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https://mirror.ghproxy.com/https://github.com/dexyfex/CodeWalker
synced 2024-11-26 00:43:00 +08:00
462e464c2f
* - Add ability to edit/add ytyp files to project. - Add ability to edit/add ytyp archetype files to ytyp. - Add ability to add/remove entities from mlo archetype defs. - Add ability to save ytyp files. - Add dialog popup before optimizing grass batches. - Fix grass batches not being selected when chaning selection in project explorer. - Merged with upstream/master. - Squashed last 4 commits for PR cleanliness. * Fixed windows forms reference error. * - Added error checking to deleting mlo entities. - Fixed various bugs with deleting mlo entities. - Fixed edit archetype panel Asset Type box. - Removed redundant/unnecessary. - Removed backwards references between MCEntityDef and YmapEntityDef. All ymap entity to mcentity references are grabbed using indecies in the MloInstanceData class. - Fixed "YmapMenu" not showing when selecting entities/mlo entities in project form. Current bugs: - Loading a ytyp file -- mlo entities are not editiable, and are created in the world. - entitysets are not editable (properly). - Removing an mloinstancedef from a ymap does not delete the mlo instance's gizmo from the world, and it's still selectable. (Although all references are lost, and I believe collected by the GC?) * - Moved archetype initialization methods YmapFile.InitYmapEntityArchetypes(GameFileCache gfc) and MloInstanceData.InitYmapEntityArchetypes(GameFileCache gfc) - Added ability to load mlo instance defs through ymap files. - Fixed add method for mlo archetypes. * - Removed SetOrientationInv. - Removed unreachable code + updated comment. - Renamed CreateEntity to CreateYmapEntity, and renamed params for consistency. * Split calls to CreateYmapEntity() and MloArchetype.AddEntity(). * Fixed redundant rotation inversions. * - Added ability to select rooms. - Changed tree view grouping for mlo entities. - Fixed projectexplorer selection bugs. - Added ability to toggle mlo entity sets. - Fixed some change events when editing archetypes.
858 lines
26 KiB
C#
858 lines
26 KiB
C#
using System;
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using System.IO;
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using System.Globalization;
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using System.ComponentModel;
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using System.Collections.Generic;
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using SharpDX;
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using SharpDX.Direct3D11;
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using CodeWalker.Utils;
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using CodeWalker.World;
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using CodeWalker.GameFiles;
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namespace CodeWalker
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{
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public class MapIcon
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{
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public string Name { get; set; }
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public string Filepath { get; set; }
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public Texture2D Tex { get; set; }
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public ShaderResourceView TexView { get; set; }
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public Vector3 Center { get; set; } //in image pixels
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public float Scale { get; set; } //screen pixels per icon pixel
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public int TexWidth { get; set; }
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public int TexHeight { get; set; }
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public MapIcon(string name, string filepath, int texw, int texh, float centerx, float centery, float scale)
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{
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Name = name;
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Filepath = filepath;
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TexWidth = texw;
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TexHeight = texh;
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Center = new Vector3(centerx, centery, 0.0f);
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Scale = scale;
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if (!File.Exists(filepath))
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{
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throw new Exception("File not found.");
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}
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}
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public void LoadTexture(Device device, Action<string> errorAction)
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{
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try
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{
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if (device != null)
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{
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Tex = TextureLoader.CreateTexture2DFromBitmap(device, TextureLoader.LoadBitmap(new SharpDX.WIC.ImagingFactory2(), Filepath));
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TexView = new ShaderResourceView(device, Tex);
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}
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}
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catch (Exception ex)
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{
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errorAction("Could not load map icon " + Filepath + " for " + Name + "!\n\n" + ex.ToString());
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}
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}
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public void UnloadTexture()
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{
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if (TexView != null)
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{
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TexView.Dispose();
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TexView = null;
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}
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if (Tex != null)
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{
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Tex.Dispose();
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Tex = null;
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}
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}
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public override string ToString()
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{
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return Name;
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}
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}
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public class MapMarker
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{
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public MapIcon Icon { get; set; }
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public Vector3 WorldPos { get; set; } //actual world pos
