() + " car generators imported. \n" + pedcount.ToString() + " peds ignored. \n" + unkcount.ToString() + " others ignored.");
}
public void GetVisibleYmaps(Camera camera, Dictionary<MetaHash, YmapFile> ymaps)
{
if (hidegtavmap)
{
ymaps.Clear(); //remove all the gtav ymaps.
}
if (renderentities && (CurrentProjectFile != null))
{
lock (ymapsyncroot)
{
for (int i = 0; i < CurrentProjectFile.YmapFiles.Count; i++)
{
var ymap = CurrentProjectFile.YmapFiles[i];
if (ymap.Loaded)
{
ymaps[ymap._CMapData.name] = ymap;
}
}
}
}
}
public void GetVisibleCollisionMeshes(Camera camera, List<BoundsStoreItem> items)
{
//eventually will need to change this to use a list of Ybn's...
if (hidegtavmap)
{
items.Clear();
}
}
public void GetVisibleWaterQuads(Camera camera, List<WaterQuad> quads)
{
if (hidegtavmap)
{
quads.Clear();
}
}
public void GetVisibleYnds(Camera camera, List<YndFile> ynds)
{
if (hidegtavmap)
{
ynds.Clear();
}
if (CurrentProjectFile == null) return;
lock (yndsyncroot)
{
visibleynds.Clear();
for (int i = 0; i < ynds.Count; i++)
{
var ynd = ynds[i];
visibleynds[ynd.AreaID] = ynd;
}
for (int i = 0; i < CurrentProjectFile.YndFiles.Count; i++)
{
var ynd = CurrentProjectFile.YndFiles[i];
if (ynd.Loaded)
{
visibleynds[ynd.AreaID] = ynd;
}
}
ynds.Clear();
foreach (var ynd in visibleynds.Values)
{
ynds.Add(ynd);
}
}
}
public void GetVisibleYnvs(Camera camera, List<YnvFile> ynvs)
{
if (hidegtavmap)
{
ynvs.Clear();
}
if (CurrentProjectFile == null) return;
lock (ynvsyncroot)
{
visibleynvs.Clear();
for (int i = 0; i < ynvs.Count; i++)
{
var ynv = ynvs[i];
visibleynvs[ynv.AreaID] = ynv;
}
for (int i = 0; i < CurrentProjectFile.YnvFiles.Count; i++)
{
var ynv = CurrentProjectFile.YnvFiles[i];
if (ynv.Loaded)
{
visibleynvs[ynv.AreaID] = ynv;
}
}
ynvs.Clear();
foreach (var ynv in visibleynvs.Values)
{
ynvs.Add(ynv);
}
}
}
public void GetVisibleTrainTracks(Camera camera, List<TrainTrack> tracks)
{
if (hidegtavmap)
{
tracks.Clear();
}
if (CurrentProjectFile == null) return;
lock (trainsyncroot)
{
visibletrains.Clear();
for (int i = 0; i < tracks.Count; i++)
{
var track = tracks[i];
visibletrains[track.Name] = track;
}
for (int i = 0; i < CurrentProjectFile.TrainsFiles.Count; i++)
{
var track = CurrentProjectFile.TrainsFiles[i];
if (track.Loaded)
{
visibletrains[track.Name] = track;
}
}
tracks.Clear();
foreach (var track in visibletrains.Values)
{
tracks.Add(track);
}
}
}
public void GetVisibleScenarios(Camera camera, List<YmtFile> ymts)
{
if (hidegtavmap)
{
ymts.Clear();
}
if (CurrentProjectFile == null) return;
lock (scenariosyncroot)
{
visiblescenarios.Clear();
for (int i = 0; i < ymts.Count; i++)
{
var ymt = ymts[i];
visiblescenarios[ymt.Name] = ymt;
}
for (int i = 0; i < CurrentProjectFile.ScenarioFiles.Count; i++)
{
var scenario = CurrentProjectFile.ScenarioFiles[i];
if (scenario.Loaded)
{
visiblescenarios[scenario.Name] = scenario;
}
}
ymts.Clear();
foreach (var ymt in visiblescenarios.Values)
{
ymts.Add(ymt);
}
}
}
public void OnWorldSelectionChanged(MapSelection sel)
{
try
{
if (InvokeRequired)
{
BeginInvoke(new Action(() => { OnWorldSelectionChanged(sel); }));
}
else
{
var ent = sel.EntityDef;
var cargen = sel.CarGenerator;
var pathnode = sel.PathNode;
var pathlink = sel.PathLink;
var navpoly = sel.NavPoly;
var trainnode = sel.TrainTrackNode;
var scenariond = sel.ScenarioNode;
YmapFile ymap = ent?.Ymap;
YndFile ynd = pathnode?.Ynd;
YnvFile ynv = navpoly?.Ynv;
TrainTrack traintrack = trainnode?.Track;
YmtFile scenario = scenariond?.Ymt;
if (cargen != null)
{
ymap = cargen.Ymap;
}
if (YmapExistsInProject(ymap))
{
if (ent != CurrentEntity)
{
TrySelectEntityTreeNode(ent);
}
if (cargen != CurrentCarGen)
{
TrySelectCarGenTreeNode(cargen);
}
}
else if (YndExistsInProject(ynd))
{
if (pathnode != CurrentPathNode)
{
TrySelectPathNodeTreeNode(pathnode);
}
}
else if (YnvExistsInProject(ynv))
{
if (navpoly != CurrentNavPoly)
{
TrySelectNavPolyTreeNode(navpoly);
}
}
else if (TrainTrackExistsInProject(traintrack))
{
if (trainnode != CurrentTrainNode)
{
TrySelectTrainNodeTreeNode(trainnode);
}
}
else if (ScenarioExistsInProject(scenario))
{
if ((scenariond != null) && (scenariond != CurrentScenarioNode))
{
TrySelectScenarioNodeTreeNode(scenariond);
}
}
else
{
ProjectTreeView.SelectedNode = null;
if (ymap != null)
{
MainTabControl.SelectedTab = YmapTabPage;
}
else if (ynd != null)
{
MainTabControl.SelectedTab = YndTabPage;
}
else if (ynv != null)
{
MainTabControl.SelectedTab = YnvTabPage;
}
else if (traintrack != null)
{
MainTabControl.SelectedTab = TrainsTabPage;
}
else if (scenario != null)
{
MainTabControl.SelectedTab = ScenarioTabPage;
}
if (ent != null)
{
YmapTabControl.SelectedTab = YmapEntityTabPage;
}
else if (cargen != null)
{
YmapTabControl.SelectedTab = YmapCarGenTabPage;
}
if (pathnode != null)
{
YndTabControl.SelectedTab = YndNodeTabPage;
}
if (trainnode != null)
{
TrainsTabControl.SelectedTab = TrainNodeTabPage;
}
if (scenariond != null)
{
SelectScenarioNodeTabPages(scenariond);
}
}
CurrentYmapFile = ymap;
CurrentEntity = ent;
CurrentCarGen = cargen;
CurrentYndFile = ynd;
CurrentPathNode = pathnode;
CurrentPathLink = pathlink;
CurrentYnvFile = ynv;
CurrentNavPoly = navpoly;
CurrentTrainTrack = traintrack;
CurrentTrainNode = trainnode;
CurrentScenario = scenario;
CurrentScenarioNode = scenariond;
RefreshUI();
}
}
catch { }
}
public void OnWorldSelectionModified(MapSelection sel, List<MapSelection> items)
{
if (sel.MultipleSelection)
{
}
else if (sel.EntityDef != null)
{
OnWorldEntityModified(sel.EntityDef);
}
else if (sel.CarGenerator != null)
{
OnWorldCarGenModified(sel.CarGenerator);
}
else if (sel.PathNode != null)
{
OnWorldPathNodeModified(sel.PathNode, sel.PathLink);
}
else if (sel.NavPoly != null)
{
OnWorldNavPolyModified(sel.NavPoly);
}
else if (sel.TrainTrackNode != null)
{
OnWorldTrainNodeModified(sel.TrainTrackNode);
}
else if (sel.ScenarioNode != null)
{
OnWorldScenarioNodeModified(sel.ScenarioNode);
}
}
private void OnWorldEntityModified(YmapEntityDef ent)
{
try
{
if (InvokeRequired)
{
BeginInvoke(new Action(() => { OnWorldEntityModified(ent); }));
}
else
{
if ((ent.Ymap == null) || (ent.MloParent != null))
{
return;//TODO: properly handle interior entities!
}
if (CurrentProjectFile == null)
{
NewProject();
}
if (!YmapExistsInProject(ent.Ymap))
{
ent.Ymap.HasChanged = true;
AddYmapToProject(ent.Ymap);
TrySelectEntityTreeNode(ent);
}
if (ent != CurrentEntity)
{
CurrentEntity = ent;
TrySelectEntityTreeNode(ent);
}
if (ent == CurrentEntity)
{
LoadEntityTabPage();
if (ent.Ymap != null)
{
SetYmapHasChanged(true);
}
}
}
}
catch { }
}
private void OnWorldCarGenModified(YmapCarGen cargen)
{
try
{
if (InvokeRequired)
{
BeginInvoke(new Action(() => { OnWorldCarGenModified(cargen); }));
}
else
{
if (cargen?.Ymap == null) return;
if (CurrentProjectFile == null)
{
NewProject();
}
if (!YmapExistsInProject(cargen.Ymap))
{
cargen.Ymap.HasChanged = true;
AddYmapToProject(cargen.Ymap);
TrySelectCarGenTreeNode(cargen);
}
if (cargen != CurrentCarGen)
{
CurrentCarGen = cargen;
TrySelectCarGenTreeNode(cargen);
}
if (cargen == CurrentCarGen)
{
LoadCarGenTabPage();
UpdateCarGenTreeNode(cargen);
if (cargen.Ymap != null)
{
SetYmapHasChanged(true);
}
}
}
}
catch { }
}
private void OnWorldPathNodeModified(YndNode node, YndLink link)
{
try
{
if (InvokeRequired)
{
BeginInvoke(new Action(() => { OnWorldPathNodeModified(node, link); }));
}
else
{
if (node?.Ynd == null) return;
if (CurrentProjectFile == null)
{
NewProject();
}
if (!YndExistsInProject(node.Ynd))
{
node.Ynd.HasChanged = true;
AddYndToProject(node.Ynd);
TrySelectPathNodeTreeNode(node);
}
if (node != CurrentPathNode)
{
CurrentPathNode = node;
TrySelectPathNodeTreeNode(node);
}
//if (link != CurrentPathLink)
//{
// CurrentPathLink = link;
// LoadPathNodeLinkPage();
//}
if (node == CurrentPathNode)
{
//LoadYndTabPage();
LoadPathNodeTabPage();
//UpdatePathNodeTreeNode(node);
if (node.Ynd != null)
{
SetYndHasChanged(true);
}
}
}
}
catch { }
}
private void OnWorldNavPolyModified(YnvPoly poly)
{
try
{
if (InvokeRequired)
{
BeginInvoke(new Action(() => { OnWorldNavPolyModified(poly); }));
}
else
{
if (poly?.Ynv == null) return;
if (CurrentProjectFile == null)
{
NewProject();
}
if (!YnvExistsInProject(poly.Ynv))
{
poly.Ynv.HasChanged = true;
AddYnvToProject(poly.Ynv);
TrySelectNavPolyTreeNode(poly);
}
if (poly != CurrentNavPoly)
{
CurrentNavPoly = poly;
TrySelectNavPolyTreeNode(poly);
}
if (poly == CurrentNavPoly)
{
LoadYnvTabPage();
//UpdateNavPolyTreeNode(poly);
if (poly.Ynv != null)
{
SetYnvHasChanged(true);
}
}
}
}
catch { }
}
private void OnWorldTrainNodeModified(TrainTrackNode node)
{
try
{
if (InvokeRequired)
{
BeginInvoke(new Action(() => { OnWorldTrainNodeModified(node); }));
}
else
{
if (node?.Track == null) return;
if (CurrentProjectFile == null)
{
NewProject();
}
if (!TrainTrackExistsInProject(node.Track))
{
node.Track.HasChanged = true;
AddTrainTrackToProject(node.Track);
TrySelectTrainNodeTreeNode(node);
}
if (node != CurrentTrainNode)
{
CurrentTrainNode = node;
TrySelectTrainNodeTreeNode(node);
}
if (node == CurrentTrainNode)
{
LoadTrainNodeTabPage();
if (node.Track != null)
{
SetTrainTrackHasChanged(true);
}
}
}
}
catch { }
}
private void OnWorldScenarioNodeModified(ScenarioNode node)
{
try
{
if (InvokeRequired)
{
BeginInvoke(new Action(() => { OnWorldScenarioNodeModified(node); }));
}
else
{
if (node?.Ymt == null) return;
if (CurrentProjectFile == null)
{
NewProject();
}
if (!ScenarioExistsInProject(node.Ymt))
{
node.Ymt.HasChanged = true;
AddScenarioToProject(node.Ymt);
TrySelectScenarioNodeTreeNode(node);
}
if (node != CurrentScenarioNode)
{
CurrentScenarioNode = node;
TrySelectScenarioNodeTreeNode(node);
}
if (node == CurrentScenarioNode)
{
LoadScenarioTabPage();
LoadScenarioNodeTabPages();
if (node?.Ymt != null)
{
SetScenarioHasChanged(true);
}
}
}
}
catch { }
}
private bool IsBitSet(uint value, int bit)
{
return (((value >> bit) & 1) > 0);
}
private uint SetBit(uint value, int bit)
{
return (value | (1u << bit));
}
private uint ClearBit(uint value, int bit)
{
return (value & (~(1u << bit)));
}
private uint UpdateBit(uint value, int bit, bool flag)
{
if (flag) return SetBit(value, bit);
else return ClearBit(value, bit);
}
private string ShowOpenDialog(string filter, string filename)
{
OpenFileDialog.FileName = filename;
OpenFileDialog.Filter = filter;
OpenFileDialog.Multiselect = false;
if (OpenFileDialog.ShowDialog(this) != DialogResult.OK)
{
return string.Empty;
}
return OpenFileDialog.FileName;
}
private string[] ShowOpenDialogMulti(string filter, string filename)
{
OpenFileDialog.FileName = filename;
OpenFileDialog.Filter = filter;
OpenFileDialog.Multiselect = true;
if (OpenFileDialog.ShowDialog(this) != DialogResult.OK)
{
return null;
}
return OpenFileDialog.FileNames;
}
private string ShowSaveDialog(string filter, string filename)
{
SaveFileDialog.FileName = filename;
SaveFileDialog.Filter = filter;
if (SaveFileDialog.ShowDialog(this) != DialogResult.OK)
{
return string.Empty;
}
return SaveFileDialog.FileName;
}
private RpfFileEntry FindParentYmapEntry(uint hash)
{
if (CurrentProjectFile != null)
{
foreach (var ymap in CurrentProjectFile.YmapFiles)
{
if ((ymap._CMapData.name.Hash == hash) || (JenkHash.GenHash(Path.GetFileNameWithoutExtension(ymap.Name)) == hash))
{
return ymap.RpfFileEntry;
}
}
}
if ((GameFileCache != null) && (GameFileCache.IsInited))
{
return GameFileCache.GetYmapEntry(hash);
}
return null;
}
private bool YmapExistsInProject(YmapFile ymap)
{
if (ymap == null) return false;
if (CurrentProjectFile == null) return false;
return CurrentProjectFile.ContainsYmap(ymap);
}
private bool YndExistsInProject(YndFile ynd)
{
if (ynd == null) return false;
if (CurrentProjectFile == null) return false;
return CurrentProjectFile.ContainsYnd(ynd);
}
private bool YnvExistsInProject(YnvFile ynv)
{
if (ynv == null) return false;
if (CurrentProjectFile == null) return false;
return CurrentProjectFile.ContainsYnv(ynv);
}
private bool TrainTrackExistsInProject(TrainTrack track)
{
if (track == null) return false;
if (CurrentProjectFile == null) return false;
return CurrentProjectFile.ContainsTrainTrack(track);
}
