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669 lines
26 KiB
C#
669 lines
26 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.IO.Compression;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace CodeWalker.GameFiles
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{
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public class ResourceBuilder
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{
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protected const int RESOURCE_IDENT = 0x37435352;
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protected const int BASE_SIZE = 0x2000;
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private const int SKIP_SIZE = 16;//512;//256;//64;
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private const int ALIGN_SIZE = 16;//512;//64;
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public class ResourceBuilderBlock
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{
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public IResourceBlock Block;
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public long Length;
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public ResourceBuilderBlock(IResourceBlock block)
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{
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Block = block;
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Length = block?.BlockLength ?? 0;
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}
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}
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public class ResourceBuilderBlockSet
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{
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public bool IsSystemSet = false;
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public ResourceBuilderBlock RootBlock = null;
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public LinkedList<ResourceBuilderBlock> BlockList = new LinkedList<ResourceBuilderBlock>();
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public Dictionary<ResourceBuilderBlock, LinkedListNode<ResourceBuilderBlock>> BlockDict = new Dictionary<ResourceBuilderBlock, LinkedListNode<ResourceBuilderBlock>>();
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public int Count => BlockList.Count;
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public ResourceBuilderBlockSet(IList<IResourceBlock> blocks, bool sys)
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{
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IsSystemSet = sys;
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if (sys && (blocks.Count > 0))
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{
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RootBlock = new ResourceBuilderBlock(blocks[0]);
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}
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var list = new List<ResourceBuilderBlock>();
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int start = sys ? 1 : 0;
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for (int i = start; i < blocks.Count; i++)
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{
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var bb = new ResourceBuilderBlock(blocks[i]);
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list.Add(bb);
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}
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list.Sort((a, b) => b.Length.CompareTo(a.Length));
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foreach (var bb in list)
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{
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var ln = BlockList.AddLast(bb);
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BlockDict[bb] = ln;
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}
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}
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public ResourceBuilderBlock FindBestBlock(long maxSize)
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{
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var n = BlockList.First;
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while ((n != null) && (n.Value.Length > maxSize))
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{
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n = n.Next;
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}
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return n?.Value;
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}
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public ResourceBuilderBlock TakeBestBlock(long maxSize)
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{
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var r = FindBestBlock(maxSize);
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if (r != null)
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{
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if (BlockDict.TryGetValue(r, out LinkedListNode<ResourceBuilderBlock> ln))
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{
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BlockList.Remove(ln);
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BlockDict.Remove(r);
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}
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}
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return r;
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}
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}
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public static void GetBlocks(IResourceBlock rootBlock, out IList<IResourceBlock> sys, out IList<IResourceBlock> gfx)
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{
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var systemBlocks = new HashSet<IResourceBlock>();
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var graphicBlocks = new HashSet<IResourceBlock>();
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var processed = new HashSet<IResourceBlock>();
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void addBlock(IResourceBlock block)
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{
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if (block is IResourceSystemBlock)
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{
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if (!systemBlocks.Contains(block)) systemBlocks.Add(block);
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}
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else if(block is IResourceGraphicsBlock)
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{
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if (!graphicBlocks.Contains(block)) graphicBlocks.Add(block);
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}
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}
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void addChildren(IResourceBlock block)
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{
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if (block is IResourceSystemBlock sblock)
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{
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var references = sblock.GetReferences();
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foreach (var reference in references)
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{
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if (!processed.Contains(reference))
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{
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processed.Add(reference);
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addBlock(reference);
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addChildren(reference);
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}
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}
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var parts = sblock.GetParts();
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foreach (var part in parts)
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{
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addChildren(part.Item2);
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}
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}
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}
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addBlock(rootBlock);
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addChildren(rootBlock);
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sys = new List<IResourceBlock>();
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foreach (var s in systemBlocks)
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{
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sys.Add(s);
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}
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gfx = new List<IResourceBlock>();
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foreach (var s in graphicBlocks)
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{
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gfx.Add(s);
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}
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}
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public static void AssignPositions(IList<IResourceBlock> blocks, uint basePosition, out RpfResourcePageFlags pageFlags, uint maxPageCount)
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{
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if ((blocks.Count > 0) && (blocks[0] is Meta))
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{
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//use naive packing strategy for Meta resources, due to crashes caused by the improved packing
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AssignPositionsForMeta(blocks, basePosition, out pageFlags);
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return;
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}
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var sys = (basePosition == 0x50000000);
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long pad(long p)
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{
