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484 lines
12 KiB
C#
484 lines
12 KiB
C#
/*
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Copyright(c) 2015 Neodymium
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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*/
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//shamelessly stolen
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using SharpDX;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace CodeWalker.GameFiles
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{
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public enum Endianess
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{
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LittleEndian,
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BigEndian
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}
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public enum DataType
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{
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Byte = 0,
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Int16 = 1,
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Int32 = 2,
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Int64 = 3,
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Uint16 = 4,
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Uint32 = 5,
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Uint64 = 6,
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Float = 7,
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Double = 8,
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String = 9,
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}
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public class DataReader
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{
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private Stream baseStream;
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/// <summary>
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/// Gets or sets the endianess of the underlying stream.
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/// </summary>
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public Endianess Endianess
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{
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get;
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set;
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}
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/// <summary>
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/// Gets the length of the underlying stream.
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/// </summary>
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public virtual long Length
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{
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get
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{
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return baseStream.Length;
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}
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}
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/// <summary>
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/// Gets or sets the position within the underlying stream.
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/// </summary>
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public virtual long Position
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{
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get
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{
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return baseStream.Position;
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}
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set
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{
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baseStream.Position = value;
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}
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}
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/// <summary>
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/// Initializes a new data reader for the specified stream.
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/// </summary>
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public DataReader(Stream stream, Endianess endianess = Endianess.LittleEndian)
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{
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this.baseStream = stream;
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this.Endianess = endianess;
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}
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/// <summary>
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/// Reads data from the underlying stream. This is the only method that directly accesses
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/// the data in the underlying stream.
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/// </summary>
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protected virtual byte[] ReadFromStream(int count, bool ignoreEndianess = false)
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{
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var buffer = new byte[count];
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baseStream.Read(buffer, 0, count);
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// handle endianess
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if (!ignoreEndianess && (Endianess == Endianess.BigEndian))
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{
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Array.Reverse(buffer);
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}
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return buffer;
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}
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/// <summary>
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/// Reads a byte.
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/// </summary>
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public byte ReadByte()
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{
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return ReadFromStream(1)[0];
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}
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/// <summary>
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/// Reads a sequence of bytes.
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/// </summary>
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public byte[] ReadBytes(int count)
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{
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return ReadFromStream(count, true);
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}
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/// <summary>
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/// Reads a signed 16-bit value.
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/// </summary>
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public short ReadInt16()
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{
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return BitConverter.ToInt16(ReadFromStream(2), 0);
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}
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/// <summary>
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/// Reads a signed 32-bit value.
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/// </summary>
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public int ReadInt32()
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{
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return BitConverter.ToInt32(ReadFromStream(4), 0);
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}
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/// <summary>
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/// Reads a signed 64-bit value.
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/// </summary>
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public long ReadInt64()
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{
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return BitConverter.ToInt64(ReadFromStream(8), 0);
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}
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/// <summary>
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/// Reads an unsigned 16-bit value.
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/// </summary>
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public ushort ReadUInt16()
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{
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return BitConverter.ToUInt16(ReadFromStream(2), 0);
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}
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/// <summary>
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/// Reads an unsigned 32-bit value.
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/// </summary>
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public uint ReadUInt32()
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{
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return BitConverter.ToUInt32(ReadFromStream(4), 0);
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}
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/// <summary>
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/// Reads an unsigned 64-bit value.
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/// </summary>
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public ulong ReadUInt64()
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{
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return BitConverter.ToUInt64(ReadFromStream(8), 0);
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}
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/// <summary>
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/// Reads a single precision floating point value.
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/// </summary>
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public float ReadSingle()
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{
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return BitConverter.ToSingle(ReadFromStream(4), 0);
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}
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/// <summary>
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/// Reads a double precision floating point value.
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/// </summary>
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public double ReadDouble()
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{
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return BitConverter.ToDouble(ReadFromStream(8), 0);
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}
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/// <summary>
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/// Reads a string.
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/// </summary>
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public string ReadString()
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{
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var bytes = new List<byte>();
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var temp = ReadFromStream(1)[0];
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while (temp != 0)
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{
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bytes.Add(temp);
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temp = ReadFromStream(1)[0];
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}
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return Encoding.UTF8.GetString(bytes.ToArray());
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}
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public Vector3 ReadVector3()
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{
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Vector3 v = new Vector3();
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v.X = ReadSingle();
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v.Y = ReadSingle();
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v.Z = ReadSingle();
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return v;
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}
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public Vector4 ReadVector4()
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{
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Vector4 v = new Vector4();
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v.X = ReadSingle();
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v.Y = ReadSingle();
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v.Z = ReadSingle();
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v.W = ReadSingle();
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return v;
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}
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public Matrix ReadMatrix()
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{
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Matrix m = new Matrix();
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m.M11 = ReadSingle();
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m.M21 = ReadSingle();
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m.M31 = ReadSingle();
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m.M41 = ReadSingle();
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m.M12 = ReadSingle();
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m.M22 = ReadSingle();
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m.M32 = ReadSingle();
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m.M42 = ReadSingle();
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m.M13 = ReadSingle();
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m.M23 = ReadSingle();
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m.M33 = ReadSingle();
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m.M43 = ReadSingle();
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m.M14 = ReadSingle();
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m.M24 = ReadSingle();
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m.M34 = ReadSingle();
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m.M44 = ReadSingle();
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return m;
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}
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//TODO: put this somewhere else...