private bool ScenarioExistsInProject(YmtFile ymt)
{
if (ymt == null) return false;
if (CurrentProjectFile == null) return false;
return CurrentProjectFile.ContainsScenario(ymt);
}
private TreeNode GetChildTreeNode(TreeNode node, string name)
{
if (node == null) return null;
var nodes = node.Nodes.Find(name, false);
if ((nodes == null) || (nodes.Length != 1)) return null;
return nodes[0];
}
private TreeNode FindYmapTreeNode(YmapFile ymap)
{
if (ProjectTreeView.Nodes.Count <= 0) return null;
var projnode = ProjectTreeView.Nodes[0];
var ymapsnode = GetChildTreeNode(projnode, "Ymap");
if (ymapsnode == null) return null;
for (int i = 0; i < ymapsnode.Nodes.Count; i++)
{
var ymapnode = ymapsnode.Nodes[i];
if (ymapnode.Tag == ymap) return ymapnode;
}
return null;
}
private TreeNode FindEntityTreeNode(YmapEntityDef ent)
{
if (ent == null) return null;
TreeNode ymapnode = FindYmapTreeNode(ent.Ymap);
if (ymapnode == null) return null;
var entsnode = GetChildTreeNode(ymapnode, "Entities");
if (entsnode == null) return null;
for (int i = 0; i < entsnode.Nodes.Count; i++)
{
TreeNode entnode = entsnode.Nodes[i];
if (entnode.Tag == ent) return entnode;
}
return null;
}
private TreeNode FindCarGenTreeNode(YmapCarGen cargen)
{
if (cargen == null) return null;
TreeNode ymapnode = FindYmapTreeNode(cargen.Ymap);
if (ymapnode == null) return null;
var cargensnode = GetChildTreeNode(ymapnode, "CarGens");
if (cargensnode == null) return null;
for (int i = 0; i < cargensnode.Nodes.Count; i++)
{
TreeNode cargennode = cargensnode.Nodes[i];
if (cargennode.Tag == cargen) return cargennode;
}
return null;
}
private TreeNode FindYndTreeNode(YndFile ynd)
{
if (ProjectTreeView.Nodes.Count <= 0) return null;
var projnode = ProjectTreeView.Nodes[0];
var yndsnode = GetChildTreeNode(projnode, "Ynd");
if (yndsnode == null) return null;
for (int i = 0; i < yndsnode.Nodes.Count; i++)
{
var yndnode = yndsnode.Nodes[i];
if (yndnode.Tag == ynd) return yndnode;
}
return null;
}
private TreeNode FindPathNodeTreeNode(YndNode n)
{
if (n == null) return null;
TreeNode yndnode = FindYndTreeNode(n.Ynd);
var nodesnode = GetChildTreeNode(yndnode, "Nodes");
if (nodesnode == null) return null;
for (int i = 0; i < nodesnode.Nodes.Count; i++)
{
TreeNode nnode = nodesnode.Nodes[i];
if (nnode.Tag == n) return nnode;
}
return null;
}
private TreeNode FindYnvTreeNode(YnvFile ynv)
{
if (ProjectTreeView.Nodes.Count <= 0) return null;
var projnode = ProjectTreeView.Nodes[0];
var ynvsnode = GetChildTreeNode(projnode, "Ynv");
if (ynvsnode == null) return null;
for (int i = 0; i < ynvsnode.Nodes.Count; i++)
{
var yndnode = ynvsnode.Nodes[i];
if (yndnode.Tag == ynv) return yndnode;
}
return null;
}
private TreeNode FindNavPolyTreeNode(YnvPoly p)
{
if (p == null) return null;
TreeNode ynvnode = FindYnvTreeNode(p.Ynv);
var polysnode = GetChildTreeNode(ynvnode, "Polygons");
if (polysnode == null) return null;
for (int i = 0; i < polysnode.Nodes.Count; i++)
{
TreeNode pnode = polysnode.Nodes[i];
if (pnode.Tag == p) return pnode;
}
return null;
}
private TreeNode FindTrainTrackTreeNode(TrainTrack track)
{
if (ProjectTreeView.Nodes.Count <= 0) return null;
var projnode = ProjectTreeView.Nodes[0];
var trainsnode = GetChildTreeNode(projnode, "Trains");
if (trainsnode == null) return null;
for (int i = 0; i < trainsnode.Nodes.Count; i++)
{
var trainnode = trainsnode.Nodes[i];
if (trainnode.Tag == track) return trainnode;
}
return null;
}
private TreeNode FindTrainNodeTreeNode(TrainTrackNode n)
{
if (n == null) return null;
TreeNode tracknode = FindTrainTrackTreeNode(n.Track);
var nodesnode = GetChildTreeNode(tracknode, "Nodes");
if (nodesnode == null) return null;
for (int i = 0; i < nodesnode.Nodes.Count; i++)
{
TreeNode nnode = nodesnode.Nodes[i];
if (nnode.Tag == n) return nnode;
}
return null;
}
private TreeNode FindScenarioTreeNode(YmtFile ymt)
{
if (ProjectTreeView.Nodes.Count <= 0) return null;
var projnode = ProjectTreeView.Nodes[0];
var scenariosnode = GetChildTreeNode(projnode, "Scenarios");
if (scenariosnode == null) return null;
for (int i = 0; i < scenariosnode.Nodes.Count; i++)
{
var ymtnode = scenariosnode.Nodes[i];
if (ymtnode.Tag == ymt) return ymtnode;
}
return null;
}
private TreeNode FindScenarioNodeTreeNode(ScenarioNode p)
{
if (p == null) return null;
TreeNode ymtnode = FindScenarioTreeNode(p.Ymt);
var pointsnode = GetChildTreeNode(ymtnode, "Points");
if (pointsnode == null) return null;
for (int i = 0; i < pointsnode.Nodes.Count; i++)
{
TreeNode pnode = pointsnode.Nodes[i];
if (pnode.Tag == p) return pnode;
}
return null;
}
private void TrySelectEntityTreeNode(YmapEntityDef ent)
{
TreeNode entnode = FindEntityTreeNode(ent);
if (entnode != null)
{
ProjectTreeView.SelectedNode = entnode;
}
}
private void TrySelectCarGenTreeNode(YmapCarGen cargen)
{
TreeNode cargennode = FindCarGenTreeNode(cargen);
if (cargennode != null)
{
ProjectTreeView.SelectedNode = cargennode;
}
}
private void UpdateCarGenTreeNode(YmapCarGen cargen)
{
var tn = FindCarGenTreeNode(cargen);
if (tn != null)
{
tn.Text = cargen.ToString();
}
}
private void TrySelectPathNodeTreeNode(YndNode node)
{
TreeNode tnode = FindPathNodeTreeNode(node);
if (tnode == null)
{
tnode = FindYndTreeNode(node?.Ynd);
}
if (tnode != null)
{
ProjectTreeView.SelectedNode = tnode;
}
}
private void UpdatePathNodeTreeNode(YndNode node)
{
var tn = FindPathNodeTreeNode(node);
if (tn != null)
{
tn.Text = node._RawData.ToString();
}
}
private void TrySelectNavPolyTreeNode(YnvPoly poly)
{
TreeNode tnode = FindNavPolyTreeNode(poly);
if (tnode == null)
{
tnode = FindYnvTreeNode(poly?.Ynv);
}
if (tnode != null)
{
ProjectTreeView.SelectedNode = tnode;
}
}
private void UpdateNavPolyTreeNode(YnvPoly poly)
{
var tn = FindNavPolyTreeNode(poly);
if (tn != null)
{
tn.Text = poly._RawData.ToString();
}
}
private void TrySelectTrainNodeTreeNode(TrainTrackNode node)
{
TreeNode tnode = FindTrainNodeTreeNode(node);
if (tnode == null)
{
tnode = FindTrainTrackTreeNode(node?.Track);
}
if (tnode != null)
{
ProjectTreeView.SelectedNode = tnode;
}
}
private void UpdateTrainNodeTreeNode(TrainTrackNode node)
{
var tn = FindTrainNodeTreeNode(node);
if (tn != null)
{
tn.Text = node.ToString();
}
}
private void TrySelectScenarioTreeNode(YmtFile scenario)
{
TreeNode tnode = FindScenarioTreeNode(scenario);
if (tnode != null)
{
ProjectTreeView.SelectedNode = tnode;
}
}
private void TrySelectScenarioNodeTreeNode(ScenarioNode node)
{
TreeNode tnode = FindScenarioNodeTreeNode(node);
if (tnode == null)
{
tnode = FindScenarioTreeNode(node?.Ymt);
}
if (tnode != null)
{
ProjectTreeView.SelectedNode = tnode;
}
}
private void UpdateScenarioNodeTreeNode(ScenarioNode node)
{
var tn = FindScenarioNodeTreeNode(node);
if (tn != null)
{
tn.Text = node.MedTypeName + ": " + node.StringText;
}
}
private void ProjectForm_FormClosing(object sender, FormClosingEventArgs e)
{
CloseProject();
}
private void ProjectForm_FormClosed(object sender, FormClosedEventArgs e)
{
if (WorldForm != null)
{
WorldForm.OnProjectFormClosed();
}
}
private void FileNewProjectMenu_Click(object sender, EventArgs e)
{
NewProject();
}
private void FileNewYmapMenu_Click(object sender, EventArgs e)
{
NewYmap();
}
private void FileNewYndMenu_Click(object sender, EventArgs e)
{
NewYnd();
}
private void FileNewYnvMenu_Click(object sender, EventArgs e)
{
NewYnv();
}
private void FileNewTrainsMenu_Click(object sender, EventArgs e)
{
NewTrainTrack();
}
private void FileNewScenarioMenu_Click(object sender, EventArgs e)
{
NewScenario();
}
private void FileOpenProjectMenu_Click(object sender, EventArgs e)
{
if (CurrentProjectFile != null)
{
////unload current project first?
//if (MessageBox.Show("Close the current project and open an existing one?", "Confirm close project", MessageBoxButtons.YesNo) != DialogResult.Yes)
//{
// return;
//}
CloseProject();
}
OpenProject();
}
private void FileOpenYmapMenu_Click(object sender, EventArgs e)
{
OpenYmap();
}
private void FileOpenYndMenu_Click(object sender, EventArgs e)
{
OpenYnd();
}
private void FileOpenYnvMenu_Click(object sender, EventArgs e)
{
OpenYnv();
}
private void FileOpenTrainsMenu_Click(object sender, EventArgs e)
{
OpenTrainTrack();
}
private void FileOpenScenarioMenu_Click(object sender, EventArgs e)
{
OpenScenario();
}
private void FileCloseProjectMenu_Click(object sender, EventArgs e)
{
CloseProject();
}
private void FileSaveProjectMenu_Click(object sender, EventArgs e)
{
SaveProject(false);
}
private void FileSaveProjectAsMenu_Click(object sender, EventArgs e)
{
SaveProject(true);
}
private void FileSaveItemMenu_Click(object sender, EventArgs e)
{
SaveCurrentItem(false);
}
private void FileSaveItemAsMenu_Click(object sender, EventArgs e)
{
SaveCurrentItem(true);
}
private void YmapNewEntityMenu_Click(object sender, EventArgs e)
{
NewEntity();
}
private void YmapNewCarGenMenu_Click(object sender, EventArgs e)
{
NewCarGen();
}
private void YmapAddToProjectMenu_Click(object sender, EventArgs e)
{
AddYmapToProject(CurrentYmapFile);
}
private void YmapRemoveFromProjectMenu_Click(object sender, EventArgs e)
{
RemoveYmapFromProject();
}
private void YndNewNodeMenu_Click(object sender, EventArgs e)
{
NewPathNode();
}
private void YndAddToProjectMenu_Click(object sender, EventArgs e)
{
AddYndToProject(CurrentYndFile);
}
private void YndRemoveFromProjectMenu_Click(object sender, EventArgs e)
{
RemoveYndFromProject();
}
private void YnvNewPolygonMenu_Click(object sender, EventArgs e)
{
NewNavPoly();
}
private void YnvAddToProjectMenu_Click(object sender, EventArgs e)
{
//AddYnvToProject(CurrentYnvFile);
}
private void YnvRemoveFromProjectMenu_Click(object sender, EventArgs e)
{
RemoveYnvFromProject();
}
private void TrainsNewNodeMenu_Click(object sender, EventArgs e)
{
NewTrainNode();
}
private void TrainsAddToProjectMenu_Click(object sender, EventArgs e)
{
AddTrainTrackToProject(CurrentTrainTrack);
}
private void TrainsRemoveFromProjectMenu_Click(object sender, EventArgs e)
{
RemoveTrainTrackFromProject();
}
private void ScenarioNewPointMenu_Click(object sender, EventArgs e)
{
CurrentScenarioNode = null;
NewScenarioNode();
}
private void ScenarioNewPointFromSelectedMenu_Click(object sender, EventArgs e)
{
NewScenarioNode();
}
private void ScenarioNewEntityOverrideMenu_Click(object sender, EventArgs e)
{
AddScenarioEntity();
}
private void ScenarioNewChainMenu_Click(object sender, EventArgs e)
{
AddScenarioChain();
}
private void ScenarioNewClusterMenu_Click(object sender, EventArgs e)
{
AddScenarioCluster();
}
private void ScenarioImportChainMenu_Click(object sender, EventArgs e)
{
ImportScenarioChain();
}
private void ScenarioAddToProjectMenu_Click(object sender, EventArgs e)
{
AddScenarioToProject(CurrentScenario);
}
private void ScenarioRemoveFromProjectMenu_Click(object sender, EventArgs e)
{
RemoveScenarioFromProject();
}
private void ToolsImportMenyooXmlMenu_Click(object sender, EventArgs e)
{
ImportMenyooXml();
}
private void OptionsHideGTAVMapMenu_Click(object sender, EventArgs e)
{
ProjectHideMapCheckBox.Checked = !hidegtavmap;
}
private void ProjectNameTextBox_TextChanged(object sender, EventArgs e)
{
if (CurrentProjectFile != null)
{
if (CurrentProjectFile.Name != ProjectNameTextBox.Text)
{
CurrentProjectFile.Name = ProjectNameTextBox.Text;
SetProjectHasChanged(true);
}
}
}
private void ProjectTreeView_AfterSelect(object sender, TreeViewEventArgs e)
{
YmapFile ymap = null;
YmapEntityDef yent = null;
YmapCarGen ycgen = null;
YndFile ynd = null;
YndNode ynode = null;
YnvFile ynv = null;
YnvPoly ypoly = null;
TrainTrack tt = null;
TrainTrackNode ttnode = null;
YmtFile scenario = null;
ScenarioNode scenarionode = null;
object tag = null;
var node = ProjectTreeView.SelectedNode;
if (node != null)
{
tag = node.Tag;
ymap = tag as YmapFile;
yent = tag as YmapEntityDef;
ycgen = tag as YmapCarGen;
ynd = tag as YndFile;
ynode = tag as YndNode;
ynv = tag as YnvFile;
ypoly = tag as YnvPoly;
tt = tag as TrainTrack;
ttnode = tag as TrainTrackNode;
scenario = tag as YmtFile; if ((scenario != null) && (scenario.ScenarioRegion == null)) scenario = null;//incase other types of ymt files make it into the project...
