using System; using System.Collections.Generic; using System.ComponentModel; using System.IO; using System.IO.Compression; using System.Linq; using System.Text; using System.Threading.Tasks; namespace CodeWalker.GameFiles { public class RpfFile { public string Name { get; set; } //name of this RPF file/package public string NameLower { get; set; } public string Path { get; set; } //path within the RPF structure public string FilePath { get; set; } //full file path of the RPF public long FileSize { get; set; } public string LastError { get; set; } public Exception LastException { get; set; } public RpfDirectoryEntry Root { get; set; } public bool IsAESEncrypted { get; set; } public bool IsNGEncrypted { get; set; } //offset in the current file public long StartPos { get; set; } //header data public uint Version { get; set; } public uint EntryCount { get; set; } public uint NamesLength { get; set; } public RpfEncryption Encryption { get; set; } //object linkage public List AllEntries { get; set; } public List Children { get; set; } public RpfFile Parent { get; set; } public RpfBinaryFileEntry ParentFileEntry { get; set; } public BinaryReader CurrentFileReader { get; set; } //for temporary use while reading header public uint TotalFileCount { get; set; } public uint TotalFolderCount { get; set; } public uint TotalResourceCount { get; set; } public uint TotalBinaryFileCount { get; set; } public uint GrandTotalRpfCount { get; set; } public uint GrandTotalFileCount { get; set; } public uint GrandTotalFolderCount { get; set; } public uint GrandTotalResourceCount { get; set; } public uint GrandTotalBinaryFileCount { get; set; } public long ExtractedByteCount { get; set; } public RpfFile(string fpath, string relpath) //for a ROOT filesystem RPF { FileInfo fi = new FileInfo(fpath); Name = fi.Name; NameLower = Name.ToLowerInvariant(); Path = relpath.ToLowerInvariant(); FilePath = fpath; FileSize = fi.Length; } public RpfFile(string name, string path, long filesize) //for a child RPF { Name = name; NameLower = Name.ToLowerInvariant(); Path = path.ToLowerInvariant(); FilePath = path; FileSize = filesize; } // Returns string to new path public string CopyToModsFolder(out string status) { RpfFile parentFile = GetTopParent(); string rel_parent_path = parentFile.Path; string full_parent_path = parentFile.FilePath; if(rel_parent_path.StartsWith(@"mods\")) { status = "already in mods folder"; return null; } if(!full_parent_path.EndsWith(rel_parent_path)) { throw new DirectoryNotFoundException("Expected full parent path to end with relative path"); } string mods_base_path = full_parent_path.Replace(rel_parent_path, @"mods\"); string dest_path = mods_base_path + rel_parent_path; try { File.Copy(full_parent_path, dest_path); status = $"copied \"{parentFile.Name}\" from \"{full_parent_path}\" to \"{dest_path}\""; return dest_path; } catch (IOException e) { status = $"unable to copy \"{parentFile.Name}\" from \"{full_parent_path}\" to \"{dest_path}\": {e.Message}"; return null; } } public bool IsInModsFolder() { return GetTopParent().Path.StartsWith(@"mods\"); } public RpfFile GetTopParent() { RpfFile pfile = this; while (pfile.Parent != null) { pfile = pfile.Parent; } return pfile; } public string GetPhysicalFilePath() { return GetTopParent().FilePath; } private void ReadHeader(BinaryReader br) { CurrentFileReader = br; StartPos = br.BaseStream.Position; Version = br.ReadUInt32(); //RPF Version - GTAV should be 0x52504637 (1380992567) EntryCount = br.ReadUInt32(); //Number of Entries NamesLength = br.ReadUInt32(); Encryption = (RpfEncryption)br.ReadUInt32(); //0x04E45504F (1313165391): none; 0x0ffffff9 (268435449): AES if (Version != 0x52504637) { throw new Exception("Invalid Resource - not GTAV!"); } byte[] entriesdata = br.ReadBytes((int)EntryCount * 16); //4x uints each byte[] namesdata = br.ReadBytes((int)NamesLength); switch (Encryption) { case RpfEncryption.NONE: //no encryption case RpfEncryption.OPEN: //OpenIV style RPF with unencrypted TOC break; case RpfEncryption.AES: entriesdata = GTACrypto.DecryptAES(entriesdata); namesdata = GTACrypto.DecryptAES(namesdata); IsAESEncrypted = true; break; case RpfEncryption.NG: entriesdata = GTACrypto.DecryptNG(entriesdata, Name, (uint)FileSize); namesdata = GTACrypto.DecryptNG(namesdata, Name, (uint)FileSize); IsNGEncrypted = true; break; default: //unknown encryption type? assume NG.. never seems to get here entriesdata = GTACrypto.DecryptNG(entriesdata, Name, (uint)FileSize); namesdata = GTACrypto.DecryptNG(namesdata, Name, (uint)FileSize); break; } var entriesrdr = new DataReader(new MemoryStream(entriesdata)); var namesrdr = new DataReader(new MemoryStream(namesdata)); AllEntries = new List(); TotalFileCount = 0; TotalFolderCount = 0; TotalResourceCount = 0; TotalBinaryFileCount = 0; for (uint i = 0; i < EntryCount; i++) { //entriesrdr.Position += 4; uint y = entriesrdr.ReadUInt32(); uint x = entriesrdr.ReadUInt32(); entriesrdr.Position -= 8; RpfEntry e; if (x == 0x7fffff00) //directory entry { e = new RpfDirectoryEntry(); TotalFolderCount++; } else if ((x & 0x80000000) == 0) //binary file entry { e = new RpfBinaryFileEntry(); TotalBinaryFileCount++; TotalFileCount++; } else //assume resource file entry { e = new RpfResourceFileEntry(); TotalResourceCount++; TotalFileCount++; } e.File = this; e.H1 = y; e.H2 = x; e.Read(entriesrdr); namesrdr.Position = e.NameOffset; e.Name = namesrdr.ReadString(); if (e.Name.Length > 256) { // long names can freeze the RPFExplorer e.Name = e.Name.Substring(0, 256); } e.NameLower = e.Name.ToLowerInvariant(); if ((e is RpfFileEntry) && string.IsNullOrEmpty(e.Name)) { } if ((e is RpfResourceFileEntry))// && string.IsNullOrEmpty(e.Name)) { var rfe = e as RpfResourceFileEntry; rfe.IsEncrypted = rfe.NameLower.EndsWith(".ysc");//any other way to know..? } AllEntries.Add(e); } Root = (RpfDirectoryEntry)AllEntries[0]; Root.Path = Path.ToLowerInvariant();// + "\\" + Root.Name; var stack = new Stack(); stack.Push(Root); while (stack.Count > 0) { var item = stack.Pop(); int starti = (int)item.EntriesIndex; int endi = (int)(item.EntriesIndex + item.EntriesCount); for (int i = starti; i < endi; i++) { RpfEntry e = AllEntries[i]; e.Parent = item; if (e is RpfDirectoryEntry) { RpfDirectoryEntry rde = e as RpfDirectoryEntry; rde.Path = item.Path + "\\" + rde.NameLower; item.Directories.Add(rde); stack.Push(rde); } else if (e is RpfFileEntry) { RpfFileEntry rfe = e as RpfFileEntry; rfe.Path = item.Path + "\\" + rfe.NameLower; item.Files.Add(rfe); } } } br.BaseStream.Position = StartPos; CurrentFileReader = null; } public void ScanStructure(Action updateStatus, Action errorLog) { using (BinaryReader br = new BinaryReader(File.OpenRead(FilePath))) { try { ScanStructure(br, updateStatus, errorLog); } catch (Exception ex) { LastError = ex.ToString(); LastException = ex; errorLog(FilePath + ": " + LastError); } } } private void ScanStructure(BinaryReader br, Action updateStatus, Action errorLog) { ReadHeader(br); GrandTotalRpfCount = 1; //count this file.. GrandTotalFileCount = 1; //start with this one. GrandTotalFolderCount = 0; GrandTotalResourceCount = 0; GrandTotalBinaryFileCount = 0; Children = new List(); updateStatus?.Invoke("Scanning " + Path + "..."); foreach (RpfEntry entry in AllEntries) { try { if (entry is RpfBinaryFileEntry) { RpfBinaryFileEntry binentry = entry as RpfBinaryFileEntry; //search all the sub resources for YSC files. (recurse!) string lname = binentry.NameLower; if (lname.EndsWith(".rpf") && binentry.Path.Length < 5000) // a long path is most likely an attempt to crash CW, so skip it { br.BaseStream.Position = StartPos + ((long)binentry.FileOffset * 512); long l = binentry.GetFileSize(); RpfFile subfile = new RpfFile(binentry.Name, binentry.Path, l); subfile.Parent = this; subfile.ParentFileEntry = binentry; subfile.ScanStructure(br, updateStatus, errorLog); GrandTotalRpfCount += subfile.GrandTotalRpfCount; GrandTotalFileCount += subfile.GrandTotalFileCount; GrandTotalFolderCount += subfile.GrandTotalFolderCount; GrandTotalResourceCount += subfile.GrandTotalResourceCount; GrandTotalBinaryFileCount += subfile.GrandTotalBinaryFileCount; Children.Add(subfile); } else { //binary file that's not an rpf... GrandTotalBinaryFileCount++; GrandTotalFileCount++; } } else if (entry is RpfResourceFileEntry) { GrandTotalResourceCount++; GrandTotalFileCount++; } else if (entry is RpfDirectoryEntry) { GrandTotalFolderCount++; } } catch (Exception ex) { errorLog?.Invoke(entry.Path + ": " + ex.ToString()); } } } public void ExtractScripts(string outputfolder, Action updateStatus) { FileStream fs = File.OpenRead(FilePath); BinaryReader br = new BinaryReader(fs); try { ExtractScripts(br, outputfolder, updateStatus); } catch (Exception ex) { LastError = ex.ToString(); LastException = ex; } br.Close(); br.Dispose(); fs.Dispose(); } private void ExtractScripts(BinaryReader br, string outputfolder, Action updateStatus) { updateStatus?.Invoke("Searching " + Name + "..."); ReadHeader(br); //List blocks = new List(); foreach (RpfEntry entry in AllEntries) { if (entry is RpfBinaryFileEntry) { RpfBinaryFileEntry binentry = entry as RpfBinaryFileEntry; long l = binentry.GetFileSize(); //search all the sub resources for YSC files. (recurse!) string lname = binentry.NameLower; if (lname.EndsWith(".rpf")) { br.BaseStream.Position = StartPos + ((long)binentry.FileOffset * 512); RpfFile subfile = new RpfFile(binentry.Name, binentry.Path, l); subfile.Parent = this; subfile.ParentFileEntry = binentry; subfile.ExtractScripts(br, outputfolder, updateStatus); } } else if (entry is RpfResourceFileEntry) { RpfResourceFileEntry resentry = entry as RpfResourceFileEntry; string lname = resentry.NameLower; if (lname.EndsWith(".ysc")) { updateStatus?.Invoke("Extracting " + resentry.Name + "..."); //found a YSC file. extract it! string ofpath = outputfolder + "\\" + resentry.Name; br.BaseStream.Position = StartPos + ((long)resentry.FileOffset * 512); if (resentry.FileSize > 0) { uint offset = 0x10; uint totlen = resentry.FileSize - offset; byte[] tbytes = new byte[totlen]; br.BaseStream.Position += offset; br.Read(tbytes, 0, (int)totlen); byte[] decr; if (IsAESEncrypted) { decr = GTACrypto.DecryptAES(tbytes); //special case! probable duplicate pilot_school.ysc ofpath = outputfolder + "\\" + Name + "___" + resentry.Name; } else { decr = GTACrypto.DecryptNG(tbytes, resentry.Name, resentry.FileSize); } try { MemoryStream ms = new MemoryStream(decr); DeflateStream ds = new DeflateStream(ms, CompressionMode.Decompress); MemoryStream outstr = new MemoryStream(); ds.CopyTo(outstr); byte[] deflated = outstr.GetBuffer(); byte[] outbuf = new byte[outstr.Length]; //need to copy to the right size buffer for File.WriteAllBytes(). Array.Copy(deflated, outbuf, outbuf.Length); bool pathok = true; if (File.Exists(ofpath)) { ofpath = outputfolder + "\\" + Name + "_" + resentry.Name; if (File.Exists(ofpath)) { LastError = "Output file " + ofpath + " already exists!"; pathok = false; } } if (pathok) { File.WriteAllBytes(ofpath, outbuf); } } catch (Exception ex) { LastError = ex.ToString(); LastException = ex; } } } } } } public byte[] ExtractFile(RpfFileEntry entry) { try { using (BinaryReader br = new BinaryReader(File.OpenRead(GetPhysicalFilePath()))) { if (entry is RpfBinaryFileEntry) { return ExtractFileBinary(entry as RpfBinaryFileEntry, br); } else if (entry is RpfResourceFileEntry) { return ExtractFileResource(entry as RpfResourceFileEntry, br); } else { return null; } } } catch (Exception ex) { LastError = ex.ToString(); LastException = ex; return null; } } public byte[] ExtractFileBinary(RpfBinaryFileEntry entry, BinaryReader br) { br.BaseStream.Position = StartPos + ((long)entry.FileOffset * 512); long l = entry.GetFileSize(); if (l > 0) { uint offset = 0;// 0x10; uint totlen = (uint)l - offset; byte[] tbytes = new byte[totlen]; br.BaseStream.Position += offset; br.Read(tbytes, 0, (int)totlen); byte[] decr = tbytes; if (entry.IsEncrypted) { if (IsAESEncrypted) { decr = GTACrypto.DecryptAES(tbytes); } else //if (IsNGEncrypted) //assume the archive is set to NG encryption if not AES... (comment: fix for openIV modded files) { decr = GTACrypto.DecryptNG(tbytes, entry.Name, entry.FileUncompressedSize); } //else //{ } } byte[] defl = decr; if (entry.FileSize > 0) //apparently this means it's compressed { defl = DecompressBytes(decr); } else { } return defl; } return null; } public byte[] ExtractFileResource(RpfResourceFileEntry entry, BinaryReader br) { br.BaseStream.Position = StartPos + ((long)entry.FileOffset * 512); if (entry.FileSize > 0) { uint offset = 0x10; uint totlen = entry.FileSize - offset; byte[] tbytes = new byte[totlen]; br.BaseStream.Position += offset; //byte[] hbytes = br.ReadBytes(16); //what are these 16 bytes actually used for? //if (entry.FileSize > 0xFFFFFF) //{ //(for huge files, the full file size is packed in 4 of these bytes... seriously wtf) // var filesize = (hbytes[7] << 0) | (hbytes[14] << 8) | (hbytes[5] << 16) | (hbytes[2] << 24); //} br.Read(tbytes, 0, (int)totlen); byte[] decr = tbytes; if (entry.IsEncrypted) { if (IsAESEncrypted) { decr = GTACrypto.DecryptAES(tbytes); } else //if (IsNGEncrypted) //assume the archive is set to NG encryption if not AES... (comment: fix for openIV modded files) { decr = GTACrypto.DecryptNG(tbytes, entry.Name, entry.FileSize); } //else //{ } } byte[] deflated = DecompressBytes(decr); byte[] data = null; if (deflated != null) { data = deflated; } else { entry.FileSize -= offset; data = decr; } return data; } return null; } public static T GetFile(RpfEntry e) where T : class, PackedFile, new() { T file = null; byte[] data = null; RpfFileEntry entry = e as RpfFileEntry; if (entry != null) { data = entry.File.ExtractFile(entry); } if (data != null) { file = new T(); file.Load(data, entry); } return file; } public static T GetFile(RpfEntry e, byte[] data) where T : class, PackedFile, new() { T file = null; RpfFileEntry entry = e as RpfFileEntry; if ((data != null)) { if (entry == null) { entry = CreateResourceFileEntry(ref data, 0); } file = new T(); file.Load(data, entry); } return file; } public static T GetResourceFile(byte[] data) where T : class, PackedFile, new() { T file = null; RpfFileEntry entry = CreateResourceFileEntry(ref data, 0); if ((data != null) && (entry != null)) { data = ResourceBuilder.Decompress(data); file = new T(); file.Load(data, entry); } return file; } public static void LoadResourceFile(T file, byte[] data, uint ver) where T : class, PackedFile { //direct load from a raw, compressed resource file (openIV-compatible format) RpfResourceFileEntry resentry = CreateResourceFileEntry(ref data, ver); if (file is GameFile) { GameFile gfile = file as GameFile; var oldresentry = gfile.RpfFileEntry as RpfResourceFileEntry; if (oldresentry != null) //update the existing entry with the new one { oldresentry.SystemFlags = resentry.SystemFlags; oldresentry.GraphicsFlags = resentry.GraphicsFlags; resentry.Name = oldresentry.Name; resentry.NameHash = oldresentry.NameHash; resentry.NameLower = oldresentry.NameLower; resentry.ShortNameHash = oldresentry.ShortNameHash; } else { gfile.RpfFileEntry = resentry; //just stick it in there for later... } } data = ResourceBuilder.Decompress(data); file.Load(data, resentry); } public static RpfResourceFileEntry CreateResourceFileEntry(ref byte[] data, uint ver) { var resentry = new RpfResourceFileEntry(); //hopefully this data has an RSC7 header... uint rsc7 = BitConverter.ToUInt32(data, 0); if (rsc7 == 0x37435352) //RSC7 header present! { int version = BitConverter.ToInt32(data, 4);//use this instead of what was given... resentry.SystemFlags = BitConverter.ToUInt32(data, 8); resentry.GraphicsFlags = BitConverter.ToUInt32(data, 12); if (data.Length > 16) { int newlen = data.Length - 16; //trim the header from the data passed to the next step. byte[] newdata = new byte[newlen]; Buffer.BlockCopy(data, 16, newdata, 0, newlen); data = newdata; } //else //{ // data = null; //shouldn't happen... empty.. //} } else { //direct load from file without the rpf header.. //assume it's in resource meta format resentry.SystemFlags = RpfResourceFileEntry.GetFlagsFromSize(data.Length, 0); resentry.GraphicsFlags = RpfResourceFileEntry.GetFlagsFromSize(0, ver); } resentry.Name = ""; resentry.NameLower = ""; return resentry; } public string TestExtractAllFiles() { StringBuilder sb = new StringBuilder(); ExtractedByteCount = 0; try { using (BinaryReader br = new BinaryReader(File.OpenRead(GetPhysicalFilePath()))) { foreach (RpfEntry entry in AllEntries) { try { LastError = string.Empty; LastException = null; if (!entry.NameLower.EndsWith(".rpf")) //don't try to extract rpf's, they will be done separately.. { if (entry is RpfBinaryFileEntry) { RpfBinaryFileEntry binentry = entry as RpfBinaryFileEntry; byte[] data = ExtractFileBinary(binentry, br); if (data == null) { if (binentry.FileSize == 0) { sb.AppendFormat("{0} : Binary FileSize is 0.", entry.Path); sb.AppendLine(); } else { sb.AppendFormat("{0} : {1}", entry.Path, LastError); sb.AppendLine(); } } else if (data.Length == 0) { sb.AppendFormat("{0} : Decompressed output was empty.", entry.Path); sb.AppendLine(); } else { ExtractedByteCount += data.Length; } } else if (entry is RpfResourceFileEntry) { RpfResourceFileEntry resentry = entry as RpfResourceFileEntry; byte[] data = ExtractFileResource(resentry, br); if (data == null) { if (resentry.FileSize == 0) { sb.AppendFormat("{0} : Resource FileSize is 0.", entry.Path); sb.AppendLine(); } else { sb.AppendFormat("{0} : {1}", entry.Path, LastError); sb.AppendLine(); } } else if (data.Length == 0) { sb.AppendFormat("{0} : Decompressed output was empty.", entry.Path); sb.AppendLine(); } else { ExtractedByteCount += data.Length; } } } } catch (Exception ex) { LastError = ex.ToString(); LastException = ex; sb.AppendFormat("{0} : {1}", entry.Path, ex.Message); sb.AppendLine(); } } } } catch (Exception ex) { LastError = ex.ToString(); LastException = ex; sb.AppendFormat("{0} : {1}", Path, ex.Message); sb.AppendLine(); return null; } return sb.ToString(); } public List GetFiles(string folder, bool recurse) { List result = new List(); string[] parts = folder.ToLowerInvariant().Split(new[] { '\\' }, StringSplitOptions.RemoveEmptyEntries); RpfDirectoryEntry dir = Root; for (int i = 0; i < parts.Length; i++) { if (dir == null) break; dir = FindSubDirectory(dir, parts[i]); } if (dir != null) { GetFiles(dir, result, recurse); } return result; } public void GetFiles(RpfDirectoryEntry dir, List result, bool recurse) { if (dir.Files != null) { result.AddRange(dir.Files); } if (recurse) { if (dir.Directories != null) { for (int i = 0; i < dir.Directories.Count; i++) { GetFiles(dir.Directories[i], result, recurse); } } } } private RpfDirectoryEntry FindSubDirectory(RpfDirectoryEntry dir, string name) { if (dir == null) return null; if (dir.Directories == null) return null; for (int i = 0; i < dir.Directories.Count; i++) { var cdir = dir.Directories[i]; if (cdir.Name.ToLowerInvariant() == name) { return cdir; } } return null; } public byte[] DecompressBytes(byte[] bytes) { try { using (DeflateStream ds = new DeflateStream(new MemoryStream(bytes), CompressionMode.Decompress)) { using (var outstr = new MemoryStream()) { ds.CopyTo(outstr); byte[] deflated = outstr.GetBuffer(); byte[] outbuf = new byte[outstr.Length]; //need to copy to the right size buffer for output. Buffer.BlockCopy(deflated, 0, outbuf, 0, outbuf.Length); if (outbuf.Length <= bytes.Length) { LastError = "Warning: Decompressed data was smaller than compressed data..."; //return null; //could still be OK for tiny things! } return outbuf; } } } catch (Exception ex) { LastError = "Could not decompress.";// ex.ToString(); LastException = ex; return null; } } public static byte[] CompressBytes(byte[] data) //TODO: refactor this with ResourceBuilder.Compress/Decompress { using (MemoryStream ms = new MemoryStream()) { using (var ds = new DeflateStream(ms, CompressionMode.Compress, true)) { ds.Write(data, 0, data.Length); ds.Close(); byte[] deflated = ms.GetBuffer(); byte[] outbuf = new byte[ms.Length]; //need to copy to the right size buffer... Buffer.BlockCopy(deflated, 0, outbuf, 0, outbuf.Length); return outbuf; } } } private void WriteHeader(BinaryWriter bw) { var namesdata = GetHeaderNamesData(); NamesLength = (uint)namesdata.Length; //ensure there's enough space for the new header, move things if necessary var headersize = GetHeaderBlockCount() * 512; EnsureSpace(bw, null, headersize); //entries may have been updated, so need to do this after ensuring header space var entriesdata = GetHeaderEntriesData(); //FileSize = ... //need to make sure this is updated for NG encryption... switch (Encryption) { case RpfEncryption.NONE: //no encryption case RpfEncryption.OPEN: //OpenIV style RPF with unencrypted TOC break; case RpfEncryption.AES: entriesdata = GTACrypto.EncryptAES(entriesdata); namesdata = GTACrypto.EncryptAES(namesdata); IsAESEncrypted = true; break; case RpfEncryption.NG: entriesdata = GTACrypto.EncryptNG(entriesdata, Name, (uint)FileSize); namesdata = GTACrypto.EncryptNG(namesdata, Name, (uint)FileSize); IsNGEncrypted = true; break; default: //unknown encryption type? assume NG.. should never get here! entriesdata = GTACrypto.EncryptNG(entriesdata, Name, (uint)FileSize); namesdata = GTACrypto.EncryptNG(namesdata, Name, (uint)FileSize); break; } //now there's enough space, it's safe to write the header data... bw.BaseStream.Position = StartPos; bw.Write(Version); bw.Write(EntryCount); bw.Write(NamesLength); bw.Write((uint)Encryption); bw.Write(entriesdata); bw.Write(namesdata); WritePadding(bw.BaseStream, StartPos + headersize); //makes sure the actual file can grow... } private static void WritePadding(Stream s, long upto) { int diff = (int)(upto - s.Position); if (diff > 0) { s.Write(new byte[diff], 0, diff); } } private void EnsureAllEntries() { if (AllEntries == null) { //assume this is a new RPF, create the root directory entry AllEntries = new List(); Root = new RpfDirectoryEntry(); Root.File = this; Root.Name = string.Empty; Root.NameLower = string.Empty; Root.Path = Path.ToLowerInvariant(); } if (Children == null) { Children = new List(); } //re-build the AllEntries list from the root node. List temp = new List(); //for sorting AllEntries.Clear(); AllEntries.Add(Root); Stack stack = new Stack(); stack.Push(Root); while (stack.Count > 0) { var item = stack.Pop(); item.EntriesCount = (uint)(item.Directories.Count + item.Files.Count); item.EntriesIndex = (uint)AllEntries.Count; //having items sorted by name is important for the game for some reason. (it crashes otherwise!) temp.Clear(); temp.AddRange(item.Directories); temp.AddRange(item.Files); temp.Sort((a, b) => String.CompareOrdinal(a.Name, b.Name)); foreach (var entry in temp) { AllEntries.Add(entry); RpfDirectoryEntry dir = entry as RpfDirectoryEntry; if (dir != null) { stack.Push(dir); } } } EntryCount = (uint)AllEntries.Count; } private byte[] GetHeaderNamesData() { MemoryStream namesstream = new MemoryStream(); DataWriter nameswriter = new DataWriter(namesstream); var namedict = new Dictionary(); foreach (var entry in AllEntries) { uint nameoffset; string name = entry.Name ?? ""; if (namedict.TryGetValue(name, out nameoffset)) { entry.NameOffset = nameoffset; } else { entry.NameOffset = (uint)namesstream.Length; namedict.Add(name, entry.NameOffset); nameswriter.Write(name); } } var buf = new byte[namesstream.Length]; namesstream.Position = 0; namesstream.Read(buf, 0, buf.Length); return PadBuffer(buf, 16); } private byte[] GetHeaderEntriesData() { MemoryStream entriesstream = new MemoryStream(); DataWriter entrieswriter = new DataWriter(entriesstream); foreach (var entry in AllEntries) { entry.Write(entrieswriter); } var buf = new