CodeWalker/Project/Panels/EditScenarioNodePanel.cs

2402 lines
99 KiB
C#

using CodeWalker.GameFiles;
using CodeWalker.World;
using SharpDX;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace CodeWalker.Project.Panels
{
public partial class EditScenarioNodePanel : ProjectPanel
{
public ProjectForm ProjectForm;
public ScenarioNode CurrentScenarioNode { get; set; }
public YmtFile CurrentScenario { get; set; }
public MCScenarioChainingEdge CurrentScenarioChainEdge { get; set; }
private bool populatingui = false;
public EditScenarioNodePanel(ProjectForm projectForm)
{
ProjectForm = projectForm;
InitializeComponent();
}
public void SetScenarioNode(ScenarioNode node)
{
CurrentScenarioNode = node;
CurrentScenario = node?.Ymt;
Tag = node;
UpdateFormTitle();
UpdateScenarioNodeUI();
}
private void UpdateFormTitle()
{
var sn = CurrentScenarioNode.ToString();
Text = sn;
}
public void UpdateScenarioNodeUI()
{
populatingui = true;
LoadScenarioDropDowns();
LoadScenarioPointTabPage();
LoadScenarioEntityTabPage();
LoadScenarioEntityPointTabPage();
LoadScenarioChainTabPage();
LoadScenarioChainEdgeTabPage();
LoadScenarioChainNodeTabPage();
LoadScenarioClusterTabPage();
LoadScenarioClusterPointTabPage();
populatingui = false;
UpdateTabVisibility();
if (CurrentScenarioNode != null)
{
if (ProjectForm.WorldForm != null)
{
ProjectForm.WorldForm.SelectScenarioNode(CurrentScenarioNode);
}
}
}
private void UpdateTabVisibility()
{
//avoid resetting the tabs if no change is necessary.
bool ok = true;
bool pointTabVis = false;
bool entTabVis = false;
bool entPntTabVis = false;
bool chainTabVis = false;
bool chainNodeTabVis = false;
bool clusterTabVis = false;
bool clusterNodeTabVis = false;
foreach (var tab in ScenarioTabControl.TabPages)
{
if (tab == ScenarioPointTabPage) pointTabVis = true;
if (tab == ScenarioEntityTabPage) entTabVis = true;
if (tab == ScenarioEntityPointTabPage) entPntTabVis = true;
if (tab == ScenarioChainTabPage) chainTabVis = true;
if (tab == ScenarioChainNodeTabPage) chainNodeTabVis = true;
if (tab == ScenarioClusterTabPage) clusterTabVis = true;
if (tab == ScenarioClusterPointTabPage) clusterNodeTabVis = true;
}
if ((CurrentScenarioNode?.MyPoint != null) != pointTabVis) ok = false;
if ((CurrentScenarioNode?.Entity != null) != entTabVis) ok = false;
if ((CurrentScenarioNode?.EntityPoint != null) != entPntTabVis) ok = false;
if ((CurrentScenarioNode?.ChainingNode != null) != chainTabVis) ok = false;
if ((CurrentScenarioNode?.ChainingNode != null) != chainNodeTabVis) ok = false;
if ((CurrentScenarioNode?.Cluster != null) != clusterTabVis) ok = false;
if ((CurrentScenarioNode?.ClusterMyPoint != null) != clusterNodeTabVis) ok = false;
if (ok) return;
var seltab = ScenarioTabControl.SelectedTab;
ScenarioTabControl.TabPages.Clear();
if (CurrentScenarioNode?.MyPoint != null) ScenarioTabControl.TabPages.Add(ScenarioPointTabPage);
if (CurrentScenarioNode?.Entity != null) ScenarioTabControl.TabPages.Add(ScenarioEntityTabPage);
if (CurrentScenarioNode?.EntityPoint != null) ScenarioTabControl.TabPages.Add(ScenarioEntityPointTabPage);
if (CurrentScenarioNode?.ChainingNode != null) ScenarioTabControl.TabPages.Add(ScenarioChainTabPage);
if (CurrentScenarioNode?.ChainingNode != null) ScenarioTabControl.TabPages.Add(ScenarioChainNodeTabPage);
if (CurrentScenarioNode?.Cluster != null) ScenarioTabControl.TabPages.Add(ScenarioClusterTabPage);
if (CurrentScenarioNode?.ClusterMyPoint != null) ScenarioTabControl.TabPages.Add(ScenarioClusterPointTabPage);
if (ScenarioTabControl.TabPages.Contains(seltab))
{
ScenarioTabControl.SelectedTab = seltab;
}
}
private void LoadScenarioDropDowns()
{
if (ScenarioPointTypeComboBox.Items.Count > 0) return;
var types = Scenarios.ScenarioTypes; //these are loaded by Scenarios.Init
if (types == null)
{ return; }
var stypes = types.GetScenarioTypes();
if (stypes == null) return;
var pmsets = types.GetPedModelSets();
if (pmsets == null) return;
var vmsets = types.GetVehicleModelSets();
if (vmsets == null) return;
ScenarioPointTypeComboBox.Items.Clear();
ScenarioPointTypeComboBox.Items.Add("");
ScenarioClusterPointTypeComboBox.Items.Clear();
ScenarioClusterPointTypeComboBox.Items.Add("");
ScenarioChainNodeTypeComboBox.Items.Clear();
ScenarioChainNodeTypeComboBox.Items.Add("");
foreach (var stype in stypes)
{
ScenarioPointTypeComboBox.Items.Add(stype);
ScenarioClusterPointTypeComboBox.Items.Add(stype);
ScenarioChainNodeTypeComboBox.Items.Add(stype);
}
ScenarioPointModelSetComboBox.Items.Clear();
ScenarioPointModelSetComboBox.Items.Add("");
ScenarioClusterPointModelSetComboBox.Items.Clear();
ScenarioClusterPointModelSetComboBox.Items.Add("");
foreach (var pmset in pmsets)
{
ScenarioPointModelSetComboBox.Items.Add(pmset);
ScenarioClusterPointModelSetComboBox.Items.Add(pmset);
}
foreach (var vmset in vmsets)
{
ScenarioPointModelSetComboBox.Items.Add(vmset);
ScenarioClusterPointModelSetComboBox.Items.Add(vmset);
}
ScenarioEntityPointAvailableInMpSpComboBox.Items.Clear();
ScenarioEntityPointAvailableInMpSpComboBox.Items.Add(Unk_3573596290.kBoth);
ScenarioEntityPointAvailableInMpSpComboBox.Items.Add(Unk_3573596290.kOnlySp);
ScenarioEntityPointAvailableInMpSpComboBox.Items.Add(Unk_3573596290.kOnlyMp);
ScenarioChainEdgeActionComboBox.Items.Clear();
ScenarioChainEdgeActionComboBox.Items.Add(Unk_3609807418.Move);
ScenarioChainEdgeActionComboBox.Items.Add(Unk_3609807418.Unk_7865678);
ScenarioChainEdgeActionComboBox.Items.Add(Unk_3609807418.MoveFollowMaster);
ScenarioChainEdgeNavModeComboBox.Items.Clear();
ScenarioChainEdgeNavModeComboBox.Items.Add(Unk_3971773454.Direct);
ScenarioChainEdgeNavModeComboBox.Items.Add(Unk_3971773454.NavMesh);
ScenarioChainEdgeNavModeComboBox.Items.Add(Unk_3971773454.Roads);
ScenarioChainEdgeNavSpeedComboBox.Items.Clear();
ScenarioChainEdgeNavSpeedComboBox.Items.Add(Unk_941086046.Unk_00_3279574318);
ScenarioChainEdgeNavSpeedComboBox.Items.Add(Unk_941086046.Unk_01_2212923970);
ScenarioChainEdgeNavSpeedComboBox.Items.Add(Unk_941086046.Unk_02_4022799658);
ScenarioChainEdgeNavSpeedComboBox.Items.Add(Unk_941086046.Unk_03_1425672334);
ScenarioChainEdgeNavSpeedComboBox.Items.Add(Unk_941086046.Unk_04_957720931);
ScenarioChainEdgeNavSpeedComboBox.Items.Add(Unk_941086046.Unk_05_3795195414);
ScenarioChainEdgeNavSpeedComboBox.Items.Add(Unk_941086046.Unk_06_2834622009);
ScenarioChainEdgeNavSpeedComboBox.Items.Add(Unk_941086046.Unk_07_1876554076);
ScenarioChainEdgeNavSpeedComboBox.Items.Add(Unk_941086046.Unk_08_698543797);
ScenarioChainEdgeNavSpeedComboBox.Items.Add(Unk_941086046.Unk_09_1544199634);
ScenarioChainEdgeNavSpeedComboBox.Items.Add(Unk_941086046.Unk_10_2725613303);
ScenarioChainEdgeNavSpeedComboBox.Items.Add(Unk_941086046.Unk_11_4033265820);
ScenarioChainEdgeNavSpeedComboBox.Items.Add(Unk_941086046.Unk_12_3054809929);
ScenarioChainEdgeNavSpeedComboBox.Items.Add(Unk_941086046.Unk_13_3911005380);
ScenarioChainEdgeNavSpeedComboBox.Items.Add(Unk_941086046.Unk_14_3717649022);
ScenarioChainEdgeNavSpeedComboBox.Items.Add(Unk_941086046.Unk_15_3356026130);
}
private void LoadScenarioPointTabPage()
{
var p = CurrentScenarioNode?.MyPoint;
if (p == null)
{
//ScenarioPointPanel.Enabled = false;
//ScenarioPointCheckBox.Checked = false;
ScenarioPointAddToProjectButton.Enabled = false;
ScenarioPointDeleteButton.Enabled = false;
ScenarioPointPositionTextBox.Text = "";
ScenarioPointDirectionTextBox.Text = "";
ScenarioPointTypeComboBox.SelectedItem = null;
ScenarioPointModelSetComboBox.SelectedItem = null;
ScenarioPointInteriorTextBox.Text = "";
ScenarioPointInteriorHashLabel.Text = "Hash: 0";
ScenarioPointGroupTextBox.Text = "";
ScenarioPointGroupHashLabel.Text = "Hash: 0";
ScenarioPointImapTextBox.Text = "";
ScenarioPointImapHashLabel.Text = "Hash: 0";
ScenarioPointTimeStartUpDown.Value = 0;
ScenarioPointTimeEndUpDown.Value = 0;
ScenarioPointProbabilityUpDown.Value = 0;
ScenarioPointSpOnlyFlagUpDown.Value = 0;
ScenarioPointRadiusUpDown.Value = 0;
ScenarioPointWaitTimeUpDown.Value = 0;
ScenarioPointFlagsValueUpDown.Value = 0;
foreach (int i in ScenarioPointFlagsCheckedListBox.CheckedIndices)
{
ScenarioPointFlagsCheckedListBox.SetItemCheckState(i, CheckState.Unchecked);
}
}
else
{
//ScenarioPointPanel.Enabled = true;
//ScenarioPointCheckBox.Checked = true;
ScenarioPointDeleteButton.Enabled = ProjectForm.ScenarioExistsInProject(CurrentScenario);
ScenarioPointAddToProjectButton.Enabled = !ScenarioPointDeleteButton.Enabled;