scenarionode = tag as ScenarioNode;
}
CurrentYmapFile = ymap;
CurrentEntity = yent;
CurrentCarGen = ycgen;
CurrentYndFile = ynd;
CurrentPathNode = ynode;
CurrentYnvFile = ynv;
CurrentNavPoly = ypoly;
CurrentTrainTrack = tt;
CurrentTrainNode = ttnode;
CurrentScenario = scenario;
CurrentScenarioNode = scenarionode;
if (tag == CurrentProjectFile)
{
MainTabControl.SelectedTab = ProjectTabPage;
}
if (yent != null)
{
CurrentYmapFile = yent.Ymap;
MainTabControl.SelectedTab = YmapTabPage;
YmapTabControl.SelectedTab = YmapEntityTabPage;
}
else if (ycgen != null)
{
CurrentYmapFile = ycgen.Ymap;
MainTabControl.SelectedTab = YmapTabPage;
YmapTabControl.SelectedTab = YmapCarGenTabPage;
}
else if (ymap != null)
{
CurrentYmapFile = ymap;
MainTabControl.SelectedTab = YmapTabPage;
YmapTabControl.SelectedTab = YmapYmapTabPage;
}
if (ynode != null)
{
CurrentYndFile = ynode.Ynd;
MainTabControl.SelectedTab = YndTabPage;
YndTabControl.SelectedTab = YndNodeTabPage;
}
else if (ynd != null)
{
MainTabControl.SelectedTab = YndTabPage;
YndTabControl.SelectedTab = YndYndTabPage;
}
if (ypoly != null)
{
CurrentYnvFile = ypoly.Ynv;
MainTabControl.SelectedTab = YnvTabPage;
YnvTabControl.SelectedTab = YnvPolyTabPage;
}
else if (ynv != null)
{
MainTabControl.SelectedTab = YnvTabPage;
YnvTabControl.SelectedTab = YnvYnvTabPage;
}
if (ttnode != null)
{
CurrentTrainTrack = ttnode.Track;
MainTabControl.SelectedTab = TrainsTabPage;
TrainsTabControl.SelectedTab = TrainNodeTabPage;
}
else if (tt != null)
{
MainTabControl.SelectedTab = TrainsTabPage;
TrainsTabControl.SelectedTab = TrainTrackTabPage;
}
if (scenarionode != null)
{
CurrentScenario = scenarionode.Ymt;
MainTabControl.SelectedTab = ScenarioTabPage;
SelectScenarioNodeTabPages(scenarionode);
}
else if (scenario != null)
{
MainTabControl.SelectedTab = ScenarioTabPage;
ScenarioTabControl.SelectedTab = ScenarioYmtTabPage;
}
RefreshUI();
}
private void ProjectShowEntitiesCheckBox_CheckedChanged(object sender, EventArgs e)
{
renderentities = ProjectShowEntitiesCheckBox.Checked;
}
private void ProjectHideMapCheckBox_CheckedChanged(object sender, EventArgs e)
{
hidegtavmap = ProjectHideMapCheckBox.Checked;
OptionsHideGTAVMapMenu.Checked = hidegtavmap;
}
private void ProjectManifestGenerateButton_Click(object sender, EventArgs e)
{
GenerateProjectManifest();
}
private void YmapNameTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
uint hash = 0;
string name = YmapNameTextBox.Text;
if (!uint.TryParse(name, out hash))//don't re-hash hashes
{
hash = JenkHash.GenHash(name);
JenkIndex.Ensure(name);
}
YmapNameHashLabel.Text = "Hash: " + hash.ToString();
if (CurrentYmapFile != null)
{
lock (ymapsyncroot)
{
string ymname = name + ".ymap";
if (CurrentYmapFile.Name != ymname)
{
CurrentYmapFile.Name = ymname;
CurrentYmapFile._CMapData.name = new MetaHash(hash);
SetYmapHasChanged(true);
}
}
}
}
private void YmapParentTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
uint hash = 0;
string name = YmapParentTextBox.Text;
if (!uint.TryParse(name, out hash))//don't re-hash hashes
{
hash = JenkHash.GenHash(name);
JenkIndex.Ensure(name);
}
YmapParentHashLabel.Text = "Hash: " + hash.ToString();
if (hash != 0)
{
var entry = FindParentYmapEntry(hash);
if (entry == null)
{
YmapParentHashLabel.Text += " (not found!)";
}
}
if (CurrentYmapFile != null)
{
lock (ymapsyncroot)
{
if (CurrentYmapFile._CMapData.parent.Hash != hash)
{
CurrentYmapFile._CMapData.parent = new MetaHash(hash);
SetYmapHasChanged(true);
//TODO: confirm entity parent linkage?
}
}
}
}
private void YmapFlagsTextBox_TextChanged(object sender, EventArgs e)
{
SetYmapFlagsFromTextBoxes();
}
private void YmapContentFlagsTextBox_TextChanged(object sender, EventArgs e)
{
SetYmapFlagsFromTextBoxes();
}
private void YmapCFlagsHDCheckBox_CheckedChanged(object sender, EventArgs e)
{
SetYmapFlagsFromCheckBoxes();
}
private void YmapCFlagsLODCheckBox_CheckedChanged(object sender, EventArgs e)
{
SetYmapFlagsFromCheckBoxes();
}
private void YmapCFlagsSLOD2CheckBox_CheckedChanged(object sender, EventArgs e)
{
SetYmapFlagsFromCheckBoxes();
}
private void YmapCFlagsInteriorCheckBox_CheckedChanged(object sender, EventArgs e)
{
SetYmapFlagsFromCheckBoxes();
}
private void YmapCFlagsSLODCheckBox_CheckedChanged(object sender, EventArgs e)
{
SetYmapFlagsFromCheckBoxes();
}
private void YmapCFlagsOcclusionCheckBox_CheckedChanged(object sender, EventArgs e)
{
SetYmapFlagsFromCheckBoxes();
}
private void YmapCFlagsPhysicsCheckBox_CheckedChanged(object sender, EventArgs e)
{
SetYmapFlagsFromCheckBoxes();
}
private void YmapCFlagsLODLightsCheckBox_CheckedChanged(object sender, EventArgs e)
{
SetYmapFlagsFromCheckBoxes();
}
private void YmapCFlagsDistLightsCheckBox_CheckedChanged(object sender, EventArgs e)
{
SetYmapFlagsFromCheckBoxes();
}
private void YmapCFlagsCriticalCheckBox_CheckedChanged(object sender, EventArgs e)
{
SetYmapFlagsFromCheckBoxes();
}
private void YmapCFlagsGrassCheckBox_CheckedChanged(object sender, EventArgs e)
{
SetYmapFlagsFromCheckBoxes();
}
private void YmapFlagsScriptedCheckBox_CheckedChanged(object sender, EventArgs e)
{
SetYmapFlagsFromCheckBoxes();
}
private void YmapFlagsLODCheckBox_CheckedChanged(object sender, EventArgs e)
{
SetYmapFlagsFromCheckBoxes();
}
private void YmapCalculateFlagsButton_Click(object sender, EventArgs e)
{
CalcYmapFlags();
}
private void YmapEntitiesExtentsMinTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentYmapFile == null) return;
Vector3 v = FloatUtil.ParseVector3String(YmapEntitiesExtentsMinTextBox.Text);
lock (ymapsyncroot)
{
if (CurrentYmapFile._CMapData.entitiesExtentsMin != v)
{
CurrentYmapFile._CMapData.entitiesExtentsMin = v;
SetYmapHasChanged(true);
}
}
}
private void YmapEntitiesExtentsMaxTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentYmapFile == null) return;
Vector3 v = FloatUtil.ParseVector3String(YmapEntitiesExtentsMaxTextBox.Text);
lock (ymapsyncroot)
{
if (CurrentYmapFile._CMapData.entitiesExtentsMax != v)
{
CurrentYmapFile._CMapData.entitiesExtentsMax = v;
SetYmapHasChanged(true);
}
}
}
private void YmapStreamingExtentsMinTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentYmapFile == null) return;
Vector3 v = FloatUtil.ParseVector3String(YmapStreamingExtentsMinTextBox.Text);
lock (ymapsyncroot)
{
if (CurrentYmapFile._CMapData.streamingExtentsMin != v)
{
CurrentYmapFile._CMapData.streamingExtentsMin = v;
SetYmapHasChanged(true);
}
}
}
private void YmapStreamingExtentsMaxTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentYmapFile == null) return;
Vector3 v = FloatUtil.ParseVector3String(YmapStreamingExtentsMaxTextBox.Text);
lock (ymapsyncroot)
{
if (CurrentYmapFile._CMapData.streamingExtentsMax != v)
{
CurrentYmapFile._CMapData.streamingExtentsMax = v;
SetYmapHasChanged(true);
}
}
}
private void YmapCalculateExtentsButton_Click(object sender, EventArgs e)
{
CalcYmapExtents();
}
private void YmapPhysicsDictionariesTextBox_TextChanged(object sender, EventArgs e)
{
SetYmapPhysicsDictionariesFromTextbox();
}
private void EntityArchetypeTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentEntity == null) return;
uint hash = 0;
string name = EntityArchetypeTextBox.Text;
if (!uint.TryParse(name, out hash))//don't re-hash hashes
{
hash = JenkHash.GenHash(name);
JenkIndex.Ensure(name);
}
EntityArchetypeHashLabel.Text = "Hash: " + hash.ToString();
var arch = GameFileCache.GetArchetype(hash);
if (arch == null)
{
EntityArchetypeHashLabel.Text += " (not found)";
}
TreeNode tn = FindEntityTreeNode(CurrentEntity);
if (tn != null)
{
tn.Text = name;
}
if (CurrentEntity != null)
{
lock (ymapsyncroot)
{
CurrentEntity._CEntityDef.archetypeName = new MetaHash(hash);
if (CurrentEntity.Archetype != arch)
{
CurrentEntity.SetArchetype(arch);
SetYmapHasChanged(true);
}
}
}
}
private void EntityFlagsTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentEntity == null) return;
uint flags = 0;
uint.TryParse(EntityFlagsTextBox.Text, out flags);
populatingui = true;
for (int i = 0; i < EntityFlagsCheckedListBox.Items.Count; i++)
{
var c = ((flags & (1u << i)) > 0);
EntityFlagsCheckedListBox.SetItemCheckState(i, c ? CheckState.Checked : CheckState.Unchecked);
}
populatingui = false;
lock (ymapsyncroot)
{
if (CurrentEntity._CEntityDef.flags != flags)
{
CurrentEntity._CEntityDef.flags = flags;
SetYmapHasChanged(true);
}
}
}
private void EntityFlagsCheckedListBox_ItemCheck(object sender, ItemCheckEventArgs e)
{
if (populatingui) return;
if (CurrentEntity == null) return;
uint flags = 0;
for (int i = 0; i < EntityFlagsCheckedListBox.Items.Count; i++)
{
if (e.Index == i)
{
if (e.NewValue == CheckState.Checked)
{
flags += (uint)(1 << i);
}
}
else
{
if (EntityFlagsCheckedListBox.GetItemChecked(i))
{
flags += (uint)(1 << i);
}
}
}
populatingui = true;
EntityFlagsTextBox.Text = flags.ToString();
populatingui = false;
lock (ymapsyncroot)
{
if (CurrentEntity._CEntityDef.flags != flags)
{
CurrentEntity._CEntityDef.flags = flags;
SetYmapHasChanged(true);
}
}
}
private void EntityGuidTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentEntity == null) return;
uint guid = 0;
uint.TryParse(EntityGuidTextBox.Text, out guid);
lock (ymapsyncroot)
{
if (CurrentEntity._CEntityDef.guid != guid)
{
CurrentEntity._CEntityDef.guid = guid;
SetYmapHasChanged(true);
}
}
}
private void EntityPositionTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentEntity == null) return;
Vector3 v = FloatUtil.ParseVector3String(EntityPositionTextBox.Text);
lock (ymapsyncroot)
{
if (CurrentEntity.MloParent != null)
{
//TODO: positioning for interior entities!
}
else
{
if (CurrentEntity.Position != v)
{
CurrentEntity.SetPosition(v);
SetYmapHasChanged(true);
if (WorldForm != null)
{
WorldForm.BeginInvoke(new Action(() =>
{
WorldForm.SetWidgetPosition(CurrentEntity.WidgetPosition, true);
}));
}
}
}
}
}
private void EntityRotationTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentEntity == null) return;
Vector4 v = FloatUtil.ParseVector4String(EntityRotationTextBox.Text);
lock (ymapsyncroot)
{
if (CurrentEntity._CEntityDef.rotation != v)
{
Quaternion q = new Quaternion(v);
CurrentEntity.SetOrientationInv(q);
SetYmapHasChanged(true);
if (WorldForm != null)
{
WorldForm.BeginInvoke(new Action(() =>
{
WorldForm.SetWidgetRotation(CurrentEntity.WidgetOrientation, true);
}));
}
}
}
}
private void EntityScaleXYTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentEntity == null) return;
float sxy = 0;
FloatUtil.TryParse(EntityScaleXYTextBox.Text, out sxy);
lock (ymapsyncroot)
{
if (CurrentEntity.Scale.X != sxy)
{
Vector3 newscale = new Vector3(sxy, sxy, CurrentEntity.Scale.Z);
CurrentEntity.SetScale(newscale);
SetYmapHasChanged(true);
if (WorldForm != null)
{
WorldForm.BeginInvoke(new Action(() =>
{
WorldForm.SetWidgetScale(newscale, true);
}));
}
}
}
}
private void EntityScaleZTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentEntity == null) return;
float sz = 0;
FloatUtil.TryParse(EntityScaleZTextBox.Text, out sz);
lock (ymapsyncroot)
{
if (CurrentEntity.Scale.Z != sz)
{
Vector3 newscale = new Vector3(CurrentEntity.Scale.X, CurrentEntity.Scale.Y, sz);
CurrentEntity.SetScale(newscale);
SetYmapHasChanged(true);
if (WorldForm != null)
{
WorldForm.BeginInvoke(new Action(() =>
{
WorldForm.SetWidgetScale(newscale, true);
}));
}
}
}
}
private void EntityParentIndexTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentEntity == null) return;
int pind = 0;
int.TryParse(EntityParentIndexTextBox.Text, out pind);
lock (ymapsyncroot)
{
if (CurrentEntity._CEntityDef.parentIndex != pind)
{
CurrentEntity._CEntityDef.parentIndex = pind; //Needs more work for LOD linking!
