mirror of
https://mirror.ghproxy.com/https://github.com/dexyfex/CodeWalker
synced 2024-11-29 18:32:55 +08:00
7640 lines
267 KiB
C#
7640 lines
267 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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using System.Threading;
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using System.Diagnostics;
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using SharpDX;
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using SharpDX.XInput;
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using Device = SharpDX.Direct3D11.Device;
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using DeviceContext = SharpDX.Direct3D11.DeviceContext;
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using CodeWalker.World;
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using CodeWalker.Project;
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using CodeWalker.Rendering;
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using CodeWalker.GameFiles;
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using CodeWalker.Properties;
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namespace CodeWalker
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{
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public partial class WorldForm : Form, DXForm
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{
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public Form Form { get { return this; } } //for DXForm/DXManager use
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private Renderer Renderer = null;
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public object RenderSyncRoot { get { return Renderer.RenderSyncRoot; } }
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volatile bool formopen = false;
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volatile bool running = false;
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volatile bool pauserendering = false;
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volatile bool initialised = false;
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Stopwatch frametimer = new Stopwatch();
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Space space = new Space();
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Camera camera;
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Timecycle timecycle;
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Weather weather;
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Clouds clouds;
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Water water = new Water();
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Trains trains = new Trains();
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Scenarios scenarios = new Scenarios();
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PopZones popzones = new PopZones();
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AudioZones audiozones = new AudioZones();
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bool MouseLButtonDown = false;
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bool MouseRButtonDown = false;
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int MouseX;
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int MouseY;
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System.Drawing.Point MouseDownPoint;
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System.Drawing.Point MouseLastPoint;
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bool rendermaps = false;
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bool renderworld = false;
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int startupviewmode = 0; //0=world, 1=ymap, 2=model
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string modelname = "dt1_tc_dufo_core";//"dt1_11_fount_decal";//"v_22_overlays";//
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string[] ymaplist;
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Vector3 prevworldpos = new Vector3(0, 0, 100); //also the start pos
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public GameFileCache GameFileCache { get { return gameFileCache; } }
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GameFileCache gameFileCache = GameFileCacheFactory.Create();
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WorldControlMode ControlMode = WorldControlMode.Free;
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object MouseControlSyncRoot = new object();
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int MouseControlX = 0;
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int MouseControlY = 0;
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int MouseControlWheel = 0;
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MouseButtons MouseControlButtons = MouseButtons.None;
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MouseButtons MouseControlButtonsPrev = MouseButtons.None;
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bool MouseInvert = Settings.Default.MouseInvert;
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bool ControlFireToggle = false;
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Entity camEntity = new Entity();
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PedEntity pedEntity = new PedEntity();
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bool iseditmode = false;
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List<MapIcon> Icons;
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MapIcon MarkerIcon = null;
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MapIcon LocatorIcon = null;
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MapMarker LocatorMarker = null;
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MapMarker GrabbedMarker = null;
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MapMarker SelectedMarker = null;
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MapMarker MousedMarker = null;
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List<MapMarker> Markers = new List<MapMarker>();
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List<MapMarker> SortedMarkers = new List<MapMarker>();
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List<MapMarker> MarkerBatch = new List<MapMarker>();
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bool RenderLocator = false;
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object markersyncroot = new object();
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object markersortedsyncroot = new object();
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bool rendercollisionmeshes = Settings.Default.ShowCollisionMeshes;
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List<BoundsStoreItem> collisionitems = new List<BoundsStoreItem>();
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int collisionmeshrange = Settings.Default.CollisionMeshRange;
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bool[] collisionmeshlayers = { true, true, true };
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Dictionary<MetaHash, YmapFile> renderworldVisibleYmapDict = new Dictionary<MetaHash, YmapFile>();
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bool worldymaptimefilter = true;
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bool worldymapweatherfilter = true;
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bool renderpathbounds = true;
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bool renderpaths = false;
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List<YndFile> renderpathynds = new List<YndFile>();
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bool renderwaterquads = true;
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List<WaterQuad> renderwaterquadlist = new List<WaterQuad>();
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bool rendertraintracks = false;
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List<TrainTrack> rendertraintracklist = new List<TrainTrack>();
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bool rendernavmeshes = false;
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List<YnvFile> rendernavmeshynvs = new List<YnvFile>();
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bool renderscenariobounds = false;
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bool renderscenarios = false;
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List<YmtFile> renderscenariolist = new List<YmtFile>();
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bool renderpopzones = false;
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bool renderaudiozones = false;
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bool renderaudioouterbounds = true;
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bool MapViewEnabled = false;
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int MapViewDragX = 0;
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int MapViewDragY = 0;
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bool MouseSelectEnabled = false;
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bool ShowSelectionBounds = true;
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bool SelectByGeometry = false; //select by geometry needs more work
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MapSelection CurMouseHit = new MapSelection();
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MapSelection LastMouseHit = new MapSelection();
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MapSelection PrevMouseHit = new MapSelection();
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bool MouseRayCollisionEnabled = true;
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bool MouseRayCollisionVisible = true;
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SpaceRayIntersectResult MouseRayCollision = new SpaceRayIntersectResult();
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string SelectionModeStr = "Entity";
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MapSelectionMode SelectionMode = MapSelectionMode.Entity;
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MapSelection SelectedItem;
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List<MapSelection> SelectedItems = new List<MapSelection>();
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WorldInfoForm InfoForm = null;
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TransformWidget Widget = new TransformWidget();
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TransformWidget GrabbedWidget = null;
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bool ShowWidget = true;
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ProjectForm ProjectForm = null;
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Stack<UndoStep> UndoSteps = new Stack<UndoStep>();
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Stack<UndoStep> RedoSteps = new Stack<UndoStep>();
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Vector3 UndoStartPosition;
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Quaternion UndoStartRotation;
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Vector3 UndoStartScale;
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WorldSnapMode SnapMode = WorldSnapMode.None;
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WorldSnapMode SnapModePrev = WorldSnapMode.Ground;//also the default snap mode
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float SnapGridSize = 1.0f;
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YmapEntityDef CopiedEntity = null;
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YmapCarGen CopiedCarGen = null;
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YndNode CopiedPathNode = null;
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YnvPoly CopiedNavPoly = null;
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YnvPoint CopiedNavPoint = null;
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YnvPortal CopiedNavPortal = null;
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TrainTrackNode CopiedTrainNode = null;
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ScenarioNode CopiedScenarioNode = null;
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AudioPlacement CopiedAudio = null;
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public bool EditEntityPivot { get; set; } = false;
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SettingsForm SettingsForm = null;
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WorldSearchForm SearchForm = null;
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InputManager Input = new InputManager();
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bool toolspanelexpanded = false;
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int toolspanellastwidth;
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bool toolsPanelResizing = false;
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int toolsPanelResizeStartX = 0;
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int toolsPanelResizeStartLeft = 0;
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int toolsPanelResizeStartRight = 0;
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bool initedOk = false;
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public WorldForm()
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{
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InitializeComponent();
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Renderer = new Renderer(this, gameFileCache);
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camera = Renderer.camera;
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timecycle = Renderer.timecycle;
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weather = Renderer.weather;
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clouds = Renderer.clouds;
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initedOk = Renderer.Init();
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}
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private void Init()
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{
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//called from WorldForm_Load
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if (!initedOk)
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{
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Close();
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return;
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}
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MouseWheel += WorldForm_MouseWheel;
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if (!GTAFolder.UpdateGTAFolder(true))
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{
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Close();
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return;
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}
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Widget.Position = new Vector3(1.0f, 10.0f, 100.0f);
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Widget.Rotation = Quaternion.Identity;
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Widget.Scale = Vector3.One;
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Widget.Visible = false;
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Widget.OnPositionChange += Widget_OnPositionChange;
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Widget.OnRotationChange += Widget_OnRotationChange;
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Widget.OnScaleChange += Widget_OnScaleChange;
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ymaplist = YmapsTextBox.Text.Split(new[] { "\r\n" }, StringSplitOptions.RemoveEmptyEntries);
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ViewModeComboBox.SelectedIndex = startupviewmode;
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BoundsStyleComboBox.SelectedIndex = 0; //LoadSettings will handle this
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SelectionModeComboBox.SelectedIndex = 0; //Entity mode
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ShowSelectedExtensionTab(false);
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toolspanellastwidth = ToolsPanel.Width * 2; //default expanded size
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Icons = new List<MapIcon>();
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AddIcon("Google Marker", "icon_google_marker_64x64.png", 64, 64, 11.0f, 40.0f, 1.0f);
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AddIcon("Glokon Marker", "icon_glokon_normal_32x32.png", 32, 32, 11.0f, 32.0f, 1.0f);
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AddIcon("Glokon Debug", "icon_glokon_debug_32x32.png", 32, 32, 11.5f, 32.0f, 1.0f);
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MarkerIcon = Icons[1];
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LocatorIcon = Icons[2];
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foreach (MapIcon icon in Icons)
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{
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MarkerStyleComboBox.Items.Add(icon);
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LocatorStyleComboBox.Items.Add(icon);
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}
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MarkerStyleComboBox.SelectedItem = MarkerIcon; //LoadSettings will handle this
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LocatorStyleComboBox.SelectedItem = LocatorIcon;
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LocatorMarker = new MapMarker();
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LocatorMarker.Icon = LocatorIcon;
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LocatorMarker.IsMovable = true;
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//AddDefaultMarkers(); //some POI to start with
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MetaName[] texsamplers = RenderableGeometry.GetTextureSamplerList();
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foreach (var texsampler in texsamplers)
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{
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TextureSamplerComboBox.Items.Add(texsampler);
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}
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//TextureSamplerComboBox.SelectedIndex = 0; //LoadSettings will handle this
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//RenderModeComboBox.SelectedIndex = 0; //Default
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WorldMaxLodComboBox.SelectedIndex = 0;//should this be a setting?
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WeatherComboBox.SelectedIndex = 0;//show "<Loading...>" until weather types are loaded
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CameraModeComboBox.SelectedIndex = 0; //"Perspective"
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DlcLevelComboBox.SelectedIndex = 0; //show "<Loading...>" until DLC list is loaded
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UpdateToolbarShortcutsText();
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Input.Init();
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Renderer.Start();
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}
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private MapIcon AddIcon(string name, string filename, int texw, int texh, float centerx, float centery, float scale)
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{
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string filepath = "icons\\" + filename;
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try
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{
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MapIcon mi = new MapIcon(name, filepath, texw, texh, centerx, centery, scale);
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Icons.Add(mi);
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return mi;
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}
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catch (Exception ex)
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{
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MessageBox.Show("Could not load map icon " + filepath + " for " + name + "!\n\n" + ex.ToString());
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}
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return null;
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}
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public void InitScene(Device device)
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{
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int width = ClientSize.Width;
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int height = ClientSize.Height;
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try
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{
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Renderer.DeviceCreated(device, width, height);
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}
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catch (Exception ex)
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{
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MessageBox.Show("Error loading shaders!\n" + ex.ToString());
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return;
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}
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if (Icons != null)
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{
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foreach (MapIcon icon in Icons)
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{
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icon.LoadTexture(device, LogError);
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}
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}
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camera.FollowEntity = camEntity;
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camEntity.Position = (startupviewmode!=2) ? prevworldpos : Vector3.Zero;
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camEntity.Orientation = Quaternion.LookAtLH(Vector3.Zero, Vector3.Up, Vector3.ForwardLH);
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space.AddPersistentEntity(pedEntity);
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LoadSettings();
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formopen = true;
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new Thread(new ThreadStart(ContentThread)).Start();
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frametimer.Start();
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}
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public void CleanupScene()
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{
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formopen = false;
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Renderer.DeviceDestroyed();
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if (Icons != null)
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{
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foreach (MapIcon icon in Icons)
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{
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icon.UnloadTexture();
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}
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}
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int count = 0;
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while (running && (count < 5000)) //wait for the content thread to exit gracefully
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{
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Thread.Sleep(1);
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count++;
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}
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}
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public void BuffersResized(int w, int h)
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{
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Renderer.BuffersResized(w, h);
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}
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public void RenderScene(DeviceContext context)
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{
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float elapsed = (float)frametimer.Elapsed.TotalSeconds;
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frametimer.Restart();
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if (pauserendering) return;
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if (!Monitor.TryEnter(Renderer.RenderSyncRoot, 50))
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{ return; } //couldn't get a lock, try again next time
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UpdateControlInputs(elapsed);
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space.Update(elapsed);
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Renderer.Update(elapsed, MouseLastPoint.X, MouseLastPoint.Y);
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UpdateWidgets();
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BeginMouseHitTest();
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Renderer.BeginRender(context);
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Renderer.RenderSkyAndClouds();
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Renderer.SelectedDrawable = SelectedItem.Drawable;
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if (renderworld)
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{
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RenderWorld();
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}
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else if (rendermaps)
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{
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RenderYmaps();
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}
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else
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{
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RenderSingleItem();
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}
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UpdateMouseHitsFromRenderer();
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RenderSelection();
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Renderer.RenderQueued();
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Renderer.RenderBounds(SelectionMode);
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Renderer.RenderSelectionGeometry(SelectionMode);
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RenderMoused();
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Renderer.RenderFinalPass();
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RenderMarkers();
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RenderWidgets();
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Renderer.EndRender();
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Monitor.Exit(Renderer.RenderSyncRoot);
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UpdateMarkerSelectionPanelInvoke();
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}
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private void UpdateTimeOfDayLabel()
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{
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int v = TimeOfDayTrackBar.Value;
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float fh = v / 60.0f;
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int ih = (int)fh;
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int im = v - (ih * 60);
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if (ih == 24) ih = 0;
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TimeOfDayLabel.Text = string.Format("{0:00}:{1:00}", ih, im);
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}
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private void UpdateControlInputs(float elapsed)
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{
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if (elapsed > 0.1f) elapsed = 0.1f;
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var s = Settings.Default;
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float moveSpeed = 50.0f;
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Input.Update(elapsed);
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if (Input.xbenable)
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{
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if (Input.ControllerButtonJustPressed(GamepadButtonFlags.Start))
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{
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SetControlMode(ControlMode == WorldControlMode.Free ? WorldControlMode.Ped : WorldControlMode.Free);
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}
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}
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if (ControlMode == WorldControlMode.Free)
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{
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if (Input.ShiftPressed)
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{
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moveSpeed *= 5.0f;
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}
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if (Input.CtrlPressed)
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{
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moveSpeed *= 0.2f;
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}
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Vector3 movevec = Input.KeyboardMoveVec(MapViewEnabled);
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if (MapViewEnabled)
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{
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movevec *= elapsed * moveSpeed * Math.Min(camera.OrthographicTargetSize * 0.01f, 50.0f);
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float mapviewscale = 1.0f / camera.Height;
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float fdx = MapViewDragX * mapviewscale;
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float fdy = MapViewDragY * mapviewscale;
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movevec.X -= fdx * camera.OrthographicSize;
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movevec.Y += fdy * camera.OrthographicSize;
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}
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else
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{
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//normal movement
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movevec *= elapsed * moveSpeed * Math.Min(camera.TargetDistance, 20.0f);
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}
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Vector3 movewvec = camera.ViewInvQuaternion.Multiply(movevec);
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camEntity.Position += movewvec;
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MapViewDragX = 0;
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MapViewDragY = 0;
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if (Input.xbenable)
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{
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camera.ControllerRotate(Input.xblx + Input.xbrx, Input.xbly + Input.xbry);
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float zoom = 0.0f;
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float zoomspd = s.XInputZoomSpeed;
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float zoomamt = zoomspd * elapsed;
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if (Input.ControllerButtonPressed(GamepadButtonFlags.DPadUp)) zoom += zoomamt;
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if (Input.ControllerButtonPressed(GamepadButtonFlags.DPadDown)) zoom -= zoomamt;
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camera.ControllerZoom(zoom);
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float acc = 0.0f;
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float accspd = s.XInputMoveSpeed;//actually accel speed...
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acc += Input.xbrt * accspd;
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acc -= Input.xblt * accspd;
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Vector3 newdir = camera.ViewDirection; //maybe use the "vehicle" direction...?
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Input.xbcontrolvelocity += (acc * elapsed);
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if (Input.ControllerButtonPressed(GamepadButtonFlags.A | GamepadButtonFlags.RightShoulder)) //handbrake...
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{
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Input.xbcontrolvelocity *= Math.Max(0.75f - elapsed, 0);//not ideal for low fps...
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//Input.xbcontrolvelocity = 0.0f;
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if (Math.Abs(Input.xbcontrolvelocity) < 0.001f) Input.xbcontrolvelocity = 0.0f;
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}
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camEntity.Velocity = newdir * Input.xbcontrolvelocity;
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camEntity.Position += camEntity.Velocity * elapsed;
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//fire!
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if (Input.ControllerButtonJustPressed(GamepadButtonFlags.LeftShoulder))
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{
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SpawnTestEntity(true);
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}
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}
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}
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else
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{
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//"play" mode
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int mcx, mcy, mcw;
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MouseButtons mcb, mcbp;
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bool mlb = false, mrb = false;
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bool mlbjustpressed = false, mrbjustpressed = false;
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lock (MouseControlSyncRoot)
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{
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mcx = MouseControlX;
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mcy = MouseControlY;
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mcw = MouseControlWheel;
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mcb = MouseControlButtons;
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mcbp = MouseControlButtonsPrev;
|
|
mlb = ((mcb & MouseButtons.Left) > 0);
|
|
mrb = ((mcb & MouseButtons.Right) > 0);
|
|
mlbjustpressed = mlb && ((mcbp & MouseButtons.Left) == 0);
|
|
mrbjustpressed = mrb && ((mcbp & MouseButtons.Right) == 0);
|
|
MouseControlX = 0;
|
|
MouseControlY = 0;
|
|
MouseControlWheel = 0;
|
|
MouseControlButtonsPrev = MouseControlButtons;
|
|
//MouseControlButtons = MouseButtons.None;
|
|
}
|
|
|
|
|
|
camera.MouseRotate(mcx, mcy);
|
|
|
|
if (Input.xbenable)
|
|
{
|
|
camera.ControllerRotate(Input.xbrx, Input.xbry);
|
|
}
|
|
|
|
|
|
|
|
Vector2 movecontrol = new Vector2(Input.xbmainaxes.X, Input.xbmainaxes.Y); //(L stick)
|
|
if (Input.kbmovelft) movecontrol.X -= 1.0f;
|
|
if (Input.kbmovergt) movecontrol.X += 1.0f;
|
|
if (Input.kbmovefwd) movecontrol.Y += 1.0f;
|
|
if (Input.kbmovebck) movecontrol.Y -= 1.0f;
|
|
movecontrol.X = Math.Min(movecontrol.X, 1.0f);
|
|
movecontrol.X = Math.Max(movecontrol.X, -1.0f);
|
|
movecontrol.Y = Math.Min(movecontrol.Y, 1.0f);
|
|
movecontrol.Y = Math.Max(movecontrol.Y, -1.0f);
|
|
|
|
Vector3 fwd = camera.ViewDirection;
|
|
Vector3 fwdxy = Vector3.Normalize(new Vector3(fwd.X, fwd.Y, 0));
|
|
Vector3 lftxy = Vector3.Normalize(Vector3.Cross(fwd, Vector3.UnitZ));
|
|
Vector3 move = lftxy * movecontrol.X + fwdxy * movecontrol.Y;
|
|
Vector2 movexy = new Vector2(move.X, move.Y);
|
|
|
|
|
|
pedEntity.ControlMovement = movexy;
|
|
pedEntity.ControlJump = Input.kbjump || Input.ControllerButtonPressed(GamepadButtonFlags.X);
|
|
pedEntity.ControlBoost = Input.ShiftPressed || Input.ControllerButtonPressed(GamepadButtonFlags.A | GamepadButtonFlags.RightShoulder | GamepadButtonFlags.LeftShoulder);
|
|
|
|
|
|
//Vector3 pedfwd = pedEntity.Orientation.Multiply(Vector3.UnitZ);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
bool fire = mlb || (Input.xbtrigs.Y > 0);
|
|
if (fire && !ControlFireToggle)
|
|
{
|
|
SpawnTestEntity(true);
|
|
}
|
|
ControlFireToggle = fire;
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private void RenderWorld()
|
|
{
|
|
//start point for world view mode rendering.
|
|
//also used for the water, paths, collisions, nav mesh, and the project window items.
|
|
|
|
renderworldVisibleYmapDict.Clear();
|
|
|
|
|
|
int hour = worldymaptimefilter ? (int)Renderer.timeofday : -1;
|
|
MetaHash weathertype = worldymapweatherfilter ? ((weather.CurrentWeatherType != null) ? weather.CurrentWeatherType.NameHash : new MetaHash(0)) : new MetaHash(0);
|
|
|
|
IEnumerable<Entity> spaceEnts = null;
|
|
|
|
if (renderworld)
|
|
{
|
|
space.GetVisibleYmaps(camera, hour, weathertype, renderworldVisibleYmapDict);
|
|
|
|
spaceEnts = space.TemporaryEntities;
|
|
}
|
|
|
|
if (ProjectForm != null)
|
|
{
|
|
ProjectForm.GetVisibleYmaps(camera, renderworldVisibleYmapDict);
|
|
}
|
|
|
|
|
|
Renderer.RenderWorld(renderworldVisibleYmapDict, spaceEnts);
|
|
|
|
|
|
foreach (var ymap in Renderer.VisibleYmaps)
|
|
{
|
|
UpdateMouseHits(ymap);
|
|
}
|
|
|
|
|
|
|
|
if (renderwaterquads || (SelectionMode == MapSelectionMode.WaterQuad))
|
|
{
|
|
RenderWorldWaterQuads();
|
|
}
|
|
if (rendercollisionmeshes || (SelectionMode == MapSelectionMode.Collision))
|
|
{
|
|
RenderWorldCollisionMeshes();
|
|
}
|
|
if (renderpaths || (SelectionMode == MapSelectionMode.Path))
|
|
{
|
|
RenderWorldPaths();
|
|
}
|
|
if (rendertraintracks || (SelectionMode == MapSelectionMode.TrainTrack))
|
|
{
|
|
RenderWorldTrainTracks();
|
|
}
|
|
if (rendernavmeshes || (SelectionMode == MapSelectionMode.NavMesh))
|
|
{
|
|
RenderWorldNavMeshes();
|
|
}
|
|
if (renderscenarios || (SelectionMode == MapSelectionMode.Scenario))
|
|
{
|
|
RenderWorldScenarios();
|
|
}
|
|
if (renderpopzones || (SelectionMode == MapSelectionMode.PopZone))
|
|
{
|
|
RenderWorldPopZones();
|
|
}
|
|
if (renderaudiozones || (SelectionMode == MapSelectionMode.Audio))
|
|
{
|
|
RenderWorldAudioZones();
|
|
}
|
|
|
|
}
|
|
|
|
private void RenderWorldCollisionMeshes()
|
|
{
|
|
//enqueue collision meshes for rendering - from the world grid
|
|
|
|
collisionitems.Clear();
|
|
space.GetVisibleBounds(camera, collisionmeshrange, collisionmeshlayers, collisionitems);
|
|
|
|
if (ProjectForm != null)
|
|
{
|
|
ProjectForm.GetVisibleCollisionMeshes(camera, collisionitems);
|
|
}
|
|
|
|
foreach (var item in collisionitems)
|
|
{
|
|
YbnFile ybn = gameFileCache.GetYbn(item.Name);
|
|
if ((ybn != null) && (ybn.Loaded))
|
|
{
|
|
Renderer.RenderCollisionMesh(ybn.Bounds, null);
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
private void RenderWorldWaterQuads()
|
|
{
|
|
renderwaterquadlist.Clear();
|
|
|
|
water.GetVisibleQuads(camera, renderwaterquadlist);
|
|
|
|
if (ProjectForm != null)
|
|
{
|
|
ProjectForm.GetVisibleWaterQuads(camera, renderwaterquadlist);
|
|
}
|
|
|
|
Renderer.RenderWaterQuads(renderwaterquadlist);
|
|
|
|
UpdateMouseHits(renderwaterquadlist);
|
|
|
|
}
|
|
|
|
private void RenderWorldPaths()
|
|
{
|
|
renderpathynds.Clear();
|
|
|
|
space.GetVisibleYnds(camera, renderpathynds);
|
|
|
|
if (ProjectForm != null)
|
|
{
|
|
ProjectForm.GetVisibleYnds(camera, renderpathynds);
|
|
}
|
|
|
|
Renderer.RenderPaths(renderpathynds);
|
|
|
|
UpdateMouseHits(renderpathynds);
|
|
}
|
|
|
|
private void RenderWorldTrainTracks()
|
|
{
|
|
if (!trains.Inited) return;
|
|
|
|
rendertraintracklist.Clear();
|
|
rendertraintracklist.AddRange(trains.TrainTracks);
|
|
|
|
if (ProjectForm != null)
|
|
{
|
|
ProjectForm.GetVisibleTrainTracks(camera, rendertraintracklist);
|
|
}
|
|
|
|
Renderer.RenderTrainTracks(rendertraintracklist);
|
|
|
|
UpdateMouseHits(rendertraintracklist);
|
|
}
|
|
|
|
private void RenderWorldNavMeshes()
|
|
{
|
|
|
|
rendernavmeshynvs.Clear();
|
|
space.GetVisibleYnvs(camera, collisionmeshrange, rendernavmeshynvs);
|
|
|
|
if (ProjectForm != null)
|
|
{
|
|
ProjectForm.GetVisibleYnvs(camera, rendernavmeshynvs);
|
|
}
|
|
|
|
Renderer.RenderNavMeshes(rendernavmeshynvs);
|
|
|
|
UpdateMouseHits(rendernavmeshynvs);
|
|
|
|
|
|
}
|
|
|
|
private void RenderWorldScenarios()
|
|
{
|
|
if (!scenarios.Inited) return;
|
|
|
|
renderscenariolist.Clear();
|
|
renderscenariolist.AddRange(scenarios.ScenarioRegions);
|
|
|
|
if (ProjectForm != null)
|
|
{
|
|
ProjectForm.GetVisibleScenarios(camera, renderscenariolist);
|
|
}
|
|
|
|
Renderer.RenderScenarios(renderscenariolist);
|
|
|
|
UpdateMouseHits(renderscenariolist);
|
|
}
|
|
|
|
private void RenderWorldPopZones()
|
|
{
|
|
if (!popzones.Inited) return;
|
|
|
|
//renderpopzonelist.Clear();
|
|
//renderpopzonelist.AddRange(popzones.Groups.Values);
|
|
|
|
if (ProjectForm != null)
|
|
{
|
|
//ProjectForm.GetVisiblePopZones(camera, renderpopzonelist);
|
|
}
|
|
|
|
Renderer.RenderPopZones(popzones);
|
|
}
|
|
|
|
private void RenderWorldAudioZones()
|
|
{
|
|
if (!audiozones.Inited) return;
|
|
|
|
//renderaudzonelist.Clear();
|
|
//renderaudzonelist.AddRange(audzones.Zones.Values);
|
|
|
|
if (ProjectForm != null)
|
|
{
|
|
//ProjectForm.GetVisibleAudioZones(camera, renderaudzonelist);
|
|
}
|
|
|
|
|
|
//RenderablePathBatch rnd = renderableCache.GetRenderablePathBatch(audiozones);
|
|
//if ((rnd != null) && (rnd.IsLoaded))
|
|
//{
|
|
// shaders.Enqueue(rnd);
|
|
//}
|
|
|
|
|
|
BoundingBox bbox = new BoundingBox();
|
|
BoundingSphere bsph = new BoundingSphere();
|
|
Ray mray = new Ray();
|
|
mray.Position = camera.MouseRay.Position + camera.Position;
|
|
mray.Direction = camera.MouseRay.Direction;
|
|
float hitdist = float.MaxValue;
|
|
|
|
MapBox lastHitOuterBox = new MapBox();
|
|
MapSphere lastHitOuterSphere = new MapSphere();
|
|
MapBox mb = new MapBox();
|
|
MapSphere ms = new MapSphere();
|
|
|
|
for (int i = 0; i < audiozones.AllItems.Count; i++)
|
|
{
|
|
var placement = audiozones.AllItems[i];
|
|
switch (placement.Shape)
|
|
{
|
|
case Dat151ZoneShape.Box:
|
|
case Dat151ZoneShape.Line:
|
|
|
|
mb.CamRelPos = placement.InnerPos - camera.Position;
|
|
mb.BBMin = placement.InnerMin;
|
|
mb.BBMax = placement.InnerMax;
|
|
mb.Orientation = placement.InnerOri;
|
|
mb.Scale = Vector3.One;
|
|
Renderer.HilightBoxes.Add(mb);
|
|
|
|
if (renderaudioouterbounds)
|
|
{
|
|
mb.CamRelPos = placement.OuterPos - camera.Position;
|
|
mb.BBMin = placement.OuterMin;
|
|
mb.BBMax = placement.OuterMax;
|
|
mb.Orientation = placement.OuterOri;
|
|
mb.Scale = Vector3.One;
|
|
Renderer.BoundingBoxes.Add(mb);
|
|
}
|
|
|
|
Vector3 hbcamrel = (placement.Position - camera.Position);
|
|
Ray mraytrn = new Ray();
|
|
mraytrn.Position = placement.OrientationInv.Multiply(camera.MouseRay.Position - hbcamrel);
|
|
mraytrn.Direction = placement.OrientationInv.Multiply(mray.Direction);
|
|
bbox.Minimum = placement.HitboxMin;
|
|
bbox.Maximum = placement.HitboxMax;
|
|
if (mraytrn.Intersects(ref bbox, out hitdist) && (hitdist < CurMouseHit.HitDist) && (hitdist > 0))
|
|
{
|
|
CurMouseHit.Audio = placement;
|
|
CurMouseHit.HitDist = hitdist;
|
|
CurMouseHit.CamRel = hbcamrel;
|
|
CurMouseHit.AABB = bbox;
|
|
lastHitOuterBox = mb; //highlight the outer box
|
|
}
|
|
break;
|
|
case Dat151ZoneShape.Sphere:
|
|
|
|
if ((placement.InnerPos != Vector3.Zero) && (placement.OuterPos != Vector3.Zero))
|
|
{
|
|
ms.CamRelPos = placement.InnerPos - camera.Position;
|
|
ms.Radius = placement.InnerRad;
|
|
Renderer.HilightSpheres.Add(ms);
|
|
|
|
if (renderaudioouterbounds)
|
|
{
|
|
ms.CamRelPos = placement.OuterPos - camera.Position;
|
|
ms.Radius = placement.OuterRad;
|
|
Renderer.BoundingSpheres.Add(ms);
|
|
}
|
|
|
|
bsph.Center = placement.Position;
|
|
bsph.Radius = placement.HitSphereRad;
|
|
if (mray.Intersects(ref bsph, out hitdist) && (hitdist < CurMouseHit.HitDist) && (hitdist > 0))
|
|
{
|
|
CurMouseHit.Audio = placement;
|
|
CurMouseHit.HitDist = hitdist;
|
|
CurMouseHit.CamRel = placement.Position - camera.Position;
|
|
CurMouseHit.AABB = new BoundingBox(); //no box here
|
|
CurMouseHit.BSphere = bsph;
|
|
lastHitOuterSphere = ms; //highlight the outer sphere
|
|
}
|
|
}
|
|
else
|
|
{ }
|
|
|
|
|
|
break;
|
|
default:
|
|
break;//shouldn't get here
|
|
}
|
|
}
|
|
|
|
if (CurMouseHit.Audio != null)
|
|
{
|
|
//hilight the outer bounds of moused item
|
|
switch (CurMouseHit.Audio.Shape)
|
|
{
|
|
case Dat151ZoneShape.Box:
|
|
case Dat151ZoneShape.Line:
|
|
Renderer.HilightBoxes.Add(lastHitOuterBox);
|
|
break;
|
|
case Dat151ZoneShape.Sphere:
|
|
Renderer.HilightSpheres.Add(lastHitOuterSphere);
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
private void RenderSingleItem()
|
|
{
|
|
//start point for model view mode rendering
|
|
|
|
uint hash = 0;// JenkHash.GenHash(modelname);
|
|
if (!uint.TryParse(modelname, out hash)) //try use a hash directly
|
|
{
|
|
hash = JenkHash.GenHash(modelname);
|
|
}
|
|
Archetype arche = gameFileCache.GetArchetype(hash);
|
|
|
|
Archetype selarch = null;
|
|
DrawableBase seldrwbl = null;
|
|
YmapEntityDef selent = null;
|
|
|
|
if (arche != null)
|
|
{
|
|
Renderer.RenderArchetype(arche, null);
|
|
|
|
selarch = arche;
|
|
}
|
|
else
|
|
{
|
|
YmapFile ymap = gameFileCache.GetYmap(hash);
|
|
if (ymap != null)
|
|
{
|
|
Renderer.RenderYmap(ymap);
|
|
}
|
|
else
|
|
{
|
|
//not a ymap... see if it's a ydr or yft
|
|
YdrFile ydr = gameFileCache.GetYdr(hash);
|
|
if (ydr != null)
|
|
{
|
|
if (ydr.Loaded)
|
|
{
|
|
Renderer.RenderDrawable(ydr.Drawable, null, null, hash);
|
|
|
|
seldrwbl = ydr.Drawable;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
YftFile yft = gameFileCache.GetYft(hash);
|
|
if (yft != null)
|
|
{
|
|
if (yft.Loaded)
|
|
{
|
|
if (yft.Fragment != null)
|
|
{
|
|
var f = yft.Fragment;
|
|
|
|
Renderer.RenderFragment(null, null, f, hash);
|
|
|
|
seldrwbl = f.Drawable;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
//TODO: collision bounds single model...
|
|
//YbnFile ybn = gameFileCache.GetYbn(hash);
|
|
}
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
if ((selarch != null) && (seldrwbl == null))
|
|
{
|
|
seldrwbl = gameFileCache.TryGetDrawable(selarch);
|
|
}
|
|
|
|
//select this item for viewing by the UI...
|
|
if ((SelectedItem.Archetype != selarch) || (SelectedItem.Drawable != seldrwbl) || (SelectedItem.EntityDef != selent))
|
|
{
|
|
SelectedItem.Clear();
|
|
SelectedItem.Archetype = selarch;
|
|
SelectedItem.Drawable = seldrwbl;
|
|
SelectedItem.EntityDef = selent;
|
|
UpdateSelectionUI(false);
|
|
}
|
|
|
|
}
|
|
|
|
|
|
private void RenderYmaps()
|
|
{
|
|
//start point for ymap view mode rendering
|
|
|
|
foreach (string lod in ymaplist)
|
|
{
|
|
uint hash = JenkHash.GenHash(lod);
|
|
YmapFile ymap = gameFileCache.GetYmap(hash);
|
|
Renderer.RenderYmap(ymap);
|
|
|
|
UpdateMouseHits(ymap);
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
private void RenderMoused()
|
|
{
|
|
//immediately render the bounding box of the currently moused entity.
