mirror of
https://mirror.ghproxy.com/https://github.com/dexyfex/CodeWalker
synced 2024-11-23 07:22:52 +08:00
801 lines
24 KiB
C#
801 lines
24 KiB
C#
using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace CodeWalker.GameFiles
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{
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[TypeConverter(typeof(ExpandableObjectConverter))]
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public class RelFile : PackedFile
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{
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public RpfFileEntry FileEntry { get; set; }
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public string Name { get; set; }
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public uint Type { get; set; }
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public uint DataLength { get; set; }
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public byte[] DataBlock { get; set; }
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public uint DataUnkVal { get; set; }
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public uint NameTableLength { get; set; }
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public uint NameTableCount { get; set; }
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public uint[] NameTableOffsets { get; set; }
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public string[] NameTable { get; set; }
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public uint IndexCount { get; set; }
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public uint IndexStringFlags { get; set; }
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public RelIndexHash[] IndexHashes { get; set; }
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public RelIndexString[] IndexStrings { get; set; }
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public uint Unk05Count { get; set; }
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public uint[] Unk05Arr { get; set; }
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public MetaHash[] Unk05Hashes { get; set; }
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public uint Unk06Count { get; set; }
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public uint[] Unk06Arr { get; set; }
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public MetaHash[] Unk06Hashes { get; set; }
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public RelData[] RelDatas { get; set; }
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public RelData[] RelDatasSorted { get; set; }
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//testing zone for decoding .rel audio files.
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public RelFile()
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{
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}
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public RelFile(RpfFileEntry entry)
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{
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FileEntry = entry;
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}
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public void Load(byte[] data, RpfFileEntry entry)
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{
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FileEntry = entry;
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Name = entry.Name;
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MemoryStream ms = new MemoryStream(data);
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BinaryReader br = new BinaryReader(ms);
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StringBuilder sb = new StringBuilder();
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Type = br.ReadUInt32(); //type/version?
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DataLength = br.ReadUInt32(); //length of data block
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DataBlock = br.ReadBytes((int)DataLength); //data block... synth infos? script?
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NameTableLength = br.ReadUInt32(); //length of this nametable block
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NameTableCount = br.ReadUInt32();
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if (NameTableCount > 0)
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{
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uint[] d02 = new uint[NameTableCount]; //string offsets
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for (uint i = 0; i < NameTableCount; i++)
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{
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d02[i] = br.ReadUInt32();
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}
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NameTableOffsets = d02;
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string[] names = new string[NameTableCount];
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for (uint i = 0; i < NameTableCount; i++)
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{
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sb.Clear();
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while (true)
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{
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char c = (char)br.ReadByte();
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if (c != 0) sb.Append(c);
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else break;
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}
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names[i] = sb.ToString();
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}
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NameTable = names;
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}
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IndexCount = br.ReadUInt32(); //count of index items
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if (IndexCount > 0)
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{
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//checking NameTableLength here doesn't make sense!
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if ((Type == 4) && (NameTableLength == 4))//audioconfig.dat4.rel
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{
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IndexStringFlags = br.ReadUInt32(); //what is this? 2524
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RelIndexString[] indexstrs = new RelIndexString[IndexCount];
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for (uint i = 0; i < IndexCount; i++)
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{
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byte sl = br.ReadByte();
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sb.Clear();
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for (int j = 0; j < sl; j++)
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{
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char c = (char)br.ReadByte();
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if (c != 0) sb.Append(c);
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}
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RelIndexString cunk01 = new RelIndexString();
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cunk01.Name = sb.ToString();
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cunk01.Offset = br.ReadUInt32();
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cunk01.Length = br.ReadUInt32();
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indexstrs[i] = cunk01;
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}
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IndexStrings = indexstrs;
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}
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else //for all other .rel files...
