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https://mirror.ghproxy.com/https://github.com/dexyfex/CodeWalker
synced 2024-11-27 01:12:54 +08:00
281 lines
9.8 KiB
C#
281 lines
9.8 KiB
C#
using CodeWalker.GameFiles;
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using SharpDX;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Linq;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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namespace CodeWalker.World
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{
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[TypeConverter(typeof(ExpandableObjectConverter))] public class Ped
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{
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public string Name { get; set; } = string.Empty;
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public MetaHash NameHash { get; set; } = 0;//ped name hash
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public CPedModelInfo__InitData InitData { get; set; } = null; //ped init data
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public YddFile Ydd { get; set; } = null; //ped drawables
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public YtdFile Ytd { get; set; } = null; //ped textures
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public YldFile Yld { get; set; } = null; //ped clothes
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public YcdFile Ycd { get; set; } = null; //ped animations
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public YftFile Yft { get; set; } = null; //ped skeleton YFT
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public PedFile Ymt { get; set; } = null; //ped variation info
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public Dictionary<MetaHash, RpfFileEntry> DrawableFilesDict { get; set; } = null;
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public Dictionary<MetaHash, RpfFileEntry> TextureFilesDict { get; set; } = null;
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public Dictionary<MetaHash, RpfFileEntry> ClothFilesDict { get; set; } = null;
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public RpfFileEntry[] DrawableFiles { get; set; } = null;
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public RpfFileEntry[] TextureFiles { get; set; } = null;
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public RpfFileEntry[] ClothFiles { get; set; } = null;
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public ClipMapEntry AnimClip { get; set; } = null;
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public string[] DrawableNames { get; set; } = new string[12];
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public Drawable[] Drawables { get; set; } = new Drawable[12];
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public Texture[] Textures { get; set; } = new Texture[12];
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public ClothInstance[] Clothes { get; set; } = new ClothInstance[12];
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public bool EnableRootMotion { get; set; } = false; //used to toggle whether or not to include root motion when playing animations
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public Skeleton Skeleton { get; set; } = null;
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public Vector3 Position { get; set; } = Vector3.Zero;
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public Quaternion Rotation { get; set; } = Quaternion.Identity;
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public YmapEntityDef RenderEntity = new YmapEntityDef(); //placeholder entity object for rendering
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public void Init(string name, GameFileCache gfc)
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{
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var hash = JenkHash.GenHash(name.ToLowerInvariant());
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Init(hash, gfc);
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Name = name;
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}
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public void Init(MetaHash pedhash, GameFileCache gfc)
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{
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Name = string.Empty;
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NameHash = 0;
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InitData = null;
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Ydd = null;
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Ytd = null;
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Ycd = null;
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Yft = null;
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Ymt = null;
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AnimClip = null;
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for (int i = 0; i < 12; i++)
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{
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Drawables[i] = null;
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Textures[i] = null;
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}
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CPedModelInfo__InitData initdata = null;
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if (!gfc.PedsInitDict.TryGetValue(pedhash, out initdata)) return;
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var ycdhash = JenkHash.GenHash(initdata.ClipDictionaryName.ToLowerInvariant());
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//bool pedchange = NameHash != pedhash;
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//Name = pedname;
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NameHash = pedhash;
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InitData = initdata;
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Ydd = gfc.GetYdd(pedhash);
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Ytd = gfc.GetYtd(pedhash);
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Ycd = gfc.GetYcd(ycdhash);
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Yft = gfc.GetYft(pedhash);
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PedFile pedFile = null;
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gfc.PedVariationsDict?.TryGetValue(pedhash, out pedFile);
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Ymt = pedFile;
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Dictionary<MetaHash, RpfFileEntry> peddict = null;
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gfc.PedDrawableDicts.TryGetValue(NameHash, out peddict);
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DrawableFilesDict = peddict;
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DrawableFiles = DrawableFilesDict?.Values.ToArray();
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gfc.PedTextureDicts.TryGetValue(NameHash, out peddict);
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TextureFilesDict = peddict;
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TextureFiles = TextureFilesDict?.Values.ToArray();
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gfc.PedClothDicts.TryGetValue(NameHash, out peddict);
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ClothFilesDict = peddict;
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ClothFiles = ClothFilesDict?.Values.ToArray();
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RpfFileEntry clothFile = null;
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if (ClothFilesDict?.TryGetValue(pedhash, out clothFile) ?? false)
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{
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Yld = gfc.GetFileUncached<YldFile>(clothFile);
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while ((Yld != null) && (!Yld.Loaded))
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{
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Thread.Sleep(1);//kinda hacky
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gfc.TryLoadEnqueue(Yld);
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}
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}
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while ((Ydd != null) && (!Ydd.Loaded))
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{
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Thread.Sleep(1);//kinda hacky
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Ydd = gfc.GetYdd(pedhash);
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}
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while ((Ytd != null) && (!Ytd.Loaded))
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{
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Thread.Sleep(1);//kinda hacky
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Ytd = gfc.GetYtd(pedhash);
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}
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while ((Ycd != null) && (!Ycd.Loaded))
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{
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Thread.Sleep(1);//kinda hacky
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Ycd = gfc.GetYcd(ycdhash);
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}
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while ((Yft != null) && (!Yft.Loaded))
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{
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Thread.Sleep(1);//kinda hacky
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Yft = gfc.GetYft(pedhash);
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}
