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51 lines
1.2 KiB
C#
51 lines
1.2 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace CodeWalker.GameFiles
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{
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public class YftFile : GameFile, PackedFile
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{
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public FragType Fragment { get; set; }
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public YftFile() : base(null, GameFileType.Yft)
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{
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}
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public YftFile(RpfFileEntry entry) : base(entry, GameFileType.Yft)
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{
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}
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public void Load(byte[] data, RpfFileEntry entry)
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{
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Name = entry.Name;
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RpfFileEntry = entry;
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RpfResourceFileEntry resentry = entry as RpfResourceFileEntry;
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if (resentry == null)
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{
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throw new Exception("File entry wasn't a resource! (is it binary data?)");
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}
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ResourceDataReader rd = new ResourceDataReader(resentry, data);
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Fragment = rd.ReadBlock<FragType>();
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if (Fragment.Drawable != null)
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{
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Fragment.Drawable.Owner = this;
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}
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if (Fragment.Unknown_F8h_Data != null)
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{
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Fragment.Unknown_F8h_Data.Owner = this;
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}
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Loaded = true;
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}
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}
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}
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