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BasicPS_Deferred.cso
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Support for normal_only and spec_only decals in deferred mode
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2019-12-11 21:38:40 +11:00 |
BasicPS.cso
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Added LOD manager, improved shadows performance
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2019-12-08 05:42:06 +11:00 |
BasicVS_Box.cso
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Added LOD manager, improved shadows performance
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2019-12-08 05:42:06 +11:00 |
BasicVS_Capsule.cso
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Added LOD manager, improved shadows performance
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2019-12-08 05:42:06 +11:00 |
BasicVS_Cylinder.cso
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Added LOD manager, improved shadows performance
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2019-12-08 05:42:06 +11:00 |
BasicVS_PBBNCCT.cso
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Added LOD manager, improved shadows performance
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2019-12-08 05:42:06 +11:00 |
BasicVS_PBBNCCTTX.cso
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Added LOD manager, improved shadows performance
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2019-12-08 05:42:06 +11:00 |
BasicVS_PBBNCCTX.cso
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Added LOD manager, improved shadows performance
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2019-12-08 05:42:06 +11:00 |
BasicVS_PBBNCT.cso
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Added LOD manager, improved shadows performance
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2019-12-08 05:42:06 +11:00 |
BasicVS_PBBNCTT.cso
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Added LOD manager, improved shadows performance
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2019-12-08 05:42:06 +11:00 |
BasicVS_PBBNCTTT.cso
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Added LOD manager, improved shadows performance
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2019-12-08 05:42:06 +11:00 |
BasicVS_PBBNCTTX.cso
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Added LOD manager, improved shadows performance
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2019-12-08 05:42:06 +11:00 |
BasicVS_PBBNCTX.cso
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Added LOD manager, improved shadows performance
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2019-12-08 05:42:06 +11:00 |
BasicVS_PNCCT.cso
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Added LOD manager, improved shadows performance
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2019-12-08 05:42:06 +11:00 |
BasicVS_PNCCTT.cso
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Added LOD manager, improved shadows performance
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2019-12-08 05:42:06 +11:00 |
BasicVS_PNCCTTT.cso
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Added LOD manager, improved shadows performance
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2019-12-08 05:42:06 +11:00 |
BasicVS_PNCCTTTX.cso
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Added LOD manager, improved shadows performance
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2019-12-08 05:42:06 +11:00 |
BasicVS_PNCCTTX.cso
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Added LOD manager, improved shadows performance
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2019-12-08 05:42:06 +11:00 |
BasicVS_PNCCTX.cso
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Added LOD manager, improved shadows performance
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2019-12-08 05:42:06 +11:00 |
BasicVS_PNCT.cso
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Added LOD manager, improved shadows performance
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2019-12-08 05:42:06 +11:00 |
BasicVS_PNCTT.cso
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Added LOD manager, improved shadows performance
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2019-12-08 05:42:06 +11:00 |
BasicVS_PNCTTT.cso
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Added LOD manager, improved shadows performance
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2019-12-08 05:42:06 +11:00 |
BasicVS_PNCTTTX.cso
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Added LOD manager, improved shadows performance
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2019-12-08 05:42:06 +11:00 |
BasicVS_PNCTTX.cso
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Added LOD manager, improved shadows performance
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2019-12-08 05:42:06 +11:00 |
BasicVS_PNCTX.cso
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Added LOD manager, improved shadows performance
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2019-12-08 05:42:06 +11:00 |
BasicVS_Sphere.cso
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Added LOD manager, improved shadows performance
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2019-12-08 05:42:06 +11:00 |
BoundingBoxVS.cso
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R29_dev5 - Updated todo (and shader CSO for some reason)
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2018-03-04 00:48:11 +11:00 |
BoundingSphereVS.cso
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R29_dev5 - Updated todo (and shader CSO for some reason)
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2018-03-04 00:48:11 +11:00 |
BoundsPS.cso
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R29_dev5 - Updated todo (and shader CSO for some reason)
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2018-03-04 00:48:11 +11:00 |
CablePS_Deferred.cso
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Deferred shading