SetYmapHasChanged(true);
}
}
}
private void EntityLodDistTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentEntity == null) return;
float lodDist = 0;
FloatUtil.TryParse(EntityLodDistTextBox.Text, out lodDist);
lock (ymapsyncroot)
{
if (CurrentEntity._CEntityDef.lodDist != lodDist)
{
CurrentEntity._CEntityDef.lodDist = lodDist;
SetYmapHasChanged(true);
}
}
}
private void EntityChildLodDistTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentEntity == null) return;
float childLodDist = 0;
FloatUtil.TryParse(EntityChildLodDistTextBox.Text, out childLodDist);
lock (ymapsyncroot)
{
if (CurrentEntity._CEntityDef.childLodDist != childLodDist)
{
CurrentEntity._CEntityDef.childLodDist = childLodDist;
SetYmapHasChanged(true);
}
}
}
private void EntityLodLevelComboBox_SelectedIndexChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentEntity == null) return;
Unk_1264241711 lodLevel = (Unk_1264241711)EntityLodLevelComboBox.SelectedItem;
lock (ymapsyncroot)
{
if (CurrentEntity._CEntityDef.lodLevel != lodLevel)
{
CurrentEntity._CEntityDef.lodLevel = lodLevel;
SetYmapHasChanged(true);
}
}
}
private void EntityNumChildrenTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentEntity == null) return;
uint numChildren = 0;
uint.TryParse(EntityNumChildrenTextBox.Text, out numChildren);
lock (ymapsyncroot)
{
if (CurrentEntity._CEntityDef.numChildren != numChildren)
{
CurrentEntity._CEntityDef.numChildren = numChildren;
SetYmapHasChanged(true);
}
}
}
private void EntityPriorityLevelComboBox_SelectedIndexChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentEntity == null) return;
Unk_648413703 priorityLevel = (Unk_648413703)EntityPriorityLevelComboBox.SelectedItem;
lock (ymapsyncroot)
{
if (CurrentEntity._CEntityDef.priorityLevel != priorityLevel)
{
CurrentEntity._CEntityDef.priorityLevel = priorityLevel;
SetYmapHasChanged(true);
}
}
}
private void EntityAOMultiplierTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentEntity == null) return;
int aomult = 0;
int.TryParse(EntityAOMultiplierTextBox.Text, out aomult);
lock (ymapsyncroot)
{
if (CurrentEntity._CEntityDef.ambientOcclusionMultiplier != aomult)
{
CurrentEntity._CEntityDef.ambientOcclusionMultiplier = aomult;
SetYmapHasChanged(true);
}
}
}
private void EntityArtificialAOTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentEntity == null) return;
int artao = 0;
int.TryParse(EntityArtificialAOTextBox.Text, out artao);
lock (ymapsyncroot)
{
if (CurrentEntity._CEntityDef.artificialAmbientOcclusion != artao)
{
CurrentEntity._CEntityDef.artificialAmbientOcclusion = artao;
SetYmapHasChanged(true);
}
}
}
private void EntityTintValueTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentEntity == null) return;
uint tintValue = 0;
uint.TryParse(EntityTintValueTextBox.Text, out tintValue);
lock (ymapsyncroot)
{
if (CurrentEntity._CEntityDef.tintValue != tintValue)
{
CurrentEntity._CEntityDef.tintValue = tintValue;
SetYmapHasChanged(true);
}
}
}
private void EntityGoToButton_Click(object sender, EventArgs e)
{
if (CurrentEntity == null) return;
if (WorldForm == null) return;
WorldForm.GoToPosition(CurrentEntity.Position);
}
private void EntityNormalizeRotationButton_Click(object sender, EventArgs e)
{
Vector4 v = FloatUtil.ParseVector4String(EntityRotationTextBox.Text);
Quaternion q = Quaternion.Normalize(new Quaternion(v));
EntityRotationTextBox.Text = FloatUtil.GetVector4String(new Vector4(q.X, q.Y, q.Z, q.W));
}
private void EntityAddToProjectButton_Click(object sender, EventArgs e)
{
AddEntityToProject();
}
private void EntityDeleteButton_Click(object sender, EventArgs e)
{
DeleteEntity();
}
private void EntityPivotEditCheckBox_CheckedChanged(object sender, EventArgs e)
{
if (WorldForm != null)
{
WorldForm.EditEntityPivot = EntityPivotEditCheckBox.Checked;
}
}
private void EntityPivotPositionTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentEntity == null) return;
Vector3 v = FloatUtil.ParseVector3String(EntityPivotPositionTextBox.Text);
lock (ymapsyncroot)
{
if (CurrentEntity.PivotPosition != v)
{
CurrentEntity.SetPivotPosition(v);
//SetYmapHasChanged(true);
if (WorldForm != null)
{
WorldForm.BeginInvoke(new Action(() =>
{
bool editpivot = WorldForm.EditEntityPivot;
WorldForm.EditEntityPivot = true;
WorldForm.SetWidgetPosition(CurrentEntity.WidgetPosition, true);
WorldForm.EditEntityPivot = editpivot;
}));
}
}
}
}
private void EntityPivotRotationTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentEntity == null) return;
Vector4 v = FloatUtil.ParseVector4String(EntityPivotRotationTextBox.Text);
Quaternion q = new Quaternion(v);
lock (ymapsyncroot)
{
if (CurrentEntity.PivotOrientation != q)
{
CurrentEntity.SetPivotOrientation(q);
//SetYmapHasChanged(true);
if (WorldForm != null)
{
WorldForm.BeginInvoke(new Action(() =>
{
bool editpivot = WorldForm.EditEntityPivot;
WorldForm.EditEntityPivot = true;
WorldForm.SetWidgetRotation(CurrentEntity.WidgetOrientation, true);
WorldForm.EditEntityPivot = editpivot;
}));
}
}
}
}
private void EntityPivotRotationNormalizeButton_Click(object sender, EventArgs e)
{
Vector4 v = FloatUtil.ParseVector4String(EntityPivotRotationTextBox.Text);
Quaternion q = Quaternion.Normalize(new Quaternion(v));
EntityPivotRotationTextBox.Text = FloatUtil.GetVector4String(new Vector4(q.X, q.Y, q.Z, q.W));
}
private void CarModelTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentCarGen == null) return;
uint hash = 0;
string name = CarModelTextBox.Text;
if (!uint.TryParse(name, out hash))//don't re-hash hashes
{
hash = JenkHash.GenHash(name);
JenkIndex.Ensure(name);
}
CarModelHashLabel.Text = "Hash: " + hash.ToString();
//var model = GameFileCache.GetCarInfo(hash); //todo: something like this for car info?
//if (model == null)
//{
// CarModelHashLabel.Text += " (not found)";
//}
if (CurrentCarGen != null)
{
lock (ymapsyncroot)
{
var modelhash = new MetaHash(hash);
if (CurrentCarGen._CCarGen.carModel != modelhash)
{
CurrentCarGen._CCarGen.carModel = modelhash;
SetYmapHasChanged(true);
}
}
}
UpdateCarGenTreeNode(CurrentCarGen);
}
private void CarPopGroupTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentCarGen == null) return;
uint hash = 0;
string name = CarPopGroupTextBox.Text;
if (!uint.TryParse(name, out hash))//don't re-hash hashes
{
hash = JenkHash.GenHash(name);
JenkIndex.Ensure(name);
}
CarPopGroupHashLabel.Text = "Hash: " + hash.ToString();
//var grp = GameFileCache.GetCarPopGroup(hash); //todo: something like this for popgroup info?
//if (grp == null)
//{
// CarPopGroupHashLabel.Text += " (not found)";
//}
if (CurrentCarGen != null)
{
lock (ymapsyncroot)
{
var pghash = new MetaHash(hash);
if (CurrentCarGen._CCarGen.popGroup != pghash)
{
CurrentCarGen._CCarGen.popGroup = pghash;
SetYmapHasChanged(true);
}
}
}
UpdateCarGenTreeNode(CurrentCarGen);
}
private void CarFlagsTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentCarGen == null) return;
uint flags = 0;
uint.TryParse(CarFlagsTextBox.Text, out flags);
populatingui = true;
for (int i = 0; i < CarFlagsCheckedListBox.Items.Count; i++)
{
var c = ((flags & (1u << i)) > 0);
CarFlagsCheckedListBox.SetItemCheckState(i, c ? CheckState.Checked : CheckState.Unchecked);
}
populatingui = false;
lock (ymapsyncroot)
{
if (CurrentCarGen._CCarGen.flags != flags)
{
CurrentCarGen._CCarGen.flags = flags;
SetYmapHasChanged(true);
}
}
}
private void CarFlagsCheckedListBox_ItemCheck(object sender, ItemCheckEventArgs e)
{
if (populatingui) return;
if (CurrentCarGen == null) return;
uint flags = 0;
for (int i = 0; i < CarFlagsCheckedListBox.Items.Count; i++)
{
if (e.Index == i)
{
if (e.NewValue == CheckState.Checked)
{
flags += (uint)(1 << i);
}
}
else
{
if (CarFlagsCheckedListBox.GetItemChecked(i))
{
flags += (uint)(1 << i);
}
}
}
populatingui = true;
CarFlagsTextBox.Text = flags.ToString();
populatingui = false;
lock (ymapsyncroot)
{
if (CurrentCarGen._CCarGen.flags != flags)
{
CurrentCarGen._CCarGen.flags = flags;
SetYmapHasChanged(true);
}
}
}
private void CarPositionTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentCarGen == null) return;
Vector3 v = FloatUtil.ParseVector3String(CarPositionTextBox.Text);
lock (ymapsyncroot)
{
if (CurrentCarGen.Position != v)
{
CurrentCarGen.SetPosition(v);
SetYmapHasChanged(true);
if (WorldForm != null)
{
WorldForm.SetWidgetPosition(v);
}
}
}
UpdateCarGenTreeNode(CurrentCarGen);
}
private void CarOrientXTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentCarGen == null) return;
float ox = FloatUtil.Parse(CarOrientXTextBox.Text);
lock (ymapsyncroot)
{
if (CurrentCarGen._CCarGen.orientX != ox)
{
CurrentCarGen._CCarGen.orientX = ox;
CurrentCarGen.CalcOrientation();
SetYmapHasChanged(true);
if (WorldForm != null)
{
WorldForm.SetWidgetRotation(CurrentCarGen.Orientation);
}
}
}
}
private void CarOrientYTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentCarGen == null) return;
float oy = FloatUtil.Parse(CarOrientYTextBox.Text);
lock (ymapsyncroot)
{
if (CurrentCarGen._CCarGen.orientY != oy)
{
CurrentCarGen._CCarGen.orientY = oy;
CurrentCarGen.CalcOrientation();
SetYmapHasChanged(true);
if (WorldForm != null)
{
WorldForm.SetWidgetRotation(CurrentCarGen.Orientation);
}
}
}
}
private void CarPerpendicularLengthTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentCarGen == null) return;
float len = FloatUtil.Parse(CarPerpendicularLengthTextBox.Text);
lock (ymapsyncroot)
{
if (CurrentCarGen._CCarGen.perpendicularLength != len)
{
CurrentCarGen.SetLength(len);
SetYmapHasChanged(true);
if (WorldForm != null)
{
WorldForm.SetWidgetScale(new Vector3(len));
}
}
}
}
private void CarBodyColorRemap1TextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentCarGen == null) return;
int cr = 0;
int.TryParse(CarBodyColorRemap1TextBox.Text, out cr);
lock (ymapsyncroot)
{
if (CurrentCarGen._CCarGen.bodyColorRemap1 != cr)
{
CurrentCarGen._CCarGen.bodyColorRemap1 = cr;
SetYmapHasChanged(true);
}
}
}
private void CarBodyColorRemap2TextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentCarGen == null) return;
int cr = 0;
int.TryParse(CarBodyColorRemap2TextBox.Text, out cr);
lock (ymapsyncroot)
{
if (CurrentCarGen._CCarGen.bodyColorRemap2 != cr)
{
CurrentCarGen._CCarGen.bodyColorRemap2 = cr;
SetYmapHasChanged(true);
}
}
}
private void CarBodyColorRemap3TextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentCarGen == null) return;
int cr = 0;
int.TryParse(CarBodyColorRemap3TextBox.Text, out cr);
lock (ymapsyncroot)
{
if (CurrentCarGen._CCarGen.bodyColorRemap3 != cr)
{
CurrentCarGen._CCarGen.bodyColorRemap3 = cr;
SetYmapHasChanged(true);
}
}
}
private void CarBodyColorRemap4TextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentCarGen == null) return;
int cr = 0;
int.TryParse(CarBodyColorRemap4TextBox.Text, out cr);
lock (ymapsyncroot)
{
if (CurrentCarGen._CCarGen.bodyColorRemap4 != cr)
{
CurrentCarGen._CCarGen.bodyColorRemap4 = cr;
SetYmapHasChanged(true);
}
}
}
private void CarLiveryTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentCarGen == null) return;
sbyte cr = 0;
sbyte.TryParse(CarLiveryTextBox.Text, out cr);
lock (ymapsyncroot)
{
if (CurrentCarGen._CCarGen.livery != cr)
{
CurrentCarGen._CCarGen.livery = cr;
SetYmapHasChanged(true);
}
}
UpdateCarGenTreeNode(CurrentCarGen);
}
private void CarGoToButton_Click(object sender, EventArgs e)
{
if (CurrentCarGen == null) return;
if (WorldForm == null) return;
WorldForm.GoToPosition(CurrentCarGen.Position);
}
private void CarAddToProjectButton_Click(object sender, EventArgs e)
{
AddCarGenToProject();
}
private void CarDeleteButton_Click(object sender, EventArgs e)
{
DeleteCarGen();
}
private void YndAreaIDUpDownChange()
{
if (populatingui) return;
if (CurrentYndFile == null) return;
int x = (int)YndAreaIDXUpDown.Value;
int y = (int)YndAreaIDYUpDown.Value;
lock (yndsyncroot)
{
var areaid = y * 32 + x;
if (CurrentYndFile.AreaID != areaid)
{
CurrentYndFile.AreaID = areaid;
CurrentYndFile.Name = "nodes" + areaid.ToString() + ".ynd";
YndAreaIDInfoLabel.Text = "ID: " + areaid.ToString();
SetYndHasChanged(true);
}
}
}
private void YndAreaIDXUpDown_ValueChanged(object sender, EventArgs e)
{
YndAreaIDUpDownChange();
}
private void YndAreaIDYUpDown_ValueChanged(object sender, EventArgs e)
{
YndAreaIDUpDownChange();
}
private void YndVehicleNodesUpDown_ValueChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentYndFile == null) return;
if (CurrentYndFile.NodeDictionary == null) return;
lock (yndsyncroot)
{
var vehnodes = (int)YndVehicleNodesUpDown.Value;
if (CurrentYndFile.NodeDictionary.NodesCountVehicle != vehnodes)
{
CurrentYndFile.NodeDictionary.NodesCountVehicle = (uint)vehnodes;
SetYndHasChanged(true);
}
}
}
private void YndPedNodesUpDown_ValueChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentYndFile == null) return;
if (CurrentYndFile.NodeDictionary == null) return;
lock (yndsyncroot)
{
var pednodes = (int)YndPedNodesUpDown.Value;
if (CurrentYndFile.NodeDictionary.NodesCountPed != pednodes)
{
CurrentYndFile.NodeDictionary.NodesCountPed = (uint)pednodes;
SetYndHasChanged(true);
}
}
}
private void PathNodeAreaIDUpDown_ValueChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentPathNode == null) return;
ushort areaid = (ushort)PathNodeAreaIDUpDown.Value;
lock (yndsyncroot)
{
if (CurrentPathNode.AreaID != areaid)
{
CurrentPathNode.AreaID = areaid;
SetYndHasChanged(true);
}
}
UpdatePathNodeTreeNode(CurrentPathNode);
}
private void PathNodeNodeIDUpDown_ValueChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentPathNode == null) return;
ushort nodeid = (ushort)PathNodeNodeIDUpDown.Value;
lock (yndsyncroot)
{
if (CurrentPathNode.NodeID != nodeid)
{
CurrentPathNode.NodeID = nodeid;
SetYndHasChanged(true);
}
}
UpdatePathNodeTreeNode(CurrentPathNode);
}
private void PathNodePositionTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentPathNode == null) return;
Vector3 v = FloatUtil.ParseVector3String(PathNodePositionTextBox.Text);
bool change = false;
lock (yndsyncroot)
{
if (CurrentPathNode.Position != v)
{
CurrentPathNode.SetPosition(v);
SetYndHasChanged(true);
change = true;
}
}
if (change)
{
if (WorldForm != null)
{
WorldForm.SetWidgetPosition(CurrentPathNode.Position);
WorldForm.UpdatePathNodeGraphics(CurrentPathNode, false);
}
//PathNodePositionTextBox.Text = FloatUtil.GetVector3String(CurrentPathNode.Position);
}
}
private void PathNodeGoToButton_Click(object sender, EventArgs e)
{
if (CurrentPathNode == null) return;
if (WorldForm == null) return;
WorldForm.GoToPosition(CurrentPathNode.Position);
}
private void PathNodeAddToProjectButton_Click(object sender, EventArgs e)
{