byte[entriesstream.Length]; entriesstream.Position = 0; entriesstream.Read(buf, 0, buf.Length); return buf; } private uint GetHeaderBlockCount()//make sure EntryCount and NamesLength are updated before calling this... { uint headerusedbytes = 16 + (EntryCount * 16) + NamesLength; uint headerblockcount = GetBlockCount(headerusedbytes); return headerblockcount; } private static byte[] PadBuffer(byte[] buf, uint n)//add extra bytes as necessary to nearest n { uint buflen = (uint)buf.Length; uint newlen = PadLength(buflen, n); if (newlen != buflen) { byte[] buf2 = new byte[newlen]; Buffer.BlockCopy(buf, 0, buf2, 0, buf.Length); return buf2; } return buf; } private static uint PadLength(uint l, uint n)//round up to nearest n bytes { uint rem = l % n; return l + ((rem > 0) ? (n - rem) : 0); } private static uint GetBlockCount(long bytecount) { uint b0 = (uint)(bytecount & 0x1FF); //511; uint b1 = (uint)(bytecount >> 9); if (b0 == 0) return b1; return b1 + 1; } private RpfFileEntry FindFirstFileAfter(uint block) { RpfFileEntry nextentry = null; foreach (var entry in AllEntries) { RpfFileEntry fe = entry as RpfFileEntry; if ((fe != null) && (fe.FileOffset > block)) { if ((nextentry == null) || (fe.FileOffset < nextentry.FileOffset)) { nextentry = fe; } } } return nextentry; } private uint FindHole(uint reqblocks, uint ignorestart, uint ignoreend) { //find the block index of a hole that can fit the required number of blocks. //return 0 if no hole found (0 is the header block, it can't be used for files!) //make sure any found hole is not within the ignore range //(i.e. area where space is currently being made) //gather and sort the list of files to allow searching for holes List allfiles = new List(); foreach (var entry in AllEntries) { RpfFileEntry rfe = entry as RpfFileEntry; if (rfe != null) { allfiles.Add(rfe); } } allfiles.Sort((e1, e2) => e1.FileOffset.CompareTo(e2.FileOffset)); //find the smallest available hole from the list. uint found = 0; uint foundsize = 0xFFFFFFFF; for (int i = 1; i < allfiles.Count(); i++) { RpfFileEntry e1 = allfiles[i - 1]; RpfFileEntry e2 = allfiles[i]; uint e1cnt = GetBlockCount(e1.GetFileSize()); uint e1end = e1.FileOffset + e1cnt; uint e2beg = e2.FileOffset; if ((e2beg > ignorestart) && (e1end < ignoreend)) { continue; //this space is in the ignore area. } if (e1end < e2beg) { uint space = e2beg - e1end; if ((space >= reqblocks) && (space < foundsize)) { found = e1end; foundsize = space; } } } return found; } private uint FindEndBlock() { //find the next available block after all other files (or after header if there's no files) uint endblock = 0; foreach (var entry in AllEntries) { RpfFileEntry e = entry as RpfFileEntry; if (e != null) { uint ecnt = GetBlockCount(e.GetFileSize()); uint eend = e.FileOffset + ecnt; if (eend > endblock) { endblock = eend; } } } if (endblock == 0) { //must be no files present, end block comes directly after the header. endblock = GetHeaderBlockCount(); } return endblock; } private void GrowArchive(BinaryWriter bw, uint newblockcount) { uint newsize = newblockcount * 512; if (newsize < FileSize) { return;//already bigger than it needs to be, can happen if last file got moved into a hole... } if (FileSize == newsize) { return;//nothing to do... correct size already } FileSize = newsize; //ensure enough space in the parent if there is one... if (Parent != null) { if (ParentFileEntry == null) { throw new Exception("Can't grow archive " + Path + ": ParentFileEntry was null!"); } //parent's header will be updated with these new values. ParentFileEntry.FileUncompressedSize = newsize; ParentFileEntry.FileSize = 0; //archives have FileSize==0 in parent... Parent.EnsureSpace(bw, ParentFileEntry, newsize); } } private void RelocateFile(BinaryWriter bw, RpfFileEntry f, uint newblock) { //directly move this file. does NOT update the header! //enough space should already be allocated for this move. uint flen = GetBlockCount(f.GetFileSize()); uint fbeg = f.FileOffset; uint fend = fbeg + flen; uint nend = newblock + flen; if ((nend > fbeg) && (newblock < fend))//can't move to somewhere within itself! { throw new Exception("Unable to relocate file " + f.Path + ": new position was inside the original!"); } var stream = bw.BaseStream; long origpos = stream.Position; long source = StartPos + ((long)fbeg * 512); long dest = StartPos + ((long)newblock * 512); long newstart = dest; long length = (long)flen * 512; long destend = dest + length; const int BUFFER_SIZE = 16384;//what buffer size is best for HDD copy? var buffer = new byte[BUFFER_SIZE]; while (length > 0) { stream.Position = source; int i = stream.Read(buffer, 0, (int)Math.Min(length, BUFFER_SIZE)); stream.Position = dest; stream.Write(buffer, 0, i); source += i; dest += i; length -= i; } WritePadding(stream, destend);//makes sure the stream can grow if necessary stream.Position = origpos;//reset this just to be nice f.FileOffset = newblock; //if this is a child RPF archive, need to update its StartPos... var child = FindChildArchive(f); if (child != null) { child.UpdateStartPos(newstart); } } private void EnsureSpace(BinaryWriter bw, RpfFileEntry e, long bytecount) { //(called with null entry for ensuring header space) uint blockcount = GetBlockCount(bytecount); uint startblock = e?.FileOffset ?? 0; //0 is always header block uint endblock = startblock + blockcount; RpfFileEntry nextentry = FindFirstFileAfter(startblock); while (nextentry != null) //just deal with relocating one entry at a time. { //move this nextentry to somewhere else... preferably into a hole otherwise at the end //if the RPF needs to grow, space needs to be ensured in the parent rpf (if there is one)... //keep moving further entries until enough space is gained. if (nextentry.FileOffset >= endblock) { break; //already enough space for this entry, don't go further. } uint entryblocks = GetBlockCount(nextentry.GetFileSize()); uint newblock = FindHole(entryblocks, startblock, endblock); if (newblock == 0) { //no hole was found, move this entry to the end of the file. newblock = FindEndBlock(); GrowArchive(bw, newblock + entryblocks); } //now move the file contents and update the entry's position. RelocateFile(bw, nextentry, newblock); //move on to the next file... nextentry = FindFirstFileAfter(startblock); } if (nextentry == null) { //last entry in the RPF, so just need to grow the RPF enough to fit. //this could be the header (for an empty RPF)... uint newblock = FindEndBlock(); GrowArchive(bw, newblock + ((e != null) ? blockcount : 0)); } //changing a file's size (not the header size!) - need to update the header..! //also, files could have been moved. so always update the header if we aren't already if (e != null) { WriteHeader(bw); } } private void InsertFileSpace(BinaryWriter bw, RpfFileEntry entry) { //to insert a new entry. find space in the archive for it and assign the FileOffset. uint blockcount = GetBlockCount(entry.GetFileSize()); entry.FileOffset = FindHole(blockcount, 0, 0); if (entry.FileOffset == 0) { entry.FileOffset = FindEndBlock(); GrowArchive(bw, entry.FileOffset + blockcount); } EnsureAllEntries(); WriteHeader(bw); } private void WriteNewArchive(BinaryWriter bw, RpfEncryption encryption) { var stream = bw.BaseStream; Encryption = encryption; Version = 0x52504637; //'RPF7' IsAESEncrypted = (encryption == RpfEncryption.AES); IsNGEncrypted = (encryption == RpfEncryption.NG); StartPos = stream.Position; EnsureAllEntries(); WriteHeader(bw); FileSize = stream.Position - StartPos; } private void UpdatePaths(RpfDirectoryEntry dir = null) { //recursively update paths, including in child RPFs. if (dir == null) { Root.Path = Path.ToLowerInvariant(); dir = Root; } foreach (var file in dir.Files) { file.Path = dir.Path + "\\" + file.NameLower; RpfBinaryFileEntry binf = file as RpfBinaryFileEntry; if ((binf != null) && file.NameLower.EndsWith(".rpf")) { RpfFile childrpf = FindChildArchive(binf); if (childrpf != null) { childrpf.Path = binf.Path; childrpf.FilePath = binf.Path; childrpf.UpdatePaths(); } else { }//couldn't find child RPF! problem..! } } foreach (var subdir in dir.Directories) { subdir.Path = dir.Path + "\\" + subdir.NameLower; UpdatePaths(subdir); } } public RpfFile FindChildArchive(RpfFileEntry f) { RpfFile c = null; if (Children != null) { foreach (var child in Children)//kinda messy, but no other option really... { if (child.ParentFileEntry == f) { c = child; break; } } } return c; } public long GetDefragmentedFileSize() { //this represents the size the file would be when fully defragmented. uint blockcount = GetHeaderBlockCount(); foreach (var entry in AllEntries) { var fentry = entry as RpfFileEntry; if (fentry != null) { blockcount += GetBlockCount(fentry.GetFileSize()); } } return (long)blockcount * 512; } private void UpdateStartPos(long newpos) { StartPos = newpos; if (Children != null) { //make sure children also get their StartPos updated! foreach (var child in Children) { if (child.ParentFileEntry == null) continue;//shouldn't really happen... var cpos = StartPos + (long)child.ParentFileEntry.FileOffset * 512; child.UpdateStartPos(cpos); } } } public static RpfFile CreateNew(string gtafolder, string relpath, RpfEncryption encryption = RpfEncryption.OPEN) { //create a new, empty RPF file in the filesystem //this will assume that the folder the file is going into already exists! string fpath = gtafolder; fpath = fpath.EndsWith("\\") ? fpath : fpath + "\\"; fpath = fpath + relpath; if (File.Exists(fpath)) { throw new Exception("File " + fpath + " already exists!"); } File.Create(fpath).Dispose(); //just write a placeholder, will fill it out later RpfFile file = new RpfFile(fpath, relpath); using (var fstream = File.Open(fpath, FileMode.Open, FileAccess.ReadWrite)) { using (var bw = new BinaryWriter(fstream)) { file.WriteNewArchive(bw, encryption); } } return file; } public static RpfFile CreateNew(RpfDirectoryEntry dir, string name, RpfEncryption encryption = RpfEncryption.OPEN) { //create a new empty RPF inside the given parent RPF directory. string namel = name.ToLowerInvariant(); RpfFile parent = dir.File; string fpath = parent.GetPhysicalFilePath(); string rpath = dir.Path + "\\" + namel; if (!File.Exists(fpath)) { throw new Exception("Root RPF file " + fpath + " does not exist!"); } RpfFile file = new RpfFile(name, rpath, 512);//empty RPF is 512 bytes... file.Parent = parent; file.ParentFileEntry = new RpfBinaryFileEntry(); RpfBinaryFileEntry entry = file.ParentFileEntry; entry.Parent = dir; entry.FileOffset = 0;//InsertFileSpace will update this entry.FileSize = 0; entry.FileUncompressedSize = (uint)file.FileSize; entry.EncryptionType = 0; entry.IsEncrypted = false; entry.File = parent; entry.Path = rpath; entry.Name = name; entry.NameLower = namel; entry.NameHash = JenkHash.GenHash(name); entry.ShortNameHash = JenkHash.GenHash(entry.GetShortNameLower()); dir.Files.Add(entry); parent.Children.Add(file); using (var fstream = File.Open(fpath, FileMode.Open, FileAccess.ReadWrite)) { using (var bw = new BinaryWriter(fstream)) { parent.InsertFileSpace(bw, entry); fstream.Position = parent.StartPos + entry.FileOffset * 512; file.WriteNewArchive(bw, encryption); } } return file; } public static RpfDirectoryEntry CreateDirectory(RpfDirectoryEntry dir, string name) { //create a new directory inside the given parent dir RpfFile parent = dir.File; string namel = name.ToLowerInvariant(); string fpath = parent.GetPhysicalFilePath(); string rpath = dir.Path + "\\" + namel; if (!File.Exists(fpath)) { throw new Exception("Root RPF file " + fpath + " does not exist!"); } RpfDirectoryEntry entry = new RpfDirectoryEntry(); entry.Parent = dir; entry.File = parent; entry.Path = rpath; entry.Name = name; entry.NameLower = namel; entry.NameHash = JenkHash.GenHash(name); entry.ShortNameHash = JenkHash.GenHash(entry.GetShortNameLower()); foreach (var exdir in dir.Directories) { if (exdir.NameLower == entry.NameLower) { throw new Exception("RPF Directory \"" + entry.Name + "\" already exists!"); } } dir.Directories.Add(entry); using (var fstream = File.Open(fpath, FileMode.Open, FileAccess.ReadWrite)) { using (var bw = new BinaryWriter(fstream)) { parent.EnsureAllEntries(); parent.WriteHeader(bw); } } return entry; } public static RpfFileEntry CreateFile(RpfDirectoryEntry dir, string name, byte[] data, bool overwrite = true) { string namel = name.ToLowerInvariant(); if (overwrite) { foreach (var exfile in dir.Files) { if (exfile.NameLower == namel) { //file already exists. delete the existing one first! //this should probably be optimised to just replace the existing one... //TODO: investigate along with ExploreForm.ReplaceSelected() DeleteEntry(exfile); break; } } } //else fail if already exists..? items with the same name allowed? RpfFile parent = dir.File; string fpath = parent.GetPhysicalFilePath(); string rpath = dir.Path + "\\" + namel; if (!File.Exists(fpath)) { throw new Exception("Root RPF file " + fpath + " does not exist!"); } RpfFileEntry entry = null; uint len = (uint)data.Length; bool isrpf = false; bool isawc = false; uint hdr = 0; if (len >= 16) { hdr = BitConverter.ToUInt32(data, 0); } if (hdr == 0x37435352) //'RSC7' { //RSC header is present... import as resource var rentry = new RpfResourceFileEntry(); var version = BitConverter.ToUInt32(data, 4); rentry.SystemFlags = BitConverter.ToUInt32(data, 8); rentry.GraphicsFlags = BitConverter.ToUInt32(data, 12); rentry.FileSize = len; if (len >= 0xFFFFFF) { //just....why //FileSize = (buf[7] << 0) | (buf[14] << 8) | (buf[5] << 16) | (buf[2] << 24); data[7] = (byte)((len >> 0) & 0xFF); data[14] = (byte)((len >> 8) & 0xFF); data[5] = (byte)((len >> 16) & 0xFF); data[2] = (byte)((len >> 24) & 0xFF); } entry = rentry; } if (namel.EndsWith(".rpf") && (hdr == 0x52504637)) //'RPF7' { isrpf = true; } if (namel.EndsWith(".awc")) { isawc = true; } if (entry == null) { //no RSC7 header present, import as a binary file. var compressed = (isrpf||isawc) ? data : CompressBytes(data); var bentry = new RpfBinaryFileEntry(); bentry.EncryptionType = 0;//TODO: binary encryption bentry.IsEncrypted = false; bentry.FileUncompressedSize = (uint)data.Length; bentry.FileSize = (isrpf||isawc) ? 0 : (uint)compressed.Length; if (bentry.FileSize > 0xFFFFFF) { bentry.FileSize = 0; compressed = data; //can't compress?? since apparently FileSize>0 means compressed... } data = compressed; entry = bentry; } entry.Parent = dir; entry.File = parent; entry.Path = rpath; entry.Name = name; entry.NameLower = name.ToLowerInvariant(); entry.NameHash = JenkHash.GenHash(name); entry.ShortNameHash = JenkHash.GenHash(entry.GetShortNameLower()); foreach (var exfile in dir.Files) { if (exfile.NameLower == entry.NameLower) { throw new Exception("File \"" + entry.Name + "\" already exists!"); } } dir.Files.Add(entry); using (var fstream = File.Open(fpath, FileMode.Open, FileAccess.ReadWrite)) { using (var bw = new BinaryWriter(fstream)) { parent.InsertFileSpace(bw, entry); long bbeg = parent.StartPos + (entry.FileOffset * 512); long bend = bbeg + (GetBlockCount(entry.GetFileSize()) * 512); fstream.Position = bbeg; fstream.Write(data, 0, data.Length); WritePadding(fstream, bend); //write 0's until the end of the block. } } if (isrpf) { //importing a raw RPF archive. create the new RpfFile object, and read its headers etc. RpfFile file = new RpfFile(name, rpath, data.LongLength); file.Parent = parent; file.ParentFileEntry = entry as RpfBinaryFileEntry; file.StartPos = parent.StartPos + (entry.FileOffset * 512); parent.Children.Add(file); using (var fstream = File.OpenRead(fpath)) { using (var br = new BinaryReader(fstream)) { fstream.Position = file.StartPos; file.ScanStructure(br, null, null); } } } return entry; } public static void RenameArchive(RpfFile file, string newname) { //updates all items in the RPF with the new path - no actual file changes made here //(since all