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return ((ALIGN_SIZE - (p % ALIGN_SIZE)) % ALIGN_SIZE);
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}
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long largestBlockSize = 0; // find largest structure
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long startPageSize = BASE_SIZE;// 0x2000; // find starting page size
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long totalBlockSize = 0;
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foreach (var block in blocks)
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{
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var blockLength = block.BlockLength;
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totalBlockSize += blockLength;
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totalBlockSize += pad(totalBlockSize);
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if (largestBlockSize < blockLength)
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{
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largestBlockSize = blockLength;
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}
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}
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while (startPageSize < largestBlockSize)
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{
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startPageSize *= 2;
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}
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pageFlags = new RpfResourcePageFlags();
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var pageSizeMult = 1;
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while (true)
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{
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if (blocks.Count == 0) break;
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var blockset = new ResourceBuilderBlockSet(blocks, sys);
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var rootblock = blockset.RootBlock;
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var currentPosition = 0L;
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var currentPageSize = startPageSize;
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var currentPageStart = 0L;
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var currentPageSpace = startPageSize;
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var currentRemainder = totalBlockSize;
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var pageCount = 1;
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var pageCounts = new uint[9];
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var pageCountIndex = 0;
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var targetPageSize = Math.Max(65536 * pageSizeMult, startPageSize >> (sys ? 5 : 2));
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var minPageSize = Math.Max(512 * pageSizeMult, Math.Min(targetPageSize, startPageSize) >> 4);
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var baseShift = 0u;
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var baseSize = 512;
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while (baseSize < minPageSize)
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{
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baseShift++;
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baseSize *= 2;
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if (baseShift >= 0xF) break;
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}
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var baseSizeMax = baseSize << 8;
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var baseSizeMaxTest = startPageSize;
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while (baseSizeMaxTest < baseSizeMax)
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{
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pageCountIndex++;
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baseSizeMaxTest *= 2;
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}
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pageCounts[pageCountIndex] = 1;
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while (true)
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{
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var isroot = sys && (currentPosition == 0);
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var block = isroot ? rootblock : blockset.TakeBestBlock(currentPageSpace);
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var blockLength = block?.Length ?? 0;
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if (block != null)
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{
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//add this block to the current page.
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block.Block.FilePosition = basePosition + currentPosition;
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var opos = currentPosition;
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currentPosition += blockLength;
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currentPosition += pad(currentPosition);
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var usedspace = currentPosition - opos;
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currentPageSpace -= usedspace;
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currentRemainder -= usedspace;//blockLength;//
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}
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else if (blockset.Count > 0)
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{
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//allocate a new page
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currentPageStart += currentPageSize;
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currentPosition = currentPageStart;
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block = blockset.FindBestBlock(long.MaxValue); //just find the biggest block
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blockLength = block?.Length ?? 0;
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while (blockLength <= (currentPageSize >> 1))//determine best new page size
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{
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if (currentPageSize <= minPageSize) break;
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if (pageCountIndex >= 8) break;
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if ((currentPageSize <= targetPageSize) && (currentRemainder >= (currentPageSize - minPageSize))) break;
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currentPageSize = currentPageSize >> 1;
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pageCountIndex++;
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}
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currentPageSpace = currentPageSize;
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pageCounts[pageCountIndex]++;
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pageCount++;
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}
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else
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{
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break;
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}
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}
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pageFlags = new RpfResourcePageFlags(pageCounts, baseShift);
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if ((pageCount == pageFlags.Count) && (pageFlags.Size >= currentPosition) && (pageCount <= maxPageCount)) //make sure page counts fit in the flags value
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{
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break;
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}
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startPageSize *= 2;
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pageSizeMult *= 2;
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}
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}
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public static void AssignPositionsForMeta(IList<IResourceBlock> blocks, uint basePosition, out RpfResourcePageFlags pageFlags)
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{
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// find largest structure
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long largestBlockSize = 0;
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foreach (var block in blocks)
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{
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if (largestBlockSize < block.BlockLength)
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largestBlockSize = block.BlockLength;
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}
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// find minimum page size
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long currentPageSize = 0x2000;
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while (currentPageSize < largestBlockSize)
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currentPageSize *= 2;
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long currentPageCount;
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long currentPosition;
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while (true)
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{
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currentPageCount = 0;
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currentPosition = 0;
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// reset all positions
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foreach (var block in blocks)
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block.FilePosition = -1;
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foreach (var block in blocks)
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{
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if (block.FilePosition != -1)
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throw new Exception("Block was already assigned a position!");
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// check if new page is necessary...