AddPathNodeToProject();
}
private void PathNodeDeleteButton_Click(object sender, EventArgs e)
{
DeletePathNode();
}
private void PathNodeStreetHashTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentPathNode == null) return;
uint hash;
uint.TryParse(PathNodeStreetHashTextBox.Text, out hash);
var streetname = GlobalText.TryGetString(hash);
PathNodeStreetNameLabel.Text = "Name: " + ((hash == 0) ? "[None]" : (string.IsNullOrEmpty(streetname) ? "[Not found]" : streetname));
lock (yndsyncroot)
{
if (CurrentPathNode.StreetName.Hash != hash)
{
CurrentPathNode.StreetName = hash;
SetYndHasChanged(true);
}
}
UpdatePathNodeTreeNode(CurrentPathNode);
}
private void PathNodeFlags0UpDown_ValueChanged(object sender, EventArgs e)
{
SetPathNodeFlagsFromUpDowns();
}
private void PathNodeFlags1UpDown_ValueChanged(object sender, EventArgs e)
{
SetPathNodeFlagsFromUpDowns();
}
private void PathNodeFlags2UpDown_ValueChanged(object sender, EventArgs e)
{
SetPathNodeFlagsFromUpDowns();
}
private void PathNodeFlags3UpDown_ValueChanged(object sender, EventArgs e)
{
SetPathNodeFlagsFromUpDowns();
}
private void PathNodeFlags4UpDown_ValueChanged(object sender, EventArgs e)
{
SetPathNodeFlagsFromUpDowns();
}
private void PathNodeFlags5UpDown_ValueChanged(object sender, EventArgs e)
{
SetPathNodeFlagsFromUpDowns();
}
private void PathNodeFlags01CheckBox_CheckedChanged(object sender, EventArgs e)
{
SetPathNodeFlagsFromCheckBoxes();
}
private void PathNodeFlags02CheckBox_CheckedChanged(object sender, EventArgs e)
{
SetPathNodeFlagsFromCheckBoxes();
}
private void PathNodeFlags03CheckBox_CheckedChanged(object sender, EventArgs e)
{
SetPathNodeFlagsFromCheckBoxes();
}
private void PathNodeFlags04CheckBox_CheckedChanged(object sender, EventArgs e)
{
SetPathNodeFlagsFromCheckBoxes();
}
private void PathNodeFlags05CheckBox_CheckedChanged(object sender, EventArgs e)
{
SetPathNodeFlagsFromCheckBoxes();
}
private void PathNodeFlags06CheckBox_CheckedChanged(object sender, EventArgs e)
{
SetPathNodeFlagsFromCheckBoxes();
}
private void PathNodeFlags07CheckBox_CheckedChanged(object sender, EventArgs e)
{
SetPathNodeFlagsFromCheckBoxes();
}
private void PathNodeFlags08CheckBox_CheckedChanged(object sender, EventArgs e)
{
SetPathNodeFlagsFromCheckBoxes();
}
private void PathNodeFlags11CheckBox_CheckedChanged(object sender, EventArgs e)
{
SetPathNodeFlagsFromCheckBoxes();
}
private void PathNodeFlags12CheckBox_CheckedChanged(object sender, EventArgs e)
{
SetPathNodeFlagsFromCheckBoxes();
}
private void PathNodeFlags13CheckBox_CheckedChanged(object sender, EventArgs e)
{
SetPathNodeFlagsFromCheckBoxes();
}
private void PathNodeFlags14CheckBox_CheckedChanged(object sender, EventArgs e)
{
SetPathNodeFlagsFromCheckBoxes();
}
private void PathNodeFlags15CheckBox_CheckedChanged(object sender, EventArgs e)
{
SetPathNodeFlagsFromCheckBoxes();
}
private void PathNodeFlags16CheckBox_CheckedChanged(object sender, EventArgs e)
{
SetPathNodeFlagsFromCheckBoxes();
}
private void PathNodeFlags17CheckBox_CheckedChanged(object sender, EventArgs e)
{
SetPathNodeFlagsFromCheckBoxes();
}
private void PathNodeFlags18CheckBox_CheckedChanged(object sender, EventArgs e)
{
SetPathNodeFlagsFromCheckBoxes();
}
private void PathNodeFlags21CheckBox_CheckedChanged(object sender, EventArgs e)
{
SetPathNodeFlagsFromCheckBoxes();
}
private void PathNodeFlags22CheckBox_CheckedChanged(object sender, EventArgs e)
{
SetPathNodeFlagsFromCheckBoxes();
}
private void PathNodeFlags23CheckBox_CheckedChanged(object sender, EventArgs e)
{
SetPathNodeFlagsFromCheckBoxes();
}
private void PathNodeFlags24CheckBox_CheckedChanged(object sender, EventArgs e)
{
SetPathNodeFlagsFromCheckBoxes();
}
private void PathNodeFlags25CheckBox_CheckedChanged(object sender, EventArgs e)
{
SetPathNodeFlagsFromCheckBoxes();
}
private void PathNodeFlags26CheckBox_CheckedChanged(object sender, EventArgs e)
{
SetPathNodeFlagsFromCheckBoxes();
}
private void PathNodeFlags27CheckBox_CheckedChanged(object sender, EventArgs e)
{
SetPathNodeFlagsFromCheckBoxes();
}
private void PathNodeFlags28CheckBox_CheckedChanged(object sender, EventArgs e)
{
SetPathNodeFlagsFromCheckBoxes();
}
private void PathNodeFlags31CheckBox_CheckedChanged(object sender, EventArgs e)
{
SetPathNodeFlagsFromCheckBoxes();
}
private void PathNodeFlags32UpDown_ValueChanged(object sender, EventArgs e)
{
SetPathNodeFlagsFromCheckBoxes(); //treat this one like checkboxes
}
private void PathNodeFlags51CheckBox_CheckedChanged(object sender, EventArgs e)
{
SetPathNodeFlagsFromCheckBoxes();
}
private void PathNodeFlags41CheckBox_CheckedChanged(object sender, EventArgs e)
{
SetPathNodeFlagsFromCheckBoxes();
}
private void PathNodeFlags45CheckBox_CheckedChanged(object sender, EventArgs e)
{
SetPathNodeFlagsFromCheckBoxes();
}
private void PathNodeFlags46CheckBox_CheckedChanged(object sender, EventArgs e)
{
SetPathNodeFlagsFromCheckBoxes();
}
private void PathNodeFlags47CheckBox_CheckedChanged(object sender, EventArgs e)
{
SetPathNodeFlagsFromCheckBoxes();
}
private void PathNodeFlags48CheckBox_CheckedChanged(object sender, EventArgs e)
{
SetPathNodeFlagsFromCheckBoxes();
}
private void PathNodeFlags42UpDown_ValueChanged(object sender, EventArgs e)
{
SetPathNodeFlagsFromCheckBoxes(); //treat this one like checkboxes
}
private void PathNodeFlags52CheckBox_CheckedChanged(object sender, EventArgs e)
{
SetPathNodeFlagsFromCheckBoxes();
}
private void PathNodeFlags53CheckBox_CheckedChanged(object sender, EventArgs e)
{
SetPathNodeFlagsFromCheckBoxes();
}
private void PathNodeLinksListBox_SelectedIndexChanged(object sender, EventArgs e)
{
CurrentPathLink = PathNodeLinksListBox.SelectedItem as YndLink;
LoadPathNodeLinkPage();
}
private void PathNodeAddLinkButton_Click(object sender, EventArgs e)
{
AddPathLink();
}
private void PathNodeRemoveLinkButton_Click(object sender, EventArgs e)
{
RemovePathLink();
}
private void PathNodeLinkAreaIDUpDown_ValueChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentPathLink == null) return;
ushort areaid = (ushort)PathNodeLinkAreaIDUpDown.Value;
bool change = false;
lock (yndsyncroot)
{
if (CurrentPathLink._RawData.AreaID != areaid)
{
CurrentPathLink._RawData.AreaID = areaid;
SetYndHasChanged(true);
change = true;
}
}
if (change)
{
UpdatePathNodeLinkage();
//refresh the selected item in the list box, to update the text, and the other controls.
PathNodeLinksListBox.Items[PathNodeLinksListBox.SelectedIndex] = PathNodeLinksListBox.SelectedItem;
}
}
private void PathNodeLinkNodeIDUpDown_ValueChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentPathLink == null) return;
ushort nodeid = (ushort)PathNodeLinkNodeIDUpDown.Value;
bool change = false;
lock (yndsyncroot)
{
if (CurrentPathLink._RawData.NodeID != nodeid)
{
CurrentPathLink._RawData.NodeID = nodeid;
SetYndHasChanged(true);
change = true;
}
}
if (change)
{
UpdatePathNodeLinkage();
//refresh the selected item in the list box, to update the text, and the other controls.
PathNodeLinksListBox.Items[PathNodeLinksListBox.SelectedIndex] = PathNodeLinksListBox.SelectedItem;
}
}
private void PathNodeLinkFlags0UpDown_ValueChanged(object sender, EventArgs e)
{
SetPathNodeLinkFlagsFromUpDowns();
}
private void PathNodeLinkFlags1UpDown_ValueChanged(object sender, EventArgs e)
{
SetPathNodeLinkFlagsFromUpDowns();
}
private void PathNodeLinkFlags2UpDown_ValueChanged(object sender, EventArgs e)
{
SetPathNodeLinkFlagsFromUpDowns();
}
private void PathNodeLinkFlags01CheckBox_CheckedChanged(object sender, EventArgs e)
{
SetPathNodeLinkFlagsFromCheckBoxes();
}
private void PathNodeLinkFlags02CheckBox_CheckedChanged(object sender, EventArgs e)
{
SetPathNodeLinkFlagsFromCheckBoxes();
}
private void PathNodeLinkFlags03UpDown_ValueChanged(object sender, EventArgs e)
{
SetPathNodeLinkFlagsFromCheckBoxes();
}
private void PathNodeLinkFlags04UpDown_ValueChanged(object sender, EventArgs e)
{
SetPathNodeLinkFlagsFromCheckBoxes();
}
private void PathNodeLinkFlags11CheckBox_CheckedChanged(object sender, EventArgs e)
{
SetPathNodeLinkFlagsFromCheckBoxes();
}
private void PathNodeLinkFlags12CheckBox_CheckedChanged(object sender, EventArgs e)
{
SetPathNodeLinkFlagsFromCheckBoxes();
}
private void PathNodeLinkFlags13CheckBox_CheckedChanged(object sender, EventArgs e)
{
SetPathNodeLinkFlagsFromCheckBoxes();
}
private void PathNodeLinkFlags14CheckBox_CheckedChanged(object sender, EventArgs e)
{
SetPathNodeLinkFlagsFromCheckBoxes();
}
private void PathNodeLinkFlags18CheckBox_CheckedChanged(object sender, EventArgs e)
{
SetPathNodeLinkFlagsFromCheckBoxes();
}
private void PathNodeLinkOffsetSizeUpDown_ValueChanged(object sender, EventArgs e)
{
SetPathNodeLinkFlagsFromCheckBoxes();
}
private void PathNodeLinkFlags21CheckBox_CheckedChanged(object sender, EventArgs e)
{
SetPathNodeLinkFlagsFromCheckBoxes();
}
private void PathNodeLinkFlags22CheckBox_CheckedChanged(object sender, EventArgs e)
{
SetPathNodeLinkFlagsFromCheckBoxes();
}
private void PathNodeLinkFwdLanesUpDown_ValueChanged(object sender, EventArgs e)
{
SetPathNodeLinkFlagsFromCheckBoxes();
}
private void PathNodeLinkBackLanesUpDown_ValueChanged(object sender, EventArgs e)
{
SetPathNodeLinkFlagsFromCheckBoxes();
}
private void PathNodeLinkLengthUpDown_ValueChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentPathLink == null) return;
byte length = (byte)PathNodeLinkLengthUpDown.Value;
lock (yndsyncroot)
{
if (CurrentPathLink.LinkLength.Value != length)
{
CurrentPathLink.LinkLength = length;
CurrentPathLink._RawData.LinkLength = length;
SetYndHasChanged(true);
}
}
}
private void PathNodeJunctionEnableCheckBox_CheckedChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentPathNode == null) return;
lock (yndsyncroot)
{
if (CurrentPathNode.HasJunction != PathNodeJunctionEnableCheckBox.Checked)
{
CurrentPathNode.HasJunction = PathNodeJunctionEnableCheckBox.Checked;
if (CurrentPathNode.HasJunction && (CurrentPathNode.Junction == null))
{
var j = new YndJunction();
//init new junction
j._RawData.HeightmapDimX = 1;
j._RawData.HeightmapDimY = 1;
j.Heightmap = new YndJunctionHeightmap(new byte[] { 255 }, j);
j.RefData = new NodeJunctionRef() { AreaID = (ushort)CurrentPathNode.AreaID, NodeID = (ushort)CurrentPathNode.NodeID };
CurrentPathNode.Junction = j;
}
SetYndHasChanged(true);
}
}
LoadPathNodeJunctionPage();
}
private void PathNodeJunctionMaxZUpDown_ValueChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentPathNode == null) return;
if (CurrentPathNode.Junction == null) return;
short val = (short)PathNodeJunctionMaxZUpDown.Value;
lock (yndsyncroot)
{
if (CurrentPathNode.Junction.MaxZ != val)
{
CurrentPathNode.Junction.MaxZ = val;
CurrentPathNode.Junction._RawData.MaxZ = val;
SetYndHasChanged(true);
}
}
}
private void PathNodeJunctionMinZUpDown_ValueChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentPathNode == null) return;
if (CurrentPathNode.Junction == null) return;
short val = (short)PathNodeJunctionMinZUpDown.Value;
lock (yndsyncroot)
{
if (CurrentPathNode.Junction.MinZ != val)
{
CurrentPathNode.Junction.MinZ = val;
CurrentPathNode.Junction._RawData.MinZ = val;
SetYndHasChanged(true);
}
}
}
private void PathNodeJunctionPosXUpDown_ValueChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentPathNode == null) return;
if (CurrentPathNode.Junction == null) return;
short val = (short)PathNodeJunctionPosXUpDown.Value;
lock (yndsyncroot)
{
if (CurrentPathNode.Junction.PositionX != val)
{
CurrentPathNode.Junction.PositionX = val;
CurrentPathNode.Junction._RawData.PositionX = val;
SetYndHasChanged(true);
}
}
}
private void PathNodeJunctionPosYUpDown_ValueChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentPathNode == null) return;
if (CurrentPathNode.Junction == null) return;
short val = (short)PathNodeJunctionPosYUpDown.Value;
lock (yndsyncroot)
{
if (CurrentPathNode.Junction.PositionY != val)
{
CurrentPathNode.Junction.PositionY = val;
CurrentPathNode.Junction._RawData.PositionY = val;
SetYndHasChanged(true);
}
}
}
private void PathNodeJunctionHeightmapDimXUpDown_ValueChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentPathNode == null) return;
if (CurrentPathNode.Junction == null) return;
byte val = (byte)PathNodeJunctionHeightmapDimXUpDown.Value;
lock (yndsyncroot)
{
if (CurrentPathNode.Junction._RawData.HeightmapDimX != val)
{
CurrentPathNode.Junction._RawData.HeightmapDimX = val;
CurrentPathNode.Junction.ResizeHeightmap();
SetYndHasChanged(true);
}
}
LoadPathNodeJunctionPage();
}
private void PathNodeJunctionHeightmapDimYUpDown_ValueChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentPathNode == null) return;
if (CurrentPathNode.Junction == null) return;
byte val = (byte)PathNodeJunctionHeightmapDimYUpDown.Value;
lock (yndsyncroot)
{
if (CurrentPathNode.Junction._RawData.HeightmapDimY != val)
{
CurrentPathNode.Junction._RawData.HeightmapDimY = val;
CurrentPathNode.Junction.ResizeHeightmap();
SetYndHasChanged(true);
}
}
LoadPathNodeJunctionPage();
}
private void PathNodeJunctionHeightmapBytesTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentPathNode == null) return;
if (CurrentPathNode.Junction == null) return;
lock (yndsyncroot)
{
CurrentPathNode.Junction.SetHeightmap(PathNodeJunctionHeightmapBytesTextBox.Text);
SetYndHasChanged(true);
}
//LoadPathNodeJunctionPage();
}
private void TrainNodePositionTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentTrainNode == null) return;
Vector3 v = FloatUtil.ParseVector3String(TrainNodePositionTextBox.Text);
bool change = false;
lock (trainsyncroot)
{
if (CurrentTrainNode.Position != v)
{
CurrentTrainNode.SetPosition(v);
SetTrainTrackHasChanged(true);
change = true;
}
}
if (change)
{
if (WorldForm != null)
{
WorldForm.SetWidgetPosition(CurrentTrainNode.Position);
WorldForm.UpdateTrainTrackNodeGraphics(CurrentTrainNode, false);
}
//TrainNodePositionTextBox.Text = FloatUtil.GetVector3String(CurrentTrainNode.Position);
}
}
private void TrainNodeGoToButton_Click(object sender, EventArgs e)
{
if (CurrentTrainNode == null) return;
if (WorldForm == null) return;
WorldForm.GoToPosition(CurrentTrainNode.Position);
}
private void TrainNodeTypeComboBox_SelectedIndexChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentTrainNode == null) return;
int type = TrainNodeTypeComboBox.SelectedIndex;
bool change = false;
lock (trainsyncroot)
{
if (CurrentTrainNode.NodeType != type)
{
CurrentTrainNode.NodeType = type;
SetTrainTrackHasChanged(true);
change = true;
}
}
if (change)
{
if (WorldForm != null)
{
WorldForm.UpdateTrainTrackNodeGraphics(CurrentTrainNode, false); //change the colour...