|
|
|
|
if (!MouseSelectEnabled)
|
|
{ return; }
|
|
|
|
PrevMouseHit = LastMouseHit;
|
|
LastMouseHit = CurMouseHit;
|
|
|
|
bool change = (LastMouseHit.EntityDef != PrevMouseHit.EntityDef);
|
|
if (SelectByGeometry)
|
|
{
|
|
change = change || (LastMouseHit.Geometry != PrevMouseHit.Geometry);
|
|
}
|
|
switch (SelectionMode)
|
|
{
|
|
case MapSelectionMode.EntityExtension:
|
|
change = change || (LastMouseHit.EntityExtension != PrevMouseHit.EntityExtension);
|
|
break;
|
|
case MapSelectionMode.ArchetypeExtension:
|
|
change = change || (LastMouseHit.ArchetypeExtension != PrevMouseHit.ArchetypeExtension);
|
|
break;
|
|
case MapSelectionMode.TimeCycleModifier:
|
|
change = change || (LastMouseHit.TimeCycleModifier != PrevMouseHit.TimeCycleModifier);
|
|
break;
|
|
case MapSelectionMode.CarGenerator:
|
|
change = change || (LastMouseHit.CarGenerator != PrevMouseHit.CarGenerator);
|
|
break;
|
|
case MapSelectionMode.MloInstance:
|
|
change = change || (LastMouseHit.MloEntityDef != PrevMouseHit.MloEntityDef);
|
|
break;
|
|
case MapSelectionMode.DistantLodLights:
|
|
change = change || (LastMouseHit.DistantLodLights != PrevMouseHit.DistantLodLights);
|
|
break;
|
|
case MapSelectionMode.Grass:
|
|
change = change || (LastMouseHit.GrassBatch != PrevMouseHit.GrassBatch);
|
|
break;
|
|
case MapSelectionMode.WaterQuad:
|
|
change = change || (LastMouseHit.WaterQuad != PrevMouseHit.WaterQuad);
|
|
break;
|
|
case MapSelectionMode.Collision:
|
|
change = change || (LastMouseHit.CollisionBounds != PrevMouseHit.CollisionBounds);
|
|
break;
|
|
case MapSelectionMode.NavMesh:
|
|
change = change || (LastMouseHit.NavPoly != PrevMouseHit.NavPoly)
|
|
|| (LastMouseHit.NavPoint != PrevMouseHit.NavPoint)
|
|
|| (LastMouseHit.NavPortal != PrevMouseHit.NavPortal);
|
|
break;
|
|
case MapSelectionMode.Path:
|
|
change = change || (LastMouseHit.PathNode != PrevMouseHit.PathNode);
|
|
break;
|
|
case MapSelectionMode.TrainTrack:
|
|
change = change || (LastMouseHit.TrainTrackNode != PrevMouseHit.TrainTrackNode);
|
|
break;
|
|
case MapSelectionMode.Scenario:
|
|
change = change || (LastMouseHit.ScenarioNode != PrevMouseHit.ScenarioNode);
|
|
break;
|
|
case MapSelectionMode.Audio:
|
|
change = change || (LastMouseHit.Audio != PrevMouseHit.Audio);
|
|
break;
|
|
}
|
|
|
|
|
|
if (change)
|
|
{
|
|
string text = LastMouseHit.GetFullNameString(string.Empty);
|
|
UpdateMousedLabel(text);
|
|
}
|
|
|
|
if(!CurMouseHit.HasHit)
|
|
{ return; }
|
|
|
|
|
|
if ((SelectionMode == MapSelectionMode.NavMesh) && (CurMouseHit.NavPoly != null))
|
|
{
|
|
return;//navmesh poly isn't needing a selection box..
|
|
}
|
|
|
|
|
|
bool clip = Renderer.renderboundsclip;
|
|
|
|
BoundsShaderMode mode = BoundsShaderMode.Box;
|
|
float bsphrad = CurMouseHit.BSphere.Radius;
|
|
Vector3 bbmin = CurMouseHit.AABB.Minimum;
|
|
Vector3 bbmax = CurMouseHit.AABB.Maximum;
|
|
Vector3 camrel = CurMouseHit.CamRel;
|
|
Vector3 scale = Vector3.One;
|
|
Quaternion ori = Quaternion.Identity;
|
|
bool ext = (CurMouseHit.ArchetypeExtension != null) || (CurMouseHit.EntityExtension != null) || (CurMouseHit.CollisionBounds != null);
|
|
if (CurMouseHit.EntityDef != null)
|
|
{
|
|
scale = ext ? Vector3.One : CurMouseHit.EntityDef.Scale;
|
|
ori = CurMouseHit.EntityDef.Orientation;
|
|
}
|
|
if (CurMouseHit.Archetype != null)
|
|
{
|
|
bbmin = CurMouseHit.Archetype.BBMin;
|
|
bbmax = CurMouseHit.Archetype.BBMax;
|
|
}
|
|
if ((CurMouseHit.Geometry != null) || ext)
|
|
{
|
|
bbmin = CurMouseHit.AABB.Minimum; //override archetype AABB..
|
|
bbmax = CurMouseHit.AABB.Maximum;
|
|
}
|
|
if (CurMouseHit.CarGenerator != null)
|
|
{
|
|
ori = CurMouseHit.CarGenerator.Orientation;
|
|
}
|
|
if (CurMouseHit.MloEntityDef != null)
|
|
{
|
|
scale = Vector3.One;
|
|
clip = false;
|
|
}
|
|
if (CurMouseHit.WaterQuad != null)
|
|
{
|
|
clip = false;
|
|
}
|
|
if (CurMouseHit.ScenarioNode != null)
|
|
{
|
|
var sp = CurMouseHit.ScenarioNode.MyPoint;
|
|
if (sp == null) sp = CurMouseHit.ScenarioNode.ClusterMyPoint;
|
|
if (sp != null) //orientate the moused box for the correct scenario point direction...
|
|
{
|
|
ori = sp.Orientation;
|
|
}
|
|
}
|
|
if (CurMouseHit.NavPoint != null)
|
|
{
|
|
ori = CurMouseHit.NavPoint.Orientation;
|
|
}
|
|
if (CurMouseHit.NavPortal != null)
|
|
{
|
|
ori = CurMouseHit.NavPortal.Orientation;
|
|
}
|
|
if (CurMouseHit.Audio != null)
|
|
{
|
|
ori = CurMouseHit.Audio.Orientation;
|
|
if (CurMouseHit.Audio.Shape == Dat151ZoneShape.Sphere)
|
|
{
|
|
mode = BoundsShaderMode.Sphere;
|
|
}
|
|
}
|
|
|
|
|
|
Renderer.RenderMouseHit(mode, clip, ref camrel, ref bbmin, ref bbmax, ref scale, ref ori, bsphrad);
|
|
}
|
|
|
|
private void RenderSelection()
|
|
{
|
|
if (SelectedItem.MultipleSelection)
|
|
{
|
|
for (int i = 0; i < SelectedItems.Count; i++)
|
|
{
|
|
var item = SelectedItems[i];
|
|
RenderSelection(ref item);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
RenderSelection(ref SelectedItem);
|
|
}
|
|
}
|
|
private void RenderSelection(ref MapSelection selectionItem)
|
|
{
|
|
//immediately render the bounding box of the current selection. also, arrows.
|
|
|
|
const uint cgrn = 4278255360;// (uint)new Color4(0.0f, 1.0f, 0.0f, 1.0f).ToRgba();
|
|
const uint cblu = 4294901760;// (uint)new Color4(0.0f, 0.0f, 1.0f, 1.0f).ToRgba();
|
|
const uint caqu = 4294967040;// (uint)new Color4(0.0f, 1.0f, 1.0f, 1.0f).ToRgba();
|
|
//const uint cyel = 4278255615;//
|
|
|
|
if (MouseRayCollisionEnabled && MouseRayCollisionVisible)
|
|
{
|
|
if (MouseRayCollision.Hit)
|
|
{
|
|
var arup = GetPerpVec(MouseRayCollision.Normal);
|
|
Renderer.RenderSelectionArrowOutline(MouseRayCollision.Position, MouseRayCollision.Normal, arup, Quaternion.Identity, 2.0f, 0.15f, cgrn);
|
|
}
|
|
}
|
|
|
|
if (!ShowSelectionBounds)
|
|
{ return; }
|
|
|
|
if (!selectionItem.HasValue)
|
|
{ return; }
|
|
|
|
|
|
|
|
BoundsShaderMode mode = BoundsShaderMode.Box;
|
|
float bsphrad = selectionItem.BSphere.Radius;
|
|
Vector3 bbmin = selectionItem.AABB.Minimum;
|
|
Vector3 bbmax = selectionItem.AABB.Maximum;
|
|
Vector3 camrel = -camera.Position;
|
|
Vector3 scale = Vector3.One;
|
|
Quaternion ori = Quaternion.Identity;
|
|
|
|
|
|
var arch = selectionItem.Archetype;
|
|
var ent = selectionItem.EntityDef;
|
|
if (selectionItem.Archetype != null)
|
|
{
|
|
bbmin = selectionItem.Archetype.BBMin;
|
|
bbmax = selectionItem.Archetype.BBMax;
|
|
}
|
|
if (selectionItem.EntityDef != null)
|
|
{
|
|
camrel = ent.Position - camera.Position;
|
|
scale = ent.Scale;
|
|
ori = ent.Orientation;
|
|
|
|
if (EditEntityPivot)
|
|
{
|
|
Renderer.RenderSelectionEntityPivot(ent);
|
|
}
|
|
}
|
|
if (selectionItem.CarGenerator != null)
|
|
{
|
|
var cg = selectionItem.CarGenerator;
|
|
camrel = cg.Position - camera.Position;
|
|
ori = cg.Orientation;
|
|
bbmin = cg.BBMin;
|
|
bbmax = cg.BBMax;
|
|
float arrowlen = cg._CCarGen.perpendicularLength;
|
|
float arrowrad = arrowlen * 0.066f;
|
|
Renderer.RenderSelectionArrowOutline(cg.Position, Vector3.UnitX, Vector3.UnitY, ori, arrowlen, arrowrad, cgrn);
|
|
|
|
Quaternion cgtrn = Quaternion.RotationAxis(Vector3.UnitZ, (float)Math.PI * -0.5f); //car fragments currently need to be rotated 90 deg right...
|
|
Quaternion cgori = Quaternion.Multiply(ori, cgtrn);
|
|
|
|
Renderer.RenderCar(cg.Position, cgori, cg._CCarGen.carModel, cg._CCarGen.popGroup);
|
|
}
|
|
if (selectionItem.PathNode != null)
|
|
{
|
|
camrel = selectionItem.PathNode.Position - camera.Position;
|
|
}
|
|
if (selectionItem.TrainTrackNode != null)
|
|
{
|
|
camrel = selectionItem.TrainTrackNode.Position - camera.Position;
|
|
}
|
|
if (selectionItem.ScenarioNode != null)
|
|
{
|
|
camrel = selectionItem.ScenarioNode.Position - camera.Position;
|
|
|
|
var sn = selectionItem.ScenarioNode;
|
|
|
|
//render direction arrow for ScenarioPoint
|
|
ori = sn.Orientation;
|
|
float arrowlen = 2.0f;
|
|
float arrowrad = 0.25f;
|
|
Renderer.RenderSelectionArrowOutline(sn.Position, Vector3.UnitY, Vector3.UnitZ, ori, arrowlen, arrowrad, cgrn);
|
|
|
|
MCScenarioPoint vpoint = sn.MyPoint ?? sn.ClusterMyPoint;
|
|
if ((vpoint != null) && (vpoint?.Type?.IsVehicle ?? false))
|
|
{
|
|
var vhash = vpoint.ModelSet?.NameHash ?? vpoint.Type?.VehicleModelSetHash ?? 0;
|
|
if ((vhash == 0) && (sn.ChainingNode?.Chain?.Edges != null) && (sn.ChainingNode.Chain.Edges.Length > 0))
|
|
{
|
|
var fedge = sn.ChainingNode.Chain.Edges[0]; //for chain nodes, show the first node's model...
|
|
var fnode = fedge?.NodeFrom?.ScenarioNode;
|
|
if (fnode != null)
|
|
{
|
|
vpoint = fnode.MyPoint ?? fnode.ClusterMyPoint;
|
|
vhash = vpoint.ModelSet?.NameHash ?? vpoint.Type?.VehicleModelSetHash ?? 0;
|
|
}
|
|
}
|
|
|
|
Renderer.RenderCar(sn.Position, sn.Orientation, 0, vhash, true);
|
|
}
|
|
|
|
}
|
|
if (selectionItem.ScenarioEdge != null)
|
|
{
|
|
//render scenario edge arrow
|
|
var se = selectionItem.ScenarioEdge;
|
|
var sn1 = se.NodeFrom;
|
|
var sn2 = se.NodeTo;
|
|
if ((sn1 != null) && (sn2 != null))
|
|
{
|
|
var dirp = sn2.Position - sn1.Position;
|
|
float dl = dirp.Length();
|
|
Vector3 dir = dirp * (1.0f / dl);
|
|
Vector3 dup = Vector3.UnitZ;
|
|
var aori = Quaternion.Invert(Quaternion.RotationLookAtRH(dir, dup));
|
|
float arrowrad = 0.25f;
|
|
float arrowlen = Math.Max(dl - arrowrad*5.0f, 0);
|
|
Renderer.RenderSelectionArrowOutline(sn1.Position, -Vector3.UnitZ, Vector3.UnitY, aori, arrowlen, arrowrad, cblu);
|
|
}
|
|
}
|
|
if (selectionItem.MloEntityDef != null)
|
|
{
|
|
bbmin = selectionItem.AABB.Minimum;
|
|
bbmax = selectionItem.AABB.Maximum;
|
|
var mlo = selectionItem.MloEntityDef;
|
|
var mlop = mlo.Position;
|
|
var mloa = mlo.Archetype as MloArchetype;
|
|
if (mloa != null)
|
|
{
|
|
VertexTypePC p1 = new VertexTypePC();
|
|
VertexTypePC p2 = new VertexTypePC();
|
|
if (mloa.portals != null)
|
|
{
|
|
for (int ip = 0; ip < mloa.portals.Length; ip++)
|
|
{
|
|
var portal = mloa.portals[ip];
|
|
if (portal.Corners == null) continue;
|
|
p1.Colour = caqu;
|
|
p2.Colour = caqu;
|
|
if ((portal._Data.flags & 4) > 0)
|
|
{
|
|
p1.Colour = cblu;
|
|
p2.Colour = cblu;
|
|
}
|
|
for (int ic = 0; ic < portal.Corners.Length; ic++)
|
|
{
|
|
int il = ((ic==0)? portal.Corners.Length : ic) - 1;
|
|
p1.Position = mlop + mlo.Orientation.Multiply(portal.Corners[il].XYZ());
|
|
p2.Position = mlop + mlo.Orientation.Multiply(portal.Corners[ic].XYZ());
|
|
Renderer.SelectionLineVerts.Add(p1);
|
|
Renderer.SelectionLineVerts.Add(p2);
|
|
}
|
|
}
|
|
}
|
|
if (mloa.rooms != null)
|
|
{
|
|
MapBox wbox = new MapBox();
|
|
wbox.Scale = Vector3.One;
|
|
for (int ir = 0; ir < mloa.rooms.Length; ir++)
|
|
{
|
|
var room = mloa.rooms[ir];
|
|
|
|
wbox.CamRelPos = mlop - camera.Position;
|
|
wbox.BBMin = room._Data.bbMin;// + offset;
|
|
wbox.BBMax = room._Data.bbMax;// + offset;
|
|
wbox.Orientation = mlo.Orientation;
|
|
if ((ir == 0) || (room.RoomName == "limbo"))
|
|
{
|
|
bbmin = room._Data.bbMin;
|
|
bbmax = room._Data.bbMax;
|
|
//////Renderer.BoundingBoxes.Add(wbox);
|
|
}
|
|
else
|
|
{
|
|
wbox.BBMin = room.BBMin_CW; //hack method to use CW calculated room AABBs,
|
|
wbox.BBMax = room.BBMax_CW; //R* ones are right size, but wrong position??
|
|
Renderer.WhiteBoxes.Add(wbox);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if ((selectionItem.GrassBatch != null) || (selectionItem.ArchetypeExtension != null) || (selectionItem.EntityExtension != null) || (selectionItem.CollisionBounds != null))
|
|
{
|
|
bbmin = selectionItem.AABB.Minimum;
|
|
bbmax = selectionItem.AABB.Maximum;
|
|
scale = Vector3.One;
|
|
}
|
|
if (selectionItem.NavPoly != null)
|
|
{
|
|
Renderer.RenderSelectionNavPoly(selectionItem.NavPoly);
|
|
//return;//don't render a selection box for nav mesh?
|
|
}
|
|
if (selectionItem.NavPoint != null)
|
|
{
|
|
var navp = selectionItem.NavPoint;
|
|
camrel = navp.Position - camera.Position;
|
|
|
|
//render direction arrow for NavPoint
|
|
ori = navp.Orientation;
|
|
float arrowlen = 2.0f;
|
|
float arrowrad = 0.25f;
|
|
Renderer.RenderSelectionArrowOutline(navp.Position, -Vector3.UnitY, Vector3.UnitZ, ori, arrowlen, arrowrad, cgrn);
|
|
}
|
|
if (selectionItem.NavPortal != null)
|
|
{
|
|
var navp = selectionItem.NavPortal;
|
|
camrel = navp.Position - camera.Position;
|
|
|
|
//render direction arrow for NavPortal
|
|
ori = navp.Orientation;
|
|
float arrowlen = 2.0f;
|
|
float arrowrad = 0.25f;
|
|
Renderer.RenderSelectionArrowOutline(navp.Position, Vector3.UnitY, Vector3.UnitZ, ori, arrowlen, arrowrad, cgrn);
|
|
}
|
|
if (selectionItem.Audio != null)
|
|
{
|
|
var au = selectionItem.Audio;
|
|
camrel = au.Position - camera.Position;
|
|
ori = au.Orientation;
|
|
bbmin = au.HitboxMin;
|
|
bbmax = au.HitboxMax;
|
|
|
|
if (selectionItem.Audio.Shape == Dat151ZoneShape.Sphere)
|
|
{
|
|
mode = BoundsShaderMode.Sphere;
|
|
MapSphere wsph = new MapSphere();
|
|
wsph.CamRelPos = au.OuterPos - camera.Position;
|
|
wsph.Radius = au.OuterRad;
|
|
Renderer.WhiteSpheres.Add(wsph);
|
|
}
|
|
else
|
|
{
|
|
MapBox wbox = new MapBox();
|
|
wbox.CamRelPos = au.OuterPos - camera.Position;
|
|
wbox.BBMin = au.OuterMin;
|
|
wbox.BBMax = au.OuterMax;
|
|
wbox.Orientation = au.OuterOri;
|
|
wbox.Scale = scale;
|
|
Renderer.WhiteBoxes.Add(wbox);
|
|
}
|
|
}
|
|
|
|
if (mode == BoundsShaderMode.Box)
|
|
{
|
|
MapBox box = new MapBox();
|
|
box.CamRelPos = camrel;
|
|
box.BBMin = bbmin;
|
|
box.BBMax = bbmax;
|
|
box.Orientation = ori;
|
|
box.Scale = scale;
|
|
Renderer.SelectionBoxes.Add(box);
|
|
}
|
|
else if (mode == BoundsShaderMode.Sphere)
|
|
{
|
|
MapSphere sph = new MapSphere();
|
|
sph.CamRelPos = camrel;
|
|
sph.Radius = bsphrad;
|
|
Renderer.SelectionSpheres.Add(sph);
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
private void RenderMarkers()
|
|
{
|
|
//immediately render all the current markers.
|
|
|
|
lock (markersyncroot) //should only cause delays if markers moved/updated
|
|
{
|
|
foreach (var marker in Markers)
|
|
{
|
|
marker.CamRelPos = marker.WorldPos - camera.Position;
|
|
marker.Distance = marker.CamRelPos.Length();
|
|
marker.ScreenPos = camera.ViewProjMatrix.MultiplyW(marker.CamRelPos);
|
|
}
|
|
|
|
lock (markersortedsyncroot) //stop collisions with mouse testing
|
|
{
|
|
SortedMarkers.Clear();
|
|
SortedMarkers.AddRange(Markers);
|
|
if (RenderLocator)
|
|
{
|
|
LocatorMarker.CamRelPos = LocatorMarker.WorldPos - camera.Position;
|
|
LocatorMarker.Distance = LocatorMarker.CamRelPos.Length();
|
|
LocatorMarker.ScreenPos = camera.ViewProjMatrix.MultiplyW(LocatorMarker.CamRelPos);
|
|
SortedMarkers.Add(LocatorMarker);
|
|
}
|
|
SortedMarkers.Sort((m1, m2) => m2.Distance.CompareTo(m1.Distance));
|
|
}
|
|
|
|
MarkerBatch.Clear();
|
|
MarkerBatch.AddRange(SortedMarkers);
|
|
}
|
|
|
|
Renderer.RenderMarkers(MarkerBatch);
|
|
}
|
|
|
|
|
|
private void RenderWidgets()
|
|
{
|
|
if (!ShowWidget) return;
|
|
|
|
Renderer.RenderTransformWidget(Widget);
|
|
}
|
|
private void UpdateWidgets()
|
|
{
|
|
if (!ShowWidget) return;
|
|
|
|
Widget.Update(camera);
|
|
}
|
|
|
|
|
|
|
|
private Vector3 GetGroundPoint(Vector3 p)
|
|
{
|
|
float uplimit = 3.0f;
|
|
float downlimit = 20.0f;
|
|
Ray ray = new Ray(p, new Vector3(0, 0, -1.0f));
|
|
ray.Position.Z += 0.1f;
|
|
SpaceRayIntersectResult hit = space.RayIntersect(ray, downlimit);
|
|
if (hit.Hit)
|
|
{
|
|
return hit.Position;
|
|
}
|
|
ray.Position.Z += uplimit;
|
|
hit = space.RayIntersect(ray, downlimit);
|
|
if (hit.Hit)
|
|
{
|
|
return hit.Position;
|
|
}
|
|
return p;
|
|
}
|
|
private Vector3 SnapPosition(Vector3 p)
|
|
{
|
|
Vector3 gpos = (p / SnapGridSize).Round() * SnapGridSize;
|
|
switch (SnapMode)
|
|
{
|
|
case WorldSnapMode.Grid:
|
|
p = gpos;
|
|
break;
|
|
case WorldSnapMode.Ground:
|
|
p = GetGroundPoint(p);
|
|
break;
|
|
case WorldSnapMode.Hybrid:
|
|
p = GetGroundPoint(gpos);
|
|
break;
|
|
}
|
|
return p;
|
|
}
|
|
|
|
|
|
private void Widget_OnPositionChange(Vector3 newpos, Vector3 oldpos)
|
|
{
|
|
//called during UpdateWidgets()
|
|
|
|
newpos = SnapPosition(newpos);
|
|
|
|
if (newpos == oldpos) return;
|
|
|
|
if (SelectedItem.MultipleSelection)
|
|
{
|
|
if (EditEntityPivot)
|
|
{
|
|
}
|
|
else
|
|
{
|
|
var dpos = newpos - SelectedItem.MultipleSelectionCenter;// oldpos;
|
|
if (dpos == Vector3.Zero) return; //nothing moved.. (probably due to snap)
|
|
for (int i = 0; i < SelectedItems.Count; i++)
|
|
{
|
|
var refpos = SelectedItems[i].WidgetPosition;
|
|
SelectedItems[i].SetPosition(refpos + dpos, false);
|
|
}
|
|
SelectedItem.MultipleSelectionCenter = newpos;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
SelectedItem.SetPosition(newpos, EditEntityPivot);
|
|
}
|
|
if (ProjectForm != null)
|
|
{
|
|
ProjectForm.OnWorldSelectionModified(SelectedItem, SelectedItems);
|
|
}
|
|
}
|
|
private void Widget_OnRotationChange(Quaternion newrot, Quaternion oldrot)
|
|
{
|
|
//called during UpdateWidgets()
|
|
if (newrot == oldrot) return;
|
|
|
|
if (SelectedItem.MultipleSelection)
|
|
{
|
|
if (EditEntityPivot)
|
|
{
|
|
}
|
|
else
|
|
{
|
|
}
|
|
}
|
|
else
|
|
{
|
|
SelectedItem.SetRotation(newrot, oldrot, EditEntityPivot);
|
|
}
|
|
if (ProjectForm != null)
|
|
{
|
|
ProjectForm.OnWorldSelectionModified(SelectedItem, SelectedItems);
|
|
}
|
|
}
|
|
private void Widget_OnScaleChange(Vector3 newscale, Vector3 oldscale)
|
|
{
|
|
//called during UpdateWidgets()
|
|
if (newscale == oldscale) return;
|
|
|
|
if (SelectedItem.MultipleSelection)
|
|
{
|
|
if (EditEntityPivot)
|
|
{//editing pivot scale is sort of meaningless..
|
|
}
|
|
else
|
|
{
|
|
}
|
|
}
|
|
else
|
|
{
|
|
SelectedItem.SetScale(newscale, oldscale, EditEntityPivot);
|
|
}
|
|
if (ProjectForm != null)
|
|
{
|
|
ProjectForm.OnWorldSelectionModified(SelectedItem, SelectedItems);
|
|
}
|
|
}
|
|
|
|
public void SetWidgetPosition(Vector3 pos, bool enableUndo = false)
|
|
{
|
|
if (enableUndo)
|
|
{
|
|
SetWidgetMode("Position");
|
|
MarkUndoStart(Widget);
|
|
}
|
|
|
|
Widget.Position = pos;
|
|
|
|
if (enableUndo)
|
|
{
|
|
MarkUndoEnd(Widget);
|
|
}
|
|
}
|
|
public void SetWidgetRotation(Quaternion q, bool enableUndo = false)
|
|
{
|
|
if (enableUndo)
|
|
{
|
|
SetWidgetMode("Rotation");
|
|
MarkUndoStart(Widget);
|
|
}
|
|
|
|
Widget.Rotation = q;
|
|
|
|
if (enableUndo)
|
|
{
|
|
MarkUndoEnd(Widget);
|
|
}
|
|
}
|
|
public void SetWidgetScale(Vector3 s, bool enableUndo = false)
|
|
{
|
|
if (enableUndo)
|
|
{
|
|
SetWidgetMode("Scale");
|
|
MarkUndoStart(Widget);
|
|
}
|
|
|
|
Widget.Scale = s;
|
|
|
|
if (enableUndo)
|
|
{
|
|
MarkUndoEnd(Widget);
|
|
}
|
|
}
|
|
|
|
|
|
public void UpdatePathYndGraphics(YndFile ynd, bool fullupdate)
|
|
{
|
|
if (fullupdate)
|
|
{
|
|
ynd.UpdateAllNodePositions();
|
|
ynd.BuildBVH();
|
|
|
|
space.BuildYndData(ynd);
|
|
}
|
|
else
|
|
{
|
|
space.BuildYndVerts(ynd);
|
|
}
|
|
lock (Renderer.RenderSyncRoot)
|
|
{
|
|
Renderer.Invalidate(ynd);
|
|
}
|
|
}
|
|
public void UpdatePathNodeGraphics(YndNode pathnode, bool fullupdate)
|
|
{
|
|
if (pathnode == null) return;
|
|
pathnode.Ynd.UpdateBvhForNode(pathnode);
|
|
UpdatePathYndGraphics(pathnode.Ynd, fullupdate);
|
|
}
|
|
public YndNode GetPathNodeFromSpace(ushort areaid, ushort nodeid)
|
|
{
|
|
return space.NodeGrid.GetYndNode(areaid, nodeid);
|
|
}
|
|
|
|
public void UpdateNavYnvGraphics(YnvFile ynv, bool fullupdate)
|
|
{
|
|
ynv.UpdateAllNodePositions();
|
|
ynv.UpdateTriangleVertices();
|
|
ynv.BuildBVH();
|
|
|
|
lock (Renderer.RenderSyncRoot)
|
|
{
|
|
Renderer.Invalidate(ynv);
|
|
}
|
|
}
|
|
public void UpdateNavPolyGraphics(YnvPoly poly, bool fullupdate)
|
|
{
|
|
if (poly == null) return;
|
|
//poly.Ynv.UpdateBvhForPoly(poly);//TODO!
|
|
UpdateNavYnvGraphics(poly.Ynv, fullupdate);
|
|
}
|
|
public void UpdateNavPointGraphics(YnvPoint point, bool fullupdate)
|
|
{
|
|
if (point == null) return;
|
|
//poly.Ynv.UpdateBvhForPoint(point);//TODO!
|
|
UpdateNavYnvGraphics(point.Ynv, fullupdate);
|
|
}
|
|
public void UpdateNavPortalGraphics(YnvPortal portal, bool fullupdate)
|
|
{
|
|
if (portal == null) return;
|
|
//poly.Ynv.UpdateBvhForPortal(portal);//TODO!
|
|
UpdateNavYnvGraphics(portal.Ynv, fullupdate);
|
|
}
|
|
|
|
public void UpdateTrainTrackGraphics(TrainTrack tt, bool fullupdate)
|
|
{
|
|
tt.BuildVertices();
|
|
tt.BuildBVH();
|
|
//if (fullupdate)
|
|
//{
|
|
// //space.BuildYndData(ynd);
|
|
//}
|
|
//else
|
|
//{
|
|
// //space.BuildYndVerts(ynd);
|
|
//}
|
|
lock (Renderer.RenderSyncRoot)
|
|
{
|
|
Renderer.Invalidate(tt);
|
|
}
|
|
}
|
|
public void UpdateTrainTrackNodeGraphics(TrainTrackNode node, bool fullupdate)
|
|
{
|
|
if (node == null) return;
|
|
node.Track.UpdateBvhForNode(node);
|
|
UpdateTrainTrackGraphics(node.Track, fullupdate);
|
|
}
|
|
|
|
public void UpdateScenarioGraphics(YmtFile ymt, bool fullupdate)
|
|
{
|
|
var scenario = ymt.ScenarioRegion;
|
|
if (scenario == null) return;
|
|
|
|
scenario.BuildBVH();
|
|
|
|
scenario.BuildVertices();
|
|
|
|
lock (Renderer.RenderSyncRoot)
|
|
{
|
|
Renderer.Invalidate(scenario);
|
|
}
|
|
}
|
|
|
|
|
|
public Vector3 GetCameraPosition()
|
|
{
|
|
//currently used by ProjectForm when creating entities
|
|
lock (Renderer.RenderSyncRoot)
|
|
{
|
|
return camera.Position;
|
|
}
|
|
}
|
|
public Vector3 GetCameraViewDir()
|
|
{
|
|
//currently used by ProjectForm when creating entities
|
|
lock (Renderer.RenderSyncRoot)
|
|
{
|
|
return camera.ViewDirection;
|
|
}
|
|
}
|
|
|
|
public void SetCameraSensitivity(float sensitivity, float smoothing)
|
|
{
|
|
camera.Sensitivity = sensitivity;
|
|
camera.Smoothness = smoothing;
|
|
}
|
|
public void SetMouseInverted(bool invert)
|
|
{
|
|
MouseInvert = invert;
|
|
}
|
|
|
|
public void SetKeyBindings(KeyBindings kb)
|
|
{
|
|
Input.keyBindings = kb.Copy();
|
|
UpdateToolbarShortcutsText();
|
|
}
|
|
private void UpdateToolbarShortcutsText()
|
|
{
|
|
var kb = Input.keyBindings;
|
|
ToolbarSelectButton.ToolTipText = string.Format("Select objects / Exit edit mode ({0}, {1})", kb.ToggleMouseSelect, kb.ExitEditMode);
|
|
ToolbarMoveButton.ToolTipText = string.Format("Move ({0})", kb.EditPosition);
|
|
ToolbarRotateButton.ToolTipText = string.Format("Rotate ({0})", kb.EditRotation);
|
|
ToolbarScaleButton.ToolTipText = string.Format("Scale ({0})", kb.EditScale);
|
|
ShowToolbarCheckBox.Text = string.Format("Show Toolbar ({0})", kb.ToggleToolbar);
|
|
}
|
|
|
|
|
|
private MapBox GetExtensionBox(Vector3 camrel, MetaWrapper ext)
|
|
{
|
|
MapBox b = new MapBox();
|
|
Vector3 pos = Vector3.Zero;
|
|
float size = 0.5f;
|
|
if (ext is MCExtensionDefLightEffect)
|
|
{
|
|
var le = ext as MCExtensionDefLightEffect;
|
|
pos = le.Data.offsetPosition;
|
|
}
|
|
else if (ext is MCExtensionDefSpawnPointOverride)
|
|
{
|
|
var spo = ext as MCExtensionDefSpawnPointOverride;
|
|
pos = spo.Data.offsetPosition;
|
|
size = spo.Data.Radius;
|
|
}
|
|
else if (ext is MCExtensionDefDoor)
|
|
{
|
|
var door = ext as MCExtensionDefDoor;
|
|
pos = door.Data.offsetPosition;
|
|
}
|
|
else if (ext is Mrage__phVerletClothCustomBounds)
|
|
{
|
|
var cb = ext as Mrage__phVerletClothCustomBounds;
|
|
if ((cb.CollisionData != null) && (cb.CollisionData.Length > 0))
|
|
{
|
|
pos = cb.CollisionData[0].Data.Position;
|
|
}
|
|
}
|
|
else if (ext is MCExtensionDefParticleEffect)
|
|
{
|
|
var pe = ext as MCExtensionDefParticleEffect;
|
|
pos = pe.Data.offsetPosition;
|
|
}
|
|
else if (ext is MCExtensionDefAudioCollisionSettings)
|
|
{
|
|
var acs = ext as MCExtensionDefAudioCollisionSettings;
|
|
pos = acs.Data.offsetPosition;
|
|
}
|
|
else if (ext is MCExtensionDefAudioEmitter)
|
|
{
|
|
var ae = ext as MCExtensionDefAudioEmitter;
|
|
pos = ae.Data.offsetPosition;
|
|
}
|
|
else if (ext is MCExtensionDefSpawnPoint)
|
|
{
|
|
var sp = ext as MCExtensionDefSpawnPoint;
|
|
pos = sp.Data.offsetPosition;
|
|
}
|
|
else if (ext is MCExtensionDefExplosionEffect)
|
|
{
|
|
var ee = ext as MCExtensionDefExplosionEffect;
|
|
pos = ee.Data.offsetPosition;
|
|
}
|
|
else if (ext is MCExtensionDefLadder)
|
|
{
|
|
var ld = ext as MCExtensionDefLadder;
|
|
pos = ld.Data.offsetPosition;
|
|
}
|
|
else if (ext is MCExtensionDefBuoyancy)
|
|
{
|
|
var bu = ext as MCExtensionDefBuoyancy;
|
|
pos = bu.Data.offsetPosition;
|
|
}
|
|
else if (ext is MCExtensionDefExpression)
|
|
{
|
|
var exp = ext as MCExtensionDefExpression;
|
|
pos = exp.Data.offsetPosition;
|
|
}
|
|
else if (ext is MCExtensionDefLightShaft)
|
|
{
|
|
var ls = ext as MCExtensionDefLightShaft;
|
|
pos = ls.Data.offsetPosition;
|
|
}
|
|
else if (ext is MCExtensionDefWindDisturbance)
|
|
{
|
|
var wd = ext as MCExtensionDefWindDisturbance;
|
|
pos = wd.Data.offsetPosition;
|
|
}
|
|
else if (ext is MCExtensionDefProcObject)
|
|
{
|
|
var po = ext as MCExtensionDefProcObject;
|
|
pos = po.Data.offsetPosition;
|
|
}
|
|
|
|
|
|
b.BBMin = pos - size;
|
|
b.BBMax = pos + size;
|
|
b.CamRelPos = camrel;
|
|
|
|
return b;
|
|
}
|
|
|
|
|
|
public static Vector3 GetPerpVec(Vector3 n)
|
|
{
|
|
//make a vector perpendicular to the given one
|
|
float nx = Math.Abs(n.X);
|
|
float ny = Math.Abs(n.Y);
|
|
float nz = Math.Abs(n.Z);
|
|
if ((nx < ny) && (nx < nz))
|
|
{
|
|
return Vector3.Cross(n, Vector3.Right);
|
|
}
|
|
else if (ny < nz)
|
|
{
|
|
return Vector3.Cross(n, Vector3.Up);
|
|
}
|
|
else
|
|
{
|
|
return Vector3.Cross(n, Vector3.ForwardLH);
|
|
}
|
|
}
|
|
|
|
|
|
private void SpawnTestEntity(bool cameraCenter = false)
|
|
{
|
|
if (!space.Inited) return;
|
|
|
|
Vector3 dir = (cameraCenter ? camera.ViewDirection : camera.MouseRay.Direction);
|
|
Vector3 ofs = (cameraCenter ? Vector3.Zero : camera.MouseRay.Position);
|
|
Vector3 pos = ofs + camera.Position + (dir * 1.5f);
|
|
Vector3 vel = dir * 50.0f; //m/s
|
|
|
|
var hash = JenkHash.GenHash("prop_alien_egg_01");
|
|
var arch = GameFileCache.GetArchetype(hash);
|
|
|
|
if (arch == null) return;
|
|
|
|
CEntityDef cent = new CEntityDef();
|
|
cent.archetypeName = hash;
|
|
cent.rotation = new Vector4(0, 0, 0, 1);
|
|
cent.scaleXY = 1.0f;
|
|
cent.scaleZ = 1.0f;
|
|
cent.flags = 1572872;
|
|
cent.parentIndex = -1;
|
|
cent.lodDist = 200.0f;
|
|
cent.lodLevel = Unk_1264241711.LODTYPES_DEPTH_ORPHANHD;
|
|
cent.priorityLevel = Unk_648413703.PRI_REQUIRED;
|
|
cent.ambientOcclusionMultiplier = 255;
|
|
cent.artificialAmbientOcclusion = 255;
|
|
cent.position = pos;
|
|
|
|
YmapEntityDef ent = new YmapEntityDef(null, 0, ref cent);
|
|
|
|
ent.SetArchetype(arch);
|
|
|
|
|
|
Entity e = new Entity();
|
|
e.Position = pos;
|
|
e.Velocity = vel;
|
|
e.Mass = 10.0f;
|
|
e.Momentum = vel * e.Mass;
|
|
e.EntityDef = ent;
|
|
e.Radius = arch.BSRadius * 0.7f;
|
|
e.EnableCollisions = true;
|
|
e.Enabled = true;
|
|
|
|
lock (Renderer.RenderSyncRoot)
|
|
{
|
|
space.AddTemporaryEntity(e);
|
|
}
|
|
}
|
|
|
|
|
|
|
|
public void SetControlMode(WorldControlMode mode)
|
|
{
|
|
if (InvokeRequired)
|
|
{
|
|
try
|
|
{
|
|
Invoke(new Action(() => { SetControlMode(mode); }));
|
|
}
|
|
catch
|
|
{ }
|
|
return;
|
|
}
|
|
|
|
if (mode == ControlMode) return;
|
|
|
|
bool wasfree = (ControlMode == WorldControlMode.Free);
|
|
bool isfree = (mode == WorldControlMode.Free);
|
|
|
|
if (isfree && !wasfree)
|
|
{
|
|
camEntity.Position = pedEntity.Position;
|
|
|
|
pedEntity.Enabled = false;
|
|
|
|
Renderer.timerunning = false;
|
|
|
|
camera.SetFollowEntity(camEntity);
|
|
camera.TargetDistance = 1.0f; //default?
