mirror of
https://mirror.ghproxy.com/https://github.com/dexyfex/CodeWalker
synced 2024-08-21 17:39:20 +08:00
301 lines
12 KiB
HLSL
301 lines
12 KiB
HLSL
#include "Clouds.hlsli"
|
|
|
|
|
|
Texture2D<float4> DensitySampler : register(t0);
|
|
Texture2D<float4> NormalSampler : register(t1);
|
|
Texture2D<float4> DetailDensitySampler : register(t2);
|
|
Texture2D<float4> DetailNormalSampler : register(t3);
|
|
Texture2D<float4> DetailDensity2Sampler : register(t4);
|
|
Texture2D<float4> DetailNormal2Sampler : register(t5);
|
|
Texture2D<float4> DepthMapTexSampler : register(t6);
|
|
SamplerState TextureSS : register(s0);
|
|
|
|
cbuffer PSSceneVars : register(b1)
|
|
{
|
|
float4 LightDirection;
|
|
uint EnableHDR;
|
|
uint Pad0;
|
|
uint Pad1;
|
|
uint Pad2;
|
|
}
|
|
|
|
struct VS_OUTPUT
|
|
{
|
|
float4 Position : SV_POSITION; // 0 xyzw 0 POS float xyzw
|
|
float4 o0 : TEXCOORD0; // 0 xyzw 0 NONE float
|
|
float4 o1 : TEXCOORD1; // 1 xyzw 1 NONE float xyzw
|
|
float4 o2 : TEXCOORD2; // 2 xyzw 2 NONE float xyzw
|
|
float4 o3 : TEXCOORD3; // 3 xyzw 3 NONE float xyzw
|
|
float2 o4 : TEXCOORD4; // 4 xy 4 NONE float xy
|
|
float4 o5 : TEXCOORD5; // 5 xyzw 5 NONE float xyzw
|
|
float4 o6 : TEXCOORD6; // 6 xyzw 6 NONE float xy w
|
|
float4 o7 : TEXCOORD7; // 7 xyzw 7 NONE float xyzw
|
|
float3 o8 : TEXCOORD8; // 8 xyz 8 NONE float xyz
|
|
float4 o9 : TEXCOORD9; // 9 xyzw 9 NONE float xyzw
|
|
};
|
|
|
|
|
|
|
|
float4 main(VS_OUTPUT input) : SV_TARGET
|
|
{
|
|
float2 texc = input.o4;
|
|
|
|
float4 d = DensitySampler.Sample(TextureSS, texc);
|
|
float4 n = NormalSampler.Sample(TextureSS, texc);
|
|
|
|
float dv = saturate((1.0 - d.g) * input.o1.w);
|
|
|
|
|
|
float3 dc = gSunColor;
|
|
return float4(dc, saturate(dv));
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
//clouds_animsoft.fxc_PSCloudsVertScatterPiercing_AnimSoft
|
|
|
|
//
|
|
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
|
|
//
|
|
//
|
|
// Buffer Definitions:
|
|
//
|
|
// cbuffer misc_globals
|
|
// {
|
|
//
|
|
// float4 globalFade; // Offset: 0 Size: 16 [unused]
|
|
// float globalHeightScale; // Offset: 16 Size: 4 [unused]
|
|
// float4 g_Rage_Tessellation_CameraPosition;// Offset: 32 Size: 16 [unused]
|
|
// float4 g_Rage_Tessellation_CameraZAxis;// Offset: 48 Size: 16 [unused]
|
|
// float4 g_Rage_Tessellation_ScreenSpaceErrorParams;// Offset: 64 Size: 16 [unused]
|
|
// float4 g_Rage_Tessellation_LinearScale;// Offset: 80 Size: 16 [unused]
|
|
// float4 g_Rage_Tessellation_Frustum[4];// Offset: 96 Size: 64 [unused]
|
|
// float4 g_Rage_Tessellation_Epsilons;// Offset: 160 Size: 16 [unused]
|
|
// float4 globalScalars; // Offset: 176 Size: 16 [unused]
|
|
// float4 globalScalars2; // Offset: 192 Size: 16 [unused]
|
|
// float4 globalScalars3; // Offset: 208 Size: 16