ScenarioPointPositionTextBox.Text = FloatUtil.GetVector3String(p.Position);
ScenarioPointDirectionTextBox.Text = FloatUtil.ToString(p.Direction);
ScenarioPointTypeComboBox.SelectedItem = ((object)p.Type) ?? "";
ScenarioPointModelSetComboBox.SelectedItem = ((object)p.ModelSet) ?? "";
ScenarioPointInteriorTextBox.Text = p.InteriorName.ToString();
ScenarioPointInteriorHashLabel.Text = "Hash: " + p.InteriorName.Hash.ToString();
ScenarioPointGroupTextBox.Text = p.GroupName.ToString();
ScenarioPointGroupHashLabel.Text = "Hash: " + p.GroupName.Hash.ToString();
ScenarioPointImapTextBox.Text = p.IMapName.ToString();
ScenarioPointImapHashLabel.Text = "Hash: " + p.IMapName.Hash.ToString();
ScenarioPointTimeStartUpDown.Value = p.TimeStart;
ScenarioPointTimeEndUpDown.Value = p.TimeEnd;
ScenarioPointProbabilityUpDown.Value = p.Probability;
ScenarioPointSpOnlyFlagUpDown.Value = p.AvailableMpSp;
ScenarioPointRadiusUpDown.Value = p.Radius;
ScenarioPointWaitTimeUpDown.Value = p.WaitTime;
var iflags = (int)p.Flags;
ScenarioPointFlagsValueUpDown.Value = iflags;
for (int i = 0; i < ScenarioPointFlagsCheckedListBox.Items.Count; i++)
{
var c = ((iflags & (1 << i)) > 0);
ScenarioPointFlagsCheckedListBox.SetItemCheckState(i, c ? CheckState.Checked : CheckState.Unchecked);
}
}
}
private void LoadScenarioEntityTabPage()
{
var e = CurrentScenarioNode?.Entity;
if (e == null)
{
//ScenarioEntityPanel.Enabled = false;
//ScenarioEntityCheckBox.Checked = false;
ScenarioEntityAddToProjectButton.Enabled = false;
ScenarioEntityDeleteButton.Enabled = false;
ScenarioEntityPositionTextBox.Text = "";
ScenarioEntityTypeTextBox.Text = "";
ScenarioEntityTypeHashLabel.Text = "Hash: 0";
ScenarioEntityUnk1UpDown.Value = 0;
ScenarioEntityUnk2UpDown.Value = 0;
ScenarioEntityInfoLabel.Text = "0 override points";
ScenarioEntityPointsListBox.Items.Clear();
ScenarioEntityAddPointButton.Enabled = false;
}
else
{
//ScenarioEntityPanel.Enabled = true;
//ScenarioEntityCheckBox.Checked = true;
ScenarioEntityDeleteButton.Enabled = ProjectForm.ScenarioExistsInProject(CurrentScenario);
ScenarioEntityAddToProjectButton.Enabled = !ScenarioEntityDeleteButton.Enabled;
ScenarioEntityPositionTextBox.Text = FloatUtil.GetVector3String(e.Position);
ScenarioEntityTypeTextBox.Text = e.TypeName.ToString();
ScenarioEntityTypeHashLabel.Text = "Hash: " + e.TypeName.Hash.ToString();
ScenarioEntityUnk1UpDown.Value = e.Unk1;
ScenarioEntityUnk2UpDown.Value = e.Unk2;
var pc = e.ScenarioPoints?.Length ?? 0;
ScenarioEntityInfoLabel.Text = pc.ToString() + " override point" + ((pc != 1) ? "s" : "");
ScenarioEntityPointsListBox.Items.Clear();
ScenarioEntityAddPointButton.Enabled = true;
if (e.ScenarioPoints != null)
{
foreach (var point in e.ScenarioPoints)
{
ScenarioEntityPointsListBox.Items.Add(point);
}
if (CurrentScenarioNode.EntityPoint != null)
{
ScenarioEntityPointsListBox.SelectedItem = CurrentScenarioNode.EntityPoint;
}
}
}
}
private void LoadScenarioEntityPointTabPage()
{
var p = CurrentScenarioNode?.EntityPoint;
if (p == null)
{
//ScenarioEntityPointPanel.Enabled = false;
//ScenarioEntityPointCheckBox.Checked = false;
ScenarioEntityPointAddToProjectButton.Enabled = false;
ScenarioEntityPointDeleteButton.Enabled = false;
ScenarioEntityPointNameTextBox.Text = "";
ScenarioEntityPointNameHashLabel.Text = "Hash: 0";
ScenarioEntityPointPositionTextBox.Text = "";
ScenarioEntityPointRotationTextBox.Text = "";
ScenarioEntityPointSpawnTypeTextBox.Text = "";
ScenarioEntityPointSpawnTypeHashLabel.Text = "Hash: 0";
ScenarioEntityPointPedTypeTextBox.Text = "";
ScenarioEntityPointPedTypeHashLabel.Text = "Hash: 0";
ScenarioEntityPointGroupTextBox.Text = "";
ScenarioEntityPointGroupHashLabel.Text = "Hash: 0";
ScenarioEntityPointInteriorTextBox.Text = "";
ScenarioEntityPointInteriorHashLabel.Text = "Hash: 0";
ScenarioEntityPointRequiredImapTextBox.Text = "";
ScenarioEntityPointRequiredImapHashLabel.Text = "Hash: 0";
ScenarioEntityPointAvailableInMpSpComboBox.SelectedItem = null;
ScenarioEntityPointProbabilityTextBox.Text = "";
ScenarioEntityPointTimeTillPedLeavesTextBox.Text = "";
ScenarioEntityPointRadiusTextBox.Text = "";
ScenarioEntityPointStartUpDown.Value = 0;
ScenarioEntityPointEndUpDown.Value = 0;
ScenarioEntityPointExtendedRangeCheckBox.Checked = false;
ScenarioEntityPointShortRangeCheckBox.Checked = false;
ScenarioEntityPointHighPriCheckBox.Checked = false;
ScenarioEntityPointFlagsUpDown.Value = 0;
foreach (int i in ScenarioEntityPointFlagsCheckedListBox.CheckedIndices)
{
ScenarioEntityPointFlagsCheckedListBox.SetItemCheckState(i, CheckState.Unchecked);
}
}
else
{
//ScenarioEntityPointPanel.Enabled = true;
//ScenarioEntityPointCheckBox.Checked = true;
ScenarioEntityPointDeleteButton.Enabled = ProjectForm.ScenarioExistsInProject(CurrentScenario);
ScenarioEntityPointAddToProjectButton.Enabled = !ScenarioEntityPointDeleteButton.Enabled;
ScenarioEntityPointNameTextBox.Text = p.NameHash.ToString();
ScenarioEntityPointNameHashLabel.Text = "Hash: " + p.NameHash.Hash.ToString();
ScenarioEntityPointPositionTextBox.Text = FloatUtil.GetVector3String(p.OffsetPosition);
ScenarioEntityPointRotationTextBox.Text = FloatUtil.GetVector4String(p.OffsetRotation);
ScenarioEntityPointSpawnTypeTextBox.Text = p.SpawnType.ToString();
ScenarioEntityPointSpawnTypeHashLabel.Text = "Hash: " + p.SpawnType.Hash.ToString();
ScenarioEntityPointPedTypeTextBox.Text = p.PedType.ToString();
ScenarioEntityPointPedTypeHashLabel.Text = "Hash: " + p.PedType.Hash.ToString();
ScenarioEntityPointGroupTextBox.Text = p.Group.ToString();
ScenarioEntityPointGroupHashLabel.Text = "Hash: " + p.Group.Hash.ToString();
ScenarioEntityPointInteriorTextBox.Text = p.Interior.ToString();
ScenarioEntityPointInteriorHashLabel.Text = "Hash: " + p.Interior.Hash.ToString();
ScenarioEntityPointRequiredImapTextBox.Text = p.RequiredImap.ToString();
ScenarioEntityPointRequiredImapHashLabel.Text = "Hash: " + p.RequiredImap.Hash.ToString();
ScenarioEntityPointAvailableInMpSpComboBox.SelectedItem = p.AvailableInMpSp;
ScenarioEntityPointProbabilityTextBox.Text = FloatUtil.ToString(p.Probability);
ScenarioEntityPointTimeTillPedLeavesTextBox.Text = FloatUtil.ToString(p.TimeTillPedLeaves);
ScenarioEntityPointRadiusTextBox.Text = FloatUtil.ToString(p.Radius);
ScenarioEntityPointStartUpDown.Value = p.StartTime;
ScenarioEntityPointEndUpDown.Value = p.EndTime;
ScenarioEntityPointExtendedRangeCheckBox.Checked = p.ExtendedRange;
ScenarioEntityPointShortRangeCheckBox.Checked = p.ShortRange;
ScenarioEntityPointHighPriCheckBox.Checked = p.HighPri;
var iflags = (int)p.Flags;
ScenarioEntityPointFlagsUpDown.Value = 0;
for (int i = 0; i < ScenarioEntityPointFlagsCheckedListBox.Items.Count; i++)
{
var c = ((iflags & (1 << i)) > 0);
ScenarioEntityPointFlagsCheckedListBox.SetItemCheckState(i, c ? CheckState.Checked : CheckState.Unchecked);
}
}
}
private void LoadScenarioChainTabPage()
{
CurrentScenarioChainEdge = null;
ProjectForm.SetScenarioChainEdge(CurrentScenarioChainEdge);
var n = CurrentScenarioNode?.ChainingNode;
if (n == null)
{
ScenarioChainAddToProjectButton.Enabled = false;
ScenarioChainDeleteButton.Enabled = false;
ScenarioChainEdgesListBox.Items.Clear();
ScenarioChainEdgeCountLabel.Text = "Edge Count: 0";
ScenarioChainUnk1UpDown.Value = 0;
}
else
{
ScenarioChainDeleteButton.Enabled = ScenarioChainNodeDeleteButton.Enabled;// ScenarioExistsInProject(CurrentScenario);
ScenarioChainAddToProjectButton.Enabled = !ScenarioChainDeleteButton.Enabled;
ScenarioChainEdgesListBox.Items.Clear();
ScenarioChainEdgeCountLabel.Text = "Edge Count: " + (n.Chain?.EdgeIds?.Length ?? 0).ToString();
ScenarioChainUnk1UpDown.Value = n.Chain?.Unk1 ?? 0;
if ((n.Chain != null) && (n.Chain.Edges != null))
{
foreach (var edge in n.Chain.Edges)
{
ScenarioChainEdgesListBox.Items.Add(edge);
}
}
else
{ }
}
}
private void LoadScenarioChainEdgeTabPage()
{
var e = CurrentScenarioChainEdge;
if (e == null)
{
ScenarioChainEdgePanel.Enabled = false;
ScenarioChainEdgeNodeIndexFromUpDown.Value = 0;
ScenarioChainEdgeNodeIndexToUpDown.Value = 0;
ScenarioChainEdgeActionComboBox.SelectedItem = null;
ScenarioChainEdgeNavModeComboBox.SelectedItem = null;
ScenarioChainEdgeNavSpeedComboBox.SelectedItem = null;
ScenarioChainMoveEdgeDownButton.Enabled = false;
ScenarioChainMoveEdgeUpButton.Enabled = false;
}
else
{
ScenarioChainEdgePanel.Enabled = true;
