mirror of
https://mirror.ghproxy.com/https://github.com/dexyfex/CodeWalker
synced 2024-11-21 22:42:54 +08:00
69 lines
1.7 KiB
HLSL
69 lines
1.7 KiB
HLSL
#include "Common.hlsli"
|
|
|
|
|
|
struct VS_Output
|
|
{
|
|
float4 Pos : SV_POSITION;
|
|
float4 Screen : TEXCOORD0;
|
|
};
|
|
|
|
|
|
cbuffer VSLightVars : register(b0)
|
|
{
|
|
float4x4 ViewProj;
|
|
float4 CameraPos;
|
|
uint LightType; //0=directional, 1=Point, 2=Spot, 4=Capsule
|
|
uint IsLOD; //useful or not?
|
|
uint Pad0;
|
|
uint Pad1;
|
|
}
|
|
|
|
cbuffer VSLightInstVars : register(b1)
|
|
{
|
|
float3 InstPosition;//camera relative
|
|
float InstIntensity;
|
|
float3 InstColour;
|
|
float InstFalloff;
|
|
float3 InstDirection;
|
|
float InstFalloffExponent;
|
|
float3 InstTangentX;
|
|
float InstConeInnerAngle;
|
|
float3 InstTangentY;
|
|
float InstConeOuterAngle;
|
|
float3 InstCapsuleExtent;
|
|
uint InstType;
|
|
float3 InstCullingPlaneNormal;
|
|
float InstCullingPlaneOffset;
|
|
}
|
|
|
|
|
|
VS_Output main(float4 ipos : POSITION, uint iid : SV_InstanceID)
|
|
{
|
|
float3 opos = 0;
|
|
|
|
float extent = InstFalloff;
|
|
if (InstType == 1)//point (sphere)
|
|
{
|
|
opos = ipos.xyz * extent;
|
|
}
|
|
else if (InstType == 2)//spot (cone)
|
|
{
|
|
float arads = InstConeOuterAngle;
|
|
float3 tpos = (ipos.xyz * sin(arads)) + float3(0, 0, ipos.w * cos(arads));
|
|
float3 cpos = ((ipos.w > 0) ? normalize(tpos) : tpos) * extent;
|
|
opos = (cpos.x * InstTangentX) + (cpos.y * InstTangentY) + (cpos.z * InstDirection);
|
|
}
|
|
else if (InstType == 4)//capsule
|
|
{
|
|
float3 cpos = ipos.xyz * extent;
|
|
cpos.y += abs(InstCapsuleExtent.x) * (ipos.w - 0.5);
|
|
opos = (cpos.x * InstTangentX.xyz) + (cpos.y * InstDirection.xyz) + (cpos.z * InstTangentY.xyz);
|
|
}
|
|
|
|
float4 spos = mul(float4(opos + InstPosition, 1), ViewProj);
|
|
VS_Output output;
|
|
output.Pos = spos;
|
|
output.Screen = spos;
|
|
return output;
|
|
}
|