|
|
camera.Smoothness = Settings.Default.CameraSmoothing;
|
|
|
|
Cursor.Show();
|
|
}
|
|
else if (!isfree && wasfree)
|
|
{
|
|
pedEntity.Position = camEntity.Position;
|
|
pedEntity.Velocity = Vector3.Zero;
|
|
pedEntity.Enabled = true;
|
|
|
|
Renderer.timerunning = true;
|
|
|
|
camera.SetFollowEntity(pedEntity.CameraEntity);
|
|
camera.TargetDistance = 0.01f; //1cm
|
|
camera.Smoothness = 20.0f;
|
|
|
|
//center the mouse in the window
|
|
System.Drawing.Point centerp = new System.Drawing.Point(ClientSize.Width / 2, ClientSize.Height / 2);
|
|
MouseLastPoint = centerp;
|
|
MouseX = centerp.X;
|
|
MouseY = centerp.Y;
|
|
Cursor.Position = PointToScreen(centerp);
|
|
Cursor.Hide();
|
|
}
|
|
|
|
|
|
|
|
|
|
ControlMode = mode;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
private void BeginMouseHitTest()
|
|
{
|
|
//reset variables for beginning the mouse hit test
|
|
CurMouseHit.Clear();
|
|
|
|
|
|
MouseRayCollisionEnabled = Input.CtrlPressed; //temporary...!
|
|
if (MouseRayCollisionEnabled)
|
|
{
|
|
if (space.Inited && space.Grid != null)
|
|
{
|
|
Ray mray = new Ray();
|
|
mray.Position = camera.MouseRay.Position + camera.Position;
|
|
mray.Direction = camera.MouseRay.Direction;
|
|
MouseRayCollision = space.RayIntersect(mray);
|
|
}
|
|
}
|
|
|
|
|
|
Renderer.RenderedDrawablesListEnable =
|
|
((SelectionMode == MapSelectionMode.Entity) && MouseSelectEnabled) ||
|
|
(SelectionMode == MapSelectionMode.EntityExtension) ||
|
|
(SelectionMode == MapSelectionMode.ArchetypeExtension);
|
|
|
|
Renderer.RenderedBoundCompsListEnable = (SelectionMode == MapSelectionMode.Collision);
|
|
|
|
|
|
}
|
|
private void UpdateMouseHitsFromRenderer()
|
|
{
|
|
foreach (var rd in Renderer.RenderedDrawables)
|
|
{
|
|
UpdateMouseHits(rd.Drawable, rd.Archetype, rd.Entity);
|
|
}
|
|
foreach (var rb in Renderer.RenderedBoundComps)
|
|
{
|
|
UpdateMouseHits(rb.BoundComp, rb.Entity);
|
|
}
|
|
}
|
|
private void UpdateMouseHits(DrawableBase drawable, Archetype arche, YmapEntityDef entity)
|
|
{
|
|
//if ((SelectionMode == MapSelectionMode.Entity) && !MouseSelectEnabled) return; //performance improvement when not selecting entities...
|
|
|
|
//test the selected entity/archetype for mouse hit.
|
|
|
|
//first test the bounding sphere for mouse hit..
|
|
Quaternion orinv;
|
|
Ray mraytrn;
|
|
float hitdist = 0.0f;
|
|
int geometryIndex = 0;
|
|
DrawableGeometry geometry = null;
|
|
BoundingBox geometryAABB = new BoundingBox();
|
|
BoundingSphere bsph = new BoundingSphere();
|
|
BoundingBox bbox = new BoundingBox();
|
|
BoundingBox gbbox = new BoundingBox();
|
|
Quaternion orientation = Quaternion.Identity;
|
|
Vector3 scale = Vector3.One;
|
|
Vector3 camrel = -camera.Position;
|
|
if (entity != null)
|
|
{
|
|
orientation = entity.Orientation;
|
|
scale = entity.Scale;
|
|
camrel += entity.Position;
|
|
}
|
|
if (arche != null)
|
|
{
|
|
bsph.Center = camrel + orientation.Multiply(arche.BSCenter);//could use entity.BSCenter
|
|
bsph.Radius = arche.BSRadius;
|
|
bbox.Minimum = arche.BBMin * scale;
|
|
bbox.Maximum = arche.BBMax * scale;
|
|
}
|
|
else
|
|
{
|
|
bsph.Center = camrel + drawable.BoundingCenter;
|
|
bsph.Radius = drawable.BoundingSphereRadius;
|
|
bbox.Minimum = drawable.BoundingBoxMin.XYZ() * scale;
|
|
bbox.Maximum = drawable.BoundingBoxMax.XYZ() * scale;
|
|
}
|
|
bool mousespherehit = camera.MouseRay.Intersects(ref bsph);
|
|
|
|
|
|
|
|
if ((SelectionMode == MapSelectionMode.EntityExtension) || (SelectionMode == MapSelectionMode.ArchetypeExtension))
|
|
{
|
|
//transform the mouse ray into the entity space.
|
|
orinv = Quaternion.Invert(orientation);
|
|
mraytrn = new Ray();
|
|
mraytrn.Position = orinv.Multiply(camera.MouseRay.Position-camrel);
|
|
mraytrn.Direction = orinv.Multiply(camera.MouseRay.Direction);
|
|
|
|
if (SelectionMode == MapSelectionMode.EntityExtension)
|
|
{
|
|
if ((entity != null) && (entity.Extensions != null))
|
|
{
|
|
for (int i = 0; i < entity.Extensions.Length; i++)
|
|
{
|
|
var extension = entity.Extensions[i];
|
|
MapBox mb = GetExtensionBox(camrel, extension);
|
|
mb.Orientation = orientation;
|
|
mb.Scale = Vector3.One;// scale;
|
|
mb.BBMin *= scale;
|
|
mb.BBMax *= scale;
|
|
Renderer.BoundingBoxes.Add(mb);
|
|
|
|
bbox.Minimum = mb.BBMin; //TODO: refactor this!
|
|
bbox.Maximum = mb.BBMax;
|
|
if (mraytrn.Intersects(ref bbox, out hitdist) && (hitdist < CurMouseHit.HitDist) && (hitdist > 0))
|
|
{
|
|
CurMouseHit.EntityDef = entity;
|
|
CurMouseHit.Archetype = arche;
|
|
CurMouseHit.EntityExtension = extension;
|
|
CurMouseHit.HitDist = hitdist;
|
|
CurMouseHit.CamRel = mb.CamRelPos;
|
|
CurMouseHit.AABB = bbox;
|
|
}
|
|
}
|
|
}
|
|
return; //only test extensions when in select extension mode...
|
|
}
|
|
if (SelectionMode == MapSelectionMode.ArchetypeExtension)
|
|
{
|
|
if ((arche != null) && (arche.Extensions != null))
|
|
{
|
|
for (int i = 0; i < arche.Extensions.Length; i++)
|
|
{
|
|
var extension = arche.Extensions[i];
|
|
MapBox mb = GetExtensionBox(camrel, extension);
|
|
mb.Orientation = orientation;
|
|
mb.Scale = Vector3.One;// scale;
|
|
mb.BBMin *= scale;
|
|
mb.BBMax *= scale;
|
|
Renderer.BoundingBoxes.Add(mb);
|
|
|
|
bbox.Minimum = mb.BBMin; //TODO: refactor this!
|
|
bbox.Maximum = mb.BBMax;
|
|
if (mraytrn.Intersects(ref bbox, out hitdist) && (hitdist < CurMouseHit.HitDist) && (hitdist > 0))
|
|
{
|
|
CurMouseHit.EntityDef = entity;
|
|
CurMouseHit.Archetype = arche;
|
|
CurMouseHit.ArchetypeExtension = extension;
|
|
CurMouseHit.HitDist = hitdist;
|
|
CurMouseHit.CamRel = mb.CamRelPos;
|
|
CurMouseHit.AABB = bbox;
|
|
}
|
|
}
|
|
}
|
|
return; //only test extensions when in select extension mode...
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (!mousespherehit)
|
|
{ return; } //no sphere hit, so no entity hit.
|
|
|
|
|
|
|
|
bool usegeomboxes = SelectByGeometry;
|
|
var dmodels = drawable.DrawableModelsHigh;
|
|
if((dmodels==null)||(dmodels.data_items==null))
|
|
{ usegeomboxes = false; }
|
|
if (usegeomboxes)
|
|
{
|
|
for (int i = 0; i < dmodels.data_items.Length; i++)
|
|
{
|
|
var m = dmodels.data_items[i];
|
|
if (m.BoundsData == null)
|
|
{ usegeomboxes = false; break; }
|
|
}
|
|
}
|
|
|
|
|
|
|
|
//transform the mouse ray into the entity space.
|
|
orinv = Quaternion.Invert(orientation);
|
|
mraytrn = new Ray();
|
|
mraytrn.Position = orinv.Multiply(camera.MouseRay.Position-camrel);
|
|
mraytrn.Direction = orinv.Multiply(camera.MouseRay.Direction);
|
|
hitdist = 0.0f;
|
|
|
|
|
|
if (usegeomboxes)
|
|
{
|
|
//geometry bounding boxes version
|
|
float ghitdist = float.MaxValue;
|
|
for (int i = 0; i < dmodels.data_items.Length; i++)
|
|
{
|
|
var m = dmodels.data_items[i];
|
|
int gbbcount = m.BoundsData.Length;
|
|
for (int j = 0; j < gbbcount; j++) //first box seems to be whole model
|
|
{
|
|
var gbox = m.BoundsData[j];
|
|
gbbox.Minimum = gbox.Min.XYZ();
|
|
gbbox.Maximum = gbox.Max.XYZ();
|
|
bbox.Minimum = gbbox.Minimum * scale;
|
|
bbox.Maximum = gbbox.Maximum * scale;
|
|
bool usehit = false;
|
|
if (mraytrn.Intersects(ref bbox, out hitdist))
|
|
{
|
|
if ((j == 0) && (gbbcount > 1)) continue;//ignore a model hit
|
|
//bool firsthit = (mousehit.EntityDef == null);
|
|
if (hitdist > 0.0f) //firsthit || //ignore when inside the box
|
|
{
|
|
bool nearer = ((hitdist < CurMouseHit.HitDist) && (hitdist < ghitdist));
|
|
bool radsm = true;
|
|
if (CurMouseHit.Geometry != null)
|
|
{
|
|
var b1 = (gbbox.Maximum - gbbox.Minimum) * scale;
|
|
var b2 = (CurMouseHit.AABB.Maximum - CurMouseHit.AABB.Minimum) * scale;
|
|
float r1 = b1.Length() * 0.5f;
|
|
float r2 = b2.Length() * 0.5f;
|
|
radsm = (r1 < (r2));// * 0.5f));
|
|
}
|
|
if ((nearer&&radsm) || radsm) usehit = true;
|
|
}
|
|
}
|
|
else if (j == 0) //no hit on model box
|
|
{
|
|
break; //don't try this model's geometries
|
|
}
|
|
if (usehit)
|
|
{
|
|
int gind = (j > 0) ? j - 1 : 0;
|
|
ghitdist = hitdist;
|
|
geometry = m.Geometries[gind];
|
|
geometryAABB = gbbox;
|
|
geometryIndex = gind;
|
|
}
|
|
}
|
|
}
|
|
if (geometry == null)
|
|
{
|
|
return; //no geometry hit.
|
|
}
|
|
hitdist = ghitdist;
|
|
}
|
|
else
|
|
{
|
|
//archetype/drawable bounding boxes version
|
|
bool outerhit = false;
|
|
if (mraytrn.Intersects(ref bbox, out hitdist)) //test primary box
|
|
{
|
|
bool firsthit = (CurMouseHit.EntityDef == null);
|
|
if (firsthit || (hitdist > 0.0f)) //ignore when inside the box..
|
|
{
|
|
bool nearer = (hitdist < CurMouseHit.HitDist); //closer than the last..
|
|
bool radsm = true;
|
|
if ((CurMouseHit.Archetype != null) && (arche != null)) //compare hit archetype sizes...
|
|
{
|
|
//var b1 = (arche.BBMax - arche.BBMin) * scale;
|
|
//var b2 = (mousehit.Archetype.BBMax - mousehit.Archetype.BBMin) * scale;
|
|
float r1 = arche.BSRadius;
|
|
float r2 = CurMouseHit.Archetype.BSRadius;
|
|
radsm = (r1 <= (r2));// * 0.5f)); //prefer selecting smaller things
|
|
}
|
|
if ((nearer&&radsm) || radsm)
|
|
{
|
|
outerhit = true;
|
|
}
|
|
}
|
|
}
|
|
if (!outerhit)
|
|
{ return; } //no hit.
|
|
}
|
|
|
|
|
|
|
|
|
|
CurMouseHit.HitDist = (hitdist > 0.0f) ? hitdist : CurMouseHit.HitDist;
|
|
CurMouseHit.EntityDef = entity;
|
|
CurMouseHit.Archetype = arche;
|
|
CurMouseHit.Drawable = drawable;
|
|
CurMouseHit.Geometry = geometry;
|
|
CurMouseHit.AABB = geometryAABB;
|
|
CurMouseHit.GeometryIndex = geometryIndex;
|
|
CurMouseHit.CamRel = camrel;
|
|
|
|
|
|
|
|
|
|
//go through geometries...? need to use skeleton?
|
|
//if (drawable.DrawableModelsHigh == null)
|
|
//{ return; }
|
|
//if (drawable.DrawableModelsHigh.data_items == null)
|
|
//{ return; }
|
|
//for (int i = 0; i < drawable.DrawableModelsHigh.data_items.Length; i++)
|
|
//{
|
|
// var model = drawable.DrawableModelsHigh.data_items[i];
|
|
// if ((model.Geometries == null) || (model.Geometries.data_items == null))
|
|
// { continue; }
|
|
// if ((model.Unknown_18h_Data == null))
|
|
// { continue; }
|
|
// int boffset = 0;
|
|
// if ((model.Unknown_18h_Data.Length > model.Geometries.data_items.Length))
|
|
// { boffset = 1; }
|
|
// for (int j = 0; j < model.Geometries.data_items.Length; j++)
|
|
// {
|
|
// var geom = model.Geometries.data_items[j];
|
|
// var gbox = model.Unknown_18h_Data[j + boffset];
|
|
// bbox.Minimum = gbox.AABB_Max.XYZ();
|
|
// bbox.Maximum = gbox.AABB_Min.XYZ();
|
|
// if (mraytrn.Intersects(ref bbox, out hitdist)) //test geom box
|
|
// {
|
|
// bool firsthit = (mousehit.EntityDef == null);
|
|
// if (firsthit || (hitdist > 0.0f)) //ignore when inside the box..
|
|
// {
|
|
// bool nearer = (hitdist < mousehit.HitDist); //closer than the last..
|
|
// if (nearer)
|
|
// {
|
|
// mousehit.HitDist = (hitdist > 0.0f) ? hitdist : mousehit.HitDist;
|
|
// mousehit.EntityDef = entity;
|
|
// mousehit.Archetype = arche;
|
|
// mousehit.Drawable = drawable;
|
|
// mousehit.CamRel = camrel;
|
|
// }
|
|
// }
|
|
// }
|
|
// }
|
|
//}
|
|
|
|
|
|
//Bounds b = null;
|
|
//var dd = drawable as Drawable;
|
|
//if (dd != null)
|
|
//{
|
|
// b = dd.Bound;
|
|
//}
|
|
//else
|
|
//{
|
|
// var fd = drawable as FragDrawable;
|
|
// if (fd != null)
|
|
// {
|
|
// b = fd.Bound;
|
|
// }
|
|
//}
|
|
//if (b == null)
|
|
//{ return; }
|
|
//else
|
|
//{ }
|
|
|
|
|
|
}
|
|
private void UpdateMouseHits(RenderableBoundComposite rndbc, YmapEntityDef entity)
|
|
{
|
|
if (SelectionMode != MapSelectionMode.Collision) return;
|
|
|
|
var position = entity?.Position ?? Vector3.Zero;
|
|
var orientation = entity?.Orientation ?? Quaternion.Identity;
|
|
var scale = entity?.Scale ?? Vector3.One;
|
|
|
|
var camrel = position - camera.Position;
|
|
|
|
|
|
|
|
BoundingBox bbox = new BoundingBox();
|
|
Ray mray = new Ray();
|
|
mray.Position = camera.MouseRay.Position + camera.Position;
|
|
mray.Direction = camera.MouseRay.Direction;
|
|
float hitdist = float.MaxValue;
|
|
Quaternion orinv = Quaternion.Invert(orientation);
|
|
Ray mraytrn = new Ray();
|
|
mraytrn.Position = orinv.Multiply(camera.MouseRay.Position - camrel);
|
|
mraytrn.Direction = orinv.Multiply(mray.Direction);
|
|
|
|
MapBox mb = new MapBox();
|
|
mb.CamRelPos = camrel;// rbginst.Inst.CamRel;
|
|
mb.Orientation = orientation;
|
|
mb.Scale = scale;
|
|
|
|
foreach (var geom in rndbc.Geometries)
|
|
{
|
|
if (geom == null) continue;
|
|
|
|
mb.BBMin = geom.BoundGeom.BoundingBoxMin;
|
|
mb.BBMax = geom.BoundGeom.BoundingBoxMax;
|
|
|
|
var cent = camrel + (mb.BBMin + mb.BBMax) * 0.5f;
|
|
if (cent.Length() > Renderer.renderboundsmaxdist) continue;
|
|
|
|
Renderer.BoundingBoxes.Add(mb);
|
|
|
|
bbox.Minimum = mb.BBMin * scale;
|
|
bbox.Maximum = mb.BBMax * scale;
|
|
if (mraytrn.Intersects(ref bbox, out hitdist) && (hitdist < CurMouseHit.HitDist) && (hitdist > 0))
|
|
{
|
|
CurMouseHit.CollisionBounds = geom.BoundGeom;
|
|
CurMouseHit.EntityDef = entity;
|
|
CurMouseHit.Archetype = entity?.Archetype;
|
|
CurMouseHit.HitDist = hitdist;
|
|
CurMouseHit.CamRel = camrel;
|
|
CurMouseHit.AABB = bbox;
|
|
}
|
|
}
|
|
|
|
}
|
|
private void UpdateMouseHits(YmapFile ymap)
|
|
{
|
|
//find mouse hits for things like time cycle mods and car generators in ymaps.
|
|
|
|
BoundingBox bbox = new BoundingBox();
|
|
Ray mray = new Ray();
|
|
mray.Position = camera.MouseRay.Position + camera.Position;
|
|
mray.Direction = camera.MouseRay.Direction;
|
|
float hitdist = float.MaxValue;
|
|
|
|
float dmax = Renderer.renderboundsmaxdist;
|
|
|
|
if ((SelectionMode == MapSelectionMode.TimeCycleModifier) && (ymap.TimeCycleModifiers != null))
|
|
{
|
|
for (int i = 0; i < ymap.TimeCycleModifiers.Length; i++)
|
|
{
|
|
var tcm = ymap.TimeCycleModifiers[i];
|
|
if ((((tcm.BBMin + tcm.BBMax) * 0.5f) - camera.Position).Length() > dmax) continue;
|
|
|
|
MapBox mb = new MapBox();
|
|
mb.CamRelPos = -camera.Position;
|
|
mb.BBMin = tcm.BBMin;
|
|
mb.BBMax = tcm.BBMax;
|
|
mb.Orientation = Quaternion.Identity;
|
|
mb.Scale = Vector3.One;
|
|
Renderer.BoundingBoxes.Add(mb);
|
|
|
|
bbox.Minimum = mb.BBMin;
|
|
bbox.Maximum = mb.BBMax;
|
|
if (mray.Intersects(ref bbox, out hitdist) && (hitdist < CurMouseHit.HitDist) && (hitdist > 0))
|
|
{
|
|
CurMouseHit.TimeCycleModifier = tcm;
|
|
CurMouseHit.HitDist = hitdist;
|
|
CurMouseHit.CamRel = mb.CamRelPos;
|
|
CurMouseHit.AABB = bbox;
|
|
}
|
|
}
|
|
}
|
|
if ((SelectionMode == MapSelectionMode.CarGenerator) && (ymap.CarGenerators != null))
|
|
{
|
|
for (int i = 0; i < ymap.CarGenerators.Length; i++)
|
|
{
|
|
var cg = ymap.CarGenerators[i];
|
|
MapBox mb = new MapBox();
|
|
mb.CamRelPos = cg.Position - camera.Position;
|
|
mb.BBMin = cg.BBMin;
|
|
mb.BBMax = cg.BBMax;
|
|
mb.Orientation = cg.Orientation;
|
|
mb.Scale = Vector3.One;
|
|
Renderer.BoundingBoxes.Add(mb);
|
|
|
|
Quaternion orinv = Quaternion.Invert(cg.Orientation);
|
|
Ray mraytrn = new Ray();
|
|
mraytrn.Position = orinv.Multiply(camera.MouseRay.Position - mb.CamRelPos);
|
|
mraytrn.Direction = orinv.Multiply(mray.Direction);
|
|
bbox.Minimum = mb.BBMin;
|
|
bbox.Maximum = mb.BBMax;
|
|
if (mraytrn.Intersects(ref bbox, out hitdist) && (hitdist < CurMouseHit.HitDist) && (hitdist > 0))
|
|
{
|
|
CurMouseHit.CarGenerator = cg;
|
|
CurMouseHit.HitDist = hitdist;
|
|
CurMouseHit.CamRel = mb.CamRelPos;
|
|
CurMouseHit.AABB = bbox;
|
|
}
|
|
}
|
|
if (SelectedItem.CarGenerator != null)
|
|
{
|
|
}
|
|
|
|
}
|
|
if ((SelectionMode == MapSelectionMode.MloInstance) && (ymap.MloEntities != null))
|
|
{
|
|
for (int i = 0; i < ymap.MloEntities.Length; i++)
|
|
{
|
|
var ent = ymap.MloEntities[i];
|
|
if (SelectedItem.MloEntityDef == ent) continue;
|
|
MapBox mb = new MapBox();
|
|
mb.CamRelPos = ent.Position - camera.Position;
|
|
mb.BBMin = /*ent?.BBMin ??*/ new Vector3(-1.5f);
|
|
mb.BBMax = /*ent?.BBMax ??*/ new Vector3(1.5f);
|
|
mb.Orientation = ent?.Orientation ?? Quaternion.Identity;
|
|
mb.Scale = /*ent?.Scale ??*/ Vector3.One;
|
|
Renderer.BoundingBoxes.Add(mb);
|
|
|
|
Quaternion orinv = Quaternion.Invert(mb.Orientation);
|
|
Ray mraytrn = new Ray();
|
|
mraytrn.Position = orinv.Multiply(camera.MouseRay.Position - mb.CamRelPos);
|
|
mraytrn.Direction = orinv.Multiply(mray.Direction);
|
|
bbox.Minimum = mb.BBMin;
|
|
bbox.Maximum = mb.BBMax;
|
|
if (mraytrn.Intersects(ref bbox, out hitdist) && (hitdist < CurMouseHit.HitDist) && (hitdist > 0))
|
|
{
|
|
CurMouseHit.MloEntityDef = ent;
|
|
CurMouseHit.EntityDef = ent;
|
|
CurMouseHit.HitDist = hitdist;
|
|
CurMouseHit.CamRel = mb.CamRelPos;
|
|
CurMouseHit.AABB = new BoundingBox(mb.BBMin, mb.BBMax);
|
|
}
|
|
}
|
|
}
|
|
if ((SelectionMode == MapSelectionMode.Grass) && (ymap.GrassInstanceBatches != null))
|
|
{
|
|
for (int i = 0; i < ymap.GrassInstanceBatches.Length; i++)
|
|
{
|
|
var gb = ymap.GrassInstanceBatches[i];
|
|
if ((gb.Position - camera.Position).Length() > dmax) continue;
|
|
|
|
MapBox mb = new MapBox();
|
|
mb.CamRelPos = -camera.Position;
|
|
mb.BBMin = gb.AABBMin;
|
|
mb.BBMax = gb.AABBMax;
|
|
mb.Orientation = Quaternion.Identity;
|
|
mb.Scale = Vector3.One;
|
|
Renderer.BoundingBoxes.Add(mb);
|
|
|
|
bbox.Minimum = mb.BBMin;
|
|
bbox.Maximum = mb.BBMax;
|
|
if (mray.Intersects(ref bbox, out hitdist) && (hitdist < CurMouseHit.HitDist) && (hitdist > 0))
|
|
{
|
|
CurMouseHit.GrassBatch = gb;
|
|
CurMouseHit.HitDist = hitdist;
|
|
CurMouseHit.CamRel = mb.CamRelPos;
|
|
CurMouseHit.AABB = bbox;
|
|
}
|
|
}
|
|
}
|
|
if ((SelectionMode == MapSelectionMode.DistantLodLights) && (ymap.DistantLODLights != null))
|
|
{
|
|
var dll = ymap.DistantLODLights;
|
|
if ((((dll.BBMin + dll.BBMax) * 0.5f) - camera.Position).Length() <= dmax)
|
|
{
|
|
MapBox mb = new MapBox();
|
|
mb.CamRelPos = -camera.Position;
|
|
mb.BBMin = dll.BBMin;
|
|
mb.BBMax = dll.BBMax;
|
|
mb.Orientation = Quaternion.Identity;
|
|
mb.Scale = Vector3.One;
|
|
Renderer.BoundingBoxes.Add(mb);
|
|
|
|
bbox.Minimum = mb.BBMin;
|
|
bbox.Maximum = mb.BBMax;
|
|
if (mray.Intersects(ref bbox, out hitdist) && (hitdist < CurMouseHit.HitDist) && (hitdist > 0))
|
|
{
|
|
CurMouseHit.DistantLodLights = dll;
|
|
CurMouseHit.HitDist = hitdist;
|
|
CurMouseHit.CamRel = mb.CamRelPos;
|
|
CurMouseHit.AABB = bbox;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
}
|
|
private void UpdateMouseHits(List<WaterQuad> waterquads)
|
|
{
|
|
if (SelectionMode != MapSelectionMode.WaterQuad) return;
|
|
|
|
BoundingBox bbox = new BoundingBox();
|
|
Ray mray = new Ray();
|
|
mray.Position = camera.MouseRay.Position + camera.Position;
|
|
mray.Direction = camera.MouseRay.Direction;
|
|
float hitdist = float.MaxValue;
|
|
|
|
|
|
foreach (var quad in waterquads)
|
|
{
|
|
MapBox mb = new MapBox();
|
|
mb.CamRelPos = -camera.Position;
|
|
mb.BBMin = new Vector3(quad.minX, quad.minY, quad.z);
|
|
mb.BBMax = new Vector3(quad.maxX, quad.maxY, quad.z);
|
|
mb.Orientation = Quaternion.Identity;
|
|
mb.Scale = Vector3.One;
|
|
Renderer.BoundingBoxes.Add(mb);
|
|
|
|
bbox.Minimum = mb.BBMin;
|
|
bbox.Maximum = mb.BBMax;
|
|
if (mray.Intersects(ref bbox, out hitdist) && (hitdist < CurMouseHit.HitDist) && (hitdist > 0))
|
|
{
|
|
CurMouseHit.WaterQuad = quad;
|
|
CurMouseHit.HitDist = hitdist;
|
|
CurMouseHit.CamRel = mb.CamRelPos;
|
|
CurMouseHit.AABB = bbox;
|
|
}
|
|
}
|
|
}
|
|
private void UpdateMouseHits(List<YnvFile> ynvs)
|
|
{
|
|
if (SelectionMode != MapSelectionMode.NavMesh) return;
|
|
|
|
Ray mray = new Ray();
|
|
mray.Position = camera.MouseRay.Position + camera.Position;
|
|
mray.Direction = camera.MouseRay.Direction;
|
|
|
|
foreach (var ynv in ynvs)
|
|
{
|
|
if (renderpathbounds)
|
|
{
|
|
if (ynv.Nav == null) continue;
|
|
if (ynv.Nav.SectorTree == null) continue;
|
|
|
|
MapBox mb = new MapBox();
|
|
mb.CamRelPos = -camera.Position;
|
|
mb.BBMin = ynv.Nav.SectorTree.AABBMin.XYZ();
|
|
mb.BBMax = ynv.Nav.SectorTree.AABBMax.XYZ();
|
|
mb.Orientation = Quaternion.Identity;
|
|
mb.Scale = Vector3.One;
|
|
Renderer.BoundingBoxes.Add(mb);
|
|
}
|
|
|
|
if (ynv.BVH != null)
|
|
{
|
|
UpdateMouseHits(ynv.BVH, ref mray);
|
|
}
|
|
//if ((CurMouseHit.NavPoint != null) || (CurMouseHit.NavPortal != null)) continue;
|
|
if ((ynv.Nav != null) && (ynv.Vertices != null) && (ynv.Indices != null) && (ynv.Polys != null))
|
|
{
|
|
UpdateMouseHits(ynv, ynv.Nav.SectorTree, ynv.Nav.SectorTree, ref mray);
|
|
}
|
|
}
|
|
|
|
if ((CurMouseHit.NavPoly != null) && MouseSelectEnabled)
|
|
{
|
|
var colour = Color4.White;
|
|
var colourval = (uint)colour.ToRgba();
|
|
var poly = CurMouseHit.NavPoly;
|
|
var ynv = poly.Ynv;
|
|
var ic = poly._RawData.IndexCount;
|
|
var startid = poly._RawData.IndexID;
|
|
var endid = startid + ic;
|
|
var lastid = endid - 1;
|
|
var vc = ynv.Vertices.Count;
|
|
var startind = ynv.Indices[startid];
|
|
|
|
////draw poly outline
|
|
VertexTypePC v = new VertexTypePC();
|
|
v.Colour = colourval;
|
|
VertexTypePC v0 = new VertexTypePC();
|
|
for (int id = startid; id < endid; id++)
|
|
{
|
|
var ind = ynv.Indices[id];
|
|
if (ind >= vc)
|
|
{ continue; }
|
|
|
|
v.Position = ynv.Vertices[ind];
|
|
Renderer.SelectionLineVerts.Add(v);
|
|
if (id == startid)
|
|
{
|
|
v0 = v;
|
|
}
|
|
else
|
|
{
|
|
Renderer.SelectionLineVerts.Add(v);
|
|
}
|
|
if (id == lastid)
|
|
{
|
|
Renderer.SelectionLineVerts.Add(v0);
|
|
}
|
|
}
|
|
|
|
|
|
////draw poly triangles
|
|
//VertexTypePC v0 = new VertexTypePC();
|
|
//VertexTypePC v1 = new VertexTypePC();
|
|
//VertexTypePC v2 = new VertexTypePC();
|
|
//v0.Position = ynv.Vertices[startind];
|
|
//v0.Colour = colourval;
|
|
//v1.Colour = colourval;
|
|
//v2.Colour = colourval;
|
|
//int tricount = ic - 2;
|
|
//for (int t = 0; t < tricount; t++)
|
|
//{
|
|
// int tid = startid + t;
|
|
// int ind1 = ynv.Indices[tid + 1];
|
|
// int ind2 = ynv.Indices[tid + 2];
|
|
// if ((ind1 >= vc) || (ind2 >= vc))
|
|
// { continue; }
|
|
// v1.Position = ynv.Vertices[ind1];
|
|
// v2.Position = ynv.Vertices[ind2];
|
|
// Renderer.SelectionTriVerts.Add(v0);
|
|
// Renderer.SelectionTriVerts.Add(v1);
|
|
// Renderer.SelectionTriVerts.Add(v2);
|
|
// Renderer.SelectionTriVerts.Add(v0);
|
|
// Renderer.SelectionTriVerts.Add(v2);
|
|
// Renderer.SelectionTriVerts.Add(v1);
|
|
//}
|
|
|
|
}
|
|
|
|
}
|
|
private void UpdateMouseHits(YnvFile ynv, NavMeshSector navsector, NavMeshSector rootsec, ref Ray mray)
|
|
{
|
|
if (navsector == null) return;
|
|
|
|
float hitdist = float.MaxValue;
|
|
|
|
BoundingBox bbox = new BoundingBox();
|
|
bbox.Minimum = navsector.AABBMin.XYZ();
|
|
bbox.Maximum = navsector.AABBMax.XYZ();
|
|
|
|
if (rootsec != null) //apparently the Z values are incorrect :(
|
|
{
|
|
bbox.Minimum.Z = rootsec.AABBMin.Z;
|
|
bbox.Maximum.Z = rootsec.AABBMax.Z;
|
|
}
|
|
|
|
float fhd;
|
|
if (mray.Intersects(ref bbox, out fhd)) //ray intersects this node... check children for hits!
|
|
{
|
|
////test vis
|
|
//MapBox mb = new MapBox();
|
|
//mb.CamRelPos = -camera.Position;
|
|
//mb.BBMin = bbox.Minimum;
|
|
//mb.BBMax = bbox.Maximum;
|
|
//mb.Orientation = Quaternion.Identity;
|
|
//mb.Scale = Vector3.One;
|
|
//BoundingBoxes.Add(mb);
|
|
|
|
|
|
if (navsector.SubTree1 != null)
|
|
{
|
|
UpdateMouseHits(ynv, navsector.SubTree1, rootsec, ref mray);
|
|
}
|
|
if (navsector.SubTree2 != null)
|
|
{
|
|
UpdateMouseHits(ynv, navsector.SubTree2, rootsec, ref mray);
|
|
}
|
|
if (navsector.SubTree3 != null)
|
|
{
|
|
UpdateMouseHits(ynv, navsector.SubTree3, rootsec, ref mray);
|
|
}
|
|
if (navsector.SubTree4 != null)
|
|
{
|
|
UpdateMouseHits(ynv, navsector.SubTree4, rootsec, ref mray);
|
|
}
|
|
if ((navsector.Data != null) && (navsector.Data.PolyIDs != null))
|
|
{
|
|
BoundingBox cbox = new BoundingBox();
|
|
cbox.Minimum = bbox.Minimum - camera.Position;
|
|
cbox.Maximum = bbox.Maximum - camera.Position;
|
|
|
|
var polys = ynv.Polys;
|
|
var polyids = navsector.Data.PolyIDs;
|
|
for (int i = 0; i < polyids.Length; i++)
|
|
{
|
|
var polyid = polyids[i];
|
|
if (polyid >= polys.Count)
|
|
{ continue; }
|
|
|
|
var poly = polys[polyid];
|
|
var ic = poly._RawData.IndexCount;
|
|
var startid = poly._RawData.IndexID;
|
|
var endid = startid + ic;
|
|
if (startid >= ynv.Indices.Count)
|
|
{ continue; }
|
|
if (endid > ynv.Indices.Count)
|
|
{ continue; }
|
|
|
|
var vc = ynv.Vertices.Count;
|
|
var startind = ynv.Indices[startid];
|
|
if (startind >= vc)
|
|
{ continue; }
|
|
|
|
Vector3 p0 = ynv.Vertices[startind];
|
|
|
|
//test triangles for the poly.
