mirror of
https://mirror.ghproxy.com/https://github.com/dexyfex/CodeWalker
synced 2024-11-17 04:22:54 +08:00
8c2e444049
Added Span support in some places already, and changed Nullable to annotations to declare intent to enable nullable at some point in the future
738 lines
20 KiB
C#
738 lines
20 KiB
C#
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/*
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Copyright(c) 2015 Neodymium
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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*/
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//shamelessly stolen
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using SharpDX;
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using System;
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using System.IO;
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using System.Runtime.CompilerServices;
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using System.Text;
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using CodeWalker.Core.Utils;
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using System.Buffers.Binary;
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using System.Buffers;
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using System.Runtime.InteropServices;
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using System.Threading.Tasks;
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using System.Threading;
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namespace CodeWalker.GameFiles
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{
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public enum Endianess
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{
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LittleEndian = 0,
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BigEndian = 1,
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}
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public enum DataType
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{
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Byte = 0,
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Int16 = 1,
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Int32 = 2,
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Int64 = 3,
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Uint16 = 4,
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Uint32 = 5,
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Uint64 = 6,
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Float = 7,
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Double = 8,
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String = 9,
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}
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public class DataReader : IDisposable
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{
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private Stream baseStream;
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/// <summary>
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/// Gets or sets the endianess of the underlying stream.
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/// </summary>
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public Endianess Endianess { get; set; } = Endianess.LittleEndian;
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/// <summary>
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/// Gets the length of the underlying stream.
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/// </summary>
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public virtual long Length
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{
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get
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{
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return baseStream.Length;
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}
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}
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/// <summary>
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/// Gets or sets the position within the underlying stream.
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/// </summary>
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public virtual long Position
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{
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get
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{
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return baseStream.Position;
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}
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set
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{
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baseStream.Position = value;
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}
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}
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public DataReader(Stream stream)
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{
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if (stream is not null)
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{
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this.baseStream = Stream.Synchronized(stream);
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}
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}
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/// <summary>
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/// Initializes a new data reader for the specified stream.
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/// </summary>
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public DataReader(Stream stream, Endianess endianess) : this(stream)
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{
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this.Endianess = endianess;
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}
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public virtual Stream GetStream()
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{
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return baseStream;
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}
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internal virtual void SetPositionAfterRead(Stream stream)
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{
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return;
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}
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protected virtual void ReadFromStream(Span<byte> buffer, bool ignoreEndianess = false)
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{
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var stream = GetStream();
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try
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{
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stream.Read(buffer);
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}
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finally
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{
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SetPositionAfterRead(stream);
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}
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if (!ignoreEndianess && (Endianess == Endianess.BigEndian))
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{
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buffer.Reverse();
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}
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}
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/// <summary>
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/// Reads data from the underlying stream. This is the only method that directly accesses
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/// the data in the underlying stream.
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/// </summary>
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protected virtual byte[] ReadFromStream(int count, bool ignoreEndianess = false, byte[] buffer = null)
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{
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var stream = GetStream();
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buffer ??= new byte[count];
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try
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{
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stream.Read(buffer, 0, count);
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}
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finally
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{
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SetPositionAfterRead(stream);
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}
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// handle endianess
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if (!ignoreEndianess && (Endianess == Endianess.BigEndian))
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{
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Array.Reverse(buffer, 0, count);
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}
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return buffer;
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}
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/// <summary>
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/// Reads a byte.
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/// </summary>
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public virtual byte ReadByte()
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{
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var stream = GetStream();
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int result;
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try
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{
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result = stream.ReadByte();
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}
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finally
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{
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SetPositionAfterRead(stream);
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}
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if (result == -1)
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{
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throw new InvalidOperationException("Tried to read from stream beyond end!");
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}
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return (byte) result;
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}
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/// <summary>
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/// Reads a sequence of bytes.
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/// </summary>
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public byte[] ReadBytes(int count, byte[] buffer = null)
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{
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return ReadFromStream(count, true, buffer);
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}
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/// <summary>
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/// Reads a signed 16-bit value.
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/// </summary>
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public short ReadInt16()
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{
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Span<byte> _buffer = stackalloc byte[sizeof(short)];
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ReadFromStream(_buffer, true);
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if (Endianess == Endianess.LittleEndian)
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{
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return BinaryPrimitives.ReadInt16LittleEndian(_buffer);
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}
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else
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{
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return BinaryPrimitives.ReadInt16BigEndian(_buffer);
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}
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}
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/// <summary>
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/// Reads a signed 32-bit value.