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public Vector3 CamRelPos { get; set; } //updated per frame
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public Vector3 ScreenPos { get; set; } //position on screen (updated per frame)
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public string Name { get; set; }
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public List<string> Properties { get; set; } //additional data
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public bool IsMovable { get; set; }
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public float Distance { get; set; } //length of CamRelPos, updated per frame
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public void Parse(string s)
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{
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Vector3 p = new Vector3(0.0f);
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string[] ss = s.Split(',');
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if (ss.Length > 1)
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{
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FloatUtil.TryParse(ss[0].Trim(), out p.X);
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FloatUtil.TryParse(ss[1].Trim(), out p.Y);
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}
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if (ss.Length > 2)
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{
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FloatUtil.TryParse(ss[2].Trim(), out p.Z);
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}
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if (ss.Length > 3)
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{
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Name = ss[3].Trim();
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}
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else
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{
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Name = string.Empty;
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}
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for (int i = 4; i < ss.Length; i++)
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{
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if (Properties == null) Properties = new List<string>();
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Properties.Add(ss[i].Trim());
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}
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WorldPos = p;
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}
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public override string ToString()
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{
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string cstr = Get3DWorldPosString();
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if (!string.IsNullOrEmpty(Name))
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{
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cstr += ", " + Name;
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if (Properties != null)
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{
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foreach (string prop in Properties)
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{
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cstr += ", " + prop;
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}
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}
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}
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return cstr;
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}
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public string Get2DWorldPosString()
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{
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return string.Format(CultureInfo.InvariantCulture, "{0}, {1}", WorldPos.X, WorldPos.Y);
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}
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public string Get3DWorldPosString()
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{
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return string.Format(CultureInfo.InvariantCulture, "{0}, {1}, {2}", WorldPos.X, WorldPos.Y, WorldPos.Z);
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}
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}
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public struct MapSphere
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{
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public Vector3 CamRelPos { get; set; }
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public float Radius { get; set; }
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}
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public struct MapBox
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{
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public Vector3 CamRelPos { get; set; }
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public Vector3 BBMin { get; set; }
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public Vector3 BBMax { get; set; }
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public Quaternion Orientation { get; set; }
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public Vector3 Scale { get; set; }
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}
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[TypeConverter(typeof(ExpandableObjectConverter))]
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public struct MapSelection
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{
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public YmapEntityDef EntityDef { get; set; }
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public Archetype Archetype { get; set; }
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public DrawableBase Drawable { get; set; }
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public DrawableGeometry Geometry { get; set; }
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public MetaWrapper EntityExtension { get; set; }
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public MetaWrapper ArchetypeExtension { get; set; }
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public YmapTimeCycleModifier TimeCycleModifier { get; set; }
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public YmapCarGen CarGenerator { get; set; }
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public YmapGrassInstanceBatch GrassBatch { get; set; }
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public YmapDistantLODLights DistantLodLights { get; set; }
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public YmapEntityDef MloEntityDef { get; set; }
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public MCMloRoomDef MloRoomDef { get; set; }
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public WaterQuad WaterQuad { get; set; }
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public Bounds CollisionBounds { get; set; }
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public YnvPoly NavPoly { get; set; }
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public YnvPoint NavPoint { get; set; }
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public YnvPortal NavPortal { get; set; }
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public YndNode PathNode { get; set; }
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public YndLink PathLink { get; set; }
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public TrainTrackNode TrainTrackNode { get; set; }