|
|
int tricount = ic - 2;
|
|
for (int t = 0; t < tricount; t++)
|
|
{
|
|
int tid = startid + t;
|
|
int ind1 = ynv.Indices[tid + 1];
|
|
int ind2 = ynv.Indices[tid + 2];
|
|
if ((ind1 >= vc) || (ind2 >= vc))
|
|
{ continue; }
|
|
|
|
Vector3 p1 = ynv.Vertices[ind1];
|
|
Vector3 p2 = ynv.Vertices[ind2];
|
|
|
|
if (mray.Intersects(ref p0, ref p1, ref p2, out hitdist) && (hitdist < CurMouseHit.HitDist) && (hitdist > 0))
|
|
{
|
|
var cellaabb = poly._RawData.CellAABB;
|
|
CurMouseHit.NavPoly = poly;
|
|
CurMouseHit.NavPoint = null;
|
|
CurMouseHit.NavPortal = null;
|
|
CurMouseHit.HitDist = hitdist;
|
|
CurMouseHit.AABB = new BoundingBox(cellaabb.Min, cellaabb.Max);
|
|
break;//no need to test further tris in this poly
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
private void UpdateMouseHits(List<YndFile> ynds)
|
|
{
|
|
if (SelectionMode != MapSelectionMode.Path) return;
|
|
|
|
Ray mray = new Ray();
|
|
mray.Position = camera.MouseRay.Position + camera.Position;
|
|
mray.Direction = camera.MouseRay.Direction;
|
|
|
|
foreach (var ynd in ynds)
|
|
{
|
|
if (renderpathbounds)
|
|
{
|
|
float minz = (ynd.BVH != null) ? ynd.BVH.Box.Minimum.Z : 0.0f;
|
|
float maxz = (ynd.BVH != null) ? ynd.BVH.Box.Maximum.Z : 0.0f;
|
|
MapBox mb = new MapBox();
|
|
mb.CamRelPos = -camera.Position;
|
|
mb.BBMin = new Vector3(ynd.BBMin.X, ynd.BBMin.Y, minz);
|
|
mb.BBMax = new Vector3(ynd.BBMax.X, ynd.BBMax.Y, maxz);
|
|
mb.Orientation = Quaternion.Identity;
|
|
mb.Scale = Vector3.One;
|
|
Renderer.BoundingBoxes.Add(mb);
|
|
}
|
|
|
|
if (ynd.BVH != null)
|
|
{
|
|
UpdateMouseHits(ynd.BVH, ref mray);
|
|
}
|
|
}
|
|
|
|
|
|
if (SelectedItem.PathNode != null)
|
|
{
|
|
float linkrad = 0.25f;
|
|
|
|
var n = SelectedItem.PathNode;
|
|
if (n.Links != null)
|
|
{
|
|
foreach (var ln in n.Links)
|
|
{
|
|
if (ln.Node2 == null) continue;//invalid links can hit here...
|
|
Vector3 dv = n.Position - ln.Node2.Position;
|
|
float dl = dv.Length();
|
|
Vector3 dir = dv * (1.0f / dl);
|
|
Vector3 dup = Vector3.UnitZ;
|
|
MapBox mb = new MapBox();
|
|
|
|
int lanestot = ln.LaneCountForward + ln.LaneCountBackward;
|
|
float lanewidth = n.IsPedNode ? 0.5f : 5.5f;
|
|
float inner = ln.LaneOffset * lanewidth;// 0.0f;
|
|
float outer = inner + Math.Max(lanewidth * ln.LaneCountForward, 0.5f);
|
|
float totwidth = lanestot * lanewidth;
|
|
float halfwidth = totwidth * 0.5f;
|
|
if (ln.LaneCountBackward == 0)
|
|
{
|
|
inner -= halfwidth;
|
|
outer -= halfwidth;
|
|
}
|
|
if (ln.LaneCountForward == 0)
|
|
{
|
|
inner += halfwidth;
|
|
outer += halfwidth;
|
|
}
|
|
|
|
|
|
mb.CamRelPos = n.Position - camera.Position;
|
|
mb.BBMin = new Vector3(-linkrad - outer, -linkrad, 0.0f);
|
|
mb.BBMax = new Vector3(linkrad - inner, linkrad, dl);
|
|
mb.Orientation = Quaternion.Invert(Quaternion.RotationLookAtRH(dir, dup));
|
|
mb.Scale = Vector3.One;
|
|
if (ln == SelectedItem.PathLink)
|
|
{
|
|
Renderer.HilightBoxes.Add(mb);
|
|
}
|
|
else
|
|
{
|
|
Renderer.BoundingBoxes.Add(mb);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
}
|
|
private void UpdateMouseHits(List<TrainTrack> tracks)
|
|
{
|
|
if (SelectionMode != MapSelectionMode.TrainTrack) return;
|
|
|
|
Ray mray = new Ray();
|
|
mray.Position = camera.MouseRay.Position + camera.Position;
|
|
mray.Direction = camera.MouseRay.Direction;
|
|
|
|
foreach (var track in tracks)
|
|
{
|
|
if (renderpathbounds)
|
|
{
|
|
//MapBox mb = new MapBox();
|
|
//mb.CamRelPos = -camera.Position;
|
|
//mb.BBMin = track.BVH?.Box.Minimum ?? Vector3.Zero;
|
|
//mb.BBMax = track.BVH?.Box.Maximum ?? Vector3.Zero;
|
|
//mb.Orientation = Quaternion.Identity;
|
|
//mb.Scale = Vector3.One;
|
|
//BoundingBoxes.Add(mb);
|
|
}
|
|
|
|
if (track.BVH != null)
|
|
{
|
|
UpdateMouseHits(track.BVH, ref mray);
|
|
}
|
|
}
|
|
|
|
|
|
if (SelectedItem.TrainTrackNode != null)
|
|
{
|
|
float linkrad = 0.25f;
|
|
var n = SelectedItem.TrainTrackNode;
|
|
if (n.Links != null)
|
|
{
|
|
foreach (var ln in n.Links)
|
|
{
|
|
if (ln == null) continue;
|
|
Vector3 dv = n.Position - ln.Position;
|
|
float dl = dv.Length();
|
|
Vector3 dir = dv * (1.0f / dl);
|
|
Vector3 dup = Vector3.UnitZ;
|
|
MapBox mb = new MapBox();
|
|
mb.CamRelPos = n.Position - camera.Position;
|
|
mb.BBMin = new Vector3(-linkrad, -linkrad, 0.0f);
|
|
mb.BBMax = new Vector3(linkrad, linkrad, dl);
|
|
mb.Orientation = Quaternion.Invert(Quaternion.RotationLookAtRH(dir, dup));
|
|
mb.Scale = Vector3.One;
|
|
Renderer.BoundingBoxes.Add(mb);
|
|
}
|
|
}
|
|
}
|
|
|
|
}
|
|
private void UpdateMouseHits(List<YmtFile> scenarios)
|
|
{
|
|
if (SelectionMode != MapSelectionMode.Scenario) return;
|
|
|
|
Ray mray = new Ray();
|
|
mray.Position = camera.MouseRay.Position + camera.Position;
|
|
mray.Direction = camera.MouseRay.Direction;
|
|
|
|
foreach (var scenario in scenarios)
|
|
{
|
|
var sr = scenario.ScenarioRegion;
|
|
if (sr == null) continue;
|
|
|
|
if (renderscenariobounds)
|
|
{
|
|
MapBox mb = new MapBox();
|
|
mb.CamRelPos = -camera.Position;
|
|
mb.BBMin = sr?.BVH?.Box.Minimum ?? Vector3.Zero;
|
|
mb.BBMax = sr?.BVH?.Box.Maximum ?? Vector3.Zero;
|
|
mb.Orientation = Quaternion.Identity;
|
|
mb.Scale = Vector3.One;
|
|
Renderer.BoundingBoxes.Add(mb);
|
|
}
|
|
|
|
if (sr.BVH != null)
|
|
{
|
|
UpdateMouseHits(sr.BVH, ref mray);
|
|
}
|
|
}
|
|
|
|
|
|
if (SelectedItem.ScenarioNode != null) //move this stuff to renderselection..?
|
|
{
|
|
var n = SelectedItem.ScenarioNode;
|
|
var nc = n.ChainingNode?.Chain;
|
|
var ncl = n.Cluster;
|
|
|
|
|
|
//float linkrad = 0.25f;
|
|
//if (n.Links != null)
|
|
//{
|
|
// foreach (var ln in n.Links)
|
|
// {
|
|
// if (ln == null) continue;
|
|
// Vector3 dv = n.Position - ln.Position;
|
|
// float dl = dv.Length();
|
|
// Vector3 dir = dv * (1.0f / dl);
|
|
// Vector3 dup = Vector3.UnitZ;
|
|
// MapBox mb = new MapBox();
|
|
// mb.CamRelPos = n.Position - camera.Position;
|
|
// mb.BBMin = new Vector3(-linkrad, -linkrad, 0.0f);
|
|
// mb.BBMax = new Vector3(linkrad, linkrad, dl);
|
|
// mb.Orientation = Quaternion.Invert(Quaternion.RotationLookAtRH(dir, dup));
|
|
// mb.Scale = Vector3.One;
|
|
// BoundingBoxes.Add(mb);
|
|
// }
|
|
//}
|
|
|
|
var sr = SelectedItem.ScenarioNode.Ymt.ScenarioRegion;
|
|
//if (renderscenariobounds)
|
|
{
|
|
MapBox mb = new MapBox();
|
|
mb.CamRelPos = -camera.Position;
|
|
mb.BBMin = sr?.BVH?.Box.Minimum ?? Vector3.Zero;
|
|
mb.BBMax = sr?.BVH?.Box.Maximum ?? Vector3.Zero;
|
|
mb.Orientation = Quaternion.Identity;
|
|
mb.Scale = Vector3.One;
|
|
if (renderscenariobounds)
|
|
{
|
|
Renderer.HilightBoxes.Add(mb);
|
|
}
|
|
else
|
|
{
|
|
Renderer.BoundingBoxes.Add(mb);
|
|
}
|
|
}
|
|
|
|
|
|
if (ncl != null)
|
|
{
|
|
|
|
//hilight the cluster itself
|
|
MapBox mb = new MapBox();
|
|
mb.Scale = Vector3.One;
|
|
mb.BBMin = new Vector3(-0.5f);
|
|
mb.BBMax = new Vector3(0.5f);
|
|
mb.CamRelPos = ncl.Position - camera.Position;
|
|
mb.Orientation = Quaternion.Identity;
|
|
Renderer.HilightBoxes.Add(mb);
|
|
|
|
|
|
//show boxes for points in the cluster
|
|
if ((ncl.Points != null) && (ncl.Points.MyPoints != null))
|
|
{
|
|
foreach (var clpoint in ncl.Points.MyPoints)
|
|
{
|
|
if (clpoint == n.ClusterMyPoint) continue; //don't highlight the selected node...
|
|
mb = new MapBox();
|
|
mb.Scale = Vector3.One;
|
|
mb.BBMin = new Vector3(-0.5f);
|
|
mb.BBMax = new Vector3(0.5f);
|
|
mb.CamRelPos = clpoint.Position - camera.Position;
|
|
mb.Orientation = clpoint.Orientation;
|
|
Renderer.BoundingBoxes.Add(mb);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
}
|
|
private void UpdateMouseHits(PathBVHNode pathbvhnode, ref Ray mray)
|
|
{
|
|
float nrad = 0.5f;
|
|
float hitdist = float.MaxValue;
|
|
|
|
BoundingSphere bsph = new BoundingSphere();
|
|
bsph.Radius = nrad;
|
|
|
|
BoundingBox bbox = new BoundingBox();
|
|
bbox.Minimum = pathbvhnode.Box.Minimum - nrad;
|
|
bbox.Maximum = pathbvhnode.Box.Maximum + nrad;
|
|
|
|
BoundingBox nbox = new BoundingBox();
|
|
nbox.Minimum = new Vector3(-nrad);
|
|
nbox.Maximum = new Vector3(nrad);
|
|
|
|
float fhd;
|
|
if (mray.Intersects(ref bbox, out fhd)) //ray intersects this node... check children for hits!
|
|
{
|
|
if ((pathbvhnode.Node1 != null) && (pathbvhnode.Node2 != null)) //node is split. recurse
|
|
{
|
|
UpdateMouseHits(pathbvhnode.Node1, ref mray);
|
|
UpdateMouseHits(pathbvhnode.Node2, ref mray);
|
|
}
|
|
else if (pathbvhnode.Nodes != null) //leaf node. test contaned pathnodes
|
|
{
|
|
foreach (var n in pathbvhnode.Nodes)
|
|
{
|
|
bsph.Center = n.Position;
|
|
if (mray.Intersects(ref bsph, out hitdist) && (hitdist < CurMouseHit.HitDist) && (hitdist > 0))
|
|
{
|
|
CurMouseHit.PathNode = n as YndNode;
|
|
CurMouseHit.TrainTrackNode = n as TrainTrackNode;
|
|
CurMouseHit.ScenarioNode = n as ScenarioNode;
|
|
CurMouseHit.NavPoint = n as YnvPoint;
|
|
CurMouseHit.NavPortal = n as YnvPortal;
|
|
CurMouseHit.NavPoly = null;
|
|
CurMouseHit.HitDist = hitdist;
|
|
CurMouseHit.CamRel = (n.Position - camera.Position);
|
|
CurMouseHit.AABB = nbox;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public void SelectItem(MapSelection? mhit = null, bool addSelection = false)
|
|
{
|
|
var mhitv = mhit.HasValue ? mhit.Value : new MapSelection();
|
|
if (mhit != null)
|
|
{
|
|
if ((mhitv.Archetype == null) && (mhitv.EntityDef != null))
|
|
{
|
|
mhitv.Archetype = mhitv.EntityDef.Archetype; //use the entity archetype if no archetype given
|
|
}
|
|
if (mhitv.GrassBatch != null)
|
|
{
|
|
mhitv.Archetype = mhitv.GrassBatch.Archetype;
|
|
}
|
|
}
|
|
if ((mhitv.Archetype != null) && (mhitv.Drawable == null))
|
|
{
|
|
mhitv.Drawable = gameFileCache.TryGetDrawable(mhitv.Archetype); //no drawable given.. try to get it from the cache.. if it's not there, drawable info won't display...
|
|
}
|
|
|
|
|
|
bool change = false;
|
|
if (mhit != null)
|
|
{
|
|
change = SelectedItem.CheckForChanges(mhitv);
|
|
}
|
|
else
|
|
{
|
|
change = SelectedItem.CheckForChanges();
|
|
}
|
|
|
|
if (addSelection)
|
|
{
|
|
if (SelectedItem.MultipleSelection)
|
|
{
|
|
if (mhitv.HasValue) //incoming selection isn't empty...
|
|
{
|
|
//search the list for a match, remove it if already there, otherwise add it.
|
|
bool found = false;
|
|
foreach (var item in SelectedItems)
|
|
{
|
|
if (!item.CheckForChanges(mhitv))
|
|
{
|
|
SelectedItems.Remove(item);
|
|
found = true;
|
|
break;
|
|
}
|
|
}
|
|
if (found)
|
|
{
|
|
if (SelectedItems.Count == 1)
|
|
{
|
|
mhitv = SelectedItems[0];
|
|
SelectedItems.Clear();
|
|
}
|
|
else if (SelectedItems.Count <= 0)
|
|
{
|
|
mhitv.Clear();
|
|
SelectedItems.Clear();//this shouldn't really happen..
|
|
}
|
|
}
|
|
else
|
|
{
|
|
mhitv.MultipleSelection = false;
|
|
SelectedItems.Add(mhitv);
|
|
}
|
|
change = true;
|
|
}
|
|
else //empty incoming value... do nothing?
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
else //current selection is single item, or empty
|
|
{
|
|
if (change) //incoming selection item is different from the current one
|
|
{
|
|
if (mhitv.HasValue) //incoming selection isn't empty, add it to the list
|
|
{
|
|
if (SelectedItem.HasValue) //add the existing item to the selection list, if it's not empty
|
|
{
|
|
SelectedItem.MultipleSelection = false;
|
|
SelectedItems.Add(SelectedItem);
|
|
mhitv.MultipleSelection = false;
|
|
SelectedItems.Add(mhitv);
|
|
SelectedItem.MultipleSelection = true;
|
|
}
|
|
}
|
|
else //empty incoming value... do nothing?
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
else //same thing was selected a 2nd time, just clear the selection.
|
|
{
|
|
SelectedItem.Clear();
|
|
SelectedItems.Clear();
|
|
mhit = null; //dont's wants to selects it agains!
|
|
change = true;
|
|
}
|
|
}
|
|
|
|
if (SelectedItems.Count > 1)
|
|
{
|
|
//iterate the selected items, and calculate the selection position
|
|
var center = Vector3.Zero;
|
|
foreach (var item in SelectedItems)
|
|
{
|
|
center += item.WidgetPosition;
|
|
}
|
|
if (SelectedItems.Count > 0)
|
|
{
|
|
center *= (1.0f / SelectedItems.Count);
|
|
}
|
|
|
|
mhitv.Clear();
|
|
mhitv.MultipleSelection = true;
|
|
mhitv.MultipleSelectionCenter = center;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (SelectedItem.MultipleSelection)
|
|
{
|
|
change = true;
|
|
SelectedItem.MultipleSelection = false;
|
|
SelectedItem.Clear();
|
|
}
|
|
SelectedItems.Clear();
|
|
}
|
|
|
|
if (!change)
|
|
{
|
|
if (mhit.HasValue)
|
|
{
|
|
//make sure the path link gets changed (sub-selection!)
|
|
lock (Renderer.RenderSyncRoot)
|
|
{
|
|
SelectedItem.PathLink = mhitv.PathLink;
|
|
SelectedItem.ScenarioEdge = mhitv.ScenarioEdge;
|
|
}
|
|
}
|
|
return;
|
|
}
|
|
|
|
lock (Renderer.RenderSyncRoot) //drawflags is used when rendering.. need that lock
|
|
{
|
|
if (mhit.HasValue)
|
|
{
|
|
SelectedItem = mhitv;
|
|
}
|
|
else
|
|
{
|
|
SelectedItem.Clear();
|
|
}
|
|
|
|
if (change)
|
|
{
|
|
UpdateSelectionUI(true);
|
|
|
|
Widget.Visible = SelectedItem.CanShowWidget;
|
|
if (Widget.Visible)
|
|
{
|
|
Widget.Position = SelectedItem.WidgetPosition;
|
|
Widget.Rotation = SelectedItem.WidgetRotation;
|
|
Widget.RotationWidget.EnableAxes = SelectedItem.WidgetRotationAxes;
|
|
Widget.Scale = SelectedItem.WidgetScale;
|
|
}
|
|
}
|
|
}
|
|
if (change && (ProjectForm != null))
|
|
{
|
|
ProjectForm.OnWorldSelectionChanged(SelectedItem);
|
|
}
|
|
}
|
|
public void SelectMulti(MapSelection[] items)
|
|
{
|
|
SelectItem(null);
|
|
if (items != null)
|
|
{
|
|
foreach (var item in items)
|
|
{
|
|
SelectItem(item, true);
|
|
}
|
|
}
|
|
}
|
|
public void SelectEntity(YmapEntityDef entity)
|
|
{
|
|
if (entity == null)
|
|
{
|
|
SelectItem(null);
|
|
}
|
|
else
|
|
{
|
|
MapSelection ms = new MapSelection();
|
|
ms.EntityDef = entity;
|
|
ms.Archetype = entity?.Archetype;
|
|
ms.AABB = new BoundingBox(entity.BBMin, entity.BBMax);
|
|
SelectItem(ms);
|
|
}
|
|
}
|
|
public void SelectCarGen(YmapCarGen cargen)
|
|
{
|
|
if (cargen == null)
|
|
{
|
|
SelectItem(null);
|
|
}
|
|
else
|
|
{
|
|
MapSelection ms = new MapSelection();
|
|
ms.CarGenerator = cargen;
|
|
ms.AABB = new BoundingBox(cargen.BBMin, cargen.BBMax);
|
|
SelectItem(ms);
|
|
}
|
|
}
|
|
public void SelectNavPoly(YnvPoly poly)
|
|
{
|
|
if (poly == null)
|
|
{
|
|
SelectItem(null);
|
|
}
|
|
else
|
|
{
|
|
var sect = poly.Ynv?.Nav?.SectorTree;
|
|
|
|
MapSelection ms = new MapSelection();
|
|
ms.NavPoly = poly;
|
|
|
|
var cellaabb = poly._RawData.CellAABB;
|
|
ms.AABB = new BoundingBox(cellaabb.Min, cellaabb.Max);
|
|
//if (sect != null)
|
|
//{
|
|
// ms.AABB = new BoundingBox(sect.AABBMin.XYZ(), sect.AABBMax.XYZ());
|
|
//}
|
|
SelectItem(ms);
|
|
}
|
|
}
|
|
public void SelectNavPoint(YnvPoint point)
|
|
{
|
|
if (point == null)
|
|
{
|
|
SelectItem(null);
|
|
}
|
|
else
|
|
{
|
|
float nrad = 0.5f;
|
|
|
|
MapSelection ms = new MapSelection();
|
|
ms.NavPoint = point;
|
|
ms.AABB = new BoundingBox(new Vector3(-nrad), new Vector3(nrad));
|
|
SelectItem(ms);
|
|
}
|
|
}
|
|
public void SelectNavPortal(YnvPortal portal)
|
|
{
|
|
if (portal == null)
|
|
{
|
|
SelectItem(null);
|
|
}
|
|
else
|
|
{
|
|
float nrad = 0.5f;
|
|
|
|
MapSelection ms = new MapSelection();
|
|
ms.NavPortal = portal;
|
|
ms.AABB = new BoundingBox(new Vector3(-nrad), new Vector3(nrad));
|
|
SelectItem(ms);
|
|
}
|
|
}
|
|
public void SelectPathNode(YndNode node)
|
|
{
|
|
if (node == null)
|
|
{
|
|
SelectItem(null);
|
|
}
|
|
else
|
|
{
|
|
float nrad = 0.5f;
|
|
|
|
MapSelection ms = new MapSelection();
|
|
ms.PathNode = node;
|
|
ms.AABB = new BoundingBox(new Vector3(-nrad), new Vector3(nrad));
|
|
SelectItem(ms);
|
|
}
|
|
}
|
|
public void SelectPathLink(YndLink link)
|
|
{
|
|
var node = link?.Node1;
|
|
if (node == null)
|
|
{
|
|
SelectItem(null);
|
|
}
|
|
else
|
|
{
|
|
float nrad = 0.5f;
|
|
|
|
MapSelection ms = new MapSelection();
|
|
ms.PathNode = node;
|
|
ms.PathLink = link;
|
|
ms.AABB = new BoundingBox(new Vector3(-nrad), new Vector3(nrad));
|
|
SelectItem(ms);
|
|
}
|
|
}
|
|
public void SelectTrainTrackNode(TrainTrackNode node)
|
|
{
|
|
if (node == null)
|
|
{
|
|
SelectItem(null);
|
|
}
|
|
else
|
|
{
|
|
float nrad = 0.5f;
|
|
|
|
MapSelection ms = new MapSelection();
|
|
ms.TrainTrackNode = node;
|
|
ms.AABB = new BoundingBox(new Vector3(-nrad), new Vector3(nrad));
|
|
SelectItem(ms);
|
|
}
|
|
}
|
|
public void SelectScenarioNode(ScenarioNode node)
|
|
{
|
|
if (node == null)
|
|
{
|
|
SelectItem(null);
|
|
}
|
|
else
|
|
{
|
|
float nrad = 0.5f;
|
|
|
|
MapSelection ms = new MapSelection();
|
|
ms.ScenarioNode = node;
|
|
ms.AABB = new BoundingBox(new Vector3(-nrad), new Vector3(nrad));
|
|
SelectItem(ms);
|
|
}
|
|
}
|
|
public void SelectScenarioEdge(ScenarioNode node, MCScenarioChainingEdge edge)
|
|
{
|
|
if (node == null)
|
|
{
|
|
SelectItem(null);
|
|
}
|
|
else
|
|
{
|
|
float nrad = 0.5f;
|
|
|
|
MapSelection ms = new MapSelection();
|
|
ms.ScenarioNode = node;
|
|
ms.ScenarioEdge = edge;
|
|
ms.AABB = new BoundingBox(new Vector3(-nrad), new Vector3(nrad));
|
|
SelectItem(ms);
|
|
}
|
|
}
|
|
public void SelectAudio(AudioPlacement audio)
|
|
{
|
|
if (audio == null)
|
|
{
|
|
SelectItem(null);
|
|
}
|
|
else
|
|
{
|
|
MapSelection ms = new MapSelection();
|
|
ms.Audio = audio;
|
|
ms.AABB = new BoundingBox(audio.HitboxMin, audio.HitboxMax);
|
|
ms.BSphere = new BoundingSphere(audio.Position, audio.HitSphereRad);
|
|
SelectItem(ms);
|
|
}
|
|
}
|
|
private void SelectMousedItem()
|
|
{
|
|
//when clicked, select the currently moused item and update the selection info UI
|
|
|
|
if (!MouseSelectEnabled)
|
|
{ return; }
|
|
|
|
SelectItem(LastMouseHit, Input.CtrlPressed);
|
|
}
|
|
private void UpdateSelectionUI(bool wait)
|
|
{
|
|
try
|
|
{
|
|
if (InvokeRequired)
|
|
{
|
|
if (wait)
|
|
{
|
|
Invoke(new Action(() => { UpdateSelectionUI(wait); }));
|
|
}
|
|
else
|
|
{
|
|
BeginInvoke(new Action(() => { UpdateSelectionUI(wait); }));
|
|
}
|
|
}
|
|
else
|
|
{
|
|
SetSelectionUI(SelectedItem);
|
|
|
|
if (InfoForm != null)
|
|
{
|
|
InfoForm.SetSelection(SelectedItem, SelectedItems);
|
|
}
|
|
}
|
|
}
|
|
catch { }
|
|
}
|
|
private void SetSelectionUI(MapSelection item)
|
|
{
|
|
SelectionNameTextBox.Text = item.GetNameString("Nothing selected");
|
|
//SelEntityPropertyGrid.SelectedObject = item.EntityDef;
|
|
SelArchetypePropertyGrid.SelectedObject = item.Archetype;
|
|
SelDrawablePropertyGrid.SelectedObject = item.Drawable;
|
|
|
|
Renderer.SelectionModelDrawFlags.Clear();
|
|
Renderer.SelectionGeometryDrawFlags.Clear();
|
|
SelDrawableModelsTreeView.Nodes.Clear();
|
|
SelDrawableTexturesTreeView.Nodes.Clear();
|
|
if (item.Drawable != null)
|
|
{
|
|
AddSelectionDrawableModelsTreeNodes(item.Drawable.DrawableModelsHigh, "High Detail", true);
|
|
AddSelectionDrawableModelsTreeNodes(item.Drawable.DrawableModelsMedium, "Medium Detail", false);
|
|
AddSelectionDrawableModelsTreeNodes(item.Drawable.DrawableModelsLow, "Low Detail", false);
|
|
AddSelectionDrawableModelsTreeNodes(item.Drawable.DrawableModelsVeryLow, "Very Low Detail", false);
|
|
//AddSelectionDrawableModelsTreeNodes(item.Drawable.DrawableModelsX, "X Detail", false);
|
|
}
|
|
|
|
|
|
YmapFile ymap = null;
|
|
YnvFile ynv = null;
|
|
YndFile ynd = null;
|
|
TrainTrack traintr = null;
|
|
YmtFile scenario = null;
|
|
RelFile audiofile = null;
|
|
ToolbarCopyButton.Enabled = false;
|
|
ToolbarDeleteItemButton.Enabled = false;
|
|
ToolbarDeleteItemButton.Text = "Delete";
|
|
|
|
if (item.MultipleSelection)
|
|
{
|
|
SelectionEntityTabPage.Text = "Multiple items";
|
|
SelEntityPropertyGrid.SelectedObject = SelectedItems.ToArray();
|
|
}
|
|
else if (item.TimeCycleModifier != null)
|
|
{
|
|
SelectionEntityTabPage.Text = "TCMod";
|
|
SelEntityPropertyGrid.SelectedObject = item.TimeCycleModifier;
|
|
}
|
|
else if (item.CarGenerator != null)
|
|
{
|
|
SelectionEntityTabPage.Text = "CarGen";
|
|
SelEntityPropertyGrid.SelectedObject = item.CarGenerator;
|
|
ymap = item.CarGenerator.Ymap;
|
|
ToolbarCopyButton.Enabled = true;
|
|
ToolbarDeleteItemButton.Enabled = true;
|
|
ToolbarDeleteItemButton.Text = "Delete car generator";
|
|
}
|
|
else if (item.DistantLodLights != null)
|
|
{
|
|
SelectionEntityTabPage.Text = "DistLodLight";
|
|
SelEntityPropertyGrid.SelectedObject = item.DistantLodLights;
|
|
}
|
|
else if (item.GrassBatch != null)
|
|
{
|
|
SelectionEntityTabPage.Text = "Grass";
|
|
SelEntityPropertyGrid.SelectedObject = item.GrassBatch;
|
|
}
|
|
else if (item.WaterQuad != null)
|
|
{
|
|
SelectionEntityTabPage.Text = "WaterQuad";
|
|
SelEntityPropertyGrid.SelectedObject = item.WaterQuad;
|
|
}
|
|
else if (item.PathNode != null)
|
|
{
|
|
SelectionEntityTabPage.Text = "PathNode";
|
|
SelEntityPropertyGrid.SelectedObject = item.PathNode;
|
|
ynd = item.PathNode.Ynd;
|
|
ToolbarCopyButton.Enabled = true;
|
|
ToolbarDeleteItemButton.Enabled = true;
|
|
ToolbarDeleteItemButton.Text = "Delete path node";
|
|
}
|
|
else if (item.NavPoly != null)
|
|
{
|
|
SelectionEntityTabPage.Text = "NavPoly";
|
|
SelEntityPropertyGrid.SelectedObject = item.NavPoly;
|
|
ynv = item.NavPoly.Ynv;
|
|
//ToolbarCopyButton.Enabled = true;
|
|
//ToolbarDeleteItemButton.Enabled = true;
|
|
//ToolbarDeleteItemButton.Text = "Delete nav poly";
|
|
}
|
|
else if (item.NavPoint != null)
|
|
{
|
|
SelectionEntityTabPage.Text = "NavPoint";
|
|
SelEntityPropertyGrid.SelectedObject = item.NavPoint;
|
|
ynv = item.NavPoint.Ynv;
|
|
//ToolbarCopyButton.Enabled = true;
|
|
//ToolbarDeleteItemButton.Enabled = true;
|
|
//ToolbarDeleteItemButton.Text = "Delete nav point";
|
|
}
|
|
else if (item.NavPortal != null)
|
|
{
|
|
SelectionEntityTabPage.Text = "NavPortal";
|
|
SelEntityPropertyGrid.SelectedObject = item.NavPortal;
|
|
ynv = item.NavPortal.Ynv;
|
|
//ToolbarCopyButton.Enabled = true;
|
|
//ToolbarDeleteItemButton.Enabled = true;
|
|
//ToolbarDeleteItemButton.Text = "Delete nav portal";
|
|
}
|
|
else if (item.TrainTrackNode != null)
|
|
{
|
|
SelectionEntityTabPage.Text = "TrainNode";
|
|
SelEntityPropertyGrid.SelectedObject = item.TrainTrackNode;
|
|
traintr = item.TrainTrackNode.Track;
|
|
ToolbarCopyButton.Enabled = true;
|
|
ToolbarDeleteItemButton.Enabled = true;
|
|
ToolbarDeleteItemButton.Text = "Delete train track node";
|
|
}
|
|
else if (item.ScenarioNode != null)
|
|
{
|
|
SelectionEntityTabPage.Text = item.ScenarioNode.ShortTypeName;
|
|
SelEntityPropertyGrid.SelectedObject = item.ScenarioNode;
|
|
scenario = item.ScenarioNode.Ymt;
|
|
ToolbarCopyButton.Enabled = true;
|
|
ToolbarDeleteItemButton.Enabled = true;
|
|
ToolbarDeleteItemButton.Text = "Delete scenario point";
|
|
}
|
|
else if (item.Audio != null)
|
|
{
|
|
SelectionEntityTabPage.Text = item.Audio.ShortTypeName;
|
|
SelEntityPropertyGrid.SelectedObject = item.Audio;
|
|
audiofile = item.Audio.RelFile;
|
|
}
|
|
else
|
|
{
|
|
SelectionEntityTabPage.Text = "Entity";
|
|
SelEntityPropertyGrid.SelectedObject = item.EntityDef;
|
|
if (item.EntityDef != null)
|
|
{
|
|
ymap = item.EntityDef?.Ymap;
|
|
ToolbarCopyButton.Enabled = true;
|
|
ToolbarDeleteItemButton.Enabled = true;
|
|
ToolbarDeleteItemButton.Text = "Delete entity";
|
|
}
|
|
}
|
|
|
|
|
|
if (item.EntityExtension != null)
|
|
{
|
|
SelExtensionPropertyGrid.SelectedObject = item.EntityExtension;
|
|
ShowSelectedExtensionTab(true);
|
|
}
|
|
else if (item.ArchetypeExtension != null)
|
|
{
|
|
SelExtensionPropertyGrid.SelectedObject = item.ArchetypeExtension;
|
|
ShowSelectedExtensionTab(true);
|
|
}
|
|
else if (item.CollisionBounds != null)
|
|
{
|
|
SelExtensionPropertyGrid.SelectedObject = item.CollisionBounds;
|
|
ShowSelectedExtensionTab(true, "Coll");
|
|
}
|
|
else
|
|
{
|
|
SelExtensionPropertyGrid.SelectedObject = null;
|
|
ShowSelectedExtensionTab(false);
|
|
}
|
|
|
|
|
|
//var ent = SelectedItem.EntityDef;
|
|
//ToolbarDeleteEntityButton.Enabled = false;
|
|
////ToolbarAddEntityButton.Enabled = false;
|
|
//ToolbarCopyButton.Enabled = (ent != null);
|
|
//if (ent != null)
|
|
//{
|
|
// ToolbarDeleteEntityButton.Enabled = true;
|
|
// //ToolbarAddEntityButton.Enabled = true;
|
|
// //if (ProjectForm != null)
|
|
// //{
|
|
// // ToolbarDeleteEntityButton.Enabled = ProjectForm.IsCurrentEntity(ent);
|
|
// //}
|
|
//}
|
|
//bool enableymapui = (ent != null) && (ent.Ymap != null);
|
|
//var ymap = ent?.Ymap;
|
|
|
|
bool enableymapui = (ymap != null);
|
|
|
|
EnableYmapUI(enableymapui, (ymap != null) ? ymap.Name : "");
|
|
|
|
if (ynd != null)
|
|
{
|
|
EnableYndUI(true, ynd.Name);
|
|
}
|
|
if (ynv != null)
|
|
{
|
|
EnableYnvUI(true, ynv.Name);
|
|
}
|
|
if (traintr != null)
|
|
{
|
|
EnableTrainsUI(true, traintr.Name);
|
|
}
|
|
if (scenario != null)
|
|
{
|
|
EnableScenarioUI(true, scenario.Name);
|
|
}
|
|
if (audiofile != null)
|
|
{
|
|
EnableAudioUI(true, audiofile.Name);
|
|
}
|
|
|
|
}
|
|
private void ShowSelectedExtensionTab(bool show, string text = "Ext")
|
|
{
|
|
SelectionExtensionTabPage.Text = text;
|
|
if (show)
|
|
{
|
|
if (!SelectionTabControl.TabPages.Contains(SelectionExtensionTabPage))
|
|
{
|
|
SelectionTabControl.TabPages.Add(SelectionExtensionTabPage);
|
|
SelectionTabControl.SelectedTab = SelectionExtensionTabPage;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (SelectionTabControl.TabPages.Contains(SelectionExtensionTabPage))
|
|
{
|
|
SelectionTabControl.TabPages.Remove(SelectionExtensionTabPage);
|
|
}
|
|
}
|
|
}
|
|
private void AddSelectionDrawableModelsTreeNodes(ResourcePointerList64<DrawableModel> models, string prefix, bool check)
|
|
{
|
|
if (models == null) return;
|
|
if (models.data_items == null) return;
|
|
|
|
for (int mi = 0; mi < models.data_items.Length; mi++)
|
|
{
|
|
var model = models.data_items[mi];
|
|
string mprefix = prefix + " " + (mi + 1).ToString();
|
|
var mnode = SelDrawableModelsTreeView.Nodes.Add(mprefix + " " + model.ToString());
|
|
mnode.Tag = model;
|
|
mnode.Checked = check;
|
|
|
|
var tmnode = SelDrawableTexturesTreeView.Nodes.Add(mprefix + " " + model.ToString());
|
|
tmnode.Tag = model;
|
|
|
|
if (!check)
|
|
{
|
|
Renderer.SelectionModelDrawFlags[model] = false;
|
|
}
|
|
|
|
if ((model.Geometries == null) || (model.Geometries.data_items == null)) continue;
|
|
|
|
foreach (var geom in model.Geometries.data_items)
|
|
{
|
|
var gname = geom.ToString();
|
|
var gnode = mnode.Nodes.Add(gname);
|
|
gnode.Tag = geom;
|
|
gnode.Checked = true;// check;
|
|
|
|
var tgnode = tmnode.Nodes.Add(gname);
|
|
tgnode.Tag = geom;
|
|
|
|
if ((geom.Shader != null) && (geom.Shader.ParametersList != null) && (geom.Shader.ParametersList.Hashes != null))
|
|
{
|
|
var pl = geom.Shader.ParametersList;
|
|
var h = pl.Hashes;
|
|
var p = pl.Parameters;
|
|
for (int ip = 0; ip < h.Length; ip++)
|
|
{
|
|
var hash = pl.Hashes[ip];
|
|
var parm = pl.Parameters[ip];
|
|
var tex = parm.Data as TextureBase;
|
|
if (tex != null)
|
|
{
|
|
var t = tex as Texture;
|
|
var tstr = tex.Name.Trim();
|
|
if (t != null)
|
|
{
|
|
tstr = string.Format("{0} ({1}x{2}, embedded)", tex.Name, t.Width, t.Height);
|
|
}
|
|
var tnode = tgnode.Nodes.Add(hash.ToString().Trim() + ": " + tstr);
|
|
tnode.Tag = tex;
|
|
}
|
|
}
|
|
tgnode.Expand();
|
|
}
|
|
|
|
}
|
|
|
|
mnode.Expand();
|
|
tmnode.Expand();
|
|
}
|
|
}
|
|
private void UpdateSelectionDrawFlags(TreeNode node)
|
|
{
|
|
//update the selection draw flags depending on tag and checked/unchecked
|
|
var model = node.Tag as DrawableModel;
|
|
var geom = node.Tag as DrawableGeometry;
|
|
bool rem = node.Checked;
|
|
|
|
Renderer.UpdateSelectionDrawFlags(model, geom, rem);
|
|
}
|
|
public void SyncSelDrawableModelsTreeNode(TreeNode node)
|
|
{
|
|
//called by the info form when a selection treeview node is checked/unchecked.