ScenarioChainEdgeNodeIndexFromUpDown.Value = e.NodeIndexFrom;
ScenarioChainEdgeNodeIndexToUpDown.Value = e.NodeIndexTo;
ScenarioChainEdgeActionComboBox.SelectedItem = e.Action;
ScenarioChainEdgeNavModeComboBox.SelectedItem = e.NavMode;
ScenarioChainEdgeNavSpeedComboBox.SelectedItem = e.NavSpeed;
ScenarioChainMoveEdgeDownButton.Enabled = true;
ScenarioChainMoveEdgeUpButton.Enabled = true;
if (ProjectForm.WorldForm != null)
{
ProjectForm.WorldForm.SelectScenarioEdge(CurrentScenarioNode, e);
}
}
}
private void LoadScenarioChainNodeTabPage()
{
var n = CurrentScenarioNode?.ChainingNode;
if (n == null)
{
//ScenarioChainNodePanel.Enabled = false;
//ScenarioChainNodeCheckBox.Checked = false;
ScenarioChainNodeAddToProjectButton.Enabled = false;
ScenarioChainNodeDeleteButton.Enabled = false;
ScenarioChainNodePositionTextBox.Text = "";
ScenarioChainNodeUnk1TextBox.Text = "";
ScenarioChainNodeUnk1HashLabel.Text = "Hash: 0";
ScenarioChainNodeTypeComboBox.SelectedItem = null;
ScenarioChainNodeFirstCheckBox.Checked = false;
ScenarioChainNodeLastCheckBox.Checked = false;
ScenarioChainNodeIndexTextBox.Text = "";
}
else
{
//ScenarioChainNodePanel.Enabled = true;
//ScenarioChainNodeCheckBox.Checked = true;
ScenarioChainNodeDeleteButton.Enabled = ProjectForm.ScenarioExistsInProject(CurrentScenario);
ScenarioChainNodeAddToProjectButton.Enabled = !ScenarioChainNodeDeleteButton.Enabled;
ScenarioChainNodePositionTextBox.Text = FloatUtil.GetVector3String(n.Position);
ScenarioChainNodeUnk1TextBox.Text = n.Unk1.ToString();
ScenarioChainNodeUnk1HashLabel.Text = "Hash: " + n.Unk1.Hash.ToString();
ScenarioChainNodeTypeComboBox.SelectedItem = ((object)n.Type) ?? "";
ScenarioChainNodeFirstCheckBox.Checked = !n.NotFirst;
ScenarioChainNodeLastCheckBox.Checked = !n.NotLast;
ScenarioChainNodeIndexTextBox.Text = n.NodeIndex.ToString();
}
}
private void LoadScenarioClusterTabPage()
{
var c = CurrentScenarioNode?.Cluster;
if (c == null)
{
//ScenarioClusterPanel.Enabled = false;
//ScenarioClusterCheckBox.Checked = false;
ScenarioClusterAddToProjectButton.Enabled = false;
ScenarioClusterDeleteButton.Enabled = false;
ScenarioClusterCenterTextBox.Text = "";
ScenarioClusterRadiusTextBox.Text = "";
ScenarioClusterUnk1TextBox.Text = "";
ScenarioClusterUnk2CheckBox.Checked = false;
ScenarioClusterPointsListBox.Items.Clear();
ScenarioClusterAddPointButton.Enabled = false;
}
else
{
//ScenarioClusterPanel.Enabled = true;
//ScenarioClusterCheckBox.Checked = true;
ScenarioClusterDeleteButton.Enabled = ProjectForm.ScenarioExistsInProject(CurrentScenario);
ScenarioClusterAddToProjectButton.Enabled = !ScenarioClusterDeleteButton.Enabled;
ScenarioClusterCenterTextBox.Text = FloatUtil.GetVector3String(c.Position);
ScenarioClusterRadiusTextBox.Text = FloatUtil.ToString(c.Radius);
ScenarioClusterUnk1TextBox.Text = FloatUtil.ToString(c.Unk1);
ScenarioClusterUnk2CheckBox.Checked = c.Unk2;
ScenarioClusterPointsListBox.Items.Clear();
ScenarioClusterAddPointButton.Enabled = true;
if (c.Points != null)
{
if (c.Points.MyPoints != null)
{
foreach (var point in c.Points.MyPoints)
{
ScenarioClusterPointsListBox.Items.Add(point);
}
if (CurrentScenarioNode.ClusterMyPoint != null)
{
ScenarioClusterPointsListBox.SelectedItem = CurrentScenarioNode.ClusterMyPoint;
}
}
if (c.Points.LoadSavePoints != null)
{
foreach (var point in c.Points.LoadSavePoints)
{
ScenarioClusterPointsListBox.Items.Add(point);
}
if (CurrentScenarioNode.ClusterLoadSavePoint != null)
{
ScenarioClusterPointsListBox.SelectedItem = CurrentScenarioNode.ClusterLoadSavePoint;
}
}
}
}
}
private void LoadScenarioClusterPointTabPage()
{
var p = CurrentScenarioNode?.ClusterMyPoint;
if (p == null)
{
//ScenarioClusterPointPanel.Enabled = false;
//ScenarioClusterPointCheckBox.Checked = false;
ScenarioClusterPointAddToProjectButton.Enabled = false;
ScenarioClusterPointDeleteButton.Enabled = false;
ScenarioClusterPointPositionTextBox.Text = "";
ScenarioClusterPointDirectionTextBox.Text = "";
ScenarioClusterPointTypeComboBox.SelectedItem = null;
ScenarioClusterPointModelSetComboBox.SelectedItem = null;
ScenarioClusterPointInteriorTextBox.Text = "";
ScenarioClusterPointInteriorHashLabel.Text = "Hash: 0";
ScenarioClusterPointGroupTextBox.Text = "";
ScenarioClusterPointGroupHashLabel.Text = "Hash: 0";
ScenarioClusterPointImapTextBox.Text = "";
ScenarioClusterPointImapHashLabel.Text = "Hash: 0";
ScenarioClusterPointTimeStartUpDown.Value = 0;
ScenarioClusterPointTimeEndUpDown.Value = 0;
ScenarioClusterPointProbabilityUpDown.Value = 0;
ScenarioClusterPointSpOnlyFlagUpDown.Value = 0;
ScenarioClusterPointRadiusUpDown.Value = 0;
ScenarioClusterPointWaitTimeUpDown.Value = 0;
ScenarioClusterPointFlagsUpDown.Value = 0;
foreach (int i in ScenarioClusterPointFlagsCheckedListBox.CheckedIndices)
{
ScenarioClusterPointFlagsCheckedListBox.SetItemCheckState(i, CheckState.Unchecked);
}
}
else
{
//ScenarioClusterPointPanel.Enabled = true;
//ScenarioClusterPointCheckBox.Checked = true;
ScenarioClusterPointDeleteButton.Enabled = ProjectForm.ScenarioExistsInProject(CurrentScenario);
ScenarioClusterPointAddToProjectButton.Enabled = !ScenarioClusterPointDeleteButton.Enabled;
ScenarioClusterPointPositionTextBox.Text = FloatUtil.GetVector3String(p.Position);
ScenarioClusterPointDirectionTextBox.Text = FloatUtil.ToString(p.Direction);
ScenarioClusterPointTypeComboBox.SelectedItem = ((object)p.Type) ?? "";
ScenarioClusterPointModelSetComboBox.SelectedItem = ((object)p.ModelSet) ?? "";
ScenarioClusterPointInteriorTextBox.Text = p.InteriorName.ToString();
ScenarioClusterPointInteriorHashLabel.Text = "Hash: " + p.InteriorName.Hash.ToString();
ScenarioClusterPointGroupTextBox.Text = p.GroupName.ToString();
ScenarioClusterPointGroupHashLabel.Text = "Hash: " + p.GroupName.Hash.ToString();
ScenarioClusterPointImapTextBox.Text = p.IMapName.ToString();
ScenarioClusterPointImapHashLabel.Text = "Hash: " + p.IMapName.Hash.ToString();
ScenarioClusterPointTimeStartUpDown.Value = p.TimeStart;
ScenarioClusterPointTimeEndUpDown.Value = p.TimeEnd;
ScenarioClusterPointProbabilityUpDown.Value = p.Probability;
ScenarioClusterPointSpOnlyFlagUpDown.Value = p.AvailableMpSp;
ScenarioClusterPointRadiusUpDown.Value = p.Radius;
ScenarioClusterPointWaitTimeUpDown.Value = p.WaitTime;
var iflags = (int)p.Flags;
ScenarioClusterPointFlagsUpDown.Value = iflags;
for (int i = 0; i < ScenarioClusterPointFlagsCheckedListBox.Items.Count; i++)
{
var c = ((iflags & (1 << i)) > 0);
ScenarioClusterPointFlagsCheckedListBox.SetItemCheckState(i, c ? CheckState.Checked : CheckState.Unchecked);
}
}
}
private void AddScenarioChainEdge()
{
var chain = CurrentScenarioNode?.ChainingNode?.Chain;
if (chain == null) return;
var paths = CurrentScenario?.CScenarioPointRegion?.Paths;
if (paths == null) return;
MCScenarioChainingEdge edge = new MCScenarioChainingEdge();
if (CurrentScenarioChainEdge != null)
{
edge.Data = CurrentScenarioChainEdge.Data;
}
paths.AddEdge(edge);
chain.AddEdge(edge);
CurrentScenarioChainEdge = edge;
ProjectForm.SetScenarioChainEdge(CurrentScenarioChainEdge);
UpdateScenarioChainEdgeLinkage();
LoadScenarioChainTabPage();
ScenarioChainEdgesListBox.SelectedItem = edge;
}
private void RemoveScenarioChainEdge()
{
if (CurrentScenarioChainEdge == null) return;
if (CurrentScenario == null) return;
var chain = CurrentScenarioNode?.ChainingNode?.Chain;
if (chain == null) return;
var paths = CurrentScenario?.CScenarioPointRegion?.Paths;
if (paths == null) return;
if (MessageBox.Show("Are you sure you want to delete this scenario chain edge?\n" + CurrentScenarioChainEdge.ToString() + "\n\nThis operation cannot be undone. Continue?", "Confirm delete", MessageBoxButtons.YesNo) != DialogResult.Yes)
{
return;
}
chain.RemoveEdge(CurrentScenarioChainEdge);
paths.RemoveEdge(CurrentScenarioChainEdge);
LoadScenarioChainTabPage();
if (ProjectForm.WorldForm != null)
{
ProjectForm.WorldForm.UpdateScenarioGraphics(CurrentScenario, false);
ProjectForm.WorldForm.SelectScenarioEdge(CurrentScenarioNode, null);
}
}
private void MoveScenarioChainEdge(bool moveDown)
{
var chain = CurrentScenarioNode?.ChainingNode?.Chain;
if (chain == null) return;
if (chain.Edges == null) return;
if (chain.EdgeIds == null) return;
if (CurrentScenarioChainEdge == null) return;
var edges = CurrentScenario?.CScenarioPointRegion?.Paths?.Edges;
if (edges == null) return;
int lasti = (chain.Edges?.Length ?? 0) - 1;
var edgeid = 0;
for (int i = 0; i < chain.Edges.Length; i++)