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{
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RelIndexHash[] indexhashes = new RelIndexHash[IndexCount];
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for (uint i = 0; i < IndexCount; i++)
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{
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RelIndexHash unk01 = new RelIndexHash();
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unk01.Name = new MetaHash(br.ReadUInt32());
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unk01.Offset = br.ReadUInt32();
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unk01.Length = br.ReadUInt32();
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indexhashes[i] = unk01;
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}
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IndexHashes = indexhashes;
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}
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}
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Unk05Count = br.ReadUInt32();
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if (Unk05Count != 0)
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{
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uint[] d05 = new uint[Unk05Count];
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MetaHash[] d05h = new MetaHash[Unk05Count];
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for (uint i = 0; i < Unk05Count; i++)
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{
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d05[i] = br.ReadUInt32();
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var pos = ms.Position;
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ms.Position = d05[i];
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d05h[i] = new MetaHash(br.ReadUInt32());
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ms.Position = pos;
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}
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Unk05Arr = d05;
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Unk05Hashes = d05h;
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}
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Unk06Count = br.ReadUInt32();
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if (Unk06Count != 0)
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{
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uint[] d06 = new uint[Unk06Count];
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MetaHash[] d06h = new MetaHash[Unk06Count];
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for (uint i = 0; i < Unk06Count; i++)
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{
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d06[i] = br.ReadUInt32();
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var pos = ms.Position;
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ms.Position = d06[i];
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d06h[i] = new MetaHash(br.ReadUInt32());
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ms.Position = pos;
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}
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Unk06Arr = d06;
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Unk06Hashes = d06h;
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}
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if (ms.Position != ms.Length)
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{ }
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//EOF!
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br.Dispose();
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ms.Dispose();
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ParseDataBlock();
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}
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private void ParseDataBlock()
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{
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MemoryStream ms = new MemoryStream(DataBlock);
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BinaryReader br = new BinaryReader(ms);
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DataUnkVal = br.ReadUInt32(); //3 bytes used... for? ..version?
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switch (DataUnkVal)
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{
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case 5252715: //dlcbusiness_amp.dat10.rel
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case 5301323: //dlcbeach_game.dat149.rel
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case 5378673: //dlcmpheist_game.dat150.rel
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case 5750395: //dlcbeach_game.dat150.rel
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case 6353778: //dlcbeach_game.dat151.rel
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case 6894089: //dlcpilotschool_game.dat151.rel
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case 6978435: //dlcxmas2_amp.dat10.rel
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case 7126027: //audioconfig.dat4.rel
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case 7314721: //dlcmpheist_amp.dat10.rel
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case 7516460: //dlcpd03_game.dat151.rel
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case 7917027: //dlcluxe_amp.dat10.rel
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case 7921508: //dlcluxe_game.dat151.rel
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case 8149475: //dlcluxe2_amp.dat10.rel
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case 8751734: //dlcsfx1_game.dat151.rel
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case 9028036: //dlchalloween_amp.dat10.rel
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case 9037528: //dlclowrider_amp.dat10.rel
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case 9458585: //dlcapartment_amp.dat10.rel
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case 9486222: //dlcapartment_mix.dat15.rel
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case 9806108: //mpvalentines2_amp.dat10.rel
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case 9813679: //dlcjanuary2016_amp.dat10.rel
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case 10269543://dlclow2_amp.dat10.rel
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case 10891463://dlcexec1_amp.dat10.rel
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case 11171338://dlcstunt_amp.dat10.rel
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case 11918985://dlcbiker_amp.dat10.rel
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case 12470522://dlcimportexport_amp.dat10.rel
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case 12974726://audioconfig.dat4.rel
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case 13117164://dlcspecialraces_amp.dat10.rel
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break;
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default:
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break;
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}
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List<RelData> reldatas = new List<RelData>();
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if (IndexHashes != null)
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{
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foreach (var indexhash in IndexHashes)
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{
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ms.Position = indexhash.Offset;
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RelData d = new RelData();
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d.NameHash = indexhash.Name;
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d.Offset = indexhash.Offset;
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d.Length = indexhash.Length;
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d.Data = br.ReadBytes((int)indexhash.Length);
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reldatas.Add(d);
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}
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}
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else if (IndexStrings != null)
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{
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foreach (var indexstr in IndexStrings)
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{
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ms.Position = indexstr.Offset;
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RelData d = new RelData();
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d.Name = indexstr.Name;
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d.Offset = indexstr.Offset;
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d.Length = indexstr.Length;
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d.Data = br.ReadBytes((int)indexstr.Length);
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reldatas.Add(d);
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}
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}
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RelDatas = reldatas.ToArray();
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reldatas.Sort((d1, d2) => d1.Offset.CompareTo(d2.Offset));
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RelDatasSorted = reldatas.ToArray();
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br.Dispose();
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ms.Dispose();
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foreach (var d in RelDatas)
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{
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using (BinaryReader dbr = new BinaryReader(new MemoryStream(d.Data)))
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{
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switch (Type)
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{
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case 4: //00000100 //speech.dat4.rel, audioconfig.dat4.rel
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ParseData4(d, dbr);
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break;
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case 10: //00001010 //amp.dat10.rel
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ParseData10(d, dbr);
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break;