}
}
UpdateTrainNodeTreeNode(CurrentTrainNode);
}
private void TrainNodeAddToProjectButton_Click(object sender, EventArgs e)
{
AddTrainNodeToProject();
}
private void TrainNodeDeleteButton_Click(object sender, EventArgs e)
{
DeleteTrainNode();
}
private void ScenarioYmtVersionTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenario == null) return;
if (CurrentScenario.CScenarioPointRegion == null) return;
lock (scenariosyncroot)
{
int v = 0;
int.TryParse(ScenarioYmtVersionTextBox.Text, out v);
if (CurrentScenario.CScenarioPointRegion.VersionNumber != v)
{
CurrentScenario.CScenarioPointRegion.VersionNumber = v;
SetScenarioHasChanged(true);
}
}
}
private void ScenarioPointCheckBox_CheckedChanged(object sender, EventArgs e)
{
}
private void ScenarioPointAddToProjectButton_Click(object sender, EventArgs e)
{
AddScenarioNodeToProject();
}
private void ScenarioPointDeleteButton_Click(object sender, EventArgs e)
{
DeleteScenarioNode();
}
private void ScenarioPointGoToButton_Click(object sender, EventArgs e)
{
if (CurrentScenarioNode == null) return;
if (WorldForm == null) return;
WorldForm.GoToPosition(CurrentScenarioNode.Position);
}
private void ScenarioPointPositionTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
Vector3 v = FloatUtil.ParseVector3String(ScenarioPointPositionTextBox.Text);
bool change = false;
lock (scenariosyncroot)
{
if (CurrentScenarioNode.Position != v)
{
CurrentScenarioNode.SetPosition(v);
SetScenarioHasChanged(true);
change = true;
}
}
if (change)
{
if (WorldForm != null)
{
WorldForm.SetWidgetPosition(CurrentScenarioNode.Position);
WorldForm.UpdateScenarioGraphics(CurrentScenario, false);
}
}
}
private void ScenarioPointDirectionTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.MyPoint == null) return;
float dir = FloatUtil.Parse(ScenarioPointDirectionTextBox.Text);
lock (scenariosyncroot)
{
if (CurrentScenarioNode.MyPoint.Direction != dir)
{
CurrentScenarioNode.MyPoint.Direction = dir;
CurrentScenarioNode.Orientation = CurrentScenarioNode.MyPoint.Orientation;
SetScenarioHasChanged(true);
if (WorldForm != null)
{
WorldForm.SetWidgetRotation(CurrentScenarioNode.Orientation);
}
}
}
}
private void ScenarioPointTypeComboBox_SelectedIndexChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.MyPoint == null) return;
ScenarioType stype = ScenarioPointTypeComboBox.SelectedItem as ScenarioType;
lock (scenariosyncroot)
{
if (CurrentScenarioNode.MyPoint.Type != stype)
{
CurrentScenarioNode.MyPoint.Type = stype;
SetScenarioHasChanged(true);
}
}
UpdateScenarioNodeTreeNode(CurrentScenarioNode);
if (CurrentScenarioNode.ChainingNode != null)
{
ScenarioChainNodeTypeComboBox.SelectedItem = stype;
}
}
private void ScenarioPointModelSetComboBox_SelectedIndexChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.MyPoint == null) return;
AmbientModelSet mset = ScenarioPointModelSetComboBox.SelectedItem as AmbientModelSet;
lock (scenariosyncroot)
{
if (CurrentScenarioNode.MyPoint.ModelSet != mset)
{
CurrentScenarioNode.MyPoint.ModelSet = mset;
SetScenarioHasChanged(true);
}
}
UpdateScenarioNodeTreeNode(CurrentScenarioNode);
}
private void ScenarioPointInteriorTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.MyPoint == null) return;
uint hash = 0;
string name = ScenarioPointInteriorTextBox.Text;
if (!uint.TryParse(name, out hash))//don't re-hash hashes
{
hash = JenkHash.GenHash(name);
JenkIndex.Ensure(name);
}
ScenarioPointInteriorHashLabel.Text = "Hash: " + hash.ToString();
lock (scenariosyncroot)
{
if (CurrentScenarioNode.MyPoint.InteriorName != hash)
{
CurrentScenarioNode.MyPoint.InteriorName = hash;
SetScenarioHasChanged(true);
}
}
}
private void ScenarioPointGroupTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.MyPoint == null) return;
uint hash = 0;
string name = ScenarioPointGroupTextBox.Text;
if (!uint.TryParse(name, out hash))//don't re-hash hashes
{
hash = JenkHash.GenHash(name);
JenkIndex.Ensure(name);
}
ScenarioPointGroupHashLabel.Text = "Hash: " + hash.ToString();
lock (scenariosyncroot)
{
if (CurrentScenarioNode.MyPoint.GroupName != hash)
{
CurrentScenarioNode.MyPoint.GroupName = hash;
SetScenarioHasChanged(true);
}
}
}
private void ScenarioPointImapTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.MyPoint == null) return;
uint hash = 0;
string name = ScenarioPointImapTextBox.Text;
if (!uint.TryParse(name, out hash))//don't re-hash hashes
{
hash = JenkHash.GenHash(name);
JenkIndex.Ensure(name);
}
ScenarioPointImapHashLabel.Text = "Hash: " + hash.ToString();
lock (scenariosyncroot)
{
if (CurrentScenarioNode.MyPoint.IMapName != hash)
{
CurrentScenarioNode.MyPoint.IMapName = hash;
SetScenarioHasChanged(true);
}
}
}
private void ScenarioPointTimeStartUpDown_ValueChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.MyPoint == null) return;
byte t = (byte)ScenarioPointTimeStartUpDown.Value;
lock (scenariosyncroot)
{
if (CurrentScenarioNode.MyPoint.TimeStart != t)
{
CurrentScenarioNode.MyPoint.TimeStart = t;
SetScenarioHasChanged(true);
}
}
UpdateScenarioNodeTreeNode(CurrentScenarioNode);
}
private void ScenarioPointTimeEndUpDown_ValueChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.MyPoint == null) return;
byte t = (byte)ScenarioPointTimeEndUpDown.Value;
lock (scenariosyncroot)
{
if (CurrentScenarioNode.MyPoint.TimeEnd != t)
{
CurrentScenarioNode.MyPoint.TimeEnd = t;
SetScenarioHasChanged(true);
}
}
UpdateScenarioNodeTreeNode(CurrentScenarioNode);
}
private void ScenarioPointProbabilityUpDown_ValueChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.MyPoint == null) return;
byte v = (byte)ScenarioPointProbabilityUpDown.Value;
lock (scenariosyncroot)
{
if (CurrentScenarioNode.MyPoint.Probability != v)
{
CurrentScenarioNode.MyPoint.Probability = v;
SetScenarioHasChanged(true);
}
}
}
private void ScenarioPointSpOnlyFlagUpDown_ValueChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.MyPoint == null) return;
byte v = (byte)ScenarioPointSpOnlyFlagUpDown.Value;
lock (scenariosyncroot)
{
if (CurrentScenarioNode.MyPoint.AvailableMpSp != v)
{
CurrentScenarioNode.MyPoint.AvailableMpSp = v;
SetScenarioHasChanged(true);
}
}
}
private void ScenarioPointRadiusUpDown_ValueChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.MyPoint == null) return;
byte v = (byte)ScenarioPointRadiusUpDown.Value;
lock (scenariosyncroot)
{
if (CurrentScenarioNode.MyPoint.Radius != v)
{
CurrentScenarioNode.MyPoint.Radius = v;
SetScenarioHasChanged(true);
}
}
}
private void ScenarioPointWaitTimeUpDown_ValueChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.MyPoint == null) return;
byte v = (byte)ScenarioPointWaitTimeUpDown.Value;
lock (scenariosyncroot)
{
if (CurrentScenarioNode.MyPoint.WaitTime != v)
{
CurrentScenarioNode.MyPoint.WaitTime = v;
SetScenarioHasChanged(true);
}
}
}
private void ScenarioPointFlagsValueUpDown_ValueChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.MyPoint == null) return;
var iflags = (uint)ScenarioPointFlagsValueUpDown.Value;
populatingui = true;
for (int i = 0; i < ScenarioPointFlagsCheckedListBox.Items.Count; i++)
{
var c = ((iflags & (1 << i)) > 0);
ScenarioPointFlagsCheckedListBox.SetItemCheckState(i, c ? CheckState.Checked : CheckState.Unchecked);
}
populatingui = false;
Unk_700327466 f = (Unk_700327466)iflags;
lock (scenariosyncroot)
{
if (CurrentScenarioNode.MyPoint.Flags != f)
{
CurrentScenarioNode.MyPoint.Flags = f;
SetScenarioHasChanged(true);
}
}
}
private void ScenarioPointFlagsCheckedListBox_ItemCheck(object sender, ItemCheckEventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.MyPoint == null) return;
uint iflags = 0;
for (int i = 0; i < ScenarioPointFlagsCheckedListBox.Items.Count; i++)
{
if (e.Index == i)
{
if (e.NewValue == CheckState.Checked)
{
iflags += (uint)(1 << i);
}
}
else
{
if (ScenarioPointFlagsCheckedListBox.GetItemChecked(i))
{
iflags += (uint)(1 << i);
}
}
}
populatingui = true;
ScenarioPointFlagsValueUpDown.Value = iflags;
populatingui = false;
Unk_700327466 f = (Unk_700327466)iflags;
lock (scenariosyncroot)
{
if (CurrentScenarioNode.MyPoint.Flags != f)
{
CurrentScenarioNode.MyPoint.Flags = f;
SetScenarioHasChanged(true);
}
}
}
private void ScenarioEntityCheckBox_CheckedChanged(object sender, EventArgs e)
{
}
private void ScenarioEntityAddToProjectButton_Click(object sender, EventArgs e)
{
AddScenarioNodeToProject();
}
private void ScenarioEntityDeleteButton_Click(object sender, EventArgs e)
{
DeleteScenarioEntity();
}
private void ScenarioEntityGoToButton_Click(object sender, EventArgs e)
{
if (CurrentScenarioNode == null) return;
if (WorldForm == null) return;
WorldForm.GoToPosition(CurrentScenarioNode.Position);
}
private void ScenarioEntityPositionTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.Entity == null) return;
Vector3 v = FloatUtil.ParseVector3String(ScenarioEntityPositionTextBox.Text);
bool change = false;
lock (scenariosyncroot)
{
if (CurrentScenarioNode.Position != v)
{
CurrentScenarioNode.SetPosition(v);
SetScenarioHasChanged(true);
change = true;
}
}
if (change)
{
if (WorldForm != null)
{
WorldForm.SetWidgetPosition(CurrentScenarioNode.Position);
WorldForm.UpdateScenarioGraphics(CurrentScenario, false);
}
}
}
private void ScenarioEntityTypeTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.Entity == null) return;
uint hash = 0;
string name = ScenarioEntityTypeTextBox.Text;
if (!uint.TryParse(name, out hash))//don't re-hash hashes
{
hash = JenkHash.GenHash(name);
JenkIndex.Ensure(name);
}
ScenarioEntityTypeHashLabel.Text = "Hash: " + hash.ToString();
lock (scenariosyncroot)
{
if (CurrentScenarioNode.Entity.TypeName != hash)
{
CurrentScenarioNode.Entity.TypeName = hash;
SetScenarioHasChanged(true);
}
}
UpdateScenarioNodeTreeNode(CurrentScenarioNode);
}
private void ScenarioEntityUnk1UpDown_ValueChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.Entity == null) return;
byte v = (byte)ScenarioEntityUnk1UpDown.Value;
lock (scenariosyncroot)
{
if (CurrentScenarioNode.Entity.Unk1 != v)
{
CurrentScenarioNode.Entity.Unk1 = v;
SetScenarioHasChanged(true);
}
}
}
private void ScenarioEntityUnk2UpDown_ValueChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.Entity == null) return;
byte v = (byte)ScenarioEntityUnk2UpDown.Value;
lock (scenariosyncroot)
{
if (CurrentScenarioNode.Entity.Unk2 != v)
{
CurrentScenarioNode.Entity.Unk2 = v;
SetScenarioHasChanged(true);
}
}
}
private void ScenarioEntityPointsListBox_DoubleClick(object sender, EventArgs e)
{
var item = ScenarioEntityPointsListBox.SelectedItem as MCExtensionDefSpawnPoint;
if (item == null) return;
var nodes = CurrentScenario?.ScenarioRegion?.Nodes;
if (nodes == null) return;
ScenarioNode node = null;
foreach (var snode in nodes)
{
if (snode.EntityPoint == item)
{
node = snode;
break;
}
}
if (node == null) return;
TrySelectScenarioNodeTreeNode(node);
}
private void ScenarioEntityAddPointButton_Click(object sender, EventArgs e)
{
AddScenarioEntityPoint();
}
private void ScenarioEntityPointCheckBox_CheckedChanged(object sender, EventArgs e)
{
}
private void ScenarioEntityPointAddToProjectButton_Click(object sender, EventArgs e)
{
AddScenarioNodeToProject();
}
private void ScenarioEntityPointDeleteButton_Click(object sender, EventArgs e)
{
DeleteScenarioNode();
}
private void ScenarioEntityPointGoToButton_Click(object sender, EventArgs e)
{
if (CurrentScenarioNode == null) return;
if (WorldForm == null) return;
WorldForm.GoToPosition(CurrentScenarioNode.Position);
}
private void ScenarioEntityPointPositionTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.EntityPoint == null) return;
Vector3 v = FloatUtil.ParseVector3String(ScenarioEntityPointPositionTextBox.Text);
v += CurrentScenarioNode.EntityPoint.ParentPosition;
bool change = false;
lock (scenariosyncroot)
{
if (CurrentScenarioNode.Position != v)
{
CurrentScenarioNode.SetPosition(v);
SetScenarioHasChanged(true);
change = true;
}
}
if (change)
{
if (WorldForm != null)
{
WorldForm.SetWidgetPosition(CurrentScenarioNode.Position);
WorldForm.UpdateScenarioGraphics(CurrentScenario, false);
}
}
}
private void ScenarioEntityPointRotationTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.EntityPoint == null) return;
Vector4 v = FloatUtil.ParseVector4String(ScenarioEntityPointRotationTextBox.Text);
bool change = false;
lock (scenariosyncroot)
{
if (CurrentScenarioNode.EntityPoint.OffsetRotation != v)
{
CurrentScenarioNode.EntityPoint.OffsetRotation = v;
CurrentScenarioNode.Orientation = new Quaternion(v);
SetScenarioHasChanged(true);
change = true;
}
}
if (change)
{
if (WorldForm != null)
{
WorldForm.SetWidgetRotation(CurrentScenarioNode.Orientation);
}
}
}
private void ScenarioEntityPointNameTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.EntityPoint == null) return;
uint hash = 0;
string name = ScenarioEntityPointNameTextBox.Text;
if (!uint.TryParse(name, out hash))//don't re-hash hashes
