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https://mirror.ghproxy.com/https://github.com/dexyfex/CodeWalker
synced 2024-11-16 20:17:30 +08:00
343 lines
11 KiB
C#
343 lines
11 KiB
C#
using CodeWalker.GameFiles;
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using SharpDX.Multimedia;
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using SharpDX.XAudio2;
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using System;
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using System.IO;
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using System.Diagnostics;
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using System.Windows.Forms;
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namespace CodeWalker.Forms
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{
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public partial class AwcForm : Form
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{
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public AwcFile Awc { get; set; }
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private AwcAudio currentAudio;
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private XAudio2 xAudio2;
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private MasteringVoice masteringVoice;
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private AudioBuffer audioBuffer;
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private SourceVoice sourceVoice;
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private string fileName;
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public string FileName
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{
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get { return fileName; }
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set
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{
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fileName = value;
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UpdateFormTitle();
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}
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}
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public string FilePath { get; set; }
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private enum PlayerState { Stopped, Playing, Paused };
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private PlayerState playerState = PlayerState.Stopped;
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private Stopwatch playtime;
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private int playBeginMs;
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private float trackLength;
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private bool trackFinished;
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public AwcForm()
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{
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InitializeComponent();
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playtime = new Stopwatch();
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}
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private void UpdateFormTitle()
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{
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Text = fileName + " - AWC Player - CodeWalker by dexyfex";
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}
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public void LoadAwc(AwcFile awc)
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{
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Awc = awc;
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DetailsPropertyGrid.SelectedObject = awc;
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fileName = awc?.Name;
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if (string.IsNullOrEmpty(fileName))
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{
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fileName = awc?.FileEntry?.Name;
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}
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PlayListView.Items.Clear();
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float totalLength = 0;
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if (awc.Audios != null)
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{
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foreach (var audio in awc.Audios)
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{
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var item = PlayListView.Items.Add(audio.Name);
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item.SubItems.Add(audio.Type);
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item.SubItems.Add(audio.LengthStr);
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item.SubItems.Add(TextUtil.GetBytesReadable(audio.Data.Length));
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item.Tag = audio;
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totalLength += audio.Length;
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}
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}
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LabelInfo.Text = awc.Audios.Length.ToString() + " track(s), Length: " + TimeSpan.FromSeconds((float)totalLength).ToString("m\\:ss");
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UpdateFormTitle();
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}
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private void Stop()
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{
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if (playerState != PlayerState.Stopped)
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{
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sourceVoice.DestroyVoice();
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sourceVoice.Dispose();
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audioBuffer.Stream.Dispose();
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SetPlayerState(PlayerState.Stopped);
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}
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}
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private void SetPlayerState(PlayerState newState)
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{
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if (playerState != newState)
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{
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switch (newState)
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{
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case PlayerState.Playing:
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if (playerState == PlayerState.Stopped)
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playtime.Reset();
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playtime.Start();
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PlayButton.Text = "\u275A\u275A";
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StopButton.Enabled = true;
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LabelTime.Visible = true;
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break;
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case PlayerState.Paused:
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playtime.Stop();
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PlayButton.Text = "\u25B6";
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StopButton.Enabled = true;
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LabelTime.Visible = true;
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break;
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case PlayerState.Stopped:
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playtime.Stop();
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PlayButton.Text = "\u25B6";
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LabelTime.Visible = false;
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StopButton.Enabled = true;
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break;
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}
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playerState = newState;
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UpdateUI();
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}
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}
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private void InitializeAudio(AwcAudio audio, float playBegin = 0)
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{
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currentAudio = audio;
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trackLength = audio.Length;
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if (xAudio2 == null)
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{
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xAudio2 = new XAudio2();
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masteringVoice = new MasteringVoice(xAudio2);
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}
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Stream wavStream = audio.GetWavStream();
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SoundStream soundStream = new SoundStream(wavStream);
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audioBuffer = new AudioBuffer
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{
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Stream = soundStream.ToDataStream(),
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AudioBytes = (int)soundStream.Length,
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Flags = BufferFlags.EndOfStream
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};
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if (playBegin > 0)
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{
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audioBuffer.PlayBegin = (int)(soundStream.Format.SampleRate * playBegin) / 128 * 128;
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if (playtime.IsRunning)
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playtime.Restart();
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else
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playtime.Reset();
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playBeginMs = (int)(playBegin * 1000);
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}
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else
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playBeginMs = 0;
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soundStream.Close();
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wavStream.Close();
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trackFinished = false;
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sourceVoice = new SourceVoice(xAudio2, soundStream.Format, true);
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sourceVoice.SubmitSourceBuffer(audioBuffer, soundStream.DecodedPacketsInfo);
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sourceVoice.BufferEnd += (context) => trackFinished = true;
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sourceVoice.SetVolume((float)VolumeTrackBar.Value / 100);
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}