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// if yes, add a new page and align to it
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long maxSpace = currentPageCount * currentPageSize - currentPosition;
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if (maxSpace < (block.BlockLength + SKIP_SIZE))
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{
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currentPageCount++;
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currentPosition = currentPageSize * (currentPageCount - 1);
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}
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// set position
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block.FilePosition = basePosition + currentPosition;
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currentPosition += block.BlockLength; // + SKIP_SIZE; //is padding everywhere really necessary??
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// align...
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if ((currentPosition % ALIGN_SIZE) != 0)
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currentPosition += (ALIGN_SIZE - (currentPosition % ALIGN_SIZE));
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}
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// break if everything fits...
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if (currentPageCount < 128)
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break;
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currentPageSize *= 2;
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}
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pageFlags = new RpfResourcePageFlags(RpfResourceFileEntry.GetFlagsFromBlocks((uint)currentPageCount, (uint)currentPageSize, 0));
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}
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public static void AssignPositions2(IList<IResourceBlock> blocks, uint basePosition, out RpfResourcePageFlags pageFlags, uint maxPageCount)
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{
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if ((blocks.Count > 0) && (blocks[0] is Meta))//TODO: try remove this?
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{
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//use naive packing strategy for Meta resources, due to crashes caused by the improved packing
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AssignPositionsForMeta(blocks, basePosition, out pageFlags);
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return;
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}
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//find optimal BaseShift value for the smallest block size
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//for small system blocks should be 0, but for large physical blocks can be much bigger
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//also, the largest block needs to fit into the largest page.
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//BaseSize = 0x2000 << BaseShift (max BaseShift = 0xF)
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//then allocate page counts for the page sizes:
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//allows for 5 page sizes, each double the size of the previous, with max counts 0x7F, 0x3F, 0xF, 3, 1
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//also allows for 4 tail pages, each half the size of the previous, only one page of each size [TODO?]
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var sys = (basePosition == 0x50000000);
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var maxPageSizeMult = 16L;//the biggest page is 16x the base page size.
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var maxPageSize = (0x2000 << 0xF) * maxPageSizeMult; //this is the size of the biggest possible page [4GB!]