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/// </summary>
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public int ReadInt32()
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{
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Span<byte> _buffer = stackalloc byte[sizeof(int)];
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ReadFromStream(_buffer, true);
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if (Endianess == Endianess.LittleEndian)
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{
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return BinaryPrimitives.ReadInt32LittleEndian(_buffer);
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}
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else
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{
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return BinaryPrimitives.ReadInt32BigEndian(_buffer);
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}
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}
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/// <summary>
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/// Reads a signed 64-bit value.
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/// </summary>
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public long ReadInt64()
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{
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Span<byte> _buffer = stackalloc byte[sizeof(long)];
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ReadFromStream(_buffer, true);
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if (Endianess == Endianess.LittleEndian)
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{
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return BinaryPrimitives.ReadInt64LittleEndian(_buffer);
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}
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else
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{
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return BinaryPrimitives.ReadInt64BigEndian(_buffer);
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}
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}
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/// <summary>
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/// Reads an unsigned 16-bit value.
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/// </summary>
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public ushort ReadUInt16()
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{
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Span<byte> _buffer = stackalloc byte[sizeof(ushort)];
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ReadFromStream(_buffer, true);
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if (Endianess == Endianess.LittleEndian)
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{
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return BinaryPrimitives.ReadUInt16LittleEndian(_buffer);
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}
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else
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{
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return BinaryPrimitives.ReadUInt16BigEndian(_buffer);
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}
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}
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/// <summary>
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/// Reads an unsigned 32-bit value.
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/// </summary>
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public uint ReadUInt32()
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{
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Span<byte> _buffer = stackalloc byte[sizeof(uint)];
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ReadFromStream(_buffer, true);
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if (Endianess == Endianess.LittleEndian)
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{
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return BinaryPrimitives.ReadUInt32LittleEndian(_buffer);
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}
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else
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{
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return BinaryPrimitives.ReadUInt32BigEndian(_buffer);
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}
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}
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/// <summary>
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/// Reads an unsigned 64-bit value.
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/// </summary>
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public ulong ReadUInt64()
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{
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Span<byte> _buffer = stackalloc byte[sizeof(ulong)];
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ReadFromStream(_buffer, true);
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if (Endianess == Endianess.LittleEndian)
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{
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return BinaryPrimitives.ReadUInt64LittleEndian(_buffer);
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}
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else
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{
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return BinaryPrimitives.ReadUInt64BigEndian(_buffer);
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}
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//return BitConverter.ToUInt64(ReadFromStream(_buffer), 0);
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}
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/// <summary>
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/// Reads a single precision floating point value.
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/// </summary>
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public float ReadSingle()
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{
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Span<byte> _buffer = stackalloc byte[sizeof(float)];
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ReadFromStream(_buffer, true);
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if (Endianess == Endianess.LittleEndian)
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{
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return BinaryPrimitives.ReadSingleLittleEndian(_buffer);
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}
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else
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{
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return BinaryPrimitives.ReadSingleBigEndian(_buffer);
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}
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}
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/// <summary>
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/// Reads a double precision floating point value.
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/// </summary>
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public double ReadDouble()
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{
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Span<byte> _buffer = stackalloc byte[sizeof(double)];
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ReadFromStream(_buffer, true);
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if (Endianess == Endianess.LittleEndian)
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{
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return BinaryPrimitives.ReadDoubleLittleEndian(_buffer);
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}
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else
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{
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return BinaryPrimitives.ReadDoubleBigEndian(_buffer);
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}
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}
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/// <summary>
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/// Reads a string.
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/// </summary>
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[SkipLocalsInit]
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unsafe public string ReadStringLength(int length)
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{
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if (length == 0)
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{
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return string.Empty;
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}
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var bytes = stackalloc byte[length];
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for (int i = 0; i < length; i++)
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{
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bytes[i] = ReadByte();
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}
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return new string((sbyte*)bytes, 0, length, Encoding.ASCII);
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//return Encoding.UTF8.GetString(bytes, Math.Min(charsRead, maxLength));
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}
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/// <summary>
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/// Reads a string.
