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67 lines
1.4 KiB
C#
67 lines
1.4 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace CodeWalker.GameFiles
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{
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public class YdrFile : GameFile, PackedFile
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{
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public Drawable Drawable { get; set; }
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public YdrFile() : base(null, GameFileType.Ydr)
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{
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}
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public YdrFile(RpfFileEntry entry) : base(entry, GameFileType.Ydr)
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{
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}
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public void Load(byte[] data, RpfFileEntry entry)
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{
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Name = entry.Name;
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RpfFileEntry = entry;
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RpfResourceFileEntry resentry = entry as RpfResourceFileEntry;
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if (resentry == null)
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{
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throw new Exception("File entry wasn't a resource! (is it binary data?)");
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}
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ResourceDataReader rd = new ResourceDataReader(resentry, data);
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//MemoryUsage = 0;
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try
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{
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Drawable = rd.ReadBlock<Drawable>();
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Drawable.Owner = this;
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//MemoryUsage += Drawable.MemoryUsage; //uses decompressed filesize now...
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}
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catch (Exception ex)
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{
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string err = ex.ToString();
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}
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Loaded = true;
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}
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public byte[] Save()
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{
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byte[] data = ResourceBuilder.Build(Drawable, 165); //ydr is type/version 165...
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return data;
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}
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}
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}
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