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43c3567803
The game uses DXGI_FORMAT_R8G8B8A8_SNORM when building the D3D11 input-layout for what CW called Dec3N. Updated XML import/export to correctly read these values. |
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.. | ||
DirectX | ||
Shaders | ||
Utils | ||
Renderable.cs | ||
RenderableCache.cs | ||
Renderer.cs | ||
ShaderManager.cs | ||
VertexTypes.cs |