{
if (chain.Edges[i] == CurrentScenarioChainEdge)
{
edgeid = i;
break;
}
}
if (!moveDown && (edgeid <= 0)) return;
if (moveDown && (edgeid >= lasti)) return;
var swapid = edgeid + (moveDown ? 1 : -1);
var swaped = chain.Edges[swapid];
chain.Edges[swapid] = CurrentScenarioChainEdge;
chain.EdgeIds[swapid] = (ushort)CurrentScenarioChainEdge.EdgeIndex;
chain.Edges[edgeid] = swaped;
chain.EdgeIds[edgeid] = (ushort)swapid;
var ce = CurrentScenarioChainEdge;
LoadScenarioChainTabPage();
CurrentScenarioChainEdge = ce;
ProjectForm.SetScenarioChainEdge(CurrentScenarioChainEdge);
ScenarioChainEdgesListBox.SelectedItem = ce;
//LoadScenarioChainEdgeTabPage();
}
private void UpdateScenarioChainEdgeLinkage()
{
if (CurrentScenarioChainEdge == null) return;
if (CurrentScenario == null) return;
var chains = CurrentScenario?.CScenarioPointRegion?.Paths;
if (chains == null) return;
var nodes = chains.Nodes;
if (nodes == null) return;
ushort nifrom = CurrentScenarioChainEdge.NodeIndexFrom;
ushort nito = CurrentScenarioChainEdge.NodeIndexTo;
if (nifrom < nodes.Length) CurrentScenarioChainEdge.NodeFrom = nodes[nifrom];
if (nito < nodes.Length) CurrentScenarioChainEdge.NodeTo = nodes[nito];
////need to rebuild the link verts.. updating the graphics should do it...
if (ProjectForm.WorldForm != null)
{
ProjectForm.WorldForm.UpdateScenarioGraphics(CurrentScenario, false);
}
}
private void ScenarioPointAddToProjectButton_Click(object sender, EventArgs e)
{
ProjectForm.AddScenarioToProject(CurrentScenario);
}
private void ScenarioPointDeleteButton_Click(object sender, EventArgs e)
{
ProjectForm.SetProjectItem(CurrentScenarioNode);
ProjectForm.DeleteScenarioNode();
}
private void ScenarioPointGoToButton_Click(object sender, EventArgs e)
{
if (CurrentScenarioNode == null) return;
if (ProjectForm.WorldForm == null) return;
ProjectForm.WorldForm.GoToPosition(CurrentScenarioNode.Position);
}
private void ScenarioPointPositionTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
Vector3 v = FloatUtil.ParseVector3String(ScenarioPointPositionTextBox.Text);
bool change = false;
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioNode.Position != v)
{
CurrentScenarioNode.SetPosition(v);
ProjectForm.SetScenarioHasChanged(true);
change = true;
}
}
if (change)
{
if (ProjectForm.WorldForm != null)
{
ProjectForm.WorldForm.SetWidgetPosition(CurrentScenarioNode.Position);
ProjectForm.WorldForm.UpdateScenarioGraphics(CurrentScenario, false);
}
}
}
private void ScenarioPointDirectionTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.MyPoint == null) return;
float dir = FloatUtil.Parse(ScenarioPointDirectionTextBox.Text);
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioNode.MyPoint.Direction != dir)
{
CurrentScenarioNode.MyPoint.Direction = dir;
CurrentScenarioNode.Orientation = CurrentScenarioNode.MyPoint.Orientation;
ProjectForm.SetScenarioHasChanged(true);
if (ProjectForm.WorldForm != null)
{
ProjectForm.WorldForm.SetWidgetRotation(CurrentScenarioNode.Orientation);
}
}
}
}
private void ScenarioPointTypeComboBox_SelectedIndexChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.MyPoint == null) return;
ScenarioType stype = ScenarioPointTypeComboBox.SelectedItem as ScenarioType;
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioNode.MyPoint.Type != stype)
{
CurrentScenarioNode.MyPoint.Type = stype;
ProjectForm.SetScenarioHasChanged(true);
}
}
ProjectForm.ProjectExplorer?.UpdateScenarioNodeTreeNode(CurrentScenarioNode);
if (CurrentScenarioNode.ChainingNode != null)
{
ScenarioChainNodeTypeComboBox.SelectedItem = stype;
}
}
private void ScenarioPointModelSetComboBox_SelectedIndexChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.MyPoint == null) return;
AmbientModelSet mset = ScenarioPointModelSetComboBox.SelectedItem as AmbientModelSet;
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioNode.MyPoint.ModelSet != mset)
{
CurrentScenarioNode.MyPoint.ModelSet = mset;
ProjectForm.SetScenarioHasChanged(true);
}
}
ProjectForm.ProjectExplorer?.UpdateScenarioNodeTreeNode(CurrentScenarioNode);
}
private void ScenarioPointInteriorTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.MyPoint == null) return;
uint hash = 0;
string name = ScenarioPointInteriorTextBox.Text;
if (!uint.TryParse(name, out hash))//don't re-hash hashes
{
hash = JenkHash.GenHash(name);
JenkIndex.Ensure(name);
}
ScenarioPointInteriorHashLabel.Text = "Hash: " + hash.ToString();
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioNode.MyPoint.InteriorName != hash)
{
CurrentScenarioNode.MyPoint.InteriorName = hash;
ProjectForm.SetScenarioHasChanged(true);
}
}
}
private void ScenarioPointGroupTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.MyPoint == null) return;
uint hash = 0;
string name = ScenarioPointGroupTextBox.Text;
if (!uint.TryParse(name, out hash))//don't re-hash hashes
{
hash = JenkHash.GenHash(name);
JenkIndex.Ensure(name);
}
ScenarioPointGroupHashLabel.Text = "Hash: " + hash.ToString();
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioNode.MyPoint.GroupName != hash)
{
CurrentScenarioNode.MyPoint.GroupName = hash;
ProjectForm.SetScenarioHasChanged(true);
}
}
}
private void ScenarioPointImapTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.MyPoint == null) return;
uint hash = 0;
string name = ScenarioPointImapTextBox.Text;
if (!uint.TryParse(name, out hash))//don't re-hash hashes
{
hash = JenkHash.GenHash(name);
JenkIndex.Ensure(name);
}
ScenarioPointImapHashLabel.Text = "Hash: " + hash.ToString();
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioNode.MyPoint.IMapName != hash)
{
CurrentScenarioNode.MyPoint.IMapName = hash;
ProjectForm.SetScenarioHasChanged(true);
}
}
}
private void ScenarioPointTimeStartUpDown_ValueChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.MyPoint == null) return;
byte t = (byte)ScenarioPointTimeStartUpDown.Value;
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioNode.MyPoint.TimeStart != t)
{
CurrentScenarioNode.MyPoint.TimeStart = t;
ProjectForm.SetScenarioHasChanged(true);
}
}
ProjectForm.ProjectExplorer?.UpdateScenarioNodeTreeNode(CurrentScenarioNode);
}
private void ScenarioPointTimeEndUpDown_ValueChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.MyPoint == null) return;
byte t = (byte)ScenarioPointTimeEndUpDown.Value;
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioNode.MyPoint.TimeEnd != t)
{
CurrentScenarioNode.MyPoint.TimeEnd = t;
ProjectForm.SetScenarioHasChanged(true);
}
}
ProjectForm.ProjectExplorer?.UpdateScenarioNodeTreeNode(CurrentScenarioNode);
}
private void ScenarioPointProbabilityUpDown_ValueChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.MyPoint == null) return;
byte v = (byte)ScenarioPointProbabilityUpDown.Value;
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioNode.MyPoint.Probability != v)
{
CurrentScenarioNode.MyPoint.Probability = v;
ProjectForm.SetScenarioHasChanged(true);
}
}
}
private void ScenarioPointSpOnlyFlagUpDown_ValueChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.MyPoint == null) return;
byte v = (byte)ScenarioPointSpOnlyFlagUpDown.Value;
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioNode.MyPoint.AvailableMpSp != v)
{
CurrentScenarioNode.MyPoint.AvailableMpSp = v;
ProjectForm.SetScenarioHasChanged(true);
}
}
}
private void ScenarioPointRadiusUpDown_ValueChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.MyPoint == null) return;
byte v = (byte)ScenarioPointRadiusUpDown.Value;
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioNode.MyPoint.Radius != v)
{
CurrentScenarioNode.MyPoint.Radius = v;
ProjectForm.SetScenarioHasChanged(true);
}
}
}
private void ScenarioPointWaitTimeUpDown_ValueChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.MyPoint == null) return;
byte v = (byte)ScenarioPointWaitTimeUpDown.Value;
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioNode.MyPoint.WaitTime != v)
{
CurrentScenarioNode.MyPoint.WaitTime = v;
ProjectForm.SetScenarioHasChanged(true);
}
}
}
private void ScenarioPointFlagsValueUpDown_ValueChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.MyPoint == null) return;
var iflags = (uint)ScenarioPointFlagsValueUpDown.Value;
populatingui = true;
for (int i = 0; i < ScenarioPointFlagsCheckedListBox.Items.Count; i++)
{
var c = ((iflags & (1 << i)) > 0);
ScenarioPointFlagsCheckedListBox.SetItemCheckState(i, c ? CheckState.Checked : CheckState.Unchecked);
