CodeWalker/Rendering/Shaders
2019-11-14 18:58:20 +11:00
..
BasicShader.cs Animations XML conversion 2019-11-14 18:58:20 +11:00
BoundsShader.cs R26_dev8 - First public commit 2017-09-21 20:33:05 +10:00
CableShader.cs Experimental UV animations playing from YCD. (some air cons broken!) 2019-11-02 06:46:45 +11:00
CloudsShader.cs Fixed casing issues with MetaNames which probably was causing XML issues. Moved shader param names to new ShaderParamNames enum to preserve casing. Moved meta type names to new MetaTypeName enum to avoid polluting MetaNames. 2019-10-31 17:11:12 +11:00
DistantLightsShader.cs R26_dev8 - First public commit 2017-09-21 20:33:05 +10:00
MarkerShader.cs R26_dev8 - First public commit 2017-09-21 20:33:05 +10:00
PathShader.cs Improved rendering for nav poly selection, path shader now batches selection lines and tris 2018-05-01 18:03:20 +10:00
PostProcessor.cs R26_dev8 - First public commit 2017-09-21 20:33:05 +10:00
Shader.cs R26_dev8 - First public commit 2017-09-21 20:33:05 +10:00
ShadowShader.cs Animations XML conversion 2019-11-14 18:58:20 +11:00
SkydomeShader.cs R26_dev8 - First public commit 2017-09-21 20:33:05 +10:00
TerrainShader.cs Fixed casing issues with MetaNames which probably was causing XML issues. Moved shader param names to new ShaderParamNames enum to preserve casing. Moved meta type names to new MetaTypeName enum to avoid polluting MetaNames. 2019-10-31 17:11:12 +11:00
TreesLodShader.cs Fixed casing issues with MetaNames which probably was causing XML issues. Moved shader param names to new ShaderParamNames enum to preserve casing. Moved meta type names to new MetaTypeName enum to avoid polluting MetaNames. 2019-10-31 17:11:12 +11:00
WaterShader.cs Fixed casing issues with MetaNames which probably was causing XML issues. Moved shader param names to new ShaderParamNames enum to preserve casing. Moved meta type names to new MetaTypeName enum to avoid polluting MetaNames. 2019-10-31 17:11:12 +11:00
WidgetShader.cs R26_dev8 - First public commit 2017-09-21 20:33:05 +10:00