the paths are generated at runtime and not stored) file.Name = newname; file.NameLower = newname.ToLowerInvariant(); file.Path = GetParentPath(file.Path) + newname; file.FilePath = GetParentPath(file.FilePath) + newname; file.UpdatePaths(); } public static void RenameEntry(RpfEntry entry, string newname) { //rename the entry in the RPF header... //also make sure any relevant child paths are updated... string dirpath = GetParentPath(entry.Path); entry.Name = newname; entry.NameLower = newname.ToLowerInvariant(); entry.Path = dirpath + newname; string sname = entry.GetShortNameLower(); JenkIndex.Ensure(sname);//could be anything... but it needs to be there entry.NameHash = JenkHash.GenHash(newname); entry.ShortNameHash = JenkHash.GenHash(sname); RpfFile parent = entry.File; string fpath = parent.GetPhysicalFilePath(); using (var fstream = File.Open(fpath, FileMode.Open, FileAccess.ReadWrite)) { using (var bw = new BinaryWriter(fstream)) { parent.EnsureAllEntries(); parent.WriteHeader(bw); } } if (entry is RpfDirectoryEntry) { //a folder was renamed, make sure all its children's paths get updated parent.UpdatePaths(entry as RpfDirectoryEntry); } } public static void DeleteEntry(RpfEntry entry) { //delete this entry from the RPF header. //also remove any references to this item in its parent directory... //if this is a directory entry, this will delete the contents first RpfFile parent = entry.File; string fpath = parent.GetPhysicalFilePath(); if (!File.Exists(fpath)) { throw new Exception("Root RPF file " + fpath + " does not exist!"); } RpfDirectoryEntry entryasdir = entry as RpfDirectoryEntry; RpfFileEntry entryasfile = entry as RpfFileEntry;//it has to be one or the other... if (entryasdir != null) { var deldirs = entryasdir.Directories.ToArray(); var delfiles = entryasdir.Files.ToArray(); foreach(var deldir in deldirs) { DeleteEntry(deldir); } foreach (var delfile in delfiles) { DeleteEntry(delfile); } } if (entry.Parent == null) { throw new Exception("Parent directory is null! This shouldn't happen - please refresh the folder!"); } if (entryasdir != null) { entry.Parent.Directories.Remove(entryasdir); } if (entryasfile != null) { entry.Parent.Files.Remove(entryasfile); var child = parent.FindChildArchive(entryasfile); if (child != null) { parent.Children.Remove(child); //RPF file being deleted... } } using (var fstream = File.Open(fpath, FileMode.Open, FileAccess.ReadWrite)) { using (var bw = new BinaryWriter(fstream)) { parent.EnsureAllEntries(); parent.WriteHeader(bw); } } } public static bool EnsureValidEncryption(RpfFile file, Func confirm) { if (file == null) return false; //currently assumes OPEN is the valid encryption type. //TODO: support other encryption types! bool needsupd = false; var f = file; List files = new List(); while (f != null) { if (f.Encryption != RpfEncryption.OPEN) { if (!confirm(f)) { return false; } needsupd = true; } if (needsupd) { files.Add(f); } f = f.Parent; } //change encryption types, starting from the root rpf. files.Reverse(); foreach (var cfile in files) { SetEncryptionType(cfile, RpfEncryption.OPEN); } return true; } public static void SetEncryptionType(RpfFile file, RpfEncryption encryption) { file.Encryption = encryption; string fpath = file.GetPhysicalFilePath(); using (var fstream = File.Open(fpath, FileMode.Open, FileAccess.ReadWrite)) { using (var bw = new BinaryWriter(fstream)) { file.WriteHeader(bw); } } } public static void Defragment(RpfFile file, Action progress = null) { if (file?.AllEntries == null) return; string fpath = file.GetPhysicalFilePath(); using (var fstream = File.Open(fpath, FileMode.Open, FileAccess.ReadWrite)) { using (var bw = new BinaryWriter(fstream)) { uint destblock = file.GetHeaderBlockCount(); const int BUFFER_SIZE = 16384;//what buffer size is best for HDD copy? var buffer = new byte[BUFFER_SIZE]; var allfiles = new List(); for (int i = 0; i < file.AllEntries.Count; i++) { var entry = file.AllEntries[i] as RpfFileEntry; if (entry != null) allfiles.Add(entry); } //make sure we process everything in the current order that they are in the archive allfiles.Sort((a, b) => { return a.FileOffset.CompareTo(b.FileOffset); }); for (int i = 0; i < allfiles.Count; i++) { var entry = allfiles[i]; float prog = (float)i / allfiles.Count; string txt = "Relocating " + entry.Name + "..."; progress?.Invoke(txt, prog); var sourceblock = entry.FileOffset; var blockcount = GetBlockCount(entry.GetFileSize()); if (sourceblock > destblock) //should only be moving things toward the start { var source = file.StartPos + (long)sourceblock * 512; var dest = file.StartPos + (long)destblock * 512; var remlength = (long)blockcount * 512; while (remlength > 0) { fstream.Position = source; int n = fstream.Read(buffer, 0, (int)Math.Min(remlength, BUFFER_SIZE)); fstream.Position = dest; fstream.Write(buffer, 0, n); source += n; dest += n; remlength -= n; } entry.FileOffset = destblock; var entryrpf = file.FindChildArchive(entry); if (entryrpf != null) { entryrpf.UpdateStartPos(file.StartPos + (long)entry.FileOffset * 512); } } else if (sourceblock != destblock) { }//shouldn't get here... destblock += blockcount; } file.FileSize = (long)destblock * 512; file.WriteHeader(bw); if (file.ParentFileEntry != null) { //make sure to also update the parent archive file entry, if there is one file.ParentFileEntry.FileUncompressedSize = (uint)file.FileSize; file.ParentFileEntry.FileSize = 0; if (file.Parent != null) { file.Parent.WriteHeader(bw); } } if (file.Parent == null) { //this is a root archive, so update the file's length to the new size. fstream.SetLength(file.FileSize); } } } } private static string GetParentPath(string path) { string dirpath = path.Replace('/', '\\');//just to make sure.. int lidx = dirpath.LastIndexOf('\\'); if (lidx > 0) { dirpath = dirpath.Substring(0, lidx + 1); } if (!dirpath.EndsWith("\\")) { dirpath = dirpath + "\\"; } return dirpath; } public override string ToString() { return Path; } } public enum RpfEncryption : uint { NONE = 0, //some modded RPF's may use this OPEN = 0x4E45504F, //1313165391 "OPEN", ie. "no encryption" AES = 0x0FFFFFF9, //268435449 NG = 0x0FEFFFFF, //267386879 } [TypeConverter(typeof(ExpandableObjectConverter))] public abstract class RpfEntry { public RpfFile File { get; set; } public RpfDirectoryEntry Parent { get; set; } public uint NameHash { get; set; } public uint ShortNameHash { get; set; } public uint NameOffset { get; set; } public string Name { get; set; } public string NameLower { get; set; } public string Path { get; set; } public uint H1; //first 2 header values from RPF table... public uint H2; public abstract void Read(DataReader reader); public abstract void Write(DataWriter writer); public override string ToString() { return Path; } public string GetShortName() { int ind = Name.LastIndexOf('.'); if (ind > 0) { return Name.Substring(0, ind); } return Name; } public string GetShortNameLower() { if (NameLower == null) { NameLower = Name.ToLowerInvariant(); } int ind = NameLower.LastIndexOf('.'); if (ind > 0) { return NameLower.Substring(0, ind); } return NameLower; } } [TypeConverter(typeof(ExpandableObjectConverter))] public class RpfDirectoryEntry : RpfEntry { public uint EntriesIndex { get; set; } public uint EntriesCount { get; set; } public List Directories = new List(); public List Files = new List(); public override void Read(DataReader reader) { NameOffset = reader.ReadUInt32(); uint ident = reader.ReadUInt32(); if (ident != 0x7FFFFF00u) { throw new Exception("Error in RPF7 directory entry."); } EntriesIndex = reader.ReadUInt32(); EntriesCount = reader.ReadUInt32(); } public override void Write(DataWriter writer) { writer.Write(NameOffset); writer.Write(0x7FFFFF00u); writer.Write(EntriesIndex); writer.Write(EntriesCount); } public override string ToString() { return "Directory: " + Path; } } [TypeConverter(typeof(ExpandableObjectConverter))] public abstract class RpfFileEntry : RpfEntry { public uint FileOffset { get; set; } public uint FileSize { get; set; } public bool IsEncrypted { get; set; } public abstract long GetFileSize(); public abstract void SetFileSize(uint s); } [TypeConverter(typeof(ExpandableObjectConverter))] public class RpfBinaryFileEntry : RpfFileEntry { public uint FileUncompressedSize { get; set; } public uint EncryptionType { get; set; } public override void Read(DataReader reader) { ulong buf = reader.ReadUInt64(); NameOffset = (uint)buf & 0xFFFF; FileSize = (uint)(buf >> 16) & 0xFFFFFF; FileOffset = (uint)(buf >> 40) & 0xFFFFFF; FileUncompressedSize = reader.ReadUInt32(); EncryptionType = reader.ReadUInt32(); switch (EncryptionType) { case 0: IsEncrypted = false; break; case 1: IsEncrypted = true; break; default: throw new Exception("Error in RPF7 file entry."); } } public override void Write(DataWriter writer) { writer.Write((ushort)NameOffset); var buf1 = new byte[] { (byte)((FileSize >> 0) & 0xFF), (byte)((FileSize >> 8) & 0xFF), (byte)((FileSize >> 16) & 0xFF) }; writer.Write(buf1); var buf2 = new byte[] { (byte)((FileOffset >> 0) & 0xFF), (byte)((FileOffset >> 8) & 0xFF), (byte)((FileOffset >> 16) & 0xFF) }; writer.Write(buf2); writer.Write(FileUncompressedSize); if (IsEncrypted) writer.Write((uint)1); else writer.Write((uint)0); } public override string ToString() { return "Binary file: " + Path; } public override long GetFileSize() { return (FileSize == 0) ? FileUncompressedSize : FileSize; } public override void SetFileSize(uint s) { //FileUncompressedSize = s; FileSize = s; } } [TypeConverter(typeof(ExpandableObjectConverter))] public class RpfResourceFileEntry : RpfFileEntry { public RpfResourcePageFlags SystemFlags { get; set; } public RpfResourcePageFlags GraphicsFlags { get; set; } public static int GetSizeFromFlags(uint flags) { //dexfx simplified version var s0 = ((flags >> 27) & 0x1) << 0; // 1 bit - 27 (*1) var s1 = ((flags >> 26) & 0x1) << 1; // 1 bit - 26 (*2) var s2 = ((flags >> 25) & 0x1) << 2; // 1 bit - 25 (*4) var s3 = ((flags >> 24) & 0x1) << 3; // 1 bit - 24 (*8) var s4 = ((flags >> 17) & 0x7F) << 4; // 7 bits - 17 - 23 (*16) (max 127 * 16) var s5 = ((flags >> 11) & 0x3F) << 5; // 6 bits - 11 - 16 (*32) (max 63 * 32) var s6 = ((flags >> 7) & 0xF) << 6; // 4 bits - 7 - 10 (*64) (max 15 * 64) var s7 = ((flags >> 5) & 0x3) << 7; // 2 bits - 5 - 6 (*128) (max 3 * 128) var s8 = ((flags >> 4) & 0x1) << 8; // 1 bit - 4 (*256) var ss = ((flags >> 0) & 0xF); // 4 bits - 0 - 3 var baseSize = 0x200 << (int)ss; var size = baseSize * (s0 + s1 + s2 + s3 + s4 + s5 + s6 + s7 + s8); return (int)size; #region dexyfex testing //var type = flags >> 28; //var test = GetFlagsFromSize((int)size, type); //s0 = ((test >> 27) & 0x1) << 0; // 1 bit - 27 (*1) //s1 = ((test >> 26) & 0x1) << 1; // 1 bit - 26 (*2) //s2 = ((test >> 25) & 0x1) << 2; // 1 bit - 25 (*4) //s3 = ((test >> 24) & 0x1) << 3; // 1 bit - 24 (*8) //s4 = ((test >> 17) & 0x7F) << 4; // 7 bits - 17 - 23 (*16) (max 127 * 16) //s5 = ((test >> 11) & 0x3F) << 5; // 6 bits - 11 - 16 (*32) (max 63 * 32) //s6 = ((test >> 7) & 0xF) << 6; // 4 bits - 7 - 10 (*64) (max 15 * 64) //s7 = ((test >> 5) & 0x3) << 7; // 2 bits - 5 - 6 (*128) (max 3 * 128) //s8 = ((test >> 4) & 0x1) << 8; // 1 bit - 4 (*256) //ss = ((test >> 0) & 0xF); // 4 bits - 0 - 3 //baseSize = 0x200 << (int)ss; //var tsize = baseSize * (s0 + s1 + s2 + s3 + s4 + s5 + s6 + s7 + s8); //if (tsize != size) //{ } //if (s8 == 256) //{ } //if ((s0 != 0) || (s1 != 0) || (s2 != 0) || (s3 != 0)) //{ } //return (int)size; //examples: //size:8192, ss:0, s4:1 (ytd) //size:16384, ss:0, s5:1 (ytyp) //size:24576, ss:0, s4:1, s5:1 (ytyp) //size:40960, ss:0, s4:1, s5:2 (ytyp) //size:49152, ss:0, s4:2, s5:2 (ytyp) //size:237568, ss:0, s4:5, s7:1, s8:1 (yft) //size:262144, ss:1, s8:1 (yft) //size:589824, ss:1, s6:9 (ytd) //size:663552, ss:1, s3:1, s4:12, s6:1, s7:3 (ydd) //size:606208, ss:2, s3:1, s4:2, s8:1 (ydr) //size:958464, ss:2, s2:1, s4:1, s6:3, s8:1 (ydr) //size:966656, ss:2, s3:1, s4:1, s6:3, s8:1 (ydr) //size:1695744, ss:2, s2:1, s3:1, s4:5, s5:3, s7:3, s8:1 (ydr) //size:2768896, ss:3, s2:1, s4:24, s5:1, s6:4 (ydd) //size:4063232, ss:4, s4:15, s7:2 (ytd) //size:8650752, ss:5, s4:13, s6:5 (ytd) #endregion #region original neo version (system) //const int RESOURCE_IDENT = 0x37435352; //const int BASE_SIZE = 0x2000; //var SystemPagesDiv16 = (int)(SystemFlags >> 27) & 0x1; //var SystemPagesDiv8 = (int)(SystemFlags >> 26) & 0x1; //var SystemPagesDiv4 = (int)(SystemFlags >> 25) & 0x1; //var SystemPagesDiv2 = (int)(SystemFlags >> 24) & 0x1; //var SystemPagesMul1 = (int)(SystemFlags >> 17) & 0x7F; //var SystemPagesMul2 = (int)(SystemFlags >> 11) & 0x3F; //var SystemPagesMul4 = (int)(SystemFlags >> 7) & 0xF; //var SystemPagesMul8 = (int)(SystemFlags >> 5) & 0x3; //var SystemPagesMul16 = (int)(SystemFlags >> 4) & 0x1; //var SystemPagesSizeShift = (int)(SystemFlags >> 0) & 0xF; //var systemBaseSize = BASE_SIZE << SystemPagesSizeShift; //return // (systemBaseSize * SystemPagesDiv16) / 16 + // (systemBaseSize * SystemPagesDiv8) / 8 + // (systemBaseSize * SystemPagesDiv4) / 4 + // (systemBaseSize * SystemPagesDiv2) / 2 + // (systemBaseSize * SystemPagesMul1) * 1 + // (systemBaseSize * SystemPagesMul2) * 2 + // (systemBaseSize * SystemPagesMul4) * 4 + // (systemBaseSize * SystemPagesMul8) * 8 + // (systemBaseSize * SystemPagesMul16) * 16; #endregion #region original neo version (graphics) //const int RESOURCE_IDENT = 0x37435352; //const int BASE_SIZE = 0x2000; //var GraphicsPagesDiv16 = (int)(GraphicsFlags >> 27) & 0x1; //var GraphicsPagesDiv8 = (int)(GraphicsFlags >> 26) & 0x1; //var GraphicsPagesDiv4 = (int)(GraphicsFlags >> 25) & 0x1; //var GraphicsPagesDiv2 = (int)(GraphicsFlags >> 24) & 0x1; //var GraphicsPagesMul1 = (int)(GraphicsFlags >> 17) & 0x7F; //var GraphicsPagesMul2 = (int)(GraphicsFlags >> 11) & 0x3F; //var GraphicsPagesMul4 = (int)(GraphicsFlags >> 7) & 0xF; //var GraphicsPagesMul8 = (int)(GraphicsFlags >> 5) & 0x3; //var GraphicsPagesMul16 = (int)(GraphicsFlags >> 4) & 0x1; //var GraphicsPagesSizeShift = (int)(GraphicsFlags >> 0) & 0xF; //var graphicsBaseSize = BASE_SIZE << GraphicsPagesSizeShift; //return // graphicsBaseSize * GraphicsPagesDiv16 / 16 + // graphicsBaseSize * GraphicsPagesDiv8 / 8 + // graphicsBaseSize * GraphicsPagesDiv4 / 4 + // graphicsBaseSize * GraphicsPagesDiv2 / 2 + // graphicsBaseSize * GraphicsPagesMul1 * 1 + // graphicsBaseSize * GraphicsPagesMul2 * 2 + // graphicsBaseSize * GraphicsPagesMul4 * 4 + // graphicsBaseSize * GraphicsPagesMul8 * 8 + // graphicsBaseSize * GraphicsPagesMul16 * 16; #endregion } public static uint GetFlagsFromSize(int size, uint version) { //WIP - may make crashes :( //type: see SystemSize and GraphicsSize below //aim for s4: blocksize (0 remainder for 0x2000 block) int origsize = size; int remainder = size & 0x1FF; int blocksize = 0x200; if (remainder != 0) { size = (size - remainder) + blocksize; //round up to the minimum blocksize } uint blockcount = (uint)size >> 9; //how many blocks of the minimum size (0x200) uint ss = 0; while (blockcount > 1024) { ss++; blockcount = blockcount >> 1; } if (ss > 0) { size = origsize; blocksize = blocksize << (int)ss; //adjust the block size to reduce the block count. remainder = size & blocksize; if(remainder!