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var maxBlockSize = 0L;
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var minBlockSize = (blocks.Count == 0) ? 0 : maxPageSize;
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foreach (var block in blocks)
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{
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if (block.BlockLength > maxBlockSize) maxBlockSize = block.BlockLength;
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if (block.BlockLength < minBlockSize) minBlockSize = block.BlockLength;
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}
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var baseShift = 0;//want to find the best value for this
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var baseSize = 0x2000L;//corresponding size for the baseShift value
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while (((baseSize < minBlockSize) || ((baseSize * maxPageSizeMult) < maxBlockSize)) && (baseShift < 0xF))
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{
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baseShift++;
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baseSize = 0x2000L << baseShift;
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}
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if ((baseSize * maxPageSizeMult) < maxBlockSize) throw new Exception("Unable to fit largest block!");
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var sortedBlocks = new List<IResourceBlock>();
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var rootBlock = (sys && (blocks.Count > 0)) ? blocks[0] : null;
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foreach (var block in blocks)
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{
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if (block == null) continue;
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if (block != rootBlock) sortedBlocks.Add(block);
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}
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sortedBlocks.Sort((a, b) => b.BlockLength.CompareTo(a.BlockLength));
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if (rootBlock != null) sortedBlocks.Insert(0, rootBlock);
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var pageCounts = new uint[5];
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var pageSizes = new List<long>[5];
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var blockPages = new Dictionary<IResourceBlock, (int, int, long)>();//(pageSizeIndex, pageIndex, offset)
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while (true)
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{
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for (int i = 0; i < 5; i++)
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{
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pageCounts[i] = 0;
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pageSizes[i] = null;
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}
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var largestPageSizeI = 0;
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var largestPageSize = baseSize;
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while (largestPageSize < maxBlockSize)
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{
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largestPageSizeI++;
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largestPageSize *= 2;
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}
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for (int i = 0; i < sortedBlocks.Count; i++)
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{
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var block = sortedBlocks[i];
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var size = block.BlockLength;
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if (i == 0)//first block should always go in the first page, it's either root block or largest
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{
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pageSizes[largestPageSizeI] = new List<long>() { size };//allocate the first new page
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blockPages[block] = (largestPageSizeI, 0, 0);
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}
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else
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{
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var pageSizeIndex = 0;
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var pageSize = baseSize;
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while ((size > pageSize) && (pageSizeIndex < largestPageSizeI))//find the smallest page that will fit this block
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{
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pageSizeIndex++;
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pageSize *= 2;
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}
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var found = false;//find an existing page of this size or larger which has space
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var testPageSizeI = pageSizeIndex;
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var testPageSize = pageSize;
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while ((found == false) && (testPageSizeI <= largestPageSizeI))
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{
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var list = pageSizes[testPageSizeI];
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if (list != null)
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{
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for (int p = 0; p < list.Count; p++)