|
|
foreach (TreeNode mnode in SelDrawableModelsTreeView.Nodes)
|
|
{
|
|
if (mnode.Tag == node.Tag)
|
|
{
|
|
if (mnode.Checked != node.Checked)
|
|
{
|
|
mnode.Checked = node.Checked;
|
|
}
|
|
}
|
|
foreach (TreeNode gnode in mnode.Nodes)
|
|
{
|
|
if (gnode.Tag == node.Tag)
|
|
{
|
|
if (gnode.Checked != node.Checked)
|
|
{
|
|
gnode.Checked = node.Checked;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
private void ShowInfoForm()
|
|
{
|
|
if (InfoForm == null)
|
|
{
|
|
InfoForm = new WorldInfoForm(this);
|
|
InfoForm.SetSelection(SelectedItem, SelectedItems);
|
|
InfoForm.SetSelectionMode(SelectionModeStr, MouseSelectEnabled);
|
|
InfoForm.Show(this);
|
|
}
|
|
else
|
|
{
|
|
if (InfoForm.WindowState == FormWindowState.Minimized)
|
|
{
|
|
InfoForm.WindowState = FormWindowState.Normal;
|
|
}
|
|
InfoForm.Focus();
|
|
}
|
|
ToolbarInfoWindowButton.Checked = true;
|
|
}
|
|
public void OnInfoFormSelectionModeChanged(string mode, bool enableSelect)
|
|
{
|
|
//called by the WorldInfoForm
|
|
SetSelectionMode(mode);
|
|
SetMouseSelect(enableSelect);
|
|
}
|
|
public void OnInfoFormClosed()
|
|
{
|
|
//called by the WorldInfoForm when it's closed.
|
|
InfoForm = null;
|
|
ToolbarInfoWindowButton.Checked = false;
|
|
}
|
|
|
|
private void ShowProjectForm()
|
|
{
|
|
if (ProjectForm == null)
|
|
{
|
|
ProjectForm = new ProjectForm(this);
|
|
ProjectForm.Show(this);
|
|
}
|
|
else
|
|
{
|
|
if (ProjectForm.WindowState == FormWindowState.Minimized)
|
|
{
|
|
ProjectForm.WindowState = FormWindowState.Normal;
|
|
}
|
|
ProjectForm.Focus();
|
|
}
|
|
ToolbarProjectWindowButton.Checked = true;
|
|
}
|
|
public void OnProjectFormClosed()
|
|
{
|
|
ProjectForm = null;
|
|
ToolbarProjectWindowButton.Checked = false;
|
|
}
|
|
|
|
private void ShowSearchForm()
|
|
{
|
|
if (SearchForm == null)
|
|
{
|
|
SearchForm = new WorldSearchForm(this);
|
|
SearchForm.Show(this);
|
|
}
|
|
else
|
|
{
|
|
if (SearchForm.WindowState == FormWindowState.Minimized)
|
|
{
|
|
SearchForm.WindowState = FormWindowState.Normal;
|
|
}
|
|
SearchForm.Focus();
|
|
}
|
|
//ToolbarSearchWindowButton.Checked = true;
|
|
}
|
|
public void OnSearchFormClosed()
|
|
{
|
|
SearchForm = null;
|
|
//ToolbarSearchWindowButton.Checked = false;
|
|
}
|
|
|
|
public void ShowModel(string name)
|
|
{
|
|
ViewModeComboBox.Text = "Model view";
|
|
ModelComboBox.Text = name;
|
|
modelname = name;
|
|
}
|
|
public void GoToEntity(YmapEntityDef entity)
|
|
{
|
|
if (entity == null) return;
|
|
ViewModeComboBox.Text = "World view";
|
|
GoToPosition(entity.Position);
|
|
SelectEntity(entity);
|
|
}
|
|
|
|
|
|
private void LoadWorld()
|
|
{
|
|
|
|
UpdateStatus("Loading timecycles...");
|
|
timecycle.Init(gameFileCache, UpdateStatus);
|
|
timecycle.SetTime(Renderer.timeofday);
|
|
|
|
UpdateStatus("Loading materials...");
|
|
BoundsMaterialTypes.Init(gameFileCache);
|
|
|
|
UpdateStatus("Loading weather...");
|
|
weather.Init(gameFileCache, UpdateStatus, timecycle);
|
|
UpdateWeatherTypesComboBox(weather);
|
|
|
|
UpdateStatus("Loading clouds...");
|
|
clouds.Init(gameFileCache, UpdateStatus, weather);
|
|
UpdateCloudTypesComboBox(clouds);
|
|
|
|
UpdateStatus("Loading water...");
|
|
water.Init(gameFileCache, UpdateStatus);
|
|
|
|
UpdateStatus("Loading trains...");
|
|
trains.Init(gameFileCache, UpdateStatus);
|
|
|
|
UpdateStatus("Loading scenarios...");
|
|
scenarios.Init(gameFileCache, UpdateStatus, timecycle);
|
|
|
|
UpdateStatus("Loading popzones...");
|
|
popzones.Init(gameFileCache, UpdateStatus);
|
|
|
|
UpdateStatus("Loading audio zones...");
|
|
audiozones.Init(gameFileCache, UpdateStatus);
|
|
|
|
UpdateStatus("Loading world...");
|
|
space.Init(gameFileCache, UpdateStatus);
|
|
|
|
UpdateStatus("World loaded");
|
|
|
|
}
|
|
|
|
|
|
|
|
private void SetDlcLevel(string dlc, bool enable)
|
|
{
|
|
if (!initialised) return;
|
|
Cursor = Cursors.WaitCursor;
|
|
Task.Run(() =>
|
|
{
|
|
lock (Renderer.RenderSyncRoot)
|
|
{
|
|
if (gameFileCache.SetDlcLevel(dlc, enable))
|
|
{
|
|
LoadWorld();
|
|
}
|
|
}
|
|
Invoke(new Action(()=> {
|
|
Cursor = Cursors.Default;
|
|
}));
|
|
});
|
|
}
|
|
|
|
private void SetModsEnabled(bool enable)
|
|
{
|
|
if (!initialised) return;
|
|
Cursor = Cursors.WaitCursor;
|
|
Task.Run(() =>
|
|
{
|
|
lock (Renderer.RenderSyncRoot)
|
|
{
|
|
if (gameFileCache.SetModsEnabled(enable))
|
|
{
|
|
UpdateDlcListComboBox(gameFileCache.DlcNameList);
|
|
|
|
LoadWorld();
|
|
}
|
|
}
|
|
Invoke(new Action(() => {
|
|
Cursor = Cursors.Default;
|
|
}));
|
|
});
|
|
}
|
|
|
|
|
|
private void ContentThread()
|
|
{
|
|
//main content loading thread.
|
|
running = true;
|
|
|
|
UpdateStatus("Scanning...");
|
|
|
|
try
|
|
{
|
|
GTA5Keys.LoadFromPath(GTAFolder.CurrentGTAFolder, Settings.Default.Key);
|
|
|
|
//save the key for later if it's not saved already. not really ideal to have this in this thread
|
|
if (string.IsNullOrEmpty(Settings.Default.Key) && (GTA5Keys.PC_AES_KEY != null))
|
|
{
|
|
Settings.Default.Key = Convert.ToBase64String(GTA5Keys.PC_AES_KEY);
|
|
Settings.Default.Save();
|
|
}
|
|
}
|
|
catch
|
|
{
|
|
MessageBox.Show("Keys not found! This shouldn't happen.");
|
|
Close();
|
|
return;
|
|
}
|
|
|
|
gameFileCache.Init(UpdateStatus, LogError);
|
|
|
|
UpdateDlcListComboBox(gameFileCache.DlcNameList);
|
|
|
|
EnableCacheDependentUI();
|
|
|
|
|
|
|
|
LoadWorld();
|
|
|
|
|
|
|
|
initialised = true;
|
|
|
|
EnableDLCModsUI();
|
|
|
|
|
|
while (formopen && !IsDisposed) //main asset loop
|
|
{
|
|
bool fcItemsPending = gameFileCache.ContentThreadProc();
|
|
|
|
bool rcItemsPending = Renderer.ContentThreadProc();
|
|
|
|
if (!(fcItemsPending || rcItemsPending))
|
|
{
|
|
Thread.Sleep(1); //sleep if there's nothing to do
|
|
}
|
|
}
|
|
|
|
gameFileCache.Clear();
|
|
|
|
running = false;
|
|
}
|
|
|
|
|
|
|
|
private void UpdateStatus(string text)
|
|
{
|
|
try
|
|
{
|
|
if (InvokeRequired)
|
|
{
|
|
BeginInvoke(new Action(() => { UpdateStatus(text); }));
|
|
}
|
|
else
|
|
{
|
|
StatusLabel.Text = text;
|
|
}
|
|
}
|
|
catch { }
|
|
}
|
|
private void UpdateMousedLabel(string text)
|
|
{
|
|
try
|
|
{
|
|
if (InvokeRequired)
|
|
{
|
|
BeginInvoke(new Action(() => { UpdateMousedLabel(text); }));
|
|
}
|
|
else
|
|
{
|
|
MousedLabel.Text = text;
|
|
}
|
|
}
|
|
catch { }
|
|
}
|
|
private void UpdateWeatherTypesComboBox(Weather weather)
|
|
{
|
|
try
|
|
{
|
|
if (InvokeRequired)
|
|
{
|
|
BeginInvoke(new Action(() => { UpdateWeatherTypesComboBox(weather); }));
|
|
}
|
|
else
|
|
{
|
|
|
|
//MessageBox.Show("sky_hdr: " + weather.GetDynamicValue("sky_hdr").ToString() + "\n" +
|
|
// "Timecycle index: " + weather.Timecycle.CurrentSampleIndex + "\n" +
|
|
// "Timecycle blend: " + weather.Timecycle.CurrentSampleBlend + "\n");
|
|
|
|
WeatherComboBox.Items.Clear();
|
|
foreach (string wt in weather.WeatherTypes.Keys)
|
|
{
|
|
WeatherComboBox.Items.Add(wt);
|
|
}
|
|
WeatherComboBox.SelectedIndex = 0;
|
|
WeatherRegionComboBox.SelectedIndex = 0;
|
|
}
|
|
}
|
|
catch { }
|
|
}
|
|
private void UpdateCloudTypesComboBox(Clouds clouds)
|
|
{
|
|
try
|
|
{
|
|
if (InvokeRequired)
|
|
{
|
|
BeginInvoke(new Action(() => { UpdateCloudTypesComboBox(clouds); }));
|
|
}
|
|
else
|
|
{
|
|
CloudsComboBox.Items.Clear();
|
|
foreach (var frag in clouds.HatManager.CloudHatFrags)
|
|
{
|
|
CloudsComboBox.Items.Add(frag.Name);
|
|
}
|
|
CloudsComboBox.SelectedIndex = Math.Max(CloudsComboBox.FindString(Renderer.individualcloudfrag), 0);
|
|
|
|
|
|
CloudParamComboBox.Items.Clear();
|
|
foreach (var setting in clouds.AnimSettings.Values)
|
|
{
|
|
CloudParamComboBox.Items.Add(setting);
|
|
}
|
|
CloudParamComboBox.SelectedIndex = 0;
|
|
}
|
|
}
|
|
catch { }
|
|
}
|
|
private void UpdateDlcListComboBox(List<string> dlcnames)
|
|
{
|
|
try
|
|
{
|
|
if (InvokeRequired)
|
|
{
|
|
BeginInvoke(new Action(() => { UpdateDlcListComboBox(dlcnames); }));
|
|
}
|
|
else
|
|
{
|
|
DlcLevelComboBox.Items.Clear();
|
|
foreach (var dlcname in dlcnames)
|
|
{
|
|
DlcLevelComboBox.Items.Add(dlcname);
|
|
}
|
|
if (string.IsNullOrEmpty(gameFileCache.SelectedDlc))
|
|
{
|
|
DlcLevelComboBox.SelectedIndex = dlcnames.Count - 1;
|
|
}
|
|
else
|
|
{
|
|
int idx = DlcLevelComboBox.FindString(gameFileCache.SelectedDlc);
|
|
DlcLevelComboBox.SelectedIndex = (idx > 0) ? idx : (dlcnames.Count - 1);
|
|
}
|
|
}
|
|
}
|
|
catch { }
|
|
}
|
|
|
|
private void LogError(string text)
|
|
{
|
|
try
|
|
{
|
|
if (InvokeRequired)
|
|
{
|
|
Invoke(new Action(() => { LogError(text); }));
|
|
}
|
|
else
|
|
{
|
|
ConsoleTextBox.AppendText(text + "\r\n");
|
|
//MessageBox.Show(text);
|
|
}
|
|
}
|
|
catch { }
|
|
}
|
|
|
|
|
|
|
|
|
|
private void UpdateMarkerSelectionPanelInvoke()
|
|
{
|
|
try
|
|
{
|
|
if (InvokeRequired)
|
|
{
|
|
BeginInvoke(new Action(() => { UpdateMarkerSelectionPanel(); }));
|
|
}
|
|
else
|
|
{
|
|
UpdateMarkerSelectionPanel();
|
|
}
|
|
}
|
|
catch { }
|
|
}
|
|
private void UpdateMarkerSelectionPanel()
|
|
{
|
|
if (!SelectedMarkerPanel.Visible) return;
|
|
if (SelectedMarker == null)
|
|
{
|
|
SelectedMarkerPanel.Visible = false;
|
|
return;
|
|
}
|
|
|
|
int ox = -90; //screen offset from actual marker world pos
|
|
int oy = -76;
|
|
|
|
float spx = ((SelectedMarker.ScreenPos.X * 0.5f) + 0.5f) * camera.Width;
|
|
float spy = ((SelectedMarker.ScreenPos.Y * -0.5f) + 0.5f) * camera.Height;
|
|
|
|
int px = (int)Math.Round(spx, MidpointRounding.AwayFromZero) + ox;
|
|
int py = (int)Math.Round(spy, MidpointRounding.AwayFromZero) + oy;
|
|
|
|
int sx = SelectedMarkerPanel.Width;
|
|
int sy = SelectedMarkerPanel.Height;
|
|
|
|
SelectedMarkerPanel.SetBounds(px, py, sx, sy);
|
|
}
|
|
private void ShowMarkerSelectionInfo(MapMarker marker)
|
|
{
|
|
SelectedMarkerNameTextBox.Text = SelectedMarker.Name;
|
|
SelectedMarkerPositionTextBox.Text = SelectedMarker.Get3DWorldPosString();
|
|
UpdateMarkerSelectionPanel();
|
|
SelectedMarkerPanel.Visible = true;
|
|
}
|
|
private void HideMarkerSelectionInfo()
|
|
{
|
|
SelectedMarkerPanel.Visible = false;
|
|
}
|
|
|
|
private MapMarker FindMousedMarker()
|
|
{
|
|
lock (markersortedsyncroot)
|
|
{
|
|
float mx = MouseLastPoint.X;
|
|
float my = MouseLastPoint.Y;
|
|
|
|
if (ShowLocatorCheckBox.Checked)
|
|
{
|
|
if (IsMarkerUnderPoint(LocatorMarker, mx, my))
|
|
{
|
|
return LocatorMarker;
|
|
}
|
|
}
|
|
|
|
//search backwards through the render markers (front to back)
|
|
for (int i = SortedMarkers.Count - 1; i >= 0; i--)
|
|
{
|
|
MapMarker m = SortedMarkers[i];
|
|
if (IsMarkerUnderPoint(m, mx, my))
|
|
{
|
|
return m;
|
|
}
|
|
}
|
|
}
|
|
return null;
|
|
}
|
|
private bool IsMarkerUnderPoint(MapMarker marker, float x, float y)
|
|
{
|
|
if (marker.ScreenPos.Z <= 0.0f) return false; //behind the camera...
|
|
float dx = x - ((marker.ScreenPos.X * 0.5f) + 0.5f) * camera.Width;
|
|
float dy = y - ((marker.ScreenPos.Y * -0.5f) + 0.5f) * camera.Height;
|
|
float mcx = marker.Icon.Center.X;
|
|
float mcy = marker.Icon.Center.Y;
|
|
bool bx = ((dx >= -mcx) && (dx <= mcx));
|
|
bool by = ((dy <= 0.0f) && (dy >= -mcy));
|
|
return (bx && by);
|
|
}
|
|
|
|
private void GoToMarker(MapMarker m)
|
|
{
|
|
//////adjust the target to account for the main panel...
|
|
////Vector3 view = m.TexturePos;
|
|
////view.X += ((float)(MainPanel.Width + 4) * 0.5f) / CurrentZoom;
|
|
////TargetViewCenter = view;
|
|
|
|
camera.FollowEntity.Position = m.WorldPos;
|
|
|
|
}
|
|
public void GoToPosition(Vector3 p)
|
|
{
|
|
camera.FollowEntity.Position = p;
|
|
}
|
|
|
|
private MapMarker AddMarker(Vector3 pos, string name, bool addtotxtbox = false)
|
|
{
|
|
string str = pos.X.ToString() + ", " + pos.Y.ToString() + ", " + pos.Z.ToString();
|
|
if (!string.IsNullOrEmpty(name))
|
|
{
|
|
str += ", " + name;
|
|
}
|
|
if (addtotxtbox)
|
|
{
|
|
StringBuilder sb = new StringBuilder();
|
|
sb.Append(MultiFindTextBox.Text);
|
|
if ((sb.Length > 0) && (!MultiFindTextBox.Text.EndsWith("\n")))
|
|
{
|
|
sb.AppendLine();
|
|
}
|
|
sb.AppendLine(str);
|
|
MultiFindTextBox.Text = sb.ToString();
|
|
}
|
|
|
|
return AddMarker(str);
|
|
}
|
|
private MapMarker AddMarker(string markerstr)
|
|
{
|
|
lock (markersyncroot)
|
|
{
|
|
MapMarker m = new MapMarker();
|
|
m.Parse(markerstr.Trim());
|
|
m.Icon = MarkerIcon;
|
|
|
|
Markers.Add(m);
|
|
|
|
//ListViewItem lvi = new ListViewItem(new string[] { m.Name, m.WorldPos.X.ToString(), m.WorldPos.Y.ToString(), m.WorldPos.Z.ToString() });
|
|
//lvi.Tag = m;
|
|
//MarkersListView.Items.Add(lvi);
|
|
|
|
return m;
|
|
}
|
|
}
|
|
private void AddDefaultMarkers()
|
|
{
|
|
StringBuilder sb = new StringBuilder();
|
|
//sb.AppendLine("1972.606, 3817.044, 0.0, Trevor Bed");
|
|
//sb.AppendLine("94.5723, -1290.082, 0.0, Strip Club Bed");
|
|
//sb.AppendLine("-1151.746, -1518.136, 0.0, Trevor City Bed");
|
|
//sb.AppendLine("-1154.11, -2715.203, 0.0, Flight School");
|
|
//sb.AppendLine("-1370.625, 56.1227, 52.82404, Golf");
|
|
//sb.AppendLine("-1109.213, 4914.744, 0.0, Altruist Cult");
|
|
//sb.AppendLine("-1633.087, 4736.784, 0.0, Deal Gone Wrong");
|
|
sb.AppendLine("-2052, 3237, 1449.036, Zancudo UFO");
|
|
sb.AppendLine("2490, 3777, 2400, Hippy UFO");
|
|
sb.AppendLine("2577.396, 3301.573, 52.52076, Sand glyph");
|
|
sb.AppendLine("-804.8452, 176.4936, 75.40561, bh1_48_michaels");
|
|
sb.AppendLine("-5.757423, 529.674, 171.1747, ch2_05c_b1");
|
|
sb.AppendLine("1971.208, 3818.237, 33.46632, cs4_10_trailer003b");
|
|
sb.AppendLine("760.4618, 7392.803, -126.0774, cs1_09_sea_ufo");
|
|
sb.AppendLine("501.4398, 5603.96, 795.9738, cs1_10_redeye");
|
|
sb.AppendLine("51.3909, 5957.7568, 209.614, cs1_10_clue_moon02");
|
|
sb.AppendLine("400.7087, 5714.5645, 605.0978, cs1_10_clue_rain01");
|
|
sb.AppendLine("703.442, 6329.8936, 76.4973, cs1_10_clue_rain02");
|
|
sb.AppendLine("228.7844, 5370.585, 577.2613, cs1_10_clue_moon01");
|
|
sb.AppendLine("366.4871, 5518.0742, 704.3185, cs1_10_clue_mountain01");
|
|
sb.AppendLine("41.64376, -779.9391, 832.4024, hw1_22_shipint");
|
|
sb.AppendLine("-1255.392, 6795.764, -181.9927, cs1_08_sea_base");
|
|
sb.AppendLine("4285.036, 2967.639, -184.1908, cs5_1_sea_hatch");
|
|
sb.AppendLine("3041.498, 5584.321, 196.4748, cs2_08_generic02");
|
|
sb.AppendLine("3406.483, 5498.655, 23.50577, cs2_08_generic01a");
|
|
sb.AppendLine("1507.081, 6565.075, 8.681923, cs1_09_props_elec_spider1");
|
|
sb.AppendLine("455.7852, 5586.104, 779.4382, cs1_10_elec_spider_spline052b");
|
|
sb.AppendLine("3861.661, -4959.252, 91.49448, plg_01_nico_new");
|
|
sb.AppendLine("-1689.308, 2174.457, 107.2592, ch1_09b_vinesleaf_28");
|
|
sb.AppendLine("440.8488, 5810.079, 563.4703, Cock face");
|
|
sb.AppendLine("-3955.667, -4675.212, -1274.563, Interesting...");
|
|
sb.AppendLine("4512.627, 2623.241, 2500, Interesting...");
|
|
sb.AppendLine("228.6058, -992.0537, -100, v_garagel");
|
|
|
|
MultiFindTextBox.Text = sb.ToString();
|
|
string[] lines = MultiFindTextBox.Text.Split(new[] { '\n' }, StringSplitOptions.RemoveEmptyEntries);
|
|
foreach (string line in lines)
|
|
{
|
|
AddMarker(line);
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
private void LoadSettings()
|
|
{
|
|
var s = Settings.Default;
|
|
WindowState = s.WindowMaximized ? FormWindowState.Maximized : WindowState;
|
|
FullScreenCheckBox.Checked = s.FullScreen;
|
|
WireframeCheckBox.Checked = s.Wireframe;
|
|
HDRRenderingCheckBox.Checked = s.HDR;
|
|
ShadowsCheckBox.Checked = s.Shadows;
|
|
SkydomeCheckBox.Checked = s.Skydome;
|
|
GrassCheckBox.Checked = s.Grass;
|
|
TimedEntitiesCheckBox.Checked = s.ShowTimedEntities;
|
|
CollisionMeshesCheckBox.Checked = s.ShowCollisionMeshes;
|
|
CollisionMeshRangeTrackBar.Value = s.CollisionMeshRange;
|
|
DynamicLODCheckBox.Checked = s.DynamicLOD;
|
|
DetailTrackBar.Value = s.DetailDist;
|
|
WaitForChildrenCheckBox.Checked = s.WaitForChildren;
|
|
RenderModeComboBox.SelectedIndex = Math.Max(RenderModeComboBox.FindString(s.RenderMode), 0);
|
|
TextureSamplerComboBox.SelectedIndex = Math.Max(TextureSamplerComboBox.FindString(s.RenderTextureSampler), 0);
|
|
TextureCoordsComboBox.SelectedIndex = Math.Max(TextureCoordsComboBox.FindString(s.RenderTextureSamplerCoord), 0);
|
|
MarkerStyleComboBox.SelectedIndex = Math.Max(MarkerStyleComboBox.FindString(s.MarkerStyle), 0);
|
|
LocatorStyleComboBox.SelectedIndex = Math.Max(LocatorStyleComboBox.FindString(s.LocatorStyle), 0);
|
|
MarkerDepthClipCheckBox.Checked = s.MarkerDepthClip;
|
|
AnisotropicFilteringCheckBox.Checked = s.AnisotropicFiltering;
|
|
BoundsStyleComboBox.SelectedIndex = Math.Max(BoundsStyleComboBox.FindString(s.BoundsStyle), 0);
|
|
BoundsDepthClipCheckBox.Checked = s.BoundsDepthClip;
|
|
BoundsRangeTrackBar.Value = s.BoundsRange;
|
|
ErrorConsoleCheckBox.Checked = s.ShowErrorConsole;
|
|
StatusBarCheckBox.Checked = s.ShowStatusBar;
|
|
|
|
EnableModsCheckBox.Checked = s.EnableMods;
|
|
DlcLevelComboBox.Text = s.DLC;
|
|
gameFileCache.SelectedDlc = s.DLC;
|
|
EnableDlcCheckBox.Checked = !string.IsNullOrEmpty(s.DLC);
|
|
}
|
|
private void SaveSettings()
|
|
{
|
|
var s = Settings.Default;
|
|
s.WindowMaximized = (WindowState == FormWindowState.Maximized);
|
|
s.FullScreen = FullScreenCheckBox.Checked;
|
|
s.Wireframe = WireframeCheckBox.Checked;
|
|
s.HDR = HDRRenderingCheckBox.Checked;
|
|
s.Shadows = ShadowsCheckBox.Checked;
|
|
s.Skydome = SkydomeCheckBox.Checked;
|
|
s.Grass = GrassCheckBox.Checked;
|
|
s.ShowTimedEntities = TimedEntitiesCheckBox.Checked;
|
|
s.ShowCollisionMeshes = CollisionMeshesCheckBox.Checked;
|
|
s.CollisionMeshRange = CollisionMeshRangeTrackBar.Value;
|
|
s.DynamicLOD = DynamicLODCheckBox.Checked;
|
|
s.DetailDist = DetailTrackBar.Value;
|
|
s.WaitForChildren = WaitForChildrenCheckBox.Checked;
|
|
s.RenderMode = RenderModeComboBox.Text;
|
|
s.RenderTextureSampler = TextureSamplerComboBox.Text;
|
|
s.RenderTextureSamplerCoord = TextureCoordsComboBox.Text;
|
|
s.MarkerStyle = MarkerStyleComboBox.Text;
|
|
s.LocatorStyle = LocatorStyleComboBox.Text;
|
|
s.MarkerDepthClip = MarkerDepthClipCheckBox.Checked;
|
|
s.AnisotropicFiltering = AnisotropicFilteringCheckBox.Checked;
|
|
s.BoundsStyle = BoundsStyleComboBox.Text;
|
|
s.BoundsDepthClip = BoundsDepthClipCheckBox.Checked;
|
|
s.BoundsRange = BoundsRangeTrackBar.Value;
|
|
s.ShowErrorConsole = ErrorConsoleCheckBox.Checked;
|
|
s.ShowStatusBar = StatusBarCheckBox.Checked;
|
|
|
|
//additional settings from gamefilecache...
|
|
s.EnableMods = gameFileCache.EnableMods;
|
|
s.DLC = gameFileCache.EnableDlc ? gameFileCache.SelectedDlc : "";
|
|
|
|
s.Save();
|
|
}
|
|
|
|
private void ShowSettingsForm(string tab = "")
|
|
{
|
|
if (SettingsForm == null)
|
|
{
|
|
SettingsForm = new SettingsForm(this);
|
|
SettingsForm.Show(this);
|
|
}
|
|
else
|
|
{
|
|
if (SettingsForm.WindowState == FormWindowState.Minimized)
|
|
{
|
|
SettingsForm.WindowState = FormWindowState.Normal;
|
|
}
|
|
SettingsForm.Focus();
|
|
}
|
|
if (!string.IsNullOrEmpty(tab))
|
|
{
|
|
SettingsForm.SelectTab(tab);
|
|
}
|
|
}
|
|
public void OnSettingsFormClosed()
|
|
{
|
|
//called by the SettingsForm when it's closed.
|
|
SettingsForm = null;
|
|
}
|
|
|
|
|
|
|
|
|
|
private bool CanMarkUndo()
|
|
{
|
|
if (SelectedItem.MultipleSelection) return true;
|
|
if (SelectedItem.EntityDef != null) return true;
|
|
if (SelectedItem.CarGenerator != null) return true;
|
|
if (SelectedItem.PathNode != null) return true;
|
|
//if (SelectedItem.NavPoly != null) return true;
|
|
if (SelectedItem.NavPoint != null) return true;
|
|
if (SelectedItem.NavPortal != null) return true;
|
|
if (SelectedItem.TrainTrackNode != null) return true;
|
|
if (SelectedItem.ScenarioNode != null) return true;
|
|
if (SelectedItem.Audio != null) return true;
|
|
return false;
|
|
}
|
|
private void MarkUndoStart(Widget w)
|
|
{
|
|
if (!CanMarkUndo()) return;
|
|
if (Widget is TransformWidget)
|
|
{
|
|
UndoStartPosition = Widget.Position;
|
|
UndoStartRotation = Widget.Rotation;
|
|
UndoStartScale = Widget.Scale;
|
|
}
|
|
}
|
|
private void MarkUndoEnd(Widget w)
|
|
{
|
|
if (!CanMarkUndo()) return;
|
|
var ent = SelectedItem.EntityDef;
|
|
var cargen = SelectedItem.CarGenerator;
|
|
var pathnode = SelectedItem.PathNode;
|
|
var navpoly = SelectedItem.NavPoly;
|
|
var navpoint = SelectedItem.NavPoint;
|
|
var navportal = SelectedItem.NavPortal;
|
|
var trainnode = SelectedItem.TrainTrackNode;
|
|
var scenarionode = SelectedItem.ScenarioNode;
|
|
var audio = SelectedItem.Audio;
|
|
TransformWidget tw = Widget as TransformWidget;
|
|
UndoStep s = null;
|
|
if (tw != null)
|
|
{
|
|
if (SelectedItem.MultipleSelection)
|
|
{
|
|
switch (tw.Mode)
|
|
{
|
|
case WidgetMode.Position: s = new MultiPositionUndoStep(SelectedItem, SelectedItems.ToArray(), UndoStartPosition, this); break;
|
|
}
|
|
}
|
|
else if (ent != null)
|
|
{
|
|
if (EditEntityPivot)
|
|
{
|
|
switch (tw.Mode)
|
|
{
|
|
case WidgetMode.Position: s = new EntityPivotPositionUndoStep(ent, UndoStartPosition); break;
|
|
case WidgetMode.Rotation: s = new EntityPivotRotationUndoStep(ent, UndoStartRotation); break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
switch (tw.Mode)
|
|
{
|
|
case WidgetMode.Position: s = new EntityPositionUndoStep(ent, UndoStartPosition); break;
|
|
case WidgetMode.Rotation: s = new EntityRotationUndoStep(ent, UndoStartRotation); break;
|
|
case WidgetMode.Scale: s = new EntityScaleUndoStep(ent, UndoStartScale); break;
|
|
}
|
|
}
|
|
}
|
|
else if (cargen != null)
|
|
{
|
|
switch (tw.Mode)
|
|
{
|
|
case WidgetMode.Position: s = new CarGenPositionUndoStep(cargen, UndoStartPosition); break;
|
|
case WidgetMode.Rotation: s = new CarGenRotationUndoStep(cargen, UndoStartRotation); break;
|
|
case WidgetMode.Scale: s = new CarGenScaleUndoStep(cargen, UndoStartScale); break;
|
|
}
|
|
}
|
|
else if (pathnode != null)
|
|
{
|
|
switch (tw.Mode)
|
|
{
|
|
case WidgetMode.Position: s = new PathNodePositionUndoStep(pathnode, UndoStartPosition, this); break;
|
|
}
|
|
}
|
|
else if (navpoly != null)
|
|
{
|
|
//todo...