|
|
// float4 globalScreenSize; // Offset: 224 Size: 16 [unused]
|
|
// uint4 gTargetAAParams; // Offset: 240 Size: 16 [unused]
|
|
// float4 colorize; // Offset: 256 Size: 16 [unused]
|
|
// float4 gGlobalParticleShadowBias; // Offset: 272 Size: 16 [unused]
|
|
// float gGlobalParticleDofAlphaScale;// Offset: 288 Size: 4 [unused]
|
|
// float gGlobalFogIntensity; // Offset: 292 Size: 4 [unused]
|
|
// float4 gPlayerLFootPos; // Offset: 304 Size: 16 [unused]
|
|
// float4 gPlayerRFootPos; // Offset: 320 Size: 16 [unused]
|
|
//
|
|
// }
|
|
//
|
|
// cbuffer clouds_locals
|
|
// {
|
|
//
|
|
// float3 gSkyColor; // Offset: 0 Size: 12
|
|
// float3 gEastMinusWestColor; // Offset: 16 Size: 12
|
|
// float3 gWestColor; // Offset: 32 Size: 12
|
|
// float3 gSunDirection; // Offset: 48 Size: 12
|
|
// float3 gSunColor; // Offset: 64 Size: 12
|
|
// float3 gCloudColor; // Offset: 80 Size: 12
|
|
// float3 gAmbientColor; // Offset: 96 Size: 12
|
|
// float3 gBounceColor; // Offset: 112 Size: 12
|
|
// float4 gDensityShiftScale; // Offset: 128 Size: 16
|
|
// float4 gScatterG_GSquared_PhaseMult_Scale;// Offset: 144 Size: 16 [unused]
|
|
// float4 gPiercingLightPower_Strength_NormalStrength_Thickness;// Offset: 160 Size: 16
|
|
// float3 gScaleDiffuseFillAmbient; // Offset: 176 Size: 12
|
|
// float3 gWrapLighting_MSAARef; // Offset: 192 Size: 12
|
|
// float4 gNearFarQMult; // Offset: 208 Size: 16
|
|
// float3 gAnimCombine; // Offset: 224 Size: 12
|
|
// float3 gAnimSculpt; // Offset: 240 Size: 12
|
|
// float3 gAnimBlendWeights; // Offset: 256 Size: 12
|
|
// float4 gUVOffset[2]; // Offset: 272 Size: 32 [unused]
|
|
// row_major float4x4 gCloudViewProj; // Offset: 304 Size: 64 [unused]
|
|
// float4 gCameraPos; // Offset: 368 Size: 16 [unused]
|
|
// float2 gUVOffset1; // Offset: 384 Size: 8 [unused]
|
|
// float2 gUVOffset2; // Offset: 392 Size: 8 [unused]
|
|
// float2 gUVOffset3; // Offset: 400 Size: 8 [unused]
|
|
// float2 gRescaleUV1; // Offset: 408 Size: 8 [unused]
|
|
// float2 gRescaleUV2; // Offset: 416 Size: 8 [unused]
|
|
// float2 gRescaleUV3; // Offset: 424 Size: 8 [unused]
|
|
// float gSoftParticleRange; // Offset: 432 Size: 4
|
|
// float gEnvMapAlphaScale; // Offset: 436 Size: 4 [unused]
|
|
// float2 cloudLayerAnimScale1; // Offset: 440 Size: 8 [unused]
|
|
// float2 cloudLayerAnimScale2; // Offset: 448 Size: 8 [unused]
|
|
// float2 cloudLayerAnimScale3; // Offset: 456 Size: 8 [unused]
|
|
//
|
|
// }
|
|
//
|
|
//
|
|
// Resource Bindings:
|
|
//
|
|
// Name Type Format Dim HLSL Bind Count
|
|
// ------------------------------ ---------- ------- ----------- -------------- ------
|
|
// DensitySampler sampler NA NA s2 1
|
|
// NormalSampler sampler NA NA s3 1
|
|
// DetailDensitySampler sampler NA NA s4 1
|
|
// DetailNormalSampler sampler NA NA s5 1