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public ScenarioNode ScenarioNode { get; set; }
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public MCScenarioChainingEdge ScenarioEdge { get; set; }
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public AudioPlacement Audio { get; set; }
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public bool MultipleSelection { get; set; }
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public Vector3 MultipleSelectionCenter { get; set; }
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public BoundingBox AABB { get; set; }
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public BoundingSphere BSphere { get; set; }
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public int GeometryIndex { get; set; }
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public Vector3 CamRel { get; set; }
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public float HitDist { get; set; }
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public bool HasValue
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{
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get
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{
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return (EntityDef != null) ||
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(Archetype != null) ||
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(Drawable != null) ||
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(Geometry != null) ||
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(EntityExtension != null) ||
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(ArchetypeExtension != null) ||
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(TimeCycleModifier != null) ||
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(CarGenerator != null) ||
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(GrassBatch != null) ||
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(WaterQuad != null) ||
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(CollisionBounds != null) ||
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(NavPoly != null) ||
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(NavPoint != null) ||
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(NavPortal != null) ||
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(PathNode != null) ||
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(TrainTrackNode != null) ||
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(DistantLodLights != null) ||
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(MloEntityDef != null) ||
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(ScenarioNode != null) ||
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(Audio != null) ||
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(MloRoomDef != null);
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}
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}
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public bool HasHit
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{
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get { return (HitDist != float.MaxValue); }
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}
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public bool CheckForChanges(MapSelection mhit)
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{
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return (EntityDef != mhit.EntityDef)
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|| (Archetype != mhit.Archetype)
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|| (Drawable != mhit.Drawable)
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|| (TimeCycleModifier != mhit.TimeCycleModifier)
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|| (ArchetypeExtension != mhit.ArchetypeExtension)
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|| (EntityExtension != mhit.EntityExtension)
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|| (CarGenerator != mhit.CarGenerator)
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|| (MloEntityDef != mhit.MloEntityDef)
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|| (DistantLodLights != mhit.DistantLodLights)
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|| (GrassBatch != mhit.GrassBatch)
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|| (WaterQuad != mhit.WaterQuad)
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|| (CollisionBounds != mhit.CollisionBounds)
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|| (NavPoly != mhit.NavPoly)
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|| (NavPoint != mhit.NavPoint)
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|| (NavPortal != mhit.NavPortal)
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|| (PathNode != mhit.PathNode)
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|| (TrainTrackNode != mhit.TrainTrackNode)
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|| (ScenarioNode != mhit.ScenarioNode)
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|| (Audio != mhit.Audio)
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|| (MloRoomDef != mhit.MloRoomDef);
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}
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public bool CheckForChanges()
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{
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return (EntityDef != null)
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|| (Archetype != null)
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|| (Drawable != null)
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|| (TimeCycleModifier != null)
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|| (ArchetypeExtension != null)
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|| (EntityExtension != null)
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|| (CarGenerator != null)
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|| (MloEntityDef != null)
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|| (DistantLodLights != null)
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|| (GrassBatch != null)
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|| (WaterQuad != null)
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|| (CollisionBounds != null)
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|| (NavPoly != null)
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|| (NavPoint != null)
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|| (NavPortal != null)
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|| (PathNode != null)
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|| (PathLink != null)
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|| (TrainTrackNode != null)
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|| (ScenarioNode != null)
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|| (Audio != null)
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|| (MloRoomDef != null);
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}
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public void Clear()
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{
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EntityDef = null;
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Archetype = null;
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Drawable = null;
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Geometry = null;
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EntityExtension = null;
