mirror of
https://mirror.ghproxy.com/https://github.com/dexyfex/CodeWalker
synced 2024-11-25 16:32:55 +08:00
160 lines
5.5 KiB
C#
160 lines
5.5 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.IO;
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using System.Windows.Forms;
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using CodeWalker.Properties;
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using Microsoft.Win32;
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namespace CodeWalker
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{
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public static class GTAFolder
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{
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public static string CurrentGTAFolder { get; private set; } = Settings.Default.GTAFolder;
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public static bool ValidateGTAFolder(string folder, out string failReason)
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{
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failReason = "";
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if(string.IsNullOrWhiteSpace(folder))
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{
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failReason = "No folder specified";
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return false;
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}
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if(!Directory.Exists(folder))
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{
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failReason = $"Folder \"{folder}\" does not exist";
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return false;
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}
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if(!File.Exists(folder + @"\gta5.exe"))
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{
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failReason = $"GTA5.exe not found in folder \"{folder}\"";
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return false;
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}
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return true;
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}
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public static bool ValidateGTAFolder(string folder) => ValidateGTAFolder(folder, out string reason);
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public static bool IsCurrentGTAFolderValid() => ValidateGTAFolder(CurrentGTAFolder);
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public static bool UpdateGTAFolder(bool UseCurrentIfValid = false)
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{
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if(UseCurrentIfValid && IsCurrentGTAFolderValid())
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{
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return true;
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}
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string origFolder = CurrentGTAFolder;
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string folder = CurrentGTAFolder;
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SelectFolderForm f = new SelectFolderForm();
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string autoFolder = AutoDetectFolder(out string source);
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if (autoFolder != null && MessageBox.Show($"Auto-detected game folder \"{autoFolder}\" from {source}.\n\nContinue with auto-detected folder?", "Auto-detected game folder", MessageBoxButtons.YesNo, MessageBoxIcon.Question, MessageBoxDefaultButton.Button1) == DialogResult.Yes)
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{
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f.SelectedFolder = autoFolder;
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}
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f.ShowDialog();
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if(f.Result == DialogResult.OK && Directory.Exists(f.SelectedFolder))
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{
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folder = f.SelectedFolder;
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}
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string failReason;
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if(ValidateGTAFolder(folder, out failReason))
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{
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SetGTAFolder(folder);
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if(folder != origFolder)
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{
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MessageBox.Show($"Successfully changed GTA Folder to \"{folder}\"", "Set GTA Folder", MessageBoxButtons.OK, MessageBoxIcon.Information);
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}
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return true;
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} else
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{
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var tryAgain = MessageBox.Show($"Folder \"{folder}\" is not a valid GTA folder:\n\n{failReason}\n\nDo you want to try choosing a different folder?", "Unable to set GTA Folder", MessageBoxButtons.RetryCancel, MessageBoxIcon.Question, MessageBoxDefaultButton.Button1);
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if(tryAgain == DialogResult.Retry)
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{
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return UpdateGTAFolder(false);
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} else
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{
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return false;
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}
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}
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}
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public static bool SetGTAFolder(string folder)
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{
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if(ValidateGTAFolder(folder))
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{
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CurrentGTAFolder = folder;
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Settings.Default.GTAFolder = folder;
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Settings.Default.Save();
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return true;
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}
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return false;
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}
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public static string GetCurrentGTAFolderWithTrailingSlash() =>CurrentGTAFolder.EndsWith(@"\") ? CurrentGTAFolder : CurrentGTAFolder + @"\";
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public static bool AutoDetectFolder(out Dictionary<string, string> matches)
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{
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matches = new Dictionary<string, string>();
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if(ValidateGTAFolder(CurrentGTAFolder))
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{
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matches.Add("Current CodeWalker Folder", CurrentGTAFolder);
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}
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RegistryKey baseKey32 = RegistryKey.OpenBaseKey(RegistryHive.LocalMachine, RegistryView.Registry32);
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string steamPathValue = baseKey32.OpenSubKey(@"Software\Rockstar Games\GTAV")?.GetValue("InstallFolderSteam") as string;
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string retailPathValue = baseKey32.OpenSubKey(@"Software\Rockstar Games\Grand Theft Auto V")?.GetValue("InstallFolder") as string;
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string oivPathValue = Registry.CurrentUser.OpenSubKey(@"Software\NewTechnologyStudio\OpenIV.exe\BrowseForFolder")?.GetValue("game_path_Five_pc") as string;
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if(steamPathValue?.EndsWith("\\GTAV") == true)
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{
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steamPathValue = steamPathValue.Substring(0, steamPathValue.LastIndexOf("\\GTAV"));
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}
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if(ValidateGTAFolder(steamPathValue))
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{
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matches.Add("Steam", steamPathValue);
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}
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if(ValidateGTAFolder(retailPathValue))
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{
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matches.Add("Retail", retailPathValue);
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}
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if(ValidateGTAFolder(oivPathValue))
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{
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matches.Add("OpenIV", oivPathValue);
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}
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return matches.Count > 0;
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}
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public static string AutoDetectFolder(out string source)
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{
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source = null;
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if(AutoDetectFolder(out Dictionary<string, string> matches))
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{
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var match = matches.First();
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source = match.Key;
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return match.Value;
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}
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return null;
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}
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public static string AutoDetectFolder() => AutoDetectFolder(out string _);
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}
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}
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