mirror of
https://mirror.ghproxy.com/https://github.com/dexyfex/CodeWalker
synced 2024-08-20 00:49:25 +08:00
4921 lines
157 KiB
C#
4921 lines
157 KiB
C#
using CodeWalker.GameFiles;
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using CodeWalker.Project.Panels;
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using CodeWalker.Properties;
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using CodeWalker.World;
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using SharpDX;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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using WeifenLuo.WinFormsUI.Docking;
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namespace CodeWalker.Project
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{
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public partial class ProjectForm : Form
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{
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public WorldForm WorldForm { get; private set; }
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public ThemeBase Theme { get; private set; }
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public ProjectExplorerPanel ProjectExplorer { get; set; }
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public ProjectPanel PreviewPanel { get; set; }
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public GameFileCache GameFileCache { get; private set; }
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public RpfManager RpfMan { get; private set; }
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public bool IsProjectLoaded
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{
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get { return CurrentProjectFile != null; }
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}
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public ProjectFile CurrentProjectFile;
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private YmapFile CurrentYmapFile;
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private YmapEntityDef CurrentEntity;
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private YmapCarGen CurrentCarGen;
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private YmapGrassInstanceBatch CurrentGrassBatch;
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private YtypFile CurrentYtypFile;
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//private Archetype CurrentArchetype;
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private YndFile CurrentYndFile;
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private YndNode CurrentPathNode;
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private YndLink CurrentPathLink;
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private YnvFile CurrentYnvFile;
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private YnvPoly CurrentNavPoly;
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private TrainTrack CurrentTrainTrack;
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private TrainTrackNode CurrentTrainNode;
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private YmtFile CurrentScenario;
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private ScenarioNode CurrentScenarioNode;
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private MCScenarioChainingEdge CurrentScenarioChainEdge;
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private bool renderitems = true;
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private bool hidegtavmap = false;
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private object projectsyncroot = new object();
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public object ProjectSyncRoot { get { return projectsyncroot; } }
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private Dictionary<int, YndFile> visibleynds = new Dictionary<int, YndFile>();
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private Dictionary<int, YnvFile> visibleynvs = new Dictionary<int, YnvFile>();
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private Dictionary<string, TrainTrack> visibletrains = new Dictionary<string, TrainTrack>();
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private Dictionary<string, YmtFile> visiblescenarios = new Dictionary<string, YmtFile>();
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private bool ShowProjectItemInProcess = false;
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public ProjectForm(WorldForm worldForm = null)
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{
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WorldForm = worldForm;
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InitializeComponent();
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SetTheme(Settings.Default.ProjectWindowTheme, false);
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ShowDefaultPanels();
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if ((WorldForm != null) && (WorldForm.GameFileCache != null))
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{
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GameFileCache = WorldForm.GameFileCache;
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RpfMan = GameFileCache.RpfMan;
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}
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else
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{
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GameFileCache = GameFileCacheFactory.Create();
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new Thread(new ThreadStart(() => {
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GTA5Keys.LoadFromPath(GTAFolder.CurrentGTAFolder, Settings.Default.Key);
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GameFileCache.Init(UpdateStatus, UpdateError);
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RpfMan = GameFileCache.RpfMan;
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})).Start();
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}
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}
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private void UpdateStatus(string text)
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{
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try
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{
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if (InvokeRequired)
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{
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BeginInvoke(new Action(() => { UpdateStatus(text); }));
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}
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else
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{
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//TODO: status text
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//StatusLabel.Text = text;
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}
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}
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catch { }
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}
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private void UpdateError(string text)
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{
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try
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{
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if (InvokeRequired)
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{
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BeginInvoke(new Action(() => { UpdateError(text); }));
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}
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else
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{
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//TODO: error text
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//ErrorLabel.Text = text;
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}
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}
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catch { }
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}
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private void SetTheme(string themestr, bool changing = true)
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{
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if (changing && (CurrentProjectFile != null))
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{
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if (MessageBox.Show("Project will be closed before changing the theme. Are you sure you want to continue?", "Theme change", MessageBoxButtons.YesNo) != DialogResult.Yes)
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{
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return;
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}
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}
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CloseProject();
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//string configFile = Path.Combine(Path.GetDirectoryName(Application.ExecutablePath), "DockPanel.temp.config");
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//MainDockPanel.SaveAsXml(configFile);
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CloseAllContents();
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ProjectExplorer = null;
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PreviewPanel = null;
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foreach (ToolStripMenuItem menu in ViewThemeMenu.DropDownItems)
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{
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menu.Checked = false;
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}
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Theme = null;
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switch (themestr)
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{
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default:
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case "Blue":
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Theme = new VS2015BlueTheme();
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ViewThemeBlueMenu.Checked = true;
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break;
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case "Light":
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Theme = new VS2015LightTheme();
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ViewThemeLightMenu.Checked = true;
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break;
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case "Dark":
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Theme = new VS2015DarkTheme();
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ViewThemeDarkMenu.Checked = true;
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break;
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}
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if (changing)
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{
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Settings.Default.ProjectWindowTheme = themestr;
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Settings.Default.Save();
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}
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Theme.Extender.FloatWindowFactory = new ProjectFloatWindowFactory();
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MainDockPanel.Theme = Theme;
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var version = VisualStudioToolStripExtender.VsVersion.Vs2015;
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VSExtender.SetStyle(MainMenu, version, Theme);
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VSExtender.SetStyle(MainToolbar, version, Theme);
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//VSExtender.SetStyle(MainStatusBar, version, theme);
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//if (File.Exists(configFile)) MainDockPanel.LoadFromXml(configFile, m_deserializeDockContent);
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if (changing)
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{
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ShowDefaultPanels();
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}
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}
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private T FindPanel<T>(Func<T, bool> findFunc) where T : ProjectPanel
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{
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foreach (var pane in MainDockPanel.Panes)
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{
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foreach (var content in pane.Contents)
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{
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var test = content as T;
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if ((test != null) && findFunc(test))
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{
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return test;
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}
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}
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}
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return null;
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}
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private void ShowDefaultPanels()
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{
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ShowProjectExplorer();
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ShowWelcomePanel();
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}
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private void ShowProjectExplorer()
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{
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if ((ProjectExplorer == null) || (ProjectExplorer.IsDisposed) || (ProjectExplorer.Disposing))
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{
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ProjectExplorer = new ProjectExplorerPanel(this);
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ProjectExplorer.OnItemSelected += ProjectExplorer_OnItemSelected;
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ProjectExplorer.OnItemActivated += ProjectExplorer_OnItemActivated;
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ProjectExplorer.SetTheme(Theme);
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ProjectExplorer.Show(MainDockPanel, DockState.DockLeft);
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}
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else
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{
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ProjectExplorer.Show();
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}
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}
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private void ShowWelcomePanel()
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{
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ShowPreviewPanel(() => { return new WelcomePanel(); });
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}
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private void ShowPreviewPanel<T>(Func<T> createFunc, Action<T> updateAction = null) where T : ProjectPanel
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{
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if ((PreviewPanel != null) && (PreviewPanel is T))
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{
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PreviewPanel.BringToFront();//.Show();
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updateAction?.Invoke(PreviewPanel as T);
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}
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else
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{
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var panel = createFunc();
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panel.HideOnClose = true;
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panel.SetTheme(Theme);
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panel.Show(MainDockPanel, DockState.Document);
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updateAction?.Invoke(panel);
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if (PreviewPanel != null)
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{
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PreviewPanel.Close();
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}
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PreviewPanel = panel;
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}
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}
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private void ShowPanel<T>(bool promote, Func<T> createFunc, Action<T> updateAction, Func<T,bool> findFunc) where T : ProjectPanel
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{
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T found = FindPanel(findFunc);
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if ((found != null) && (found != PreviewPanel))
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{
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found.BringToFront();//.Show();
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updateAction?.Invoke(found);
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}
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else
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{
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if (promote)
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{
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PromoteIfPreviewPanel(PreviewPanel);
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if (found != null)
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{
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found.BringToFront();//.Show();
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updateAction?.Invoke(found);
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}
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else
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{
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ShowPreviewPanel(createFunc, updateAction);
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PreviewPanel = null;
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}
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}
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else
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{
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ShowPreviewPanel(createFunc, updateAction);
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}
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}
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}
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private void ShowEditProjectPanel(bool promote)
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{
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ShowPanel(promote,
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() => { return new EditProjectPanel(this); }, //createFunc
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(panel) => { panel.SetProject(CurrentProjectFile); }, //updateFunc
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(panel) => { return true; }); //findFunc
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}
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private void ShowEditProjectManifestPanel(bool promote)
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{
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ShowPanel(promote,
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() => { return new EditProjectManifestPanel(this); }, //createFunc
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(panel) => { panel.SetProject(CurrentProjectFile); }, //updateFunc
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(panel) => { return true; }); //findFunc
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}
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private void ShowEditYmapPanel(bool promote)
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{
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ShowPanel(promote,
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() => { return new EditYmapPanel(this); }, //createFunc
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(panel) => { panel.SetYmap(CurrentYmapFile); }, //updateFunc
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(panel) => { return panel.Ymap == CurrentYmapFile; }); //findFunc
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}
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private void ShowEditYmapEntityPanel(bool promote)
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{
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ShowPanel(promote,
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() => { return new EditYmapEntityPanel(this); }, //createFunc
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(panel) => { panel.SetEntity(CurrentEntity); }, //updateFunc
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(panel) => { return panel.CurrentEntity == CurrentEntity; }); //findFunc
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}
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private void ShowEditYmapCarGenPanel(bool promote)
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{
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ShowPanel(promote,
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() => { return new EditYmapCarGenPanel(this); }, //createFunc
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(panel) => { panel.SetCarGen(CurrentCarGen); }, //updateFunc
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(panel) => { return panel.CurrentCarGen == CurrentCarGen; }); //findFunc
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}
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private void ShowEditYmapGrassBatchPanel(bool promote)
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{
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ShowPanel(promote,
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() => { return new EditYmapGrassPanel(this); }, //createFunc
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(panel) => { panel.SetBatch(CurrentGrassBatch); }, //updateFunc
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(panel) => { return panel.CurrentBatch == CurrentGrassBatch; }); //findFunc
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}
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private void ShowEditYtypPanel(bool promote)
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{
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ShowPanel(promote,
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() => { return new EditYtypPanel(this); }, //createFunc
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(panel) => { panel.SetYtyp(CurrentYtypFile); }, //updateFunc
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(panel) => { return panel.Ytyp == CurrentYtypFile; }); //findFunc
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}
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private void ShowEditYndPanel(bool promote)
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{
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ShowPanel(promote,
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() => { return new EditYndPanel(this); }, //createFunc
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(panel) => { panel.SetYnd(CurrentYndFile); }, //updateFunc
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(panel) => { return panel.Ynd == CurrentYndFile; }); //findFunc
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}
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private void ShowEditYndNodePanel(bool promote)
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{
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ShowPanel(promote,
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() => { return new EditYndNodePanel(this); }, //createFunc
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(panel) => { panel.SetPathNode(CurrentPathNode); }, //updateFunc
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(panel) => { return panel.CurrentPathNode == CurrentPathNode; }); //findFunc
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}
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private void ShowEditYnvPanel(bool promote)
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{
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ShowPanel(promote,
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() => { return new EditYnvPanel(this); }, //createFunc
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(panel) => { panel.SetYnv(CurrentYnvFile); }, //updateFunc
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(panel) => { return panel.Ynv == CurrentYnvFile; }); //findFunc
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}
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private void ShowEditYnvPolyPanel(bool promote)
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{
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ShowPanel(promote,
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() => { return new EditYnvPolyPanel(this); }, //createFunc
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(panel) => { panel.SetYnvPoly(CurrentNavPoly); }, //updateFunc
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(panel) => { return panel.YnvPoly == CurrentNavPoly; }); //findFunc
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}
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private void ShowEditTrainTrackPanel(bool promote)
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{
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ShowPanel(promote,
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() => { return new EditTrainTrackPanel(this); }, //createFunc
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(panel) => { panel.SetTrainTrack(CurrentTrainTrack); }, //updateFunc
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(panel) => { return panel.Track == CurrentTrainTrack; }); //findFunc
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}
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private void ShowEditTrainNodePanel(bool promote)
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{
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ShowPanel(promote,
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() => { return new EditTrainNodePanel(this); }, //createFunc
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(panel) => { panel.SetTrainNode(CurrentTrainNode); }, //updateFunc
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(panel) => { return panel.TrainNode == CurrentTrainNode; }); //findFunc
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}
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private void ShowEditScenarioYmtPanel(bool promote)
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{
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ShowPanel(promote,
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() => { return new EditScenarioYmtPanel(this); }, //createFunc
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(panel) => { panel.SetScenarioYmt(CurrentScenario); }, //updateFunc
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(panel) => { return panel.CurrentScenario == CurrentScenario; }); //findFunc
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}
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private void ShowEditScenarioNodePanel(bool promote)
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{
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ShowPanel(promote,
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() => { return new EditScenarioNodePanel(this); }, //createFunc
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(panel) => { panel.SetScenarioNode(CurrentScenarioNode); }, //updateFunc
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(panel) => { return panel.CurrentScenarioNode == CurrentScenarioNode; }); //findFunc
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}
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private void ShowCurrentProjectItem(bool promote)
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{
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if (CurrentEntity != null)
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{
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ShowEditYmapEntityPanel(promote);
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}
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else if (CurrentCarGen != null)
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{
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ShowEditYmapCarGenPanel(promote);
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}
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else if (CurrentGrassBatch != null)
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{
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ShowEditYmapGrassBatchPanel(promote);
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}
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else if (CurrentYmapFile != null)
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{
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ShowEditYmapPanel(promote);
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}
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if (CurrentYtypFile != null)
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{
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ShowEditYtypPanel(promote);
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}
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if (CurrentPathNode != null)
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{
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ShowEditYndNodePanel(promote);
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}
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else if (CurrentYndFile != null)
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{
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ShowEditYndPanel(promote);
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}
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if (CurrentNavPoly != null)
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{
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ShowEditYnvPolyPanel(promote);
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}
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else if (CurrentYnvFile != null)
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{
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ShowEditYnvPanel(promote);
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}
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if (CurrentTrainNode != null)
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{
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ShowEditTrainNodePanel(promote);
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}
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else if (CurrentTrainTrack != null)
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{
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ShowEditTrainTrackPanel(promote);
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}
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if (CurrentScenarioNode != null)
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{
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ShowEditScenarioNodePanel(promote);
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}
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else if (CurrentScenario != null)
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{
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ShowEditScenarioYmtPanel(promote);
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}
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}
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public void ShowProjectItem(object item, bool promote)
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{
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ShowProjectItemInProcess = true;
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SetProjectItem(item);
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if (item == CurrentProjectFile)
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{
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ShowEditProjectPanel(promote);
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}
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else
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{
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ShowCurrentProjectItem(promote);
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}
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ShowProjectItemInProcess = false;
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}
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public void SetProjectItem(object item)
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{
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CurrentYmapFile = item as YmapFile;
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CurrentEntity = item as YmapEntityDef;
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CurrentCarGen = item as YmapCarGen;
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CurrentGrassBatch = item as YmapGrassInstanceBatch;
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CurrentYtypFile = item as YtypFile;
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CurrentYndFile = item as YndFile;
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CurrentPathNode = item as YndNode;
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CurrentYnvFile = item as YnvFile;
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CurrentNavPoly = item as YnvPoly;
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CurrentTrainTrack = item as TrainTrack;
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CurrentTrainNode = item as TrainTrackNode;
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CurrentScenario = item as YmtFile;
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CurrentScenarioNode = item as ScenarioNode;
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CurrentScenarioChainEdge = item as MCScenarioChainingEdge;
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if (CurrentEntity != null)
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{
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CurrentYmapFile = CurrentEntity.Ymap;
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}
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else if (CurrentCarGen != null)
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{
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CurrentYmapFile = CurrentCarGen.Ymap;
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}
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else if (CurrentGrassBatch != null)
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{
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CurrentYmapFile = CurrentGrassBatch.Ymap;
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}
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if (CurrentPathNode != null)
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{
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CurrentYndFile = CurrentPathNode.Ynd;
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}
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if (CurrentNavPoly != null)
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{
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CurrentYnvFile = CurrentNavPoly.Ynv;
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}
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if (CurrentTrainNode != null)
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{
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CurrentTrainTrack = CurrentTrainNode.Track;
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}
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if ((CurrentScenario != null) && (CurrentScenario.ScenarioRegion == null))
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{
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CurrentScenario = null;//incase other types of ymt files make it into the project...
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}
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if (CurrentScenarioNode != null)
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{
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CurrentScenario = CurrentScenarioNode.Ymt;
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}
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if (CurrentScenarioChainEdge != null)
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{
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CurrentScenario = CurrentScenarioChainEdge.Region?.Ymt;
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}
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RefreshUI();
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}
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private void ClosePanel<T>(Func<T,bool> findFunc) where T : ProjectPanel
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{
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var panel = FindPanel(findFunc);
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if (PreviewPanel == panel)
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{
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PreviewPanel = null;
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}
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panel?.Close();
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}
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private void CloseAllDocuments()
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{
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if (MainDockPanel.DocumentStyle == DocumentStyle.SystemMdi)
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{
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foreach (Form form in MdiChildren) form.Close();
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}
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else
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{
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foreach (IDockContent document in MainDockPanel.DocumentsToArray())
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{
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// IMPORANT: dispose all panes.
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document.DockHandler.DockPanel = null;
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document.DockHandler.Close();
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}
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}
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}
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|
private void CloseAllContents()
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|
{
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// we don't want to create another instance of tool window, set DockPanel to null
|
|
if (ProjectExplorer != null) ProjectExplorer.DockPanel = null;
|
|
if (PreviewPanel != null) PreviewPanel.DockPanel = null;
|
|
|
|
// Close all other document windows
|
|
CloseAllDocuments();
|
|
|
|
// IMPORTANT: dispose all float windows.
|
|
foreach (var window in MainDockPanel.FloatWindows.ToList()) window.Dispose();
|
|
|
|
System.Diagnostics.Debug.Assert(MainDockPanel.Panes.Count == 0);
|
|
System.Diagnostics.Debug.Assert(MainDockPanel.Contents.Count == 0);
|
|
System.Diagnostics.Debug.Assert(MainDockPanel.FloatWindows.Count == 0);
|
|
}
|
|
private void CloseAllProjectItems()
|
|
{
|
|
foreach (var pane in MainDockPanel.Panes.ToArray())
|
|
{
|
|
foreach (var content in pane.Contents.ToArray())
|
|
{
|
|
var panel = content as ProjectPanel;
|
|
if (panel?.Tag != null)
|
|
{
|
|
panel.Close();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
private void PromoteIfPreviewPanel(IDockContent panel)
|
|
{
|
|
if (panel == PreviewPanel)
|
|
{
|
|
if (PreviewPanel != null)
|
|
{
|
|
PreviewPanel.HideOnClose = false;
|
|
}
|
|
PreviewPanel = null;
|
|
}
|
|
}
|
|
private void PromoteIfPreviewPanelActive()
|
|
{
|
|
PromoteIfPreviewPanel(MainDockPanel.ActiveContent);
|
|
}
|
|
|
|
|
|
|
|
//######## Public methods
|
|
|
|
public void NewProject()
|
|
{
|
|
if (CurrentProjectFile != null)
|
|
{
|
|
////unload current project first
|
|
CloseProject();
|
|
}
|
|
|
|
CurrentProjectFile = new ProjectFile();
|
|
CurrentProjectFile.Name = "New CodeWalker Project";
|
|
CurrentProjectFile.Version = 1;
|
|
CurrentProjectFile.HasChanged = true;
|
|
LoadProjectUI();
|
|
}
|
|
public void OpenProject()
|
|
{
|
|
string file = ShowOpenDialog("CodeWalker Projects|*.cwproj", string.Empty);
|
|
if (string.IsNullOrEmpty(file))
|
|
{
|
|
return;
|
|
}
|
|
|
|
CloseProject();
|
|
|
|
CurrentProjectFile = new ProjectFile();
|
|
CurrentProjectFile.Load(file);
|
|
|
|
string cpath = new FileInfo(CurrentProjectFile.Filepath).Directory.FullName;
|
|
|
|
foreach (var ymap in CurrentProjectFile.YmapFiles)
|
|
{
|
|
string filename = ymap.FilePath;
|
|
if (!File.Exists(filename))
|
|
{
|
|
filename = cpath + "\\" + filename;
|
|
}
|
|
if (File.Exists(filename))
|
|
{
|
|
LoadYmapFromFile(ymap, filename);
|
|
}
|
|
else
|
|
{
|
|
MessageBox.Show("Couldn't find file: " + filename);
|
|
}
|
|
}
|
|
|
|
foreach (var ytyp in CurrentProjectFile.YtypFiles)
|
|
{
|
|
string filename = ytyp.FilePath;
|
|
if (!File.Exists(filename))
|
|
{
|
|
filename = cpath + "\\" + filename;
|
|
}
|
|
if (File.Exists(filename))
|
|
{
|
|
LoadYtypFromFile(ytyp, filename);
|
|
}
|
|
else
|
|
{
|
|
MessageBox.Show("Couldn't find file: " + filename);
|
|
}
|
|
}
|
|
|
|
foreach (var ynd in CurrentProjectFile.YndFiles)
|
|
{
|
|
string filename = ynd.FilePath;
|
|
if (!File.Exists(filename))
|
|
{
|
|
filename = cpath + "\\" + filename;
|
|
}
|
|
if (File.Exists(filename))
|
|
{
|
|
LoadYndFromFile(ynd, filename);
|
|
}
|
|
else
|
|
{
|
|
MessageBox.Show("Couldn't find file: " + filename);
|
|
}
|
|
}
|
|
|
|
foreach (var ynv in CurrentProjectFile.YnvFiles)
|
|
{
|
|
string filename = ynv.FilePath;
|
|
if (!File.Exists(filename))
|
|
{
|
|
filename = cpath + "\\" + filename;
|
|
}
|
|
if (File.Exists(filename))
|
|
{
|
|
LoadYnvFromFile(ynv, filename);
|
|
}
|
|
else
|
|
{
|
|
MessageBox.Show("Couldn't find file: " + filename);
|
|
}
|
|
}
|
|
|
|
foreach (var track in CurrentProjectFile.TrainsFiles)
|
|
{
|
|
string filename = track.FilePath;
|
|
if (!File.Exists(filename))
|
|
{
|
|
filename = cpath + "\\" + filename;
|
|
}
|
|
if (File.Exists(filename))
|
|
{
|
|
LoadTrainTrackFromFile(track, filename);
|
|
}
|
|
else
|
|
{
|
|
MessageBox.Show("Couldn't find file: " + filename);
|
|
}
|
|
}
|
|
|
|
foreach (var scenario in CurrentProjectFile.ScenarioFiles)
|
|
{
|
|
string filename = scenario.FilePath;
|
|
if (!File.Exists(filename))
|
|
{
|
|
filename = cpath + "\\" + filename;
|
|
}
|
|
if (File.Exists(filename))
|
|
{
|
|
LoadScenarioFromFile(scenario, filename);
|
|
}
|
|
else
|
|
{
|
|
MessageBox.Show("Couldn't find file: " + filename);
|
|
}
|
|
}
|
|
|
|
|
|
LoadProjectUI();
|
|
}
|
|
public void CloseProject()
|
|
{
|
|
if (CurrentProjectFile == null) return;
|
|
|
|
foreach (var ymap in CurrentProjectFile.YmapFiles)
|
|
{
|
|
if ((ymap != null) && (ymap.HasChanged))
|
|
{
|
|
//save the current ymap first?
