CodeWalker/Project/Panels/EditYtypPanel.cs

64 lines
1.5 KiB
C#

using CodeWalker.GameFiles;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace CodeWalker.Project.Panels
{
public partial class EditYtypPanel : ProjectPanel
{
public ProjectForm ProjectForm;
public YtypFile Ytyp { get; set; }
//private bool populatingui = false;
private bool waschanged = false;
public EditYtypPanel(ProjectForm projectForm)
{
ProjectForm = projectForm;
InitializeComponent();
}
public void SetYtyp(YtypFile ytyp)
{
Ytyp = ytyp;
Tag = ytyp;
UpdateFormTitle();
UpdateYtypUI();
waschanged = ytyp?.HasChanged ?? false;
}
public void UpdateFormTitleYtypChanged()
{
bool changed = Ytyp.HasChanged;
if (!waschanged && changed)
{
UpdateFormTitle();
waschanged = true;
}
else if (waschanged && !changed)
{
UpdateFormTitle();
waschanged = false;
}
}
private void UpdateFormTitle()
{
string fn = Ytyp.RpfFileEntry?.Name ?? Ytyp.Name;
if (string.IsNullOrEmpty(fn)) fn = "untitled.ytyp";
Text = fn + (Ytyp.HasChanged ? "*" : "");
}
public void UpdateYtypUI()
{
}
}
}