}
populatingui = false;
CScenarioPointFlags__Flags f = (CScenarioPointFlags__Flags)iflags;
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioNode.MyPoint.Flags != f)
{
CurrentScenarioNode.MyPoint.Flags = f;
ProjectForm.SetScenarioHasChanged(true);
}
}
}
private void ScenarioPointFlagsCheckedListBox_ItemCheck(object sender, ItemCheckEventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.MyPoint == null) return;
uint iflags = 0;
for (int i = 0; i < ScenarioPointFlagsCheckedListBox.Items.Count; i++)
{
if (e.Index == i)
{
if (e.NewValue == CheckState.Checked)
{
iflags += (uint)(1 << i);
}
}
else
{
if (ScenarioPointFlagsCheckedListBox.GetItemChecked(i))
{
iflags += (uint)(1 << i);
}
}
}
populatingui = true;
ScenarioPointFlagsValueUpDown.Value = iflags;
populatingui = false;
CScenarioPointFlags__Flags f = (CScenarioPointFlags__Flags)iflags;
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioNode.MyPoint.Flags != f)
{
CurrentScenarioNode.MyPoint.Flags = f;
ProjectForm.SetScenarioHasChanged(true);
}
}
}
private void ScenarioEntityAddToProjectButton_Click(object sender, EventArgs e)
{
ProjectForm.AddScenarioToProject(CurrentScenario);
}
private void ScenarioEntityDeleteButton_Click(object sender, EventArgs e)
{
ProjectForm.DeleteScenarioEntity();
}
private void ScenarioEntityGoToButton_Click(object sender, EventArgs e)
{
if (CurrentScenarioNode == null) return;
if (ProjectForm.WorldForm == null) return;
ProjectForm.WorldForm.GoToPosition(CurrentScenarioNode.Position);
}
private void ScenarioEntityPositionTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.Entity == null) return;
Vector3 v = FloatUtil.ParseVector3String(ScenarioEntityPositionTextBox.Text);
bool change = false;
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioNode.Position != v)
{
CurrentScenarioNode.SetPosition(v);
ProjectForm.SetScenarioHasChanged(true);
change = true;
}
}
if (change)
{
if (ProjectForm.WorldForm != null)
{
ProjectForm.WorldForm.SetWidgetPosition(CurrentScenarioNode.Position);
ProjectForm.WorldForm.UpdateScenarioGraphics(CurrentScenario, false);
}
}
}
private void ScenarioEntityTypeTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.Entity == null) return;
uint hash = 0;
string name = ScenarioEntityTypeTextBox.Text;
if (!uint.TryParse(name, out hash))//don't re-hash hashes
{
hash = JenkHash.GenHash(name);
JenkIndex.Ensure(name);
}
ScenarioEntityTypeHashLabel.Text = "Hash: " + hash.ToString();
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioNode.Entity.TypeName != hash)
{
CurrentScenarioNode.Entity.TypeName = hash;
ProjectForm.SetScenarioHasChanged(true);
}
}
ProjectForm.ProjectExplorer?.UpdateScenarioNodeTreeNode(CurrentScenarioNode);
}
private void ScenarioEntityUnk1UpDown_ValueChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.Entity == null) return;
byte v = (byte)ScenarioEntityUnk1UpDown.Value;
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioNode.Entity.Unk1 != v)
{
CurrentScenarioNode.Entity.Unk1 = v;
ProjectForm.SetScenarioHasChanged(true);
}
}
}
private void ScenarioEntityUnk2UpDown_ValueChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.Entity == null) return;
byte v = (byte)ScenarioEntityUnk2UpDown.Value;
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioNode.Entity.Unk2 != v)
{
CurrentScenarioNode.Entity.Unk2 = v;
ProjectForm.SetScenarioHasChanged(true);
}
}
}
private void ScenarioEntityPointsListBox_DoubleClick(object sender, EventArgs e)
{
var item = ScenarioEntityPointsListBox.SelectedItem as MCExtensionDefSpawnPoint;
if (item == null) return;
var nodes = CurrentScenario?.ScenarioRegion?.Nodes;
if (nodes == null) return;
ScenarioNode node = null;
foreach (var snode in nodes)
{
if (snode.EntityPoint == item)
{
node = snode;
break;
}
}
if (node == null) return;
ProjectForm.ProjectExplorer?.TrySelectScenarioNodeTreeNode(node);
}
private void ScenarioEntityAddPointButton_Click(object sender, EventArgs e)
{
ProjectForm.AddScenarioEntityPoint();
}
private void ScenarioEntityPointAddToProjectButton_Click(object sender, EventArgs e)
{
ProjectForm.AddScenarioToProject(CurrentScenario);
}
private void ScenarioEntityPointDeleteButton_Click(object sender, EventArgs e)
{
ProjectForm.SetProjectItem(CurrentScenarioNode);
ProjectForm.DeleteScenarioNode();
}
private void ScenarioEntityPointGoToButton_Click(object sender, EventArgs e)
{
if (CurrentScenarioNode == null) return;
if (ProjectForm.WorldForm == null) return;
ProjectForm.WorldForm.GoToPosition(CurrentScenarioNode.Position);
}
private void ScenarioEntityPointPositionTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.EntityPoint == null) return;
Vector3 v = FloatUtil.ParseVector3String(ScenarioEntityPointPositionTextBox.Text);
v += CurrentScenarioNode.EntityPoint.ParentPosition;
bool change = false;
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioNode.Position != v)
{
CurrentScenarioNode.SetPosition(v);
ProjectForm.SetScenarioHasChanged(true);
change = true;
}
}
if (change)
{
if (ProjectForm.WorldForm != null)
{
ProjectForm.WorldForm.SetWidgetPosition(CurrentScenarioNode.Position);
ProjectForm.WorldForm.UpdateScenarioGraphics(CurrentScenario, false);
}
}
}
private void ScenarioEntityPointRotationTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.EntityPoint == null) return;
Vector4 v = FloatUtil.ParseVector4String(ScenarioEntityPointRotationTextBox.Text);
bool change = false;
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioNode.EntityPoint.OffsetRotation != v)
{
CurrentScenarioNode.EntityPoint.OffsetRotation = v;
CurrentScenarioNode.Orientation = new Quaternion(v);
ProjectForm.SetScenarioHasChanged(true);
change = true;
}
}
if (change)
{
if (ProjectForm.WorldForm != null)
{
ProjectForm.WorldForm.SetWidgetRotation(CurrentScenarioNode.Orientation);
}
}
}
private void ScenarioEntityPointNameTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.EntityPoint == null) return;
uint hash = 0;
string name = ScenarioEntityPointNameTextBox.Text;
if (!uint.TryParse(name, out hash))//don't re-hash hashes
{
hash = JenkHash.GenHash(name);
JenkIndex.Ensure(name);
}
ScenarioEntityPointNameHashLabel.Text = "Hash: " + hash.ToString();
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioNode.EntityPoint.NameHash != hash)
{
CurrentScenarioNode.EntityPoint.NameHash = hash;
ProjectForm.SetScenarioHasChanged(true);
}
}
ProjectForm.ProjectExplorer?.UpdateScenarioNodeTreeNode(CurrentScenarioNode);
}
private void ScenarioEntityPointSpawnTypeTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.EntityPoint == null) return;
uint hash = 0;
string name = ScenarioEntityPointSpawnTypeTextBox.Text;
if (!uint.TryParse(name, out hash))//don't re-hash hashes
{
hash = JenkHash.GenHash(name);
JenkIndex.Ensure(name);
}
ScenarioEntityPointSpawnTypeHashLabel.Text = "Hash: " + hash.ToString();
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioNode.EntityPoint.SpawnType != hash)
{
CurrentScenarioNode.EntityPoint.SpawnType = hash;
ProjectForm.SetScenarioHasChanged(true);
}
}
ProjectForm.ProjectExplorer?.UpdateScenarioNodeTreeNode(CurrentScenarioNode);
}
private void ScenarioEntityPointPedTypeTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.EntityPoint == null) return;
uint hash = 0;
string name = ScenarioEntityPointPedTypeTextBox.Text;
if (!uint.TryParse(name, out hash))//don't re-hash hashes
{
hash = JenkHash.GenHash(name);
JenkIndex.Ensure(name);
}
ScenarioEntityPointPedTypeHashLabel.Text = "Hash: " + hash.ToString();
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioNode.EntityPoint.PedType != hash)
{
CurrentScenarioNode.EntityPoint.PedType = hash;
ProjectForm.SetScenarioHasChanged(true);
}
}
ProjectForm.ProjectExplorer?.UpdateScenarioNodeTreeNode(CurrentScenarioNode);
}
private void ScenarioEntityPointGroupTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.EntityPoint == null) return;
uint hash = 0;
string name = ScenarioEntityPointGroupTextBox.Text;
if (!uint.TryParse(name, out hash))//don't re-hash hashes
{
hash = JenkHash.GenHash(name);
JenkIndex.Ensure(name);
}
ScenarioEntityPointGroupHashLabel.Text = "Hash: " + hash.ToString();
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioNode.EntityPoint.Group != hash)
{
CurrentScenarioNode.EntityPoint.Group = hash;
ProjectForm.SetScenarioHasChanged(true);
}
}
}
private void ScenarioEntityPointInteriorTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.EntityPoint == null) return;