|
|
if (MessageBox.Show("Would you like to save " + ymap.Name + " before closing?", "Save .ymap before closing?", MessageBoxButtons.YesNo) == DialogResult.Yes)
|
|
{
|
|
CurrentYmapFile = ymap;
|
|
SaveYmap();
|
|
}
|
|
}
|
|
}
|
|
|
|
foreach (var ytyp in CurrentProjectFile.YtypFiles)
|
|
{
|
|
if ((ytyp != null) && (ytyp.HasChanged))
|
|
{
|
|
//save the current ytyp first?
|
|
if (MessageBox.Show("Would you like to save " + ytyp.Name + " before closing?", "Save .ytyp before closing?", MessageBoxButtons.YesNo) == DialogResult.Yes)
|
|
{
|
|
CurrentYtypFile = ytyp;
|
|
SaveYtyp();
|
|
}
|
|
}
|
|
}
|
|
|
|
foreach (var ynd in CurrentProjectFile.YndFiles)
|
|
{
|
|
if ((ynd != null) && (ynd.HasChanged))
|
|
{
|
|
//save the current ynd first?
|
|
if (MessageBox.Show("Would you like to save " + ynd.Name + " before closing?", "Save .ynd before closing?", MessageBoxButtons.YesNo) == DialogResult.Yes)
|
|
{
|
|
CurrentYndFile = ynd;
|
|
SaveYnd();
|
|
}
|
|
}
|
|
}
|
|
|
|
foreach (var ynv in CurrentProjectFile.YnvFiles)
|
|
{
|
|
if ((ynv != null) && (ynv.HasChanged))
|
|
{
|
|
//save the current ynv first?
|
|
if (MessageBox.Show("Would you like to save " + ynv.Name + " before closing?", "Save .ynv before closing?", MessageBoxButtons.YesNo) == DialogResult.Yes)
|
|
{
|
|
CurrentYnvFile = ynv;
|
|
SaveYnv();
|
|
}
|
|
}
|
|
}
|
|
|
|
foreach (var trains in CurrentProjectFile.TrainsFiles)
|
|
{
|
|
if ((trains != null) && (trains.HasChanged))
|
|
{
|
|
//save the current trains file first?
|
|
if (MessageBox.Show("Would you like to save " + trains.Name + " before closing?", "Save trains file before closing?", MessageBoxButtons.YesNo) == DialogResult.Yes)
|
|
{
|
|
CurrentTrainTrack = trains;
|
|
SaveTrainTrack();
|
|
}
|
|
}
|
|
}
|
|
|
|
foreach (var scenario in CurrentProjectFile.ScenarioFiles)
|
|
{
|
|
if ((scenario != null) && (scenario.HasChanged))
|
|
{
|
|
//save the current scenario file first?
|
|
if (MessageBox.Show("Would you like to save " + scenario.Name + " before closing?", "Save scenario file before closing?", MessageBoxButtons.YesNo) == DialogResult.Yes)
|
|
{
|
|
CurrentScenario = scenario;
|
|
SaveScenario();
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
if (CurrentProjectFile.HasChanged)
|
|
{
|
|
//save the current project first?
|
|
if (MessageBox.Show("Would you like to save the current project before closing?", "Save project before closing?", MessageBoxButtons.YesNo) == DialogResult.Yes)
|
|
{
|
|
SaveProject();
|
|
}
|
|
}
|
|
|
|
CloseAllProjectItems();
|
|
|
|
CurrentProjectFile = null;
|
|
CurrentYmapFile = null;
|
|
CurrentYtypFile = null;
|
|
CurrentYndFile = null;
|
|
CurrentYnvFile = null;
|
|
CurrentTrainTrack = null;
|
|
CurrentScenario = null;
|
|
|
|
LoadProjectUI();
|
|
|
|
|
|
if (WorldForm != null)
|
|
{
|
|
WorldForm.SelectItem(null);//make sure current selected item isn't still selected...
|
|
}
|
|
}
|
|
public void SaveProject(bool saveas = false)
|
|
{
|
|
if (CurrentProjectFile == null) return;
|
|
if (string.IsNullOrEmpty(CurrentProjectFile.Filepath) || saveas)
|
|
{
|
|
string fileName = ShowSaveDialog("CodeWalker Projects|*.cwproj", CurrentProjectFile.Filepath);
|
|
if (string.IsNullOrEmpty(fileName))
|
|
{ return; } //user cancelled
|
|
|
|
string oldpath = CurrentProjectFile.Filepath;
|
|
CurrentProjectFile.Filepath = fileName;
|
|
CurrentProjectFile.Filename = new FileInfo(fileName).Name;
|
|
CurrentProjectFile.UpdateFilenames(oldpath);
|
|
}
|
|
|
|
CurrentProjectFile.Save();
|
|
|
|
SetProjectHasChanged(false);
|
|
}
|
|
|
|
public void Save()
|
|
{
|
|
if (CurrentYmapFile != null)
|
|
{
|
|
SaveYmap();
|
|
}
|
|
else if (CurrentYtypFile != null)
|
|
{
|
|
SaveYtyp();
|
|
}
|
|
else if (CurrentYndFile != null)
|
|
{
|
|
SaveYnd();
|
|
}
|
|
else if (CurrentYnvFile != null)
|
|
{
|
|
SaveYnv();
|
|
}
|
|
else if (CurrentTrainTrack != null)
|
|
{
|
|
SaveTrainTrack();
|
|
}
|
|
else if (CurrentScenario != null)
|
|
{
|
|
SaveScenario();
|
|
}
|
|
else if (CurrentProjectFile != null)
|
|
{
|
|
SaveProject();
|
|
}
|
|
}
|
|
public void SaveAll()
|
|
{
|
|
if (CurrentProjectFile != null)
|
|
{
|
|
if (CurrentProjectFile.YmapFiles != null)
|
|
{
|
|
var cymap = CurrentYmapFile;
|
|
foreach (var ymap in CurrentProjectFile.YmapFiles)
|
|
{
|
|
CurrentYmapFile = ymap;
|
|
SaveYmap();
|
|
}
|
|
CurrentYmapFile = cymap;
|
|
//ShowEditYmapPanel(false);
|
|
}
|
|
|
|
if (CurrentProjectFile.YtypFiles != null)
|
|
{
|
|
var cytyp = CurrentYtypFile;
|
|
foreach (var ytyp in CurrentProjectFile.YtypFiles)
|
|
{
|
|
CurrentYtypFile = ytyp;
|
|
SaveYtyp();
|
|
}
|
|
CurrentYtypFile = cytyp;
|
|
//ShowEditYtypPanel(false);
|
|
}
|
|
|
|
if (CurrentProjectFile.YndFiles != null)
|
|
{
|
|
var cynd = CurrentYndFile;
|
|
foreach (var ynd in CurrentProjectFile.YndFiles)
|
|
{
|
|
CurrentYndFile = ynd;
|
|
SaveYnd();
|
|
}
|
|
CurrentYndFile = cynd;
|
|
//ShowEditYndPanel(false);
|
|
}
|
|
|
|
if (CurrentProjectFile.YnvFiles != null)
|
|
{
|
|
var cynv = CurrentYnvFile;
|
|
foreach (var ynv in CurrentProjectFile.YnvFiles)
|
|
{
|
|
CurrentYnvFile = ynv;
|
|
SaveYnv();
|
|
}
|
|
CurrentYnvFile = cynv;
|
|
//ShowEditYnvPanel(false);
|
|
}
|
|
|
|
if (CurrentProjectFile.TrainsFiles != null)
|
|
{
|
|
var ctrack = CurrentTrainTrack;
|
|
foreach (var track in CurrentProjectFile.TrainsFiles)
|
|
{
|
|
CurrentTrainTrack = track;
|
|
SaveYnd();
|
|
}
|
|
CurrentTrainTrack = ctrack;
|
|
//ShowEditTrainTrackPanel(false);
|
|
}
|
|
|
|
if (CurrentProjectFile.ScenarioFiles != null)
|
|
{
|
|
var cscen = CurrentScenario;
|
|
foreach (var scen in CurrentProjectFile.ScenarioFiles)
|
|
{
|
|
CurrentScenario = scen;
|
|
SaveScenario();
|
|
}
|
|
CurrentScenario = cscen;
|
|
//ShowEditScenarioPanel(false);
|
|
}
|
|
|
|
|
|
SaveProject();
|
|
}
|
|
}
|
|
public void SaveCurrentItem(bool saveas = false)
|
|
{
|
|
if (CurrentYmapFile != null)
|
|
{
|
|
SaveYmap(saveas);
|
|
}
|
|
else if (CurrentYtypFile != null)
|
|
{
|
|
SaveYtyp(saveas);
|
|
}
|
|
else if (CurrentYndFile != null)
|
|
{
|
|
SaveYnd(saveas);
|
|
}
|
|
else if (CurrentYnvFile != null)
|
|
{
|
|
SaveYnv(saveas);
|
|
}
|
|
else if (CurrentTrainTrack != null)
|
|
{
|
|
SaveTrainTrack(saveas);
|
|
}
|
|
else if (CurrentScenario != null)
|
|
{
|
|
SaveScenario(saveas);
|
|
}
|
|
}
|
|
|
|
|
|
|
|
public void NewYmap()
|
|
{
|
|
if (CurrentProjectFile == null)
|
|
{
|
|
NewProject();
|
|
}
|
|
if (CurrentProjectFile == null) return;
|
|
|
|
int testi = 1;
|
|
string fname = string.Empty;
|
|
bool filenameok = false;
|
|
while (!filenameok)
|
|
{
|
|
fname = "map" + testi.ToString() + ".ymap";
|
|
filenameok = !CurrentProjectFile.ContainsYmap(fname);
|
|
testi++;
|
|
}
|
|
|
|
lock (projectsyncroot)
|
|
{
|
|
YmapFile ymap = CurrentProjectFile.AddYmapFile(fname);
|
|
if (ymap != null)
|
|
{
|
|
ymap.Loaded = true;
|
|
ymap.HasChanged = true; //new ymap, flag as not saved
|
|
ymap._CMapData.contentFlags = 65; //stream flags value
|
|
}
|
|
}
|
|
|
|
CurrentProjectFile.HasChanged = true;
|
|
|
|
LoadProjectTree();
|
|
}
|
|
public void OpenYmap()
|
|
{
|
|
string[] files = ShowOpenDialogMulti("Ymap files|*.ymap", string.Empty);
|
|
if (files == null)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (CurrentProjectFile == null)
|
|
{
|
|
NewProject();
|
|
}
|
|
|
|
foreach (string file in files)
|
|
{
|
|
if (!File.Exists(file)) continue;
|
|
|
|
var ymap = CurrentProjectFile.AddYmapFile(file);
|
|
|
|
if (ymap != null)
|
|
{
|
|
SetProjectHasChanged(true);
|
|
|
|
LoadYmapFromFile(ymap, file);
|
|
|
|
LoadProjectTree();
|
|
}
|
|
else
|
|
{
|
|
MessageBox.Show("Couldn't add\n" + file + "\n - the file already exists in the project.");
|
|
}
|
|
|
|
}
|
|
}
|
|
public void SaveYmap(bool saveas = false)
|
|
{
|
|
if (CurrentYmapFile == null) return;
|
|
string ymapname = CurrentYmapFile.Name;
|
|
string filepath = CurrentYmapFile.FilePath;
|
|
if (string.IsNullOrEmpty(filepath))
|
|
{
|
|
filepath = ymapname;
|
|
}
|
|
string origfile = filepath;
|
|
if (!File.Exists(filepath))
|
|
{
|
|
saveas = true;
|
|
}
|
|
|
|
|
|
byte[] data;
|
|
lock (projectsyncroot) //need to sync writes to ymap objects...
|
|
{
|
|
saveas = saveas || string.IsNullOrEmpty(filepath);
|
|
if (saveas)
|
|
{
|
|
filepath = ShowSaveDialog("Ymap files|*.ymap", filepath);
|
|
if (string.IsNullOrEmpty(filepath))
|
|
{ return; }
|
|
|
|
string newname = Path.GetFileNameWithoutExtension(filepath);
|
|
JenkIndex.Ensure(newname);
|
|
CurrentYmapFile.FilePath = filepath;
|
|
CurrentYmapFile.RpfFileEntry.Name = new FileInfo(filepath).Name;
|
|
CurrentYmapFile.Name = CurrentYmapFile.RpfFileEntry.Name;
|
|
CurrentYmapFile._CMapData.name = new MetaHash(JenkHash.GenHash(newname));
|
|
}
|
|
|
|
data = CurrentYmapFile.Save();
|
|
}
|
|
|
|
|
|
if (data != null)
|
|
{
|
|
File.WriteAllBytes(filepath, data);
|
|
}
|
|
|
|
SetYmapHasChanged(false);
|
|
|
|
if (saveas)
|
|
{
|
|
//ShowEditYmapPanel(false);
|
|
if (CurrentProjectFile != null)
|
|
{
|
|
string origpath = CurrentProjectFile.GetRelativePath(origfile);
|
|
string newpath = CurrentProjectFile.GetRelativePath(CurrentYmapFile.FilePath);
|
|
|
|
if (!CurrentProjectFile.RenameYmap(origpath, newpath))
|
|
{ //couldn't rename it in the project?
|
|
MessageBox.Show("Couldn't rename ymap in project! This shouldn't happen - check the project file XML.");
|
|
}
|
|
}
|
|
SetProjectHasChanged(true);
|
|
SetCurrentSaveItem();
|
|
}
|
|
|
|
if (CurrentYmapFile.SaveWarnings != null)
|
|
{
|
|
string w = string.Join("\n", CurrentYmapFile.SaveWarnings);
|
|
MessageBox.Show(CurrentYmapFile.SaveWarnings.Count.ToString() + " warnings were generated while saving the ymap:\n" + w);
|
|
CurrentYmapFile.SaveWarnings = null;//clear it out for next time..
|
|
}
|
|
}
|
|
public void AddYmapToProject(YmapFile ymap)
|
|
{
|
|
if (ymap == null) return;
|
|
if (CurrentProjectFile == null)
|
|
{
|
|
NewProject();
|
|
}
|
|
if (YmapExistsInProject(ymap)) return;
|
|
if (CurrentProjectFile.AddYmapFile(ymap))
|
|
{
|
|
ymap.HasChanged = true;
|
|
CurrentProjectFile.HasChanged = true;
|
|
LoadProjectTree();
|
|
}
|
|
CurrentYmapFile = ymap;
|
|
RefreshUI();
|
|
if (CurrentEntity != null)
|
|
{
|
|
ProjectExplorer?.TrySelectEntityTreeNode(CurrentEntity);
|
|
}
|
|
else if (CurrentCarGen != null)
|
|
{
|
|
ProjectExplorer?.TrySelectCarGenTreeNode(CurrentCarGen);
|
|
}
|
|
}
|
|
public void RemoveYmapFromProject()
|
|
{
|
|
if (CurrentYmapFile == null) return;
|
|
if (CurrentProjectFile == null) return;
|
|
CurrentProjectFile.RemoveYmapFile(CurrentYmapFile);
|
|
CurrentYmapFile = null;
|
|
LoadProjectTree();
|
|
RefreshUI();
|
|
}
|
|
public bool YmapExistsInProject(YmapFile ymap)
|
|
{
|
|
if (ymap == null) return false;
|
|
if (CurrentProjectFile == null) return false;
|
|
return CurrentProjectFile.ContainsYmap(ymap);
|
|
}
|
|
|
|
public void NewEntity(YmapEntityDef copy = null, bool copyPosition = false)
|
|
{
|
|
if (CurrentYmapFile == null) return;
|
|
|
|
float spawndist = 5.0f; //use archetype BSradius if starting with a copy...
|
|
if (copy != null)
|
|
{
|
|
spawndist = copy.BSRadius * 2.5f;
|
|
}
|
|
bool cp = copyPosition && (copy != null);
|
|
Vector3 pos = cp ? copy.Position : GetSpawnPos(spawndist);
|
|
|
|
|
|
CEntityDef cent = new CEntityDef();
|
|
|
|
if (copy != null)
|
|
{
|
|
cent = copy.CEntityDef;
|
|
//TODO: copy entity extensions!
|
|
}
|
|
else
|
|
{
|
|
cent.archetypeName = new MetaHash(JenkHash.GenHash("prop_alien_egg_01"));
|
|
cent.rotation = new Vector4(0, 0, 0, 1);
|
|
cent.scaleXY = 1.0f;
|
|
cent.scaleZ = 1.0f;
|
|
cent.flags = 1572872;
|
|
cent.parentIndex = -1;
|
|
cent.lodDist = 200.0f;
|
|
cent.lodLevel = Unk_1264241711.LODTYPES_DEPTH_ORPHANHD;
|
|
cent.priorityLevel = Unk_648413703.PRI_REQUIRED;
|
|
cent.ambientOcclusionMultiplier = 255;
|
|
cent.artificialAmbientOcclusion = 255;
|
|
}
|
|
|
|
cent.position = pos;
|
|
|
|
|
|
YmapEntityDef ent = new YmapEntityDef(CurrentYmapFile, 0, ref cent);
|
|
|
|
ent.SetArchetype(GameFileCache.GetArchetype(cent.archetypeName));
|
|
|
|
if (WorldForm != null)
|
|
{
|
|
lock (WorldForm.RenderSyncRoot) //don't try to do this while rendering...
|
|
{
|
|
CurrentYmapFile.AddEntity(ent);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
CurrentYmapFile.AddEntity(ent);
|
|
}
|
|
|
|
|
|
LoadProjectTree();
|
|
|
|
ProjectExplorer?.TrySelectEntityTreeNode(ent);
|
|
CurrentEntity = ent;
|
|
ShowEditYmapEntityPanel(false);
|
|
}
|
|
public void AddEntityToProject()
|
|
{
|
|
if (CurrentEntity == null) return;
|
|
|
|
if (CurrentEntity.Ymap == null)
|
|
{
|
|
MessageBox.Show("Sorry, interior entities cannot currently be added to the project.");
|
|
return;
|
|
}
|
|
|
|
CurrentYmapFile = CurrentEntity.Ymap;
|
|
if (!YmapExistsInProject(CurrentYmapFile))
|
|
{
|
|
var ent = CurrentEntity;
|
|
CurrentYmapFile.HasChanged = true;
|
|
AddYmapToProject(CurrentYmapFile);
|
|
|
|
CurrentEntity = ent; //bug fix for some reason the treeview selects the project node here.
|
|
CurrentYmapFile = ent.Ymap;
|
|
ProjectExplorer?.TrySelectEntityTreeNode(ent);
|
|
}
|
|
}
|
|
public bool DeleteEntity()
|
|
{
|
|
if (CurrentYmapFile == null) return false;
|
|
if (CurrentEntity == null) return false;
|
|
if (CurrentEntity.Ymap != CurrentYmapFile) return false;
|
|
if (CurrentYmapFile.AllEntities == null) return false; //nothing to delete..