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ArchetypeExtension = null;
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TimeCycleModifier = null;
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CarGenerator = null;
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GrassBatch = null;
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WaterQuad = null;
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CollisionBounds = null;
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NavPoly = null;
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NavPoint = null;
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NavPortal = null;
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PathNode = null;
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PathLink = null;
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TrainTrackNode = null;
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DistantLodLights = null;
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MloEntityDef = null;
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ScenarioNode = null;
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ScenarioEdge = null;
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Audio = null;
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MultipleSelection = false;
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AABB = new BoundingBox();
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GeometryIndex = 0;
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CamRel = new Vector3();
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HitDist = float.MaxValue;
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}
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public string GetNameString(string defval)
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{
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string name = defval;
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if (MultipleSelection)
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{
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name = "Multiple items";
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}
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else if (EntityDef != null)
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{
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name = EntityDef.CEntityDef.archetypeName.ToString();
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}
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else if (Archetype != null)
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{
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name = Archetype.Hash.ToString();
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}
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else if (TimeCycleModifier != null)
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{
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name = TimeCycleModifier.CTimeCycleModifier.name.ToString();
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}
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else if (CarGenerator != null)
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{
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name = CarGenerator.CCarGen.carModel.ToString();
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}
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else if (DistantLodLights != null)
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{
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name = DistantLodLights.Ymap?.Name ?? "";
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}
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else if (CollisionBounds != null)
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{
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name = CollisionBounds.GetName();
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}
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if (EntityExtension != null)
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{
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name = EntityExtension.Name;
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}
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if (ArchetypeExtension != null)
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{
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name = ArchetypeExtension.Name;
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}
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if (WaterQuad != null)
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{
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name = "WaterQuad " + WaterQuad.ToString();
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}
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if (NavPoly != null)
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{
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name = "NavPoly " + NavPoly.ToString();
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}
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if (NavPoint != null)
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{
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name = "NavPoint " + NavPoint.ToString();
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}
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if (NavPortal != null)
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{
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name = "NavPortal " + NavPortal.ToString();
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}
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if (PathNode != null)
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{
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name = "PathNode " + PathNode.AreaID.ToString() + "." + PathNode.NodeID.ToString(); //+ FloatUtil.GetVector3String(PathNode.Position);
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}
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if (TrainTrackNode != null)
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{
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name = "TrainTrackNode " + FloatUtil.GetVector3String(TrainTrackNode.Position);
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}
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if (ScenarioNode != null)
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{
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name = ScenarioNode.ToString();
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}
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if (Audio != null)
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{
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name = Audio.ShortTypeName + " " + Audio.GetNameString();// FloatUtil.GetVector3String(Audio.InnerPos);
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}
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if (MloRoomDef != null)
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{
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name = "MloRoomDef " + MloRoomDef.RoomName;
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}
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return name;
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}
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public string GetFullNameString(string defval)
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{
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string name = defval;
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if (MultipleSelection)