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/// </summary>
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[SkipLocalsInit]
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unsafe public string ReadString(int maxLength = 1024)
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{
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Span<byte> bytes = stackalloc byte[Math.Min(maxLength, 1024)];
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Span<char> chars = stackalloc char[Math.Min(maxLength, 1024)];
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var temp = ReadByte();
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var bytesRead = 0;
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var length = Length;
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while (temp != 0 && (length == -1 || Position <= length))
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{
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if (bytesRead < maxLength && bytesRead < 1024)
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{
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bytes[bytesRead] = temp;
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}
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temp = ReadByte();
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bytesRead++;
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}
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var charsRead = Encoding.UTF8.GetChars(bytes.Slice(0, bytesRead), chars);
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return chars.Slice(0, charsRead).ToString();
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//return Encoding.UTF8.GetString(bytes, Math.Min(charsRead, maxLength));
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}
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public Vector3 ReadVector3()
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{
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Vector3 v = new Vector3();
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v.X = ReadSingle();
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v.Y = ReadSingle();
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v.Z = ReadSingle();
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return v;
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}
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public Vector4 ReadVector4()
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{
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Vector4 v = new Vector4();
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v.X = ReadSingle();
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v.Y = ReadSingle();
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v.Z = ReadSingle();
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v.W = ReadSingle();
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return v;
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}
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public Matrix ReadMatrix()
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{
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Matrix m = new Matrix();
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m.M11 = ReadSingle();
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m.M21 = ReadSingle();
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m.M31 = ReadSingle();
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m.M41 = ReadSingle();
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m.M12 = ReadSingle();
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m.M22 = ReadSingle();
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m.M32 = ReadSingle();
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m.M42 = ReadSingle();
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m.M13 = ReadSingle();
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m.M23 = ReadSingle();
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m.M33 = ReadSingle();
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m.M43 = ReadSingle();
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m.M14 = ReadSingle();
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m.M24 = ReadSingle();
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m.M34 = ReadSingle();
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m.M44 = ReadSingle();
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return m;
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}
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//TODO: put this somewhere else...
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public static uint SizeOf(DataType type)
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{
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switch (type)
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{
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default:
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case DataType.Byte: return 1;
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case DataType.Int16: return 2;
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case DataType.Int32: return 4;
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case DataType.Int64: return 8;
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case DataType.Uint16: return 2;
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case DataType.Uint32: return 4;
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case DataType.Uint64: return 8;
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case DataType.Float: return 4;
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case DataType.Double: return 8;
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case DataType.String: return 0; //how long is a string..?
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}
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}
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public virtual void Dispose()
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{
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baseStream?.Dispose();
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}
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}
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public class DataWriter : IDisposable
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{
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private Stream baseStream;
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/// <summary>
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/// Gets or sets the endianess of the underlying stream.
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/// </summary>
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public Endianess Endianess
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{
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get;
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set;
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}
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/// <summary>
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/// Gets the length of the underlying stream.
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/// </summary>
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public virtual long Length
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{
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get
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{
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return baseStream.Length;
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}
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}
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/// <summary>
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/// Gets or sets the position within the underlying stream.
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/// </summary>
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public virtual long Position
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{
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get
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{
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return baseStream.Position;
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}
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set
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{
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baseStream.Position = value;
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}
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}
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internal virtual Stream GetStream()
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{
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return baseStream;
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}
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internal virtual void SetPositionAfterWrite(Stream stream)
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{ }
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/// <summary>
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/// Initializes a new data writer for the specified stream.
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/// </summary>
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public DataWriter(Stream stream, Endianess endianess = Endianess.LittleEndian)
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{
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if (stream is not null)
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{
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this.baseStream = Stream.Synchronized(stream);
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}
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this.Endianess = endianess;
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}
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/// <summary>
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/// Writes data to the underlying stream. This is the only method that directly accesses
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/// the data in the underlying stream.
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/// </summary>
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protected virtual void WriteToStream(byte[] value, bool ignoreEndianess = false, int count = -1, int offset = 0)
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{
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var stream = GetStream();
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if (count == -1)
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{
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count = value.Length;
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}
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if (!ignoreEndianess && (Endianess == Endianess.BigEndian))
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{
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var buffer = ArrayPool<byte>.Shared.Rent(count);
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try
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{
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Array.Copy(value, offset, buffer, 0, count);
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Array.Reverse(buffer, 0, count);
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stream.Write(buffer, 0, count);
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}
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finally
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{
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ArrayPool<byte>.Shared.Return(buffer);
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}
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}
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else
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{
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stream.Write(value, offset, count);
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}
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SetPositionAfterWrite(stream);
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}
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protected virtual void WriteToStream(Span<byte> value, bool ignoreEndianess = false)
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{
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byte[] sharedBuffer = ArrayPool<byte>.Shared.Rent(value.Length);
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try
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{
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value.CopyTo(sharedBuffer);
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WriteToStream(sharedBuffer, count: value.Length);
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}
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finally
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{
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ArrayPool<byte>.Shared.Return(sharedBuffer);
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}
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}
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protected virtual void WriteToStream(Memory<byte> buffer, bool ignoreEndianess = false)
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{
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if (MemoryMarshal.TryGetArray(buffer, out ArraySegment<byte> array))
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{
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WriteToStream(array.Array!, offset: array.Offset, count: array.Count);
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return;
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}
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byte[] sharedBuffer = ArrayPool<byte>.Shared.Rent(buffer.Length);
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try
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{
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buffer.Span.CopyTo(sharedBuffer);
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WriteToStream(sharedBuffer, count: buffer.Length);
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}
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finally
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{
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ArrayPool<byte>.Shared.Return(sharedBuffer);
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}
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}
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|
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/// <summary>
|
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/// Writes a byte.