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Skeleton = Yft?.Fragment?.Drawable?.Skeleton?.Clone();
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MetaHash cliphash = JenkHash.GenHash("idle");
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ClipMapEntry cme = null;
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Ycd?.ClipMap?.TryGetValue(cliphash, out cme);
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AnimClip = cme;
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UpdateEntity();
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}
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public void SetComponentDrawable(int index, string name, string tex, GameFileCache gfc)
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{
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if (string.IsNullOrEmpty(name))
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{
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DrawableNames[index] = null;
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Drawables[index] = null;
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Textures[index] = null;
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return;
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}
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MetaHash namehash = JenkHash.GenHash(name.ToLowerInvariant());
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Drawable d = null;
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if (Ydd?.Dict != null)
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{
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Ydd.Dict.TryGetValue(namehash, out d);
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}
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if ((d == null) && (DrawableFilesDict != null))
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{
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RpfFileEntry file = null;
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if (DrawableFilesDict.TryGetValue(namehash, out file))
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{
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var ydd = gfc.GetFileUncached<YddFile>(file);
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while ((ydd != null) && (!ydd.Loaded))
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{
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Thread.Sleep(1);//kinda hacky
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gfc.TryLoadEnqueue(ydd);
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}
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if (ydd?.Drawables?.Length > 0)
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{
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d = ydd.Drawables[0];//should only be one in this dict
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}
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}
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}
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MetaHash texhash = JenkHash.GenHash(tex.ToLowerInvariant());
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Texture t = null;
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if (Ytd?.TextureDict?.Dict != null)
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{
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Ytd.TextureDict.Dict.TryGetValue(texhash, out t);
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}
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if ((t == null) && (TextureFilesDict != null))
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{
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RpfFileEntry file = null;
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if (TextureFilesDict.TryGetValue(texhash, out file))
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{
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var ytd = gfc.GetFileUncached<YtdFile>(file);
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while ((ytd != null) && (!ytd.Loaded))
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{
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Thread.Sleep(1);//kinda hacky
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gfc.TryLoadEnqueue(ytd);
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}
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if (ytd?.TextureDict?.Textures?.data_items.Length > 0)
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{
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t = ytd.TextureDict.Textures.data_items[0];//should only be one in this dict
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}
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}
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}
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CharacterCloth cc = null;
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if (Yld?.Dict != null)
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{
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Yld.Dict.TryGetValue(namehash, out cc);
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}
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if ((cc == null) && (ClothFilesDict != null))
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{
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RpfFileEntry file = null;
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if (ClothFilesDict.TryGetValue(namehash, out file))
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{
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var yld = gfc.GetFileUncached<YldFile>(file);
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while ((yld != null) && (!yld.Loaded))
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{
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Thread.Sleep(1);//kinda hacky
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gfc.TryLoadEnqueue(yld);
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}
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if (yld?.ClothDictionary?.Clothes?.data_items?.Length > 0)
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{
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cc = yld.ClothDictionary.Clothes.data_items[0];//should only be one in this dict
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}
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}
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}
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ClothInstance c = null;
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if (cc != null)
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{
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c = new ClothInstance();
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c.Init(cc, Skeleton);
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}
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if (d != null) Drawables[index] = d.ShallowCopy() as Drawable;
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if (t != null) Textures[index] = t;
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if (c != null) Clothes[index] = c;
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DrawableNames[index] = name;
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}
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public void SetComponentDrawable(int index, int drawbl, int alt, int tex, GameFileCache gfc)
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{
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var vi = Ymt?.VariationInfo;
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if (vi != null)
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{
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var compData = vi.GetComponentData(index);
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if (compData?.DrawblData3 != null)
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{
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var item = (drawbl < (compData.DrawblData3?.Length ?? 0)) ? compData.DrawblData3[drawbl] : null;
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if (item != null)
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{
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var name = item?.GetDrawableName(alt);
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var texn = item?.GetTextureName(tex);
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SetComponentDrawable(index, name, texn, gfc);
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}
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}
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}
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}
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public void LoadDefaultComponents(GameFileCache gfc)
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{
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for (int i = 0; i < 12; i++)
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{
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SetComponentDrawable(i, 0, 0, 0, gfc);
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}
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}
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public void UpdateEntity()
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{
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RenderEntity.SetPosition(Position);
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RenderEntity.SetOrientation(Rotation);
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}
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}
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}
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