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2019-12-04 00:52:22 +11:00 |
CablePS.cso
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Added LOD manager, improved shadows performance
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2019-12-08 05:42:06 +11:00 |
CableVS.cso
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Added LOD manager, improved shadows performance
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2019-12-08 05:42:06 +11:00 |
CloudsPS.cso
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R29_dev5 - Updated todo (and shader CSO for some reason)
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2018-03-04 00:48:11 +11:00 |
CloudsVS.cso
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R29_dev5 - Updated todo (and shader CSO for some reason)
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2018-03-04 00:48:11 +11:00 |
DirLightPS_MS.cso
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Added LOD manager, improved shadows performance
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2019-12-08 05:42:06 +11:00 |
DirLightPS.cso
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Added LOD manager, improved shadows performance
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2019-12-08 05:42:06 +11:00 |
DirLightVS.cso
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Refactored deferred lights code, and skipping SSAA when sample count is 1
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2019-12-04 17:54:48 +11:00 |
DistantLightsPS.cso
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R29_dev5 - Updated todo (and shader CSO for some reason)
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2018-03-04 00:48:11 +11:00 |
DistantLightsVS.cso
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R29_dev5 - Updated todo (and shader CSO for some reason)
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2018-03-04 00:48:11 +11:00 |
LightPS_MS.cso
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Using culling planes in entity lights
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2019-12-12 18:37:39 +11:00 |
LightPS.cso
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Using culling planes in entity lights
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2019-12-12 18:37:39 +11:00 |
LightVS.cso
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Interior lights improvements
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2019-12-05 15:04:00 +11:00 |
LodLightsPS_MS.cso
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Interior lights improvements
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2019-12-05 15:04:00 +11:00 |
LodLightsPS.cso
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Interior lights improvements
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2019-12-05 15:04:00 +11:00 |
LodLightsVS.cso
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Interior lights improvements
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2019-12-05 15:04:00 +11:00 |
MarkerPS.cso
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R29_dev5 - Updated todo (and shader CSO for some reason)
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2018-03-04 00:48:11 +11:00 |
MarkerVS.cso
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R29_dev5 - Updated todo (and shader CSO for some reason)
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2018-03-04 00:48:11 +11:00 |
PathBoxPS.cso
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R29_dev5 - Updated todo (and shader CSO for some reason)
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2018-03-04 00:48:11 +11:00 |
PathBoxVS.cso
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Finxed rendering issues due to reversed depth
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2019-12-01 20:47:16 +11:00 |
PathDynVS.cso
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Finxed rendering issues due to reversed depth
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2019-12-01 20:47:16 +11:00 |
PathPS.cso
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R29_dev5 - Updated todo (and shader CSO for some reason)
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2018-03-04 00:48:11 +11:00 |
PathVS.cso
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Finxed rendering issues due to reversed depth
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2019-12-01 20:47:16 +11:00 |
PPBloomFilterBPHCS.cso
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R29_dev5 - Updated todo (and shader CSO for some reason)
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2018-03-04 00:48:11 +11:00 |
PPBloomFilterVCS.cso
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R29_dev5 - Updated todo (and shader CSO for some reason)
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2018-03-04 00:48:11 +11:00 |
PPCopyPixelsPS.cso
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R29_dev5 - Updated todo (and shader CSO for some reason)
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2018-03-04 00:48:11 +11:00 |
PPFinalPassPS.cso
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R29_dev5 - Updated todo (and shader CSO for some reason)
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2018-03-04 00:48:11 +11:00 |
PPFinalPassVS.cso
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R29_dev5 - Updated todo (and shader CSO for some reason)
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2018-03-04 00:48:11 +11:00 |
PPLumBlendCS.cso
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R29_dev5 - Updated todo (and shader CSO for some reason)
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2018-03-04 00:48:11 +11:00 |
PPReduceTo0DCS.cso
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R29_dev5 - Updated todo (and shader CSO for some reason)
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2018-03-04 00:48:11 +11:00 |
PPReduceTo1DCS.cso
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R29_dev5 - Updated todo (and shader CSO for some reason)