|
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/// </summary>
|
|
public void Write(byte value)
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|
{
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WriteToStream(new byte[] { value });
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}
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|
|
/// <summary>
|
|
/// Writes a sequence of bytes.
|
|
/// </summary>
|
|
public void Write(byte[] value)
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|
{
|
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WriteToStream(value, true);
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}
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|
|
public void Write(Span<byte> value)
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{
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WriteToStream(value, true);
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}
|
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|
|
public void Write(Memory<byte> value)
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{
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WriteToStream(value, true);
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}
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|
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/// <summary>
|
|
/// Writes a signed 16-bit value.
|
|
/// </summary>
|
|
public void Write(short value)
|
|
{
|
|
WriteToStream(BitConverter.GetBytes(value));
|
|
}
|
|
|
|
/// <summary>
|
|
/// Writes a signed 32-bit value.
|
|
/// </summary>
|
|
public void Write(int value)
|
|
{
|
|
WriteToStream(BitConverter.GetBytes(value));
|
|
}
|
|
|
|
/// <summary>
|
|
/// Writes a signed 64-bit value.
|
|
/// </summary>
|
|
public void Write(long value)
|
|
{
|
|
WriteToStream(BitConverter.GetBytes(value));
|
|
}
|
|
|
|
/// <summary>
|
|
/// Writes an unsigned 16-bit value.
|
|
/// </summary>
|
|
public void Write(ushort value)
|
|
{
|
|
WriteToStream(BitConverter.GetBytes(value));
|
|
}
|
|
|
|
/// <summary>
|
|
/// Writes an unsigned 32-bit value.
|
|
/// </summary>
|
|
public void Write(uint value)
|
|
{
|
|
WriteToStream(BitConverter.GetBytes(value));
|
|
}
|
|
|
|
/// <summary>
|
|
/// Writes an unsigned 64-bit value.
|
|
/// </summary>
|
|
public void Write(ulong value)
|
|
{
|
|
WriteToStream(BitConverter.GetBytes(value));
|
|
}
|
|
|
|
/// <summary>
|
|
/// Writes a single precision floating point value.
|
|
/// </summary>
|
|
public void Write(float value)
|
|
{
|
|
WriteToStream(BitConverter.GetBytes(value));
|
|
}
|
|
|
|
/// <summary>
|
|
/// Writes a double precision floating point value.
|
|
/// </summary>
|
|
public void Write(double value)
|
|
{
|
|
WriteToStream(BitConverter.GetBytes(value));
|
|
}
|
|
|
|
/// <summary>
|
|
/// Writes a string.
|
|
/// </summary>
|
|
public void Write(string value)
|
|
{
|
|
foreach (var c in value)
|
|
Write((byte)c);
|
|
Write((byte)0);
|
|
}
|
|
|
|
|
|
|
|
public void Write(Vector3 value)
|
|
{
|
|
Write(value.X);
|
|
Write(value.Y);
|
|
Write(value.Z);
|
|
}
|
|
public void Write(Vector4 value)
|
|
{
|
|
Write(value.X);
|
|
Write(value.Y);
|
|
Write(value.Z);
|
|
Write(value.W);
|
|
}
|
|
|
|
public void Write(Matrix value)
|
|
{
|
|
Write(value.M11);
|
|
Write(value.M21);
|
|
Write(value.M31);
|
|
Write(value.M41);
|
|
Write(value.M12);
|
|
Write(value.M22);
|
|
Write(value.M32);
|
|
Write(value.M42);
|
|
Write(value.M13);
|
|
Write(value.M23);
|
|
Write(value.M33);
|
|
Write(value.M43);
|
|
Write(value.M14);
|
|
Write(value.M24);
|
|
Write(value.M34);
|
|
Write(value.M44);
|
|
}
|
|
|
|
public virtual void Dispose()
|
|
{
|
|
baseStream?.Dispose();
|
|
}
|
|
|
|
public virtual void Close()
|
|
{
|
|
baseStream?.Close();
|
|
}
|
|
}
|
|
|
|
|
|
|
|
}
|