|
|
}
|
|
else if (navpoint != null)
|
|
{
|
|
switch (tw.Mode)
|
|
{
|
|
case WidgetMode.Position: s = new NavPointPositionUndoStep(navpoint, UndoStartPosition, this); break;
|
|
case WidgetMode.Rotation: s = new NavPointRotationUndoStep(navpoint, UndoStartRotation, this); break;
|
|
}
|
|
}
|
|
else if (navportal != null)
|
|
{
|
|
switch (tw.Mode)
|
|
{
|
|
case WidgetMode.Position: s = new NavPortalPositionUndoStep(navportal, UndoStartPosition, this); break;
|
|
case WidgetMode.Rotation: s = new NavPortalRotationUndoStep(navportal, UndoStartRotation, this); break;
|
|
}
|
|
}
|
|
else if (trainnode != null)
|
|
{
|
|
switch (tw.Mode)
|
|
{
|
|
case WidgetMode.Position: s = new TrainTrackNodePositionUndoStep(trainnode, UndoStartPosition, this); break;
|
|
}
|
|
}
|
|
else if (scenarionode != null)
|
|
{
|
|
switch (tw.Mode)
|
|
{
|
|
case WidgetMode.Position: s = new ScenarioNodePositionUndoStep(scenarionode, UndoStartPosition, this); break;
|
|
case WidgetMode.Rotation: s = new ScenarioNodeRotationUndoStep(scenarionode, UndoStartRotation, this); break;
|
|
}
|
|
}
|
|
else if (audio != null)
|
|
{
|
|
switch (tw.Mode)
|
|
{
|
|
case WidgetMode.Position: s = new AudioPositionUndoStep(audio, UndoStartPosition); break;
|
|
case WidgetMode.Rotation: s = new AudioRotationUndoStep(audio, UndoStartRotation); break;
|
|
}
|
|
}
|
|
}
|
|
if (s != null)
|
|
{
|
|
RedoSteps.Clear();
|
|
UndoSteps.Push(s);
|
|
UpdateUndoUI();
|
|
}
|
|
}
|
|
private void Undo()
|
|
{
|
|
if (UndoSteps.Count == 0) return;
|
|
var s = UndoSteps.Pop();
|
|
RedoSteps.Push(s);
|
|
|
|
s.Undo(this, ref SelectedItem);
|
|
|
|
if (ProjectForm != null)
|
|
{
|
|
ProjectForm.OnWorldSelectionModified(SelectedItem, SelectedItems);
|
|
}
|
|
|
|
UpdateUndoUI();
|
|
}
|
|
private void Redo()
|
|
{
|
|
if (RedoSteps.Count == 0) return;
|
|
var s = RedoSteps.Pop();
|
|
UndoSteps.Push(s);
|
|
|
|
s.Redo(this, ref SelectedItem);
|
|
|
|
if (ProjectForm != null)
|
|
{
|
|
ProjectForm.OnWorldSelectionModified(SelectedItem, SelectedItems);
|
|
}
|
|
|
|
UpdateUndoUI();
|
|
}
|
|
private void UpdateUndoUI()
|
|
{
|
|
ToolbarUndoButton.DropDownItems.Clear();
|
|
ToolbarRedoButton.DropDownItems.Clear();
|
|
int i = 0;
|
|
foreach (var step in UndoSteps)
|
|
{
|
|
var button = ToolbarUndoButton.DropDownItems.Add(step.ToString());
|
|
button.Tag = step;
|
|
button.Click += ToolbarUndoListButton_Click;
|
|
i++;
|
|
if (i >= 10) break;
|
|
}
|
|
i = 0;
|
|
foreach (var step in RedoSteps)
|
|
{
|
|
var button = ToolbarRedoButton.DropDownItems.Add(step.ToString());
|
|
button.Tag = step;
|
|
button.Click += ToolbarRedoListButton_Click;
|
|
i++;
|
|
if (i >= 10) break;
|
|
}
|
|
ToolbarUndoButton.Enabled = (UndoSteps.Count > 0);
|
|
ToolbarRedoButton.Enabled = (RedoSteps.Count > 0);
|
|
}
|
|
|
|
|
|
|
|
private void EnableCacheDependentUI()
|
|
{
|
|
try
|
|
{
|
|
if (InvokeRequired)
|
|
{
|
|
BeginInvoke(new Action(() => { EnableCacheDependentUI(); }));
|
|
}
|
|
else
|
|
{
|
|
ToolbarNewButton.Enabled = true;
|
|
ToolbarOpenButton.Enabled = true;
|
|
ToolbarProjectWindowButton.Enabled = true;
|
|
ToolsMenuProjectWindow.Enabled = true;
|
|
ToolsMenuBinarySearch.Enabled = true;
|
|
ToolsMenuJenkInd.Enabled = true;
|
|
}
|
|
}
|
|
catch { }
|
|
}
|
|
private void EnableDLCModsUI()
|
|
{
|
|
try
|
|
{
|
|
if (InvokeRequired)
|
|
{
|
|
BeginInvoke(new Action(() => { EnableDLCModsUI(); }));
|
|
}
|
|
else
|
|
{
|
|
EnableDlcCheckBox.Enabled = true;
|
|
EnableModsCheckBox.Enabled = true;
|
|
DlcLevelComboBox.Enabled = true;
|
|
}
|
|
}
|
|
catch { }
|
|
}
|
|
|
|
|
|
public void SetCurrentSaveItem(string filename)
|
|
{
|
|
bool enable = !string.IsNullOrEmpty(filename);
|
|
ToolbarSaveButton.ToolTipText = enable ? ("Save " + filename) : "Save";
|
|
ToolbarSaveButton.Enabled = enable;
|
|
ToolbarSaveAllButton.Enabled = enable;
|
|
}
|
|
public void EnableYmapUI(bool enable, string filename)
|
|
{
|
|
string type = "entity";
|
|
switch (SelectionMode)
|
|
{
|
|
case MapSelectionMode.CarGenerator: type = "car generator"; break;
|
|
}
|
|
|
|
ToolbarAddItemButton.ToolTipText = "Add " + type + (enable ? (" to " + filename) : "");
|
|
ToolbarAddItemButton.Enabled = enable;
|
|
//ToolbarDeleteEntityButton.Enabled = enable;
|
|
ToolbarPasteButton.Enabled = (CopiedEntity != null) && enable;
|
|
}
|
|
public void EnableYndUI(bool enable, string filename)
|
|
{
|
|
string type = "node";
|
|
switch (SelectionMode)
|
|
{
|
|
case MapSelectionMode.Path: type = "node"; break;
|
|
}
|
|
|
|
if (enable) //only do something if a ynd is selected - EnableYmapUI will handle the no selection case..
|
|
{
|
|
ToolbarAddItemButton.ToolTipText = "Add " + type + (enable ? (" to " + filename) : "");
|
|
ToolbarAddItemButton.Enabled = enable;
|
|
//ToolbarDeleteEntityButton.Enabled = enable;
|
|
ToolbarPasteButton.Enabled = (CopiedPathNode != null) && enable;
|
|
}
|
|
}
|
|
public void EnableYnvUI(bool enable, string filename)
|
|
{
|
|
string type = "polygon";
|
|
switch (SelectionMode)
|
|
{
|
|
case MapSelectionMode.NavMesh: type = "polygon"; break;
|
|
}
|
|
|
|
if (enable) //only do something if a ynv is selected - EnableYmapUI will handle the no selection case..
|
|
{
|
|
ToolbarAddItemButton.ToolTipText = "Add " + type + (enable ? (" to " + filename) : "");
|
|
ToolbarAddItemButton.Enabled = enable;
|
|
//ToolbarDeleteEntityButton.Enabled = enable;
|
|
ToolbarPasteButton.Enabled = (CopiedNavPoly != null) && enable;
|
|
}
|
|
}
|
|
public void EnableTrainsUI(bool enable, string filename)
|
|
{
|
|
string type = "node";
|
|
switch (SelectionMode)
|
|
{
|
|
case MapSelectionMode.TrainTrack: type = "node"; break;
|
|
}
|
|
|
|
if (enable) //only do something if a track is selected - EnableYmapUI will handle the no selection case..
|
|
{
|
|
ToolbarAddItemButton.ToolTipText = "Add " + type + (enable ? (" to " + filename) : "");
|
|
ToolbarAddItemButton.Enabled = enable;
|
|
//ToolbarDeleteEntityButton.Enabled = enable;
|
|
ToolbarPasteButton.Enabled = false;// (CopiedTrainNode != null) && enable;
|
|
}
|
|
}
|
|
public void EnableScenarioUI(bool enable, string filename)
|
|
{
|
|
string type = "scenario point";
|
|
switch (SelectionMode)
|
|
{
|
|
case MapSelectionMode.Scenario: type = "scenario point"; break;
|
|
}
|
|
|
|
if (enable) //only do something if a scenario is selected - EnableYmapUI will handle the no selection case..
|
|
{
|
|
ToolbarAddItemButton.ToolTipText = "Add " + type + (enable ? (" to " + filename) : "");
|
|
ToolbarAddItemButton.Enabled = enable;
|
|
//ToolbarDeleteEntityButton.Enabled = enable;
|
|
ToolbarPasteButton.Enabled = (CopiedScenarioNode != null) && enable;
|
|
}
|
|
}
|
|
public void EnableAudioUI(bool enable, string filename) //TODO
|
|
{
|
|
|
|
}
|
|
|
|
|
|
private void New()
|
|
{
|
|
ShowProjectForm();
|
|
|
|
if (ProjectForm.IsProjectLoaded)
|
|
{
|
|
ProjectForm.NewYmap();
|
|
}
|
|
else
|
|
{
|
|
ProjectForm.NewProject();
|
|
}
|
|
}
|
|
private void NewProject()
|
|
{
|
|
ShowProjectForm();
|
|
ProjectForm.NewProject();
|
|
}
|
|
private void NewYmap()
|
|
{
|
|
ShowProjectForm();
|
|
ProjectForm.NewYmap();
|
|
}
|
|
private void NewYnd()
|
|
{
|
|
ShowProjectForm();
|
|
ProjectForm.NewYnd();
|
|
}
|
|
private void NewYnv()
|
|
{
|
|
ShowProjectForm();
|
|
ProjectForm.NewYnv();
|
|
}
|
|
private void NewTrainTrack()
|
|
{
|
|
ShowProjectForm();
|
|
ProjectForm.NewTrainTrack();
|
|
}
|
|
private void NewScenario()
|
|
{
|
|
ShowProjectForm();
|
|
ProjectForm.NewScenario();
|
|
}
|
|
private void NewAudioRel()
|
|
{
|
|
ShowProjectForm();
|
|
ProjectForm.NewAudioFile();
|
|
}
|
|
private void Open()
|
|
{
|
|
ShowProjectForm();
|
|
|
|
if (ProjectForm.IsProjectLoaded)
|
|
{
|
|
ProjectForm.OpenYmap();
|
|
}
|
|
else
|
|
{
|
|
ProjectForm.OpenProject();
|
|
}
|
|
}
|
|
private void OpenProject()
|
|
{
|
|
ShowProjectForm();
|
|
ProjectForm.OpenProject();
|
|
}
|
|
private void OpenYmap()
|
|
{
|
|
ShowProjectForm();
|
|
ProjectForm.OpenYmap();
|
|
}
|
|
private void OpenYnd()
|
|
{
|
|
ShowProjectForm();
|
|
ProjectForm.OpenYnd();
|
|
}
|
|
private void OpenYnv()
|
|
{
|
|
ShowProjectForm();
|
|
ProjectForm.OpenYnv();
|
|
}
|
|
private void OpenTrainTrack()
|
|
{
|
|
ShowProjectForm();
|
|
ProjectForm.OpenTrainTrack();
|
|
}
|
|
private void OpenScenario()
|
|
{
|
|
ShowProjectForm();
|
|
ProjectForm.OpenScenario();
|
|
}
|
|
private void OpenAudioRel()
|
|
{
|
|
ShowProjectForm();
|
|
ProjectForm.OpenAudioFile();
|
|
}
|
|
private void Save()
|
|
{
|
|
if (ProjectForm == null) return;
|
|
ProjectForm.Save();
|
|
}
|
|
private void SaveAll()
|
|
{
|
|
if (ProjectForm == null) return;
|
|
ProjectForm.SaveAll();
|
|
}
|
|
|
|
|
|
private void AddItem()
|
|
{
|
|
switch (SelectionMode)
|
|
{
|
|
case MapSelectionMode.Entity: AddEntity(); break;
|
|
case MapSelectionMode.CarGenerator: AddCarGen(); break;
|
|
case MapSelectionMode.Path: AddPathNode(); break;
|
|
case MapSelectionMode.NavMesh: AddNavPoly(); break;//how to add points/portals? project window
|
|
case MapSelectionMode.TrainTrack: AddTrainNode(); break;
|
|
case MapSelectionMode.Scenario: AddScenarioNode(); break; //how to add different node types? project window
|
|
case MapSelectionMode.Audio: AddAudioZone(); break; //how to add emitters as well? project window
|
|
}
|
|
}
|
|
private void DeleteItem()
|
|
{
|
|
if (SelectedItem.EntityDef != null) DeleteEntity();
|
|
else if (SelectedItem.CarGenerator != null) DeleteCarGen();
|
|
else if (SelectedItem.PathNode != null) DeletePathNode();
|
|
else if (SelectedItem.NavPoly != null) DeleteNavPoly();
|
|
else if (SelectedItem.NavPoint != null) DeleteNavPoint();
|
|
else if (SelectedItem.NavPortal != null) DeleteNavPortal();
|
|
else if (SelectedItem.TrainTrackNode != null) DeleteTrainNode();
|
|
else if (SelectedItem.ScenarioNode != null) DeleteScenarioNode();
|
|
else if (SelectedItem.Audio?.AudioZone != null) DeleteAudioZone();
|
|
else if (SelectedItem.Audio?.AudioEmitter != null) DeleteAudioEmitter();
|
|
}
|
|
private void CopyItem()
|
|
{
|
|
if (SelectedItem.EntityDef != null) CopyEntity();
|
|
else if (SelectedItem.CarGenerator != null) CopyCarGen();
|
|
else if (SelectedItem.PathNode != null) CopyPathNode();
|
|
else if (SelectedItem.NavPoly != null) CopyNavPoly();
|
|
else if (SelectedItem.NavPoint != null) CopyNavPoint();
|
|
else if (SelectedItem.NavPortal != null) CopyNavPortal();
|
|
else if (SelectedItem.TrainTrackNode != null) CopyTrainNode();
|
|
else if (SelectedItem.ScenarioNode != null) CopyScenarioNode();
|
|
else if (SelectedItem.Audio?.AudioZone != null) CopyAudioZone();
|
|
else if (SelectedItem.Audio?.AudioEmitter != null) CopyAudioEmitter();
|
|
}
|
|
private void PasteItem()
|
|
{
|
|
if (CopiedEntity != null) PasteEntity();
|
|
else if (CopiedCarGen != null) PasteCarGen();
|
|
else if (CopiedPathNode != null) PastePathNode();
|
|
else if (CopiedNavPoly != null) PasteNavPoly();
|
|
else if (CopiedNavPoint != null) PasteNavPoint();
|
|
else if (CopiedNavPortal != null) PasteNavPortal();
|
|
else if (CopiedTrainNode != null) PasteTrainNode();
|
|
else if (CopiedScenarioNode != null) PasteScenarioNode();
|
|
else if (CopiedAudio?.AudioZone != null) PasteAudioZone();
|
|
else if (CopiedAudio?.AudioEmitter != null) PasteAudioEmitter();
|
|
}
|
|
private void CloneItem()
|
|
{
|
|
if (SelectedItem.EntityDef != null) CloneEntity();
|
|
else if (SelectedItem.CarGenerator != null) CloneCarGen();
|
|
else if (SelectedItem.PathNode != null) ClonePathNode();
|
|
else if (SelectedItem.NavPoly != null) CloneNavPoly();
|
|
else if (SelectedItem.NavPoint != null) CloneNavPoint();
|
|
else if (SelectedItem.NavPortal != null) CloneNavPortal();
|
|
else if (SelectedItem.TrainTrackNode != null) CloneTrainNode();
|
|
else if (SelectedItem.ScenarioNode != null) CloneScenarioNode();
|
|
else if (SelectedItem.Audio?.AudioZone != null) CloneAudioZone();
|
|
else if (SelectedItem.Audio?.AudioEmitter != null) CloneAudioEmitter();
|
|
}
|
|
|
|
private void AddEntity()
|
|
{
|
|
if (ProjectForm == null) return;
|
|
ProjectForm.NewEntity();
|
|
}
|
|
private void DeleteEntity()
|
|
{
|
|
var ent = SelectedItem.EntityDef;
|
|
if (ent == null) return;
|
|
|
|
if ((ProjectForm != null) && (ProjectForm.IsCurrentEntity(ent)))
|
|
{
|
|
if (!ProjectForm.DeleteEntity())
|
|
{
|
|
//MessageBox.Show("Unable to delete this entity from the current project. Make sure the entity's ymap exists in the current project.");
|
|
}
|
|
else
|
|
{
|
|
SelectItem(null);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
//project not open, or entity not selected there, just remove the entity from the ymap...
|
|
var ymap = ent.Ymap;
|
|
if (ymap == null)
|
|
{
|
|
MessageBox.Show("Sorry, deleting interior entities is not currently supported.");
|
|
}
|
|
else if (!ymap.RemoveEntity(ent))
|
|
{
|
|
MessageBox.Show("Unable to remove entity.");
|
|
}
|
|
else
|
|
{
|
|
SelectItem(null);
|
|
}
|
|
}
|
|
}
|
|
private void CopyEntity()
|
|
{
|
|
CopiedEntity = SelectedItem.EntityDef;
|
|
ToolbarPasteButton.Enabled = (CopiedEntity != null) && ToolbarAddItemButton.Enabled;
|
|
}
|
|
private void PasteEntity()
|
|
{
|
|
if (CopiedEntity == null) return;
|
|
if (ProjectForm == null) return;
|
|
ProjectForm.NewEntity(CopiedEntity);
|
|
}
|
|
private void CloneEntity()
|
|
{
|
|
if (SelectedItem.EntityDef == null) return;
|
|
if (ProjectForm == null) return;
|
|
ProjectForm.NewEntity(SelectedItem.EntityDef, true);
|
|
}
|
|
|
|
private void AddCarGen()
|
|
{
|
|
if (ProjectForm == null) return;
|
|
ProjectForm.NewCarGen();
|
|
}
|
|
private void DeleteCarGen()
|
|
{
|
|
var cargen = SelectedItem.CarGenerator;
|
|
if (cargen == null) return;
|
|
|
|
if ((ProjectForm != null) && (ProjectForm.IsCurrentCarGen(cargen)))
|
|
{
|
|
if (!ProjectForm.DeleteCarGen())
|
|
{
|
|
//MessageBox.Show("Unable to delete this car generator from the current project. Make sure the car generator's ymap exists in the current project.");
|
|
}
|
|
else
|
|
{
|
|
SelectItem(null);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
//project not open, or cargen not selected there, just remove the cargen from the ymap...
|
|
var ymap = cargen.Ymap;
|
|
if (!ymap.RemoveCarGen(cargen))
|
|
{
|
|
MessageBox.Show("Unable to remove car generator.");
|
|
}
|
|
else
|
|
{
|
|
SelectItem(null);
|
|
}
|
|
}
|
|
}
|
|
private void CopyCarGen()
|
|
{
|
|
CopiedCarGen = SelectedItem.CarGenerator;
|
|
ToolbarPasteButton.Enabled = (CopiedCarGen != null) && ToolbarAddItemButton.Enabled;
|
|
}
|
|
private void PasteCarGen()
|
|
{
|
|
if (CopiedCarGen == null) return;
|
|
if (ProjectForm == null) return;
|
|
ProjectForm.NewCarGen(CopiedCarGen);
|
|
}
|
|
private void CloneCarGen()
|
|
{
|
|
if (SelectedItem.CarGenerator == null) return;
|
|
if (ProjectForm == null) return;
|
|
ProjectForm.NewCarGen(SelectedItem.CarGenerator, true);
|
|
}
|
|
|
|
private void AddPathNode()
|
|
{
|
|
if (ProjectForm == null) return;
|
|
ProjectForm.NewPathNode();
|
|
}
|
|
private void DeletePathNode()
|
|
{
|
|
var pathnode = SelectedItem.PathNode;
|
|
if (pathnode == null) return;
|
|
|
|
if ((ProjectForm != null) && (ProjectForm.IsCurrentPathNode(pathnode)))
|
|
{
|
|
if (!ProjectForm.DeletePathNode())
|
|
{
|
|
//MessageBox.Show("Unable to delete this path node from the current project. Make sure the path node's ynd exists in the current project.");
|
|
}
|
|
else
|
|
{
|
|
SelectItem(null);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
//project not open, or cargen not selected there, just remove the cargen from the ymap...
|
|
var ynd = pathnode.Ynd;
|
|
if (!ynd.RemoveNode(pathnode))
|
|
{
|
|
MessageBox.Show("Unable to remove path node.");
|
|
}
|
|
else
|
|
{
|
|
UpdatePathNodeGraphics(pathnode, false);
|
|
SelectItem(null);
|
|
}
|
|
}
|
|
}
|
|
private void CopyPathNode()
|
|
{
|
|
CopiedPathNode = SelectedItem.PathNode;
|
|
ToolbarPasteButton.Enabled = (CopiedPathNode != null) && ToolbarAddItemButton.Enabled;
|
|
}
|
|
private void PastePathNode()
|
|
{
|
|
if (CopiedPathNode == null) return;
|
|
if (ProjectForm == null) return;
|
|
ProjectForm.NewPathNode(CopiedPathNode);
|
|
}
|
|
private void ClonePathNode()
|
|
{
|
|
if (SelectedItem.PathNode == null) return;
|
|
if (ProjectForm == null) return;
|
|
ProjectForm.NewPathNode(SelectedItem.PathNode, true);
|
|
}
|
|
|
|
private void AddNavPoly()
|
|
{
|
|
if (ProjectForm == null) return;
|
|
ProjectForm.NewNavPoly();
|
|
}
|
|
private void DeleteNavPoly()
|
|
{
|
|
var navpoly = SelectedItem.NavPoly;
|
|
if (navpoly == null) return;
|
|
|
|
if ((ProjectForm != null) && (ProjectForm.IsCurrentNavPoly(navpoly)))
|
|
{
|
|
if (!ProjectForm.DeleteNavPoly())
|
|
{
|
|
//MessageBox.Show("Unable to delete this nav poly from the current project. Make sure the nav poly's ynv exists in the current project.");
|
|
}
|
|
else
|
|
{
|
|
SelectItem(null);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
//project not open, or nav poly not selected there, just remove the poly from the ynv...
|
|
var ynv = navpoly.Ynv;
|
|
if (!ynv.RemovePoly(navpoly))
|
|
{
|
|
MessageBox.Show("Unable to remove nav poly. NavMesh editing TODO!");
|
|
}
|
|
else
|
|
{
|
|
UpdateNavPolyGraphics(navpoly, false);
|
|
SelectItem(null);
|
|
}
|
|
}
|
|
}
|
|
private void CopyNavPoly()
|
|
{
|
|
CopiedNavPoly = SelectedItem.NavPoly;
|
|
ToolbarPasteButton.Enabled = (CopiedNavPoly != null) && ToolbarAddItemButton.Enabled;
|
|
}
|
|
private void PasteNavPoly()
|
|
{
|
|
if (CopiedNavPoly == null) return;
|
|
if (ProjectForm == null) return;
|
|
ProjectForm.NewNavPoly(CopiedNavPoly);
|
|
}
|
|
private void CloneNavPoly()
|
|
{
|
|
if (SelectedItem.NavPoly == null) return;
|
|
if (ProjectForm == null) return;
|
|
ProjectForm.NewNavPoly(SelectedItem.NavPoly, true);
|
|
}
|
|
|
|
private void AddNavPoint()
|
|
{
|
|
if (ProjectForm == null) return;
|
|
ProjectForm.NewNavPoint();
|
|
}
|
|
private void DeleteNavPoint()
|
|
{
|
|
var navpoint = SelectedItem.NavPoint;
|
|
if (navpoint == null) return;
|
|
|
|
if ((ProjectForm != null) && (ProjectForm.IsCurrentNavPoint(navpoint)))
|
|
{
|
|
if (!ProjectForm.DeleteNavPoint())
|
|
{
|
|
//MessageBox.Show("Unable to delete this nav point from the current project. Make sure the nav point's ynv exists in the current project.");
|
|
}
|
|
else
|
|
{
|
|
SelectItem(null);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
//project not open, or nav point not selected there, just remove the point from the ynv...
|
|
var ynv = navpoint.Ynv;
|
|
if (!ynv.RemovePoint(navpoint))
|
|
{
|
|
MessageBox.Show("Unable to remove nav point. NavMesh editing TODO!");
|
|
}
|
|
else
|
|
{
|
|
UpdateNavPointGraphics(navpoint, false);
|
|
SelectItem(null);
|
|
}
|
|
}
|
|
}
|
|
private void CopyNavPoint()
|
|
{
|
|
CopiedNavPoint = SelectedItem.NavPoint;
|
|
ToolbarPasteButton.Enabled = (CopiedNavPoint != null) && ToolbarAddItemButton.Enabled;
|
|
}
|
|
private void PasteNavPoint()
|
|
{
|
|
if (CopiedNavPoint == null) return;
|
|
if (ProjectForm == null) return;
|
|
ProjectForm.NewNavPoint(CopiedNavPoint);
|
|
}
|
|
private void CloneNavPoint()
|
|
{
|
|
if (SelectedItem.NavPoint == null) return;
|
|
if (ProjectForm == null) return;
|
|
ProjectForm.NewNavPoint(SelectedItem.NavPoint, true);
|
|
}
|
|
|
|
private void AddNavPortal()
|
|
{
|
|
if (ProjectForm == null) return;
|
|
ProjectForm.NewNavPortal();
|
|
}
|
|
private void DeleteNavPortal()
|
|
{
|
|
var navportal = SelectedItem.NavPortal;
|
|
if (navportal == null) return;
|
|
|
|
if ((ProjectForm != null) && (ProjectForm.IsCurrentNavPortal(navportal)))
|
|
{
|
|
if (!ProjectForm.DeleteNavPortal())
|
|
{
|
|
//MessageBox.Show("Unable to delete this nav portal from the current project. Make sure the nav portal's ynv exists in the current project.");
|
|
}
|
|
else
|
|
{
|
|
SelectItem(null);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
//project not open, or nav portal not selected there, just remove the portal from the ynv...
|
|
var ynv = navportal.Ynv;
|
|
if (!ynv.RemovePortal(navportal))
|
|
{
|
|
MessageBox.Show("Unable to remove nav portal. NavMesh editing TODO!");
|
|
}
|
|
else
|
|
{
|
|
UpdateNavPortalGraphics(navportal, false);
|
|
SelectItem(null);
|
|
}
|
|
}
|
|
}
|
|
private void CopyNavPortal()
|
|
{
|
|
CopiedNavPortal = SelectedItem.NavPortal;
|
|
ToolbarPasteButton.Enabled = (CopiedNavPortal != null) && ToolbarAddItemButton.Enabled;
|
|
}
|
|
private void PasteNavPortal()
|
|
{
|
|
if (CopiedNavPortal == null) return;
|
|
if (ProjectForm == null) return;
|
|
ProjectForm.NewNavPortal(CopiedNavPortal);
|
|
}
|
|
private void CloneNavPortal()
|
|
{
|
|
if (SelectedItem.NavPortal == null) return;
|
|
if (ProjectForm == null) return;
|
|
ProjectForm.NewNavPortal(SelectedItem.NavPortal, true);
|
|
}
|
|
|
|
private void AddTrainNode()
|
|
{
|
|
if (ProjectForm == null) return;
|
|
ProjectForm.NewTrainNode();
|
|
}
|
|
private void DeleteTrainNode()
|
|
{
|
|
var trainnode = SelectedItem.TrainTrackNode;
|
|
if (trainnode == null) return;
|
|
|
|
if ((ProjectForm != null) && (ProjectForm.IsCurrentTrainNode(trainnode)))
|
|
{
|
|
if (!ProjectForm.DeleteTrainNode())
|
|
{
|
|
//MessageBox.Show("Unable to delete this train track node from the current project. Make sure the path train track file exists in the current project.");
|
|
}
|
|
else
|
|
{
|
|
SelectItem(null);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
//project not open, or train node not selected there, just remove the node from the train track...
|
|
var track = trainnode.Track;
|
|
if (!track.RemoveNode(trainnode))
|
|
{
|
|
MessageBox.Show("Unable to remove train track node.");
|
|
}
|
|
else
|
|
{
|
|
UpdateTrainTrackNodeGraphics(trainnode, false);
|
|
SelectItem(null);
|
|
}
|
|
}
|
|
}
|
|
private void CopyTrainNode()
|
|
{
|
|
CopiedTrainNode = SelectedItem.TrainTrackNode;
|
|
ToolbarPasteButton.Enabled = (CopiedTrainNode != null) && ToolbarAddItemButton.Enabled;
|
|
}
|
|
private void PasteTrainNode()
|
|
{
|
|
if (CopiedTrainNode == null) return;
|
|
if (ProjectForm == null) return;
|
|
ProjectForm.NewTrainNode(CopiedTrainNode);
|
|
}
|
|
private void CloneTrainNode()
|
|
{
|
|
if (SelectedItem.TrainTrackNode == null) return;
|
|
if (ProjectForm == null) return;
|
|
ProjectForm.NewTrainNode(SelectedItem.TrainTrackNode, true);
|
|
}
|
|
|
|
private void AddScenarioNode()
|
|
{
|
|
if (ProjectForm == null) return;
|
|
ProjectForm.NewScenarioNode();
|
|
}
|
|
private void DeleteScenarioNode()
|
|
{
|
|
var scenariopt = SelectedItem.ScenarioNode;
|
|
if (scenariopt == null) return;
|
|
|
|
if ((ProjectForm != null) && (ProjectForm.IsCurrentScenarioNode(scenariopt)))
|
|
{
|
|
if (!ProjectForm.DeleteScenarioNode())
|
|
{
|
|
//MessageBox.Show("Unable to delete this scenario point from the current project. Make sure the scenario file exists in the current project.");
|
|
}
|
|
else
|
|
{
|
|
SelectItem(null);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
//project not open, or scenario point not selected there, just remove the point from the region...
|
|
var region = scenariopt.Region.Ymt.ScenarioRegion;
|
|
if (!region.RemoveNode(scenariopt))
|
|
{
|
|
MessageBox.Show("Unable to remove scenario point.");
|
|
}
|
|
else
|
|
{
|
|
UpdateScenarioGraphics(scenariopt.Ymt, false);
|
|
SelectItem(null);
|
|
}
|
|
}
|
|
}
|
|
private void CopyScenarioNode()
|
|
{
|
|
CopiedScenarioNode = SelectedItem.ScenarioNode;
|
|
ToolbarPasteButton.Enabled = (CopiedScenarioNode != null) && ToolbarAddItemButton.Enabled;
|
|
}
|
|
private void PasteScenarioNode()
|
|
{
|
|
if (CopiedScenarioNode == null) return;
|
|
if (ProjectForm == null) return;
|
|
ProjectForm.NewScenarioNode(CopiedScenarioNode);
|
|
}
|
|
private void CloneScenarioNode()
|
|
{
|
|
if (SelectedItem.ScenarioNode == null) return;
|
|
if (ProjectForm == null) return;
|
|
ProjectForm.NewScenarioNode(SelectedItem.ScenarioNode, true);
|
|
}
|
|
|
|
private void AddAudioZone()
|
|
{
|
|
if (ProjectForm == null) return;
|
|
ProjectForm.NewAudioZone();
|
|
}
|
|
private void DeleteAudioZone()
|
|
{
|
|
var audio = SelectedItem.Audio;
|
|
if (audio == null) return;
|
|
|
|
if ((ProjectForm != null) && (ProjectForm.IsCurrentAudioZone(audio)))
|
|
{
|
|
if (!ProjectForm.DeleteAudioZone())
|
|
{
|
|
//MessageBox.Show("Unable to delete this audio zone from the current project. Make sure the zone's .rel file exists in the current project.");
|
|
}
|
|
else
|
|
{
|
|
SelectItem(null);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
//project not open, or zone not selected there, just remove the zone from the rel...
|
|
var rel = audio.RelFile;
|
|
if (!rel.RemoveRelData(audio.AudioZone))
|
|
{
|
|
MessageBox.Show("Unable to remove audio zone. Audio zone editing TODO!");
|
|
}
|
|
else
|
|
{
|
|
SelectItem(null);
|
|
}
|
|
}
|
|
}
|
|
private void CopyAudioZone()
|
|
{
|
|
CopiedAudio = SelectedItem.Audio;
|
|
ToolbarPasteButton.Enabled = (CopiedAudio != null) && ToolbarAddItemButton.Enabled;
|
|
}
|
|
private void PasteAudioZone()
|
|
{
|
|
if (CopiedAudio == null) return;
|
|
if (ProjectForm == null) return;
|
|
ProjectForm.NewAudioZone(CopiedAudio);
|
|
}
|
|
private void CloneAudioZone()
|
|
{
|
|
if (SelectedItem.Audio == null) return;
|
|
if (ProjectForm == null) return;
|
|
ProjectForm.NewAudioZone(SelectedItem.Audio, true);
|
|
}
|
|
|
|
private void AddAudioEmitter()
|
|
{
|
|
if (ProjectForm == null) return;
|
|
ProjectForm.NewAudioEmitter();
|
|
}
|
|
private void DeleteAudioEmitter()
|
|
{
|
|
var audio = SelectedItem.Audio;
|
|
if (audio == null) return;
|
|
|
|
if ((ProjectForm != null) && (ProjectForm.IsCurrentAudioEmitter(audio)))
|
|
{
|
|
if (!ProjectForm.DeleteAudioEmitter())
|
|
{
|
|
//MessageBox.Show("Unable to delete this audio emitter from the current project. Make sure the emitter's .rel file exists in the current project.");
|
|
}
|
|
else
|
|
{
|
|
SelectItem(null);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
//project not open, or zone not selected there, just remove the zone from the rel...