|
|
if (CurrentYmapFile.RootEntities == null) return false; //nothing to delete..
|
|
|
|
if (CurrentEntity._CEntityDef.numChildren != 0)
|
|
{
|
|
MessageBox.Show("This entity's numChildren is not 0 - deleting entities with children is not currently supported by CodeWalker.");
|
|
return true;
|
|
}
|
|
|
|
int idx = CurrentEntity.Index;
|
|
for (int i = idx + 1; i < CurrentYmapFile.AllEntities.Length; i++)
|
|
{
|
|
var ent = CurrentYmapFile.AllEntities[i];
|
|
if (ent._CEntityDef.numChildren != 0)
|
|
{
|
|
MessageBox.Show("There are other entities present in this .ymap that have children. Deleting this entity is not currently supported by CodeWalker.");
|
|
return true;
|
|
}
|
|
}
|
|
|
|
if (MessageBox.Show("Are you sure you want to delete this entity?\n" + CurrentEntity._CEntityDef.archetypeName.ToString() + "\n" + CurrentEntity.Position.ToString() + "\n\nThis operation cannot be undone. Continue?", "Confirm delete", MessageBoxButtons.YesNo) != DialogResult.Yes)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
bool res = false;
|
|
if (WorldForm != null)
|
|
{
|
|
lock (WorldForm.RenderSyncRoot) //don't try to do this while rendering...
|
|
{
|
|
res = CurrentYmapFile.RemoveEntity(CurrentEntity);
|
|
//WorldForm.SelectItem(null, null, null);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
res = CurrentYmapFile.RemoveEntity(CurrentEntity);
|
|
}
|
|
if (!res)
|
|
{
|
|
MessageBox.Show("Entity.Index didn't match the index of the entity in the ymap. This shouldn't happen, check LOD linkages!");
|
|
}
|
|
|
|
var delent = CurrentEntity;
|
|
var delymap = CurrentYmapFile;
|
|
|
|
ProjectExplorer?.RemoveEntityTreeNode(delent);
|
|
ProjectExplorer?.SetYmapHasChanged(delymap, true);
|
|
|
|
ClosePanel((EditYmapEntityPanel p) => { return p.Tag == delent; });
|
|
|
|
CurrentEntity = null;
|
|
|
|
return true;
|
|
}
|
|
public bool IsCurrentEntity(YmapEntityDef ent)
|
|
{
|
|
return CurrentEntity == ent;
|
|
}
|
|
|
|
public void NewCarGen(YmapCarGen copy = null, bool copyPosition = false)
|
|
{
|
|
if (CurrentYmapFile == null) return;
|
|
|
|
Vector3 pos = GetSpawnPos(10.0f);
|
|
|
|
CCarGen ccg = new CCarGen();
|
|
|
|
if (copy != null)
|
|
{
|
|
ccg = copy.CCarGen;
|
|
}
|
|
else
|
|
{
|
|
ccg.flags = 3680;
|
|
ccg.orientX = 5.0f;
|
|
ccg.perpendicularLength = 2.6f;
|
|
//TODO: set default values for cargen
|
|
}
|
|
|
|
if (!copyPosition || (copy == null))
|
|
{
|
|
ccg.position = pos;
|
|
}
|
|
|
|
|
|
YmapCarGen cg = new YmapCarGen(CurrentYmapFile, ccg);
|
|
|
|
if (WorldForm != null)
|
|
{
|
|
lock (WorldForm.RenderSyncRoot) //don't try to do this while rendering...
|
|
{
|
|
CurrentYmapFile.AddCarGen(cg);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
CurrentYmapFile.AddCarGen(cg);
|
|
}
|
|
|
|
|
|
LoadProjectTree();
|
|
|
|
ProjectExplorer?.TrySelectCarGenTreeNode(cg);
|
|
CurrentCarGen = cg;
|
|
ShowEditYmapCarGenPanel(false);
|
|
}
|
|
public void AddCarGenToProject()
|
|
{
|
|
if (CurrentCarGen == null) return;
|
|
|
|
CurrentYmapFile = CurrentCarGen.Ymap;
|
|
if (!YmapExistsInProject(CurrentYmapFile))
|
|
{
|
|
var cargen = CurrentCarGen;
|
|
CurrentYmapFile.HasChanged = true;
|
|
AddYmapToProject(CurrentYmapFile);
|
|
|
|
CurrentCarGen = cargen; //bug fix for some reason the treeview selects the project node here.
|
|
CurrentYmapFile = cargen.Ymap;
|
|
ProjectExplorer?.TrySelectCarGenTreeNode(cargen);
|
|
}
|
|
}
|
|
public bool DeleteCarGen()
|
|
{
|
|
if (CurrentYmapFile == null) return false;
|
|
if (CurrentCarGen == null) return false;
|
|
if (CurrentCarGen.Ymap != CurrentYmapFile) return false;
|
|
if (CurrentYmapFile.CarGenerators == null) return false; //nothing to delete..
|
|
|
|
if (MessageBox.Show("Are you sure you want to delete this car generator?\n" + CurrentCarGen.ToString() + "\n\nThis operation cannot be undone. Continue?", "Confirm delete", MessageBoxButtons.YesNo) != DialogResult.Yes)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
bool res = false;
|
|
if (WorldForm != null)
|
|
{
|
|
lock (WorldForm.RenderSyncRoot) //don't try to do this while rendering...
|
|
{
|
|
res = CurrentYmapFile.RemoveCarGen(CurrentCarGen);
|
|
//WorldForm.SelectItem(null, null, null);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
res = CurrentYmapFile.RemoveCarGen(CurrentCarGen);
|
|
}
|
|
if (!res)
|
|
{
|
|
MessageBox.Show("Unable to delete the car generator. This shouldn't happen!");
|
|
}
|
|
|
|
var delgen = CurrentCarGen;
|
|
|
|
ProjectExplorer?.RemoveCarGenTreeNode(CurrentCarGen);
|
|
ProjectExplorer?.SetYmapHasChanged(CurrentYmapFile, true);
|
|
|
|
ClosePanel((EditYmapCarGenPanel p) => { return p.Tag == delgen; });
|
|
|
|
CurrentCarGen = null;
|
|
|
|
return true;
|
|
}
|
|
public bool IsCurrentCarGen(YmapCarGen cargen)
|
|
{
|
|
return CurrentCarGen == cargen;
|
|
}
|
|
|
|
private void ImportMenyooXml()
|
|
{
|
|
if (CurrentProjectFile == null)
|
|
{
|
|
NewProject();
|
|
}
|
|
|
|
var xmlpath = ShowOpenDialog("XML Files|*.xml", string.Empty);
|
|
|
|
if (string.IsNullOrEmpty(xmlpath)) return;
|
|
|
|
|
|
var xmlstr = string.Empty;
|
|
try
|
|
{
|
|
xmlstr = File.ReadAllText(xmlpath);
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
MessageBox.Show("Error loading file!\n" + ex.ToString());
|
|
}
|
|
|
|
if (string.IsNullOrEmpty(xmlstr)) return;
|
|
|
|
var finf = new FileInfo(xmlpath);
|
|
|
|
MenyooXml menyooXml = new MenyooXml();
|
|
menyooXml.FilePath = xmlpath;
|
|
menyooXml.FileName = finf.Name;
|
|
menyooXml.Name = Path.GetFileNameWithoutExtension(finf.Name);
|
|
menyooXml.Init(xmlstr);
|
|
|
|
|
|
|
|
string fname = menyooXml.Name + ".ymap";
|
|
lock (ProjectSyncRoot)
|
|
{
|
|
YmapFile ymap = CurrentProjectFile.AddYmapFile(fname);
|
|
if (ymap != null)
|
|
{
|
|
ymap.Loaded = true;
|
|
ymap.HasChanged = true; //new ymap, flag as not saved
|
|
ymap._CMapData.contentFlags = 65; //stream flags value
|
|
}
|
|
CurrentYmapFile = ymap;
|
|
}
|
|
|
|
CurrentProjectFile.HasChanged = true;
|
|
|
|
|
|
int pedcount = 0;
|
|
int carcount = 0;
|
|
int entcount = 0;
|
|
int unkcount = 0;
|
|
|
|
foreach (var placement in menyooXml.Placements)
|
|
{
|
|
if (placement.Type == 1)
|
|
{
|
|
pedcount++;
|
|
}
|
|
else if (placement.Type == 2)
|
|
{
|
|
CCarGen ccg = new CCarGen();
|
|
var rotq = Quaternion.Invert(new Quaternion(placement.Rotation));
|
|
Vector3 cdir = rotq.Multiply(new Vector3(0, 5, 0));
|
|
ccg.flags = 3680;
|
|
ccg.orientX = cdir.X;
|
|
ccg.orientY = cdir.Y;
|
|
ccg.perpendicularLength = 2.6f;
|
|
ccg.position = placement.Position;
|
|
ccg.carModel = placement.ModelHash;
|
|
|
|
YmapCarGen cg = new YmapCarGen(CurrentYmapFile, ccg);
|
|
|
|
if (WorldForm != null)
|
|
{
|
|
lock (WorldForm.RenderSyncRoot) //don't try to do this while rendering...
|
|
{
|
|
CurrentYmapFile.AddCarGen(cg);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
CurrentYmapFile.AddCarGen(cg);
|
|
}
|
|
|
|
carcount++;
|
|
}
|
|
else if (placement.Type == 3) //standard entity
|
|
{
|
|
CEntityDef cent = new CEntityDef();
|
|
cent.archetypeName = placement.ModelHash;
|
|
cent.position = placement.Position;
|
|
cent.rotation = placement.Rotation;
|
|
cent.scaleXY = 1.0f;
|
|
cent.scaleZ = 1.0f;
|
|
cent.flags = placement.Dynamic ? 32u : 0;// 1572872; //?
|
|
cent.parentIndex = -1;
|
|
cent.lodDist = placement.LodDistance;
|
|
cent.lodLevel = Unk_1264241711.LODTYPES_DEPTH_ORPHANHD;
|
|
cent.priorityLevel = Unk_648413703.PRI_REQUIRED;
|
|
cent.ambientOcclusionMultiplier = 255;
|
|
cent.artificialAmbientOcclusion = 255;
|
|
|
|
YmapEntityDef ent = new YmapEntityDef(CurrentYmapFile, 0, ref cent);
|
|
|
|
ent.SetArchetype(GameFileCache.GetArchetype(cent.archetypeName));
|
|
|
|
if (WorldForm != null)
|
|
{
|
|
lock (WorldForm.RenderSyncRoot) //don't try to do this while rendering...
|
|
{
|
|
CurrentYmapFile.AddEntity(ent);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
CurrentYmapFile.AddEntity(ent);
|
|
}
|
|
|
|
entcount++;
|
|
}
|
|
else
|
|
{
|
|
unkcount++;
|
|
}
|
|
}
|
|
|
|
lock (ProjectSyncRoot)
|
|
{
|
|
CurrentYmapFile.CalcFlags();
|
|
CurrentYmapFile.CalcExtents();
|
|
}
|
|
|
|
LoadProjectTree();
|
|
|
|
|
|
ShowProjectItem(CurrentYmapFile, false);
|
|
|
|
|
|
MessageBox.Show(entcount.ToString() + " entities imported. \n" + carcount.ToString() + " car generators imported. \n" + pedcount.ToString() + " peds ignored. \n" + unkcount.ToString() + " others ignored.");
|
|
|
|
}
|
|
|
|
|
|
|
|
public void NewYtyp()
|
|
{
|
|
if (CurrentProjectFile == null)
|
|
{
|
|
NewProject();
|
|
}
|
|
if (CurrentProjectFile == null) return;
|
|
|
|
int testi = 1;
|
|
string fname = string.Empty;
|
|
bool filenameok = false;
|
|
while (!filenameok)
|
|
{
|
|
fname = "types" + testi.ToString() + ".ytyp";
|
|
filenameok = !CurrentProjectFile.ContainsYtyp(fname);
|
|
testi++;
|
|
}
|
|
|
|
lock (projectsyncroot)
|
|
{
|
|
YtypFile ytyp = CurrentProjectFile.AddYtypFile(fname);
|
|
if (ytyp != null)
|
|
{
|
|
//ytyp.Loaded = true;
|
|
ytyp.HasChanged = true; //new ytyp, flag as not saved
|
|
}
|
|
}
|
|
|
|
CurrentProjectFile.HasChanged = true;
|
|
|
|
LoadProjectTree();
|
|
}
|
|
public void OpenYtyp()
|
|
{
|
|
string[] files = ShowOpenDialogMulti("Ytyp files|*.ytyp", string.Empty);
|
|
if (files == null)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (CurrentProjectFile == null)
|
|
{
|
|
NewProject();
|
|
}
|
|
|
|
foreach (string file in files)
|
|
{
|
|
if (!File.Exists(file)) continue;
|
|
|
|
var ytyp = CurrentProjectFile.AddYtypFile(file);
|
|
|
|
if (ytyp != null)
|
|
{
|
|
SetProjectHasChanged(true);
|
|
|
|
LoadYtypFromFile(ytyp, file);
|
|
|
|
LoadProjectTree();
|
|
}
|
|
else
|
|
{
|
|
MessageBox.Show("Couldn't add\n" + file + "\n - the file already exists in the project.");
|
|
}
|
|
|
|
}
|
|
}
|
|
public void SaveYtyp(bool saveas = false) //TODO!
|
|
{
|
|
}
|
|
public void AddYtypToProject(YtypFile ytyp)
|
|
{
|
|
if (ytyp == null) return;
|
|
if (CurrentProjectFile == null)
|
|
{
|
|
NewProject();
|
|
}
|
|
if (YtypExistsInProject(ytyp)) return;
|
|
if (CurrentProjectFile.AddYtypFile(ytyp))
|
|
{
|
|
ytyp.HasChanged = true;
|
|
CurrentProjectFile.HasChanged = true;
|
|
LoadProjectTree();
|
|
}
|
|
CurrentYtypFile = ytyp;
|
|
RefreshUI();
|
|
}
|
|
public void RemoveYtypFromProject()
|
|
{
|
|
if (CurrentYtypFile == null) return;
|
|
if (CurrentProjectFile == null) return;
|
|
CurrentProjectFile.RemoveYtypFile(CurrentYtypFile);
|
|
CurrentYtypFile = null;
|
|
LoadProjectTree();
|
|
RefreshUI();
|
|
}
|
|
public bool YtypExistsInProject(YtypFile ytyp)
|
|
{
|
|
if (ytyp == null) return false;
|
|
if (CurrentProjectFile == null) return false;
|
|
return CurrentProjectFile.ContainsYtyp(ytyp);
|
|
}
|
|
|
|
|
|
public void NewYnd()
|
|
{
|
|
if (CurrentProjectFile == null)
|
|
{
|
|
NewProject();
|
|
}
|
|
if (CurrentProjectFile == null) return;
|
|
|
|
int testi = 1;
|
|
string fname = string.Empty;
|
|
bool filenameok = false;
|
|
while (!filenameok)
|
|
{
|
|
fname = "nodes" + testi.ToString() + ".ynd";
|
|
filenameok = !CurrentProjectFile.ContainsYnd(fname);
|
|
testi++;
|
|
}
|
|
|
|
lock (projectsyncroot)
|
|
{
|
|
YndFile ynd = CurrentProjectFile.AddYndFile(fname);
|
|
if (ynd != null)
|
|
{
|
|
ynd.Loaded = true;
|
|
ynd.HasChanged = true; //new ynd, flag as not saved
|
|
|
|
//TODO: set new ynd default values...
|
|
ynd.NodeDictionary = new NodeDictionary();
|
|
}
|
|
}
|
|
|
|
CurrentProjectFile.HasChanged = true;
|
|
|
|
LoadProjectTree();
|
|
}
|
|
public void OpenYnd()
|
|
{
|
|
string[] files = ShowOpenDialogMulti("Ynd files|*.ynd", string.Empty);
|
|
if (files == null)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (CurrentProjectFile == null)
|
|
{
|
|
NewProject();
|
|
}
|
|
|
|
foreach (string file in files)
|
|
{
|
|
if (!File.Exists(file)) continue;
|
|
|
|
var ynd = CurrentProjectFile.AddYndFile(file);
|
|
|
|
if (ynd != null)
|
|
{
|
|
SetProjectHasChanged(true);
|
|
|
|
LoadYndFromFile(ynd, file);
|
|
|
|
LoadProjectTree();
|
|
}
|
|
else
|
|
{
|
|
MessageBox.Show("Couldn't add\n" + file + "\n - the file already exists in the project.");
|
|
}
|
|
|
|
}
|
|
}
|
|
public void SaveYnd(bool saveas = false)
|
|
{
|
|
if ((CurrentYndFile == null) && (CurrentPathNode != null)) CurrentYndFile = CurrentPathNode.Ynd;
|
|
if (CurrentYndFile == null) return;
|
|
string yndname = CurrentYndFile.Name;
|
|
string filepath = CurrentYndFile.FilePath;
|
|
if (string.IsNullOrEmpty(filepath))
|
|
{
|
|
filepath = yndname;
|
|
}
|
|
string origfile = filepath;
|
|
if (!File.Exists(filepath))
|
|
{
|
|
saveas = true;
|
|
}
|
|
|
|
|
|
byte[] data;
|
|
lock (projectsyncroot) //need to sync writes to ynd objects...
|
|
{
|
|
saveas = saveas || string.IsNullOrEmpty(filepath);
|
|
if (saveas)
|
|
{
|
|
filepath = ShowSaveDialog("Ynd files|*.ynd", filepath);
|
|
if (string.IsNullOrEmpty(filepath))
|
|
{ return; }
|
|
|
|
string newname = Path.GetFileNameWithoutExtension(filepath);
|
|
JenkIndex.Ensure(newname);
|
|
CurrentYndFile.FilePath = filepath;
|
|
CurrentYndFile.RpfFileEntry.Name = new FileInfo(filepath).Name;
|
|
CurrentYndFile.Name = CurrentYndFile.RpfFileEntry.Name;
|
|
}
|
|
|
|
|
|
data = CurrentYndFile.Save();
|
|
}
|
|
|
|
|
|
if (data != null)
|
|
{
|
|
File.WriteAllBytes(filepath, data);
|
|
}
|
|
|
|
SetYndHasChanged(false);
|
|
|
|
if (saveas)
|
|
{
|
|
//ShowEditYndPanel(false);
|
|
if (CurrentProjectFile != null)
|
|
{
|
|
string origpath = CurrentProjectFile.GetRelativePath(origfile);
|
|
string newpath = CurrentProjectFile.GetRelativePath(CurrentYndFile.FilePath);
|
|
if (!CurrentProjectFile.RenameYnd(origpath, newpath))
|
|
{ //couldn't rename it in the project? happens when project not saved yet...
|
|
//MessageBox.Show("Couldn't rename ynd in project! This shouldn't happen - check the project file XML.");
|
|
}
|
|
}
|
|
SetProjectHasChanged(true);
|
|
SetCurrentSaveItem();
|
|
}
|
|
|
|
}
|
|
public void AddYndToProject(YndFile ynd)
|
|
{
|
|
if (ynd == null) return;
|
|
if (CurrentProjectFile == null)
|
|
{
|
|
NewProject();
|
|
}
|
|
if (YndExistsInProject(ynd)) return;
|
|
if (CurrentProjectFile.AddYndFile(ynd))
|
|
{
|
|
ynd.HasChanged = true;
|
|
CurrentProjectFile.HasChanged = true;
|
|
LoadProjectTree();
|
|
}
|
|
CurrentYndFile = ynd;
|
|
RefreshUI();
|
|
if (CurrentPathNode != null)
|
|
{
|
|
ProjectExplorer?.TrySelectPathNodeTreeNode(CurrentPathNode);
|
|
}
|
|
}
|
|
public void RemoveYndFromProject()
|
|
{
|
|
if (CurrentYndFile == null) return;
|
|
if (CurrentProjectFile == null) return;
|
|
CurrentProjectFile.RemoveYndFile(CurrentYndFile);
|
|
CurrentYndFile = null;
|
|
LoadProjectTree();
|
|
RefreshUI();
|
|
}
|
|
public bool YndExistsInProject(YndFile ynd)
|
|
{
|
|
if (ynd == null) return false;
|
|
if (CurrentProjectFile == null) return false;
|
|
return CurrentProjectFile.ContainsYnd(ynd);
|
|
}
|
|
|
|
public void NewPathNode(YndNode copy = null, bool copyPosition = false)
|
|
{
|
|
if (CurrentYndFile == null) return;
|
|
|
|
var n = CurrentYndFile.AddNode();
|
|
var areaid = n.AreaID;
|
|
var nodeid = n.NodeID;
|
|
if (copy == null)
|
|
{
|
|
copy = CurrentPathNode;
|
|
}
|
|
if (copy != null)
|
|
{
|
|
n.Init(CurrentYndFile, copy.RawData);
|
|
n.LinkCountUnk = copy.LinkCountUnk;
|
|
}
|
|
n.AreaID = areaid;
|
|
n.NodeID = nodeid;
|
|
|
|
bool cp = copyPosition && (copy != null);
|
|
Vector3 pos = cp ? copy.Position : GetSpawnPos(10.0f);
|
|
n.SetPosition(pos);
|
|
|
|
|
|
if (copy != null)
|
|
{
|
|
var link1 = n.AddLink(copy);
|
|
var link2 = copy.AddLink(n);
|
|
if ((copy.Links != null) && (copy.Links.Length > 0))
|
|
{
|
|
var clink = copy.Links[0];
|
|
link1.CopyFlags(clink);
|
|
var clnode = clink.Node2;
|
|
if (clnode.Links != null)
|
|
{
|
|
for (int i = 0; i < clnode.Links.Length; i++)
|
|
{
|
|
var clnlink = clnode.Links[i];
|
|
if (clnlink.Node2 == copy)
|
|
{
|
|
link2.CopyFlags(clnlink);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
CurrentYndFile.UpdateAllNodePositions(); //for the graphics...