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case 15: //00001111 //mix.dat15.rel
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ParseData15(d, dbr);
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break;
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case 16: //00010000 //curves.dat16.rel
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ParseData16(d, dbr);
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break;
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case 22: //00010110 //categories.dat22.rel
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ParseData22(d, dbr);
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break;
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case 54: //00110110 //sounds.dat54.rel
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ParseData54(d, dbr);
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break;
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case 149: //10010101 //game.dat149.rel
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ParseData149(d, dbr);
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break;
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case 150: //10010110 //game.dat150.rel
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ParseData150(d, dbr);
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break;
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case 151: //10010111 //game.dat151.rel
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ParseData151(d, dbr);
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break;
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default:
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break;
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}
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}
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}
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}
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private void ParseData4(RelData d, BinaryReader br)
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{
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//speech.dat4.rel, audioconfig.dat4.rel
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if (d.Length == 1)
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{
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byte b = br.ReadByte();
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switch (b)
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{
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case 0:
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case 25:
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case 28:
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case 34:
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case 89:
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case 94:
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case 178:
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break;
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default:
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break;
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}
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return;
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}
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if (d.Length == 2)
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{
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byte b = br.ReadByte();
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switch (b)
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{
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case 4:
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case 1:
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case 15:
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case 12:
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case 3:
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case 2:
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case 7:
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case 5:
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case 158:
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case 25:
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case 16:
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case 64:
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case 6:
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case 8:
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case 14:
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case 22:
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case 18:
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case 20:
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case 32:
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case 17:
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case 30:
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case 9:
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case 0:
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case 47:
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case 224:
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case 200:
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case 136:
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case 45:
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case 54:
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case 28:
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case 19:
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case 37:
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case 61:
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case 38:
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case 128:
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case 24:
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case 26:
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case 40:
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case 13:
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case 36:
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case 78:
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case 34:
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case 10:
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case 21:
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case 192:
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case 60:
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case 29:
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case 33:
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case 72:
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case 57:
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case 133:
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case 11:
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break;
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default:
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break;
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}
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return;
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}
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if (d.Length == 4)
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{
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uint h = br.ReadUInt32();
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return;
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}
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byte b00 = br.ReadByte();
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switch (b00)
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{
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case 4:
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case 1:
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case 0:
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case 6:
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case 3:
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case 2:
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case 5:
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case 7:
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case 15:
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case 10:
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case 8:
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case 9:
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break;
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case 23:
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case 12:
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case 11:
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case 16:
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case 13:
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case 36:
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case 30:
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case 31:
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case 27:
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case 20:
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case 19:
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case 14:
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case 40:
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case 46:
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case 22:
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case 18:
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case 21:
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case 45:
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case 17:
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case 48:
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case 87:
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case 38:
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case 28:
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case 29:
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case 43:
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case 69:
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case 50:
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case 25:
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case 32:
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case 35:
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case 34:
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break;
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default:
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break;
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}
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}
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private void ParseData10(RelData d, BinaryReader br)
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{
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//amp.dat10.rel
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byte b00 = br.ReadByte();
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switch (b00)
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{
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case 1:
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case 3:
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break;
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default:
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break;
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}
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}
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private void ParseData15(RelData d, BinaryReader br)
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{
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//mix.dat15.rel
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byte b00 = br.ReadByte();
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switch (b00)
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{
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case 0:
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case 1:
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case 2:
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case 3:
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case 4:
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case 5:
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case 6:
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case 7:
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case 8:
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case 9:
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break;
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default:
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break;
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}
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}
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private void ParseData16(RelData d, BinaryReader br)
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{
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//curves.dat16.rel
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byte b00 = br.ReadByte();
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switch (b00)
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{
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case 1:
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case 2:
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case 3:
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case 4:
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case 5:
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case 6:
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case 7:
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case 8:
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case 9:
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case 10:
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case 12:
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case 13:
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case 15:
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break;
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default:
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break;
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}
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}
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private void ParseData22(RelData d, BinaryReader br)
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{
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//categories.dat22.rel
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byte b00 = br.ReadByte();
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switch (b00)
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{
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case 0:
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break;
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default:
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break;
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}
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}
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private void ParseData54(RelData d, BinaryReader br)
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{
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//sounds.dat54.rel
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byte b00 = br.ReadByte();
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switch (b00)
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{
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case 1:
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case 2:
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case 3:
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case 4:
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case 5:
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case 6:
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case 7:
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case 8:
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case 9:
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case 10:
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case 11:
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case 12:
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case 13:
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case 14:
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case 15:
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case 16:
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case 17:
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case 18:
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case 19:
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case 20:
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case 21:
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case 22:
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case 23:
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case 24:
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case 25:
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case 26:
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case 27:
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case 28:
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case 29:
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case 30:
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case 31:
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case 32:
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case 33:
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case 34:
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case 35:
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break;
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default:
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break;
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}
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}
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private void ParseData149(RelData d, BinaryReader br)
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{
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//game.dat149.rel
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byte b00 = br.ReadByte();
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switch (b00)
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{
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case 3:
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case 4:
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case 17:
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case 50:
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case 57:
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case 62:
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case 63:
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case 66:
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case 76:
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case 88:
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case 90:
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break;
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default:
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break;
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}
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}
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private void ParseData150(RelData d, BinaryReader br)
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{
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//game.dat150.rel
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byte b00 = br.ReadByte();
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switch (b00)
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{
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case 3:
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case 4:
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case 6:
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case 8:
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case 17:
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case 32:
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case 37:
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case 38:
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case 39:
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case 47:
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case 50:
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case 52:
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case 57:
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case 62:
|
|
case 63:
|
|
case 64:
|
|
case 65:
|
|
case 66:
|
|
case 76:
|
|
case 88:
|
|
case 90:
|
|
case 117:
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
private void ParseData151(RelData d, BinaryReader br)
|
|
{
|
|
//game.dat151.rel
|
|
|
|
byte b00 = br.ReadByte(); //???