|
|
var rel = audio.RelFile;
|
|
if (!rel.RemoveRelData(audio.AudioEmitter))
|
|
{
|
|
MessageBox.Show("Unable to remove audio emitter. Audio zone editing TODO!");
|
|
}
|
|
else
|
|
{
|
|
SelectItem(null);
|
|
}
|
|
}
|
|
}
|
|
private void CopyAudioEmitter()
|
|
{
|
|
CopiedAudio = SelectedItem.Audio;
|
|
ToolbarPasteButton.Enabled = (CopiedAudio != null) && ToolbarAddItemButton.Enabled;
|
|
}
|
|
private void PasteAudioEmitter()
|
|
{
|
|
if (CopiedAudio == null) return;
|
|
if (ProjectForm == null) return;
|
|
ProjectForm.NewAudioEmitter(CopiedAudio);
|
|
}
|
|
private void CloneAudioEmitter()
|
|
{
|
|
if (SelectedItem.Audio == null) return;
|
|
if (ProjectForm == null) return;
|
|
ProjectForm.NewAudioEmitter(SelectedItem.Audio, true);
|
|
}
|
|
|
|
|
|
|
|
private void SetMouseSelect(bool enable)
|
|
{
|
|
MouseSelectEnabled = enable;
|
|
MouseSelectCheckBox.Checked = enable;
|
|
ToolbarSelectButton.Checked = enable;
|
|
|
|
if (InfoForm != null)
|
|
{
|
|
InfoForm.SetSelectionMode(SelectionModeStr, MouseSelectEnabled);
|
|
}
|
|
}
|
|
|
|
private void SetWidgetMode(string mode)
|
|
{
|
|
ToolbarMoveButton.Checked = false;
|
|
ToolbarRotateButton.Checked = false;
|
|
ToolbarScaleButton.Checked = false;
|
|
|
|
lock (Renderer.RenderSyncRoot)
|
|
{
|
|
switch (mode)
|
|
{
|
|
case "Default":
|
|
Widget.Mode = WidgetMode.Default;
|
|
iseditmode = false;
|
|
break;
|
|
case "Position":
|
|
Widget.Mode = WidgetMode.Position;
|
|
iseditmode = true;
|
|
ToolbarMoveButton.Checked = true;
|
|
break;
|
|
case "Rotation":
|
|
Widget.Mode = WidgetMode.Rotation;
|
|
iseditmode = true;
|
|
ToolbarRotateButton.Checked = true;
|
|
break;
|
|
case "Scale":
|
|
Widget.Mode = WidgetMode.Scale;
|
|
iseditmode = true;
|
|
ToolbarScaleButton.Checked = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
private void SetWidgetSpace(string space)
|
|
{
|
|
foreach (var child in ToolbarTransformSpaceButton.DropDownItems)
|
|
{
|
|
var childi = child as ToolStripMenuItem;
|
|
if (childi != null)
|
|
{
|
|
childi.Checked = false;
|
|
}
|
|
}
|
|
|
|
lock (Renderer.RenderSyncRoot)
|
|
{
|
|
switch (space)
|
|
{
|
|
case "World space":
|
|
Widget.ObjectSpace = false;
|
|
ToolbarTransformSpaceButton.Image = ToolbarWorldSpaceButton.Image;
|
|
ToolbarWorldSpaceButton.Checked = true;
|
|
break;
|
|
case "Object space":
|
|
Widget.ObjectSpace = true;
|
|
ToolbarTransformSpaceButton.Image = ToolbarObjectSpaceButton.Image;
|
|
ToolbarObjectSpaceButton.Checked = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
private void ToggleWidgetSpace()
|
|
{
|
|
SetWidgetSpace(Widget.ObjectSpace ? "World space" : "Object space");
|
|
}
|
|
|
|
|
|
|
|
private void SetFullscreen(bool fullscreen)
|
|
{
|
|
if (fullscreen)
|
|
{
|
|
FormBorderStyle = FormBorderStyle.None;
|
|
WindowState = FormWindowState.Maximized;
|
|
}
|
|
else
|
|
{
|
|
WindowState = FormWindowState.Normal;
|
|
FormBorderStyle = FormBorderStyle.Sizable;
|
|
}
|
|
}
|
|
|
|
private void SetBoundsMode(string modestr)
|
|
{
|
|
BoundsShaderMode mode = BoundsShaderMode.None;
|
|
switch (modestr)
|
|
{
|
|
case "Boxes":
|
|
mode = BoundsShaderMode.Box;
|
|
break;
|
|
case "Spheres":
|
|
mode = BoundsShaderMode.Sphere;
|
|
break;
|
|
}
|
|
Renderer.boundsmode = mode;
|
|
}
|
|
|
|
|
|
|
|
private void SetSelectionMode(string modestr)
|
|
{
|
|
|
|
foreach (var child in ToolbarSelectButton.DropDownItems)
|
|
{
|
|
var childi = child as ToolStripMenuItem;
|
|
if (childi != null)
|
|
{
|
|
childi.Checked = false;
|
|
}
|
|
}
|
|
|
|
MapSelectionMode mode = MapSelectionMode.Entity;
|
|
switch (modestr)
|
|
{
|
|
default:
|
|
case "Entity":
|
|
mode = MapSelectionMode.Entity;
|
|
ToolbarSelectEntityButton.Checked = true;
|
|
break;
|
|
case "Entity Extension":
|
|
mode = MapSelectionMode.EntityExtension;
|
|
ToolbarSelectEntityExtensionButton.Checked = true;
|
|
break;
|
|
case "Archetype Extension":
|
|
mode = MapSelectionMode.ArchetypeExtension;
|
|
ToolbarSelectArchetypeExtensionButton.Checked = true;
|
|
break;
|
|
case "Time Cycle Modifier":
|
|
mode = MapSelectionMode.TimeCycleModifier;
|
|
ToolbarSelectTimeCycleModifierButton.Checked = true;
|
|
break;
|
|
case "Car Generator":
|
|
mode = MapSelectionMode.CarGenerator;
|
|
ToolbarSelectCarGeneratorButton.Checked = true;
|
|
break;
|
|
case "Grass":
|
|
mode = MapSelectionMode.Grass;
|
|
ToolbarSelectGrassButton.Checked = true;
|
|
break;
|
|
case "Water Quad":
|
|
mode = MapSelectionMode.WaterQuad;
|
|
ToolbarSelectWaterQuadButton.Checked = true;
|
|
break;
|
|
case "Collision":
|
|
mode = MapSelectionMode.Collision;
|
|
ToolbarSelectCollisionButton.Checked = true;
|
|
break;
|
|
case "Nav Mesh":
|
|
mode = MapSelectionMode.NavMesh;
|
|
ToolbarSelectNavMeshButton.Checked = true;
|
|
break;
|
|
case "Path":
|
|
mode = MapSelectionMode.Path;
|
|
ToolbarSelectPathButton.Checked = true;
|
|
break;
|
|
case "Train Track":
|
|
mode = MapSelectionMode.TrainTrack;
|
|
ToolbarSelectTrainTrackButton.Checked = true;
|
|
break;
|
|
case "Distant Lod Lights":
|
|
mode = MapSelectionMode.DistantLodLights;
|
|
ToolbarSelectDistantLodLightsButton.Checked = true;
|
|
break;
|
|
case "Mlo Instance":
|
|
mode = MapSelectionMode.MloInstance;
|
|
ToolbarSelectMloInstanceButton.Checked = true;
|
|
break;
|
|
case "Scenario":
|
|
mode = MapSelectionMode.Scenario;
|
|
ToolbarSelectScenarioButton.Checked = true;
|
|
break;
|
|
case "Audio":
|
|
mode = MapSelectionMode.Audio;
|
|
ToolbarSelectAudioButton.Checked = true;
|
|
break;
|
|
|
|
}
|
|
SelectionMode = mode;
|
|
SelectionModeStr = modestr;
|
|
|
|
if (SelectionModeComboBox.Text != modestr)
|
|
{
|
|
SelectionModeComboBox.Text = modestr;
|
|
}
|
|
|
|
if (InfoForm != null)
|
|
{
|
|
InfoForm.SetSelectionMode(modestr, MouseSelectEnabled);
|
|
}
|
|
}
|
|
|
|
|
|
private void SetSnapMode(WorldSnapMode mode)
|
|
{
|
|
foreach (var child in ToolbarSnapButton.DropDownItems)
|
|
{
|
|
var childi = child as ToolStripMenuItem;
|
|
if (childi != null)
|
|
{
|
|
childi.Checked = false;
|
|
}
|
|
}
|
|
|
|
ToolbarSnapButton.Checked = (mode != WorldSnapMode.None);
|
|
|
|
ToolStripMenuItem selItem = null;
|
|
|
|
switch (mode)
|
|
{
|
|
case WorldSnapMode.Ground:
|
|
selItem = ToolbarSnapToGroundButton;
|
|
break;
|
|
case WorldSnapMode.Grid:
|
|
selItem = ToolbarSnapToGridButton;
|
|
break;
|
|
case WorldSnapMode.Hybrid:
|
|
selItem = ToolbarSnapToGroundGridButton;
|
|
break;
|
|
}
|
|
|
|
if (selItem != null)
|
|
{
|
|
selItem.Checked = true;
|
|
ToolbarSnapButton.Image = selItem.Image;
|
|
ToolbarSnapButton.Text = selItem.Text;
|
|
ToolbarSnapButton.ToolTipText = selItem.ToolTipText;
|
|
}
|
|
|
|
if (mode != WorldSnapMode.None)
|
|
{
|
|
SnapModePrev = mode;
|
|
}
|
|
SnapMode = mode;
|
|
}
|
|
|
|
|
|
private void SetCameraMode(string modestr)
|
|
{
|
|
foreach (var child in ToolbarCameraModeButton.DropDownItems)
|
|
{
|
|
var childi = child as ToolStripMenuItem;
|
|
if (childi != null)
|
|
{
|
|
childi.Checked = false;
|
|
}
|
|
}
|
|
|
|
|
|
Renderer.SetCameraMode(modestr);
|
|
|
|
switch (modestr)
|
|
{
|
|
case "Perspective":
|
|
MapViewEnabled = false;
|
|
ToolbarCameraModeButton.Image = ToolbarCameraPerspectiveButton.Image;
|
|
ToolbarCameraPerspectiveButton.Checked = true;
|
|
break;
|
|
case "Orthographic":
|
|
MapViewEnabled = false;
|
|
ToolbarCameraModeButton.Image = ToolbarCameraOrthographicButton.Image;
|
|
ToolbarCameraOrthographicButton.Checked = true;
|
|
break;
|
|
case "2D Map":
|
|
MapViewEnabled = true;
|
|
ToolbarCameraModeButton.Image = ToolbarCameraMapViewButton.Image;
|
|
ToolbarCameraMapViewButton.Checked = true;
|
|
break;
|
|
}
|
|
|
|
FieldOfViewTrackBar.Enabled = !MapViewEnabled;
|
|
MapViewDetailTrackBar.Enabled = MapViewEnabled;
|
|
|
|
|
|
if (CameraModeComboBox.Text != modestr)
|
|
{
|
|
CameraModeComboBox.Text = modestr;
|
|
}
|
|
|
|
|
|
}
|
|
|
|
private void ToggleCameraMode()
|
|
{
|
|
SetCameraMode(MapViewEnabled ? "Perspective" : "2D Map");
|
|
}
|
|
|
|
|
|
private void ToggleToolbar()
|
|
{
|
|
ToolbarPanel.Visible = !ToolbarPanel.Visible;
|
|
ShowToolbarCheckBox.Checked = ToolbarPanel.Visible;
|
|
}
|
|
|
|
|
|
private void StatsUpdateTimer_Tick(object sender, EventArgs e)
|
|
{
|
|
|
|
StatsLabel.Text = Renderer.GetStatusText();
|
|
|
|
if (Renderer.timerunning)
|
|
{
|
|
float fv = Renderer.timeofday * 60.0f;
|
|
TimeOfDayTrackBar.Value = (int)fv;
|
|
UpdateTimeOfDayLabel();
|
|
}
|
|
|
|
CameraPositionTextBox.Text = FloatUtil.GetVector3String(camera.Position, "0.##");
|
|
}
|
|
|
|
private void WorldForm_Load(object sender, EventArgs e)
|
|
{
|
|
Init();
|
|
}
|
|
|
|
private void WorldForm_FormClosing(object sender, FormClosingEventArgs e)
|
|
{
|
|
//if (ProjectForm != null)
|
|
//{
|
|
// if (MessageBox.Show("Are you sure you want to quit CodeWalker?", "Confirm quit", MessageBoxButtons.YesNo) != DialogResult.Yes)
|
|
// {
|
|
// e.Cancel = true; //unfortunately this doesn't catch the event early enough! :(
|
|
// }
|
|
//}
|
|
}
|
|
|
|
private void WorldForm_MouseDown(object sender, MouseEventArgs e)
|
|
{
|
|
switch (e.Button)
|
|
{
|
|
case MouseButtons.Left: MouseLButtonDown = true; break;
|
|
case MouseButtons.Right: MouseRButtonDown = true; break;
|
|
}
|
|
|
|
if (!ToolsPanelShowButton.Focused)
|
|
{
|
|
ToolsPanelShowButton.Focus(); //make sure no textboxes etc are focused!
|
|
}
|
|
|
|
MouseDownPoint = e.Location;
|
|
MouseLastPoint = MouseDownPoint;
|
|
|
|
if (ControlMode == WorldControlMode.Free)
|
|
{
|
|
if (MouseLButtonDown)
|
|
{
|
|
if (MousedMarker != null)
|
|
{
|
|
if (MousedMarker.IsMovable)
|
|
{
|
|
GrabbedMarker = MousedMarker;
|
|
}
|
|
else
|
|
{
|
|
SelectedMarker = MousedMarker;
|
|
ShowMarkerSelectionInfo(SelectedMarker);
|
|
}
|
|
if (GrabbedWidget != null)
|
|
{
|
|
GrabbedWidget.IsDragging = false;
|
|
GrabbedWidget = null;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (ShowWidget && Widget.IsUnderMouse)
|
|
{
|
|
GrabbedWidget = Widget;
|
|
GrabbedWidget.IsDragging = true;
|
|
if (Input.ShiftPressed)
|
|
{
|
|
CloneItem();
|
|
}
|
|
MarkUndoStart(GrabbedWidget);
|
|
}
|
|
else
|
|
{
|
|
if (GrabbedWidget != null)
|
|
{
|
|
GrabbedWidget.IsDragging = false;
|
|
GrabbedWidget = null;
|
|
}
|
|
|
|
if (Input.CtrlPressed)
|
|
{
|
|
SpawnTestEntity();
|
|
}
|
|
|
|
}
|
|
GrabbedMarker = null;
|
|
}
|
|
}
|
|
|
|
if (MouseRButtonDown)
|
|
{
|
|
SelectMousedItem();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
lock (MouseControlSyncRoot)
|
|
{
|
|
MouseControlButtons |= e.Button;
|
|
}
|
|
}
|
|
|
|
MouseX = e.X; //to stop jumps happening on mousedown, sometimes the last MouseMove event was somewhere else... (eg after clicked a menu)
|
|
MouseY = e.Y;
|
|
}
|
|
|
|
private void WorldForm_MouseUp(object sender, MouseEventArgs e)
|
|
{
|
|
switch (e.Button)
|
|
{
|
|
case MouseButtons.Left: MouseLButtonDown = false; break;
|
|
case MouseButtons.Right: MouseRButtonDown = false; break;
|
|
}
|
|
|
|
lock (MouseControlSyncRoot)
|
|
{
|
|
MouseControlButtons &= ~e.Button;
|
|
}
|
|
|
|
|
|
|
|
if (e.Button == MouseButtons.Left)
|
|
{
|
|
GrabbedMarker = null;
|
|
if (GrabbedWidget != null)
|
|
{
|
|
MarkUndoEnd(GrabbedWidget);
|
|
GrabbedWidget.IsDragging = false;
|
|
GrabbedWidget.Position = SelectedItem.WidgetPosition;//in case of any snapping, make sure widget is in correct position at the end
|
|
GrabbedWidget = null;
|
|
}
|
|
if ((e.Location == MouseDownPoint) && (MousedMarker == null))
|
|
{
|
|
//was clicked. but not on a marker... deselect and hide the panel
|
|
SelectedMarker = null;
|
|
HideMarkerSelectionInfo();
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
private void WorldForm_MouseMove(object sender, MouseEventArgs e)
|
|
{
|
|
int dx = e.X - MouseX;
|
|
int dy = e.Y - MouseY;
|
|
|
|
if (MouseInvert)
|
|
{
|
|
dy = -dy;
|
|
}
|
|
|
|
if (ControlMode == WorldControlMode.Free)
|
|
{
|
|
if (MouseLButtonDown)
|
|
{
|
|
if (GrabbedMarker == null)
|
|
{
|
|
if (GrabbedWidget == null)
|
|
{
|
|
if (MapViewEnabled == false)
|
|
{
|
|
camera.MouseRotate(dx, dy);
|
|
}
|
|
else
|
|
{
|
|
//need to move the camera entity XY with mouse in mapview mode...
|
|
MapViewDragX += dx;
|
|
MapViewDragY += dy;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
//grabbed widget will move itself in Update() when IsDragging==true
|
|
}
|
|
}
|
|
else
|
|
{
|
|
//move the grabbed marker...
|
|
//float uptx = (CurrentMap != null) ? CurrentMap.UnitsPerTexelX : 1.0f;
|
|
//float upty = (CurrentMap != null) ? CurrentMap.UnitsPerTexelY : 1.0f;
|
|
//Vector3 wpos = GrabbedMarker.WorldPos;
|
|
//wpos.X += dx * uptx;
|
|
//wpos.Y += dy * upty;
|
|
//GrabbedMarker.WorldPos = wpos;
|
|
//UpdateMarkerTexturePos(GrabbedMarker);
|
|
//if (GrabbedMarker == LocatorMarker)
|
|
//{
|
|
// LocateTextBox.Text = LocatorMarker.ToString();
|
|
// WorldCoordTextBox.Text = LocatorMarker.Get2DWorldPosString();
|
|
// TextureCoordTextBox.Text = LocatorMarker.Get2DTexturePosString();
|
|
//}
|
|
}
|
|
}
|
|
if (MouseRButtonDown)
|
|
{
|
|
if (Renderer.controllightdir)
|
|
{
|
|
Renderer.lightdirx += (dx * camera.Sensitivity);
|
|
Renderer.lightdiry += (dy * camera.Sensitivity);
|
|
}
|
|
else if (Renderer.controltimeofday)
|
|
{
|
|
float tod = Renderer.timeofday;
|
|
tod += (dx - dy) / 30.0f;
|
|
while (tod >= 24.0f) tod -= 24.0f;
|
|
while (tod < 0.0f) tod += 24.0f;
|
|
timecycle.SetTime(tod);
|
|
Renderer.timeofday = tod;
|
|
|
|
float fv = tod * 60.0f;
|
|
TimeOfDayTrackBar.Value = (int)fv;
|
|
UpdateTimeOfDayLabel();
|
|
}
|
|
}
|
|
|
|
MouseX = e.X;
|
|
MouseY = e.Y;
|
|
MouseLastPoint = e.Location;
|
|
|
|
}
|
|
else
|
|
{
|
|
lock (MouseControlSyncRoot)
|
|
{
|
|
MouseControlX += dx;
|
|
MouseControlY += dy;
|
|
//MouseControlButtons = e.Button;
|
|
}
|
|
var newpos = PointToScreen(MouseLastPoint);
|
|
if (Cursor.Position != newpos)
|
|
{
|
|
Cursor.Position = newpos;
|
|
return;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
MousedMarker = FindMousedMarker();
|
|
|
|
if (Cursor != Cursors.WaitCursor)
|
|
{
|
|
if (MousedMarker != null)
|
|
{
|
|
if (MousedMarker.IsMovable)
|
|
{
|
|
Cursor = Cursors.SizeAll;
|
|
}
|
|
else
|
|
{
|
|
Cursor = Cursors.Hand;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Cursor = Cursors.Default;
|
|
}
|
|
}
|
|
}
|
|
|
|
private void WorldForm_MouseWheel(object sender, MouseEventArgs e)
|
|
{
|
|
if (e.Delta != 0)
|
|
{
|
|
if (ControlMode == WorldControlMode.Free)
|
|
{
|
|
camera.MouseZoom(e.Delta);
|
|
}
|
|
else
|
|
{
|
|
lock (MouseControlSyncRoot)
|
|
{
|
|
MouseControlWheel += e.Delta;
|
|
}
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
private void WorldForm_KeyDown(object sender, KeyEventArgs e)
|
|
{
|
|
if (ActiveControl is TextBox)
|
|
{
|
|
var tb = ActiveControl as TextBox;
|
|
if (!tb.ReadOnly) return; //don't move the camera when typing!
|
|
}
|
|
if (ActiveControl is ComboBox)
|
|
{
|
|
var cb = ActiveControl as ComboBox;
|
|
if (cb.DropDownStyle != ComboBoxStyle.DropDownList) return; //nontypable combobox
|
|
}
|
|
|
|
bool enablemove = (!iseditmode) || (MouseLButtonDown && (GrabbedMarker == null) && (GrabbedWidget == null));
|
|
|
|
Input.KeyDown(e, enablemove);
|
|
|
|
var k = e.KeyCode;
|
|
var kb = Input.keyBindings;
|
|
bool ctrl = Input.CtrlPressed;
|
|
bool shift = Input.ShiftPressed;
|
|
|
|
|
|
if (!ctrl)
|
|
{
|
|
if (k == kb.MoveSlowerZoomIn)
|
|
{
|
|
camera.MouseZoom(1);
|
|
}
|
|
if (k == kb.MoveFasterZoomOut)
|
|
{
|
|
camera.MouseZoom(-1);
|
|
}
|
|
}
|
|
|
|
|
|
if (!Input.kbmoving) //don't trigger further actions if moving.
|
|
{
|
|
if (!ctrl)
|
|
{
|
|
//switch widget modes and spaces.
|
|
if ((k == kb.ExitEditMode))
|
|
{
|
|
if (Widget.Mode == WidgetMode.Default) ToggleWidgetSpace();
|
|
else SetWidgetMode("Default");
|
|
}
|
|
if ((k == kb.EditPosition))// && !enablemove)
|
|
{
|
|
if (Widget.Mode == WidgetMode.Position) ToggleWidgetSpace();
|
|
else SetWidgetMode("Position");
|
|
}
|
|
if ((k == kb.EditRotation))// && !enablemove)
|
|
{
|
|
if (Widget.Mode == WidgetMode.Rotation) ToggleWidgetSpace();
|
|
else SetWidgetMode("Rotation");
|
|
}
|
|
if ((k == kb.EditScale))// && !enablemove)
|
|
{
|
|
if (Widget.Mode == WidgetMode.Scale) ToggleWidgetSpace();
|
|
else SetWidgetMode("Scale");
|
|
}
|
|
if (k == kb.ToggleMouseSelect)
|
|
{
|
|
SetMouseSelect(!MouseSelectEnabled);
|
|
}
|
|
if (k == kb.ToggleToolbar)
|
|
{
|
|
ToggleToolbar();
|
|
}
|
|
if (k == kb.FirstPerson)
|
|
{
|
|
SetControlMode((ControlMode == WorldControlMode.Free) ? WorldControlMode.Ped : WorldControlMode.Free);
|
|
}
|
|
if (k == Keys.Delete)
|
|
{
|
|
DeleteItem();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
switch (k)
|
|
{
|
|
case Keys.N:
|
|
New();
|
|
break;
|
|
case Keys.O:
|
|
Open();
|
|
break;
|
|
case Keys.S:
|
|
if (shift) SaveAll();
|
|
else Save();
|
|
break;
|
|
case Keys.Z:
|
|
Undo();
|
|
break;
|
|
case Keys.Y:
|
|
Redo();
|
|
break;
|
|
case Keys.C:
|
|
CopyItem();
|
|
break;
|
|
case Keys.V:
|
|
PasteItem();
|
|
break;
|
|
case Keys.U:
|
|
ToolsPanelShowButton.Visible = !ToolsPanelShowButton.Visible;
|
|
break;
|
|
}
|
|
}
|
|
if (k == Keys.Escape) //temporary? panic get cursor back when in first person mode
|
|
{
|
|
if (ControlMode != WorldControlMode.Free) SetControlMode(WorldControlMode.Free);
|
|
}
|
|
}
|
|
|
|
if (ControlMode != WorldControlMode.Free)
|
|
{
|
|
e.Handled = true;
|
|
}
|
|
}
|
|
|
|
private void WorldForm_KeyUp(object sender, KeyEventArgs e)
|
|
{
|
|
Input.KeyUp(e);
|
|
|
|
if (ActiveControl is TextBox)
|
|
{
|
|
var tb = ActiveControl as TextBox;
|
|
if (!tb.ReadOnly) return; //don't move the camera when typing!
|
|
}
|
|
if (ActiveControl is ComboBox)
|
|
{
|
|
var cb = ActiveControl as ComboBox;
|
|
if (cb.DropDownStyle != ComboBoxStyle.DropDownList) return; //non-typable combobox
|
|
}
|
|
|
|
if (ControlMode != WorldControlMode.Free)
|
|
{
|
|
e.Handled = true;
|
|
}
|
|
}
|
|
|
|
private void WorldForm_Deactivate(object sender, EventArgs e)
|
|
{
|
|
//try not to lock keyboard movement if the form loses focus.
|
|
Input.KeyboardStop();
|
|
}
|
|
|
|
private void ViewModeComboBox_SelectedIndexChanged(object sender, EventArgs e)
|
|
{
|
|
bool prevmodel = !(rendermaps || renderworld);
|
|
string mode = (string)ViewModeComboBox.SelectedItem;
|
|
switch (mode)
|
|
{
|
|
case "World view":
|
|
rendermaps = false;
|
|
renderworld = true;
|
|
ViewTabControl.SelectedTab = ViewWorldTabPage;
|
|
break;
|
|
case "Ymap view":
|
|
rendermaps = true;
|
|
renderworld = false;
|
|
ViewTabControl.SelectedTab = ViewYmapsTabPage;
|
|
break;
|
|
case "Model view":
|
|
rendermaps = false;
|
|
renderworld = false;
|
|
ViewTabControl.SelectedTab = ViewModelTabPage;
|
|
break;
|
|
}
|
|
|
|
if ((camera == null) || (camera.FollowEntity == null)) return;
|
|
if (rendermaps || renderworld)
|
|
{
|
|
if (prevmodel) //only change location if the last mode was model mode
|
|
{
|
|
camera.FollowEntity.Position = prevworldpos;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
prevworldpos = camera.FollowEntity.Position;
|
|
camera.FollowEntity.Position = new Vector3(0.0f, 0.0f, 0.0f);
|
|
}
|
|
}
|
|
|
|
private void ModelComboBox_TextUpdate(object sender, EventArgs e)
|
|
{
|
|
modelname = ModelComboBox.Text;
|
|
}
|
|
|
|
private void ModelComboBox_SelectedIndexChanged(object sender, EventArgs e)
|
|
{
|
|
modelname = ModelComboBox.Text;
|
|
}
|
|
|
|
private void YmapsTextBox_TextChanged(object sender, EventArgs e)
|
|
{
|
|
ymaplist = YmapsTextBox.Text.Split(new[] { "\r\n" }, StringSplitOptions.RemoveEmptyEntries);
|
|
}
|
|
|
|
private void ToolsPanelHideButton_Click(object sender, EventArgs e)
|
|
{
|
|
ToolsPanel.Visible = false;
|
|
ToolsPanelShowButton.Focus();
|
|
}
|
|
|
|
private void ToolsPanelShowButton_Click(object sender, EventArgs e)
|
|
{
|
|
ToolsPanel.Visible = true;
|
|
ToolsPanelHideButton.Focus();
|
|
}
|
|
|
|
private void WireframeCheckBox_CheckedChanged(object sender, EventArgs e)
|
|
{
|
|
Renderer.shaders.wireframe = WireframeCheckBox.Checked;
|
|
}
|
|
|
|
private void GrassCheckBox_CheckedChanged(object sender, EventArgs e)
|
|
{
|
|
Renderer.rendergrass = GrassCheckBox.Checked;
|
|
}
|
|
|
|
private void TimedEntitiesCheckBox_CheckedChanged(object sender, EventArgs e)
|
|
{
|
|
Renderer.rendertimedents = TimedEntitiesCheckBox.Checked;
|
|
}
|
|
|
|
private void TimedEntitiesAlwaysOnCheckBox_CheckedChanged(object sender, EventArgs e)
|
|
{
|
|
Renderer.rendertimedentsalways = TimedEntitiesAlwaysOnCheckBox.Checked;
|
|
}
|
|
|
|
private void InteriorsCheckBox_CheckedChanged(object sender, EventArgs e)
|
|
{
|
|
Renderer.renderinteriors = InteriorsCheckBox.Checked;
|
|
}
|
|
|
|
private void WaterQuadsCheckBox_CheckedChanged(object sender, EventArgs e)
|
|
{
|
|
renderwaterquads = WaterQuadsCheckBox.Checked;
|
|
}
|
|
|
|
private void ProxiesCheckBox_CheckedChanged(object sender, EventArgs e)
|
|
{
|
|
Renderer.renderproxies = ProxiesCheckBox.Checked;
|
|
}
|
|
|
|
private void PathsCheckBox_CheckedChanged(object sender, EventArgs e)
|
|
{
|
|
renderpaths = PathsCheckBox.Checked;
|
|
}
|
|
|
|
private void PathBoundsCheckBox_CheckedChanged(object sender, EventArgs e)
|
|
{
|
|
renderpathbounds = PathBoundsCheckBox.Checked;
|
|
}
|
|
|
|
private void TrainPathsCheckBox_CheckedChanged(object sender, EventArgs e)
|
|
{
|
|
rendertraintracks = TrainPathsCheckBox.Checked;
|
|
}
|
|
|
|
private void NavMeshesCheckBox_CheckedChanged(object sender, EventArgs e)
|
|
{
|
|
rendernavmeshes = NavMeshesCheckBox.Checked;
|
|
}
|
|
|
|
private void PathsDepthClipCheckBox_CheckedChanged(object sender, EventArgs e)
|
|
{
|
|
Renderer.shaders.PathsDepthClip = PathsDepthClipCheckBox.Checked;
|
|
}
|
|
|
|
private void ErrorConsoleCheckBox_CheckedChanged(object sender, EventArgs e)
|
|
{
|
|
ConsolePanel.Visible = ErrorConsoleCheckBox.Checked;
|
|
}
|
|
|
|
private void DynamicLODCheckBox_CheckedChanged(object sender, EventArgs e)
|
|
{
|
|
Renderer.usedynamiclod = DynamicLODCheckBox.Checked;
|
|
ShowYmapChildrenCheckBox.Enabled = !Renderer.usedynamiclod;
|
|
}
|
|
|
|
private void DetailTrackBar_Scroll(object sender, EventArgs e)
|
|
{
|
|
Renderer.lodthreshold = 50.0f / (0.1f + (float)DetailTrackBar.Value);
|
|
}
|
|
|
|
private void WaitForChildrenCheckBox_CheckedChanged(object sender, EventArgs e)
|
|
{
|
|
Renderer.waitforchildrentoload = WaitForChildrenCheckBox.Checked;
|
|
}
|
|
|
|
private void ReloadShadersButton_Click(object sender, EventArgs e)
|
|
{
|
|
if (Renderer.Device == null) return; //can't do this with no device
|
|
|
|
Cursor = Cursors.WaitCursor;
|
|
pauserendering = true;
|
|
|
|
lock (Renderer.RenderSyncRoot)
|
|
{
|
|
try
|
|
{
|
|
Renderer.ReloadShaders();
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
MessageBox.Show("Error loading shaders!\n" + ex.ToString());
|
|
return;
|
|
}
|
|
}
|
|
|
|
pauserendering = false;
|
|
Cursor = Cursors.Default;
|
|
}
|
|
|
|
private void MarkerStyleComboBox_SelectedIndexChanged(object sender, EventArgs e)
|
|
{
|
|
MapIcon icon = MarkerStyleComboBox.SelectedItem as MapIcon;
|
|
if (icon != MarkerIcon)
|
|
{
|
|
MarkerIcon = icon;
|
|
foreach (MapMarker m in Markers)
|
|
{
|
|
m.Icon = icon;
|
|
}
|
|
}
|
|
}
|
|
|
|
private void LocatorStyleComboBox_SelectedIndexChanged(object sender, EventArgs e)
|
|
{
|
|
MapIcon icon = LocatorStyleComboBox.SelectedItem as MapIcon;
|
|
if (icon != LocatorIcon)
|
|
{
|
|
LocatorIcon = icon;
|
|
LocatorMarker.Icon = icon;
|
|
}
|
|
}
|
|
|
|
private void ShowLocatorCheckBox_CheckedChanged(object sender, EventArgs e)
|
|
{
|
|
RenderLocator = ShowLocatorCheckBox.Checked;
|
|
}
|
|
|
|
private void LocateTextBox_TextChanged(object sender, EventArgs e)
|
|
{
|
|
if (GrabbedMarker == LocatorMarker) return; //don't try to update the marker if it's being dragged
|
|
if (LocatorMarker == null) return; //this shouldn't happen, but anyway
|
|
|
|
LocatorMarker.Parse(LocateTextBox.Text);
|
|
|
|
//UpdateMarkerTexturePos(LocatorMarker);
|
|
}
|
|
|
|
private void GoToButton_Click(object sender, EventArgs e)
|
|
{
|
|
GoToMarker(LocatorMarker);
|
|
}
|
|
|
|
private void AddMarkersButton_Click(object sender, EventArgs e)
|
|
{
|
|
string[] lines = MultiFindTextBox.Text.Split('\n');
|
|
foreach (string line in lines)
|
|
{
|
|
AddMarker(line);
|
|
}
|
|
}
|
|
|
|
private void ClearMarkersButton_Click(object sender, EventArgs e)
|
|
{
|
|
MultiFindTextBox.Text = string.Empty;
|
|
Markers.Clear();
|
|
}
|
|
|
|
private void ResetMarkersButton_Click(object sender, EventArgs e)
|
|
{
|
|
Markers.Clear();
|
|
AddDefaultMarkers();
|
|
}
|
|
|
|
private void AddCurrentPositonMarkerButton_Click(object sender, EventArgs e)
|
|
{
|
|
AddMarker(camera.Position, "Marker", true);
|
|
}
|
|
|
|
private void AddSelectionMarkerButton_Click(object sender, EventArgs e)
|
|
{
|
|
if (SelectedItem.EntityDef == null)
|
|
{ return; }
|
|
|
|
Vector3 pos = SelectedItem.EntityDef.Position;
|
|
string name = SelectedItem.EntityDef.CEntityDef.archetypeName.ToString();
|
|
var marker = AddMarker(pos, name, true);
|
|
SelectedMarker = marker;
|
|
ShowMarkerSelectionInfo(SelectedMarker);
|
|
}
|
|
|
|
private void MarkerDepthClipCheckBox_CheckedChanged(object sender, EventArgs e)
|
|
{
|
|
Renderer.markerdepthclip = MarkerDepthClipCheckBox.Checked;
|
|
}
|
|
|
|
private void ShadowsCheckBox_CheckedChanged(object sender, EventArgs e)
|
|
{
|
|
lock (Renderer.RenderSyncRoot)
|
|
{
|
|
Renderer.shaders.shadows = ShadowsCheckBox.Checked;
|
|
}
|
|
}
|
|
|
|
private void SkydomeCheckbox_CheckedChanged(object sender, EventArgs e)
|
|
{
|
|
Renderer.renderskydome = SkydomeCheckBox.Checked;
|
|
}
|
|
|
|
private void BoundsStyleComboBox_SelectedIndexChanged(object sender, EventArgs e)
|
|
{
|
|
var val = BoundsStyleComboBox.SelectedItem;
|
|
var strval = val as string;
|
|
SetBoundsMode(strval);
|
|
}
|
|
|
|
private void BoundsDepthClipCheckBox_CheckedChanged(object sender, EventArgs e)
|
|
{
|
|
Renderer.renderboundsclip = BoundsDepthClipCheckBox.Checked;
|
|
}
|
|
|
|
private void BoundsRangeTrackBar_Scroll(object sender, EventArgs e)
|
|
{
|
|
float fv = BoundsRangeTrackBar.Value;
|
|
Renderer.renderboundsmaxdist = fv * fv;
|
|
}
|
|
|
|
private void MouseSelectCheckBox_CheckedChanged(object sender, EventArgs e)
|
|
{
|
|
SetMouseSelect(MouseSelectCheckBox.Checked);
|
|
}
|
|
|
|
private void SelectionBoundsCheckBox_CheckedChanged(object sender, EventArgs e)
|
|
{
|
|
ShowSelectionBounds = SelectionBoundsCheckBox.Checked;
|
|
}
|
|
|
|
private void PopZonesCheckBox_CheckedChanged(object sender, EventArgs e)
|
|
{
|
|
renderpopzones = PopZonesCheckBox.Checked;
|
|
}
|
|
|
|
private void SkeletonsCheckBox_CheckedChanged(object sender, EventArgs e)
|
|
{
|
|
Renderer.renderskeletons = SkeletonsCheckBox.Checked;