uint hash = 0;
string name = ScenarioEntityPointInteriorTextBox.Text;
if (!uint.TryParse(name, out hash))//don't re-hash hashes
{
hash = JenkHash.GenHash(name);
JenkIndex.Ensure(name);
}
ScenarioEntityPointInteriorHashLabel.Text = "Hash: " + hash.ToString();
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioNode.EntityPoint.Interior != hash)
{
CurrentScenarioNode.EntityPoint.Interior = hash;
ProjectForm.SetScenarioHasChanged(true);
}
}
}
private void ScenarioEntityPointRequiredImapTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.EntityPoint == null) return;
uint hash = 0;
string name = ScenarioEntityPointRequiredImapTextBox.Text;
if (!uint.TryParse(name, out hash))//don't re-hash hashes
{
hash = JenkHash.GenHash(name);
JenkIndex.Ensure(name);
}
ScenarioEntityPointRequiredImapHashLabel.Text = "Hash: " + hash.ToString();
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioNode.EntityPoint.RequiredImap != hash)
{
CurrentScenarioNode.EntityPoint.RequiredImap = hash;
ProjectForm.SetScenarioHasChanged(true);
}
}
}
private void ScenarioEntityPointAvailableInMpSpComboBox_SelectedIndexChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.EntityPoint == null) return;
Unk_3573596290 v = (Unk_3573596290)ScenarioEntityPointAvailableInMpSpComboBox.SelectedItem;
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioNode.EntityPoint.AvailableInMpSp != v)
{
CurrentScenarioNode.EntityPoint.AvailableInMpSp = v;
ProjectForm.SetScenarioHasChanged(true);
}
}
}
private void ScenarioEntityPointProbabilityTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.EntityPoint == null) return;
float v = FloatUtil.Parse(ScenarioEntityPointProbabilityTextBox.Text);
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioNode.EntityPoint.Probability != v)
{
CurrentScenarioNode.EntityPoint.Probability = v;
ProjectForm.SetScenarioHasChanged(true);
}
}
}
private void ScenarioEntityPointTimeTillPedLeavesTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.EntityPoint == null) return;
float v = FloatUtil.Parse(ScenarioEntityPointTimeTillPedLeavesTextBox.Text);
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioNode.EntityPoint.TimeTillPedLeaves != v)
{
CurrentScenarioNode.EntityPoint.TimeTillPedLeaves = v;
ProjectForm.SetScenarioHasChanged(true);
}
}
}
private void ScenarioEntityPointRadiusTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.EntityPoint == null) return;
float v = FloatUtil.Parse(ScenarioEntityPointRadiusTextBox.Text);
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioNode.EntityPoint.Radius != v)
{
CurrentScenarioNode.EntityPoint.Radius = v;
ProjectForm.SetScenarioHasChanged(true);
}
}
}
private void ScenarioEntityPointStartUpDown_ValueChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.EntityPoint == null) return;
byte v = (byte)ScenarioEntityPointStartUpDown.Value;
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioNode.EntityPoint.StartTime != v)
{
CurrentScenarioNode.EntityPoint.StartTime = v;
ProjectForm.SetScenarioHasChanged(true);
}
}
}
private void ScenarioEntityPointEndUpDown_ValueChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.EntityPoint == null) return;
byte v = (byte)ScenarioEntityPointEndUpDown.Value;
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioNode.EntityPoint.EndTime != v)
{
CurrentScenarioNode.EntityPoint.EndTime = v;
ProjectForm.SetScenarioHasChanged(true);
}
}
}
private void ScenarioEntityPointExtendedRangeCheckBox_CheckedChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.EntityPoint == null) return;
bool v = ScenarioEntityPointExtendedRangeCheckBox.Checked;
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioNode.EntityPoint.ExtendedRange != v)
{
CurrentScenarioNode.EntityPoint.ExtendedRange = v;
ProjectForm.SetScenarioHasChanged(true);
}
}
}
private void ScenarioEntityPointShortRangeCheckBox_CheckedChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.EntityPoint == null) return;
bool v = ScenarioEntityPointShortRangeCheckBox.Checked;
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioNode.EntityPoint.ShortRange != v)
{
CurrentScenarioNode.EntityPoint.ShortRange = v;
ProjectForm.SetScenarioHasChanged(true);
}
}
}
private void ScenarioEntityPointHighPriCheckBox_CheckedChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.EntityPoint == null) return;
bool v = ScenarioEntityPointHighPriCheckBox.Checked;
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioNode.EntityPoint.HighPri != v)
{
CurrentScenarioNode.EntityPoint.HighPri = v;
ProjectForm.SetScenarioHasChanged(true);
}
}
}
private void ScenarioEntityPointFlagsUpDown_ValueChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.EntityPoint == null) return;
var iflags = (uint)ScenarioEntityPointFlagsUpDown.Value;
populatingui = true;
for (int i = 0; i < ScenarioEntityPointFlagsCheckedListBox.Items.Count; i++)
{
var c = ((iflags & (1 << i)) > 0);
ScenarioEntityPointFlagsCheckedListBox.SetItemCheckState(i, c ? CheckState.Checked : CheckState.Unchecked);
}
populatingui = false;
CScenarioPointFlags__Flags f = (CScenarioPointFlags__Flags)iflags;
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioNode.EntityPoint.Flags != f)
{
CurrentScenarioNode.EntityPoint.Flags = f;
ProjectForm.SetScenarioHasChanged(true);
}
}
}
private void ScenarioEntityPointFlagsCheckedListBox_ItemCheck(object sender, ItemCheckEventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.EntityPoint == null) return;
uint iflags = 0;
for (int i = 0; i < ScenarioEntityPointFlagsCheckedListBox.Items.Count; i++)
{
if (e.Index == i)
{
if (e.NewValue == CheckState.Checked)
{
iflags += (uint)(1 << i);
}
}
else
{
if (ScenarioEntityPointFlagsCheckedListBox.GetItemChecked(i))
{
iflags += (uint)(1 << i);
}
}
}
populatingui = true;
ScenarioEntityPointFlagsUpDown.Value = iflags;
populatingui = false;
CScenarioPointFlags__Flags f = (CScenarioPointFlags__Flags)iflags;
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioNode.EntityPoint.Flags != f)
{
CurrentScenarioNode.EntityPoint.Flags = f;
ProjectForm.SetScenarioHasChanged(true);
}
}
}
private void ScenarioChainNodeAddToProjectButton_Click(object sender, EventArgs e)
{
ProjectForm.AddScenarioToProject(CurrentScenario);
}
private void ScenarioChainNodeDeleteButton_Click(object sender, EventArgs e)
{
ProjectForm.SetProjectItem(CurrentScenarioNode);
ProjectForm.DeleteScenarioNode();
}
private void ScenarioChainNodeGoToButton_Click(object sender, EventArgs e)
{
if (CurrentScenarioNode == null) return;
if (ProjectForm.WorldForm == null) return;
ProjectForm.WorldForm.GoToPosition(CurrentScenarioNode.Position);
}
private void ScenarioChainNodePositionTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
Vector3 v = FloatUtil.ParseVector3String(ScenarioChainNodePositionTextBox.Text);
bool change = false;
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioNode.Position != v)
{
CurrentScenarioNode.SetPosition(v);
ProjectForm.SetScenarioHasChanged(true);
change = true;
}
}
if (change)
{
if (ProjectForm.WorldForm != null)
{
ProjectForm.WorldForm.SetWidgetPosition(CurrentScenarioNode.Position);
ProjectForm.WorldForm.UpdateScenarioGraphics(CurrentScenario, false);
}
}
}
private void ScenarioChainNodeUnk1TextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.ChainingNode == null) return;
uint hash = 0;
string name = ScenarioChainNodeUnk1TextBox.Text;
if (!uint.TryParse(name, out hash))//don't re-hash hashes
{
hash = JenkHash.GenHash(name);
JenkIndex.Ensure(name);
}
ScenarioChainNodeUnk1HashLabel.Text = "Hash: " + hash.ToString();
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioNode.ChainingNode.Unk1 != hash)
{
CurrentScenarioNode.ChainingNode.Unk1 = hash;
ProjectForm.SetScenarioHasChanged(true);
}
}
}
private void ScenarioChainNodeTypeComboBox_SelectedIndexChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.ChainingNode == null) return;
ScenarioType stype = ScenarioChainNodeTypeComboBox.SelectedItem as ScenarioType;
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioNode.ChainingNode.Type != stype)
{
CurrentScenarioNode.ChainingNode.Type = stype;
CurrentScenarioNode.ChainingNode.TypeHash = stype?.NameHash ?? 0;
ProjectForm.SetScenarioHasChanged(true);
}
}
ProjectForm.ProjectExplorer?.UpdateScenarioNodeTreeNode(CurrentScenarioNode);
}
private void ScenarioChainNodeFirstCheckBox_CheckedChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.ChainingNode == null) return;