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{
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name = "Multiple items";
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}
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else if (EntityDef != null)
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{
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name = EntityDef.CEntityDef.archetypeName.ToString();
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}
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else if (Archetype != null)
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{
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name = Archetype.Hash.ToString();
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}
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else if (CollisionBounds != null)
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{
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name = CollisionBounds.GetName();
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}
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if (Geometry != null)
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{
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name += " (" + GeometryIndex.ToString() + ")";
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}
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if (TimeCycleModifier != null)
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{
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name = TimeCycleModifier.CTimeCycleModifier.name.ToString();
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}
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if (CarGenerator != null)
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{
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name = CarGenerator.NameString();
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}
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if (EntityExtension != null)
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{
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name += ": " + EntityExtension.Name;
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}
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if (ArchetypeExtension != null)
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{
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name += ": " + ArchetypeExtension.Name;
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}
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if (WaterQuad != null)
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{
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name = "WaterQuad " + WaterQuad.ToString();
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}
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if (NavPoly != null)
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{
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name = "NavPoly " + NavPoly.ToString();
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}
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if (NavPoint != null)
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{
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name = "NavPoint " + NavPoint.ToString();
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}
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if (NavPortal != null)
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{
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name = "NavPortal " + NavPortal.ToString();
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}
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if (PathNode != null)
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{
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name = "PathNode " + PathNode.AreaID.ToString() + "." + PathNode.NodeID.ToString();// + FloatUtil.GetVector3String(PathNode.Position);
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}
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if (TrainTrackNode != null)
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{
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name = "TrainTrackNode " + FloatUtil.GetVector3String(TrainTrackNode.Position);
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}
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if (ScenarioNode != null)
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{
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name = ScenarioNode.ToString();
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}
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if (Audio != null)
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{
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name = Audio.ShortTypeName + " " + Audio.GetNameString();// + FloatUtil.GetVector3String(Audio.InnerPos);
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}
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if (MloRoomDef != null)
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{
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name = "MloRoomDef " + MloRoomDef.RoomName;
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}
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return name;
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}
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public bool CanShowWidget
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{
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get
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{
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bool res = false;
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if (MultipleSelection)
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{
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res = true;
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}
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else if (EntityDef != null)
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{
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res = true;
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}
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else if (CarGenerator != null)
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{
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res = true;
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}
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else if (NavPoly != null)
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{
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res = true;
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}
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else if (NavPoint != null)
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{
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res = true;
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}
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else if (NavPortal != null)
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{
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res = true;
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}
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else if (PathNode != null)
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{
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res = true;
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}
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else if (TrainTrackNode != null)
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{
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res = true;