|
|
}
|
|
|
|
private void AudioOuterBoundsCheckBox_CheckedChanged(object sender, EventArgs e)
|
|
{
|
|
renderaudioouterbounds = AudioOuterBoundsCheckBox.Checked;
|
|
}
|
|
|
|
private void ToolsPanelExpandButton_Click(object sender, EventArgs e)
|
|
{
|
|
toolspanelexpanded = !toolspanelexpanded;
|
|
|
|
int oldwidth = ToolsPanel.Width;
|
|
if (toolspanelexpanded)
|
|
{
|
|
ToolsPanelExpandButton.Text = ">>";
|
|
}
|
|
else
|
|
{
|
|
ToolsPanelExpandButton.Text = "<<";
|
|
}
|
|
ToolsPanel.Width = toolspanellastwidth; //or extended width
|
|
ToolsPanel.Left -= (toolspanellastwidth - oldwidth);
|
|
toolspanellastwidth = oldwidth;
|
|
}
|
|
|
|
private void ToolsDragPanel_MouseDown(object sender, MouseEventArgs e)
|
|
{
|
|
if (e.Button == MouseButtons.Left)
|
|
{
|
|
toolsPanelResizing = true;
|
|
toolsPanelResizeStartX = e.X + ToolsPanel.Left;
|
|
toolsPanelResizeStartLeft = ToolsPanel.Left;
|
|
toolsPanelResizeStartRight = ToolsPanel.Right;
|
|
}
|
|
}
|
|
|
|
private void ToolsDragPanel_MouseUp(object sender, MouseEventArgs e)
|
|
{
|
|
toolsPanelResizing = false;
|
|
}
|
|
|
|
private void ToolsDragPanel_MouseMove(object sender, MouseEventArgs e)
|
|
{
|
|
if (toolsPanelResizing)
|
|
{
|
|
int rx = e.X + ToolsPanel.Left;
|
|
int dx = rx - toolsPanelResizeStartX;
|
|
ToolsPanel.Left = toolsPanelResizeStartLeft + dx;
|
|
ToolsPanel.Width = toolsPanelResizeStartRight - toolsPanelResizeStartLeft - dx;
|
|
}
|
|
}
|
|
|
|
private void FullScreenCheckBox_CheckedChanged(object sender, EventArgs e)
|
|
{
|
|
SetFullscreen(FullScreenCheckBox.Checked);
|
|
}
|
|
|
|
private void ControlSettingsButton_Click(object sender, EventArgs e)
|
|
{
|
|
ShowSettingsForm("Controls");
|
|
}
|
|
|
|
private void AdvancedSettingsButton_Click(object sender, EventArgs e)
|
|
{
|
|
ShowSettingsForm("Advanced");
|
|
}
|
|
|
|
private void ReloadSettingsButton_Click(object sender, EventArgs e)
|
|
{
|
|
LoadSettings();
|
|
}
|
|
|
|
private void SaveSettingsButton_Click(object sender, EventArgs e)
|
|
{
|
|
SaveSettings();
|
|
}
|
|
|
|
private void QuitButton_Click(object sender, EventArgs e)
|
|
{
|
|
if (MessageBox.Show("Really quit?", "", MessageBoxButtons.YesNo) == DialogResult.Yes)
|
|
{
|
|
Close();
|
|
}
|
|
}
|
|
|
|
private void AboutButton_Click(object sender, EventArgs e)
|
|
{
|
|
AboutForm f = new AboutForm();
|
|
f.Show(this);
|
|
}
|
|
|
|
private void ToolsButton_Click(object sender, EventArgs e)
|
|
{
|
|
ToolsMenu.Show(ToolsButton, 0, ToolsButton.Height);
|
|
}
|
|
|
|
private void ToolsMenuRPFBrowser_Click(object sender, EventArgs e)
|
|
{
|
|
BrowseForm f = new BrowseForm();
|
|
f.Show(this);
|
|
}
|
|
|
|
private void ToolsMenuRPFExplorer_Click(object sender, EventArgs e)
|
|
{
|
|
ExploreForm f = new ExploreForm();
|
|
f.Show(this);
|
|
}
|
|
|
|
private void ToolsMenuSelectionInfo_Click(object sender, EventArgs e)
|
|
{
|
|
ShowInfoForm();
|
|
}
|
|
|
|
private void ToolsMenuProjectWindow_Click(object sender, EventArgs e)
|
|
{
|
|
ShowProjectForm();
|
|
}
|
|
|
|
private void ToolsMenuWorldSearch_Click(object sender, EventArgs e)
|
|
{
|
|
ShowSearchForm();
|
|
}
|
|
|
|
private void ToolsMenuBinarySearch_Click(object sender, EventArgs e)
|
|
{
|
|
BinarySearchForm f = new BinarySearchForm(gameFileCache);
|
|
f.Show(this);
|
|
}
|
|
|
|
private void ToolsMenuJenkGen_Click(object sender, EventArgs e)
|
|
{
|
|
JenkGenForm f = new JenkGenForm();
|
|
f.Show(this);
|
|
}
|
|
|
|
private void ToolsMenuJenkInd_Click(object sender, EventArgs e)
|
|
{
|
|
JenkIndForm f = new JenkIndForm(gameFileCache);
|
|
f.Show(this);
|
|
}
|
|
|
|
private void ToolsMenuExtractScripts_Click(object sender, EventArgs e)
|
|
{
|
|
ExtractScriptsForm f = new ExtractScriptsForm();
|
|
f.Show(this);
|
|
}
|
|
|
|
private void ToolsMenuExtractTextures_Click(object sender, EventArgs e)
|
|
{
|
|
ExtractTexForm f = new ExtractTexForm();
|
|
f.Show(this);
|
|
}
|
|
|
|
private void ToolsMenuExtractRawFiles_Click(object sender, EventArgs e)
|
|
{
|
|
ExtractRawForm f = new ExtractRawForm();
|
|
f.Show(this);
|
|
}
|
|
|
|
private void ToolsMenuExtractShaders_Click(object sender, EventArgs e)
|
|
{
|
|
ExtractShadersForm f = new ExtractShadersForm();
|
|
f.Show(this);
|
|
}
|
|
|
|
private void ToolsMenuOptions_Click(object sender, EventArgs e)
|
|
{
|
|
ShowSettingsForm();
|
|
}
|
|
|
|
private void StatusBarCheckBox_CheckedChanged(object sender, EventArgs e)
|
|
{
|
|
StatusStrip.Visible = StatusBarCheckBox.Checked;
|
|
}
|
|
|
|
private void RenderModeComboBox_SelectedIndexChanged(object sender, EventArgs e)
|
|
{
|
|
TextureSamplerComboBox.Enabled = false;
|
|
TextureCoordsComboBox.Enabled = false;
|
|
switch (RenderModeComboBox.Text)
|
|
{
|
|
default:
|
|
case "Default":
|
|
Renderer.shaders.RenderMode = WorldRenderMode.Default;
|
|
break;
|
|
case "Single texture":
|
|
Renderer.shaders.RenderMode = WorldRenderMode.SingleTexture;
|
|
TextureSamplerComboBox.Enabled = true;
|
|
TextureCoordsComboBox.Enabled = true;
|
|
break;
|
|
case "Vertex normals":
|
|
Renderer.shaders.RenderMode = WorldRenderMode.VertexNormals;
|
|
break;
|
|
case "Vertex tangents":
|
|
Renderer.shaders.RenderMode = WorldRenderMode.VertexTangents;
|
|
break;
|
|
case "Vertex colour 1":
|
|
Renderer.shaders.RenderMode = WorldRenderMode.VertexColour;
|
|
Renderer.shaders.RenderVertexColourIndex = 1;
|
|
break;
|
|
case "Vertex colour 2":
|
|
Renderer.shaders.RenderMode = WorldRenderMode.VertexColour;
|
|
Renderer.shaders.RenderVertexColourIndex = 2;
|
|
break;
|
|
case "Vertex colour 3":
|
|
Renderer.shaders.RenderMode = WorldRenderMode.VertexColour;
|
|
Renderer.shaders.RenderVertexColourIndex = 3;
|
|
break;
|
|
case "Texture coord 1":
|
|
Renderer.shaders.RenderMode = WorldRenderMode.TextureCoord;
|
|
Renderer.shaders.RenderTextureCoordIndex = 1;
|
|
break;
|
|
case "Texture coord 2":
|
|
Renderer.shaders.RenderMode = WorldRenderMode.TextureCoord;
|
|
Renderer.shaders.RenderTextureCoordIndex = 2;
|
|
break;
|
|
case "Texture coord 3":
|
|
Renderer.shaders.RenderMode = WorldRenderMode.TextureCoord;
|
|
Renderer.shaders.RenderTextureCoordIndex = 3;
|
|
break;
|
|
}
|
|
}
|
|
|
|
private void TextureSamplerComboBox_SelectedIndexChanged(object sender, EventArgs e)
|
|
{
|
|
if (TextureSamplerComboBox.SelectedItem is MetaName)
|
|
{
|
|
Renderer.shaders.RenderTextureSampler = (MetaName)TextureSamplerComboBox.SelectedItem;
|
|
}
|
|
}
|
|
|
|
private void TextureCoordsComboBox_SelectedIndexChanged(object sender, EventArgs e)
|
|
{
|
|
switch (TextureCoordsComboBox.Text)
|
|
{
|
|
default:
|
|
case "Texture coord 1":
|
|
Renderer.shaders.RenderTextureSamplerCoord = 1;
|
|
break;
|
|
case "Texture coord 2":
|
|
Renderer.shaders.RenderTextureSamplerCoord = 2;
|
|
break;
|
|
case "Texture coord 3":
|
|
Renderer.shaders.RenderTextureSamplerCoord = 3;
|
|
break;
|
|
}
|
|
|
|
}
|
|
|
|
private void CollisionMeshesCheckBox_CheckedChanged(object sender, EventArgs e)
|
|
{
|
|
rendercollisionmeshes = CollisionMeshesCheckBox.Checked;
|
|
Renderer.rendercollisionmeshes = rendercollisionmeshes;
|
|
}
|
|
|
|
private void CollisionMeshRangeTrackBar_Scroll(object sender, EventArgs e)
|
|
{
|
|
collisionmeshrange = CollisionMeshRangeTrackBar.Value;
|
|
}
|
|
|
|
private void CollisionMeshLayer0CheckBox_CheckedChanged(object sender, EventArgs e)
|
|
{
|
|
collisionmeshlayers[0] = CollisionMeshLayer0CheckBox.Checked;
|
|
}
|
|
|
|
private void CollisionMeshLayer1CheckBox_CheckedChanged(object sender, EventArgs e)
|
|
{
|
|
collisionmeshlayers[1] = CollisionMeshLayer1CheckBox.Checked;
|
|
}
|
|
|
|
private void CollisionMeshLayer2CheckBox_CheckedChanged(object sender, EventArgs e)
|
|
{
|
|
collisionmeshlayers[2] = CollisionMeshLayer2CheckBox.Checked;
|
|
}
|
|
|
|
private void CollisionMeshLayerDrawableCheckBox_CheckedChanged(object sender, EventArgs e)
|
|
{
|
|
Renderer.rendercollisionmeshlayerdrawable = CollisionMeshLayerDrawableCheckBox.Checked;
|
|
}
|
|
|
|
private void ControlLightDirectionCheckBox_CheckedChanged(object sender, EventArgs e)
|
|
{
|
|
Renderer.controllightdir = ControlLightDirectionCheckBox.Checked;
|
|
if (Renderer.controllightdir)
|
|
{
|
|
ControlTimeOfDayCheckBox.Checked = false;
|
|
}
|
|
}
|
|
|
|
private void ControlTimeOfDayCheckBox_CheckedChanged(object sender, EventArgs e)
|
|
{
|
|
Renderer.controltimeofday = ControlTimeOfDayCheckBox.Checked;
|
|
if (Renderer.controltimeofday)
|
|
{
|
|
ControlLightDirectionCheckBox.Checked = false;
|
|
}
|
|
}
|
|
|
|
private void ShowYmapChildrenCheckBox_CheckedChanged(object sender, EventArgs e)
|
|
{
|
|
Renderer.renderchildents = ShowYmapChildrenCheckBox.Checked;
|
|
}
|
|
|
|
private void HDRRenderingCheckBox_CheckedChanged(object sender, EventArgs e)
|
|
{
|
|
lock (Renderer.RenderSyncRoot)
|
|
{
|
|
Renderer.shaders.hdr = HDRRenderingCheckBox.Checked;
|
|
}
|
|
}
|
|
|
|
private void AnisotropicFilteringCheckBox_CheckedChanged(object sender, EventArgs e)
|
|
{
|
|
Renderer.shaders.AnisotropicFiltering = AnisotropicFilteringCheckBox.Checked;
|
|
}
|
|
|
|
private void WorldMaxLodComboBox_SelectedIndexChanged(object sender, EventArgs e)
|
|
{
|
|
switch (WorldMaxLodComboBox.Text)
|
|
{
|
|
default:
|
|
case "ORPHANHD":
|
|
Renderer.renderworldMaxLOD = Unk_1264241711.LODTYPES_DEPTH_ORPHANHD;
|
|
break;
|
|
case "HD":
|
|
Renderer.renderworldMaxLOD = Unk_1264241711.LODTYPES_DEPTH_HD;
|
|
break;
|
|
case "LOD":
|
|
Renderer.renderworldMaxLOD = Unk_1264241711.LODTYPES_DEPTH_LOD;
|
|
break;
|
|
case "SLOD1":
|
|
Renderer.renderworldMaxLOD = Unk_1264241711.LODTYPES_DEPTH_SLOD1;
|
|
break;
|
|
case "SLOD2":
|
|
Renderer.renderworldMaxLOD = Unk_1264241711.LODTYPES_DEPTH_SLOD2;
|
|
break;
|
|
case "SLOD3":
|
|
Renderer.renderworldMaxLOD = Unk_1264241711.LODTYPES_DEPTH_SLOD3;
|
|
break;
|
|
case "SLOD4":
|
|
Renderer.renderworldMaxLOD = Unk_1264241711.LODTYPES_DEPTH_SLOD4;
|
|
break;
|
|
}
|
|
}
|
|
|
|
private void WorldLodDistTrackBar_Scroll(object sender, EventArgs e)
|
|
{
|
|
float loddist = ((float)WorldLodDistTrackBar.Value) * 0.1f;
|
|
Renderer.renderworldLodDistMult = loddist;
|
|
WorldLodDistLabel.Text = loddist.ToString("0.0");
|
|
}
|
|
|
|
private void WorldDetailDistTrackBar_Scroll(object sender, EventArgs e)
|
|
{
|
|
float detdist = ((float)WorldDetailDistTrackBar.Value) * 0.1f;
|
|
Renderer.renderworldDetailDistMult = detdist;
|
|
WorldDetailDistLabel.Text = detdist.ToString("0.0");
|
|
}
|
|
|
|
private void WorldScriptedYmapsCheckBox_CheckedChanged(object sender, EventArgs e)
|
|
{
|
|
Renderer.ShowScriptedYmaps = WorldScriptedYmapsCheckBox.Checked;
|
|
}
|
|
|
|
private void WorldYmapTimeFilterCheckBox_CheckedChanged(object sender, EventArgs e)
|
|
{
|
|
worldymaptimefilter = WorldYmapTimeFilterCheckBox.Checked;
|
|
}
|
|
|
|
private void WorldYmapWeatherFilterCheckBox_CheckedChanged(object sender, EventArgs e)
|
|
{
|
|
worldymapweatherfilter = WorldYmapWeatherFilterCheckBox.Checked;
|
|
}
|
|
|
|
private void EnableModsCheckBox_CheckedChanged(object sender, EventArgs e)
|
|
{
|
|
if (!initialised) return;
|
|
if (ProjectForm != null)
|
|
{
|
|
MessageBox.Show("Please close the Project Window before enabling or disabling mods.");
|
|
return;
|
|
}
|
|
|
|
SetModsEnabled(EnableModsCheckBox.Checked);
|
|
}
|
|
|
|
private void EnableDlcCheckBox_CheckedChanged(object sender, EventArgs e)
|
|
{
|
|
if (!initialised) return;
|
|
if (ProjectForm != null)
|
|
{
|
|
MessageBox.Show("Please close the Project Window before enabling or disabling DLC.");
|
|
return;
|
|
}
|
|
|
|
SetDlcLevel(DlcLevelComboBox.Text, EnableDlcCheckBox.Checked);
|
|
}
|
|
|
|
private void DlcLevelComboBox_SelectedIndexChanged(object sender, EventArgs e)
|
|
{
|
|
if (!initialised) return;
|
|
if (ProjectForm != null)
|
|
{
|
|
MessageBox.Show("Please close the Project Window before changing the DLC level.");
|
|
return;
|
|
}
|
|
|
|
SetDlcLevel(DlcLevelComboBox.Text, EnableDlcCheckBox.Checked);
|
|
}
|
|
|
|
private void TimeOfDayTrackBar_Scroll(object sender, EventArgs e)
|
|
{
|
|
int v = TimeOfDayTrackBar.Value;
|
|
float hour = v / 60.0f;
|
|
UpdateTimeOfDayLabel();
|
|
lock (Renderer.RenderSyncRoot)
|
|
{
|
|
Renderer.SetTimeOfDay(hour);
|
|
}
|
|
}
|
|
|
|
private void WeatherComboBox_SelectedIndexChanged(object sender, EventArgs e)
|
|
{
|
|
Renderer.SetWeatherType(WeatherComboBox.Text);
|
|
}
|
|
|
|
private void WeatherRegionComboBox_SelectedIndexChanged(object sender, EventArgs e)
|
|
{
|
|
weather.Region = WeatherRegionComboBox.Text;
|
|
}
|
|
|
|
private void CloudsComboBox_SelectedIndexChanged(object sender, EventArgs e)
|
|
{
|
|
//if (!Monitor.TryEnter(rendersyncroot, 50))
|
|
//{ return; } //couldn't get a lock...
|
|
Renderer.individualcloudfrag = CloudsComboBox.Text;
|
|
//Monitor.Exit(rendersyncroot);
|
|
}
|
|
|
|
private void DistantLODLightsCheckBox_CheckedChanged(object sender, EventArgs e)
|
|
{
|
|
Renderer.renderdistlodlights = DistantLODLightsCheckBox.Checked;
|
|
}
|
|
|
|
private void NaturalAmbientLightCheckBox_CheckedChanged(object sender, EventArgs e)
|
|
{
|
|
Renderer.rendernaturalambientlight = NaturalAmbientLightCheckBox.Checked;
|
|
}
|
|
|
|
private void ArtificialAmbientLightCheckBox_CheckedChanged(object sender, EventArgs e)
|
|
{
|
|
Renderer.renderartificialambientlight = ArtificialAmbientLightCheckBox.Checked;
|
|
}
|
|
|
|
private void TimeStartStopButton_Click(object sender, EventArgs e)
|
|
{
|
|
Renderer.timerunning = !Renderer.timerunning;
|
|
TimeStartStopButton.Text = Renderer.timerunning ? "Stop" : "Start";
|
|
}
|
|
|
|
private void TimeSpeedTrackBar_Scroll(object sender, EventArgs e)
|
|
{
|
|
float tv = TimeSpeedTrackBar.Value * 0.01f;
|
|
//when tv=0, speed=0 min/sec
|
|
//when tv=0.5, speed=0.5 min/sec
|
|
//when tv=1, speed=128 min/sec
|
|
|
|
Renderer.timespeed = 128.0f * tv * tv * tv * tv * tv * tv * tv * tv;
|
|
|
|
TimeSpeedLabel.Text = Renderer.timespeed.ToString("0.###") + " min/sec";
|
|
}
|
|
|
|
private void CameraModeComboBox_SelectedIndexChanged(object sender, EventArgs e)
|
|
{
|
|
SetCameraMode(CameraModeComboBox.Text);
|
|
}
|
|
|
|
private void MapViewDetailTrackBar_Scroll(object sender, EventArgs e)
|
|
{
|
|
float det = ((float)MapViewDetailTrackBar.Value) * 0.1f;
|
|
MapViewDetailLabel.Text = det.ToString("0.0#");
|
|
lock (Renderer.RenderSyncRoot)
|
|
{
|
|
Renderer.MapViewDetail = det;
|
|
}
|
|
}
|
|
|
|
private void FieldOfViewTrackBar_Scroll(object sender, EventArgs e)
|
|
{
|
|
float fov = FieldOfViewTrackBar.Value * 0.01f;
|
|
FieldOfViewLabel.Text = fov.ToString("0.0#");
|
|
lock (Renderer.RenderSyncRoot)
|
|
{
|
|
camera.FieldOfView = fov;
|
|
camera.UpdateProj = true;
|
|
}
|
|
}
|
|
|
|
private void CloudParamComboBox_SelectedIndexChanged(object sender, EventArgs e)
|
|
{
|
|
CloudAnimSetting setting = CloudParamComboBox.SelectedItem as CloudAnimSetting;
|
|
if (setting != null)
|
|
{
|
|
float rng = setting.MaxValue - setting.MinValue;
|
|
float cval = (setting.CurrentValue - setting.MinValue) / rng;
|
|
int ival = (int)(cval * 200.0f);
|
|
ival = Math.Min(Math.Max(ival, 0), 200);
|
|
CloudParamTrackBar.Value = ival;
|
|
}
|
|
}
|
|
|
|
private void CloudParamTrackBar_Scroll(object sender, EventArgs e)
|
|
{
|
|
CloudAnimSetting setting = CloudParamComboBox.SelectedItem as CloudAnimSetting;
|
|
if (setting != null)
|
|
{
|
|
float rng = setting.MaxValue - setting.MinValue;
|
|
float fval = CloudParamTrackBar.Value / 200.0f;
|
|
float cval = (fval * rng) + setting.MinValue;
|
|
setting.CurrentValue = cval;
|
|
}
|
|
}
|
|
|
|
private void SelDrawableModelsTreeView_AfterCheck(object sender, TreeViewEventArgs e)
|
|
{
|
|
if (e.Node != null)
|
|
{
|
|
UpdateSelectionDrawFlags(e.Node);
|
|
|
|
if (InfoForm != null)
|
|
{
|
|
InfoForm.SyncSelDrawableModelsTreeNode(e.Node);
|
|
}
|
|
}
|
|
}
|
|
|
|
private void SelDrawableModelsTreeView_NodeMouseDoubleClick(object sender, TreeNodeMouseClickEventArgs e)
|
|
{
|
|
if (e.Node != null)
|
|
{
|
|
e.Node.Checked = !e.Node.Checked;
|
|
//UpdateSelectionDrawFlags(e.Node);
|
|
}
|
|
}
|
|
|
|
private void SelDrawableModelsTreeView_KeyPress(object sender, KeyPressEventArgs e)
|
|
{
|
|
e.Handled = true; //stops annoying ding sound...
|
|
}
|
|
|
|
private void SelectionWidgetCheckBox_CheckedChanged(object sender, EventArgs e)
|
|
{
|
|
ShowWidget = SelectionWidgetCheckBox.Checked;
|
|
}
|
|
|
|
private void ShowToolbarCheckBox_CheckedChanged(object sender, EventArgs e)
|
|
{
|
|
ToolbarPanel.Visible = ShowToolbarCheckBox.Checked;
|
|
}
|
|
|
|
private void ToolbarNewButton_ButtonClick(object sender, EventArgs e)
|
|
{
|
|
New();
|
|
}
|
|
|
|
private void ToolbarNewProjectButton_Click(object sender, EventArgs e)
|
|
{
|
|
NewProject();
|
|
}
|
|
|
|
private void ToolbarNewYmapButton_Click(object sender, EventArgs e)
|
|
{
|
|
NewYmap();
|
|
}
|
|
|
|
private void ToolbarNewYndButton_Click(object sender, EventArgs e)
|
|
{
|
|
NewYnd();
|
|
}
|
|
|
|
private void ToolbarNewTrainsButton_Click(object sender, EventArgs e)
|
|
{
|
|
NewTrainTrack();
|
|
}
|
|
|
|
private void ToolbarNewScenarioButton_Click(object sender, EventArgs e)
|
|
{
|
|
NewScenario();
|
|
}
|
|
|
|
private void ToolbarOpenButton_ButtonClick(object sender, EventArgs e)
|
|
{
|
|
Open();
|
|
}
|
|
|
|
private void ToolbarOpenProjectButton_Click(object sender, EventArgs e)
|
|
{
|
|
OpenProject();
|
|
}
|
|
|
|
private void ToolbarOpenYmapButton_Click(object sender, EventArgs e)
|
|
{
|
|
OpenYmap();
|
|
}
|
|
|
|
private void ToolbarOpenYndButton_Click(object sender, EventArgs e)
|
|
{
|
|
OpenYnd();
|
|
}
|
|
|
|
private void ToolbarOpenTrainsButton_Click(object sender, EventArgs e)
|
|
{
|
|
OpenTrainTrack();
|
|
}
|
|
|
|
private void ToolbarOpenScenarioButton_Click(object sender, EventArgs e)
|
|
{
|
|
OpenScenario();
|
|
}
|
|
|
|
private void ToolbarSaveButton_Click(object sender, EventArgs e)
|
|
{
|
|
Save();
|
|
}
|
|
|
|
private void ToolbarSaveAllButton_Click(object sender, EventArgs e)
|
|
{
|
|
SaveAll();
|
|
}
|
|
|
|
private void ToolbarSelectButton_ButtonClick(object sender, EventArgs e)
|
|
{
|
|
SetMouseSelect(!ToolbarSelectButton.Checked);
|
|
SetWidgetMode("Default");
|
|
}
|
|
|
|
private void ToolbarSelectEntityButton_Click(object sender, EventArgs e)
|
|
{
|
|
SetSelectionMode("Entity");
|
|
SetMouseSelect(true);
|
|
}
|
|
|
|
private void ToolbarSelectEntityExtensionButton_Click(object sender, EventArgs e)
|
|
{
|
|
SetSelectionMode("Entity Extension");
|
|
SetMouseSelect(true);
|
|
}
|
|
|
|
private void ToolbarSelectArchetypeExtensionButton_Click(object sender, EventArgs e)
|
|
{
|
|
SetSelectionMode("Archetype Extension");
|
|
SetMouseSelect(true);
|
|
}
|
|
|
|
private void ToolbarSelectTimeCycleModifierButton_Click(object sender, EventArgs e)
|
|
{
|
|
SetSelectionMode("Time Cycle Modifier");
|
|
SetMouseSelect(true);
|
|
}
|
|
|
|
private void ToolbarSelectCarGeneratorButton_Click(object sender, EventArgs e)
|
|
{
|
|
SetSelectionMode("Car Generator");
|
|
SetMouseSelect(true);
|
|
}
|
|
|
|
private void ToolbarSelectGrassButton_Click(object sender, EventArgs e)
|
|
{
|
|
SetSelectionMode("Grass");
|
|
SetMouseSelect(true);
|
|
}
|
|
|
|
private void ToolbarSelectWaterQuadButton_Click(object sender, EventArgs e)
|
|
{
|
|
SetSelectionMode("Water Quad");
|
|
SetMouseSelect(true);
|
|
}
|
|
|
|
private void ToolbarSelectCollisionButton_Click(object sender, EventArgs e)
|
|
{
|
|
SetSelectionMode("Collision");
|
|
SetMouseSelect(true);
|
|
}
|
|
|
|
private void ToolbarSelectNavMeshButton_Click(object sender, EventArgs e)
|
|
{
|
|
SetSelectionMode("Nav Mesh");
|
|
SetMouseSelect(true);
|
|
}
|
|
|
|
private void ToolbarSelectPathButton_Click(object sender, EventArgs e)
|
|
{
|
|
SetSelectionMode("Path");
|
|
SetMouseSelect(true);
|
|
}
|
|
|
|
private void ToolbarSelectTrainTrackButton_Click(object sender, EventArgs e)
|
|
{
|
|
SetSelectionMode("Train Track");
|
|
SetMouseSelect(true);
|
|
}
|
|
|
|
private void ToolbarSelectDistantLodLightsButton_Click(object sender, EventArgs e)
|
|
{
|
|
SetSelectionMode("Distant Lod Lights");
|
|
SetMouseSelect(true);
|
|
}
|
|
|
|
private void ToolbarSelectMloInstanceButton_Click(object sender, EventArgs e)
|
|
{
|
|
SetSelectionMode("Mlo Instance");
|
|
SetMouseSelect(true);
|
|
}
|
|
|
|
private void ToolbarSelectScenarioButton_Click(object sender, EventArgs e)
|
|
{
|
|
SetSelectionMode("Scenario");
|
|
SetMouseSelect(true);
|
|
}
|
|
|
|
private void ToolbarSelectAudioButton_Click(object sender, EventArgs e)
|
|
{
|
|
SetSelectionMode("Audio");
|
|
SetMouseSelect(true);
|
|
}
|
|
|
|
private void ToolbarMoveButton_Click(object sender, EventArgs e)
|
|
{
|
|
SetWidgetMode(ToolbarMoveButton.Checked ? "Default" : "Position");
|
|
}
|
|
|
|
private void ToolbarRotateButton_Click(object sender, EventArgs e)
|
|
{
|
|
SetWidgetMode(ToolbarRotateButton.Checked ? "Default" : "Rotation");
|
|
}
|
|
|
|
private void ToolbarScaleButton_Click(object sender, EventArgs e)
|
|
{
|
|
SetWidgetMode(ToolbarScaleButton.Checked ? "Default" : "Scale");
|
|
}
|
|
|
|
private void ToolbarTransformSpaceButton_ButtonClick(object sender, EventArgs e)
|
|
{
|
|
SetWidgetSpace(Widget.ObjectSpace ? "World space" : "Object space");
|
|
}
|
|
|
|
private void ToolbarObjectSpaceButton_Click(object sender, EventArgs e)
|
|
{
|
|
SetWidgetSpace("Object space");
|
|
}
|
|
|
|
private void ToolbarWorldSpaceButton_Click(object sender, EventArgs e)
|
|
{
|
|
SetWidgetSpace("World space");
|
|
}
|
|
|
|
private void ToolbarSnapButton_ButtonClick(object sender, EventArgs e)
|
|
{
|
|
if (SnapMode == WorldSnapMode.None)
|
|
{
|
|
SetSnapMode(SnapModePrev);
|
|
}
|
|
else
|
|
{
|
|
SetSnapMode(WorldSnapMode.None);
|
|
}
|
|
}
|
|
|
|
private void ToolbarSnapToGroundButton_Click(object sender, EventArgs e)
|
|
{
|
|
SetSnapMode(WorldSnapMode.Ground);
|
|
}
|
|
|
|
private void ToolbarSnapToGridButton_Click(object sender, EventArgs e)
|
|
{
|
|
SetSnapMode(WorldSnapMode.Grid);
|
|
}
|
|
|
|
private void ToolbarSnapToGroundGridButton_Click(object sender, EventArgs e)
|
|
{
|
|
SetSnapMode(WorldSnapMode.Hybrid);
|
|
}
|
|
|
|
private void ToolbarUndoButton_ButtonClick(object sender, EventArgs e)
|
|
{
|
|
Undo();
|
|
}
|
|
|
|
private void ToolbarUndoListButton_Click(object sender, EventArgs e)
|
|
{
|
|
var tsi = sender as ToolStripItem;
|
|
if (tsi == null) return;
|
|
var step = tsi.Tag as UndoStep;
|
|
if (step == null) return;
|
|
if (UndoSteps.Count == 0) return;
|
|
var cstep = UndoSteps.Peek();
|
|
while (cstep != null)
|
|
{
|
|
Undo();
|
|
if (cstep == step) break;
|
|
if (UndoSteps.Count == 0) break;
|
|
cstep = UndoSteps.Peek();
|
|
}
|
|
}
|
|
|
|
private void ToolbarRedoButton_ButtonClick(object sender, EventArgs e)
|
|
{
|
|
Redo();
|
|
}
|
|
|
|
private void ToolbarRedoListButton_Click(object sender, EventArgs e)
|
|
{
|
|
var tsi = sender as ToolStripItem;
|
|
if (tsi == null) return;
|
|
var step = tsi.Tag as UndoStep;
|
|
if (step == null) return;
|
|
if (RedoSteps.Count == 0) return;
|
|
var cstep = RedoSteps.Peek();
|
|
while (cstep != null)
|
|
{
|
|
Redo();
|
|
if (cstep == step) break;
|
|
if (RedoSteps.Count == 0) break;
|
|
cstep = RedoSteps.Peek();
|
|
}
|
|
}
|
|
|
|
private void ToolbarInfoWindowButton_Click(object sender, EventArgs e)
|
|
{
|
|
ShowInfoForm();
|
|
}
|
|
|
|
private void ToolbarProjectWindowButton_Click(object sender, EventArgs e)
|
|
{
|
|
ShowProjectForm();
|
|
}
|
|
|
|
private void ToolbarAddItemButton_Click(object sender, EventArgs e)
|
|
{
|
|
AddItem();
|
|
}
|
|
|
|
private void ToolbarDeleteItemButton_Click(object sender, EventArgs e)
|
|
{
|
|
DeleteItem();
|
|
}
|
|
|
|
private void ToolbarCopyButton_Click(object sender, EventArgs e)
|
|
{
|
|
CopyItem();
|
|
}
|
|
|
|
private void ToolbarPasteButton_Click(object sender, EventArgs e)
|
|
{
|
|
PasteItem();
|
|
}
|
|
|
|
private void ToolbarCameraModeButton_ButtonClick(object sender, EventArgs e)
|
|
{
|
|
ToggleCameraMode();
|
|
}
|
|
|
|
private void ToolbarCameraPerspectiveButton_Click(object sender, EventArgs e)
|
|
{
|
|
SetCameraMode("Perspective");
|
|
}
|
|
|
|
private void ToolbarCameraMapViewButton_Click(object sender, EventArgs e)
|
|
{
|
|
SetCameraMode("2D Map");
|
|
}
|
|
|
|
private void ToolbarCameraOrthographicButton_Click(object sender, EventArgs e)
|
|
{
|
|
SetCameraMode("Orthographic");
|
|
}
|
|
|
|
private void SelectionModeComboBox_SelectedIndexChanged(object sender, EventArgs e)
|
|
{
|
|
SetSelectionMode(SelectionModeComboBox.Text);
|
|
}
|
|
|
|
private void SelectionModeComboBox_KeyPress(object sender, KeyPressEventArgs e)
|
|
{
|
|
e.Handled = true;
|
|
}
|
|
|
|
private void ViewModeComboBox_KeyPress(object sender, KeyPressEventArgs e)
|
|
{
|
|
e.Handled = true;
|
|
}
|
|
|
|
private void WorldMaxLodComboBox_KeyPress(object sender, KeyPressEventArgs e)
|
|
{
|
|
e.Handled = true;
|
|
}
|
|
|
|
private void DlcLevelComboBox_KeyPress(object sender, KeyPressEventArgs e)
|
|
{
|
|
e.Handled = true;
|
|
}
|
|
|
|
private void CameraModeComboBox_KeyPress(object sender, KeyPressEventArgs e)
|
|
{
|
|
e.Handled = true;
|
|
}
|
|
|
|
private void RenderModeComboBox_KeyPress(object sender, KeyPressEventArgs e)
|
|
{
|
|
e.Handled = true;
|
|
}
|
|
|
|
private void TextureSamplerComboBox_KeyPress(object sender, KeyPressEventArgs e)
|
|
{
|
|
e.Handled = true;
|
|
}
|
|
|
|
private void TextureCoordsComboBox_KeyPress(object sender, KeyPressEventArgs e)
|
|
{
|
|
e.Handled = true;
|
|
}
|
|
|
|
private void MarkerStyleComboBox_KeyPress(object sender, KeyPressEventArgs e)
|
|
{
|
|
e.Handled = true;
|
|
}
|
|
|
|
private void LocatorStyleComboBox_KeyPress(object sender, KeyPressEventArgs e)
|
|
{
|
|
e.Handled = true;
|
|
}
|
|
|
|
private void BoundsStyleComboBox_KeyPress(object sender, KeyPressEventArgs e)
|
|
{
|
|
e.Handled = true;
|
|
}
|
|
|
|
private void WeatherComboBox_KeyPress(object sender, KeyPressEventArgs e)
|
|
{
|
|
e.Handled = true;
|
|
}
|
|
|
|
private void WeatherRegionComboBox_KeyPress(object sender, KeyPressEventArgs e)
|
|
{
|
|
e.Handled = true;
|
|
}
|
|
|
|
private void CloudsComboBox_KeyPress(object sender, KeyPressEventArgs e)
|
|
{
|
|
e.Handled = true;
|
|
}
|
|
|
|
private void CloudParamComboBox_KeyPress(object sender, KeyPressEventArgs e)
|
|
{
|
|
e.Handled = true;
|
|
}
|
|
|
|
private void SnapGridSizeUpDown_ValueChanged(object sender, EventArgs e)
|
|
{
|
|
SnapGridSize = (float)SnapGridSizeUpDown.Value;
|
|
}
|
|
}
|
|
|
|
|
|
public enum WorldControlMode
|
|
{
|
|
Free = 0,
|
|
Ped = 1,
|
|
Car = 2,
|
|
Heli = 3,
|
|
Plane = 4,
|
|
Jetpack = 10,
|
|
}
|
|
|
|
public enum WorldSnapMode
|
|
{
|
|
None = 0,
|
|
Grid = 1,
|
|
Ground = 2,
|
|
Hybrid = 3,
|
|
}
|
|
|
|
}
|