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2018-03-04 00:48:11 +11:00 |
PPSSAAPS.cso
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Refactored deferred lights code, and skipping SSAA when sample count is 1
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2019-12-04 17:54:48 +11:00 |
ShadowPS.cso
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Weapon rendering improvements
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2019-11-27 12:56:34 +11:00 |
ShadowVS_Skin.cso
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Ped clothes not exploding
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2019-11-29 20:47:11 +11:00 |
ShadowVS.cso
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R29_dev5 - Updated todo (and shader CSO for some reason)
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2018-03-04 00:48:11 +11:00 |
SkydomePS.cso
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R29_dev5 - Updated todo (and shader CSO for some reason)
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2018-03-04 00:48:11 +11:00 |
SkydomeVS.cso
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R29_dev5 - Updated todo (and shader CSO for some reason)
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2018-03-04 00:48:11 +11:00 |
SkyMoonPS.cso
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R29_dev5 - Updated todo (and shader CSO for some reason)
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2018-03-04 00:48:11 +11:00 |
SkyMoonVS.cso
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R29_dev5 - Updated todo (and shader CSO for some reason)
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2018-03-04 00:48:11 +11:00 |
SkySunPS.cso
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R29_dev5 - Updated todo (and shader CSO for some reason)
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2018-03-04 00:48:11 +11:00 |
SkySunVS.cso
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R29_dev5 - Updated todo (and shader CSO for some reason)
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2018-03-04 00:48:11 +11:00 |
TerrainPS_Deferred.cso
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Deferred shading
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2019-12-04 00:52:22 +11:00 |
TerrainPS.cso
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Added LOD manager, improved shadows performance
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2019-12-08 05:42:06 +11:00 |
TerrainVS_PNCCT.cso
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Added LOD manager, improved shadows performance
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2019-12-08 05:42:06 +11:00 |
TerrainVS_PNCCTT.cso
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Added LOD manager, improved shadows performance
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2019-12-08 05:42:06 +11:00 |
TerrainVS_PNCCTTTX.cso
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Added LOD manager, improved shadows performance
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2019-12-08 05:42:06 +11:00 |
TerrainVS_PNCCTTX.cso
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Added LOD manager, improved shadows performance
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2019-12-08 05:42:06 +11:00 |
TerrainVS_PNCCTX.cso
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Added LOD manager, improved shadows performance
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2019-12-08 05:42:06 +11:00 |
TerrainVS_PNCTTTX.cso
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Added LOD manager, improved shadows performance
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2019-12-08 05:42:06 +11:00 |
TerrainVS_PNCTTX.cso
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Added LOD manager, improved shadows performance
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2019-12-08 05:42:06 +11:00 |
TreesLodPS_Deferred.cso
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Deferred shading
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2019-12-04 00:52:22 +11:00 |
TreesLodPS.cso
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Deferred shading
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2019-12-04 00:52:22 +11:00 |
TreesLodVS.cso
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R29_dev5 - Updated todo (and shader CSO for some reason)
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2018-03-04 00:48:11 +11:00 |
WaterPS_Deferred.cso
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Deferred shading
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2019-12-04 00:52:22 +11:00 |
WaterPS.cso
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Added LOD manager, improved shadows performance
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2019-12-08 05:42:06 +11:00 |
WaterVS_PCT.cso
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Added LOD manager, improved shadows performance
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2019-12-08 05:42:06 +11:00 |
WaterVS_PNCT.cso
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Added LOD manager, improved shadows performance
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2019-12-08 05:42:06 +11:00 |
WaterVS_PNCTX.cso
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Added LOD manager, improved shadows performance
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2019-12-08 05:42:06 +11:00 |
WaterVS_PT.cso
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Added LOD manager, improved shadows performance
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2019-12-08 05:42:06 +11:00 |
WidgetPS.cso
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R29_dev5 - Updated todo (and shader CSO for some reason)
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2018-03-04 00:48:11 +11:00 |
WidgetVS.cso
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R29_dev5 - Updated todo (and shader CSO for some reason)
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2018-03-04 00:48:11 +11:00 |