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{
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var s = list[p];
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s += ((ALIGN_SIZE - (s % ALIGN_SIZE)) % ALIGN_SIZE);
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var o = s;
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s += size;
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if (s <= testPageSize)
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{
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list[p] = s;
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found = true;
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blockPages[block] = (testPageSizeI, p, o);
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break;
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}
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}
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}
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testPageSizeI++;
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testPageSize *= 2;
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}
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if (found == false)//couldn't find an existing page for this block, so allocate a new page
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{
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var list = pageSizes[pageSizeIndex];
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if (list == null)
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{
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list = new List<long>();
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pageSizes[pageSizeIndex] = list;
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}
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var pageIndex = list.Count;
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list.Add(size);
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blockPages[block] = (pageSizeIndex, pageIndex, 0);
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}
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}
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}
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var testOk = true;
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var totalPageCount = 0u;
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for (int i = 0; i < 5; i++)
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{
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var pc = (uint)(pageSizes[i]?.Count ?? 0);
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pageCounts[i] = pc;
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totalPageCount += pc;
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}
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if (totalPageCount > maxPageCount) testOk = false;
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if (pageCounts[0] > 0x7F) testOk = false;
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if (pageCounts[1] > 0x3F) testOk = false;
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if (pageCounts[2] > 0xF) testOk = false;
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if (pageCounts[3] > 0x3) testOk = false;
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if (pageCounts[4] > 0x1) testOk = false;
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if (testOk) break;//everything fits, so we're done here
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if (baseShift >= 0xF) throw new Exception("Unable to pack blocks with largest possible base!");
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baseShift++;
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baseSize = 0x2000 << baseShift;
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}
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var pageOffset = 0L;//pages are allocated, assign actual positions
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var pageOffsets = new long[5];//base offsets for each page size
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for (int i = 4; i >= 0; i--)
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{
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pageOffsets[i] = pageOffset;
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var pageSize = baseSize * (1 << i);
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var pageCount = pageCounts[i];
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pageOffset += (pageSize * pageCount);
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}
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foreach (var kvp in blockPages)
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{
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var block = kvp.Key;
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var pageSizeIndex = kvp.Value.Item1;
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var pageIndex = kvp.Value.Item2;
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var offset = kvp.Value.Item3;
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var pageSize = baseSize * (1 << pageSizeIndex);
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var blockPosition = pageOffsets[pageSizeIndex] + (pageSize * pageIndex) + offset;
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block.FilePosition = basePosition + blockPosition;
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}
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var v = (uint)baseShift & 0xF;
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v += (pageCounts[4] & 0x1) << 4;
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v += (pageCounts[3] & 0x3) << 5;
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v += (pageCounts[2] & 0xF) << 7;
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v += (pageCounts[1] & 0x3F) << 11;