|
|
CurrentYndFile.BuildBVH();
|
|
|
|
|
|
LoadProjectTree();
|
|
|
|
ProjectExplorer?.TrySelectPathNodeTreeNode(n);
|
|
CurrentPathNode = n;
|
|
//ShowEditYndPanel(false);;
|
|
ShowEditYndNodePanel(false);
|
|
|
|
|
|
if (WorldForm != null)
|
|
{
|
|
WorldForm.UpdatePathYndGraphics(CurrentYndFile, false);
|
|
}
|
|
}
|
|
public bool DeletePathNode()
|
|
{
|
|
if (CurrentYndFile == null) return false;
|
|
if (CurrentPathNode == null) return false;
|
|
if (CurrentPathNode.Ynd != CurrentYndFile) return false;
|
|
if (CurrentYndFile.Nodes == null) return false; //nothing to delete..
|
|
|
|
if (MessageBox.Show("Are you sure you want to delete this path node?\n" + CurrentPathNode.ToString() + "\n\nThis operation cannot be undone. Continue?", "Confirm delete", MessageBoxButtons.YesNo) != DialogResult.Yes)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
bool res = false;
|
|
if (WorldForm != null)
|
|
{
|
|
lock (WorldForm.RenderSyncRoot) //don't try to do this while rendering...
|
|
{
|
|
res = CurrentYndFile.RemoveNode(CurrentPathNode);
|
|
|
|
//WorldForm.SelectItem(null, null, null);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
res = CurrentYndFile.RemoveNode(CurrentPathNode);
|
|
}
|
|
if (!res)
|
|
{
|
|
MessageBox.Show("Unable to delete the path node. This shouldn't happen!");
|
|
}
|
|
|
|
var delnode = CurrentPathNode;
|
|
|
|
ProjectExplorer?.RemovePathNodeTreeNode(CurrentPathNode);
|
|
ProjectExplorer?.SetYndHasChanged(CurrentYndFile, true);
|
|
|
|
ClosePanel((EditYndNodePanel p) => { return p.Tag == delnode; });
|
|
|
|
CurrentPathNode = null;
|
|
|
|
if (WorldForm != null)
|
|
{
|
|
WorldForm.UpdatePathYndGraphics(CurrentYndFile, false);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
public bool IsCurrentPathNode(YndNode pathnode)
|
|
{
|
|
return CurrentPathNode == pathnode;
|
|
}
|
|
|
|
|
|
|
|
public void NewYnv()//TODO!
|
|
{
|
|
}
|
|
public void OpenYnv()//TODO!
|
|
{
|
|
}
|
|
public void SaveYnv(bool saveas = false)//TODO!
|
|
{
|
|
}
|
|
public void AddYnvToProject(YnvFile ynv)
|
|
{
|
|
if (ynv == null) return;
|
|
if (CurrentProjectFile == null)
|
|
{
|
|
NewProject();
|
|
}
|
|
if (YnvExistsInProject(ynv)) return;
|
|
if (CurrentProjectFile.AddYnvFile(ynv))
|
|
{
|
|
ynv.HasChanged = true;
|
|
CurrentProjectFile.HasChanged = true;
|
|
LoadProjectTree();
|
|
}
|
|
CurrentYnvFile = ynv;
|
|
RefreshUI();
|
|
if (CurrentNavPoly != null)
|
|
{
|
|
ProjectExplorer?.TrySelectNavPolyTreeNode(CurrentNavPoly);
|
|
}
|
|
}
|
|
public void RemoveYnvFromProject()
|
|
{
|
|
if (CurrentYnvFile == null) return;
|
|
if (CurrentProjectFile == null) return;
|
|
CurrentProjectFile.RemoveYnvFile(CurrentYnvFile);
|
|
CurrentYnvFile = null;
|
|
LoadProjectTree();
|
|
RefreshUI();
|
|
}
|
|
public bool YnvExistsInProject(YnvFile ynv)
|
|
{
|
|
if (ynv == null) return false;
|
|
if (CurrentProjectFile == null) return false;
|
|
return CurrentProjectFile.ContainsYnv(ynv);
|
|
}
|
|
|
|
public void NewNavPoly(YnvPoly copy = null, bool copyposition = false)//TODO!
|
|
{
|
|
}
|
|
public bool DeleteNavPoly()//TODO!
|
|
{
|
|
return false;
|
|
}
|
|
public bool IsCurrentNavPoly(YnvPoly poly)
|
|
{
|
|
return false;// poly == CurrentNavPoly;
|
|
}
|
|
|
|
|
|
|
|
public void NewTrainTrack()
|
|
{
|
|
if (CurrentProjectFile == null)
|
|
{
|
|
NewProject();
|
|
}
|
|
if (CurrentProjectFile == null) return;
|
|
|
|
int testi = 13;
|
|
string fname = string.Empty;
|
|
bool filenameok = false;
|
|
while (!filenameok)
|
|
{
|
|
fname = "trains" + testi.ToString() + ".dat";
|
|
filenameok = !CurrentProjectFile.ContainsTrainTrack(fname);
|
|
testi++;
|
|
}
|
|
|
|
lock (projectsyncroot)
|
|
{
|
|
TrainTrack track = CurrentProjectFile.AddTrainsFile(fname);
|
|
if (track != null)
|
|
{
|
|
track.Loaded = true;
|
|
track.HasChanged = true; //new track, flag as not saved
|
|
|
|
//TODO: set new train track default values...
|
|
|
|
}
|
|
}
|
|
|
|
CurrentProjectFile.HasChanged = true;
|
|
|
|
LoadProjectTree();
|
|
}
|
|
public void OpenTrainTrack()
|
|
{
|
|
string[] files = ShowOpenDialogMulti("Dat files|*.dat", string.Empty);
|
|
if (files == null)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (CurrentProjectFile == null)
|
|
{
|
|
NewProject();
|
|
}
|
|
|
|
foreach (string file in files)
|
|
{
|
|
if (!File.Exists(file)) continue;
|
|
|
|
var track = CurrentProjectFile.AddTrainsFile(file);
|
|
|
|
if (track != null)
|
|
{
|
|
SetProjectHasChanged(true);
|
|
|
|
LoadTrainTrackFromFile(track, file);
|
|
|
|
LoadProjectTree();
|
|
}
|
|
else
|
|
{
|
|
MessageBox.Show("Couldn't add\n" + file + "\n - the file already exists in the project.");
|
|
}
|
|
|
|
}
|
|
}
|
|
public void SaveTrainTrack(bool saveas = false)
|
|
{
|
|
if ((CurrentTrainTrack == null) && (CurrentTrainNode != null)) CurrentTrainTrack = CurrentTrainNode.Track;
|
|
if (CurrentTrainTrack == null) return;
|
|
string trackname = CurrentTrainTrack.Name;
|
|
string filepath = CurrentTrainTrack.FilePath;
|
|
if (string.IsNullOrEmpty(filepath))
|
|
{
|
|
filepath = trackname;
|
|
}
|
|
string origfile = filepath;
|
|
if (!File.Exists(filepath))
|
|
{
|
|
saveas = true;
|
|
}
|
|
|
|
|
|
byte[] data;
|
|
lock (projectsyncroot) //need to sync writes to objects...
|
|
{
|
|
saveas = saveas || string.IsNullOrEmpty(filepath);
|
|
if (saveas)
|
|
{
|
|
filepath = ShowSaveDialog("Dat files|*.dat", filepath);
|
|
if (string.IsNullOrEmpty(filepath))
|
|
{ return; }
|
|
|
|
string newname = Path.GetFileNameWithoutExtension(filepath);
|
|
//////JenkIndex.Ensure(newname);
|
|
CurrentTrainTrack.FilePath = filepath;
|
|
CurrentTrainTrack.RpfFileEntry.Name = new FileInfo(filepath).Name;
|
|
CurrentTrainTrack.Name = CurrentTrainTrack.RpfFileEntry.Name;
|
|
}
|
|
|
|
|
|
data = CurrentTrainTrack.Save();
|
|
}
|
|
|
|
|
|
if (data != null)
|
|
{
|
|
File.WriteAllBytes(filepath, data);
|
|
}
|
|
|
|
SetTrainTrackHasChanged(false);
|
|
|
|
if (saveas)
|
|
{
|
|
//ShowEditTrainTrackPanel(false);
|
|
if (CurrentProjectFile != null)
|
|
{
|
|
string origpath = CurrentProjectFile.GetRelativePath(origfile);
|
|
string newpath = CurrentProjectFile.GetRelativePath(CurrentTrainTrack.FilePath);
|
|
if (!CurrentProjectFile.RenameTrainTrack(origpath, newpath))
|
|
{ //couldn't rename it in the project? happens when project not saved yet...
|
|
//MessageBox.Show("Couldn't rename train track in project! This shouldn't happen - check the project file XML.");
|
|
}
|
|
}
|
|
SetProjectHasChanged(true);
|
|
SetCurrentSaveItem();
|
|
}
|
|
|
|
}
|
|
public void AddTrainTrackToProject(TrainTrack track)
|
|
{
|
|
if (track == null) return;
|
|
if (CurrentProjectFile == null)
|
|
{
|
|
NewProject();
|
|
}
|
|
if (TrainTrackExistsInProject(track)) return;
|
|
if (CurrentProjectFile.AddTrainsFile(track))
|
|
{
|
|
track.HasChanged = true;
|
|
CurrentProjectFile.HasChanged = true;
|
|
LoadProjectTree();
|
|
}
|
|
CurrentTrainTrack = track;
|
|
RefreshUI();
|
|
if (CurrentTrainNode != null)
|
|
{
|
|
ProjectExplorer?.TrySelectTrainNodeTreeNode(CurrentTrainNode);
|
|
}
|
|
}
|
|
public void RemoveTrainTrackFromProject()
|
|
{
|
|
if (CurrentTrainTrack == null) return;
|
|
if (CurrentProjectFile == null) return;
|
|
CurrentProjectFile.RemoveTrainsFile(CurrentTrainTrack);
|
|
CurrentTrainTrack = null;
|
|
LoadProjectTree();
|
|
RefreshUI();
|
|
}
|
|
public bool TrainTrackExistsInProject(TrainTrack track)
|
|
{
|
|
if (track == null) return false;
|
|
if (CurrentProjectFile == null) return false;
|
|
return CurrentProjectFile.ContainsTrainTrack(track);
|
|
}
|
|
|
|
public void NewTrainNode(TrainTrackNode copy = null, bool copyPosition = false)
|
|
{
|
|
if (CurrentTrainTrack == null) return;
|
|
|
|
var afternode = copyPosition ? copy : null;
|
|
|
|
var n = CurrentTrainTrack.AddNode(afternode);
|
|
if (copy == null)
|
|
{
|
|
copy = CurrentTrainNode;
|
|
}
|
|
if (copy != null)
|
|
{
|
|
n.NodeType = copy.NodeType;
|
|
}
|
|
|
|
bool cp = copyPosition && (copy != null);
|
|
Vector3 pos = cp ? copy.Position : GetSpawnPos(10.0f);
|
|
n.SetPosition(pos);
|
|
|
|
|
|
//CurrentTrainTrack.BuildVertices(); //for the graphics...
|
|
CurrentTrainTrack.BuildBVH();
|
|
|
|
|
|
LoadProjectTree();
|
|
|
|
ProjectExplorer?.TrySelectTrainNodeTreeNode(n);
|
|
CurrentTrainNode = n;
|
|
ShowEditTrainNodePanel(false);
|
|
|
|
|
|
if (WorldForm != null)
|
|
{
|
|
WorldForm.UpdateTrainTrackGraphics(CurrentTrainTrack, false);
|
|
}
|
|
}
|
|
public bool DeleteTrainNode()
|
|
{
|
|
if (CurrentTrainTrack == null) return false;
|
|
if (CurrentTrainNode == null) return false;
|
|
if (CurrentTrainNode.Track != CurrentTrainTrack) return false;
|
|
if (CurrentTrainTrack.Nodes == null) return false; //nothing to delete..
|
|
|
|
if (MessageBox.Show("Are you sure you want to delete this train track node?\n" + CurrentTrainNode.ToString() + "\n\nThis operation cannot be undone. Continue?", "Confirm delete", MessageBoxButtons.YesNo) != DialogResult.Yes)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
bool res = false;
|
|
if (WorldForm != null)
|
|
{
|
|
lock (WorldForm.RenderSyncRoot) //don't try to do this while rendering...
|
|
{
|
|
res = CurrentTrainTrack.RemoveNode(CurrentTrainNode);
|
|
|
|
//WorldForm.SelectItem(null, null, null);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
res = CurrentTrainTrack.RemoveNode(CurrentTrainNode);
|
|
}
|
|
if (!res)
|
|
{
|
|
MessageBox.Show("Unable to delete the train track node. This shouldn't happen!");
|
|
}
|
|
|
|
var delnode = CurrentTrainNode;
|
|
|
|
ProjectExplorer?.RemoveTrainNodeTreeNode(CurrentTrainNode);
|
|
ProjectExplorer?.SetTrainTrackHasChanged(CurrentTrainTrack, true);
|
|
|
|
ClosePanel((EditTrainNodePanel p) => { return p.Tag == delnode; });
|
|
|
|
CurrentTrainNode = null;
|
|
|
|
if (WorldForm != null)
|
|
{
|
|
WorldForm.UpdateTrainTrackGraphics(CurrentTrainTrack, false);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
public bool IsCurrentTrainNode(TrainTrackNode node)
|
|
{
|
|
return node == CurrentTrainNode;
|
|
}
|
|
|
|
|
|
|
|
public void NewScenario()
|
|
{
|
|
if (CurrentProjectFile == null)
|
|
{
|
|
NewProject();
|
|
}
|
|
if (CurrentProjectFile == null) return;
|
|
|
|
int testi = 1;
|
|
string fname = string.Empty;
|
|
bool filenameok = false;
|
|
while (!filenameok)
|
|
{
|
|
fname = "scenario" + testi.ToString() + ".ymt";
|
|
filenameok = !CurrentProjectFile.ContainsScenario(fname);
|
|
testi++;
|
|
}
|
|
|
|
lock (projectsyncroot)
|
|
{
|
|
YmtFile ymt = CurrentProjectFile.AddScenarioFile(fname);
|
|
if (ymt != null)
|
|
{
|
|
ymt.CScenarioPointRegion = new MCScenarioPointRegion();
|
|
ymt.CScenarioPointRegion.Ymt = ymt;
|
|
ymt.CScenarioPointRegion.Points = new MCScenarioPointContainer(ymt.CScenarioPointRegion);
|
|
ymt.CScenarioPointRegion.Paths = new MUnk_4023740759(ymt.CScenarioPointRegion);
|
|
ymt.CScenarioPointRegion.LookUps = new MCScenarioPointLookUps(ymt.CScenarioPointRegion);
|
|
|
|
ymt.ScenarioRegion = new ScenarioRegion();
|
|
ymt.ScenarioRegion.Region = ymt.CScenarioPointRegion;
|
|
ymt.ScenarioRegion.Ymt = ymt;
|
|
|
|
ymt.ScenarioRegion.BuildNodes(); //should be empty
|
|
ymt.ScenarioRegion.BuildBVH(); //should be empty
|
|
ymt.ScenarioRegion.BuildVertices(); //should be empty
|
|
|
|
ymt.HasChanged = true; //new ymt, flag as not saved
|
|
ymt.Loaded = true;
|
|
}
|
|
}
|
|
|
|
CurrentProjectFile.HasChanged = true;
|
|
|
|
LoadProjectTree();
|
|
}
|
|
public void OpenScenario()
|
|
{
|
|
string[] files = ShowOpenDialogMulti("Ymt files|*.ymt", string.Empty);
|
|
if (files == null)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (CurrentProjectFile == null)
|
|
{
|
|
NewProject();
|
|
}
|
|
|
|
foreach (string file in files)
|
|
{
|
|
if (!File.Exists(file)) continue;
|
|
|
|
var ymt = CurrentProjectFile.AddScenarioFile(file);
|
|
|
|
if (ymt != null)
|
|
{
|
|
SetProjectHasChanged(true);
|
|
|
|
LoadScenarioFromFile(ymt, file);
|
|
|
|
LoadProjectTree();
|
|
}
|
|
else
|
|
{
|
|
MessageBox.Show("Couldn't add\n" + file + "\n - the file already exists in the project.");
|
|
}
|
|
|
|
}
|
|
}
|
|
public void SaveScenario(bool saveas = false)
|
|
{
|
|
if ((CurrentScenario == null) && (CurrentScenarioNode != null)) CurrentScenario = CurrentScenarioNode.Ymt;
|
|
if (CurrentScenario == null) return;
|
|
string ymtname = CurrentScenario.Name;
|
|
string filepath = CurrentScenario.FilePath;
|
|
if (string.IsNullOrEmpty(filepath))
|
|
{
|
|
filepath = ymtname;
|
|
}
|
|
string origfile = filepath;
|
|
if (!File.Exists(filepath))
|
|
{
|
|
saveas = true;
|
|
}
|
|
|
|
|
|
byte[] data;
|
|
lock (projectsyncroot) //need to sync writes to scenario...
|
|
{
|
|
saveas = saveas || string.IsNullOrEmpty(filepath);
|
|
if (saveas)
|
|
{
|
|
filepath = ShowSaveDialog("Ymt files|*.ymt", filepath);
|
|
if (string.IsNullOrEmpty(filepath))
|
|
{ return; }
|
|
|
|
string newname = Path.GetFileNameWithoutExtension(filepath);
|
|
JenkIndex.Ensure(newname);
|
|
CurrentScenario.FilePath = filepath;
|
|
CurrentScenario.RpfFileEntry.Name = new FileInfo(filepath).Name;
|
|
CurrentScenario.Name = CurrentScenario.RpfFileEntry.Name;
|
|
}
|
|
|
|
|
|
CurrentScenario.ContentType = YmtFileContentType.ScenarioPointRegion;//just to be sure..
|
|
|
|
data = CurrentScenario.Save();
|
|
}
|
|
|
|
|
|
if (data != null)
|
|
{
|
|
File.WriteAllBytes(filepath, data);
|
|
}
|
|
|
|
SetScenarioHasChanged(false);
|
|
|
|
if (saveas)
|
|
{
|
|
//ShowEditScenarioPanel(false);
|
|
if (CurrentProjectFile != null)
|
|
{
|
|
string origpath = CurrentProjectFile.GetRelativePath(origfile);
|
|
string newpath = CurrentProjectFile.GetRelativePath(CurrentScenario.FilePath);
|
|
if (!CurrentProjectFile.RenameScenario(origpath, newpath))
|
|
{ //couldn't rename it in the project? happens when project not saved yet...
|
|
//MessageBox.Show("Couldn't rename scenario in project! This shouldn't happen - check the project file XML.");
|
|
}
|
|
}
|
|
SetProjectHasChanged(true);
|
|
SetCurrentSaveItem();
|
|
}
|
|
}
|
|
public void AddScenarioToProject(YmtFile ymt)
|
|
{
|
|
if (ymt == null) return;
|
|
if (CurrentProjectFile == null)
|
|
{
|
|
NewProject();
|
|
}
|
|
if (ScenarioExistsInProject(ymt)) return;
|
|
if (CurrentProjectFile.AddScenarioFile(ymt))
|
|
{
|
|
ymt.HasChanged = true;
|
|
CurrentProjectFile.HasChanged = true;
|
|
LoadProjectTree();
|
|
}
|
|
CurrentScenario = ymt;
|
|
RefreshUI();
|
|
if (CurrentScenarioNode != null)
|
|
{
|
|
ProjectExplorer?.TrySelectScenarioNodeTreeNode(CurrentScenarioNode);
|
|
}
|
|
}
|
|
public void RemoveScenarioFromProject()
|
|
{
|
|
if (CurrentScenario == null) return;
|
|
if (CurrentProjectFile == null) return;
|
|
CurrentProjectFile.RemoveScenarioFile(CurrentScenario);
|
|
CurrentScenario = null;
|
|
LoadProjectTree();
|
|
RefreshUI();
|
|
}
|
|
public bool ScenarioExistsInProject(YmtFile ymt)
|
|
{
|
|
if (ymt == null) return false;
|
|
if (CurrentProjectFile == null) return false;
|
|
return CurrentProjectFile.ContainsScenario(ymt);
|
|
}
|
|
|
|
public void NewScenarioNode(ScenarioNode copy = null, bool copyPosition = false)
|
|
{
|
|
if (CurrentScenario == null) return;
|
|
if (CurrentScenario.ScenarioRegion == null) return;
|
|
|
|
if (copy == null)
|
|
{
|
|
copy = CurrentScenarioNode;
|
|
}
|
|
|
|
var n = CurrentScenario.ScenarioRegion.AddNode(copy);
|
|
|
|
bool cp = copyPosition && (copy != null);
|
|
Vector3 pos = cp ? copy.Position : GetSpawnPos(10.0f);
|
|
Quaternion ori = cp ? copy.Orientation : Quaternion.Identity;
|
|
n.SetPosition(pos);
|
|
n.SetOrientation(ori);
|
|
|
|
|
|
LoadProjectTree();
|
|
|
|
ProjectExplorer?.TrySelectScenarioNodeTreeNode(n);
|
|
CurrentScenarioNode = n;
|
|
//ShowEditScenarioPanel(false);
|
|
ShowEditScenarioNodePanel(false);
|
|
|
|
|
|
if (WorldForm != null)
|
|
{
|
|
WorldForm.UpdateScenarioGraphics(CurrentScenario, false);
|
|
}
|
|
else
|
|
{
|
|
CurrentScenario.ScenarioRegion.BuildBVH();
|
|
CurrentScenario.ScenarioRegion.BuildVertices(); //for the graphics...