=0) { size = (size - remainder) + blocksize; //readjust size with round-up } } var s0 = (blockcount >> 0) & 0x1; //*1 X var s1 = (blockcount >> 1) & 0x1; //*2 X var s2 = (blockcount >> 2) & 0x1; //*4 X var s3 = (blockcount >> 3) & 0x1; //*8 X var s4 = (blockcount >> 4) & 0x7F; //*16 7 bits XXXXXXX var s5 = (blockcount >> 5) & 0x3F; //*32 6 bits XXXXXX var s6 = (blockcount >> 6) & 0xF; //*64 4 bits XXXX var s7 = (blockcount >> 7) & 0x3; //*128 2 bits XX var s8 = (blockcount >> 8) & 0x1; //*256 X if (ss > 4) { } if (s4 > 0x7F) { } //too big... //needs more work to include higher bits.. uint f = 0; f |= (version & 0xF) << 28; f |= (s0 & 0x1) << 27; f |= (s1 & 0x1) << 26; f |= (s2 & 0x1) << 25; f |= (s3 & 0x1) << 24; f |= (s4 & 0x7F) << 17; f |= (ss & 0xF); return f; //var s0 = ((flags >> 27) & 0x1) << 0; // 1 bit - 27 (*1) //var s1 = ((flags >> 26) & 0x1) << 1; // 1 bit - 26 (*2) //var s2 = ((flags >> 25) & 0x1) << 2; // 1 bit - 25 (*4) //var s3 = ((flags >> 24) & 0x1) << 3; // 1 bit - 24 (*8) //var s4 = ((flags >> 17) & 0x7F) << 4; // 7 bits - 17 - 23 (*16) (max 127 * 16) //var s5 = ((flags >> 11) & 0x3F) << 5; // 6 bits - 11 - 16 (*32) (max 63 * 32) //var s6 = ((flags >> 7) & 0xF) << 6; // 4 bits - 7 - 10 (*64) (max 15 * 64) //var s7 = ((flags >> 5) & 0x3) << 7; // 2 bits - 5 - 6 (*128) (max 3 * 128) //var s8 = ((flags >> 4) & 0x1) << 8; // 1 bit - 4 (*256) //var ss = ((flags >> 0) & 0xF); // 4 bits - 0 - 3 //var baseSize = 0x200 << (int)ss; //var size = baseSize * (s0 + s1 + s2 + s3 + s4 + s5 + s6 + s7 + s8); } public static uint GetFlagsFromBlocks(uint blockCount, uint blockSize, uint version) { //dexfx test version - seems to work mostly... uint s0 = 0; uint s1 = 0; uint s2 = 0; uint s3 = 0; uint s4 = 0; uint s5 = 0; uint s6 = 0; uint s7 = 0; uint s8 = 0; uint ss = 0; uint bst = blockSize; if (blockCount > 0) { while (bst > 0x200) //ss is number of bits to shift 0x200 to get blocksize... { ss++; bst = bst >> 1; } } s0 = (blockCount >> 0) & 0x1; //*1 X s1 = (blockCount >> 1) & 0x1; //*2 X s2 = (blockCount >> 2) & 0x1; //*4 X s3 = (blockCount >> 3) & 0x1; //*8 X s4 = (blockCount >> 4) & 0x7F; //*16 7 bits XXXXXXX //s5 = (blockCount >> 5) & 0x3F; //*32 6 bits XXXXXX //s6 = (blockCount >> 6) & 0xF; //*64 4 bits XXXX //s7 = (blockCount >> 7) & 0x3; //*128 2 bits XX //s8 = (blockCount >> 8) & 0x1; //*256 X //if (blockCount > 0) //{ // var curblocksize = 0x2000u; // var totsize = blockCount * blockSize; // var totcount = totsize / curblocksize; // if ((totsize % curblocksize) > 0) totcount++; // ss = 4; // while (totcount > 0x7f) // { // ss++; // curblocksize = curblocksize << 1; // totcount = totsize / curblocksize; // if ((totsize % curblocksize) > 0) totcount++; // if (ss >= 16) // { break; } // } // s4 = totcount >> 4; // s3 = (totcount >> 3) & 1; // s2 = (totcount >> 2) & 1; // s1 = (totcount >> 1) & 1; // s0 = (totcount >> 0) & 1; //} if (ss > 0xF) { } //too big... if (s4 > 0x7F) { } //too big... //needs more work to include higher bits.. uint f = 0; f |= (version & 0xF) << 28; f |= (s0 & 0x1) << 27; f |= (s1 & 0x1) << 26; f |= (s2 & 0x1) << 25; f |= (s3 & 0x1) << 24; f |= (s4 & 0x7F) << 17; f |= (s5 & 0x3F) << 11; f |= (s6 & 0xF) << 7; f |= (s7 & 0x3) << 5; f |= (s8 & 0x1) << 4; f |= (ss & 0xF); return f; } public static int GetVersionFromFlags(uint sysFlags, uint gfxFlags) { var sv = (sysFlags >> 28) & 0xF; var gv = (gfxFlags >> 28) & 0xF; return (int)((sv << 4) + gv); } public int Version { get { return GetVersionFromFlags(SystemFlags, GraphicsFlags); } } public int SystemSize { get { return (int)SystemFlags.Size; } } public int GraphicsSize { get { return (int)GraphicsFlags.Size; } } public override void Read(DataReader reader) { NameOffset = reader.ReadUInt16(); var buf1 = reader.ReadBytes(3); FileSize = (uint)buf1[0] + (uint)(buf1[1] << 8) + (uint)(buf1[2] << 16); var buf2 = reader.ReadBytes(3); FileOffset = ((uint)buf2[0] + (uint)(buf2[1] << 8) + (uint)(buf2[2] << 16)) & 0x7FFFFF; SystemFlags = reader.ReadUInt32(); GraphicsFlags = reader.ReadUInt32(); // there are sometimes resources with length=0xffffff which actually // means length>=0xffffff if (FileSize == 0xFFFFFF) { BinaryReader cfr = File.CurrentFileReader; long opos = cfr.BaseStream.Position; cfr.BaseStream.Position = File.StartPos + ((long)FileOffset * 512); //need to use the base offset!! var buf = cfr.ReadBytes(16); FileSize = ((uint)buf[7] << 0) | ((uint)buf[14] << 8) | ((uint)buf[5] << 16) | ((uint)buf[2] << 24); cfr.BaseStream.Position = opos; } } public override void Write(DataWriter writer) { writer.Write((ushort)NameOffset); var fs = FileSize; if (fs > 0xFFFFFF) fs = 0xFFFFFF;//will also need to make sure the RSC header is updated... var buf1 = new byte[] { (byte)((fs >> 0) & 0xFF), (byte)((fs >> 8) & 0xFF), (byte)((fs >> 16) & 0xFF) }; writer.Write(buf1); var buf2 = new byte[] { (byte)((FileOffset >> 0) & 0xFF), (byte)((FileOffset >> 8) & 0xFF), (byte)(((FileOffset >> 16) & 0xFF) | 0x80) }; writer.Write(buf2); writer.Write(SystemFlags); writer.Write(GraphicsFlags); } public override string ToString() { return "Resource file: " + Path; } public override long GetFileSize() { return (FileSize == 0) ? (long)(SystemSize + GraphicsSize) : FileSize; } public override void SetFileSize(uint s) { FileSize = s; } } [TypeConverter(typeof(ExpandableObjectConverter))] public struct RpfResourcePageFlags { public uint Value { get; set; } public RpfResourcePage[] Pages { get { var count = Count; if (count == 0) return null; var pages = new RpfResourcePage[count]; var counts = PageCounts; var sizes = BaseSizes; int n = 0; uint o = 0; for (int i = 0; i < counts.Length; i++) { var c = counts[i]; var s = sizes[i]; for (int p = 0; p < c; p++) { pages[n] = new RpfResourcePage() { Size = s, Offset = o }; o += s; n++; } } return pages; } } public uint TypeVal { get { return (Value >> 28) & 0xF; } } public uint BaseShift { get { return (Value & 0xF); } } public uint BaseSize { get { return (0x200u << (int)BaseShift); } } public uint[] BaseSizes { get { var baseSize = BaseSize; return new uint[] { baseSize << 8, baseSize << 7, baseSize << 6, baseSize << 5, baseSize << 4, baseSize << 3, baseSize << 2, baseSize << 1, baseSize << 0, }; } } public uint[] PageCounts { get { return new uint[] { ((Value >> 4) & 0x1), ((Value >> 5) & 0x3), ((Value >> 7) & 0xF), ((Value >> 11) & 0x3F), ((Value >> 17) & 0x7F), ((Value >> 24) & 0x1), ((Value >> 25) & 0x1), ((Value >> 26) & 0x1), ((Value >> 27) & 0x1), }; } } public uint[] PageSizes { get { var counts = PageCounts; var baseSizes = BaseSizes; return new uint[] { baseSizes[0] * counts[0], baseSizes[1] * counts[1], baseSizes[2] * counts[2], baseSizes[3] * counts[3], baseSizes[4] * counts[4], baseSizes[5] * counts[5], baseSizes[6] * counts[6], baseSizes[7] * counts[7], baseSizes[8] * counts[8], }; } } public uint Count { get { var c = PageCounts; return c[0] + c[1] + c[2] + c[3] + c[4] + c[5] + c[6] + c[7] + c[8]; } } public uint Size { get { var flags = Value; var s0 = ((flags >> 27) & 0x1) << 0; var s1 = ((flags >> 26) & 0x1) << 1; var s2 = ((flags >> 25) & 0x1) << 2; var s3 = ((flags >> 24) & 0x1) << 3; var s4 = ((flags >> 17) & 0x7F) << 4; var s5 = ((flags >> 11) & 0x3F) << 5; var s6 = ((flags >> 7) & 0xF) << 6; var s7 = ((flags >> 5) & 0x3) << 7; var s8 = ((flags >> 4) & 0x1) << 8; var ss = ((flags >> 0) & 0xF); var baseSize = 0x200u << (int)ss; return baseSize * (s0 + s1 + s2 + s3 + s4 + s5 + s6 + s7 + s8); } } public RpfResourcePageFlags(uint v) { Value = v; } public RpfResourcePageFlags(uint[] pageCounts, uint baseShift) { var v = baseShift & 0xF; v += (pageCounts[0] & 0x1) << 4; v += (pageCounts[1] & 0x3) << 5; v += (pageCounts[2] & 0xF) << 7; v += (pageCounts[3] & 0x3F) << 11; v += (pageCounts[4] & 0x7F) << 17; v += (pageCounts[5] & 0x1) << 24; v += (pageCounts[6] & 0x1) << 25; v += (pageCounts[7] & 0x1) << 26; v += (pageCounts[8] & 0x1) << 27; Value = v; } public static implicit operator uint(RpfResourcePageFlags f) { return f.Value; //implicit conversion } public static implicit operator RpfResourcePageFlags(uint v) { return new RpfResourcePageFlags(v); } public override string ToString() { return "Size: " + Size.ToString() + ", Pages: " + Count.ToString(); } } [TypeConverter(typeof(ExpandableObjectConverter))] public struct RpfResourcePage { public uint Size { get; set; } public uint Offset { get; set; } public override string ToString() { return Size.ToString() + ": " + Offset.ToString(); } } public interface PackedFile //interface for the different file types to use { void Load(byte[] data, RpfFileEntry entry); } }