|
|
// DetailDensity2Sampler sampler NA NA s6 1
|
|
// DetailNormal2Sampler sampler NA NA s7 1
|
|
// DepthMapTexSampler sampler NA NA s10 1
|
|
// DensitySampler texture float4 2d t2 1
|
|
// NormalSampler texture float4 2d t3 1
|
|
// DetailDensitySampler texture float4 2d t4 1
|
|
// DetailNormalSampler texture float4 2d t5 1
|
|
// DetailDensity2Sampler texture float4 2d t6 1
|
|
// DetailNormal2Sampler texture float4 2d t7 1
|
|
// DepthMapTexSampler texture float4 2d t10 1
|
|
// misc_globals cbuffer NA NA cb2 1
|
|
// clouds_locals cbuffer NA NA cb12 1
|
|
//
|
|
//
|
|
//
|
|
// Input signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------- ------
|
|
// TEXCOORD 0 xyzw 0 NONE float
|
|
// TEXCOORD 1 xyzw 1 NONE float xyzw
|
|
// TEXCOORD 2 xyzw 2 NONE float xyzw
|
|
// TEXCOORD 3 xyzw 3 NONE float xyzw
|
|
// TEXCOORD 4 xy 4 NONE float xy
|
|
// TEXCOORD 5 xyzw 5 NONE float xyzw
|
|
// TEXCOORD 6 xyzw 6 NONE float xy w
|
|
// TEXCOORD 7 xyzw 7 NONE float xyzw
|
|
// TEXCOORD 8 xyz 8 NONE float xyz
|
|
// TEXCOORD 9 xyzw 9 NONE float xyzw
|
|
// SV_Position 0 xyzw 10 POS float
|
|
// SV_ClipDistance 0 xyzw 11 CLIPDST float
|
|
//
|
|
//
|
|
// Output signature:
|
|
//
|
|
// Name Index Mask Register SysValue Format Used
|
|
// -------------------- ----- ------ -------- -------- ------- ------
|
|
// SV_Target 0 xyzw 0 TARGET float xyzw
|
|
//
|
|
ps_4_0
|
|
dcl_constantbuffer CB2[14], immediateIndexed
|
|
dcl_constantbuffer CB12[28], immediateIndexed
|
|
dcl_sampler s2, mode_default
|
|
dcl_sampler s3, mode_default
|
|
dcl_sampler s4, mode_default
|
|
dcl_sampler s5, mode_default
|
|
dcl_sampler s6, mode_default
|
|
dcl_sampler s7, mode_default
|
|
dcl_sampler s10, mode_default
|
|
dcl_resource_texture2d (float,float,float,float) t2
|
|
dcl_resource_texture2d (float,float,float,float) t3
|
|
dcl_resource_texture2d (float,float,float,float) t4
|
|
dcl_resource_texture2d (float,float,float,float) t5
|
|
dcl_resource_texture2d (float,float,float,float) t6
|
|
dcl_resource_texture2d (float,float,float,float) t7
|
|
dcl_resource_texture2d (float,float,float,float) t10
|
|
dcl_input_ps linear v1.xyzw
|
|
dcl_input_ps linear v2.xyzw
|
|
dcl_input_ps linear v3.xyzw
|
|
dcl_input_ps linear v4.xy
|
|
dcl_input_ps linear v5.xyzw
|
|
dcl_input_ps linear v6.xyw
|
|
dcl_input_ps linear v7.xyzw
|
|
dcl_input_ps linear v8.xyz
|
|
dcl_input_ps linear v9.xyzw
|
|
dcl_output o0.xyzw
|
|
dcl_temps 5
|
|
sample r0.xyzw, v5.zwzz, t7.xyzw, s7
|
|
mad r0.xy, r0.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
|
|
dp2 r0.w, r0.xyxx, r0.xyxx
|
|
add r0.w, -r0.w, l(1.000000)
|
|
max r0.w, r0.w, l(0.000000)
|
|
sqrt r0.z, r0.w
|
|
sample r1.xyzw, v4.xyxx, t3.xyzw, s3
|
|
mad r1.xy, r1.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