|
|
}
|
|
}
|
|
public bool DeleteScenarioNode()
|
|
{
|
|
if (CurrentScenario == null) return false;
|
|
if (CurrentScenario.ScenarioRegion == null) return false;
|
|
if (CurrentScenarioNode == null) return false;
|
|
|
|
|
|
if (MessageBox.Show("Are you sure you want to delete this scenario node?\n" + CurrentScenarioNode.ToString() + "\n\nThis operation cannot be undone. Continue?", "Confirm delete", MessageBoxButtons.YesNo) != DialogResult.Yes)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
bool res = false;
|
|
if (WorldForm != null)
|
|
{
|
|
lock (WorldForm.RenderSyncRoot) //don't try to do this while rendering...
|
|
{
|
|
res = CurrentScenario.ScenarioRegion.RemoveNode(CurrentScenarioNode);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
res = CurrentScenario.ScenarioRegion.RemoveNode(CurrentScenarioNode);
|
|
}
|
|
if (!res)
|
|
{
|
|
MessageBox.Show("Unable to delete the scenario node. This shouldn't happen!");
|
|
}
|
|
|
|
var delnode = CurrentScenarioNode;
|
|
|
|
ProjectExplorer?.RemoveScenarioNodeTreeNode(CurrentScenarioNode);
|
|
ProjectExplorer?.SetScenarioHasChanged(CurrentScenario, true);
|
|
|
|
ClosePanel((EditScenarioNodePanel p) => { return p.Tag == delnode; });
|
|
|
|
CurrentScenarioNode = null;
|
|
|
|
if (WorldForm != null)
|
|
{
|
|
WorldForm.UpdateScenarioGraphics(CurrentScenario, false);
|
|
}
|
|
|
|
|
|
return true;
|
|
}
|
|
public bool IsCurrentScenarioNode(ScenarioNode node)
|
|
{
|
|
return node == CurrentScenarioNode;
|
|
}
|
|
|
|
|
|
public void SetScenarioChainEdge(MCScenarioChainingEdge e)
|
|
{
|
|
CurrentScenarioChainEdge = e;
|
|
}
|
|
|
|
public void AddScenarioChain()
|
|
{
|
|
if (CurrentScenario.ScenarioRegion == null) return;
|
|
var paths = CurrentScenario?.CScenarioPointRegion?.Paths;
|
|
if (paths == null) return;
|
|
|
|
var copy = CurrentScenarioNode?.ChainingNode?.Chain;
|
|
var copyn = CurrentScenarioNode?.ChainingNode;
|
|
var copyp = CurrentScenarioNode?.MyPoint;
|
|
var copye = CurrentScenarioChainEdge;
|
|
var copycl = CurrentScenarioNode?.Cluster;
|
|
|
|
MCScenarioChain chain = new MCScenarioChain();
|
|
chain.Unk1 = 1; //default value
|
|
if (copy != null)
|
|
{
|
|
chain.Data = copy.Data;
|
|
chain._Data.EdgeIds = new Array_ushort(); //start empty.. not really necessary
|
|
}
|
|
|
|
paths.AddChain(chain);
|
|
|
|
|
|
//add 2 new nodes to the new chain.
|
|
var pos1 = GetSpawnPos(10.0f);
|
|
var pos2 = pos1 + Vector3.UnitX;
|
|
|
|
ScenarioNode n1 = null;// CurrentScenario.ScenarioRegion.AddNode();
|
|
|
|
if (copycl != null)
|
|
{
|
|
ScenarioNode copyclnode = new ScenarioNode(CurrentScenario);
|
|
copyclnode.Cluster = copycl;
|
|
copyclnode.ClusterMyPoint = new MCScenarioPoint(CurrentScenario.CScenarioPointRegion);
|
|
copyclnode.ClusterMyPoint.InteriorName = 493038497; //JenkHash.GenHash("none");
|
|
copyclnode.ClusterMyPoint.GroupName = 493038497;
|
|
copyclnode.ClusterMyPoint.IMapName = 493038497;
|
|
copyclnode.ClusterMyPoint.TimeStart = 0;
|
|
copyclnode.ClusterMyPoint.TimeEnd = 24;
|
|
n1 = CurrentScenario.ScenarioRegion.AddNode(copyclnode);
|
|
}
|
|
else
|
|
{
|
|
n1 = CurrentScenario.ScenarioRegion.AddNode();
|
|
}
|
|
|
|
ScenarioNode n2 = CurrentScenario.ScenarioRegion.AddNode();
|
|
|
|
if (copyp != null)
|
|
{
|
|
n1.MyPoint.CopyFrom(copyp);
|
|
n2.MyPoint.CopyFrom(copyp);
|
|
}
|
|
|
|
n1.ChainingNode = new MCScenarioChainingNode();
|
|
n2.ChainingNode = new MCScenarioChainingNode();
|
|
|
|
if (copyn != null)
|
|
{
|
|
n1.ChainingNode.CopyFrom(copyn);
|
|
n2.ChainingNode.CopyFrom(copyn);
|
|
}
|
|
|
|
n1.ChainingNode.NotLast = true;
|
|
n2.ChainingNode.NotFirst = true;
|
|
|
|
n1.ChainingNode.ScenarioNode = n1;
|
|
n2.ChainingNode.ScenarioNode = n2;
|
|
|
|
paths.AddNode(n1.ChainingNode);
|
|
paths.AddNode(n2.ChainingNode);
|
|
|
|
n1.ChainingNode.Chain = chain;
|
|
n2.ChainingNode.Chain = chain;
|
|
|
|
var ed = new MCScenarioChainingEdge();
|
|
|
|
if (copye != null)
|
|
{
|
|
ed.Data = copye.Data;
|
|
}
|
|
|
|
ed.NodeFrom = n1.ChainingNode;
|
|
ed.NodeTo = n2.ChainingNode;
|
|
ed.NodeIndexFrom = (ushort)n1.ChainingNode.NodeIndex;
|
|
ed.NodeIndexTo = (ushort)n2.ChainingNode.NodeIndex;
|
|
|
|
paths.AddEdge(ed);
|
|
chain.AddEdge(ed);
|
|
|
|
|
|
|
|
n1.SetPosition(pos1);
|
|
n2.SetPosition(pos2);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
ProjectExplorer?.LoadProjectTree(CurrentProjectFile);
|
|
|
|
ProjectExplorer?.TrySelectScenarioNodeTreeNode(n1);
|
|
|
|
CurrentScenarioNode = n1;
|
|
CurrentScenarioChainEdge = ed;
|
|
//LoadScenarioChainTabPage();
|
|
////LoadScenarioTabPage();
|
|
////LoadScenarioNodeTabPages();
|
|
|
|
|
|
if (WorldForm != null)
|
|
{
|
|
WorldForm.UpdateScenarioGraphics(CurrentScenario, false);
|
|
}
|
|
else
|
|
{
|
|
CurrentScenario.ScenarioRegion.BuildBVH();
|
|
CurrentScenario.ScenarioRegion.BuildVertices(); //for the graphics...
|
|
}
|
|
}
|
|
public void AddScenarioCluster()//TODO: add defualt cluster points to new cluster
|
|
{
|
|
if (CurrentScenario == null) return;
|
|
|
|
var sr = CurrentScenario.ScenarioRegion;
|
|
if (sr == null) return;
|
|
|
|
var rgn = CurrentScenario.CScenarioPointRegion;
|
|
if (rgn == null) return;
|
|
|
|
var copy = CurrentScenarioNode?.Cluster;
|
|
|
|
|
|
MCScenarioPointCluster cluster = new MCScenarioPointCluster(rgn, copy);
|
|
List<MCScenarioPoint> clusterpoints = new List<MCScenarioPoint>();
|
|
|
|
if (copy != null)
|
|
{
|
|
if (copy.Points?.MyPoints != null)
|
|
{
|
|
clusterpoints.AddRange(copy.Points.MyPoints);
|
|
}
|
|
}
|
|
|
|
|
|
|
|
rgn.AddCluster(cluster); //add the base cluster to the region.
|
|
|
|
|
|
var pos1 = GetSpawnPos(10.0f);
|
|
|
|
var ncopy = new ScenarioNode(CurrentScenario);//copy an empty node to start with, to avoid creating default MyPoint
|
|
var nc = sr.AddNode(ncopy); //add the base cluster's display node.
|
|
nc.Cluster = cluster;
|
|
|
|
nc.SetPosition(pos1);
|
|
|
|
if (cluster.Points != null)
|
|
{
|
|
foreach (var cpt in clusterpoints)
|
|
{
|
|
//TODO: copy cluster points....
|
|
//or create some default points!
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
ProjectExplorer?.LoadProjectTree(CurrentProjectFile);
|
|
|
|
ProjectExplorer?.TrySelectScenarioNodeTreeNode(nc);
|
|
|
|
CurrentScenarioNode = nc;
|
|
//LoadScenarioClusterTabPage();
|
|
|
|
|
|
if (WorldForm != null)
|
|
{
|
|
WorldForm.UpdateScenarioGraphics(CurrentScenario, false);
|
|
}
|
|
else
|
|
{
|
|
CurrentScenario.ScenarioRegion.BuildBVH();
|
|
CurrentScenario.ScenarioRegion.BuildVertices(); //for the graphics...
|
|
}
|
|
|
|
}
|
|
public void AddScenarioClusterPoint()
|
|
{
|
|
if (CurrentScenario == null) return;
|
|
|
|
var sr = CurrentScenario.ScenarioRegion;
|
|
if (sr == null) return;
|
|
|
|
var rgn = CurrentScenario.CScenarioPointRegion;
|
|
if (rgn == null) return;
|
|
|
|
var cluster = CurrentScenarioNode?.Cluster;
|
|
if (cluster == null) return;
|
|
|
|
if (cluster.Points == null)
|
|
{
|
|
cluster.Points = new MCScenarioPointContainer(rgn);
|
|
cluster.Points.Parent = cluster;
|
|
}
|
|
|
|
var copy = CurrentScenarioNode?.ClusterMyPoint;
|
|
|
|
var pos1 = GetSpawnPos(10.0f);
|
|
var ori1 = copy?.Orientation ?? Quaternion.Identity;
|
|
|
|
var cn = new ScenarioNode(CurrentScenario);//copy a blank node
|
|
var n = sr.AddNode(cn);
|
|
|
|
var np = new MCScenarioPoint(rgn, copy);
|
|
cluster.Points.AddMyPoint(np);
|
|
|
|
n.ClusterMyPoint = np;
|
|
n.Cluster = cluster;
|
|
|
|
n.SetPosition(pos1);
|
|
n.SetOrientation(ori1);
|
|
|
|
|
|
ProjectExplorer?.LoadProjectTree(CurrentProjectFile);
|
|
|
|
ProjectExplorer?.TrySelectScenarioNodeTreeNode(n);
|
|
|
|
CurrentScenarioNode = n;
|
|
//LoadScenarioClusterTabPage();
|
|
//LoadScenarioClusterPointTabPage();
|
|
////LoadScenarioTabPage();
|
|
////LoadScenarioNodeTabPages();
|
|
|
|
|
|
if (WorldForm != null)
|
|
{
|
|
WorldForm.UpdateScenarioGraphics(CurrentScenario, false);
|
|
}
|
|
else
|
|
{
|
|
CurrentScenario.ScenarioRegion.BuildBVH();
|
|
CurrentScenario.ScenarioRegion.BuildVertices(); //for the graphics...
|
|
}
|
|
}
|
|
public void AddScenarioEntity()//TODO: add default entity point(s) to entity
|
|
{
|
|
if (CurrentScenario == null) return;
|
|
|
|
var sr = CurrentScenario.ScenarioRegion;
|
|
if (sr == null) return;
|
|
|
|
var rgn = CurrentScenario.CScenarioPointRegion;
|
|
if (rgn == null) return;
|
|
|
|
var copy = CurrentScenarioNode?.Entity;
|
|
|
|
|
|
MCScenarioEntityOverride entity = new MCScenarioEntityOverride(rgn, copy);
|
|
List<MCExtensionDefSpawnPoint> entpoints = new List<MCExtensionDefSpawnPoint>();
|
|
|
|
if (copy != null)
|
|
{
|
|
if (copy.ScenarioPoints != null)
|
|
{
|
|
entpoints.AddRange(copy.ScenarioPoints);
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
rgn.AddEntity(entity); //add the base entity to the region.
|
|
|
|
|
|
var pos1 = GetSpawnPos(10.0f);
|
|
|
|
var ncopy = new ScenarioNode(CurrentScenario);//copy an empty node to start with, to avoid creating default MyPoint
|
|
var ne = sr.AddNode(ncopy); //add the base entity's display node.
|
|
ne.Entity = entity;
|
|
|
|
ne.SetPosition(pos1);
|
|
|
|
if (entity.ScenarioPoints != null)
|
|
{
|
|
foreach (var cpt in entpoints)
|
|
{
|
|
//TODO: copy entity points....
|
|
//or create some default points!
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
ProjectExplorer?.LoadProjectTree(CurrentProjectFile);
|
|
|
|
ProjectExplorer?.TrySelectScenarioNodeTreeNode(ne);
|
|
|
|
CurrentScenarioNode = ne;
|
|
//LoadScenarioEntityTabPage();
|
|
|
|
|
|
if (WorldForm != null)
|
|
{
|
|
WorldForm.UpdateScenarioGraphics(CurrentScenario, false);
|
|
}
|
|
else
|
|
{
|
|
CurrentScenario.ScenarioRegion.BuildBVH();
|
|
CurrentScenario.ScenarioRegion.BuildVertices(); //for the graphics...
|
|
}
|
|
|
|
}
|
|
public void AddScenarioEntityPoint()
|
|
{
|
|
if (CurrentScenario == null) return;
|
|
|
|
var sr = CurrentScenario.ScenarioRegion;
|
|
if (sr == null) return;
|
|
|
|
var rgn = CurrentScenario.CScenarioPointRegion;
|
|
if (rgn == null) return;
|
|
|
|
var entity = CurrentScenarioNode?.Entity;
|
|
if (entity == null) return;
|
|
|
|
var copy = CurrentScenarioNode?.EntityPoint;
|
|
|
|
var pos1 = GetSpawnPos(10.0f);
|
|
var ori1 = copy?.Orientation ?? Quaternion.Identity;
|
|
|
|
var cn = new ScenarioNode(CurrentScenario);//copy a blank node
|
|
var n = sr.AddNode(cn);
|
|
|
|
var np = new MCExtensionDefSpawnPoint(rgn, copy);
|
|
entity.AddScenarioPoint(np);
|
|
|
|
n.EntityPoint = np;
|
|
n.Entity = entity;
|
|
|
|
n.SetPosition(pos1);
|
|
n.SetOrientation(ori1);
|
|
|
|
|
|
ProjectExplorer?.LoadProjectTree(CurrentProjectFile);
|
|
|
|
ProjectExplorer?.TrySelectScenarioNodeTreeNode(n);
|
|
|
|
CurrentScenarioNode = n;
|
|
//LoadScenarioEntityTabPage();
|
|
//LoadScenarioEntityPointTabPage();
|
|
////LoadScenarioTabPage();
|
|
////LoadScenarioNodeTabPages();
|
|
|
|
|
|
if (WorldForm != null)
|
|
{
|
|
WorldForm.UpdateScenarioGraphics(CurrentScenario, false);
|
|
}
|
|
else
|
|
{
|
|
CurrentScenario.ScenarioRegion.BuildBVH();
|
|
CurrentScenario.ScenarioRegion.BuildVertices(); //for the graphics...
|
|
}
|
|
}
|
|
|
|
public void DeleteScenarioChain()
|
|
{
|
|
if (CurrentScenario == null) return;
|
|
if (CurrentScenarioNode == null) return;
|
|
if (CurrentScenarioNode.ChainingNode == null) return;
|
|
if (CurrentScenarioNode.ChainingNode.Chain == null) return;
|
|
|
|
var chain = CurrentScenarioNode.ChainingNode.Chain;
|
|
|
|
var paths = CurrentScenario.CScenarioPointRegion?.Paths;
|
|
if (paths == null) return;
|
|
|
|
var rgn = CurrentScenario.ScenarioRegion;
|
|
if (rgn == null) return;
|
|
|
|
|
|
if (MessageBox.Show("Are you sure you want to delete this scenario chain?\n" + chain.ToString() + "\n\nThis operation cannot be undone. Continue?", "Confirm delete", MessageBoxButtons.YesNo) != DialogResult.Yes)
|
|
{
|
|
return;
|
|
}
|
|
|
|
bool delpoints = false;
|
|
if (MessageBox.Show("Delete all Scenario Points for this chain as well?", "Confirm delete points", MessageBoxButtons.YesNo) == DialogResult.Yes)
|
|
{
|
|
delpoints = true;
|
|
}
|
|
|
|
|
|
|
|
Dictionary<MCScenarioChainingNode, int> ndict = new Dictionary<MCScenarioChainingNode, int>();
|
|
|
|
var edges = chain.Edges;
|
|
if (edges != null)
|
|
{
|
|
foreach (var edge in edges)
|
|
{
|
|
//paths.RemoveEdge(edge); //removing nodes also removes edges!
|
|
paths.RemoveNode(edge.NodeFrom);
|
|
paths.RemoveNode(edge.NodeTo);
|
|
|
|
ndict[edge.NodeFrom] = 1;
|
|
ndict[edge.NodeTo] = 1;
|
|
}
|
|
}
|
|
|
|
paths.RemoveChain(chain);
|
|
|
|
|
|
|
|
|
|
List<ScenarioNode> delnodes = new List<ScenarioNode>();
|
|
foreach (var node in rgn.Nodes)
|
|
{
|
|
if ((node.ChainingNode != null) && (ndict.ContainsKey(node.ChainingNode)))
|
|
{
|
|
delnodes.Add(node);
|
|
}
|
|
}
|
|
foreach (var delnode in delnodes)
|
|
{
|
|
delnode.ChainingNode = null;//this chaining node has been removed from the region. remove this association.
|
|
if (delpoints)
|
|
{
|
|
rgn.RemoveNode(delnode);
|
|
}
|
|
}
|
|
|
|
|
|
|
|
var cn = CurrentScenarioNode;
|
|
var cs = CurrentScenario;
|
|
|
|
ProjectExplorer?.LoadProjectTree(CurrentProjectFile);
|
|
|
|
if (!delpoints && (cn != null))
|
|
{
|
|
ProjectExplorer?.TrySelectScenarioNodeTreeNode(cn);
|
|
}
|
|
else
|
|
{
|
|
ProjectExplorer?.TrySelectScenarioTreeNode(cs);
|
|
}
|
|
|
|
ClosePanel((EditScenarioNodePanel p) => { return p.Tag == cn; });
|
|
|
|
if (WorldForm != null)
|
|
{
|
|
WorldForm.UpdateScenarioGraphics(cs, false);
|
|
if (delpoints)
|
|
{
|
|
WorldForm.SelectItem(null);
|
|
}
|
|
}
|
|
else if (cs?.ScenarioRegion != null)
|
|
{
|
|
cs.ScenarioRegion.BuildBVH();
|
|
cs.ScenarioRegion.BuildVertices(); //for the graphics...