|
|
switch (b00)
|
|
{
|
|
case 1://new
|
|
case 2://new
|
|
case 3:
|
|
case 4:
|
|
case 5://new
|
|
case 6:
|
|
case 7://new
|
|
case 8://
|
|
case 9://new
|
|
case 11://new
|
|
case 12://new
|
|
case 13://new
|
|
case 14://new
|
|
case 15://new
|
|
case 16://new
|
|
case 17:
|
|
case 18://new
|
|
case 22://new
|
|
case 23://new
|
|
case 24://new
|
|
case 25://new
|
|
case 26://new
|
|
case 27://new
|
|
case 28://new
|
|
case 29://new
|
|
case 30://new
|
|
case 31://new
|
|
case 32://
|
|
case 33://new
|
|
case 35://new
|
|
case 36://new
|
|
case 37://
|
|
case 38://
|
|
case 39://
|
|
case 40://new
|
|
case 41://new
|
|
case 42://new
|
|
case 44://new
|
|
case 45://new
|
|
case 46://new
|
|
case 47://
|
|
case 48://new
|
|
case 49://new
|
|
case 50:
|
|
case 51://new
|
|
case 52://
|
|
case 53://new
|
|
case 54://new
|
|
case 55://new
|
|
case 56://new
|
|
case 57:
|
|
case 59://new
|
|
case 62:
|
|
case 63:
|
|
case 64:
|
|
case 65://
|
|
case 66:
|
|
case 67://new
|
|
case 68://new
|
|
case 69://new
|
|
case 70://new
|
|
case 71://new
|
|
case 72://new
|
|
case 73://new
|
|
case 74://new
|
|
case 75://new
|
|
case 76:
|
|
case 77://new
|
|
case 78://new
|
|
case 79://new
|
|
case 80://new
|
|
case 81://new
|
|
case 82://new
|
|
case 83://new
|
|
case 84://new
|
|
case 85://new
|
|
case 86://new
|
|
case 87://new
|
|
case 88:
|
|
case 90:
|
|
case 91://new
|
|
case 92://new
|
|
case 93://new
|
|
case 94://new
|
|
case 95://new
|
|
case 96://new
|
|
case 98://new
|
|
case 99://new
|
|
case 100://new
|
|
case 101://new
|
|
case 102://new
|
|
case 103://new
|
|
case 104://new
|
|
case 105://new
|
|
case 106://new
|
|
case 107://new
|
|
case 108://new
|
|
case 109://new
|
|
case 110://new
|
|
case 111://new
|
|
case 112://new
|
|
case 113://new
|
|
case 114://new
|
|
case 115://new
|
|
case 116://new
|
|
case 117:
|
|
case 118://new
|
|
case 119://new
|
|
case 120://new
|
|
case 121://new
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
public override string ToString()
|
|
{
|
|
return Name;
|
|
}
|
|
}
|
|
|
|
[TypeConverter(typeof(ExpandableObjectConverter))]
|
|
public struct RelIndexHash
|
|
{
|
|
public MetaHash Name { get; set; }
|
|
public uint Offset { get; set; }
|
|
public uint Length { get; set; }
|
|
|
|
public override string ToString()
|
|
{
|
|
return Name.ToString() + ", " + Offset.ToString() + ", " + Length.ToString();
|
|
}
|
|
}
|
|
|
|
|
|
[TypeConverter(typeof(ExpandableObjectConverter))]
|
|
public struct RelIndexString
|
|
{
|
|
public string Name { get; set; }
|
|
public uint Offset { get; set; }
|
|
public uint Length { get; set; }
|
|
|
|
public override string ToString()
|
|
{
|
|
return Name + ", " + Offset.ToString() + ", " + Length.ToString();
|
|
}
|
|
}
|
|
|
|
|
|
[TypeConverter(typeof(ExpandableObjectConverter))]
|
|
public class RelData
|
|
{
|
|
public MetaHash NameHash { get; set; }
|
|
public string Name { get; set; }
|
|
public uint Offset { get; set; }
|
|
public uint Length { get; set; }
|
|
public byte[] Data { get; set; }
|
|
|
|
public override string ToString()
|
|
{
|
|
string ol= ", " + Offset.ToString() + ", " + Length.ToString();
|
|
if (!string.IsNullOrEmpty(Name)) return Name + ol;
|
|
return NameHash.ToString() + ol;
|
|
}
|
|
}
|
|
|
|
}
|