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}
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else if (ScenarioNode != null)
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{
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res = true;
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}
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else if (Audio != null)
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{
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res = true;
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}
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return res;
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}
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}
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public Vector3 WidgetPosition
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{
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get
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{
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if (MultipleSelection)
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{
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return MultipleSelectionCenter;
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}
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else if (EntityDef != null)
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{
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return EntityDef.WidgetPosition;
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}
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else if (CarGenerator != null)
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{
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return CarGenerator.Position;
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}
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else if (NavPoly != null)
|
|
{
|
|
return NavPoly.Position;
|
|
}
|
|
else if (NavPoint != null)
|
|
{
|
|
return NavPoint.Position;
|
|
}
|
|
else if (NavPortal != null)
|
|
{
|
|
return NavPortal.Position;
|
|
}
|
|
else if (PathNode != null)
|
|
{
|
|
return PathNode.Position;
|
|
}
|
|
else if (TrainTrackNode != null)
|
|
{
|
|
return TrainTrackNode.Position;
|
|
}
|
|
else if (ScenarioNode != null)
|
|
{
|
|
return ScenarioNode.Position;
|
|
}
|
|
else if (Audio != null)
|
|
{
|
|
return Audio.InnerPos;
|
|
}
|
|
return Vector3.Zero;
|
|
}
|
|
}
|
|
public Quaternion WidgetRotation
|
|
{
|
|
get
|
|
{
|
|
if (MultipleSelection)
|
|
{
|
|
return Quaternion.Identity;
|
|
}
|
|
else if (EntityDef != null)
|
|
{
|
|
return EntityDef.WidgetOrientation;
|
|
}
|
|
else if (CarGenerator != null)
|
|
{
|
|
return CarGenerator.Orientation;
|
|
}
|
|
else if (NavPoly != null)
|
|
{
|
|
return Quaternion.Identity;
|
|
}
|
|
else if (NavPoint != null)
|
|
{
|
|
return NavPoint.Orientation;
|
|
}
|
|
else if (NavPortal != null)
|
|
{
|
|
return NavPortal.Orientation;
|
|
}
|
|
else if (PathNode != null)
|
|
{
|
|
return Quaternion.Identity;
|
|
}
|
|
else if (TrainTrackNode != null)
|
|
{
|
|
return Quaternion.Identity;
|
|
}
|
|
else if (ScenarioNode != null)
|
|
{
|
|
return ScenarioNode.Orientation;
|
|
}
|
|
else if (Audio != null)
|
|
{
|
|
return Audio.Orientation;
|
|
}
|
|
return Quaternion.Identity;
|
|
}
|
|
}
|
|
public WidgetAxis WidgetRotationAxes
|
|
{
|
|
get
|
|
{
|
|
if (MultipleSelection)
|
|
{
|
|
return WidgetAxis.XYZ;
|
|
}
|
|
else if (EntityDef != null)
|
|
{
|
|
return WidgetAxis.XYZ;
|
|
}
|
|
else if (CarGenerator != null)
|
|
{
|
|
return WidgetAxis.Z;
|
|
}
|
|
else if (NavPoly != null)
|
|
{
|
|
return WidgetAxis.XYZ;
|
|
}
|
|
else if (NavPoint != null)
|
|
{
|
|
return WidgetAxis.Z;
|
|
}
|
|
else if (NavPortal != null)
|
|
{
|
|
return WidgetAxis.Z;
|
|
}
|
|
else if (PathNode != null)
|
|
{
|
|
return WidgetAxis.None;
|
|
}
|
|
else if (TrainTrackNode != null)
|
|
{
|
|
return WidgetAxis.None;
|
|
}
|
|
else if (ScenarioNode != null)
|
|
{
|
|
return WidgetAxis.Z;
|
|
}
|
|
else if (Audio != null)
|
|
{
|
|
return WidgetAxis.XYZ;
|
|
}
|
|
return WidgetAxis.None;
|
|
}
|
|
}
|
|
public Vector3 WidgetScale
|
|
{
|
|
get
|
|
{
|
|
if (MultipleSelection)
|
|
{
|
|
return Vector3.One;
|
|
}
|
|
else if (EntityDef != null)
|
|
{
|
|
return EntityDef.Scale;
|
|
}
|
|
else if (CarGenerator != null)
|
|
{
|
|
return new Vector3(CarGenerator.CCarGen.perpendicularLength);
|
|
}
|
|
else if (NavPoly != null)
|
|
{
|
|
return Vector3.One;
|
|
}
|
|
else if (NavPoint != null)
|
|
{
|
|
return Vector3.One;
|
|
}
|
|
else if (NavPortal != null)
|
|
{
|
|
return Vector3.One;
|
|
}
|
|
else if (PathNode != null)
|
|
{
|
|
return Vector3.One;
|
|
}
|
|
else if (TrainTrackNode != null)
|
|
{
|
|
return Vector3.One;
|
|
}
|
|
else if (ScenarioNode != null)
|
|
{
|
|
return Vector3.One;
|
|
}
|
|
else if (Audio != null)
|
|
{
|
|
return Vector3.One;
|
|
}
|
|
return Vector3.One;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
public void SetPosition(Vector3 newpos, bool editPivot)
|
|
{
|
|
if (MultipleSelection)
|
|
{
|
|
//don't do anything here for multiselection
|
|
}
|
|
else if (EntityDef != null)
|
|
{
|
|
if (editPivot)
|
|
{
|
|
EntityDef.SetPivotPositionFromWidget(newpos);
|
|
}
|
|
else
|
|
{
|
|
EntityDef.SetPositionFromWidget(newpos);
|
|
}
|
|
}
|
|
else if (CarGenerator != null)
|
|
{
|
|
CarGenerator.SetPosition(newpos);
|
|
}
|
|
else if (PathNode != null)
|
|
{
|
|
PathNode.SetPosition(newpos);
|
|
}
|
|
else if (NavPoly != null)
|
|
{
|
|
NavPoly.SetPosition(newpos);
|
|
|
|
//if (projectForm != null)
|
|
//{
|
|
// projectForm.OnWorldNavPolyModified(NavPoly);
|
|
//}
|
|
}
|
|
else if (NavPoint != null)
|
|
{
|
|
NavPoint.SetPosition(newpos);
|
|
}
|
|
else if (NavPortal != null)
|
|
{
|
|
NavPortal.SetPosition(newpos);
|
|
}
|
|
else if (TrainTrackNode != null)
|
|
{
|
|
TrainTrackNode.SetPosition(newpos);
|
|
}
|
|
else if (ScenarioNode != null)
|
|
{
|
|
ScenarioNode.SetPosition(newpos);
|
|
}
|
|
else if (Audio != null)
|
|
{
|
|
Audio.SetPosition(newpos);
|
|
}
|
|
|
|
}
|
|
public void SetRotation(Quaternion newrot, Quaternion oldrot, bool editPivot)
|
|
{
|
|
if (EntityDef != null)
|
|
{
|
|
if (editPivot)
|
|
{
|
|
EntityDef.SetPivotOrientationFromWidget(newrot);
|
|
}
|
|
else
|
|
{
|
|
EntityDef.SetOrientationFromWidget(newrot);
|
|
}
|
|
}
|
|
else if (CarGenerator != null)
|
|
{
|
|
CarGenerator.SetOrientation(newrot);
|
|
}
|
|
else if (ScenarioNode != null)
|
|
{
|
|
ScenarioNode.SetOrientation(newrot);
|
|
}
|
|
else if (NavPoint != null)
|
|
{
|
|
NavPoint.SetOrientation(newrot);
|
|
}
|
|
else if (NavPortal != null)
|
|
{
|
|
NavPortal.SetOrientation(newrot);
|
|
}
|
|
else if (Audio != null)
|
|
{
|
|
Audio.SetOrientation(newrot);
|
|
}
|
|
}
|
|
public void SetScale(Vector3 newscale, Vector3 oldscale, bool editPivot)
|
|
{
|
|
if (EntityDef != null)
|
|
{
|
|
EntityDef.SetScale(newscale);
|
|
}
|
|
else if (CarGenerator != null)
|
|
{
|
|
CarGenerator.SetScale(newscale);
|
|
AABB = new BoundingBox(CarGenerator.BBMin, CarGenerator.BBMax);
|
|
}
|
|
}
|
|
|
|
|
|
public override string ToString()
|
|
{
|
|
return GetFullNameString("[Empty]");
|
|
}
|
|
}
|
|
|
|
public enum MapSelectionMode
|
|
{
|
|
None = 0,
|
|
Entity = 1,
|
|
EntityExtension = 2,
|
|
ArchetypeExtension = 3,
|
|
TimeCycleModifier = 4,
|
|
CarGenerator = 5,
|
|
Grass = 6,
|
|
WaterQuad = 7,
|
|
Collision = 8,
|
|
NavMesh = 9,
|
|
Path = 10,
|
|
TrainTrack = 11,
|
|
DistantLodLights = 12,
|
|
MloInstance = 13,
|
|
Scenario = 14,
|
|
PopZone = 15,
|
|
Audio = 16,
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
} |