|
|
}
|
|
}
|
|
public void DeleteScenarioCluster()
|
|
{
|
|
if (CurrentScenario == null) return;
|
|
if (CurrentScenarioNode == null) return;
|
|
if (CurrentScenarioNode.Cluster == null) return;
|
|
|
|
var cluster = CurrentScenarioNode.Cluster;
|
|
|
|
var rgn = CurrentScenario.ScenarioRegion;
|
|
if (rgn == null) return;
|
|
|
|
var crgn = CurrentScenario.CScenarioPointRegion;
|
|
if (crgn == null) return;
|
|
|
|
|
|
if (MessageBox.Show("Are you sure you want to delete this scenario cluster?\n" + cluster.ToString() + "\n\nThis operation cannot be undone. Continue?", "Confirm delete", MessageBoxButtons.YesNo) != DialogResult.Yes)
|
|
{
|
|
return;
|
|
}
|
|
|
|
bool delpoints = false;
|
|
if (MessageBox.Show("Delete all Scenario Points for this cluster as well?", "Confirm delete points", MessageBoxButtons.YesNo) == DialogResult.Yes)
|
|
{
|
|
delpoints = true;
|
|
}
|
|
|
|
|
|
crgn.RemoveCluster(cluster);
|
|
|
|
|
|
|
|
|
|
|
|
Dictionary<MCScenarioPoint, int> ndict = new Dictionary<MCScenarioPoint, int>();
|
|
if (cluster?.Points?.MyPoints != null)
|
|
{
|
|
foreach (var point in cluster.Points.MyPoints)
|
|
{
|
|
ndict[point] = 1;
|
|
}
|
|
}
|
|
List<ScenarioNode> delnodes = new List<ScenarioNode>();
|
|
foreach (var node in rgn.Nodes)
|
|
{
|
|
if ((node.ClusterMyPoint != null) && (ndict.ContainsKey(node.ClusterMyPoint)))
|
|
{
|
|
delnodes.Add(node);
|
|
}
|
|
else if (node.Cluster == cluster)
|
|
{
|
|
delnodes.Add(node);
|
|
}
|
|
}
|
|
foreach (var delnode in delnodes)
|
|
{
|
|
if (!delpoints && (crgn.Points != null) && (delnode.ClusterMyPoint != null))
|
|
{
|
|
var copypt = new MCScenarioPoint(crgn, delnode.ClusterMyPoint);
|
|
crgn.Points.AddMyPoint(copypt);
|
|
delnode.MyPoint = copypt;
|
|
}
|
|
bool iscl = false;
|
|
if ((delnode.Cluster != null) && (delnode.ClusterMyPoint == null) && (delnode.ClusterLoadSavePoint == null))
|
|
{
|
|
iscl = true;
|
|
}
|
|
delnode.Cluster = null;
|
|
delnode.ClusterMyPoint = null;//this cluster point has been removed from the region. remove this association.
|
|
delnode.ClusterLoadSavePoint = null;
|
|
if (delpoints)
|
|
{
|
|
//if ((delnode.ChainingNode == null) && (delnode.EntityPoint == null))
|
|
{
|
|
rgn.RemoveNode(delnode);
|
|
}
|
|
}
|
|
else if (iscl)
|
|
{
|
|
rgn.RemoveNode(delnode); //remove the cluster node itself.
|
|
}
|
|
}
|
|
|
|
|
|
|
|
var cn = CurrentScenarioNode;
|
|
var cs = CurrentScenario;
|
|
|
|
ProjectExplorer?.LoadProjectTree(CurrentProjectFile);
|
|
|
|
if (!delpoints && (cn != null))
|
|
{
|
|
ProjectExplorer?.TrySelectScenarioNodeTreeNode(cn);
|
|
}
|
|
else
|
|
{
|
|
ProjectExplorer?.TrySelectScenarioTreeNode(cs);
|
|
}
|
|
|
|
ClosePanel((EditScenarioNodePanel p) => { return p.Tag == cn; });
|
|
|
|
if (WorldForm != null)
|
|
{
|
|
WorldForm.UpdateScenarioGraphics(cs, false);
|
|
if (delpoints || ((cn != null) && (cn.MyPoint == null)))
|
|
{
|
|
WorldForm.SelectItem(null);
|
|
}
|
|
}
|
|
else if (cs?.ScenarioRegion != null)
|
|
{
|
|
cs.ScenarioRegion.BuildBVH();
|
|
cs.ScenarioRegion.BuildVertices(); //for the graphics...
|
|
}
|
|
|
|
}
|
|
public void DeleteScenarioEntity()
|
|
{
|
|
if (CurrentScenario == null) return;
|
|
if (CurrentScenarioNode == null) return;
|
|
if (CurrentScenarioNode.Entity == null) return;
|
|
|
|
var entity = CurrentScenarioNode.Entity;
|
|
|
|
var rgn = CurrentScenario.ScenarioRegion;
|
|
if (rgn == null) return;
|
|
|
|
var crgn = CurrentScenario.CScenarioPointRegion;
|
|
if (crgn == null) return;
|
|
|
|
|
|
if (MessageBox.Show("Are you sure you want to delete this scenario entity override, and all its override points?\n" + entity.ToString() + "\n\nThis operation cannot be undone. Continue?", "Confirm delete", MessageBoxButtons.YesNo) != DialogResult.Yes)
|
|
{
|
|
return;
|
|
}
|
|
|
|
//bool delpoints = false;
|
|
//if (MessageBox.Show("Delete all Scenario Points for this entity override as well?", "Confirm delete points", MessageBoxButtons.YesNo) == DialogResult.Yes)
|
|
//{
|
|
// delpoints = true;
|
|
//}
|
|
|
|
|
|
crgn.RemoveEntity(entity);
|
|
|
|
|
|
|
|
|
|
|
|
Dictionary<MCExtensionDefSpawnPoint, int> ndict = new Dictionary<MCExtensionDefSpawnPoint, int>();
|
|
if (entity.ScenarioPoints != null)
|
|
{
|
|
foreach (var point in entity.ScenarioPoints)
|
|
{
|
|
ndict[point] = 1;
|
|
}
|
|
}
|
|
List<ScenarioNode> delnodes = new List<ScenarioNode>();
|
|
foreach (var node in rgn.Nodes)
|
|
{
|
|
if ((node.EntityPoint != null) && (ndict.ContainsKey(node.EntityPoint)))
|
|
{
|
|
delnodes.Add(node);
|
|
}
|
|
else if (node.Entity == entity)
|
|
{
|
|
delnodes.Add(node);
|
|
}
|
|
}
|
|
foreach (var delnode in delnodes)
|
|
{
|
|
delnode.Entity = null;
|
|
delnode.EntityPoint = null;//this entity point has been removed from the region. remove this association.
|
|
rgn.RemoveNode(delnode);
|
|
}
|
|
|
|
|
|
|
|
var cn = CurrentScenarioNode;
|
|
var cs = CurrentScenario;
|
|
|
|
ProjectExplorer?.LoadProjectTree(CurrentProjectFile);
|
|
|
|
ProjectExplorer?.TrySelectScenarioTreeNode(cs);
|
|
|
|
ClosePanel((EditScenarioNodePanel p) => { return p.Tag == cn; });
|
|
|
|
if (WorldForm != null)
|
|
{
|
|
WorldForm.UpdateScenarioGraphics(cs, false);
|
|
WorldForm.SelectItem(null);
|
|
}
|
|
else if (cs?.ScenarioRegion != null)
|
|
{
|
|
cs.ScenarioRegion.BuildBVH();
|
|
cs.ScenarioRegion.BuildVertices(); //for the graphics...
|
|
}
|
|
}
|
|
|
|
public void ImportScenarioChain()
|
|
{
|
|
var paths = CurrentScenario?.CScenarioPointRegion?.Paths;
|
|
if (paths == null) return;
|
|
var rgn = CurrentScenario.ScenarioRegion;
|
|
if (rgn == null) return;
|
|
|
|
TextInputForm f = new TextInputForm();
|
|
f.TitleText = "Import scenario chain points";
|
|
f.PromptText = "Input chain points in CSV (or TSV) format. Direction is in radians. NavSpeed is from 0 to 15. NavMode can be either Direct, NavMesh, or Roads. ScenarioType is the name of the scenario type to use.";
|
|
f.MainText = "X, Y, Z, Direction, NavSpeed, NavMode, ScenarioType, ModelSet, Flags";
|
|
if (f.ShowDialog() == DialogResult.Cancel) return;
|
|
|
|
var stypes = Scenarios.ScenarioTypes; //these are loaded by Scenarios.Init
|
|
ScenarioType defaulttype = null;
|
|
if (stypes != null)
|
|
{
|
|
defaulttype = stypes.GetScenarioType(1194480618); //"drive";
|
|
}
|
|
|
|
AmbientModelSet defaultmodelset = null;
|
|
uint defaultflags = 0;
|
|
|
|
ScenarioNode thisnode = null;
|
|
ScenarioNode lastnode = null;
|
|
MCScenarioChainingEdge lastedge = null;
|
|
|
|
var str = f.MainText;
|
|
var lines = str.Split('\n');
|
|
|
|
|
|
if (lines.Length < 2)
|
|
{
|
|
return;//need at least 2 lines (1 point) to work with...
|
|
}
|
|
|
|
|
|
|
|
MCScenarioChain chain = new MCScenarioChain();
|
|
|
|
paths.AddChain(chain);
|
|
|
|
|
|
for (int i = 0; i < lines.Length; i++)
|
|
{
|
|
var line = lines[i];
|
|
var delim = line.Contains(",") ? "," : " ";
|
|
var vals = line.Split(new[] { delim }, StringSplitOptions.RemoveEmptyEntries);
|
|
if (vals.Length < 3) continue;
|
|
if (vals[0].StartsWith("X")) continue;
|
|
Vector3 pos = Vector3.Zero;
|
|
float dir = 0;
|
|
var action = Unk_3609807418.Move;
|
|
var navMode = Unk_3971773454.Direct;
|
|
var navSpeed = Unk_941086046.Unk_00_3279574318;
|
|
var stype = defaulttype;
|
|
var modelset = defaultmodelset;
|
|
var flags = defaultflags;
|
|
var ok = true;
|
|
ok = ok && FloatUtil.TryParse(vals[0].Trim(), out pos.X);
|
|
ok = ok && FloatUtil.TryParse(vals[1].Trim(), out pos.Y);
|
|
ok = ok && FloatUtil.TryParse(vals[2].Trim(), out pos.Z);
|
|
if (vals.Length > 3)
|
|
{
|
|
ok = ok && FloatUtil.TryParse(vals[3].Trim(), out dir);
|
|
while (dir > Math.PI) dir -= 2.0f * (float)Math.PI;
|
|
while (dir < -Math.PI) dir += 2.0f * (float)Math.PI;
|
|
}
|
|
if (vals.Length > 4)
|
|
{
|
|
byte nsb = 0;
|
|
byte.TryParse(vals[4].Trim(), out nsb);
|
|
if (nsb > 15) nsb = 15;
|
|
navSpeed = (Unk_941086046)nsb;
|
|
}
|
|
if (vals.Length > 5)
|
|
{
|
|
switch (vals[5].Trim())
|
|
{
|
|
case "Direct": navMode = Unk_3971773454.Direct; break;
|
|
case "NavMesh": navMode = Unk_3971773454.NavMesh; break;
|
|
case "Roads": navMode = Unk_3971773454.Roads; break;
|
|
}
|
|
}
|
|
if (vals.Length > 6)
|
|
{
|
|
var sthash = JenkHash.GenHash(vals[6].Trim().ToLowerInvariant());
|
|
stype = stypes?.GetScenarioType(sthash) ?? defaulttype;
|
|
}
|
|
if (vals.Length > 7)
|
|
{
|
|
var mshash = JenkHash.GenHash(vals[7].Trim().ToLowerInvariant());
|
|
modelset = stypes?.GetPedModelSet(mshash) ?? null;
|
|
if (modelset == null) modelset = stypes?.GetVehicleModelSet(mshash) ?? null;
|
|
}
|
|
if (vals.Length > 8)
|
|
{
|
|
if (!uint.TryParse(vals[8].Trim(), out flags)) flags = defaultflags;
|
|
}
|
|
|
|
if (!ok) continue;
|
|
|
|
|
|
|
|
thisnode = rgn.AddNode();
|
|
|
|
thisnode.MyPoint.Direction = dir;
|
|
thisnode.MyPoint.Type = stype;
|
|
thisnode.MyPoint.ModelSet = modelset;
|
|
thisnode.MyPoint.Flags = (Unk_700327466)flags;
|
|
|
|
thisnode.ChainingNode = new MCScenarioChainingNode();
|
|
thisnode.ChainingNode.ScenarioNode = thisnode;
|
|
thisnode.ChainingNode.Chain = chain;
|
|
thisnode.ChainingNode.Type = stype;
|
|
thisnode.ChainingNode.TypeHash = stype?.NameHash ?? 0;
|
|
thisnode.ChainingNode.NotLast = (i < (lines.Length - 1));
|
|
thisnode.ChainingNode.NotFirst = (lastnode != null);
|
|
|
|
thisnode.SetPosition(pos);
|
|
thisnode.Orientation = thisnode.MyPoint.Orientation;
|
|
|
|
paths.AddNode(thisnode.ChainingNode);
|
|
|
|
|
|
if (lastnode != null)
|
|
{
|
|
var edge = new MCScenarioChainingEdge();
|
|
|
|
edge.NodeFrom = lastnode.ChainingNode;
|
|
edge.NodeTo = thisnode.ChainingNode;
|
|
edge.NodeIndexFrom = (ushort)lastnode.ChainingNode.NodeIndex;
|
|
edge.NodeIndexTo = (ushort)thisnode.ChainingNode.NodeIndex;
|
|
|
|
edge.Action = action;
|
|
edge.NavMode = navMode;
|
|
edge.NavSpeed = navSpeed;
|
|
|
|
paths.AddEdge(edge);
|
|
chain.AddEdge(edge);
|
|
|
|
lastedge = edge;
|
|
}
|
|
|
|
|
|
lastnode = thisnode;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
LoadProjectTree();
|
|
|
|
if (lastnode != null)
|
|
{
|
|
ProjectExplorer?.TrySelectScenarioNodeTreeNode(lastnode);
|
|
CurrentScenarioNode = lastnode;
|
|
}
|
|
|
|
//CurrentScenarioChainEdge = lastedge;
|
|
//LoadScenarioChainTabPage();
|
|
//LoadScenarioTabPage();
|
|
//LoadScenarioNodeTabPages();
|
|
|
|
|
|
if (WorldForm != null)
|
|
{
|
|
WorldForm.UpdateScenarioGraphics(CurrentScenario, false);
|
|
}
|
|
else
|
|
{
|
|
CurrentScenario.ScenarioRegion.BuildBVH();
|
|
CurrentScenario.ScenarioRegion.BuildVertices(); //for the graphics...
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
public void GetVisibleYmaps(Camera camera, Dictionary<MetaHash, YmapFile> ymaps)
|
|
{
|
|
if (hidegtavmap)
|
|
{
|
|
ymaps.Clear(); //remove all the gtav ymaps.
|
|
}
|
|
|
|
if (renderitems && (CurrentProjectFile != null))
|
|
{
|
|
lock (projectsyncroot)
|
|
{
|
|
for (int i = 0; i < CurrentProjectFile.YmapFiles.Count; i++)
|
|
{
|
|
var ymap = CurrentProjectFile.YmapFiles[i];
|
|
if (ymap.Loaded)
|
|
{
|
|
ymaps[ymap._CMapData.name] = ymap;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
public void GetVisibleCollisionMeshes(Camera camera, List<BoundsStoreItem> items)
|
|
{
|
|
if (hidegtavmap)
|
|
{
|
|
items.Clear();
|
|
}
|
|
}
|
|
public void GetVisibleWaterQuads(Camera camera, List<WaterQuad> quads)
|
|
{
|
|
if (hidegtavmap)
|
|
{
|
|
quads.Clear();
|
|
}
|
|
}
|
|
public void GetVisibleYnds(Camera camera, List<YndFile> ynds)
|
|
{
|
|
if (hidegtavmap)
|
|
{
|
|
ynds.Clear();
|
|
}
|
|
|
|
if (CurrentProjectFile == null) return;
|
|
|
|
lock (projectsyncroot)
|
|
{
|
|
visibleynds.Clear();
|
|
for (int i = 0; i < ynds.Count; i++)
|
|
{
|
|
var ynd = ynds[i];
|
|
visibleynds[ynd.AreaID] = ynd;
|
|
}
|
|
|
|
for (int i = 0; i < CurrentProjectFile.YndFiles.Count; i++)
|
|
{
|
|
var ynd = CurrentProjectFile.YndFiles[i];
|
|
if (ynd.Loaded)
|
|
{
|
|
visibleynds[ynd.AreaID] = ynd;
|
|
}
|
|
}
|
|
|
|
ynds.Clear();
|
|
foreach (var ynd in visibleynds.Values)
|
|
{
|
|
ynds.Add(ynd);
|
|
}
|
|
}
|
|
|
|
}
|
|
public void GetVisibleYnvs(Camera camera, List<YnvFile> ynvs)
|
|
{
|
|
if (hidegtavmap)
|
|
{
|
|
ynvs.Clear();
|
|
}
|
|
|
|
if (CurrentProjectFile == null) return;
|
|
|
|
lock (projectsyncroot)
|
|
{
|
|
visibleynvs.Clear();
|
|
for (int i = 0; i < ynvs.Count; i++)
|
|
{
|
|
var ynv = ynvs[i];
|
|
visibleynvs[ynv.AreaID] = ynv;
|
|
}
|
|
|
|
for (int i = 0; i < CurrentProjectFile.YnvFiles.Count; i++)
|
|
{
|
|
var ynv = CurrentProjectFile.YnvFiles[i];
|
|
if (ynv.Loaded)
|
|
{
|
|
visibleynvs[ynv.AreaID] = ynv;
|
|
}
|
|
}
|
|
|
|
ynvs.Clear();
|
|
foreach (var ynv in visibleynvs.Values)
|
|
{
|
|
ynvs.Add(ynv);
|
|
}
|
|
}
|
|
|
|
}
|
|
public void GetVisibleTrainTracks(Camera camera, List<TrainTrack> tracks)
|
|
{
|
|
if (hidegtavmap)
|
|
{
|
|
tracks.Clear();
|
|
}
|
|
|
|
|
|
if (CurrentProjectFile == null) return;
|
|
|
|
lock (projectsyncroot)
|
|
{
|
|
visibletrains.Clear();
|
|
for (int i = 0; i < tracks.Count; i++)
|
|
{
|
|
var track = tracks[i];
|
|
visibletrains[track.Name] = track;
|
|
}
|
|
|
|
for (int i = 0; i < CurrentProjectFile.TrainsFiles.Count; i++)
|
|
{
|
|
var track = CurrentProjectFile.TrainsFiles[i];
|
|
if (track.Loaded)
|
|
{
|
|
visibletrains[track.Name] = track;
|
|
}
|
|
}
|
|
|
|
tracks.Clear();
|
|
foreach (var track in visibletrains.Values)
|
|
{
|
|
tracks.Add(track);
|
|
}
|
|
}
|
|
|
|
}
|
|
public void GetVisibleScenarios(Camera camera, List<YmtFile> ymts)
|
|
{
|
|
if (hidegtavmap)
|
|
{
|
|
ymts.Clear();
|
|
}
|
|
|
|
|
|
if (CurrentProjectFile == null) return;
|
|
|
|
lock (projectsyncroot)
|
|
{
|
|
visiblescenarios.Clear();
|
|
for (int i = 0; i < ymts.Count; i++)
|
|
{
|
|
var ymt = ymts[i];
|
|
visiblescenarios[ymt.Name] = ymt;
|
|
}
|
|
|
|
for (int i = 0; i < CurrentProjectFile.ScenarioFiles.Count; i++)
|
|
{
|
|
var scenario = CurrentProjectFile.ScenarioFiles[i];
|
|
if (scenario.Loaded)
|
|
{
|
|
visiblescenarios[scenario.Name] = scenario;
|
|
}
|
|
}
|
|
|
|
ymts.Clear();
|
|
foreach (var ymt in visiblescenarios.Values)
|
|
{
|
|
ymts.Add(ymt);
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
|
|
public void OnWorldSelectionChanged(MapSelection sel)
|
|
{
|
|
try
|
|
{
|
|
if (InvokeRequired)
|
|
{
|
|
BeginInvoke(new Action(() => { OnWorldSelectionChanged(sel); }));
|
|
}
|
|
else
|
|
{
|
|
var ent = sel.EntityDef;
|
|
var cargen = sel.CarGenerator;
|
|
var grassbatch = sel.GrassBatch;
|
|
var pathnode = sel.PathNode;
|
|
var pathlink = sel.PathLink;
|
|
var navpoly = sel.NavPoly;
|
|
var trainnode = sel.TrainTrackNode;
|
|
var scenariond = sel.ScenarioNode;
|
|
var scenarioedge = sel.ScenarioEdge;
|
|
YmapFile ymap = ent?.Ymap ?? cargen?.Ymap ?? grassbatch?.Ymap;
|
|
YndFile ynd = pathnode?.Ynd;
|
|
YnvFile ynv = navpoly?.Ynv;
|
|
TrainTrack traintrack = trainnode?.Track;
|
|
YmtFile scenario = scenariond?.Ymt ?? scenarioedge?.Region?.Ymt;
|
|
bool showcurrent = false;
|
|
|
|
if (YmapExistsInProject(ymap))
|
|
{
|
|
if (ent != CurrentEntity)
|
|
{
|
|
ProjectExplorer?.TrySelectEntityTreeNode(ent);
|
|
}
|
|
if (cargen != CurrentCarGen)
|
|
{
|
|
ProjectExplorer?.TrySelectCarGenTreeNode(cargen);
|
|
}
|
|
}
|
|
else if (YndExistsInProject(ynd))
|
|
{
|
|
if (pathnode != CurrentPathNode)
|
|
{
|
|
ProjectExplorer?.TrySelectPathNodeTreeNode(pathnode);
|
|
}
|
|
}
|
|
else if (YnvExistsInProject(ynv))
|
|
{
|
|
if (navpoly != CurrentNavPoly)
|
|
{
|
|
ProjectExplorer?.TrySelectNavPolyTreeNode(navpoly);
|
|
}
|
|
}
|
|
else if (TrainTrackExistsInProject(traintrack))
|
|
{
|
|
if (trainnode != CurrentTrainNode)
|
|
{
|
|
ProjectExplorer?.TrySelectTrainNodeTreeNode(trainnode);
|
|
}
|
|
}
|
|
else if (ScenarioExistsInProject(scenario))
|
|
{
|
|
if ((scenariond != null) && (scenariond != CurrentScenarioNode))
|
|
{
|
|
ProjectExplorer?.TrySelectScenarioNodeTreeNode(scenariond);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ProjectExplorer?.DeselectNode();
|
|
|
|
showcurrent = true;
|
|
}
|
|
|
|
CurrentYmapFile = ymap;
|
|
CurrentYtypFile = null;//TODO: interiors!