bool v = !ScenarioChainNodeFirstCheckBox.Checked;
bool change = false;
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioNode.ChainingNode.NotFirst != v)
{
CurrentScenarioNode.ChainingNode.NotFirst = v;
ProjectForm.SetScenarioHasChanged(true);
change = true;
}
}
if (change)
{
if (ProjectForm.WorldForm != null)
{
ProjectForm.WorldForm.UpdateScenarioGraphics(CurrentScenario, false);
}
}
}
private void ScenarioChainNodeLastCheckBox_CheckedChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.ChainingNode == null) return;
bool v = !ScenarioChainNodeLastCheckBox.Checked;
bool change = false;
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioNode.ChainingNode.NotLast != v)
{
CurrentScenarioNode.ChainingNode.NotLast = v;
ProjectForm.SetScenarioHasChanged(true);
change = true;
}
}
if (change)
{
if (ProjectForm.WorldForm != null)
{
ProjectForm.WorldForm.UpdateScenarioGraphics(CurrentScenario, false);
}
}
}
private void ScenarioChainAddToProjectButton_Click(object sender, EventArgs e)
{
ProjectForm.AddScenarioToProject(CurrentScenario);
}
private void ScenarioChainDeleteButton_Click(object sender, EventArgs e)
{
ProjectForm.DeleteScenarioChain();
}
private void ScenarioChainEdgesListBox_SelectedIndexChanged(object sender, EventArgs e)
{
if (populatingui) return;
CurrentScenarioChainEdge = ScenarioChainEdgesListBox.SelectedItem as MCScenarioChainingEdge;
ProjectForm.SetScenarioChainEdge(CurrentScenarioChainEdge);
populatingui = true;
LoadScenarioChainEdgeTabPage();
populatingui = false;
}
private void ScenarioChainAddEdgeButton_Click(object sender, EventArgs e)
{
AddScenarioChainEdge();
}
private void ScenarioChainRemoveEdgeButton_Click(object sender, EventArgs e)
{
RemoveScenarioChainEdge();
}
private void ScenarioChainMoveEdgeUpButton_Click(object sender, EventArgs e)
{
MoveScenarioChainEdge(false);
}
private void ScenarioChainMoveEdgeDownButton_Click(object sender, EventArgs e)
{
MoveScenarioChainEdge(true);
}
private void ScenarioChainUnk1UpDown_ValueChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.ChainingNode == null) return;
if (CurrentScenarioNode.ChainingNode.Chain == null) return;
byte v = (byte)ScenarioChainUnk1UpDown.Value;
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioNode.ChainingNode.Chain.Unk1 != v)
{
CurrentScenarioNode.ChainingNode.Chain.Unk1 = v;
ProjectForm.SetScenarioHasChanged(true);
}
}
}
private void ScenarioChainEdgeNodeIndexFromUpDown_ValueChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioChainEdge == null) return;
ushort nodeid = (ushort)ScenarioChainEdgeNodeIndexFromUpDown.Value;
bool change = false;
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioChainEdge.NodeIndexFrom != nodeid)
{
CurrentScenarioChainEdge.NodeIndexFrom = nodeid;
ProjectForm.SetScenarioHasChanged(true);
change = true;
}
}
if (change)
{
UpdateScenarioChainEdgeLinkage();
//refresh the selected item in the list box, to update the text, and the other controls.
ScenarioChainEdgesListBox.Items[ScenarioChainEdgesListBox.SelectedIndex] = ScenarioChainEdgesListBox.SelectedItem;
}
}
private void ScenarioChainEdgeNodeIndexToUpDown_ValueChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioChainEdge == null) return;
ushort nodeid = (ushort)ScenarioChainEdgeNodeIndexToUpDown.Value;
bool change = false;
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioChainEdge.NodeIndexTo != nodeid)
{
CurrentScenarioChainEdge.NodeIndexTo = nodeid;
ProjectForm.SetScenarioHasChanged(true);
change = true;
}
}
if (change)
{
UpdateScenarioChainEdgeLinkage();
//refresh the selected item in the list box, to update the text, and the other controls.
ScenarioChainEdgesListBox.Items[ScenarioChainEdgesListBox.SelectedIndex] = ScenarioChainEdgesListBox.SelectedItem;
}
}
private void ScenarioChainEdgeActionComboBox_SelectedIndexChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioChainEdge == null) return;
Unk_3609807418 v = (Unk_3609807418)ScenarioChainEdgeActionComboBox.SelectedItem;
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioChainEdge.Action != v)
{
CurrentScenarioChainEdge.Action = v;
ProjectForm.SetScenarioHasChanged(true);
}
}
}
private void ScenarioChainEdgeNavModeComboBox_SelectedIndexChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioChainEdge == null) return;
Unk_3971773454 v = (Unk_3971773454)ScenarioChainEdgeNavModeComboBox.SelectedItem;
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioChainEdge.NavMode != v)
{
CurrentScenarioChainEdge.NavMode = v;
ProjectForm.SetScenarioHasChanged(true);
}
}
}
private void ScenarioChainEdgeNavSpeedComboBox_SelectedIndexChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioChainEdge == null) return;
Unk_941086046 v = (Unk_941086046)ScenarioChainEdgeNavSpeedComboBox.SelectedItem;
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioChainEdge.NavSpeed != v)
{
CurrentScenarioChainEdge.NavSpeed = v;
ProjectForm.SetScenarioHasChanged(true);
}
}
}
private void ScenarioClusterAddToProjectButton_Click(object sender, EventArgs e)
{
ProjectForm.AddScenarioToProject(CurrentScenario);
}
private void ScenarioClusterDeleteButton_Click(object sender, EventArgs e)
{
ProjectForm.DeleteScenarioCluster();
}
private void ScenarioClusterGoToButton_Click(object sender, EventArgs e)
{
if (CurrentScenarioNode == null) return;
if (ProjectForm.WorldForm == null) return;
ProjectForm.WorldForm.GoToPosition(CurrentScenarioNode.Position);
}
private void ScenarioClusterCenterTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
Vector3 v = FloatUtil.ParseVector3String(ScenarioClusterCenterTextBox.Text);
bool change = false;
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioNode.Position != v)
{
CurrentScenarioNode.SetPosition(v);
ProjectForm.SetScenarioHasChanged(true);
change = true;
}
if ((CurrentScenarioNode.Cluster != null) && (CurrentScenarioNode.Cluster.Position != v))
{
CurrentScenarioNode.Cluster.Position = v;
ProjectForm.SetScenarioHasChanged(true);
change = true;
}
}
if (change)
{
if (ProjectForm.WorldForm != null)
{
ProjectForm.WorldForm.SetWidgetPosition(CurrentScenarioNode.Position);
ProjectForm.WorldForm.UpdateScenarioGraphics(CurrentScenario, false);
}
}
}
private void ScenarioClusterRadiusTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
float r = FloatUtil.Parse(ScenarioClusterRadiusTextBox.Text);
bool change = false;
lock (ProjectForm.ProjectSyncRoot)
{
if ((CurrentScenarioNode.Cluster != null) && (CurrentScenarioNode.Cluster.Radius != r))
{
CurrentScenarioNode.Cluster.Radius = r;
ProjectForm.SetScenarioHasChanged(true);
change = true;
}
}
if (change)
{
if (ProjectForm.WorldForm != null)
{
ProjectForm.WorldForm.SetWidgetPosition(CurrentScenarioNode.Position);
ProjectForm.WorldForm.UpdateScenarioGraphics(CurrentScenario, false);
}
}
}
private void ScenarioClusterUnk1TextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.Cluster == null) return;
float v = FloatUtil.Parse(ScenarioClusterUnk1TextBox.Text);
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioNode.Cluster.Unk1 != v)
{
CurrentScenarioNode.Cluster.Unk1 = v;
ProjectForm.SetScenarioHasChanged(true);
}
}
}
private void ScenarioClusterUnk2CheckBox_CheckedChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.Cluster == null) return;
bool v = ScenarioClusterUnk2CheckBox.Checked;
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioNode.Cluster.Unk2 != v)
{
CurrentScenarioNode.Cluster.Unk2 = v;
ProjectForm.SetScenarioHasChanged(true);
}
}
}
private void ScenarioClusterPointsListBox_DoubleClick(object sender, EventArgs e)
{
var item = ScenarioClusterPointsListBox.SelectedItem as MCScenarioPoint;
if (item == null) return;
var nodes = CurrentScenario?.ScenarioRegion?.Nodes;
if (nodes == null) return;
ScenarioNode node = null;
foreach (var snode in nodes)
{
if (snode.ClusterMyPoint == item)
{
node = snode;
break;
}
}
if (node == null) return;
ProjectForm.ProjectExplorer?.TrySelectScenarioNodeTreeNode(node);
}
private void ScenarioClusterAddPointButton_Click(object sender, EventArgs e)
{
ProjectForm.AddScenarioClusterPoint();
}
private void ScenarioClusterPointAddToProjectButton_Click(object sender, EventArgs e)
{
ProjectForm.AddScenarioToProject(CurrentScenario);
}
private void ScenarioClusterPointDeleteButton_Click(object sender, EventArgs e)
{
ProjectForm.SetProjectItem(CurrentScenarioNode);
ProjectForm.DeleteScenarioNode();
