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https://mirror.ghproxy.com/https://github.com/dexyfex/CodeWalker
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731 lines
31 KiB
XML
731 lines
31 KiB
XML
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<Compile Include="Utils\MapUtils.cs" />
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<Compile Include="GameFiles\TextureFormats.cs" />
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<SubType>Form</SubType>
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<Compile Include="WorldInfoForm.cs">
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<SubType>Form</SubType>
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<DependentUpon>WorldInfoForm.cs</DependentUpon>
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<Compile Include="WorldSearchForm.cs">
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<SubType>Form</SubType>
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<Compile Include="WorldSearchForm.Designer.cs">
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<DependentUpon>WorldSearchForm.cs</DependentUpon>
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<Compile Include="Rendering\DirectX\DXForm.cs" />
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<Compile Include="Rendering\Utils\UnitQuad.cs" />
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<Compile Include="BinarySearchForm.cs">
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<Compile Include="BinarySearchForm.Designer.cs">
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<DependentUpon>BinarySearchForm.cs</DependentUpon>
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<Compile Include="WorldForm.cs">
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<SubType>Form</SubType>
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<Compile Include="WorldForm.Designer.cs">
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<DependentUpon>WorldForm.cs</DependentUpon>
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</Compile>
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<Compile Include="World\Widget.cs" />
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<EmbeddedResource Include="AboutForm.resx">
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<DependentUpon>AboutForm.cs</DependentUpon>
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<DependentUpon>BrowseForm.cs</DependentUpon>
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<EmbeddedResource Include="ExploreForm.resx">
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<DependentUpon>ExploreForm.cs</DependentUpon>
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<EmbeddedResource Include="ExtractKeysForm.resx">
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<DependentUpon>ExtractKeysForm.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="ExtractScriptsForm.resx">
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<EmbeddedResource Include="ExtractRawForm.resx">
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<EmbeddedResource Include="ExtractShadersForm.resx">
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<EmbeddedResource Include="ExtractTexForm.resx">
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<DependentUpon>ExtractTexForm.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Forms\AwcForm.resx">
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<DependentUpon>AwcForm.cs</DependentUpon>
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<EmbeddedResource Include="Forms\FxcForm.resx">
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<DependentUpon>GxtForm.cs</DependentUpon>
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<EmbeddedResource Include="Forms\HexForm.resx">
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<EmbeddedResource Include="Forms\MetaForm.resx">
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<DependentUpon>MetaForm.cs</DependentUpon>
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<DependentUpon>ModelForm.cs</DependentUpon>
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|
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<DependentUpon>TextForm.cs</DependentUpon>
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<DependentUpon>YwrForm.cs</DependentUpon>
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<EmbeddedResource Include="Project\Panels\EditYmapPanel.resx">
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<EmbeddedResource Include="Project\Panels\EditYndNodePanel.resx">
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<AutoGen>True</AutoGen>
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<Compile Include="Properties\Settings.Designer.cs">
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|
<AutoGen>True</AutoGen>
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<DependentUpon>Settings.settings</DependentUpon>
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<DesignTimeSharedInput>True</DesignTimeSharedInput>
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</Compile>
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<ItemGroup>
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<Content Include="Materials.txt" />
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<Content Include="Notice.txt" />
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<None Include="README.md" />
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<ItemGroup>
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<Install>true</Install>
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<ItemGroup>
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<ProjectReference Include="CodeWalker.Core\CodeWalker.Core.csproj">
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<Project>{de50d3a6-b49e-47a0-abe6-101473a00759}</Project>
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<Project>{9702c58d-f52f-45cf-9456-9ce5af40f5c3}</Project>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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|
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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|
Other similar extension points exist, see Microsoft.Common.targets.
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|
<Target Name="BeforeBuild">
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|
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<Target Name="AfterBuild">
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|
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|
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</Project> |