|
|
CurrentEntity = ent;
|
|
CurrentCarGen = cargen;
|
|
CurrentGrassBatch = grassbatch;
|
|
CurrentYndFile = ynd;
|
|
CurrentPathNode = pathnode;
|
|
CurrentPathLink = pathlink;
|
|
CurrentYnvFile = ynv;
|
|
CurrentNavPoly = navpoly;
|
|
CurrentTrainTrack = traintrack;
|
|
CurrentTrainNode = trainnode;
|
|
CurrentScenario = scenario;
|
|
CurrentScenarioNode = scenariond;
|
|
CurrentScenarioChainEdge = scenarioedge;
|
|
RefreshUI();
|
|
if (showcurrent)
|
|
{
|
|
ShowProjectItemInProcess = true;
|
|
ShowCurrentProjectItem(false);
|
|
ShowProjectItemInProcess = false;
|
|
}
|
|
}
|
|
}
|
|
catch { }
|
|
}
|
|
public void OnWorldSelectionModified(MapSelection sel, List<MapSelection> items)
|
|
{
|
|
if (sel.MultipleSelection)
|
|
{
|
|
//TODO!!
|
|
}
|
|
else if (sel.EntityDef != null)
|
|
{
|
|
OnWorldEntityModified(sel.EntityDef);
|
|
}
|
|
else if (sel.CarGenerator != null)
|
|
{
|
|
OnWorldCarGenModified(sel.CarGenerator);
|
|
}
|
|
else if (sel.PathNode != null)
|
|
{
|
|
OnWorldPathNodeModified(sel.PathNode, sel.PathLink);
|
|
}
|
|
else if (sel.NavPoly != null)
|
|
{
|
|
OnWorldNavPolyModified(sel.NavPoly);
|
|
}
|
|
else if (sel.TrainTrackNode != null)
|
|
{
|
|
OnWorldTrainNodeModified(sel.TrainTrackNode);
|
|
}
|
|
else if (sel.ScenarioNode != null)
|
|
{
|
|
OnWorldScenarioNodeModified(sel.ScenarioNode);
|
|
}
|
|
}
|
|
|
|
private void OnWorldEntityModified(YmapEntityDef ent)
|
|
{
|
|
try
|
|
{
|
|
if (InvokeRequired)
|
|
{
|
|
BeginInvoke(new Action(() => { OnWorldEntityModified(ent); }));
|
|
}
|
|
else
|
|
{
|
|
if ((ent.Ymap == null) || (ent.MloParent != null))
|
|
{
|
|
return;//TODO: properly handle interior entities!
|
|
}
|
|
|
|
if (CurrentProjectFile == null)
|
|
{
|
|
NewProject();
|
|
}
|
|
|
|
if (!YmapExistsInProject(ent.Ymap))
|
|
{
|
|
ent.Ymap.HasChanged = true;
|
|
AddYmapToProject(ent.Ymap);
|
|
ProjectExplorer?.TrySelectEntityTreeNode(ent);
|
|
}
|
|
|
|
if (ent != CurrentEntity)
|
|
{
|
|
CurrentEntity = ent;
|
|
ProjectExplorer?.TrySelectEntityTreeNode(ent);
|
|
}
|
|
|
|
if (ent == CurrentEntity)
|
|
{
|
|
ShowEditYmapEntityPanel(false);
|
|
|
|
if (ent.Ymap != null)
|
|
{
|
|
SetYmapHasChanged(true);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
catch { }
|
|
}
|
|
private void OnWorldCarGenModified(YmapCarGen cargen)
|
|
{
|
|
try
|
|
{
|
|
if (InvokeRequired)
|
|
{
|
|
BeginInvoke(new Action(() => { OnWorldCarGenModified(cargen); }));
|
|
}
|
|
else
|
|
{
|
|
if (cargen?.Ymap == null) return;
|
|
|
|
if (CurrentProjectFile == null)
|
|
{
|
|
NewProject();
|
|
}
|
|
|
|
if (!YmapExistsInProject(cargen.Ymap))
|
|
{
|
|
cargen.Ymap.HasChanged = true;
|
|
AddYmapToProject(cargen.Ymap);
|
|
ProjectExplorer?.TrySelectCarGenTreeNode(cargen);
|
|
}
|
|
|
|
if (cargen != CurrentCarGen)
|
|
{
|
|
CurrentCarGen = cargen;
|
|
ProjectExplorer?.TrySelectCarGenTreeNode(cargen);
|
|
}
|
|
|
|
if (cargen == CurrentCarGen)
|
|
{
|
|
ShowEditYmapCarGenPanel(false);
|
|
|
|
ProjectExplorer?.UpdateCarGenTreeNode(cargen);
|
|
|
|
if (cargen.Ymap != null)
|
|
{
|
|
SetYmapHasChanged(true);
|
|
}
|
|
}
|
|
|
|
}
|
|
}
|
|
catch { }
|
|
}
|
|
private void OnWorldPathNodeModified(YndNode node, YndLink link)
|
|
{
|
|
try
|
|
{
|
|
if (InvokeRequired)
|
|
{
|
|
BeginInvoke(new Action(() => { OnWorldPathNodeModified(node, link); }));
|
|
}
|
|
else
|
|
{
|
|
if (node?.Ynd == null) return;
|
|
|
|
if (CurrentProjectFile == null)
|
|
{
|
|
NewProject();
|
|
}
|
|
|
|
if (!YndExistsInProject(node.Ynd))
|
|
{
|
|
node.Ynd.HasChanged = true;
|
|
AddYndToProject(node.Ynd);
|
|
ProjectExplorer?.TrySelectPathNodeTreeNode(node);
|
|
}
|
|
|
|
if (node != CurrentPathNode)
|
|
{
|
|
CurrentPathNode = node;
|
|
ProjectExplorer?.TrySelectPathNodeTreeNode(node);
|
|
}
|
|
|
|
//////if (link != CurrentPathLink)
|
|
//////{
|
|
////// CurrentPathLink = link;
|
|
////// ShowEditYndLinkPanel(false);
|
|
//////}
|
|
|
|
if (node == CurrentPathNode)
|
|
{
|
|
//////ShowEditYndPanel(false);
|
|
ShowEditYndNodePanel(false);
|
|
|
|
//////UpdatePathNodeTreeNode(node);
|
|
|
|
if (node.Ynd != null)
|
|
{
|
|
SetYndHasChanged(true);
|
|
}
|
|
}
|
|
|
|
}
|
|
}
|
|
catch { }
|
|
}
|
|
private void OnWorldNavPolyModified(YnvPoly poly)
|
|
{
|
|
try
|
|
{
|
|
if (InvokeRequired)
|
|
{
|
|
BeginInvoke(new Action(() => { OnWorldNavPolyModified(poly); }));
|
|
}
|
|
else
|
|
{
|
|
if (poly?.Ynv == null) return;
|
|
|
|
if (CurrentProjectFile == null)
|
|
{
|
|
NewProject();
|
|
}
|
|
|
|
if (!YnvExistsInProject(poly.Ynv))
|
|
{
|
|
poly.Ynv.HasChanged = true;
|
|
AddYnvToProject(poly.Ynv);
|
|
ProjectExplorer?.TrySelectNavPolyTreeNode(poly);
|
|
}
|
|
|
|
if (poly != CurrentNavPoly)
|
|
{
|
|
CurrentNavPoly = poly;
|
|
ProjectExplorer?.TrySelectNavPolyTreeNode(poly);
|
|
}
|
|
|
|
if (poly == CurrentNavPoly)
|
|
{
|
|
ShowEditYnvPolyPanel(false);
|
|
|
|
//////UpdateNavPolyTreeNode(poly);
|
|
|
|
if (poly.Ynv != null)
|
|
{
|
|
SetYnvHasChanged(true);
|
|
}
|
|
}
|
|
|
|
}
|
|
}
|
|
catch { }
|
|
}
|
|
private void OnWorldTrainNodeModified(TrainTrackNode node)
|
|
{
|
|
try
|
|
{
|
|
if (InvokeRequired)
|
|
{
|
|
BeginInvoke(new Action(() => { OnWorldTrainNodeModified(node); }));
|
|
}
|
|
else
|
|
{
|
|
if (node?.Track == null) return;
|
|
|
|
if (CurrentProjectFile == null)
|
|
{
|
|
NewProject();
|
|
}
|
|
|
|
if (!TrainTrackExistsInProject(node.Track))
|
|
{
|
|
node.Track.HasChanged = true;
|
|
AddTrainTrackToProject(node.Track);
|
|
ProjectExplorer?.TrySelectTrainNodeTreeNode(node);
|
|
}
|
|
|
|
if (node != CurrentTrainNode)
|
|
{
|
|
CurrentTrainNode = node;
|
|
ProjectExplorer?.TrySelectTrainNodeTreeNode(node);
|
|
}
|
|
|
|
if (node == CurrentTrainNode)
|
|
{
|
|
ShowEditTrainNodePanel(false);
|
|
|
|
if (node.Track != null)
|
|
{
|
|
SetTrainTrackHasChanged(true);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
catch { }
|
|
}
|
|
private void OnWorldScenarioNodeModified(ScenarioNode node)
|
|
{
|
|
try
|
|
{
|
|
if (InvokeRequired)
|
|
{
|
|
BeginInvoke(new Action(() => { OnWorldScenarioNodeModified(node); }));
|
|
}
|
|
else
|
|
{
|
|
if (node?.Ymt == null) return;
|
|
|
|
if (CurrentProjectFile == null)
|
|
{
|
|
NewProject();
|
|
}
|
|
|
|
if (!ScenarioExistsInProject(node.Ymt))
|
|
{
|
|
node.Ymt.HasChanged = true;
|
|
AddScenarioToProject(node.Ymt);
|
|
ProjectExplorer?.TrySelectScenarioNodeTreeNode(node);
|
|
}
|
|
|
|
if (node != CurrentScenarioNode)
|
|
{
|
|
CurrentScenarioNode = node;
|
|
ProjectExplorer?.TrySelectScenarioNodeTreeNode(node);
|
|
}
|
|
|
|
if (node == CurrentScenarioNode)
|
|
{
|
|
//ShowEditScenarioPanel(false);
|
|
ShowEditScenarioNodePanel(false);
|
|
|
|
if (node?.Ymt != null)
|
|
{
|
|
SetScenarioHasChanged(true);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
catch { }
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
public Vector3 GetSpawnPos(float dist)
|
|
{
|
|
Vector3 pos = Vector3.Zero;
|
|
if (WorldForm != null)
|
|
{
|
|
Vector3 campos = WorldForm.GetCameraPosition();
|
|
Vector3 camdir = WorldForm.GetCameraViewDir();
|
|
pos = campos + camdir * dist;
|
|
}
|
|
return pos;
|
|
}
|
|
|
|
|
|
|
|
public void SetProjectHasChanged(bool changed)
|
|
{
|
|
if (CurrentProjectFile == null) return;
|
|
|
|
CurrentProjectFile.HasChanged = changed;
|
|
|
|
ProjectExplorer?.SetProjectHasChanged(changed);
|
|
|
|
UpdateFormTitleText();
|
|
}
|
|
public void SetYmapHasChanged(bool changed)
|
|
{
|
|
if (CurrentYmapFile == null) return;
|
|
|
|
bool changechange = changed != CurrentYmapFile.HasChanged;
|
|
if (!changechange) return;
|
|
|
|
CurrentYmapFile.HasChanged = changed;
|
|
|
|
ProjectExplorer?.SetYmapHasChanged(CurrentYmapFile, changed);
|
|
|
|
PromoteIfPreviewPanelActive();
|
|
}
|
|
public void SetYtypHasChanged(bool changed)
|
|
{
|
|
if (CurrentYtypFile == null) return;
|
|
|
|
bool changechange = changed != CurrentYtypFile.HasChanged;
|
|
if (!changechange) return;
|
|
|
|
CurrentYtypFile.HasChanged = changed;
|
|
|
|
ProjectExplorer?.SetYtypHasChanged(CurrentYtypFile, changed);
|
|
|
|
PromoteIfPreviewPanelActive();
|
|
}
|
|
public void SetYndHasChanged(bool changed)
|
|
{
|
|
if (CurrentYndFile == null) return;
|
|
|
|
bool changechange = changed != CurrentYndFile.HasChanged;
|
|
if (!changechange) return;
|
|
|
|
CurrentYndFile.HasChanged = changed;
|
|
|
|
ProjectExplorer?.SetYndHasChanged(CurrentYndFile, changed);
|
|
|
|
PromoteIfPreviewPanelActive();
|
|
}
|
|
public void SetYnvHasChanged(bool changed)
|
|
{
|
|
if (CurrentYnvFile == null) return;
|
|
|
|
bool changechange = changed != CurrentYnvFile.HasChanged;
|
|
if (!changechange) return;
|
|
|
|
CurrentYnvFile.HasChanged = changed;
|
|
|
|
ProjectExplorer?.SetYnvHasChanged(CurrentYnvFile, changed);
|
|
|
|
PromoteIfPreviewPanelActive();
|
|
}
|
|
public void SetTrainTrackHasChanged(bool changed)
|
|
{
|
|
if (CurrentTrainTrack == null) return;
|
|
|
|
bool changechange = changed != CurrentTrainTrack.HasChanged;
|
|
if (!changechange) return;
|
|
|
|
CurrentTrainTrack.HasChanged = changed;
|
|
|
|
ProjectExplorer?.SetTrainTrackHasChanged(CurrentTrainTrack, changed);
|
|
|
|
PromoteIfPreviewPanelActive();
|
|
}
|
|
public void SetScenarioHasChanged(bool changed)
|
|
{
|
|
if (CurrentScenario == null) return;
|
|
|
|
bool changechange = changed != CurrentScenario.HasChanged;
|
|
if (!changechange) return;
|
|
|
|
CurrentScenario.HasChanged = changed;
|
|
|
|
ProjectExplorer?.SetScenarioHasChanged(CurrentScenario, changed);
|
|
|
|
PromoteIfPreviewPanelActive();
|
|
}
|
|
|
|
|
|
public RpfFileEntry FindParentYmapEntry(uint hash)
|
|
{
|
|
if (CurrentProjectFile != null)
|
|
{
|
|
foreach (var ymap in CurrentProjectFile.YmapFiles)
|
|
{
|
|
if ((ymap._CMapData.name.Hash == hash) || (JenkHash.GenHash(Path.GetFileNameWithoutExtension(ymap.Name)) == hash))
|
|
{
|
|
return ymap.RpfFileEntry;
|
|
}
|
|
}
|
|
}
|
|
|
|
if ((GameFileCache != null) && (GameFileCache.IsInited))
|
|
{
|
|
return GameFileCache.GetYmapEntry(hash);
|
|
}
|
|
|
|
return null;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
//######## Private methods
|
|
|
|
private void LoadYmapFromFile(YmapFile ymap, string filename)
|
|
{
|
|
byte[] data = File.ReadAllBytes(filename);
|
|
|
|
ymap.Load(data);
|
|
|
|
GameFileCache.InitYmapEntityArchetypes(ymap); //this needs to be done after calling YmapFile.Load()
|
|
}
|
|
private void LoadYtypFromFile(YtypFile ytyp, string filename)
|
|
{
|
|
byte[] data = File.ReadAllBytes(filename);
|
|
|
|
ytyp.Load(data);
|
|
}
|
|
private void LoadYndFromFile(YndFile ynd, string filename)
|
|
{
|
|
byte[] data = File.ReadAllBytes(filename);
|
|
|
|
ynd.Load(data);
|
|
|
|
if (WorldForm != null)
|
|
{
|
|
WorldForm.UpdatePathYndGraphics(ynd, true); //links don't get drawn until something changes otherwise
|
|
//note: this is actually necessary to properly populate junctions data........
|
|
}
|
|
}
|
|
private void LoadYnvFromFile(YnvFile ynv, string filename)//TODO!