{
hash = JenkHash.GenHash(name);
JenkIndex.Ensure(name);
}
ScenarioEntityPointNameHashLabel.Text = "Hash: " + hash.ToString();
lock (scenariosyncroot)
{
if (CurrentScenarioNode.EntityPoint.NameHash != hash)
{
CurrentScenarioNode.EntityPoint.NameHash = hash;
SetScenarioHasChanged(true);
}
}
UpdateScenarioNodeTreeNode(CurrentScenarioNode);
}
private void ScenarioEntityPointSpawnTypeTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.EntityPoint == null) return;
uint hash = 0;
string name = ScenarioEntityPointSpawnTypeTextBox.Text;
if (!uint.TryParse(name, out hash))//don't re-hash hashes
{
hash = JenkHash.GenHash(name);
JenkIndex.Ensure(name);
}
ScenarioEntityPointSpawnTypeHashLabel.Text = "Hash: " + hash.ToString();
lock (scenariosyncroot)
{
if (CurrentScenarioNode.EntityPoint.SpawnType != hash)
{
CurrentScenarioNode.EntityPoint.SpawnType = hash;
SetScenarioHasChanged(true);
}
}
UpdateScenarioNodeTreeNode(CurrentScenarioNode);
}
private void ScenarioEntityPointPedTypeTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.EntityPoint == null) return;
uint hash = 0;
string name = ScenarioEntityPointPedTypeTextBox.Text;
if (!uint.TryParse(name, out hash))//don't re-hash hashes
{
hash = JenkHash.GenHash(name);
JenkIndex.Ensure(name);
}
ScenarioEntityPointPedTypeHashLabel.Text = "Hash: " + hash.ToString();
lock (scenariosyncroot)
{
if (CurrentScenarioNode.EntityPoint.PedType != hash)
{
CurrentScenarioNode.EntityPoint.PedType = hash;
SetScenarioHasChanged(true);
}
}
UpdateScenarioNodeTreeNode(CurrentScenarioNode);
}
private void ScenarioEntityPointGroupTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.EntityPoint == null) return;
uint hash = 0;
string name = ScenarioEntityPointGroupTextBox.Text;
if (!uint.TryParse(name, out hash))//don't re-hash hashes
{
hash = JenkHash.GenHash(name);
JenkIndex.Ensure(name);
}
ScenarioEntityPointGroupHashLabel.Text = "Hash: " + hash.ToString();
lock (scenariosyncroot)
{
if (CurrentScenarioNode.EntityPoint.Group != hash)
{
CurrentScenarioNode.EntityPoint.Group = hash;
SetScenarioHasChanged(true);
}
}
}
private void ScenarioEntityPointInteriorTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.EntityPoint == null) return;
uint hash = 0;
string name = ScenarioEntityPointInteriorTextBox.Text;
if (!uint.TryParse(name, out hash))//don't re-hash hashes
{
hash = JenkHash.GenHash(name);
JenkIndex.Ensure(name);
}
ScenarioEntityPointInteriorHashLabel.Text = "Hash: " + hash.ToString();
lock (scenariosyncroot)
{
if (CurrentScenarioNode.EntityPoint.Interior != hash)
{
CurrentScenarioNode.EntityPoint.Interior = hash;
SetScenarioHasChanged(true);
}
}
}
private void ScenarioEntityPointRequiredImapTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.EntityPoint == null) return;
uint hash = 0;
string name = ScenarioEntityPointRequiredImapTextBox.Text;
if (!uint.TryParse(name, out hash))//don't re-hash hashes
{
hash = JenkHash.GenHash(name);
JenkIndex.Ensure(name);
}
ScenarioEntityPointRequiredImapHashLabel.Text = "Hash: " + hash.ToString();
lock (scenariosyncroot)
{
if (CurrentScenarioNode.EntityPoint.RequiredImap != hash)
{
CurrentScenarioNode.EntityPoint.RequiredImap = hash;
SetScenarioHasChanged(true);
}
}
}
private void ScenarioEntityPointAvailableInMpSpComboBox_SelectedIndexChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.EntityPoint == null) return;
Unk_3573596290 v = (Unk_3573596290)ScenarioEntityPointAvailableInMpSpComboBox.SelectedItem;
lock (scenariosyncroot)
{
if (CurrentScenarioNode.EntityPoint.AvailableInMpSp != v)
{
CurrentScenarioNode.EntityPoint.AvailableInMpSp = v;
SetScenarioHasChanged(true);
}
}
}
private void ScenarioEntityPointProbabilityTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.EntityPoint == null) return;
float v = FloatUtil.Parse(ScenarioEntityPointProbabilityTextBox.Text);
lock (scenariosyncroot)
{
if (CurrentScenarioNode.EntityPoint.Probability != v)
{
CurrentScenarioNode.EntityPoint.Probability = v;
SetScenarioHasChanged(true);
}
}
}
private void ScenarioEntityPointTimeTillPedLeavesTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.EntityPoint == null) return;
float v = FloatUtil.Parse(ScenarioEntityPointTimeTillPedLeavesTextBox.Text);
lock (scenariosyncroot)
{
if (CurrentScenarioNode.EntityPoint.TimeTillPedLeaves != v)
{
CurrentScenarioNode.EntityPoint.TimeTillPedLeaves = v;
SetScenarioHasChanged(true);
}
}
}
private void ScenarioEntityPointRadiusTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.EntityPoint == null) return;
float v = FloatUtil.Parse(ScenarioEntityPointRadiusTextBox.Text);
lock (scenariosyncroot)
{
if (CurrentScenarioNode.EntityPoint.Radius != v)
{
CurrentScenarioNode.EntityPoint.Radius = v;
SetScenarioHasChanged(true);
}
}
}
private void ScenarioEntityPointStartUpDown_ValueChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.EntityPoint == null) return;
byte v = (byte)ScenarioEntityPointStartUpDown.Value;
lock (scenariosyncroot)
{
if (CurrentScenarioNode.EntityPoint.StartTime != v)
{
CurrentScenarioNode.EntityPoint.StartTime = v;
SetScenarioHasChanged(true);
}
}
}
private void ScenarioEntityPointEndUpDown_ValueChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.EntityPoint == null) return;
byte v = (byte)ScenarioEntityPointEndUpDown.Value;
lock (scenariosyncroot)
{
if (CurrentScenarioNode.EntityPoint.EndTime != v)
{
CurrentScenarioNode.EntityPoint.EndTime = v;
SetScenarioHasChanged(true);
}
}
}
private void ScenarioEntityPointExtendedRangeCheckBox_CheckedChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.EntityPoint == null) return;
bool v = ScenarioEntityPointExtendedRangeCheckBox.Checked;
lock (scenariosyncroot)
{
if (CurrentScenarioNode.EntityPoint.ExtendedRange != v)
{
CurrentScenarioNode.EntityPoint.ExtendedRange = v;
SetScenarioHasChanged(true);
}
}
}
private void ScenarioEntityPointShortRangeCheckBox_CheckedChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.EntityPoint == null) return;
bool v = ScenarioEntityPointShortRangeCheckBox.Checked;
lock (scenariosyncroot)
{
if (CurrentScenarioNode.EntityPoint.ShortRange != v)
{
CurrentScenarioNode.EntityPoint.ShortRange = v;
SetScenarioHasChanged(true);
}
}
}
private void ScenarioEntityPointHighPriCheckBox_CheckedChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.EntityPoint == null) return;
bool v = ScenarioEntityPointHighPriCheckBox.Checked;
lock (scenariosyncroot)
{
if (CurrentScenarioNode.EntityPoint.HighPri != v)
{
CurrentScenarioNode.EntityPoint.HighPri = v;
SetScenarioHasChanged(true);
}
}
}
private void ScenarioEntityPointFlagsUpDown_ValueChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.EntityPoint == null) return;
var iflags = (uint)ScenarioEntityPointFlagsUpDown.Value;
populatingui = true;
for (int i = 0; i < ScenarioEntityPointFlagsCheckedListBox.Items.Count; i++)
{
var c = ((iflags & (1 << i)) > 0);
ScenarioEntityPointFlagsCheckedListBox.SetItemCheckState(i, c ? CheckState.Checked : CheckState.Unchecked);
}
populatingui = false;
Unk_700327466 f = (Unk_700327466)iflags;
lock (scenariosyncroot)
{
if (CurrentScenarioNode.EntityPoint.Flags != f)
{
CurrentScenarioNode.EntityPoint.Flags = f;
SetScenarioHasChanged(true);
}
}
}
private void ScenarioEntityPointFlagsCheckedListBox_ItemCheck(object sender, ItemCheckEventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.EntityPoint == null) return;
uint iflags = 0;
for (int i = 0; i < ScenarioEntityPointFlagsCheckedListBox.Items.Count; i++)
{
if (e.Index == i)
{
if (e.NewValue == CheckState.Checked)
{
iflags += (uint)(1 << i);
}
}
else
{
if (ScenarioEntityPointFlagsCheckedListBox.GetItemChecked(i))
{
iflags += (uint)(1 << i);
}
}
}
populatingui = true;
ScenarioEntityPointFlagsUpDown.Value = iflags;
populatingui = false;
Unk_700327466 f = (Unk_700327466)iflags;
lock (scenariosyncroot)
{
if (CurrentScenarioNode.EntityPoint.Flags != f)
{
CurrentScenarioNode.EntityPoint.Flags = f;
SetScenarioHasChanged(true);
}
}
}
private void ScenarioChainNodeCheckBox_CheckedChanged(object sender, EventArgs e)
{
}
private void ScenarioChainNodeAddToProjectButton_Click(object sender, EventArgs e)
{
AddScenarioNodeToProject();
}
private void ScenarioChainNodeDeleteButton_Click(object sender, EventArgs e)
{
DeleteScenarioNode();
}
private void ScenarioChainNodeGoToButton_Click(object sender, EventArgs e)
{
if (CurrentScenarioNode == null) return;
if (WorldForm == null) return;
WorldForm.GoToPosition(CurrentScenarioNode.Position);
}
private void ScenarioChainNodePositionTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
Vector3 v = FloatUtil.ParseVector3String(ScenarioChainNodePositionTextBox.Text);
bool change = false;
lock (scenariosyncroot)
{
if (CurrentScenarioNode.Position != v)
{
CurrentScenarioNode.SetPosition(v);
SetScenarioHasChanged(true);
change = true;
}
}
if (change)
{
if (WorldForm != null)
{
WorldForm.SetWidgetPosition(CurrentScenarioNode.Position);
WorldForm.UpdateScenarioGraphics(CurrentScenario, false);
}
}
}
private void ScenarioChainNodeUnk1TextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.ChainingNode == null) return;
uint hash = 0;
string name = ScenarioChainNodeUnk1TextBox.Text;
if (!uint.TryParse(name, out hash))//don't re-hash hashes
{
hash = JenkHash.GenHash(name);
JenkIndex.Ensure(name);
}
ScenarioChainNodeUnk1HashLabel.Text = "Hash: " + hash.ToString();
lock (scenariosyncroot)
{
if (CurrentScenarioNode.ChainingNode.Unk1 != hash)
{
CurrentScenarioNode.ChainingNode.Unk1 = hash;
SetScenarioHasChanged(true);
}
}
}
private void ScenarioChainNodeTypeComboBox_SelectedIndexChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.ChainingNode == null) return;
ScenarioType stype = ScenarioChainNodeTypeComboBox.SelectedItem as ScenarioType;
lock (scenariosyncroot)
{
if (CurrentScenarioNode.ChainingNode.Type != stype)
{
CurrentScenarioNode.ChainingNode.Type = stype;
CurrentScenarioNode.ChainingNode.TypeHash = stype?.NameHash ?? 0;
SetScenarioHasChanged(true);
}
}
UpdateScenarioNodeTreeNode(CurrentScenarioNode);
}
private void ScenarioChainNodeFirstCheckBox_CheckedChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.ChainingNode == null) return;
bool v = !ScenarioChainNodeFirstCheckBox.Checked;
bool change = false;
lock (scenariosyncroot)
{
if (CurrentScenarioNode.ChainingNode.NotFirst != v)
{
CurrentScenarioNode.ChainingNode.NotFirst = v;
SetScenarioHasChanged(true);
change = true;
}
}
if (change)
{
if (WorldForm != null)
{
WorldForm.UpdateScenarioGraphics(CurrentScenario, false);
}
}
}
private void ScenarioChainNodeLastCheckBox_CheckedChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.ChainingNode == null) return;
bool v = !ScenarioChainNodeLastCheckBox.Checked;
bool change = false;
lock (scenariosyncroot)
{
if (CurrentScenarioNode.ChainingNode.NotLast != v)
{
CurrentScenarioNode.ChainingNode.NotLast = v;
SetScenarioHasChanged(true);
change = true;
}
}
if (change)
{
if (WorldForm != null)
{
WorldForm.UpdateScenarioGraphics(CurrentScenario, false);
}
}
}
private void ScenarioChainAddToProjectButton_Click(object sender, EventArgs e)
{
AddScenarioNodeToProject();
}
private void ScenarioChainDeleteButton_Click(object sender, EventArgs e)
{
DeleteScenarioChain();
}
private void ScenarioChainEdgesListBox_SelectedIndexChanged(object sender, EventArgs e)
{
if (populatingui) return;
CurrentScenarioChainEdge = ScenarioChainEdgesListBox.SelectedItem as MCScenarioChainingEdge;
populatingui = true;
LoadScenarioChainEdgeTabPage();
populatingui = false;
}
private void ScenarioChainAddEdgeButton_Click(object sender, EventArgs e)
{
AddScenarioEdge();
}
private void ScenarioChainRemoveEdgeButton_Click(object sender, EventArgs e)
{
RemoveScenarioEdge();
}
private void ScenarioChainMoveEdgeUpButton_Click(object sender, EventArgs e)
{
MoveScenarioEdge(false);
}
private void ScenarioChainMoveEdgeDownButton_Click(object sender, EventArgs e)
{
MoveScenarioEdge(true);
}
private void ScenarioChainUnk1UpDown_ValueChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.ChainingNode == null) return;
if (CurrentScenarioNode.ChainingNode.Chain == null) return;
byte v = (byte)ScenarioChainUnk1UpDown.Value;
lock (scenariosyncroot)
{
if (CurrentScenarioNode.ChainingNode.Chain.Unk1 != v)
{
CurrentScenarioNode.ChainingNode.Chain.Unk1 = v;
SetScenarioHasChanged(true);
}
}
}
private void ScenarioChainEdgeNodeIndexFromUpDown_ValueChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioChainEdge == null) return;
ushort nodeid = (ushort)ScenarioChainEdgeNodeIndexFromUpDown.Value;
bool change = false;
lock (scenariosyncroot)
{
if (CurrentScenarioChainEdge.NodeIndexFrom != nodeid)
{
CurrentScenarioChainEdge.NodeIndexFrom = nodeid;
SetScenarioHasChanged(true);
change = true;
}
}
if (change)
{
UpdateScenarioEdgeLinkage();
//refresh the selected item in the list box, to update the text, and the other controls.
