CodeWalker/CodeWalker.Core/GameFiles/FileTypes/YldFile.cs
2019-11-29 20:47:11 +11:00

74 lines
2.0 KiB
C#

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CodeWalker.GameFiles
{
[TypeConverter(typeof(ExpandableObjectConverter))]
public class YldFile : GameFile, PackedFile
{
public ClothDictionary ClothDictionary { get; set; }
public Dictionary<uint, CharacterCloth> Dict { get; set; }
public string LoadException { get; set; }
public YldFile() : base(null, GameFileType.Yld)
{
}
public YldFile(RpfFileEntry entry) : base(entry, GameFileType.Yld)
{
}
public void Load(byte[] data, RpfFileEntry entry)
{
Name = entry.Name;
RpfFileEntry = entry;
//Hash = entry.ShortNameHash;
RpfResourceFileEntry resentry = entry as RpfResourceFileEntry;
if (resentry == null)
{
throw new Exception("File entry wasn't a resource! (is it binary data?)");
}
ResourceDataReader rd = null;
try
{
rd = new ResourceDataReader(resentry, data);
}
catch (Exception ex)
{
//data = entry.File.DecompressBytes(data); //??
LoadException = ex.ToString();
}
ClothDictionary = rd?.ReadBlock<ClothDictionary>();
if (ClothDictionary != null)
{
Dict = new Dictionary<uint, CharacterCloth>();
int n = ClothDictionary.ClothNameHashes?.data_items?.Length ?? 0;
for (int i = 0; i < n; i++)
{
if (i >= (ClothDictionary.Clothes?.data_items?.Length ?? 0)) break;
var hash = ClothDictionary.ClothNameHashes.data_items[i];
var cloth = ClothDictionary.Clothes.data_items[i];
Dict[hash] = cloth;
}
}
Loaded = true;
}
}
}