}
private void ScenarioClusterPointGoToButton_Click(object sender, EventArgs e)
{
if (CurrentScenarioNode == null) return;
if (ProjectForm.WorldForm == null) return;
ProjectForm.WorldForm.GoToPosition(CurrentScenarioNode.Position);
}
private void ScenarioClusterPointPositionTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
Vector3 v = FloatUtil.ParseVector3String(ScenarioClusterPointPositionTextBox.Text);
bool change = false;
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioNode.Position != v)
{
CurrentScenarioNode.SetPosition(v);
ProjectForm.SetScenarioHasChanged(true);
change = true;
}
}
if (change)
{
if (ProjectForm.WorldForm != null)
{
ProjectForm.WorldForm.SetWidgetPosition(CurrentScenarioNode.Position);
ProjectForm.WorldForm.UpdateScenarioGraphics(CurrentScenario, false);
}
}
}
private void ScenarioClusterPointDirectionTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.ClusterMyPoint == null) return;
float dir = FloatUtil.Parse(ScenarioClusterPointDirectionTextBox.Text);
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioNode.ClusterMyPoint.Direction != dir)
{
CurrentScenarioNode.ClusterMyPoint.Direction = dir;
CurrentScenarioNode.Orientation = CurrentScenarioNode.ClusterMyPoint.Orientation;
ProjectForm.SetScenarioHasChanged(true);
if (ProjectForm.WorldForm != null)
{
ProjectForm.WorldForm.SetWidgetRotation(CurrentScenarioNode.Orientation);
}
}
}
}
private void ScenarioClusterPointTypeComboBox_SelectedIndexChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.ClusterMyPoint == null) return;
ScenarioType stype = ScenarioClusterPointTypeComboBox.SelectedItem as ScenarioType;
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioNode.ClusterMyPoint.Type != stype)
{
CurrentScenarioNode.ClusterMyPoint.Type = stype;
ProjectForm.SetScenarioHasChanged(true);
}
}
ProjectForm.ProjectExplorer?.UpdateScenarioNodeTreeNode(CurrentScenarioNode);
if (CurrentScenarioNode.ChainingNode != null)
{
ScenarioChainNodeTypeComboBox.SelectedItem = stype;
}
}
private void ScenarioClusterPointModelSetComboBox_SelectedIndexChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.ClusterMyPoint == null) return;
AmbientModelSet mset = ScenarioClusterPointModelSetComboBox.SelectedItem as AmbientModelSet;
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioNode.ClusterMyPoint.ModelSet != mset)
{
CurrentScenarioNode.ClusterMyPoint.ModelSet = mset;
ProjectForm.SetScenarioHasChanged(true);
}
}
ProjectForm.ProjectExplorer?.UpdateScenarioNodeTreeNode(CurrentScenarioNode);
}
private void ScenarioClusterPointInteriorTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.ClusterMyPoint == null) return;
uint hash = 0;
string name = ScenarioClusterPointInteriorTextBox.Text;
if (!uint.TryParse(name, out hash))//don't re-hash hashes
{
hash = JenkHash.GenHash(name);
JenkIndex.Ensure(name);
}
ScenarioClusterPointInteriorHashLabel.Text = "Hash: " + hash.ToString();
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioNode.ClusterMyPoint.InteriorName != hash)
{
CurrentScenarioNode.ClusterMyPoint.InteriorName = hash;
ProjectForm.SetScenarioHasChanged(true);
}
}
}
private void ScenarioClusterPointGroupTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.ClusterMyPoint == null) return;
uint hash = 0;
string name = ScenarioClusterPointGroupTextBox.Text;
if (!uint.TryParse(name, out hash))//don't re-hash hashes
{
hash = JenkHash.GenHash(name);
JenkIndex.Ensure(name);
}
ScenarioClusterPointGroupHashLabel.Text = "Hash: " + hash.ToString();
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioNode.ClusterMyPoint.GroupName != hash)
{
CurrentScenarioNode.ClusterMyPoint.GroupName = hash;
ProjectForm.SetScenarioHasChanged(true);
}
}
}
private void ScenarioClusterPointImapTextBox_TextChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.ClusterMyPoint == null) return;
uint hash = 0;
string name = ScenarioClusterPointImapTextBox.Text;
if (!uint.TryParse(name, out hash))//don't re-hash hashes
{
hash = JenkHash.GenHash(name);
JenkIndex.Ensure(name);
}
ScenarioClusterPointImapHashLabel.Text = "Hash: " + hash.ToString();
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioNode.ClusterMyPoint.IMapName != hash)
{
CurrentScenarioNode.ClusterMyPoint.IMapName = hash;
ProjectForm.SetScenarioHasChanged(true);
}
}
}
private void ScenarioClusterPointTimeStartUpDown_ValueChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.ClusterMyPoint == null) return;
byte t = (byte)ScenarioClusterPointTimeStartUpDown.Value;
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioNode.ClusterMyPoint.TimeStart != t)
{
CurrentScenarioNode.ClusterMyPoint.TimeStart = t;
ProjectForm.SetScenarioHasChanged(true);
}
}
ProjectForm.ProjectExplorer?.UpdateScenarioNodeTreeNode(CurrentScenarioNode);
}
private void ScenarioClusterPointTimeEndUpDown_ValueChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.ClusterMyPoint == null) return;
byte t = (byte)ScenarioClusterPointTimeEndUpDown.Value;
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioNode.ClusterMyPoint.TimeEnd != t)
{
CurrentScenarioNode.ClusterMyPoint.TimeEnd = t;
ProjectForm.SetScenarioHasChanged(true);
}
}
ProjectForm.ProjectExplorer?.UpdateScenarioNodeTreeNode(CurrentScenarioNode);
}
private void ScenarioClusterPointProbabilityUpDown_ValueChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.ClusterMyPoint == null) return;
byte v = (byte)ScenarioClusterPointProbabilityUpDown.Value;
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioNode.ClusterMyPoint.Probability != v)
{
CurrentScenarioNode.ClusterMyPoint.Probability = v;
ProjectForm.SetScenarioHasChanged(true);
}
}
}
private void ScenarioClusterPointSpOnlyFlagUpDown_ValueChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.ClusterMyPoint == null) return;
byte v = (byte)ScenarioClusterPointSpOnlyFlagUpDown.Value;
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioNode.ClusterMyPoint.AvailableMpSp != v)
{
CurrentScenarioNode.ClusterMyPoint.AvailableMpSp = v;
ProjectForm.SetScenarioHasChanged(true);
}
}
}
private void ScenarioClusterPointRadiusUpDown_ValueChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.ClusterMyPoint == null) return;
byte v = (byte)ScenarioClusterPointRadiusUpDown.Value;
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioNode.ClusterMyPoint.Radius != v)
{
CurrentScenarioNode.ClusterMyPoint.Radius = v;
ProjectForm.SetScenarioHasChanged(true);
}
}
}
private void ScenarioClusterPointWaitTimeUpDown_ValueChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.ClusterMyPoint == null) return;
byte v = (byte)ScenarioClusterPointWaitTimeUpDown.Value;
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioNode.ClusterMyPoint.WaitTime != v)
{
CurrentScenarioNode.ClusterMyPoint.WaitTime = v;
ProjectForm.SetScenarioHasChanged(true);
}
}
}
private void ScenarioClusterPointFlagsUpDown_ValueChanged(object sender, EventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.ClusterMyPoint == null) return;
var iflags = (uint)ScenarioClusterPointFlagsUpDown.Value;
populatingui = true;
for (int i = 0; i < ScenarioClusterPointFlagsCheckedListBox.Items.Count; i++)
{
var c = ((iflags & (1 << i)) > 0);
ScenarioClusterPointFlagsCheckedListBox.SetItemCheckState(i, c ? CheckState.Checked : CheckState.Unchecked);
}
populatingui = false;
CScenarioPointFlags__Flags f = (CScenarioPointFlags__Flags)iflags;
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioNode.ClusterMyPoint.Flags != f)
{
CurrentScenarioNode.ClusterMyPoint.Flags = f;
ProjectForm.SetScenarioHasChanged(true);
}
}
}
private void ScenarioClusterPointFlagsCheckedListBox_ItemCheck(object sender, ItemCheckEventArgs e)
{
if (populatingui) return;
if (CurrentScenarioNode == null) return;
if (CurrentScenarioNode.ClusterMyPoint == null) return;
uint iflags = 0;
for (int i = 0; i < ScenarioClusterPointFlagsCheckedListBox.Items.Count; i++)
{
if (e.Index == i)
{
if (e.NewValue == CheckState.Checked)
{
iflags += (uint)(1 << i);
}
}
else
{
if (ScenarioClusterPointFlagsCheckedListBox.GetItemChecked(i))
{
iflags += (uint)(1 << i);
}
}
}
populatingui = true;
ScenarioClusterPointFlagsUpDown.Value = iflags;
populatingui = false;
CScenarioPointFlags__Flags f = (CScenarioPointFlags__Flags)iflags;
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioNode.ClusterMyPoint.Flags != f)
{
CurrentScenarioNode.ClusterMyPoint.Flags = f;
ProjectForm.SetScenarioHasChanged(true);
}
}
}
}
}