ScenarioChainEdgesListBox.Items[ScenarioChainEdgesListBox.SelectedIndex] = ScenarioChainEdgesListBox.SelectedItem;
}
}
private void ScenarioChainEdgeNodeIndexToUpDown_ValueChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioChainEdge == null) return;
ushort nodeid = (ushort)ScenarioChainEdgeNodeIndexToUpDown.Value;
bool change = false;
lock (scenariosyncroot)
{
if (CurrentScenarioChainEdge.NodeIndexTo != nodeid)
{
CurrentScenarioChainEdge.NodeIndexTo = nodeid;
SetScenarioHasChanged(true);
change = true;
}
}
if (change)
{
UpdateScenarioEdgeLinkage();
//refresh the selected item in the list box, to update the text, and the other controls.
ScenarioChainEdgesListBox.Items[ScenarioChainEdgesListBox.SelectedIndex] = ScenarioChainEdgesListBox.SelectedItem;
}
}
private void ScenarioChainEdgeActionComboBox_SelectedIndexChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioChainEdge == null) return;
Unk_3609807418 v = (Unk_3609807418)ScenarioChainEdgeActionComboBox.SelectedItem;
lock (scenariosyncroot)
{
if (CurrentScenarioChainEdge.Action != v)
{
CurrentScenarioChainEdge.Action = v;
SetScenarioHasChanged(true);
}
}
}
private void ScenarioChainEdgeNavModeComboBox_SelectedIndexChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioChainEdge == null) return;
Unk_3971773454 v = (Unk_3971773454)ScenarioChainEdgeNavModeComboBox.SelectedItem;
lock (scenariosyncroot)
{
if (CurrentScenarioChainEdge.NavMode != v)
{
CurrentScenarioChainEdge.NavMode = v;
SetScenarioHasChanged(true);
}
}
}
private void ScenarioChainEdgeNavSpeedComboBox_SelectedIndexChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioChainEdge == null) return;
Unk_941086046 v = (Unk_941086046)ScenarioChainEdgeNavSpeedComboBox.SelectedItem;
lock (scenariosyncroot)
{
if (CurrentScenarioChainEdge.NavSpeed != v)
{
CurrentScenarioChainEdge.NavSpeed = v;
SetScenarioHasChanged(true);
}
}
}
private void ScenarioClusterCheckBox_CheckedChanged(object sender, EventArgs e)
{
}
private void ScenarioClusterAddToProjectButton_Click(object sender, EventArgs e)
{
AddScenarioNodeToProject();
}
private void ScenarioClusterDeleteButton_Click(object sender, EventArgs e)
{
DeleteScenarioCluster();
}
private void ScenarioClusterGoToButton_Click(object sender, EventArgs e)
{
if (CurrentScenarioNode == null) return;
if (WorldForm == null) return;
WorldForm.GoToPosition(CurrentScenarioNode.Position);
}
private void ScenarioClusterCenterTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
Vector3 v = FloatUtil.ParseVector3String(ScenarioClusterCenterTextBox.Text);
bool change = false;
lock (scenariosyncroot)
{
if (CurrentScenarioNode.Position != v)
{
CurrentScenarioNode.SetPosition(v);
SetScenarioHasChanged(true);
change = true;
}
if ((CurrentScenarioNode.Cluster != null) && (CurrentScenarioNode.Cluster.Position != v))
{
CurrentScenarioNode.Cluster.Position = v;
SetScenarioHasChanged(true);
change = true;
}
}
if (change)
{
if (WorldForm != null)
{
WorldForm.SetWidgetPosition(CurrentScenarioNode.Position);
WorldForm.UpdateScenarioGraphics(CurrentScenario, false);
}
}
}
private void ScenarioClusterRadiusTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
float r = FloatUtil.Parse(ScenarioClusterRadiusTextBox.Text);
bool change = false;
lock (scenariosyncroot)
{
if ((CurrentScenarioNode.Cluster != null) && (CurrentScenarioNode.Cluster.Radius != r))
{
CurrentScenarioNode.Cluster.Radius = r;
SetScenarioHasChanged(true);
change = true;
}
}
if (change)
{
if (WorldForm != null)
{
WorldForm.SetWidgetPosition(CurrentScenarioNode.Position);
WorldForm.UpdateScenarioGraphics(CurrentScenario, false);
}
}
}
private void ScenarioClusterUnk1TextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.Cluster == null) return;
float v = FloatUtil.Parse(ScenarioClusterUnk1TextBox.Text);
lock (scenariosyncroot)
{
if (CurrentScenarioNode.Cluster.Unk1 != v)
{
CurrentScenarioNode.Cluster.Unk1 = v;
SetScenarioHasChanged(true);
}
}
}
private void ScenarioClusterUnk2CheckBox_CheckedChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.Cluster == null) return;
bool v = ScenarioClusterUnk2CheckBox.Checked;
lock (scenariosyncroot)
{
if (CurrentScenarioNode.Cluster.Unk2 != v)
{
CurrentScenarioNode.Cluster.Unk2 = v;
SetScenarioHasChanged(true);
}
}
}
private void ScenarioClusterPointsListBox_DoubleClick(object sender, EventArgs e)
{
var item = ScenarioClusterPointsListBox.SelectedItem as MCScenarioPoint;
if (item == null) return;
var nodes = CurrentScenario?.ScenarioRegion?.Nodes;
if (nodes == null) return;
ScenarioNode node = null;
foreach (var snode in nodes)
{
if (snode.ClusterMyPoint == item)
{
node = snode;
break;
}
}
if (node == null) return;
TrySelectScenarioNodeTreeNode(node);
}
private void ScenarioClusterAddPointButton_Click(object sender, EventArgs e)
{
AddScenarioClusterPoint();
}
private void ScenarioClusterPointCheckBox_CheckedChanged(object sender, EventArgs e)
{
}
private void ScenarioClusterPointAddToProjectButton_Click(object sender, EventArgs e)
{
AddScenarioNodeToProject();
}
private void ScenarioClusterPointDeleteButton_Click(object sender, EventArgs e)
{
DeleteScenarioNode();
}
private void ScenarioClusterPointGoToButton_Click(object sender, EventArgs e)
{
if (CurrentScenarioNode == null) return;
if (WorldForm == null) return;
WorldForm.GoToPosition(CurrentScenarioNode.Position);
}
private void ScenarioClusterPointPositionTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
Vector3 v = FloatUtil.ParseVector3String(ScenarioClusterPointPositionTextBox.Text);
bool change = false;
lock (scenariosyncroot)
{
if (CurrentScenarioNode.Position != v)
{
CurrentScenarioNode.SetPosition(v);
SetScenarioHasChanged(true);
change = true;
}
}
if (change)
{
if (WorldForm != null)
{
WorldForm.SetWidgetPosition(CurrentScenarioNode.Position);
WorldForm.UpdateScenarioGraphics(CurrentScenario, false);
}
}
}
private void ScenarioClusterPointDirectionTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.ClusterMyPoint == null) return;
float dir = FloatUtil.Parse(ScenarioClusterPointDirectionTextBox.Text);
lock (scenariosyncroot)
{
if (CurrentScenarioNode.ClusterMyPoint.Direction != dir)
{
CurrentScenarioNode.ClusterMyPoint.Direction = dir;
CurrentScenarioNode.Orientation = CurrentScenarioNode.ClusterMyPoint.Orientation;
SetScenarioHasChanged(true);
if (WorldForm != null)
{
WorldForm.SetWidgetRotation(CurrentScenarioNode.Orientation);
}
}
}
}
private void ScenarioClusterPointTypeComboBox_SelectedIndexChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.ClusterMyPoint == null) return;
ScenarioType stype = ScenarioClusterPointTypeComboBox.SelectedItem as ScenarioType;
lock (scenariosyncroot)
{
if (CurrentScenarioNode.ClusterMyPoint.Type != stype)
{
CurrentScenarioNode.ClusterMyPoint.Type = stype;
SetScenarioHasChanged(true);
}
}
UpdateScenarioNodeTreeNode(CurrentScenarioNode);
if (CurrentScenarioNode.ChainingNode != null)
{
ScenarioChainNodeTypeComboBox.SelectedItem = stype;
}
}
private void ScenarioClusterPointModelSetComboBox_SelectedIndexChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.ClusterMyPoint == null) return;
AmbientModelSet mset = ScenarioClusterPointModelSetComboBox.SelectedItem as AmbientModelSet;
lock (scenariosyncroot)
{
if (CurrentScenarioNode.ClusterMyPoint.ModelSet != mset)
{
CurrentScenarioNode.ClusterMyPoint.ModelSet = mset;
SetScenarioHasChanged(true);
}
}
UpdateScenarioNodeTreeNode(CurrentScenarioNode);
}
private void ScenarioClusterPointInteriorTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.ClusterMyPoint == null) return;
uint hash = 0;
string name = ScenarioClusterPointInteriorTextBox.Text;
if (!uint.TryParse(name, out hash))//don't re-hash hashes
{
hash = JenkHash.GenHash(name);
JenkIndex.Ensure(name);
}
ScenarioClusterPointInteriorHashLabel.Text = "Hash: " + hash.ToString();
lock (scenariosyncroot)
{
if (CurrentScenarioNode.ClusterMyPoint.InteriorName != hash)
{
CurrentScenarioNode.ClusterMyPoint.InteriorName = hash;
SetScenarioHasChanged(true);
}
}
}
private void ScenarioClusterPointGroupTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.ClusterMyPoint == null) return;
uint hash = 0;
string name = ScenarioClusterPointGroupTextBox.Text;
if (!uint.TryParse(name, out hash))//don't re-hash hashes
{
hash = JenkHash.GenHash(name);
JenkIndex.Ensure(name);
}
ScenarioClusterPointGroupHashLabel.Text = "Hash: " + hash.ToString();
lock (scenariosyncroot)
{
if (CurrentScenarioNode.ClusterMyPoint.GroupName != hash)
{
CurrentScenarioNode.ClusterMyPoint.GroupName = hash;
SetScenarioHasChanged(true);
}
}
}
private void ScenarioClusterPointImapTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.ClusterMyPoint == null) return;
uint hash = 0;
string name = ScenarioClusterPointImapTextBox.Text;
if (!uint.TryParse(name, out hash))//don't re-hash hashes
{
hash = JenkHash.GenHash(name);
JenkIndex.Ensure(name);
}
ScenarioClusterPointImapHashLabel.Text = "Hash: " + hash.ToString();
lock (scenariosyncroot)
{
if (CurrentScenarioNode.ClusterMyPoint.IMapName != hash)
{
CurrentScenarioNode.ClusterMyPoint.IMapName = hash;
SetScenarioHasChanged(true);
}
}
}
private void ScenarioClusterPointTimeStartUpDown_ValueChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.ClusterMyPoint == null) return;
byte t = (byte)ScenarioClusterPointTimeStartUpDown.Value;
lock (scenariosyncroot)
{
if (CurrentScenarioNode.ClusterMyPoint.TimeStart != t)
{
CurrentScenarioNode.ClusterMyPoint.TimeStart = t;
SetScenarioHasChanged(true);
}
}
UpdateScenarioNodeTreeNode(CurrentScenarioNode);
}
private void ScenarioClusterPointTimeEndUpDown_ValueChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.ClusterMyPoint == null) return;
byte t = (byte)ScenarioClusterPointTimeEndUpDown.Value;
lock (scenariosyncroot)
{
if (CurrentScenarioNode.ClusterMyPoint.TimeEnd != t)
{
CurrentScenarioNode.ClusterMyPoint.TimeEnd = t;
SetScenarioHasChanged(true);
}
}
UpdateScenarioNodeTreeNode(CurrentScenarioNode);
}
private void ScenarioClusterPointProbabilityUpDown_ValueChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.ClusterMyPoint == null) return;
byte v = (byte)ScenarioClusterPointProbabilityUpDown.Value;
lock (scenariosyncroot)
{
if (CurrentScenarioNode.ClusterMyPoint.Probability != v)
{
CurrentScenarioNode.ClusterMyPoint.Probability = v;
SetScenarioHasChanged(true);
}
}
}
private void ScenarioClusterPointAnimalFlagUpDown_ValueChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.ClusterMyPoint == null) return;
byte v = (byte)ScenarioClusterPointAnimalFlagUpDown.Value;
lock (scenariosyncroot)
{
if (CurrentScenarioNode.ClusterMyPoint.AvailableMpSp != v)
{
CurrentScenarioNode.ClusterMyPoint.AvailableMpSp = v;
SetScenarioHasChanged(true);
}
}
}
private void ScenarioClusterPointRadiusUpDown_ValueChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.ClusterMyPoint == null) return;
byte v = (byte)ScenarioClusterPointRadiusUpDown.Value;
lock (scenariosyncroot)
{
if (CurrentScenarioNode.ClusterMyPoint.Radius != v)
{
CurrentScenarioNode.ClusterMyPoint.Radius = v;
SetScenarioHasChanged(true);
}
}
}
private void ScenarioClusterPointWaitTimeUpDown_ValueChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.ClusterMyPoint == null) return;
byte v = (byte)ScenarioClusterPointWaitTimeUpDown.Value;
lock (scenariosyncroot)
{
if (CurrentScenarioNode.ClusterMyPoint.WaitTime != v)
{
CurrentScenarioNode.ClusterMyPoint.WaitTime = v;
SetScenarioHasChanged(true);
}
}
}
private void ScenarioClusterPointFlagsUpDown_ValueChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.ClusterMyPoint == null) return;
var iflags = (uint)ScenarioClusterPointFlagsUpDown.Value;
populatingui = true;
for (int i = 0; i < ScenarioClusterPointFlagsCheckedListBox.Items.Count; i++)
{
var c = ((iflags & (1 << i)) > 0);
ScenarioClusterPointFlagsCheckedListBox.SetItemCheckState(i, c ? CheckState.Checked : CheckState.Unchecked);
}
populatingui = false;
Unk_700327466 f = (Unk_700327466)iflags;
lock (scenariosyncroot)
{
if (CurrentScenarioNode.ClusterMyPoint.Flags != f)
{
CurrentScenarioNode.ClusterMyPoint.Flags = f;
SetScenarioHasChanged(true);
}
}
}
private void ScenarioClusterPointFlagsCheckedListBox_ItemCheck(object sender, ItemCheckEventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.ClusterMyPoint == null) return;
uint iflags = 0;
for (int i = 0; i < ScenarioClusterPointFlagsCheckedListBox.Items.Count; i++)
{
if (e.Index == i)
{
if (e.NewValue == CheckState.Checked)
{
iflags += (uint)(1 << i);
}
}
else
{
if (ScenarioClusterPointFlagsCheckedListBox.GetItemChecked(i))
{
iflags += (uint)(1 << i);
}
}
}
populatingui = true;
ScenarioClusterPointFlagsUpDown.Value = iflags;
populatingui = false;
Unk_700327466 f = (Unk_700327466)iflags;
lock (scenariosyncroot)
{
if (CurrentScenarioNode.ClusterMyPoint.Flags != f)
{
CurrentScenarioNode.ClusterMyPoint.Flags = f;
SetScenarioHasChanged(true);
}
}
}
}
}