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private void Play()
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{
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Stop();
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if (PlayListView.SelectedItems.Count == 1)
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{
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var item = PlayListView.SelectedItems[0];
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var audio = item.Tag as AwcAudio;
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if (audio != null)
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{
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InitializeAudio(audio);
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sourceVoice.Start();
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SetPlayerState(PlayerState.Playing);
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}
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}
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}
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private void PlayPrevious()
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{
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Stop();
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if (PlayListView.SelectedIndices.Count > 0)
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{
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var nextIndex = PlayListView.SelectedIndices[0] - 1;
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if (nextIndex >= 0)
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{
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PlayListView.Items[nextIndex].Selected = true;
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PlayListView.Items[nextIndex].Focused = true;
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Play();
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}
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}
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}
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private void PlayNext()
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{
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Stop();
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if (PlayListView.SelectedIndices.Count > 0)
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{
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var nextIndex = PlayListView.SelectedIndices[0] + 1;
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if (nextIndex < PlayListView.Items.Count)
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{
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PlayListView.Items[nextIndex].Selected = true;
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PlayListView.Items[nextIndex].Focused = true;
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Play();
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}
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}
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}
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private void Pause()
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{
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if (playerState == PlayerState.Playing)
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{
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sourceVoice.Stop();
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SetPlayerState(PlayerState.Paused);
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}
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}
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private void Resume()
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{
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if (playerState == PlayerState.Paused)
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{
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sourceVoice.Start();
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SetPlayerState(PlayerState.Playing);
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}
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}
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private void PositionTrackBar_Scroll(object sender, EventArgs e)
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{
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//sourceVoice.Stop();
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//InitializeAudio(currentAudio, PositionTrackBar.Value / 1000);
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//sourceVoice.Start();
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}
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private void PlayButton_Click(object sender, EventArgs e)
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{
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switch (playerState)
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{
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case PlayerState.Stopped:
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Play();
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break;
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case PlayerState.Playing:
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Pause();
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break;
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case PlayerState.Paused:
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Resume();
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break;
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}
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}
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private void PrevButton_Click(object sender, EventArgs e)
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{
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PlayPrevious();
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}
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private void NextButton_Click(object sender, EventArgs e)
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{
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PlayNext();
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}
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private void VolumeTrackBar_Scroll(object sender, EventArgs e)
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{
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if (playerState == PlayerState.Playing)
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sourceVoice.SetVolume((float)VolumeTrackBar.Value / 100);
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}
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private void UpdateUI()
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{
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if (playerState != PlayerState.Stopped && trackFinished)
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{
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if (chbAutoJump.Checked)
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PlayNext();
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else
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Stop();
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}
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if (playerState != PlayerState.Stopped)
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{
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int playedMs = (int)playtime.Elapsed.TotalMilliseconds + playBeginMs;
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int totalMs = (int)(trackLength * 1000);
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PositionTrackBar.Maximum = totalMs;
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PositionTrackBar.Value = playedMs < totalMs ? playedMs : totalMs;
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LabelTime.Text = TimeSpan.FromSeconds(playedMs / 1000).ToString("m\\:ss")
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+ " / " + TimeSpan.FromSeconds(totalMs / 1000).ToString("m\\:ss");
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}
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else
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{
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PositionTrackBar.Value = 0;
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}
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}
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private void Timer_Tick(object sender, EventArgs e)
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{
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UpdateUI();
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}
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private void PlayListView_DoubleClick(object sender, EventArgs e)
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{
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if (playerState == PlayerState.Playing)
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Stop();
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Play();
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}
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private void AwcForm_FormClosing(object sender, FormClosingEventArgs e)
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{
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Stop();
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if (xAudio2 != null)
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{
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masteringVoice.Dispose();
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xAudio2.Dispose();
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}
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}
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private void ExportAsWav_Click(object sender, EventArgs e)
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{
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if (PlayListView.SelectedItems.Count == 1)
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{
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var item = PlayListView.SelectedItems[0];
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var audio = item.Tag as AwcAudio;
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saveFileDialog.FileName = audio.Name + ".wav";
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if (saveFileDialog.ShowDialog() == DialogResult.OK)
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{
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Stream wavStream = audio.GetWavStream();
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FileStream stream = File.Create(saveFileDialog.FileName);
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wavStream.CopyTo(stream);
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stream.Close();
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wavStream.Close();
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}
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}
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}
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}
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}
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