|
|
dp2 r0.w, r1.xyxx, r1.xyxx
|
|
add r0.w, -r0.w, l(1.000000)
|
|
max r0.w, r0.w, l(0.000000)
|
|
sqrt r1.z, r0.w
|
|
sample r2.xyzw, v5.xyxx, t5.xyzw, s5
|
|
mad r2.xy, r2.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
|
|
dp2 r0.w, r2.xyxx, r2.xyxx
|
|
add r0.w, -r0.w, l(1.000000)
|
|
max r0.w, r0.w, l(0.000000)
|
|
sqrt r2.z, r0.w
|
|
sample r3.xyzw, v4.xyxx, t2.yxzw, s2
|
|
sample r4.xyzw, v5.xyxx, t4.xyzw, s4
|
|
mov r3.y, r4.y
|
|
sample r4.xyzw, v5.zwzz, t6.xyzw, s6
|
|
mov r3.z, r4.y
|
|
mad r3.xyz, -r3.xyzx, r3.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
|
|
mul r3.xyz, r3.xyzx, cb12[16].xyzx
|
|
mul r4.xyz, r3.xyzx, cb12[14].xyzx
|
|
mul r2.xyz, r2.xyzx, r4.yyyy
|
|
mad r1.xyz, r1.xyzx, r4.xxxx, r2.xyzx
|
|
mad r0.xyz, r0.xyzx, r4.zzzz, r1.xyzx
|
|
dp3 r0.w, r0.xyzx, r0.xyzx
|
|
rsq r0.w, r0.w
|
|
mul r0.xyz, r0.wwww, r0.xyzx
|
|
mul r1.xyz, r0.yyyy, v3.xyzx
|
|
mad r0.xyw, r0.xxxx, v2.xyxz, r1.xyxz
|
|
mad r0.xyz, r0.zzzz, v1.xyzx, r0.xywx
|
|
mad_sat r1.xyz, r0.xzzx, l(0.500000, -0.800000, 0.571429, 0.000000), l(0.500000, 0.200000, 0.428571, 0.000000)
|
|
mad r2.xyz, r1.xxxx, cb12[1].xyzx, cb12[2].xyzx
|
|
mad r1.xyw, cb12[7].xyxz, r1.yyyy, r2.xyxz
|
|
mad r1.xyz, cb12[0].xyzx, r1.zzzz, r1.xywx
|
|
dp3 r0.w, r0.xyzx, cb12[3].xyzx
|
|
dp3_sat r0.x, r0.xyzx, v7.xyzx
|
|
mul r0.x, r0.x, cb12[10].z
|
|
mad_sat r0.y, r0.w, cb12[12].x, cb12[12].y
|
|
mul r0.yzw, r0.yyyy, cb12[4].xxyz
|
|
mul r0.yzw, r0.yyzw, cb12[11].xxxx
|
|
mad r0.yzw, cb12[11].yyyy, r1.xxyz, r0.yyzw
|
|
mad r0.yzw, cb12[6].xxyz, cb12[11].zzzz, r0.yyzw
|
|
mad r1.x, r3.x, cb12[15].x, v3.w
|
|
mad r1.x, r3.y, cb12[15].y, r1.x
|
|
mad r1.x, r3.z, cb12[15].z, r1.x
|
|
max r1.y, r4.z, r4.y
|
|
max r1.y, r1.y, r4.x
|
|
mul r1.z, r1.y, v2.w
|
|
mad r1.y, -v2.w, r1.y, l(1.000000)
|
|
mad r1.x, -r1.y, r1.x, r1.z
|
|
add r1.x, r1.x, -cb12[8].x
|
|
mul_sat r1.x, r1.x, cb12[8].y
|
|
add r1.y, -r1.x, l(1.000000)
|
|
mul r1.x, r1.x, v1.w
|
|
add r1.z, -cb12[10].w, l(1.000000)
|
|
mad_sat r1.y, r1.y, cb12[10].w, r1.z
|
|
mul r2.xyz, r1.yyyy, v8.xyzx
|
|
mad r0.yzw, cb12[5].xxyz, r0.yyzw, r2.xxyz
|
|
mul r1.z, r0.x, v7.w
|
|
mad r0.x, -r0.x, v7.w, v7.w
|
|
mad r0.x, v7.w, r0.x, r1.z
|
|
mul r0.x, r1.y, r0.x
|
|
mul r1.yzw, r0.xxxx, cb12[4].xxyz
|
|
mad r0.xyz, r1.yzwy, cb12[10].yyyy, r0.yzwy
|
|
mad r0.xyz, r0.xyzx, v9.wwww, v9.xyzx
|
|
mul o0.xyz, r0.xyzx, cb2[13].zzzz
|
|
div r0.xy, v6.xyxx, v6.wwww
|
|
sample r0.xyzw, r0.xyxx, t10.xyzw, s10
|
|
add r0.x, -r0.x, l(1.000000)
|
|
add r0.y, r0.x, -cb12[13].z
|
|
ge r0.x, r0.x, l(1.000000)
|
|
div r0.y, cb12[13].w, r0.y
|
|
add r0.y, r0.y, -v6.w
|
|
movc r0.x, r0.x, cb12[27].x, r0.y
|
|
div_sat r0.x, r0.x, cb12[27].x
|
|
mul o0.w, r0.x, r1.x
|
|
ret
|
|
// Approximately 82 instruction slots used
|
|
|
|
|
|
|
|
*/ |