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1e2e927cf6d6fc2d5b17ce42e8b881a25b684ce9
CodeWalker/Rendering/Shaders
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dexy 1e2e927cf6 Fixed grass painting and selection bugs/glitchiness
1e2e927cf6 · 2018-12-07 13:41:18 +11:00
History
..
BasicShader.cs
Fixed grass painting and selection bugs/glitchiness
2018-12-07 13:41:18 +11:00
BoundsShader.cs
R26_dev8 - First public commit
2017-09-21 20:33:05 +10:00
CableShader.cs
R26_dev8 - First public commit
2017-09-21 20:33:05 +10:00
CloudsShader.cs
R26_dev8 - First public commit
2017-09-21 20:33:05 +10:00
DistantLightsShader.cs
R26_dev8 - First public commit
2017-09-21 20:33:05 +10:00
MarkerShader.cs
R26_dev8 - First public commit
2017-09-21 20:33:05 +10:00
PathShader.cs
Improved rendering for nav poly selection, path shader now batches selection lines and tris
2018-05-01 18:03:20 +10:00
PostProcessor.cs
R26_dev8 - First public commit
2017-09-21 20:33:05 +10:00
Shader.cs
R26_dev8 - First public commit
2017-09-21 20:33:05 +10:00
ShadowShader.cs
Rendering support for missing/new vertex type used by some vehicles
2018-03-17 01:03:37 +11:00
SkydomeShader.cs
R26_dev8 - First public commit
2017-09-21 20:33:05 +10:00
TerrainShader.cs
R26_dev8 - First public commit
2017-09-21 20:33:05 +10:00
TreesLodShader.cs
R26_dev8 - First public commit
2017-09-21 20:33:05 +10:00
WaterShader.cs
R26_dev8 - First public commit
2017-09-21 20:33:05 +10:00
WidgetShader.cs
R26_dev8 - First public commit
2017-09-21 20:33:05 +10:00
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