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public static uint SizeOf(DataType type)
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{
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switch (type)
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{
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default:
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case DataType.Byte: return 1;
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case DataType.Int16: return 2;
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case DataType.Int32: return 4;
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case DataType.Int64: return 8;
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case DataType.Uint16: return 2;
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case DataType.Uint32: return 4;
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case DataType.Uint64: return 8;
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case DataType.Float: return 4;
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case DataType.Double: return 8;
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case DataType.String: return 0; //how long is a string..?
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}
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}
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}
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public class DataWriter
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{
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private Stream baseStream;
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/// <summary>
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/// Gets or sets the endianess of the underlying stream.
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/// </summary>
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public Endianess Endianess
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{
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get;
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set;
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}
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/// <summary>
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/// Gets the length of the underlying stream.
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/// </summary>
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public virtual long Length
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{
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get
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{
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return baseStream.Length;
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}
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}
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/// <summary>
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/// Gets or sets the position within the underlying stream.
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/// </summary>
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public virtual long Position
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{
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get
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{
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return baseStream.Position;
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}
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set
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{
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baseStream.Position = value;
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}
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}
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/// <summary>
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/// Initializes a new data writer for the specified stream.
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/// </summary>
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public DataWriter(Stream stream, Endianess endianess = Endianess.LittleEndian)
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{
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this.baseStream = stream;
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this.Endianess = endianess;
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}
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/// <summary>
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/// Writes data to the underlying stream. This is the only method that directly accesses
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/// the data in the underlying stream.
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/// </summary>
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protected virtual void WriteToStream(byte[] value, bool ignoreEndianess = false)
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{
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if (!ignoreEndianess && (Endianess == Endianess.BigEndian))
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{
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var buffer = (byte[])value.Clone();
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Array.Reverse(buffer);
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baseStream.Write(buffer, 0, buffer.Length);
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}
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else
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{
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baseStream.Write(value, 0, value.Length);
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}
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}
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/// <summary>
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/// Writes a byte.
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/// </summary>
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public void Write(byte value)
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{
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WriteToStream(new byte[] { value });
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}
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/// <summary>
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/// Writes a sequence of bytes.
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/// </summary>
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public void Write(byte[] value)
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{
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WriteToStream(value, true);
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}
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/// <summary>
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/// Writes a signed 16-bit value.
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/// </summary>
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public void Write(short value)
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{
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WriteToStream(BitConverter.GetBytes(value));
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}
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/// <summary>
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/// Writes a signed 32-bit value.
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/// </summary>
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public void Write(int value)
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{
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WriteToStream(BitConverter.GetBytes(value));
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}
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/// <summary>
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/// Writes a signed 64-bit value.
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/// </summary>
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public void Write(long value)
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{
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WriteToStream(BitConverter.GetBytes(value));
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}
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/// <summary>
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/// Writes an unsigned 16-bit value.
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/// </summary>
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public void Write(ushort value)
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{
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WriteToStream(BitConverter.GetBytes(value));
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}
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/// <summary>
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/// Writes an unsigned 32-bit value.
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/// </summary>
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public void Write(uint value)
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{
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WriteToStream(BitConverter.GetBytes(value));
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}
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/// <summary>
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/// Writes an unsigned 64-bit value.
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/// </summary>
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public void Write(ulong value)
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{
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WriteToStream(BitConverter.GetBytes(value));
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}
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/// <summary>
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/// Writes a single precision floating point value.
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/// </summary>
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public void Write(float value)
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{
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WriteToStream(BitConverter.GetBytes(value));
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}
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/// <summary>
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/// Writes a double precision floating point value.
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/// </summary>
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public void Write(double value)
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{
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WriteToStream(BitConverter.GetBytes(value));
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}
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/// <summary>
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/// Writes a string.
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/// </summary>
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public void Write(string value)
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{
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foreach (var c in value)
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Write((byte)c);
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Write((byte)0);
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}
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public void Write(Vector3 value)
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{
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Write(value.X);
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Write(value.Y);
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Write(value.Z);
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}
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public void Write(Vector4 value)
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{
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Write(value.X);
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Write(value.Y);
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Write(value.Z);
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Write(value.W);
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}
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public void Write(Matrix value)
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{
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Write(value.M11);
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Write(value.M21);
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Write(value.M31);
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Write(value.M41);
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Write(value.M12);
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Write(value.M22);
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Write(value.M32);
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Write(value.M42);
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Write(value.M13);
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Write(value.M23);
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Write(value.M33);
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Write(value.M43);
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Write(value.M14);
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Write(value.M24);
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Write(value.M34);
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Write(value.M44);
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}
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}
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}
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