|
|
{
|
|
}
|
|
private void LoadTrainTrackFromFile(TrainTrack track, string filename)
|
|
{
|
|
byte[] data = File.ReadAllBytes(filename);
|
|
|
|
string fname = new FileInfo(filename).Name;
|
|
|
|
track.Load(data);
|
|
track.Name = fname;
|
|
track.FilePath = filename;
|
|
track.RpfFileEntry.Name = fname;
|
|
track.RpfFileEntry.NameLower = fname.ToLowerInvariant();
|
|
|
|
if (WorldForm != null)
|
|
{
|
|
WorldForm.UpdateTrainTrackGraphics(track, true); //links don't get drawn until something changes otherwise
|
|
}
|
|
}
|
|
private void LoadScenarioFromFile(YmtFile ymt, string filename)
|
|
{
|
|
byte[] data = File.ReadAllBytes(filename);
|
|
|
|
ymt.LoadRSC(data);
|
|
}
|
|
|
|
|
|
|
|
private void LoadProjectUI()
|
|
{
|
|
RefreshProjectUI();
|
|
UpdateFormTitleText();
|
|
LoadProjectTree();
|
|
RefreshUI();
|
|
}
|
|
private void LoadProjectTree()
|
|
{
|
|
ProjectExplorer?.LoadProjectTree(CurrentProjectFile);
|
|
}
|
|
|
|
|
|
private void UpdateFormTitleText()
|
|
{
|
|
if (CurrentProjectFile == null)
|
|
{
|
|
Text = "Project - CodeWalker by dexyfex";
|
|
}
|
|
else
|
|
{
|
|
Text = CurrentProjectFile.Name + " - CodeWalker by dexyfex";
|
|
}
|
|
}
|
|
|
|
private void RefreshProjectUI()
|
|
{
|
|
bool enable = (CurrentProjectFile != null);
|
|
FileCloseProjectMenu.Enabled = enable;
|
|
FileSaveProjectMenu.Enabled = enable;
|
|
FileSaveProjectAsMenu.Enabled = enable;
|
|
}
|
|
private void RefreshUI()
|
|
{
|
|
RefreshYmapUI();
|
|
RefreshEntityUI();
|
|
RefreshCarGenUI();
|
|
RefreshYtypUI();
|
|
RefreshYndUI();
|
|
RefreshYnvUI();
|
|
RefreshTrainTrackUI();
|
|
RefreshScenarioUI();
|
|
SetCurrentSaveItem();
|
|
//ShowEditYmapPanel(false);
|
|
//ShowEditYmapEntityPanel(false);
|
|
//ShowEditYmapCarGenPanel(false);
|
|
//ShowEditYtypPanel(false);
|
|
//ShowEditYndPanel(false);
|
|
//ShowEditYnvPanel(false);
|
|
//ShowEditYndNodePanel(false);
|
|
//ShowEditTrainTrackPanel(false);
|
|
//ShowEditTrainNodePanel(false);
|
|
//ShowEditScenarioPanel(false);
|
|
//ShowEditScenarioNodePanel(false);
|
|
}
|
|
private void RefreshYmapUI()
|
|
{
|
|
bool enable = (CurrentYmapFile != null);
|
|
bool inproj = YmapExistsInProject(CurrentYmapFile);
|
|
|
|
YmapNewEntityMenu.Enabled = enable && inproj;
|
|
YmapNewCarGenMenu.Enabled = enable && inproj;
|
|
|
|
if (CurrentYmapFile != null)
|
|
{
|
|
YmapNameMenu.Text = "(" + CurrentYmapFile.Name + ")";
|
|
}
|
|
else
|
|
{
|
|
YmapNameMenu.Text = "(No .ymap file selected)";
|
|
}
|
|
|
|
YmapAddToProjectMenu.Enabled = enable && !inproj;
|
|
YmapRemoveFromProjectMenu.Enabled = inproj;
|
|
YmapMenu.Visible = enable;
|
|
|
|
if (WorldForm != null)
|
|
{
|
|
WorldForm.EnableYmapUI(enable, CurrentYmapFile?.Name ?? "");
|
|
}
|
|
}
|
|
private void RefreshEntityUI()
|
|
{
|
|
//bool enable = (CurrentEntity != null);
|
|
//bool isinproj = false;
|
|
|
|
//if (CurrentEntity != null)
|
|
//{
|
|
// isinproj = YmapExistsInProject(CurrentEntity.Ymap);
|
|
//}
|
|
|
|
//EntityAddToProjectButton.Enabled = !isinproj;
|
|
//EntityDeleteButton.Enabled = isinproj;
|
|
}
|
|
private void RefreshCarGenUI()
|
|
{
|
|
//bool enable = (CurrentCarGen != null);
|
|
//bool isinproj = false;
|
|
|
|
//if (CurrentCarGen != null)
|
|
//{
|
|
// isinproj = YmapExistsInProject(CurrentCarGen.Ymap);
|
|
//}
|
|
|
|
//CarAddToProjectButton.Enabled = !isinproj;
|
|
//CarDeleteButton.Enabled = isinproj;
|
|
}
|
|
private void RefreshYtypUI()
|
|
{
|
|
bool enable = (CurrentYtypFile != null);
|
|
bool inproj = YtypExistsInProject(CurrentYtypFile);
|
|
|
|
YtypNewArchetypeMenu.Enabled = enable && inproj;
|
|
|
|
if (CurrentYtypFile != null)
|
|
{
|
|
YtypNameMenu.Text = "(" + CurrentYtypFile.Name + ")";
|
|
}
|
|
else
|
|
{
|
|
YtypNameMenu.Text = "(No .ytyp file selected)";
|
|
}
|
|
|
|
YtypAddToProjectMenu.Enabled = enable && !inproj;
|
|
YtypRemoveFromProjectMenu.Enabled = inproj;
|
|
YtypMenu.Visible = enable;
|
|
|
|
if (WorldForm != null)
|
|
{
|
|
//WorldForm.EnableYtypUI(enable, CurrentYtypFile?.Name ?? "");
|
|
}
|
|
}
|
|
private void RefreshYndUI()
|
|
{
|
|
bool enable = (CurrentYndFile != null);
|
|
bool inproj = YndExistsInProject(CurrentYndFile);
|
|
|
|
YndNewNodeMenu.Enabled = enable && inproj;
|
|
|
|
if (CurrentYndFile != null)
|
|
{
|
|
YndNameMenu.Text = "(" + CurrentYndFile.Name + ")";
|
|
}
|
|
else
|
|
{
|
|
YndNameMenu.Text = "(No .ynd file selected)";
|
|
}
|
|
|
|
YndAddToProjectMenu.Enabled = enable && !inproj;
|
|
YndRemoveFromProjectMenu.Enabled = inproj;
|
|
YndMenu.Visible = enable;
|
|
|
|
if (WorldForm != null)
|
|
{
|
|
WorldForm.EnableYndUI(enable, CurrentYndFile?.Name ?? "");
|
|
}
|
|
}
|
|
private void RefreshYnvUI()
|
|
{
|
|
bool enable = (CurrentYnvFile != null);
|
|
bool inproj = YnvExistsInProject(CurrentYnvFile);
|
|
|
|
YnvNewPolygonMenu.Enabled = enable && inproj;
|
|
|
|
if (CurrentYnvFile != null)
|
|
{
|
|
YnvNameMenu.Text = "(" + CurrentYnvFile.Name + ")";
|
|
}
|
|
else
|
|
{
|
|
YnvNameMenu.Text = "(No .ynv file selected)";
|
|
}
|
|
|
|
YnvAddToProjectMenu.Enabled = enable && !inproj;
|
|
YnvRemoveFromProjectMenu.Enabled = inproj;
|
|
YnvMenu.Visible = enable;
|
|
|
|
if (WorldForm != null)
|
|
{
|
|
WorldForm.EnableYnvUI(enable, CurrentYnvFile?.Name ?? "");
|
|
}
|
|
}
|
|
private void RefreshTrainTrackUI()
|
|
{
|
|
bool enable = (CurrentTrainTrack != null);
|
|
bool inproj = TrainTrackExistsInProject(CurrentTrainTrack);
|
|
|
|
TrainsNewNodeMenu.Enabled = enable && inproj;
|
|
|
|
if (CurrentTrainTrack != null)
|
|
{
|
|
TrainsNameMenu.Text = "(" + CurrentTrainTrack.Name + ")";
|
|
}
|
|
else
|
|
{
|
|
TrainsNameMenu.Text = "(No train track selected)";
|
|
}
|
|
|
|
TrainsAddToProjectMenu.Enabled = enable && !inproj;
|
|
TrainsRemoveFromProjectMenu.Enabled = inproj;
|
|
TrainsMenu.Visible = enable;
|
|
|
|
if (WorldForm != null)
|
|
{
|
|
WorldForm.EnableTrainsUI(enable, CurrentTrainTrack?.Name ?? "");
|
|
}
|
|
}
|
|
private void RefreshScenarioUI()
|
|
{
|
|
bool enable = (CurrentScenario != null);
|
|
bool inproj = ScenarioExistsInProject(CurrentScenario);
|
|
|
|
ScenarioNewPointMenu.Enabled = enable && inproj;
|
|
ScenarioNewPointFromSelectedMenu.Enabled = enable && inproj && (CurrentScenarioNode != null);
|
|
ScenarioNewEntityOverrideMenu.Enabled = enable && inproj;
|
|
ScenarioNewChainMenu.Enabled = enable && inproj;
|
|
ScenarioNewClusterMenu.Enabled = enable && inproj;
|
|
ScenarioImportChainMenu.Enabled = enable && inproj;
|
|
|
|
if (CurrentScenario != null)
|
|
{
|
|
ScenarioNameMenu.Text = "(" + CurrentScenario.Name + ")";
|
|
}
|
|
else
|
|
{
|
|
ScenarioNameMenu.Text = "(No scenario region selected)";
|
|
}
|
|
|
|
ScenarioAddToProjectMenu.Enabled = enable && !inproj;
|
|
ScenarioRemoveFromProjectMenu.Enabled = inproj;
|
|
ScenarioMenu.Visible = enable;
|
|
|
|
if (WorldForm != null)
|
|
{
|
|
WorldForm.EnableScenarioUI(enable, CurrentScenario?.Name ?? "");
|
|
}
|
|
}
|
|
|
|
|
|
private void SetCurrentSaveItem()
|
|
{
|
|
string filename = null;
|
|
if (CurrentYmapFile != null)
|
|
{
|
|
filename = CurrentYmapFile.RpfFileEntry?.Name;
|
|
}
|
|
else if (CurrentYtypFile != null)
|
|
{
|
|
filename = CurrentYtypFile.RpfFileEntry?.Name;
|
|
}
|
|
else if (CurrentYndFile != null)
|
|
{
|
|
filename = CurrentYndFile.RpfFileEntry?.Name;
|
|
}
|
|
else if (CurrentYnvFile != null)
|
|
{
|
|
filename = CurrentYnvFile.RpfFileEntry?.Name;
|
|
}
|
|
else if (CurrentTrainTrack != null)
|
|
{
|
|
filename = CurrentTrainTrack.RpfFileEntry?.Name;
|
|
}
|
|
else if (CurrentScenario != null)
|
|
{
|
|
filename = CurrentScenario.RpfFileEntry?.Name;
|
|
}
|
|
|
|
bool enable = !string.IsNullOrEmpty(filename);
|
|
|
|
if (enable)
|
|
{
|
|
FileSaveItemMenu.Text = "Save " + filename;
|
|
FileSaveItemAsMenu.Text = "Save " + filename + " As...";
|
|
ToolbarSaveButton.Text = "Save " + filename;
|
|
}
|
|
else
|
|
{
|
|
FileSaveItemMenu.Text = "Save";
|
|
FileSaveItemAsMenu.Text = "Save As...";
|
|
ToolbarSaveButton.Text = "Save";
|
|
}
|
|
|
|
FileSaveItemMenu.Tag = filename;
|
|
FileSaveItemAsMenu.Tag = filename;
|
|
|
|
FileSaveItemMenu.Enabled = enable;
|
|
FileSaveItemMenu.Visible = enable;
|
|
FileSaveItemAsMenu.Enabled = enable;
|
|
FileSaveItemAsMenu.Visible = enable;
|
|
ToolbarSaveButton.Enabled = enable;
|
|
|
|
if (WorldForm != null)
|
|
{
|
|
WorldForm.SetCurrentSaveItem(filename);
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
private string ShowSaveDialog(string filter, string filename)
|
|
{
|
|
SaveFileDialog.FileName = filename;
|
|
SaveFileDialog.Filter = filter;
|
|
if (SaveFileDialog.ShowDialog(this) != DialogResult.OK)
|
|
{
|
|
return string.Empty;
|
|
}
|
|
return SaveFileDialog.FileName;
|
|
}
|
|
private string ShowOpenDialog(string filter, string filename)
|
|
{
|
|
OpenFileDialog.FileName = filename;
|
|
OpenFileDialog.Filter = filter;
|
|
OpenFileDialog.Multiselect = false;
|
|
if (OpenFileDialog.ShowDialog(this) != DialogResult.OK)
|
|
{
|
|
return string.Empty;
|
|
}
|
|
return OpenFileDialog.FileName;
|
|
}
|
|
private string[] ShowOpenDialogMulti(string filter, string filename)
|
|
{
|
|
OpenFileDialog.FileName = filename;
|
|
OpenFileDialog.Filter = filter;
|
|
OpenFileDialog.Multiselect = true;
|
|
if (OpenFileDialog.ShowDialog(this) != DialogResult.OK)
|
|
{
|
|
return null;
|
|
}
|
|
return OpenFileDialog.FileNames;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
//######## events
|
|
|
|
private void ProjectForm_FormClosing(object sender, FormClosingEventArgs e)
|
|
{
|
|
CloseProject();
|
|
}
|
|
private void ProjectForm_FormClosed(object sender, FormClosedEventArgs e)
|
|
{
|
|
if (WorldForm != null)
|
|
{
|
|
WorldForm.OnProjectFormClosed();
|
|
}
|
|
}
|
|
|
|
private void ProjectExplorer_OnItemSelected(object item)
|
|
{
|
|
ShowProjectItem(item, false);
|
|
}
|
|
private void ProjectExplorer_OnItemActivated(object item)
|
|
{
|
|
//promote from preview panel to full panel...
|
|
ShowProjectItem(item, true);
|
|
}
|
|
|
|
private void MainDockPanel_ActiveContentChanged(object sender, EventArgs e)
|
|
{
|
|
if (!ShowProjectItemInProcess)
|
|
{
|
|
var panel = MainDockPanel.ActiveContent as ProjectPanel;
|
|
if (panel != null)
|
|
{
|
|
MainDockPanel.DefaultFloatWindowSize = panel.Size;
|
|
}
|
|
if (panel?.Tag != null)
|
|
{
|
|
SetProjectItem(panel.Tag);
|
|
RefreshUI();
|
|
}
|
|
}
|
|
}
|
|
private void MainDockPanel_DocumentDragged(object sender, EventArgs e)
|
|
{
|
|
PromoteIfPreviewPanel(MainDockPanel.ActiveContent);
|
|
}
|
|
|
|
private void FileNewProjectMenu_Click(object sender, EventArgs e)
|
|
{
|
|
NewProject();
|
|
}
|
|
private void FileNewYmapMenu_Click(object sender, EventArgs e)
|
|
{
|
|
NewYmap();
|
|
}
|
|
private void FileNewYtypMenu_Click(object sender, EventArgs e)
|
|
{
|
|
NewYtyp();
|
|
}
|
|
private void FileNewYndMenu_Click(object sender, EventArgs e)
|
|
{
|
|
NewYnd();
|
|
}
|
|
private void FileNewYnvMenu_Click(object sender, EventArgs e)
|
|
{
|
|
NewYnv();
|
|
}
|
|
private void FileNewTrainsMenu_Click(object sender, EventArgs e)
|
|
{
|
|
NewTrainTrack();
|
|
}
|
|
private void FileNewScenarioMenu_Click(object sender, EventArgs e)
|
|
{
|
|
NewScenario();
|
|
}
|
|
private void FileOpenProjectMenu_Click(object sender, EventArgs e)
|
|
{
|
|
OpenProject();
|
|
}
|
|
private void FileOpenYmapMenu_Click(object sender, EventArgs e)
|
|
{
|
|
OpenYmap();
|
|
}
|
|
private void FileOpenYtypMenu_Click(object sender, EventArgs e)
|
|
{
|
|
OpenYtyp();
|
|
}
|
|
private void FileOpenYndMenu_Click(object sender, EventArgs e)
|
|
{
|
|
OpenYnd();
|
|
}
|
|
private void FileOpenYnvMenu_Click(object sender, EventArgs e)
|
|
{
|
|
OpenYnv();
|
|
}
|
|
private void FileOpenTrainsMenu_Click(object sender, EventArgs e)
|
|
{
|
|
OpenTrainTrack();
|
|
}
|
|
private void FileOpenScenarioMenu_Click(object sender, EventArgs e)
|
|
{
|
|
OpenScenario();
|
|
}
|
|
private void FileCloseProjectMenu_Click(object sender, EventArgs e)
|
|
{
|
|
CloseProject();
|
|
}
|
|
private void FileSaveProjectMenu_Click(object sender, EventArgs e)
|
|
{
|
|
SaveProject();
|
|
}
|
|
private void FileSaveProjectAsMenu_Click(object sender, EventArgs e)
|
|
{
|
|
SaveProject(true);
|
|
}
|
|
private void FileSaveItemMenu_Click(object sender, EventArgs e)
|
|
{
|
|
SaveCurrentItem();
|
|
}
|
|
private void FileSaveItemAsMenu_Click(object sender, EventArgs e)
|
|
{
|
|
SaveCurrentItem(true);
|
|
}
|
|
|
|
private void ViewProjectExplorerMenu_Click(object sender, EventArgs e)
|
|
{
|
|
ShowProjectExplorer();
|
|
}
|
|
private void ViewThemeBlueMenu_Click(object sender, EventArgs e)
|
|
{
|
|
SetTheme("Blue");
|
|
}
|
|
private void ViewThemeLightMenu_Click(object sender, EventArgs e)
|
|
{
|
|
SetTheme("Light");
|
|
}
|
|
private void ViewThemeDarkMenu_Click(object sender, EventArgs e)
|
|
{
|
|
SetTheme("Dark");
|
|
}
|
|
|
|
private void YmapNewEntityMenu_Click(object sender, EventArgs e)
|
|
{
|
|
NewEntity();
|
|
}
|
|
private void YmapNewCarGenMenu_Click(object sender, EventArgs e)
|
|
{
|
|
NewCarGen();
|
|
}
|
|
private void YmapAddToProjectMenu_Click(object sender, EventArgs e)
|
|
{
|
|
AddYmapToProject(CurrentYmapFile);
|
|
}
|
|
private void YmapRemoveFromProjectMenu_Click(object sender, EventArgs e)
|
|
{
|
|
RemoveYmapFromProject();
|
|
}
|
|
|
|
private void YtypNewArchetypeMenu_Click(object sender, EventArgs e)
|
|
{
|
|
//NewArchetype();
|
|
}
|
|
private void YtypAddToProjectMenu_Click(object sender, EventArgs e)
|
|
{
|
|
AddYtypToProject(CurrentYtypFile);
|
|
}
|
|
private void YtypRemoveFromProjectMenu_Click(object sender, EventArgs e)
|
|
{
|
|
RemoveYtypFromProject();
|
|
}
|
|
|
|
private void YndNewNodeMenu_Click(object sender, EventArgs e)
|
|
{
|
|
NewPathNode();
|
|
}
|
|
private void YndAddToProjectMenu_Click(object sender, EventArgs e)
|
|
{
|
|
AddYndToProject(CurrentYndFile);
|
|
}
|
|
private void YndRemoveFromProjectMenu_Click(object sender, EventArgs e)
|
|
{
|
|
RemoveYndFromProject();
|
|
}
|
|
|
|
private void YnvNewPolygonMenu_Click(object sender, EventArgs e)
|
|
{
|
|
NewNavPoly();
|
|
}
|
|
private void YnvAddToProjectMenu_Click(object sender, EventArgs e)
|
|
{
|
|
AddYnvToProject(CurrentYnvFile);
|
|
}
|
|
private void YnvRemoveFromProjectMenu_Click(object sender, EventArgs e)
|
|
{
|
|
RemoveYnvFromProject();
|
|
}
|
|
|
|
private void TrainsNewNodeMenu_Click(object sender, EventArgs e)
|
|
{
|
|
NewTrainNode();
|
|
}
|
|
private void TrainsAddToProjectMenu_Click(object sender, EventArgs e)
|
|
{
|
|
AddTrainTrackToProject(CurrentTrainTrack);
|
|
}
|
|
private void TrainsRemoveFromProjectMenu_Click(object sender, EventArgs e)
|
|
{
|
|
RemoveTrainTrackFromProject();
|
|
}
|
|
|
|
private void ScenarioNewPointMenu_Click(object sender, EventArgs e)
|
|
{
|
|
CurrentScenarioNode = null;
|
|
NewScenarioNode();
|
|
}
|
|
private void ScenarioNewPointFromSelectedMenu_Click(object sender, EventArgs e)
|
|
{
|
|
NewScenarioNode();
|
|
}
|
|
private void ScenarioNewEntityOverrideMenu_Click(object sender, EventArgs e)
|
|
{
|
|
AddScenarioEntity();
|
|
}
|
|
private void ScenarioNewChainMenu_Click(object sender, EventArgs e)
|
|
{
|
|
AddScenarioChain();
|
|
}
|
|
private void ScenarioNewClusterMenu_Click(object sender, EventArgs e)
|
|
{
|
|
AddScenarioCluster();
|
|
}
|
|
private void ScenarioImportChainMenu_Click(object sender, EventArgs e)
|
|
{
|
|
ImportScenarioChain();
|
|
}
|
|
private void ScenarioAddToProjectMenu_Click(object sender, EventArgs e)
|
|
{
|
|
AddScenarioToProject(CurrentScenario);
|
|
}
|
|
private void ScenarioRemoveFromProjectMenu_Click(object sender, EventArgs e)
|
|
{
|
|
RemoveScenarioFromProject();
|
|
}
|
|
|
|
private void ToolsManifestGeneratorMenu_Click(object sender, EventArgs e)
|
|
{
|
|
ShowEditProjectManifestPanel(false);
|
|
}
|
|
private void ToolsImportMenyooXmlMenu_Click(object sender, EventArgs e)
|
|
{
|
|
ImportMenyooXml();
|
|
}
|
|
|
|
private void RenderShowGtavMapMenu_Click(object sender, EventArgs e)
|
|
{
|
|
RenderShowGtavMapMenu.Checked = !RenderShowGtavMapMenu.Checked;
|
|
hidegtavmap = !RenderShowGtavMapMenu.Checked;
|
|
}
|
|
private void RenderShowProjectItemsMenu_Click(object sender, EventArgs e)
|
|
{
|
|
RenderShowProjectItemsMenu.Checked = !RenderShowProjectItemsMenu.Checked;
|
|
renderitems = RenderShowProjectItemsMenu.Checked;
|
|
}
|
|
|
|
private void ToolbarNewButton_ButtonClick(object sender, EventArgs e)
|
|
{
|
|
if (CurrentProjectFile == null)
|
|
{
|
|
NewProject();
|
|
}
|
|
else
|
|
{
|
|
NewYmap();
|
|
}
|
|
}
|
|
private void ToolbarNewProjectMenu_Click(object sender, EventArgs e)
|
|
{
|
|
NewProject();
|
|
}
|
|
private void ToolbarNewYmapMenu_Click(object sender, EventArgs e)
|
|
{
|
|
NewYmap();
|
|
}
|
|
private void ToolbarNewYtypMenu_Click(object sender, EventArgs e)
|
|
{
|
|
NewYtyp();
|
|
}
|
|
private void ToolbarNewYndMenu_Click(object sender, EventArgs e)
|
|
{
|
|
NewYnd();
|
|
}
|
|
private void ToolbarNewYnvMenu_Click(object sender, EventArgs e)
|
|
{
|
|
NewYnv();
|
|
}
|
|
private void ToolbarNewTrainsMenu_Click(object sender, EventArgs e)
|
|
{
|
|
NewTrainTrack();
|
|
}
|
|
private void ToolbarNewScenarioMenu_Click(object sender, EventArgs e)
|
|
{
|
|
NewScenario();
|
|
}
|
|
private void ToolbarOpenButton_ButtonClick(object sender, EventArgs e)
|
|
{
|
|
if (CurrentProjectFile == null)
|
|
{
|
|
OpenProject();
|
|
}
|
|
else
|
|
{
|
|
OpenYmap();
|
|
}
|
|
}
|
|
private void ToolbarOpenProjectMenu_Click(object sender, EventArgs e)
|
|
{
|
|
OpenProject();
|
|
}
|
|
private void ToolbarOpenYmapMenu_Click(object sender, EventArgs e)
|
|
{
|
|
OpenYmap();
|
|
}
|
|
private void ToolbarOpenYtypMenu_Click(object sender, EventArgs e)
|
|
{
|
|
OpenYtyp();
|
|
}
|
|
private void ToolbarOpenYndMenu_Click(object sender, EventArgs e)
|
|
{
|
|
OpenYnd();
|
|
}
|
|
private void ToolbarOpenYnvMenu_Click(object sender, EventArgs e)
|
|
{
|
|
OpenYnv();
|
|
}
|
|
private void ToolbarOpenTrainsMenu_Click(object sender, EventArgs e)
|
|
{
|
|
OpenTrainTrack();
|
|
}
|
|
private void ToolbarOpenScenarioMenu_Click(object sender, EventArgs e)
|
|
{
|
|
OpenScenario();
|
|
}
|
|
private void ToolbarSaveButton_Click(object sender, EventArgs e)
|
|
{
|
|
Save();
|
|
}
|
|
private void ToolbarSaveAllButton_Click(object sender, EventArgs e)
|
|
{
|
|
SaveAll();
|
|
}
|
|
}
|
|
}
|