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v += (pageCounts[0] & 0x7F) << 17;
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pageFlags = new RpfResourcePageFlags(v);
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}
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public static byte[] Build(ResourceFileBase fileBase, int version, bool compress = true)
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{
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fileBase.FilePagesInfo = new ResourcePagesInfo();
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IList<IResourceBlock> systemBlocks;
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IList<IResourceBlock> graphicBlocks;
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GetBlocks(fileBase, out systemBlocks, out graphicBlocks);
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//AssignPositions(systemBlocks, 0x50000000, out var systemPageFlags, 128);
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//AssignPositions(graphicBlocks, 0x60000000, out var graphicsPageFlags, 128 - systemPageFlags.Count);
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AssignPositions2(systemBlocks, 0x50000000, out var systemPageFlags, 128);
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AssignPositions2(graphicBlocks, 0x60000000, out var graphicsPageFlags, 128 - systemPageFlags.Count);
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fileBase.FilePagesInfo.SystemPagesCount = (byte)systemPageFlags.Count;
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fileBase.FilePagesInfo.GraphicsPagesCount = (byte)graphicsPageFlags.Count;
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var systemStream = new MemoryStream();
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var graphicsStream = new MemoryStream();
|
|
var resourceWriter = new ResourceDataWriter(systemStream, graphicsStream);
|
|
|
|
resourceWriter.Position = 0x50000000;
|
|
foreach (var block in systemBlocks)
|
|
{
|
|
resourceWriter.Position = block.FilePosition;
|
|
|
|
var pos_before = resourceWriter.Position;
|
|
block.Write(resourceWriter);
|
|
var pos_after = resourceWriter.Position;
|
|
|
|
if ((pos_after - pos_before) != block.BlockLength)
|
|
{
|
|
throw new Exception("error in system length");
|
|
}
|
|
}
|
|
|
|
resourceWriter.Position = 0x60000000;
|
|
foreach (var block in graphicBlocks)
|
|
{
|
|
resourceWriter.Position = block.FilePosition;
|
|
|
|
var pos_before = resourceWriter.Position;
|
|
block.Write(resourceWriter);
|
|
var pos_after = resourceWriter.Position;
|
|
|
|
if ((pos_after - pos_before) != block.BlockLength)
|
|
{
|
|
throw new Exception("error in graphics length");
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
var sysDataSize = (int)systemPageFlags.Size;
|
|
var sysData = new byte[sysDataSize];
|
|
systemStream.Flush();
|
|
systemStream.Position = 0;
|
|
systemStream.Read(sysData, 0, (int)systemStream.Length);
|
|
|
|
|
|
var gfxDataSize = (int)graphicsPageFlags.Size;
|
|
var gfxData = new byte[gfxDataSize];
|
|
graphicsStream.Flush();
|
|
graphicsStream.Position = 0;
|
|
graphicsStream.Read(gfxData, 0, (int)graphicsStream.Length);
|
|
|
|
|
|
|
|
uint uv = (uint)version;
|
|
uint sv = (uv >> 4) & 0xF;
|
|
uint gv = (uv >> 0) & 0xF;
|
|
uint sf = systemPageFlags.Value + (sv << 28);
|
|
uint gf = graphicsPageFlags.Value + (gv << 28);
|
|
|
|
|
|
var tdatasize = sysDataSize + gfxDataSize;
|
|
var tdata = new byte[tdatasize];
|
|
Buffer.BlockCopy(sysData, 0, tdata, 0, sysDataSize);
|
|
Buffer.BlockCopy(gfxData, 0, tdata, sysDataSize, gfxDataSize);
|
|
|
|
|
|
var cdata = compress ? Compress(tdata) : tdata;
|
|
|
|
|
|
var dataSize = 16 + cdata.Length;
|
|
var data = new byte[dataSize];
|
|
|
|
byte[] h1 = BitConverter.GetBytes((uint)0x37435352);
|
|
byte[] h2 = BitConverter.GetBytes((int)version);
|
|
byte[] h3 = BitConverter.GetBytes(sf);
|
|
byte[] h4 = BitConverter.GetBytes(gf);
|
|
Buffer.BlockCopy(h1, 0, data, 0, 4);
|
|
Buffer.BlockCopy(h2, 0, data, 4, 4);
|
|
Buffer.BlockCopy(h3, 0, data, 8, 4);
|
|
Buffer.BlockCopy(h4, 0, data, 12, 4);
|
|
Buffer.BlockCopy(cdata, 0, data, 16, cdata.Length);
|
|
|
|
return data;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
public static byte[] AddResourceHeader(RpfResourceFileEntry entry, byte[] data)
|
|
{
|
|
if (data == null) return null;
|
|
byte[] newdata = new byte[data.Length + 16];
|
|
byte[] h1 = BitConverter.GetBytes((uint)0x37435352);
|
|
byte[] h2 = BitConverter.GetBytes(entry.Version);
|
|
byte[] h3 = BitConverter.GetBytes(entry.SystemFlags);
|
|
byte[] h4 = BitConverter.GetBytes(entry.GraphicsFlags);
|
|
Buffer.BlockCopy(h1, 0, newdata, 0, 4);
|
|
Buffer.BlockCopy(h2, 0, newdata, 4, 4);
|
|
Buffer.BlockCopy(h3, 0, newdata, 8, 4);
|
|
Buffer.BlockCopy(h4, 0, newdata, 12, 4);
|
|
Buffer.BlockCopy(data, 0, newdata, 16, data.Length);
|
|
return newdata;
|
|
}
|
|
|
|
|
|
public static byte[] Compress(byte[] data)
|
|
{
|
|
using (MemoryStream ms = new MemoryStream())
|
|
{
|
|
DeflateStream ds = new DeflateStream(ms, CompressionMode.Compress, true);
|
|
ds.Write(data, 0, data.Length);
|
|
ds.Close();
|
|
byte[] deflated = ms.GetBuffer();
|
|
byte[] outbuf = new byte[ms.Length]; //need to copy to the right size buffer...
|
|
Array.Copy(deflated, outbuf, outbuf.Length);
|
|
return outbuf;
|
|
}
|
|
}
|
|
public static byte[] Decompress(byte[] data)
|
|
{
|
|
using (MemoryStream ms = new MemoryStream(data))
|
|
{
|
|
DeflateStream ds = new DeflateStream(ms, CompressionMode.Decompress);
|
|
MemoryStream outstr = new MemoryStream();
|
|
ds.CopyTo(outstr);
|
|
byte[] deflated = outstr.GetBuffer();
|
|
byte[] outbuf = new byte[outstr.Length]; //need to copy to the right size buffer...
|
|
Array.Copy(deflated, outbuf, outbuf.Length);
|
|
return outbuf;
|
|
}
|
|
}
|
|
|
|
}
|
|
}
|